<worn on head> a brilliant-white crown of the cloud giants
<worn on face> the morbid face of a stone golem
<worn around neck> an iron locket (glowing)
<worn on body> a set of loose fitting robes
<worn as quiver> a burnt quiver
<worn about waist> a thin leather belt
<worn on arms> a set of loose fitting sleeves
<worn around wrist> an orc-skin wrist protector
<worn around wrist> a derro-skin forearm guard
<worn on hands> a pair of vorhide fingers
<worn on feet> a pair of spiked sabatons
The door seems to be closed.
< 257h/257H 111v/122V Pos: standing >
Score information for Xemo
Level: 32 Race: Githzerai Class: Monk / Elaphidist Sex: Male
Hit points: 257(257) Moves: 113(122)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 87%
Status: Standing.
Frags: +0.00 Deaths: 3
Detecting: Magic Life
Protected from: Evil Low Circle spells
Enchantments: Ultravision Farsee Aware Levitation
Combat Pulse: 15 Spell Pulse: 0.87
Leaderboard Points: 323
Active Spells:
--------------
regenerate (3 minutes)
levitate (1 minute)
well-rested bonus (67 minutes)
< 257h/257H 113v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: The Executioners Stage of the Celestial Bazaar
</map>
<map>
Zone: The City of Winterhaven.
Room: The Executioners Stage of the Celestial Bazaar
</map>
The Executioners Stage of the Celestial Bazaar
Obvious exits: -N -E -S -W
A very large guillotine sits at the center of this room.
A city mason is busy pretending to look busy.
Muredach the Executioner sits on a chair by the guilotine.
< 257h/257H 112v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: The Fountain of the Celestial Bazaar
</map>
<map>
Zone: The City of Winterhaven.
Room: The Fountain of the Celestial Bazaar
</map>
The Fountain of the Celestial Bazaar
Obvious exits: -N -E -S -W
There is a HUGE well here, intended for welfare donations.
An ornate oak sign affixed to the donation well demands your attention.
A marvelous and grand fountain sits at the center of this square.
The High Priest of Winterhaven is busy assisting the people.
< 257h/257H 112v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: The Celestial Bazaar
</map>
<map>
Zone: The City of Winterhaven.
Room: The Celestial Bazaar
</map>
The Celestial Bazaar
Obvious exits: -N -E -S -W -U
A massive guard is patrolling the city of Winterhaven.
A noble of the city casts a condescending gaze towards you.
A street sweeper stands here, picking up some garbage.
< 257h/257H 111v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: The Celestial Bazaar
</map>
<map>
Zone: The City of Winterhaven.
Room: The Celestial Bazaar
</map>
The Celestial Bazaar
Obvious exits: -N -E -W
A tiny brown cat sits here, playing with its tail.
A street sweeper stands here, cleaning the road.
< 257h/257H 111v/122V Pos: standing >
Alas, you cannot go that way. . . .
< 257h/257H 111v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: The Celestial Bazaar
</map>
<map>
Zone: The City of Winterhaven.
Room: The Celestial Bazaar
</map>
The Celestial Bazaar
Obvious exits: -N -E -S -W
A city mason is busy pretending to look busy.
A street sweeper stands here, picking up some garbage.
< 257h/257H 112v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: The Auction House of Winterhaven
</map>
<map>
Zone: The City of Winterhaven.
Room: The Auction House of Winterhaven
</map>
The Auction House of Winterhaven
Obvious exits: -N
A large podium stands here.
Speek the Auctioneer stands on a podium showcasing items for sale to visitors.
< 257h/257H 112v/122V Pos: standing >
Alas, you cannot go that way. . . .
< 257h/257H 113v/122V Pos: standing >
Some of the staff move another piece onto the auction table.
<map>
Zone: The City of Winterhaven.
Room: The Celestial Bazaar
</map>
<map>
Zone: The City of Winterhaven.
Room: The Celestial Bazaar
</map>
The Celestial Bazaar
Obvious exits: -N -E -S -W
A city mason is busy pretending to look busy.
A street sweeper stands here, picking up some garbage.
< 257h/257H 113v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: The Celestial Bazaar
</map>
<map>
Zone: The City of Winterhaven.
Room: The Celestial Bazaar
</map>
The Celestial Bazaar
Obvious exits: -N -E -W
A street sweeper stands here, cleaning the road.
< 257h/257H 115v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: The Celestial Bazaar
</map>
<map>
Zone: The City of Winterhaven.
Room: The Celestial Bazaar
</map>
The Celestial Bazaar
Obvious exits: -N -E -S -W
A city mason is busy pretending to look busy.
A street sweeper stands here, picking up some garbage.
< 257h/257H 116v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: The Celestial Bazaar
</map>
The Celestial Bazaar
Obvious exits: -N -E -S -W
< 257h/257H 115v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: The Bar of the Black Swan
</map>
<map>
Zone: The City of Winterhaven.
Room: The Bar of the Black Swan
</map>
The Bar of the Black Swan
Obvious exits: -N -S
A tiny brown cat sits here, playing with its tail.
(Q)Maxolan the Adventurer is staring at the bartender's bosom.
(Q)A really sexy bartender is busy taking care of her customers.
< 257h/257H 115v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: Inside a Smokey Backroom
</map>
<map>
Zone: The City of Winterhaven.
Room: Inside a Smokey Backroom
</map>
Inside a Smokey Backroom
Obvious exits: -N
A very large anchor sits in the middle of the room.
A big-breasted barmaid hurries to service a patron.
A salty sailor leans against a very large anchor.
< 257h/257H 115v/122V Pos: standing >
Alas, you cannot go that way. . . .
< 257h/257H 117v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: The Bar of the Black Swan
</map>
<map>
Zone: The City of Winterhaven.
Room: The Bar of the Black Swan
</map>
The Bar of the Black Swan
Obvious exits: -N -S
A tiny brown cat sits here, playing with its tail.
(Q)Maxolan the Adventurer is staring at the bartender's bosom.
(Q)A really sexy bartender is busy taking care of her customers.
< 257h/257H 117v/122V Pos: standing >
Alas, you cannot go that way. . . .
< 257h/257H 118v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: The Celestial Bazaar
</map>
The Celestial Bazaar
Obvious exits: -N -E -S -W
< 257h/257H 118v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: The Celestial Bazaar
</map>
<map>
Zone: The City of Winterhaven.
Room: The Celestial Bazaar
</map>
The Celestial Bazaar
Obvious exits: -N -E -S -W
A city mason is busy pretending to look busy.
A street sweeper stands here, picking up some garbage.
< 257h/257H 118v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: The Celestial Bazaar
</map>
<map>
Zone: The City of Winterhaven.
Room: The Celestial Bazaar
</map>
The Celestial Bazaar
Obvious exits: -N -E -W
A street sweeper stands here, cleaning the road.
< 257h/257H 117v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: Avenue of the Prancing Fawn
</map>
<map>
Zone: The City of Winterhaven.
Room: Avenue of the Prancing Fawn
</map>
Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
A tiny brown cat sits here, playing with its tail.
< 257h/257H 117v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: Avenue of the Prancing Fawn
</map>
Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
< 257h/257H 116v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: Avenue of the Prancing Fawn
</map>
Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
< 257h/257H 117v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: An Intersection of Fiddler's Way and the Prancing Fawn
</map>
An Intersection of Fiddler's Way and the Prancing Fawn
Obvious exits: -N -E -S -W
< 257h/257H 117v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: Avenue of the Prancing Fawn
</map>
Avenue of the Prancing Fawn
Obvious exits: -N -S
< 257h/257H 117v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: Avenue of the Prancing Fawn
</map>
<map>
Zone: The City of Winterhaven.
Room: Avenue of the Prancing Fawn
</map>
Avenue of the Prancing Fawn
Obvious exits: -N -S
A wealthy merchant from another city stands here.
A massive guard is patrolling the city of Winterhaven.
< 257h/257H 116v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: Avenue of the Prancing Fawn
</map>
<map>
Zone: The City of Winterhaven.
Room: Avenue of the Prancing Fawn
</map>
Avenue of the Prancing Fawn
Obvious exits: -N -S
A small yellow cat sits here, wiggling her large ears.
< 257h/257H 117v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: Avenue of the Prancing Fawn
</map>
Avenue of the Prancing Fawn
Obvious exits: -N -S
< 257h/257H 118v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: A Large Intersection of the Avenue of the Prancing Fawn
</map>
A Large Intersection of the Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
< 257h/257H 119v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: A Bright Alley Alongside a Massive Stone Wall
</map>
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -E -W
< 257h/257H 119v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: A Bright Alley Alongside a Massive Stone Wall
</map>
<map>
Zone: The City of Winterhaven.
Room: A Bright Alley Alongside a Massive Stone Wall
</map>
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -N -E -W
A wealthy merchant from another city stands here.
< 257h/257H 120v/122V Pos: standing >
Alas, you cannot go that way. . . .
< 257h/257H 121v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: A Bright Alley Alongside a Massive Stone Wall
</map>
A Bright Alley Alongside a Massive Stone Wall
Obvious exits: -E -W
< 257h/257H 121v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: A Large Intersection of the Avenue of the Prancing Fawn
</map>
A Large Intersection of the Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
< 257h/257H 120v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: Inside The Southern Gates of Winterhaven
</map>
<map>
Zone: The City of Winterhaven.
Room: Inside The Southern Gates of Winterhaven
</map>
Inside The Southern Gates of Winterhaven
Obvious exits: -N -S#
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A mighty wizard stands here, guarding Winterhaven from intruders. (casting)
A brightly glowing torch floats near a mighty wizard's head. (Illuminating)
< 257h/257H 119v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: A Large Intersection of the Avenue of the Prancing Fawn
</map>
A Large Intersection of the Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
< 257h/257H 121v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: Avenue of the Prancing Fawn
</map>
Avenue of the Prancing Fawn
Obvious exits: -N -S
< 257h/257H 120v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: Avenue of the Prancing Fawn
</map>
<map>
Zone: The City of Winterhaven.
Room: Avenue of the Prancing Fawn
</map>
Avenue of the Prancing Fawn
Obvious exits: -N -S
A massive guard is patrolling the city of Winterhaven.
A small yellow cat sits here, wiggling her large ears.
< 257h/257H 119v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: Avenue of the Prancing Fawn
</map>
<map>
Zone: The City of Winterhaven.
Room: Avenue of the Prancing Fawn
</map>
Avenue of the Prancing Fawn
Obvious exits: -N -S
A wealthy merchant from another city stands here.
< 257h/257H 119v/122V Pos: standing >
Alas, you cannot go that way. . . .
< 257h/257H 120v/122V Pos: standing >
Alas, you cannot go that way. . . .
< 257h/257H 121v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: Avenue of the Prancing Fawn
</map>
Avenue of the Prancing Fawn
Obvious exits: -N -S
< 257h/257H 121v/122V Pos: standing >
Alas, you cannot go that way. . . .
< 257h/257H 121v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: An Intersection of Fiddler's Way and the Prancing Fawn
</map>
An Intersection of Fiddler's Way and the Prancing Fawn
Obvious exits: -N -E -S -W
< 257h/257H 120v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: Fiddler's Way Avenue
</map>
Fiddler's Way Avenue
Obvious exits: -N# -E -S# -W
< 257h/257H 119v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: Fiddler's Way Avenue
</map>
<map>
Zone: The City of Winterhaven.
Room: Fiddler's Way Avenue
</map>
Fiddler's Way Avenue
Obvious exits: -N# -E -S# -W
A small yellow cat sits here, wiggling her large ears.
< 257h/257H 118v/122V Pos: standing >
The door seems to be closed.
< 257h/257H 120v/122V Pos: standing >
Ok.
< 257h/257H 121v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: A Foul-smelling House
</map>
A Foul-smelling House
Obvious exits: -N
A large steel grate lies here.
< 257h/257H 120v/122V Pos: standing >
Ok.
< 257h/257H 121v/122V Pos: standing >
You enter a large steel grate..
<map>
Zone: The City of Winterhaven.
Room: A Maintenance Shaft in the Winterhaven Sewer System
</map>
A Maintenance Shaft in the Winterhaven Sewer System
Obvious exits: -N -U
< 257h/257H 122v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: A Turn in the Winterhaven Sewer System
</map>
<map>
Zone: The City of Winterhaven.
Room: A Turn in the Winterhaven Sewer System
</map>
A Turn in the Winterhaven Sewer System
Obvious exits: -S -W
A small sewer rat crawls on the floor, nibbling on some garbage.
< 257h/257H 121v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: The Winterhaven Sewer System
</map>
<map>
Zone: The City of Winterhaven.
Room: The Winterhaven Sewer System
</map>
The Winterhaven Sewer System
Obvious exits: -E -W
A large green king snake lays in the corner, waiting for a meal.
< 257h/257H 120v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: A Junction in the Winterhaven Sewer System
</map>
<map>
Zone: The City of Winterhaven.
Room: A Junction in the Winterhaven Sewer System
</map>
A Junction in the Winterhaven Sewer System
Obvious exits: -N -E -S -W
A large redskull spider sits on the slime-covered wall.
A large redskull spider sits here in ambush.
< 257h/257H 120v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: The Winterhaven Sewer System
</map>
The Winterhaven Sewer System
Obvious exits: -N -S
< 257h/257H 121v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: The Winterhaven Sewer System
</map>
<map>
Zone: The City of Winterhaven.
Room: The Winterhaven Sewer System
</map>
The Winterhaven Sewer System
Obvious exits: -N -S
A small and hairy bat flies through the air, eating insects.
< 257h/257H 120v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: A Large Cavern in the Winterhaven Sewer System
</map>
<map>
Zone: The City of Winterhaven.
Room: A Large Cavern in the Winterhaven Sewer System
</map>
A Large Cavern in the Winterhaven Sewer System
Obvious exits: -N -S -W
A large sewer rat drinks from a pool of sewage.
A long and slimy leech looks for a new host.
A large green king snake lays in a coiled hump.
< 257h/257H 120v/122V Pos: standing >
<map>
Zone: The City of Winterhaven.
Room: A Large Cavern in the Winterhaven Sewer System
</map>
<map>
Zone: The City of Winterhaven.
Room: A Large Cavern in the Winterhaven Sewer System
</map>
A Large Cavern in the Winterhaven Sewer System
Obvious exits: -N -E -S
You barely sense a lifeform nearby.
You barely sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
You sense a lifeform nearby.
A large sewer rat sits on a pile of refuse.
A large green king snake lays in the corner, waiting for a meal.
A large sewer rat drinks from a pool of sewage.
A small and hairy bat flies through the air, eating insects.
< 257h/257H 120v/122V Pos: standing >
A large sewer rat leaves south.
A hairy bat leaves north.
A slimy leech enters from the south.
< 257h/257H 122v/122V Pos: standing >
A slimy leech suddenly attacks YOU!
A slimy leech misses you.
Sorry, you aren't allowed to do that in combat.
< 257h/257H 122v/122V Pos: standing >
< T: Xemo TP: sta TC:excellent E: slimy sta EP: excellent >
A Shade snaps into visibility.
< 257h/257H 122v/122V Pos: standing >
< T: Xemo TP: sta TC:excellent E: slimy sta EP: excellent >
Someone gives an order to his followers.
A Drow Elf snaps into visibility.
The wraith of a caribou snaps into visibility.
The wraith of a caribou snaps into visibility.
The wraith of a snow buffalo snaps into visibility.
< 257h/257H 122v/122V Pos: standing >
< T: Xemo TP: sta TC:excellent E: slimy sta EP: excellent >
A Large Cavern in the Winterhaven Sewer System
Obvious exits: -N -E -S
The wraith of a caribou stands here. (minion) (casting)
The wraith of a caribou stands here. (minion) (casting)
The wraith of a snow buffalo stands here. (minion) (casting)
A Shade (small) West Coast IPA Brewed in Blood stands in mid-air here. (Casting)
You sense a lifeform nearby.
A Drow Elf (medium) Caskling Brewed in Blood stands, floating here.
A globe of darkness floats near a Drow Elf's head.
A slimy leech stands in mid-air here, fighting YOU!
A large sewer rat sits on a pile of refuse.
A large green king snake lays in the corner, waiting for a meal.
< 257h/257H 122v/122V Pos: standing >
< T: Xemo TP: sta TC:excellent E: slimy sta EP: excellent >
Autosaving...
A Shade completes her spell...
A Shade utters the words 'buoblg qrunsoqpze yugh'
-=[A Shade's mighty magic fist slams into you!]=-
YIKES! Another hit like that, and you've had it!!
< 86h/257H 122v/122V Pos: standing >
< T: Xemo TP: sta TC: nasty wounds E: slimy sta EP: excellent >
You feel weighed down, which is causing you to lose attacks.
[Damage: 8 ] -=[Your fine punch grievously wounds a slimy leech.]=-
A slimy leech is mortally wounded, and will die soon, if not aided.
[Damage: 5 ] -=[Your decent punch hits a slimy leech.]=-
You receive your share of experience.
< 86h/257H 122v/122V Pos: standing >
A Large Cavern in the Winterhaven Sewer System
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
The corpse of a slimy leech is lying here.
You sense a lifeform nearby.
The wraith of a caribou stands here. (minion) (casting)
The wraith of a caribou stands here. (minion) (casting)
The wraith of a snow buffalo stands here. (minion) (casting)
You sense a lifeform nearby.
A Drow Elf (medium) Caskling Brewed in Blood stands, floating here.
A globe of darkness floats near a Drow Elf's head.
A large sewer rat sits on a pile of refuse.
A large green king snake lays in the corner, waiting for a meal.
< 86h/257H 122v/122V Pos: standing >
A Githyanki snaps into visibility.
A Githyanki's leap knocks into you, sending you slightly off balance...
< 86h/257H 122v/122V Pos: sitting >
< T: Xemo TP: sit TC: nasty wounds E: A Githyanki sta EP: excellent >
The wraith of a caribou completes its spell...
The wraith of a caribou utters the words 'buoblg qrunsoqpze yugh'
-=[The wraith of a caribou's mighty magic fist slams into you!]=-
Your revolting orange and yellow cloak was completely destroyed by the massive blow!
Your some burnt flesh leg plates was completely destroyed by the massive blow!
Your dangling chain crucifix was completely destroyed by the massive blow!