The death of [18 Bard] Quev (Vampire)

in Carnival Road

from the perspective of [34 Animalist] Dzi Brewed in Blood (Kobold)

<worn on head>       a masterly-crafted bark helm
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses
<worn on face>       a mask made of leaves
<worn around neck>   a tree-shaped amulet [superior]
<worn around neck>   a dangling spider necklace [superior] (humming)
<worn about body>    a long flowing robe of fine silk
<worn on tail>       a static crystal tail protector
<worn on arms>       some sandy sleeves
<held as shield>     a silver shield
<worn around wrist>  an exquisite gold and platinum loop
<worn on hands>      a pair of feathered gloves (illuminating)
<worn on finger>     a drevch shell ring
<worn on finger>     a ring of the EarthMother
<held>               a marbled quartz totem
<worn on legs>       a pair of bone leggings
<worn on feet>       a pair of forest walking boots [superior]

Zone: Jindon the Deathwood Forest.
Room: Carnival Road
</map>
Carnival Road
Obvious exits: -E -S -W
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
A dazzled traveller plays the games.
Col enters from the east.

< 291h/291H 206v/219V Pos: standing >

< 291h/291H 206v/219V Pos: standing >
Nyx leaves west.
You follow Nyx.


<map>
Zone: Jindon the Deathwood Forest.
Room: A Sidepath
</map>

<map>
Zone: Jindon the Deathwood Forest.
Room: A Sidepath
</map>
A Sidepath
Obvious exits: -E -W
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
A large stag grazes in the field.
Col enters from the east.

< 291h/291H 206v/219V Pos: standing >
A young doe enters from the west.

< 291h/291H 206v/219V Pos: standing >
Nyx leaves west.
You follow Nyx.


<map>
Zone: Jindon the Deathwood Forest.
Room: Within a Thick Forest
</map>

<map>
Zone: Jindon the Deathwood Forest.
Room: Within a Thick Forest
</map>
Within a Thick Forest
Obvious exits: -E -W
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
A fire eater swallows fire.
Col enters from the east.

< 291h/291H 205v/219V Pos: standing >

< 291h/291H 205v/219V Pos: standing >
Saving Dzi.

< 291h/291H 206v/219V Pos: standing >
Nyx leaves west.
You follow Nyx.


<map>
Zone: Jindon the Deathwood Forest.
Room: Within a Thick Forest
</map>

<map>
Zone: Jindon the Deathwood Forest.
Room: Within a Thick Forest
</map>
Within a Thick Forest
Obvious exits: -N -E -W
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
Col enters from the east.
Within a Thick Forest
Obvious exits: -N -E -W
Col Brewmaster Brewed in Blood (Goblin)(small) stands in mid-air here (Newbie).
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.

< 291h/291H 204v/219V Pos: standing >

< 291h/291H 204v/219V Pos: standing >
Nyx leaves west.
You follow Nyx.


<map>
Zone: Jindon the Deathwood Forest.
Room: Within a Thick Forest
</map>

<map>
Zone: Jindon the Deathwood Forest.
Room: Within a Thick Forest
</map>
Within a Thick Forest
Obvious exits: -N -E
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
Col enters from the east.

< 291h/291H 204v/219V Pos: standing >

< 291h/291H 204v/219V Pos: standing >
Nyx leaves north.
You follow Nyx.


<map>
Zone: Jindon the Deathwood Forest.
Room: Within a Thick Forest
</map>

<map>
Zone: Jindon the Deathwood Forest.
Room: Within a Thick Forest
</map>
Within a Thick Forest
Obvious exits: -E -S
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
A small dog sniffs the ground.
Col enters from the south.

< 291h/291H 203v/219V Pos: standing >

< 291h/291H 203v/219V Pos: standing >
Nyx leaves east.
You follow Nyx.


<map>
Zone: Jindon the Deathwood Forest.
Room: Within a Thick Forest
</map>

<map>
Zone: Jindon the Deathwood Forest.
Room: Within a Thick Forest
</map>
Within a Thick Forest
Obvious exits: -S -W
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
A bearded lady displays her disfunctionality.
Col enters from the west.

< 291h/291H 202v/219V Pos: standing >
Nyx leaves south.
You follow Nyx.


<map>
Zone: Jindon the Deathwood Forest.
Room: Within a Thick Forest
</map>

<map>
Zone: Jindon the Deathwood Forest.
Room: Within a Thick Forest
</map>
Within a Thick Forest
Obvious exits: -N -E -W
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
Col enters from the north.

< 291h/291H 200v/219V Pos: standing >
Nyx leaves east.
You follow Nyx.


<map>
Zone: Jindon the Deathwood Forest.
Room: Within a Thick Forest
</map>

<map>
Zone: Jindon the Deathwood Forest.
Room: Within a Thick Forest
</map>
Within a Thick Forest
Obvious exits: -E -W
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
A fire eater swallows fire.
Col enters from the west.

< 291h/291H 198v/219V Pos: standing >
Nyx leaves east.
You follow Nyx.


<map>
Zone: Jindon the Deathwood Forest.
Room: A Sidepath
</map>

<map>
Zone: Jindon the Deathwood Forest.
Room: A Sidepath
</map>
A Sidepath
Obvious exits: -E -W
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
A young doe grazes here.
A large stag grazes in the field.
Col enters from the west.

< 291h/291H 197v/219V Pos: standing >
Nyx leaves east.
You follow Nyx.


<map>
Zone: Jindon the Deathwood Forest.
Room: Carnival Road
</map>

<map>
Zone: Jindon the Deathwood Forest.
Room: Carnival Road
</map>
Carnival Road
Obvious exits: -E -S -W
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
A dazzled traveller plays the games.
Col enters from the west.

< 291h/291H 195v/219V Pos: standing >

< 291h/291H 195v/219V Pos: standing >
Nyx leaves east.
You follow Nyx.


<map>
Zone: Jindon the Deathwood Forest.
Room: Carnival Road
</map>

<map>
Zone: Jindon the Deathwood Forest.
Room: Carnival Road
</map>
Carnival Road
Obvious exits: -E -W
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
Col enters from the west.

< 291h/291H 194v/219V Pos: standing >
Nyx leaves east.
You follow Nyx.


<map>
Zone: Jindon the Deathwood Forest.
Room: Before a Shoppe
</map>

<map>
Zone: Jindon the Deathwood Forest.
Room: Before a Shoppe
</map>
Before a Shoppe
Obvious exits: -E -S -W
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
Col enters from the west.

< 291h/291H 192v/219V Pos: standing >
Nyx leaves east.
You follow Nyx.


<map>
Zone: Jindon the Deathwood Forest.
Room: Intersection of Roads
</map>

<map>
Zone: Jindon the Deathwood Forest.
Room: Intersection of Roads
</map>
Intersection of Roads
Obvious exits: -N -E -W
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
Col enters from the west.

< 291h/291H 190v/219V Pos: standing >

< 291h/291H 190v/219V Pos: standing >
Nyx leaves north.
You follow Nyx.


<map>
Zone: Jindon the Deathwood Forest.
Room: A Long Winding Dusty Road
</map>

<map>
Zone: Jindon the Deathwood Forest.
Room: A Long Winding Dusty Road
</map>
A Long Winding Dusty Road
Obvious exits: -N -S
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
Col enters from the south.

< 291h/291H 189v/219V Pos: standing >

< 291h/291H 190v/219V Pos: standing >
Nyx leaves north.
You follow Nyx.


<map>
Zone: Jindon the Deathwood Forest.
Room: A Turning in a Dusty Road
</map>

<map>
Zone: Jindon the Deathwood Forest.
Room: A Turning in a Dusty Road
</map>
A Turning in a Dusty Road
Obvious exits: -E -S
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
Col enters from the south.
A Turning in a Dusty Road
Obvious exits: -E -S
Col Brewmaster Brewed in Blood (Goblin)(small) stands in mid-air here (Newbie).
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.

< 291h/291H 189v/219V Pos: standing >

< 291h/291H 189v/219V Pos: standing >
Saving Dzi.

< 291h/291H 190v/219V Pos: standing >
Nyx leaves south.
You follow Nyx.


<map>
Zone: Jindon the Deathwood Forest.
Room: A Long Winding Dusty Road
</map>

<map>
Zone: Jindon the Deathwood Forest.
Room: A Long Winding Dusty Road
</map>
A Long Winding Dusty Road
Obvious exits: -N -S
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
Col enters from the north.
You should level anytime now!

< 291h/291H 188v/219V Pos: standing >
Nyx leaves south.
You follow Nyx.


<map>
Zone: Jindon the Deathwood Forest.
Room: Intersection of Roads
</map>

<map>
Zone: Jindon the Deathwood Forest.
Room: Intersection of Roads
</map>
Intersection of Roads
Obvious exits: -N -E -W
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
Col enters from the north.

< 291h/291H 186v/219V Pos: standing >
Nyx leaves east.
You follow Nyx.


<map>
Zone: Jindon the Deathwood Forest.
Room: Carnival Road
</map>

<map>
Zone: Jindon the Deathwood Forest.
Room: Carnival Road
</map>
Carnival Road
Obvious exits: -E -W
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
Col enters from the west.

		Score information for Dzi

Level: 34   Race: Kobold   Class: Shaman / Animalist Sex: Male
Hit points: 291(291)  Moves: 184(219)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 89%
Status:  Standing.
Frags:   -0.80   Deaths:   11
Detecting:      Invisible
Enchantments:   Ultravision Fly Armor Reduced Size
Herbs:          Medicus
Combat Pulse:   13 Spell Pulse:  0.70 
Leaderboard Points:  260 

Active Spells:
--------------
reduce (18 minutes)
spirit armor (4 minutes)
pantherspeed (12 minutes)
ravenflight (2 minutes)


< 291h/291H 184v/219V Pos: standing >

< 291h/291H 185v/219V Pos: standing >
You have memorized the following spells:
( 7th circle)  2 - greater soul disturbance
               1 - ravenflight
( 6th circle)  5 - greater mending
( 5th circle)  6 - molten spray
( 4th circle)  1 - pantherspeed
               1 - mousestrength
               2 - summon beast
               1 - scorching touch
               2 - mending
( 3rd circle)  4 - scalding blast
               1 - molevision
               1 - purify spirit
               2 - fire ward
( 2nd circle)  9 - flameburst
( 1st circle)  9 - ice missile
               1 - spirit armor

You can memorize no more spells.

< 291h/291H 185v/219V Pos: standing >
Nyx leaves east.
You follow Nyx.


<map>
Zone: Jindon the Deathwood Forest.
Room: Turning Before a Shop
</map>

<map>
Zone: Jindon the Deathwood Forest.
Room: Turning Before a Shop
</map>
Turning Before a Shop
Obvious exits: -N -S -W
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
An organ grinder plays with his monkey.
Col enters from the west.

< 291h/291H 183v/219V Pos: standing >
Turning Before a Shop
Obvious exits: -N -S -W
Col Brewmaster Brewed in Blood (Goblin)(small) stands in mid-air here (Newbie).
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
An organ grinder plays with his monkey.

< 291h/291H 184v/219V Pos: standing >
Nyx leaves north.
You follow Nyx.


<map>
Zone: Jindon the Deathwood Forest.
Room: Uggiewilly's Spices and Hair Herbs
</map>

<map>
Zone: Jindon the Deathwood Forest.
Room: Uggiewilly's Spices and Hair Herbs
</map>
Uggiewilly's Spices and Hair Herbs
Obvious exits: -S
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
Uggiewilly stand here ready to sell you his goods.
Col enters from the south.

< 291h/291H 182v/219V Pos: standing >

< 291h/291H 183v/219V Pos: standing >
Nyx leaves south.
You follow Nyx.


<map>
Zone: Jindon the Deathwood Forest.
Room: Turning Before a Shop
</map>

<map>
Zone: Jindon the Deathwood Forest.
Room: Turning Before a Shop
</map>
Turning Before a Shop
Obvious exits: -N -S -W
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
An organ grinder plays with his monkey.
Col enters from the north.

< 291h/291H 183v/219V Pos: standing >
Nyx leaves south.
You follow Nyx.


<map>
Zone: Jindon the Deathwood Forest.
Room: Adjacent Paths
</map>

<map>
Zone: Jindon the Deathwood Forest.
Room: Adjacent Paths
</map>
Adjacent Paths
Obvious exits: -N -E -S
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
Col enters from the north.

< 291h/291H 181v/219V Pos: standing >

< 291h/291H 181v/219V Pos: standing >
Nyx leaves east.
You follow Nyx.


<map>
Zone: Jindon the Deathwood Forest.
Room: Wide Dusty Path leading to a Tent
</map>

<map>
Zone: Jindon the Deathwood Forest.
Room: Wide Dusty Path leading to a Tent
</map>
Wide Dusty Path leading to a Tent
Obvious exits: -E# -W
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
A dusty onlooker enjoys the spectacles.
Col enters from the west.

< 291h/291H 180v/219V Pos: standing >

< 291h/291H 180v/219V Pos: standing >
Nyx leaves west.
You follow Nyx.


<map>
Zone: Jindon the Deathwood Forest.
Room: Adjacent Paths
</map>

<map>
Zone: Jindon the Deathwood Forest.
Room: Adjacent Paths
</map>
Adjacent Paths
Obvious exits: -N -E -S
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
Col enters from the east.

< 291h/291H 179v/219V Pos: standing >
Nyx leaves south.
You follow Nyx.


<map>
Zone: Jindon the Deathwood Forest.
Room: Carnival Road
</map>

<map>
Zone: Jindon the Deathwood Forest.
Room: Carnival Road
</map>
Carnival Road
Obvious exits: -N -S
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
Col enters from the north.

< 291h/291H 177v/219V Pos: standing >

< 291h/291H 178v/219V Pos: standing >
Nyx leaves south.
You follow Nyx.


<map>
Zone: Jindon the Deathwood Forest.
Room: Split in Carnival Road
</map>

<map>
Zone: Jindon the Deathwood Forest.
Room: Split in Carnival Road
</map>
Split in Carnival Road
Obvious exits: -N -S -W
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
Col enters from the north.

< 291h/291H 177v/219V Pos: standing >

< 291h/291H 177v/219V Pos: standing >
Nyx leaves west.
You follow Nyx.


<map>
Zone: Jindon the Deathwood Forest.
Room: Carnival Road
</map>

<map>
Zone: Jindon the Deathwood Forest.
Room: Carnival Road
</map>
Carnival Road
Obvious exits: -E -W
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
A large stag grazes in the field.
(Q)A commoner eats his steak.
Col enters from the east.

< 291h/291H 176v/219V Pos: standing >

< 291h/291H 177v/219V Pos: standing >
Nyx starts casting an offensive spell.

< 291h/291H 177v/219V Pos: standing >
Nyx completes her spell...
Nyx utters the words 'buoblg qrunsoqpze yugh'
Nyx's fist beats the life out of a commoner, blood pours from his body!
A commoner misses Nyx.
Nyx's eyes roll as a commoner plants a foot in her face.

< 291h/291H 178v/219V Pos: standing >
Carnival Road
Obvious exits: -E -W
Col Brewmaster Brewed in Blood (Goblin)(small) stands in mid-air here (Newbie).
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here, fighting a commoner.
A large stag grazes in the field.
(Q)A commoner stands here, fighting Nyx.

< 291h/291H 179v/219V Pos: standing >
You stop using a squat obsidian totem.

< 291h/291H 180v/219V Pos: standing >
You hold a marbled quartz totem.

< 291h/291H 180v/219V Pos: standing >
You start chanting...

< 291h/291H 180v/219V Pos: standing >
Nyx starts casting an offensive spell.

< 291h/291H 180v/219V Pos: standing >
You complete your spell...
You point at a commoner.
[Damage: 78 ] A commoner's entire body spasms uncontrollably as his soul is wracked with unbearable pain.

< 291h/291H 181v/219V Pos: standing >
Saving Dzi.

< 291h/291H 182v/219V Pos: standing >
Carnival Road
Obvious exits: -E -W
Col Brewmaster Brewed in Blood (Goblin)(small) stands in mid-air here (Newbie).
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here, fighting a commoner. (Casting) 
A large stag grazes in the field.
(Q)A commoner stands here, fighting Nyx.

< 291h/291H 183v/219V Pos: standing >
Nyx completes her spell...
Nyx utters the words 'buoblg qrunsoqpze yugh'
Nyx's fist beats the life out of a commoner, blood pours from his body!
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!

< 291h/291H 183v/219V Pos: standing >

< 291h/291H 184v/219V Pos: standing >
Nyx shouts out loudly.. MOVING!!!!

< 291h/291H 184v/219V Pos: standing >
Saving Dzi.

< 291h/291H 185v/219V Pos: standing >
Autosaving...

< 291h/291H 186v/219V Pos: standing >
It appears to be the corpse of a commoner.
a few coins
a troll-skin eyepatch

< 291h/291H 186v/219V Pos: standing >
Nyx leaves west.
You follow Nyx.


<map>
Zone: Jindon the Deathwood Forest.
Room: Diverging Paths of Travel
</map>

<map>
Zone: Jindon the Deathwood Forest.
Room: Diverging Paths of Travel
</map>
Diverging Paths of Travel
Obvious exits: -N -E -S -W
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
Col enters from the east.

< 291h/291H 185v/219V Pos: standing >
Nyx leaves west.
You follow Nyx.


<map>
Zone: Jindon the Deathwood Forest.
Room: Carnival Road
</map>

<map>
Zone: Jindon the Deathwood Forest.
Room: Carnival Road
</map>
Carnival Road
Obvious exits: -E -W
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
A Vampire (medium) stands here, fighting a commoner. (Non-Fraggable)
(Q)A commoner stands here, fighting a Vampire.
Col enters from the east.
Saving Dzi.

< 291h/291H 183v/219V Pos: standing >
Carnival Road
Obvious exits: -E -W
Col Brewmaster Brewed in Blood (Goblin)(small) stands in mid-air here (Newbie).
Nyx West Coast IPA Brewed in Blood (Shade)(small) stands in mid-air here.
A Vampire (medium) stands here, fighting a commoner. (Non-Fraggable)
(Q)A commoner stands here, fighting a Vampire.

< 291h/291H 183v/219V Pos: standing >
Nyx starts casting an offensive spell.

< 291h/291H 184v/219V Pos: standing >
A Vampire starts casting an offensive spell.

< 291h/291H 184v/219V Pos: standing >
Nyx completes her spell...
Nyx utters the words 'buoblg qrunsoqpze yugh'
Nyx's fist beats the life out of a Vampire, blood pours from his body!
A Vampire's reptile skin cloak was completely destroyed by the massive blow!
You receive your share of experience.