The death of [31 Conjurer] Alveradis < The Commonwealth > (Grey Elf)

in A Plush Meeting Hall within the Church

from the perspective of [33 Shadowmage] Pok Brewed in Blood (Kobold)

<worn as a badge>    a gleaming tin badge from The Prisons of Carthapia
<worn on head>       a braided elfskin headband [superior] (magic) (humming)
<worn on eyes>       a pair of protective goggles
<worn in ear>        a beautiful granite earring
<worn in ear>        a dangling golden earring [superior]
<worn on face>       some stretched illithid skin (magic)
<worn around neck>   a necklace of Drow testicles [superior] (magic)
<worn around neck>   a necklace of Drow testicles [superior] (magic)
<worn on body>       a jeweled steel robe
<worn about body>    a shimmering translucent cloak (magic) (humming)
<worn on tail>       an unique leather tail protector
<worn as quiver>     a messenger bag embroidered with mystical sigils (magic) (glowing)
<worn about waist>   an unique tin belt from The Prisons of Carthapia
<worn on belt buckle>a leather-bound book covered in shifting shadows (magic)
<attached to belt>   a mistweyd nose-pipe
<attached to belt>   a lavishly plumed quill pen
<worn on arms>       some tempered mithril arm plates (magic)
<held as shield>     a misshaped obsidian heater shield from The Prisons of Carthapia
<worn around wrist>  a ruby-studded bracer
<worn around wrist>  a crystalline wristguard
<worn on hands>      a living matrix [poor] (magic)
<worn on finger>     a sun ring [poor] (magic) (glowing)
<worn on finger>     a obsidian ring with steel engravings
<primary weapon>     a fanged tin mallet from The Twisting Tunnels of the Durian Underdark (magic)
<worn on legs>       some sinister granite leg plates from The Prisons of Carthapia
<worn on feet>       boots of endurance of endurance


< 438h/438H 139v/152V Pos: standing >
You sit down and relax.

< 438h/438H 140v/152V Pos: sitting >
You have memorized the following spells:
( 7th circle)  2 - bigbys clenched fist
               1 - improved invisibility
( 6th circle)  1 - teleport
               2 - fireball
               1 - blink
( 5th circle)  4 - cone of cold
               1 - dimension door
( 4th circle)  3 - lightning bolt
               1 - farsee
               1 - levitate
               2 - dispel magic
( 3rd circle)  5 - concealment
               2 - acid blast
               1 - agility
( 2nd circle)  4 - burning hands
               4 - sleep
               1 - strength
( 1st circle)  2 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    8 seconds:  ( 5th) dimension door

You can memorize no more spells.
You continue your study.

< 438h/438H 140v/152V Pos: sitting >
You start meditating...

< 438h/438H 142v/152V Pos: sitting >
You feel your skin soften and return to normal.
You feel less like a hawk and more like your normal self.

< 438h/438H 152v/152V Pos: sitting >
Nah... You feel too relaxed to do that...

< 438h/438H 152v/152V Pos: sitting >
Nah... You feel too relaxed to do that...

< 438h/438H 152v/152V Pos: sitting >
You stop meditating.
You sit up straight and start to pay attention.
You abandon your studies.

< 438h/438H 152v/152V Pos: sitting >
You clamber to your feet.

< 438h/438H 152v/152V Pos: standing >
Your flesh magically hardens, turning to stone.
The spirits of The Prisons of Carthapia grant you their protection.
 
 ****.  
 **@**  
 *****  
A Partially Frozen Forest
Obvious exits: -N -E -S -W

< 438h/438H 150v/152V Pos: standing >
You are already about as tense as you can get.

< 438h/438H 150v/152V Pos: standing >
You are already standing.

< 438h/438H 150v/152V Pos: standing >
 
 *****  
 **@**  
 *****  
A Partially Frozen Forest
Obvious exits: -N -E -S -W

< 438h/438H 150v/152V Pos: standing >
 
 *****  
 **@**  
 *M**.  
A Partially Frozen Forest
Obvious exits: -N -E -S -W

< 438h/438H 148v/152V Pos: standing >
 
 *****  
 *M@*.  
 ****.  
A Partially Frozen Forest
Obvious exits: -N -E -S -W

< 438h/438H 146v/152V Pos: standing >
 
 *****  
 M*@..  
 ***.^  
A Partially Frozen Forest
Obvious exits: -N -E -S -W

< 438h/438H 144v/152V Pos: standing >
 
   ****.^..^    
  ******...^^   
 **********.^.  
 *********^^..  
 ******@..^..   
 ******.^..     
 ****..^^       
  ...^^..       
   ^^...        
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W

< 438h/438H 143v/152V Pos: standing >
 
   ***.^..^.    
  *****...^^^   
 *********.^.   
 ********^^..   
 *****.@.^..    
 *****.^..      
 ***..^^        
  ..^^..        
   ^...         
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W

< 438h/438H 144v/152V Pos: standing >
 
   **.^..^.^    
  ****...^^^.   
 ********.^.    
 *******^^..    
 ****..@^..     
 ****.^..       
 **..^^      M  
  .^^..         
   ...          
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W

< 438h/438H 143v/152V Pos: standing >
 
   *.^..^.^.    
  ***...^^^.    
 *******.^.     
 ******^^..     
 ***...@..      
 ***.^..        
 *..^^      M   
  ^^..          
   ..           
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W

< 438h/438H 143v/152V Pos: standing >
 
   .^..^.^.     
  **...^^^.     
 ******.^.      
 *****^^..   .  
 **...^@.    .  
 **.^..         
 ..^^      M    
  ^..           
   .            
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W

< 438h/438H 144v/152V Pos: standing >
 
   ^..^.^.      
  *...^^^.      
 *****.^.    *  
 ****^^..   .^  
 *...^.@    ..  
 *.^..       .  
 .^^      M  ^  
  ..            
                
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W

< 438h/438H 143v/152V Pos: standing >
 
   ..^.^.       
  ...^^^.   *   
 ****.^.    *.  
 ***^^..   .^^  
 ...^..@   ..^  
 .^..       .^  
 ^^      M  ^^  
  .         .   
           .    
A Large and Partially Frozen Tributary
Obvious exits: -N -E -S -W

< 438h/438H 141v/152V Pos: standing >
 
   .^.^.        
  ..^^^.   *.   
 ***.^.    *.^  
 **^^..   .^^.  
 ..^.. @  ..^^  
 ^..       .^.  
 ^      M  ^^.  
           ..   
          ..    
A Large and Partially Frozen Tributary
Obvious exits: -N -E -S -W

< 438h/438H 139v/152V Pos: standing >
 
   ^.^.    *    
  .^^^.   *..   
 **.^.    *.^^  
 *^^..   .^^..  
 .^..  @ ..^^.  
 ..       .^..  
       M  ^^.^  
          ...   
         ..^    
A Large and Partially Frozen Tributary
Obvious exits: -N -E -S -W

< 438h/438H 135v/152V Pos: standing >
 
   .^.    *.    
  ^^^.   *..^   
 *.^.    *.^^.  
 ^^..   .^^..*  
 ^..   @..^^.^  
 .       .^...  
      M  ^^.^^  
         ...^   
        ..^^    
A Large and Partially Frozen Tributary
Obvious exits: -N -E -S -W

< 438h/438H 132v/152V Pos: standing >
 
   ^.    *..    
  ^^.   *..^.   
 .^.    *.^^.^  
 ^..   .^^..*.  
 ..    @.^^.^^  
        .^....  
     M  ^^.^^^  
        ...^.   
       ..^^M    
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W

< 438h/438H 130v/152V Pos: standing >
 
   .    *..M    
  ^.   *..^.^   
 ^.    *.^^.^.  
 ..   .^^..*..  
 .    .@^^.^^^  
       .^.....  
    M  ^^.^^^.  
       ...^..   
      ..^^M.    
The Partially Frozen Grasslands of IceCrag
Obvious exits: -N -E -S -W

< 438h/438H 129v/152V Pos: standing >
 
   .     .^^    
  ^.    *..M^   
 ^^.   *..^.^^  
 ^.    *.^^.^.  
 ..   .@^..*..  
 .    ..^^.^^^  
       .^.....  
    M  ^^.^^^   
       ...^.    
Snow Capped Hills of the Tundra
Obvious exits: -N -E -S -W

< 438h/438H 129v/152V Pos: standing >
 
   *..  
   @.^  
  .^^.  
An Icy Forest of Pine and Oak
Obvious exits: -N -E -S -W

< 438h/438H 128v/152V Pos: standing >
You sit down and relax.

< 438h/438H 131v/152V Pos: sitting >
You have memorized the following spells:
( 7th circle)  2 - bigbys clenched fist
               1 - improved invisibility
( 6th circle)  1 - teleport
               2 - fireball
               1 - blink
( 5th circle)  4 - cone of cold
               1 - dimension door
( 4th circle)  3 - lightning bolt
               1 - farsee
               1 - levitate
               2 - dispel magic
( 3rd circle)  5 - concealment
               2 - acid blast
               1 - agility
( 2nd circle)  4 - burning hands
               4 - sleep
               1 - strength
( 1st circle)  2 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    8 seconds:  ( 5th) dimension door

You can memorize no more spells.
You continue your study.

< 438h/438H 131v/152V Pos: sitting >
You start meditating...

< 438h/438H 133v/152V Pos: sitting >

< 438h/438H 152v/152V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 438h/438H 152v/152V Pos: sitting >
You clamber to your feet.

< 438h/438H 152v/152V Pos: standing >
You start chanting...

< 438h/438H 152v/152V Pos: standing >
You complete your spell...
You failed.

< 438h/438H 152v/152V Pos: standing >

< 438h/438H 152v/152V Pos: standing >
You sit down and relax.

< 438h/438H 152v/152V Pos: sitting >
You have memorized the following spells:
( 7th circle)  2 - bigbys clenched fist
               1 - improved invisibility
( 6th circle)  1 - teleport
               2 - fireball
               1 - blink
( 5th circle)  4 - cone of cold
               1 - dimension door
( 4th circle)  3 - lightning bolt
               1 - farsee
               1 - levitate
               2 - dispel magic
( 3rd circle)  5 - concealment
               2 - acid blast
               1 - agility
( 2nd circle)  4 - burning hands
               4 - sleep
               1 - strength
( 1st circle)  2 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    8 seconds:  ( 5th) dimension door

You can memorize no more spells.
You continue your study.

< 438h/438H 152v/152V Pos: sitting >
You start meditating...

< 438h/438H 152v/152V Pos: sitting >

< 438h/438H 152v/152V Pos: sitting >

< 438h/438H 152v/152V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 438h/438H 152v/152V Pos: sitting >
You clamber to your feet.

< 438h/438H 152v/152V Pos: standing >
You start chanting...

< 438h/438H 152v/152V Pos: standing >

< 438h/438H 152v/152V Pos: standing >
You complete your spell...
A black rift in space opens next to you, and you step into it...
You step out of the rift.
 
   MM^^.^.^*    
  ^MMM^^.*^**   
 ^^MMM^..^***.  
 ^^MMM^P++M++^  
 ^^MM  @. ..^^  
 ^^MMM    .*^^  
 ^^MMM     .**  
  ^^MM^ M   *   
   ^MMM^..      
Rapids of a Shallow River
Obvious exits: -N -E -S -W
Zloin Brewmaster Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)

< 438h/438H 152v/152V Pos: standing >
Zloin leaves north.

< 438h/438H 152v/152V Pos: standing >
I see no person by that name here!

< 438h/438H 152v/152V Pos: standing >
 
   MMM^^.^**    
  ^MM^^.^.^**   
 ^^MMM^^.*^***  
 ^^MMM^..^***.  
 ^^MMM^@++M++^  
 ^^MM   . ..^^  
 ^^MMM    .*^^  
  ^MMM     .*   
   ^MM^ M       
A Frozen Highway
Obvious exits: -N -E -S -W
A greyish stone wall is here to the east. (magic)
A greyish stone wall is here to the north. (magic)
Zloin Brewmaster Brewed in Blood (Drow Elf)(medium) sits resting.(Red Aura)
An earth elemental stands here, looking like a living rock. (minion) 
An earth elemental stands here, looking like a living rock. (minion) 
Col Brewmaster Brewed in Blood (Goblin)(small) crouches in mid-air here (Newbie).(Red Aura)

< 438h/438H 150v/152V Pos: standing >
You now follow Zloin.

< 438h/438H 150v/152V Pos: standing >
Zloin closes his book and grins malevolently.

< 438h/438H 150v/152V Pos: standing >
Zloin clambers to his feet.

< 438h/438H 150v/152V Pos: standing >
Zloin starts casting a spell.

< 438h/438H 150v/152V Pos: standing >
You sit down and relax.

< 438h/438H 150v/152V Pos: sitting >
You have memorized the following spells:
( 7th circle)  2 - bigbys clenched fist
               1 - improved invisibility
( 6th circle)  1 - teleport
               2 - fireball
               1 - blink
( 5th circle)  4 - cone of cold
               1 - dimension door
( 4th circle)  3 - lightning bolt
               1 - farsee
               1 - levitate
               2 - dispel magic
( 3rd circle)  5 - concealment
               2 - acid blast
               1 - agility
( 2nd circle)  4 - burning hands
               4 - sleep
               1 - strength
( 1st circle)  2 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    8 seconds:  ( 5th) dimension door

You can memorize no more spells.
You continue your study.

< 438h/438H 150v/152V Pos: sitting >
You start meditating...

< 438h/438H 151v/152V Pos: sitting >
Zloin completes his spell...

< 438h/438H 152v/152V Pos: sitting >

< 438h/438H 152v/152V Pos: sitting >

< 438h/438H 152v/152V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 438h/438H 152v/152V Pos: sitting >
You clamber to your feet.

< 438h/438H 152v/152V Pos: standing >

< 438h/438H 152v/152V Pos: standing >
You start chanting...

< 438h/438H 152v/152V Pos: standing >
You complete your spell...
Zloin slowly fades out of existence.

< 438h/438H 152v/152V Pos: standing >
You sit down and relax.

< 438h/438H 152v/152V Pos: sitting >
You have memorized the following spells:
( 7th circle)  2 - bigbys clenched fist
( 6th circle)  1 - teleport
               2 - fireball
               1 - blink
( 5th circle)  4 - cone of cold
               2 - dimension door
( 4th circle)  3 - lightning bolt
               1 - farsee
               1 - levitate
               2 - dispel magic
( 3rd circle)  5 - concealment
               2 - acid blast
               1 - agility
( 2nd circle)  4 - burning hands
               4 - sleep
               1 - strength
( 1st circle)  2 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    9 seconds:  ( 7th) improved invisibility

You can memorize no more spells.
You continue your study.

< 438h/438H 152v/152V Pos: sitting >
You start meditating...

< 438h/438H 152v/152V Pos: sitting >

< 438h/438H 152v/152V Pos: sitting >
Col rises to his feet.

< 438h/438H 152v/152V Pos: sitting >
You have finished memorizing improved invisibility.
Your studies are complete.

< 438h/438H 152v/152V Pos: sitting >
You clamber to your feet.

< 438h/438H 152v/152V Pos: standing >
You start chanting...

< 438h/438H 152v/152V Pos: standing >
You complete your spell...
Col slowly fades out of existence.

< 438h/438H 152v/152V Pos: standing >
You sit down and relax.

< 438h/438H 152v/152V Pos: sitting >
You have memorized the following spells:
( 7th circle)  2 - bigbys clenched fist
( 6th circle)  1 - teleport
               2 - fireball
               1 - blink
( 5th circle)  4 - cone of cold
               2 - dimension door
( 4th circle)  3 - lightning bolt
               1 - farsee
               1 - levitate
               2 - dispel magic
( 3rd circle)  5 - concealment
               2 - acid blast
               1 - agility
( 2nd circle)  4 - burning hands
               4 - sleep
               1 - strength
( 1st circle)  2 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    9 seconds:  ( 7th) improved invisibility

You can memorize no more spells.
You continue your study.

< 438h/438H 152v/152V Pos: sitting >
You start meditating...

< 438h/438H 152v/152V Pos: sitting >

< 438h/438H 152v/152V Pos: sitting >

< 438h/438H 152v/152V Pos: sitting >
You feel less like a lion and more like your normal self.

< 438h/438H 152v/152V Pos: sitting >
Zloin starts casting a spell.

< 438h/438H 152v/152V Pos: sitting >
You have finished memorizing improved invisibility.
Your studies are complete.

< 438h/438H 152v/152V Pos: sitting >
You clamber to your feet.

< 438h/438H 152v/152V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'ghaiz gtui'
Living stone sprouts up and covers Zloin's flesh.

< 438h/438H 152v/152V Pos: standing >
You let everyone know you're ready to go!

< 438h/438H 152v/152V Pos: standing >
Zloin leaves west.
You follow Zloin.

An Encampment of the Royal Paladins
Obvious exits: -N -E
*Zloin Brewmaster Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A devout dwarven cleric prays to his diety.
A young paladin has already seen many battles.
(Q)A grey-haired paladin field general examines a large map.
An earth elemental enters from the east.
An earth elemental enters from the east.
Col enters from the east.

< 438h/438H 151v/152V Pos: standing >
Zloin leaves north.
You follow Zloin.

Southern End of the Narrow Canyon
Obvious exits: -N -S
*Zloin Brewmaster Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A massive paladin is scouting the area.
An earth elemental enters from the south.
A massive paladin scout suddenly attacks an earth elemental!
An earth elemental enters from the south.
Col enters from the south.

< 438h/438H 149v/152V Pos: standing >
Zloin leaves north.
You follow Zloin.

A Narrow Canyon leading to the Church
Obvious exits: -N -S
*Zloin Brewmaster Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A warmage has been hired by the church to keep out unwanted intruders.
An earth elemental enters from the south.
Col enters from the south.

< 438h/438H 146v/152V Pos: standing >
A Narrow Canyon leading to the Church
Obvious exits: -N -S
*Col Brewmaster Brewed in Blood (Goblin)(small) stands in mid-air here (Newbie).(Red Aura)
An earth elemental stands here, looking like a living rock. (minion) 
*Zloin Brewmaster Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A warmage has been hired by the church to keep out unwanted intruders.

< 438h/438H 148v/152V Pos: standing >
You quickly scan the area.
An earth elemental who is close by to your south.
A devout dwarven cleric who is not far off to your south.

< 438h/438H 149v/152V Pos: standing >
Zloin leaves north.
You follow Zloin.

Before a Massive Stone Church
Obvious exits: -N# -S
*Zloin Brewmaster Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A snow buffalo walks through here, grazing on the grass.(Red Aura)
A church guardsman peers about, alert for trouble.(Red Aura)
A wild-eyed agnostic looks at the church doors with skepticism.
An earth elemental enters from the south.
Col enters from the south.

< 438h/438H 148v/152V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 438h/438H 149v/152V Pos: standing >
Zloin opens the door.

< 438h/438H 152v/152V Pos: standing >
Zloin leaves north.
You follow Zloin.

Entrance Hall of a Dark Church
Obvious exits: -N -E# -S -W#
*Zloin Brewmaster Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A fervent church acolyte wanders about aimlessly.(Red Aura)
A pompous church spokesman conducts affairs with the outside world.(Red Aura)
A church official greets newcomers as they enter.(Red Aura)
An earth elemental enters from the south.
Col enters from the south.

< 438h/438H 151v/152V Pos: standing >
Zloin closes the door.

< 438h/438H 151v/152V Pos: standing >
You quickly scan the area.
A fervent church acolyte who is close by to your north.

< 438h/438H 151v/152V Pos: standing >
You quickly scan the area.
A fervent church acolyte who is close by to your north.

< 438h/438H 151v/152V Pos: standing >
You quickly scan the area.
A fervent church acolyte who is close by to your north.
A Grey Elf who is not far off to your north.
A Grey Elf who is not far off to your north.
A Grey Elf who is not far off to your north.
A Grey Elf who is not far off to your north.
A Grey Elf who is not far off to your north.

< 438h/438H 151v/152V Pos: standing >
Zloin leaves north.
You follow Zloin.

Intersection of Hallways within the Church
Obvious exits: -N -E -S -W
*Zloin Brewmaster Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A fervent church acolyte wanders about aimlessly.(Red Aura)
An earth elemental enters from the south.
Col enters from the south.

< 438h/438H 150v/152V Pos: standing >
Zloin leaves north.
You follow Zloin.

A Grand Stairway within the Church
Obvious exits: -S -U
*Zloin Brewmaster Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An earth elemental enters from the south.
Col enters from the south.

< 438h/438H 151v/152V Pos: standing >
Zloin gives an order to his followers.

< 438h/438H 151v/152V Pos: standing >
Zloin floats up.
You follow Zloin.

North End of the Second Story Hallway
Obvious exits: -N# -E -S -W# -D
*Zloin Brewmaster Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A church guardsman peers about, alert for trouble.(Red Aura)
An earth elemental enters from below.
Col floats in from below.

< 438h/438H 150v/152V Pos: standing >
Zloin gives an order to his followers.

< 438h/438H 150v/152V Pos: standing >
Zloin leaves east.
You follow Zloin.

A Plush Meeting Hall within the Church
Obvious exits: -W
*Zloin Brewmaster Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A Grey Elf (medium)  < The Commonwealth > stands in mid-air here.
A Grey Elf (medium)  < The Commonwealth > stands in mid-air here.
A Grey Elf (medium)  < The Commonwealth > stands in mid-air here.
A Grey Elf (medium)  < The Commonwealth > stands in mid-air here.
A Grey Elf (medium)  < The Commonwealth > stands, floating here.
A delegate of the zilverran stands in the corner.(Red Aura)
An earth elemental enters from the west.
Col enters from the west.

< 438h/438H 151v/152V Pos: standing >
Zloin gives an order to his followers.
Zloin snaps into visibility.
A Grey Elf is knocked to the ground by an earth elemental's mighty bash!

< 438h/438H 151v/152V Pos: standing >
An earth elemental attacks a Grey Elf. [1 Hits]
Col starts casting an offensive spell.
Col snaps into visibility.

< 438h/438H 151v/152V Pos: standing >
A Grey Elf attacks an earth elemental. [0 Hits]

< 438h/438H 151v/152V Pos: standing >
Col completes his spell...
Col utters the words 'ofzahzf gajr eughjfbaiqz'
Col points at a Grey Elf.
A Grey Elf's entire body spasms uncontrollably as his soul is viciously attacked by Col.
You start chanting...
You snap into visibility.

< 438h/438H 151v/152V Pos: standing >
Col starts casting an offensive spell called 'greater soul disturbance'.

< 438h/438H 152v/152V Pos: standing >
You complete your spell...
[Damage: 84 ] Your giant fist of force causes a Grey Elf to stagger in agony!

< 438h/438H 152v/152V Pos: standing >
Col completes his spell...
Col utters the words 'ofzahzf gajr eughjfbaiqz'
Col points at a Grey Elf.
A Grey Elf's entire body spasms uncontrollably as his soul is viciously attacked by Col.
A Grey Elf's light blue scarf was destroyed by the blast!
A Grey Elf stops following a Grey Elf.
A Grey Elf stops following a Grey Elf.
A Grey Elf stops following a Grey Elf.
A Grey Elf stops following a Grey Elf.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!