The death of [31 Conjurer] Alveradis < The Commonwealth > (Grey Elf)

in A Plush Meeting Hall within the Church

from the perspective of [33 Earth Magus] Zloin Brewed in Blood (Drow Elf)

<worn as a badge>    a glowing blue crystal (magic)
<worn on head>       a hood dusted with sand [superior] (magic)
<worn on eyes>       an enchanted elven eyepatch 'Opticlude' (magic)
<worn in ear>        a pair of silver earrings with red rubies
<worn in ear>        a red feather
<worn on face>       a Tukluk spirit mask [poor]
<worn around neck>   a tribal necklace of royal authority [superior] (glowing)
<worn around neck>   a necklace of the Emissary [superior] (magic)
<worn on body>       a mysterious robe
<worn about body>    a large sand covered apron [superior]
<worn as quiver>     a soldiers black-bone quiver
<worn about waist>   an exquisite silk sash [poor] (magic)
<worn on belt buckle>the lost book of 'Magic'
<worn on arms>       some sandy sleeves (magic)
<held as shield>     a shield bearing the Tharnadian crest [poor]
<worn around wrist>  a black and white zebra-hide wristband [poor]
<worn around wrist>  a bracelet of woven leafs [poor] (magic)
<worn on hands>      a pair of royal blacksmith gloves [poor] (magic)
<worn on finger>     a brutal ivory ring
<worn on finger>     a human-made brass signet
<worn on legs>       some sandy leggings [superior] (magic)
<worn on feet>       some pathfinders boots [poor] (magic)


< 357h/357H 100v/182V Pos: sitting >
You have finished memorizing wall of stone.

< 357h/357H 105v/182V Pos: sitting >

< 357h/357H 116v/182V Pos: sitting >
You have finished memorizing conjure elemental.

< 357h/357H 118v/182V Pos: sitting >
You stop meditating.
   MMM^^.^**    
  ^MM^^.^.^**   
 ^^MMM^^.*^***  
 ^^MMM^..^***.  
 ^^MMM^@++M++^  
 ^^MM   . ..^^  
 ^^MMM    .*^^  
  ^MMM     .*   
   ^MM^M        
A Frozen Highway
Obvious exits: -North -East  -South -West 
A greyish stone wall is here to the south. (magic)
A greyish stone wall is here to the east. (magic)
A greyish stone wall is here to the north. (magic)
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Col Brewmaster Brewed in Blood (Goblin)(small) stands in mid-air here (Newbie).(Red Aura)

< 357h/357H 119v/182V Pos: sitting >

< 357h/357H 132v/182V Pos: sitting >
Maybe you should get on your feet first?

< 357h/357H 135v/182V Pos: sitting >
You have finished memorizing conjure elemental.
Your studies are complete.

< 357h/357H 144v/182V Pos: sitting >
You clamber to your feet.

< 357h/357H 145v/182V Pos: standing >

< 357h/357H 146v/182V Pos: standing >
You quickly scan the area.
A snow fox who is a brief walk away to your east.
A huge furry ram who is rather far off to your south.
A devout dwarven cleric who is close by to your west.
A young paladin who is close by to your west.
A grey-haired paladin field general who is close by to your west.

< 357h/357H 146v/182V Pos: standing >
   MMM^^.^**    
  ^MM^^.^.^**   
 ^^MMM^^.*^***  
 ^^MMM^..^***.  
 ^^MMM^@++M++^  
 ^^MM   . ..^^  
 ^^MMM    .*^^  
  ^MMM     .*   
   ^MM^M        
A Frozen Highway
Obvious exits: -North -East  -South -West 
A greyish stone wall is here to the south. (magic)
A greyish stone wall is here to the east. (magic)
A greyish stone wall is here to the north. (magic)
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Col Brewmaster Brewed in Blood (Goblin)(small) stands in mid-air here (Newbie).(Red Aura)

< 357h/357H 147v/182V Pos: standing >
You kneel.

< 357h/357H 148v/182V Pos: kneeling >

< 357h/357H 150v/182V Pos: kneeling >
Col settles to his knees.

< 357h/357H 154v/182V Pos: kneeling >

< 357h/357H 155v/182V Pos: kneeling >
You rise to your feet.

< 357h/357H 155v/182V Pos: standing >

< 357h/357H 156v/182V Pos: standing >
You start chanting...

< 357h/357H 156v/182V Pos: standing >
You complete your spell...
A greyish stone wall crumbles to dust and blows away.

< 357h/357H 158v/182V Pos: standing >
   MMM^^.^**    
  ^MM^^.^.^**   
 ^^MMM^^.*^***  
 ^^MMM^..^***.  
 ^^MMM^@++M++^  
 ^^MM   . ..^^  
 ^^MMM    .*^^  
  ^MMM     .*   
   ^MM^ M       

< 357h/357H 159v/182V Pos: standing >
   MM^^.^.^*    
  ^MMM^^.*^**   
 ^^MMM^..^***.  
 ^^MMM^P++M++^  
 ^^MM  @. ..^^  
 ^^MMM    .*^^  
 ^^MMM     .**  
  ^^MM^ M   *   
   ^MMM^..      
Rapids of a Shallow River
Obvious exits: -North -East  -South -West 

< 357h/357H 159v/182V Pos: standing >

< 357h/357H 159v/182V Pos: standing >
A black rift in space opens next to you, and Pok steps out of it grinning.
   MM^^.^.^*    
  ^MMM^^.*^**   
 ^^MMM^..^***.  
 ^^MMM^P++M++^  
 ^^MM  @. ..^^  
 ^^MMM    .*^^  
 ^^MMM     .**  
  ^^MM^ M   *   
   ^MMM^..      

< 357h/357H 159v/182V Pos: standing >
You quickly scan the area.
An earth elemental who is close by to your north.
An earth elemental who is close by to your north.
Col who is close by to your north.
A huge furry ram who is almost out of sight to your east.

< 357h/357H 160v/182V Pos: standing >
   MMM^^.^**    
  ^MM^^.^.^**   
 ^^MMM^^.*^***  
 ^^MMM^..^***.  
 ^^MMM^@++M++^  
 ^^MM  P. ..^^  
 ^^MMM    .*^^  
  ^MMM     .*   
   ^MM^ M       
A Frozen Highway
Obvious exits: -North -East  -South -West 
A greyish stone wall is here to the east. (magic)
A greyish stone wall is here to the north. (magic)
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Col Brewmaster Brewed in Blood (Goblin)(small) crouches in mid-air here (Newbie).(Red Aura)

< 357h/357H 159v/182V Pos: standing >

< 357h/357H 159v/182V Pos: standing >
You sit down and relax.

< 357h/357H 160v/182V Pos: sitting >
You have memorized the following spells:
( 7th circle)  3 - fireball
( 6th circle)  2 - teleport
               2 - stone skin
( 5th circle)  1 - identify
               2 - conjure elemental
               3 - wall of stone
( 4th circle)  5 - lightning bolt
               1 - levitate
               1 - wall of force
( 3rd circle)  5 - shocking grasp
               2 - dispel magic
( 2nd circle)  2 - chill touch
               4 - sleep
               3 - mirror image
( 1st circle)  2 - minor creation
               8 - magic missile

And you are currently memorizing the following spells:
    6 seconds:  ( 3rd) dispel magic

You can memorize no more spells.
You continue your study.

< 357h/357H 160v/182V Pos: sitting >
Pok enters from the south.

< 357h/357H 165v/182V Pos: sitting >
   MMM^^.^**    
  ^MM^^.^.^**   
 ^^MMM^^.*^***  
 ^^MMM^..^***.  
 ^^MMM^@++M++^  
 ^^MM   . ..^^  
 ^^MMM    .*^^  
  ^MMM     .*   
   ^MM^ M       
Pok starts following you.

< 357h/357H 165v/182V Pos: sitting >
   MMM^^.^**    
  ^MM^^.^.^**   
 ^^MMM^^.*^***  
 ^^MMM^..^***.  
 ^^MMM^@++M++^  
 ^^MM   . ..^^  
 ^^MMM    .*^^  
  ^MMM     .*   
   ^MM^M        

< 357h/357H 167v/182V Pos: sitting >
You have finished memorizing dispel magic.
Your studies are complete.

< 357h/357H 181v/182V Pos: sitting >
You clamber to your feet.

< 357h/357H 182v/182V Pos: standing >
You start chanting...

< 357h/357H 182v/182V Pos: standing >
Casting: wall of stone **

< 357h/357H 182v/182V Pos: standing >
Pok sits down in a comfortable spot.

< 357h/357H 182v/182V Pos: standing >
Pok opens a leather-bound book covered in shifting shadows and begins studying it intently.

< 357h/357H 182v/182V Pos: standing >
Casting: wall of stone *
   MMM^^.^**    
  ^MM^^.^.^**   
 ^^MMM^^.*^***  
 ^^MMM^..^***.  
 ^^MMM^@++M++^  
 ^^MM   . ..^^  
 ^^MMM    .*^^  
  ^MMM     .*   
   ^MM^ M       

< 357h/357H 182v/182V Pos: standing >
Casting: wall of stone 

< 357h/357H 182v/182V Pos: standing >
You complete your spell...

< 357h/357H 182v/182V Pos: standing >

< 357h/357H 182v/182V Pos: standing >

< 357h/357H 182v/182V Pos: standing >
   MMM^^.^**    
  ^MM^^.^.^**   
 ^^MMM^^.*^***  
 ^^MMM^..^***.  
 ^^MMM^@++M++^  
 ^^MM   . ..^^  
 ^^MMM    .*^^  
  ^MMM     .*   
   ^MM^ M       
A Frozen Highway
Obvious exits: -North -East  -South -West 
A greyish stone wall is here to the south. (magic)
A greyish stone wall is here to the east. (magic)
A greyish stone wall is here to the north. (magic)
*Pok Simply Irresistable Ale - Brewed in Blood (Kobold)(small) sits resting.(Red Aura)
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Col Brewmaster Brewed in Blood (Goblin)(small) crouches in mid-air here (Newbie).(Red Aura)

< 357h/357H 182v/182V Pos: standing >
Pok closes his book and grins malevolently.

< 357h/357H 182v/182V Pos: standing >
Pok clambers to his feet.

< 357h/357H 182v/182V Pos: standing >
Autosaving...

< 357h/357H 182v/182V Pos: standing >
   MMM^^.^**    
  ^MM^^.^.^**   
 ^^MMM^^.*^***  
 ^^MMM^..^***.  
 ^^MMM^@+++++^  
 ^^MM   . ..^^  
 ^^MMM    .*^^  
  ^MMM     .*   
   ^MM^ M       

< 357h/357H 182v/182V Pos: standing >
Pok starts casting a spell.

< 357h/357H 182v/182V Pos: standing >
   MMM^^.^**    
  ^MM^^.^.^**   
 ^^MMM^^.*^***  
 ^^MMM^..^***.  
 ^^MMM^@+++++^  
 ^^MM   . ..^^  
 ^^MMM    .*^^  
  ^MMM     .*   
   ^MM^ M       
A Frozen Highway
Obvious exits: -North -East  -South -West 
A greyish stone wall is here to the south. (magic)
A greyish stone wall is here to the east. (magic)
A greyish stone wall is here to the north. (magic)
*Pok Simply Irresistable Ale - Brewed in Blood (Kobold)(small) stands, floating here. (Casting) (Red Aura)
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Col Brewmaster Brewed in Blood (Goblin)(small) crouches in mid-air here (Newbie).(Red Aura)

< 357h/357H 182v/182V Pos: standing >
Pok completes his spell...
Pok utters the words 'uwsfazze uizuguburuhl'
You vanish.

< 357h/357H 182v/182V Pos: standing >
Pok sits down in a comfortable spot.

< 357h/357H 182v/182V Pos: standing >
Pok opens a leather-bound book covered in shifting shadows and begins studying it intently.

< 357h/357H 182v/182V Pos: standing >
   MMM^^.^**    
  ^MM^^.^.^**   
 ^^MMM^^.*^***  
 ^^MMM^..^***.  
 ^^MMM^@+++++^  
 ^^MM   . ..^^  
 ^^MMM    .*^^  
  ^MMM     .*   
   ^MM^M        

< 357h/357H 182v/182V Pos: standing >
   MMM^^.^**    
  ^MM^^.^.^**   
 ^^MMM^^.*^***  
 ^^MMM^..^***.  
 ^^MMM^@+++++^  
 ^^MM   . ..^^  
 ^^MMM    .*^^  
  ^MMM     .*   
   ^MM^M        

< 357h/357H 182v/182V Pos: standing >
Col rises to his feet.

< 357h/357H 182v/182V Pos: standing >
Pok closes his book and grins malevolently.

< 357h/357H 182v/182V Pos: standing >
Pok clambers to his feet.

< 357h/357H 182v/182V Pos: standing >
Pok starts casting a spell.

< 357h/357H 182v/182V Pos: standing >
Pok completes his spell...
Pok utters the words 'uwsfazze uizuguburuhl'
Col slowly fades out of existence.

< 357h/357H 182v/182V Pos: standing >
Pok sits down in a comfortable spot.

< 357h/357H 182v/182V Pos: standing >
Pok opens a leather-bound book covered in shifting shadows and begins studying it intently.

< 357h/357H 182v/182V Pos: standing >
   MMM^^.^**    
  ^MM^^.^.^**   
 ^^MMM^^.*^***  
 ^^MMM^..^***.  
 ^^MMM^@+++++^  
 ^^MM   . ..^^  
 ^^MMM    .*^^  
  ^MMM M   .*   
   ^MM^         

< 357h/357H 182v/182V Pos: standing >

< 357h/357H 182v/182V Pos: standing >
You quickly scan the area.
A huge furry ram who is a brief walk away to your south.
A devout dwarven cleric who is close by to your west.
A young paladin who is close by to your west.
A grey-haired paladin field general who is close by to your west.

< 357h/357H 182v/182V Pos: standing >
   MMM^^.^**    
  ^MM^^.^.^**   
 ^^MMM^^.*^***  
 ^^MMM^..^***.  
 ^^MMM^@+++++^  
 ^^MM   . ..^^  
 ^^MMM    .*^^  
  ^MMM M   .*   
   ^MM^         
A Frozen Highway
Obvious exits: -North -East  -South -West 
A greyish stone wall is here to the south. (magic)
A greyish stone wall is here to the east. (magic)
A greyish stone wall is here to the north. (magic)
*Pok Simply Irresistable Ale - Brewed in Blood (Kobold)(small) sits resting.(Red Aura)
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
*Col Brewmaster Brewed in Blood (Goblin)(small) stands in mid-air here (Newbie).(Red Aura)

< 357h/357H 182v/182V Pos: standing >
You quickly scan the area.
A huge furry ram who is a brief walk away to your south.
A devout dwarven cleric who is close by to your west.
A young paladin who is close by to your west.
A grey-haired paladin field general who is close by to your west.

< 357h/357H 182v/182V Pos: standing >
You quickly scan the area.
A huge furry ram who is a brief walk away to your south.
A devout dwarven cleric who is close by to your west.
A young paladin who is close by to your west.
A grey-haired paladin field general who is close by to your west.

< 357h/357H 182v/182V Pos: standing >

< 357h/357H 182v/182V Pos: standing >
You feel your skin soften and return to normal.

< 357h/357H 182v/182V Pos: standing >
You start chanting...

< 357h/357H 182v/182V Pos: standing >
Pok closes his book and grins malevolently.

< 357h/357H 182v/182V Pos: standing >
Pok clambers to his feet.

< 357h/357H 182v/182V Pos: standing >
You complete your spell...
Living stone sprouts up and covers your flesh.

< 357h/357H 182v/182V Pos: standing >
Pok is ready to go!

< 357h/357H 182v/182V Pos: standing >

<map>
Zone: The Church of the Eternal Dusk.
Room: An Encampment of the Royal Paladins
</map>

<map>
Zone: The Church of the Eternal Dusk.
Room: An Encampment of the Royal Paladins
</map>
An Encampment of the Royal Paladins
   This area is currently being used by the royal paladins as a staging
area for the scouting they are conducting.  Several large tents have been
erected here, and a large silk banner flutters in the wind.  A large
wagon lies still, having been used by the paladins to cart in the arms
that may be needed in case hostilities occur between them and the church
members further down the road.
Obvious exits: -North -East 
A devout dwarven cleric prays to his diety.(Gold Aura)
A young paladin has already seen many battles.(Gold Aura)
(Q)A grey-haired paladin field general examines a large map.(Gold Aura)
Pok enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
Col enters from the east.

< 357h/357H 181v/182V Pos: standing >

<map>
Zone: The Church of the Eternal Dusk.
Room: Southern End of the Narrow Canyon
</map>

<map>
Zone: The Church of the Eternal Dusk.
Room: Southern End of the Narrow Canyon
</map>
Southern End of the Narrow Canyon
   The canyon narrows at this point, becoming so crowded as to barely allow
passage for people single-file, let alone in a group.  The steep canyon
walls are sheer, and just one glance at the thick foliage above shows the
futility of climbing or flying to the top, as the jungle is inpenetrable.
The canyon floor has been worn down to a smooth face by all of the traffic
that passes through on its way to the church.
Obvious exits: -North -South
A massive paladin is scouting the area.(Gold Aura)
Pok enters from the south.
An earth elemental enters from the south.
A massive paladin scout suddenly attacks an earth elemental!
A massive paladin scout's decent slash wounds an earth elemental.
An earth elemental enters from the south.
Col enters from the south.

< 357h/357H 179v/182V Pos: standing >

<map>
Zone: The Church of the Eternal Dusk.
Room: A Narrow Canyon leading to the Church
</map>

<map>
Zone: The Church of the Eternal Dusk.
Room: A Narrow Canyon leading to the Church
</map>
A Narrow Canyon leading to the Church
   This canyon is in very narrow quarters, barely wide enough to pass
through single-file.  The rocks are flaking off of the canyon walls and
several bounce down the steep sides.  A massive stone building can be
to the north against the horizon at the end of the canyon.  Several
strange markings on the rock facings are drawn in what looks like blood.
Obvious exits: -North -South
A warmage has been hired by the church to keep out unwanted intruders.
Pok enters from the south.
An earth elemental enters from the south.
Col enters from the south.

< 357h/357H 177v/182V Pos: standing >

< 357h/357H 177v/182V Pos: standing >
You quickly scan the area.
A devout dwarven cleric who is not far off to your south.
A grey-haired paladin field general who is not far off to your south.

< 357h/357H 178v/182V Pos: standing >

<map>
Zone: The Church of the Eternal Dusk.
Room: Before a Massive Stone Church
</map>

<map>
Zone: The Church of the Eternal Dusk.
Room: Before a Massive Stone Church
</map>
Before a Massive Stone Church
   This massive structure has been built from large blocks of dark rock, and
appears to have little in the way of windows.  A large balcony can be seen
jutting out from the second story, and two wings spreading to the east and
west jut out from the rear of the building.  The doors are made of massive
slabs of oak, and are reinforced with gleaming bands of iron, obviously well
maintained.  The church is capped by an artwork of rusted iron, a circle
with three holes triangularly arranged.
Obvious exits: -North# -South
A snow buffalo walks through here, grazing on the grass.(Red Aura)
A church guardsman peers about, alert for trouble.(Red Aura)
A wild-eyed agnostic looks at the church doors with skepticism.
Pok enters from the south.
An earth elemental enters from the south.
Col enters from the south.

< 357h/357H 176v/182V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 357h/357H 177v/182V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 357h/357H 177v/182V Pos: standing >
Ok.

< 357h/357H 178v/182V Pos: standing >

<map>
Zone: The Church of the Eternal Dusk.
Room: Entrance Hall of a Dark Church
</map>

<map>
Zone: The Church of the Eternal Dusk.
Room: Entrance Hall of a Dark Church
</map>
Entrance Hall of a Dark Church
   While quite dark and gloomy, the entrance to the church is surprisingly
well decorated and cared for.  The neatness of the room is evident in the
way the furniture has been arranged immaculately, and in how everything
appears to be free of grime and dirt.  Even the stone floor seems to be
clean, without a single track of mud upon it.  Several small windows are
installed in the west and east walls, although they are too high to be able
to see from easily.
Obvious exits: -North -East # -South -West #
A fervent church acolyte wanders about aimlessly.(Red Aura)
A pompous church spokesman conducts affairs with the outside world.(Red Aura)
A church official greets newcomers as they enter.(Red Aura)
Pok enters from the south.
An earth elemental enters from the south.
Col enters from the south.

< 357h/357H 176v/182V Pos: standing >

< 357h/357H 176v/182V Pos: standing >
Ok.

< 357h/357H 177v/182V Pos: standing >
You quickly scan the area.
A fervent church acolyte who is close by to your north.

< 357h/357H 177v/182V Pos: standing >
You quickly scan the area.
A fervent church acolyte who is close by to your north.

< 357h/357H 177v/182V Pos: standing >
You quickly scan the area.
A fervent church acolyte who is close by to your north.

< 357h/357H 178v/182V Pos: standing >
The door seems to be closed.

< 357h/357H 178v/182V Pos: standing >
You quickly scan the area.
A fervent church acolyte who is close by to your north.
A Grey Elf who is not far off to your north.
A Grey Elf who is not far off to your north.
A Grey Elf who is not far off to your north.
A Grey Elf who is not far off to your north.
A Grey Elf who is not far off to your north.

< 357h/357H 179v/182V Pos: standing >

<map>
Zone: The Church of the Eternal Dusk.
Room: Intersection of Hallways within the Church
</map>

<map>
Zone: The Church of the Eternal Dusk.
Room: Intersection of Hallways within the Church
</map>
Intersection of Hallways within the Church
   Two hallways intersect here, one running north-south while the other runs
from the east to the west.  The smell of ink and freshly printed paper      
drifts in from the east, while a stuffy odor wafts in from the west.  Like  
the rest of the church, the floor is immaculately cleaned, and the walls are
free of any dust.  The room is also quite dim, although enough light is     
available for most people.
Obvious exits: -North -East  -South -West 
A fervent church acolyte wanders about aimlessly.(Red Aura)
Pok enters from the south.
An earth elemental enters from the south.
Col enters from the south.

< 357h/357H 178v/182V Pos: standing >

< 357h/357H 179v/182V Pos: standing >

<map>
Zone: The Church of the Eternal Dusk.
Room: A Grand Stairway within the Church
</map>
A Grand Stairway within the Church
   A large sweeping stairway curves magnifecently around the room as it
spirals upward to the second floor.  A magnificent rail of carved ebony
leads p the side, and the stairs are carpetted in plush carpetting.  This
is the only area on the first floor of the church where any effort at all
seems to have been put into maintaining a decorative environment.  While
this area may be harder to clean, the church members have kept it just
as immaculate as the rest of the church.
Obvious exits: -South -Up   
Pok enters from the south.
An earth elemental enters from the south.
Col enters from the south.

< 357h/357H 180v/182V Pos: standing >
Alas, you cannot go that way. . . .

< 357h/357H 180v/182V Pos: standing >
Ok.

< 357h/357H 180v/182V Pos: standing >

<map>
Zone: The Church of the Eternal Dusk.
Room: North End of the Second Story Hallway
</map>

<map>
Zone: The Church of the Eternal Dusk.
Room: North End of the Second Story Hallway
</map>
North End of the Second Story Hallway
   A magnificent stairway leads down to the first floor of the church here,
and the hallway itself stretches toward the south.  What appears to be a   
meeting room is to the east while the sound of music drifts in from the    
large theater to the north.  The hallway is carpetted in thick pile, but no
trace of mud or dirt is present.
Obvious exits: -North# -East  -South -West # -Down 
A church guardsman peers about, alert for trouble.(Red Aura)
Pok floats in from below.
An earth elemental enters from below.
Col floats in from below.

< 357h/357H 180v/182V Pos: standing >
Ok.

< 357h/357H 180v/182V Pos: standing >
You quickly scan the area.
A Grey Elf who is close by to your east.
A Grey Elf who is close by to your east.
A Grey Elf who is close by to your east.
A Grey Elf who is close by to your east.
A Grey Elf who is close by to your east.
A zilverran delegate who is close by to your east.

< 357h/357H 181v/182V Pos: standing >
You quickly scan the area.
A Grey Elf who is close by to your east.
A Grey Elf who is close by to your east.
A Grey Elf who is close by to your east.
A Grey Elf who is close by to your east.
A Grey Elf who is close by to your east.
A zilverran delegate who is close by to your east.

< 357h/357H 181v/182V Pos: standing >
You feel a wrenching sensation.

<map>
Zone: The Church of the Eternal Dusk.
Room: A Plush Meeting Hall within the Church
</map>

<map>
Zone: The Church of the Eternal Dusk.
Room: A Plush Meeting Hall within the Church
</map>
A Plush Meeting Hall within the Church
   The prominent feature in this room is an enormous table of oak.  This
table is surrounded by many highbacked chairs made of finely detailed walnut.
The room is where the church meets to discuss it's affairs, and also where
any external negotiations are carried out.  The room is also conveniently 
placed across the hall from the interrogation room, in case things dont go
as planned during negotiations...
Obvious exits: -West 
A Grey Elf (medium)  < The Commonwealth > stands in mid-air here.(Gold Aura)
A Grey Elf (medium)  < The Commonwealth > stands in mid-air here.(Gold Aura)
A Grey Elf (medium)  < The Commonwealth > stands in mid-air here.(Gold Aura)
A Grey Elf (medium)  < The Commonwealth > stands in mid-air here.(Gold Aura)
A Grey Elf (medium)  < The Commonwealth > stands, floating here.(Gold Aura)
A delegate of the zilverran stands in the corner.(Red Aura)
Pok enters from the west.
An earth elemental enters from the west.
Col enters from the west.

< 357h/357H 181v/182V Pos: standing >
Ok.
You snap into visibility.
[Damage:  3 ] A Grey Elf is knocked to the ground by an earth elemental's mighty bash!

< 357h/357H 181v/182V Pos: standing >
An earth elemental misses a Grey Elf.
[Damage:  7 ] An earth elemental's fine crush strikes a Grey Elf.
Col starts casting an offensive spell.
Col snaps into visibility.

< 357h/357H 181v/182V Pos: standing >
An earth elemental dodges a Grey Elf's attack.

< 357h/357H 181v/182V Pos: standing >
Col completes his spell...
Col utters the words 'ofzahzf gajr eughjfbaiqz'
Col points at a Grey Elf.
A Grey Elf's entire body spasms uncontrollably as his soul is viciously attacked by Col.
Pok starts casting an offensive spell.
Pok snaps into visibility.

< 357h/357H 181v/182V Pos: standing >
Col starts casting an offensive spell called 'greater soul disturbance'.

< 357h/357H 182v/182V Pos: standing >
Pok completes his spell...
Pok utters the words 'buoblg qrunsoqpze yugh'
Pok's fist beats the life out of a Grey Elf, blood pours from his body!

< 357h/357H 182v/182V Pos: standing >
Col completes his spell...
Col utters the words 'greater soul disturbance'
Col points at a Grey Elf.
A Grey Elf's entire body spasms uncontrollably as his soul is viciously attacked by Col.
A Grey Elf's light blue scarf was destroyed by the blast!
A Grey Elf stops following a Grey Elf.
A Grey Elf stops following a Grey Elf.
A Grey Elf stops following a Grey Elf.
A Grey Elf stops following a Grey Elf.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!