<worn as a badge> a glowing blue crystal (magic)
<worn on horns> the horns of endless battles
<worn on head> a sun halo (magic) (glowing)
<worn on eyes> a fuzzy eyepatch made of rabbit's fur
<worn in ear> a pair of silver earrings with red rubies [81%]
<worn in ear> a long gemstone earring [poor] (magic) (glowing)
<worn on face> a lithixl beak [89%]
<worn around neck> a diamond necklace (magic)
<worn around neck> a frayed cloth collar [superior] [88%]
<worn on body> a duck and duckling down coat
<worn about body> the shroud of hatred [superior] (magic) (glowing) (humming)
<worn on tail> a tailring of pure nature
<worn as quiver> a glowing bard sack [superior] (glowing)
<worn about waist> a silken sash of raw silk [superior]
<worn on belt buckle>an orb of mental toughness [poor] (magic) (humming)
<worn on arms> a pair of wildcat-hide sleeves
<held as shield> the royal shield of Aravne (magic)
<worn around wrist> a black and white zebra-hide wristband
<worn around wrist> a golden band of the ogre-magis (glowing)
<worn on hands> a pair of doe-hide gloves
<worn on finger> a soldiers black-bone ring
<worn on finger> a soldiers black-bone ring
<primary weapon> a human-made steel falchion (magic)
<worn on legs> some shin-guards of subterfuge
<worn on feet> some boots of the black winged dragon (magic) (glowing)
< 494h/494H 295v/296V Pos: standing >
You quickly scan the area.
An apprentice priest who is close by to your east.
A commoner who is a brief walk away to your east.
A small rat who is close by to your west.
< 494h/494H 295v/296V Pos: standing >
Zloin leaves east.
An earth elemental leaves east.
You follow Zloin.
On the Stone Path of Tentro
This is the first large square in the mountain village of Tentro. The
city of Tentro itself is a peaceful and secluded place. It's a place of poets
and of lovers, a place of dreams and of new beginnings. There is always a
chance for a new opportunity in Tentro. There are many buildings in the town,
all densely packed together. The city is protected from the wild and deadly
creatures of the mountains by a huge city wall, constructed by a troupe of
highly skilled mountain dwarves. The streets here are paved with smooth stones
and mortar, a combination that stands up to any weather condition. There is
much to see and do in Tentro such as: attend the grand cathedral, share a pint
in the large pub, browse rare and exotic goods in the merchants tent, relax in
the bath house of Tentro, take the children to the zoo or even just watch the
people walk by in one of the many city squares. One may travel in any of the
directions from this point in the city of Tentro.
Obvious exits: -North -East -South -West
A simple fountain made of stone has been constructed here.
An earth elemental stands here, looking like a living rock. (minion)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
An apprentice priest walks through the streets preaching his gospel.(Gold Aura)
An earth elemental enters from the west.
< 494h/494H 294v/296V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A commoner who is rather far off to your north.
A commoner who is not far off to your east.
An old guard who is close by to your south.
A small rat who is not far off to your west.
< 494h/494H 294v/296V Pos: standing >
Zloin leaves south.
An earth elemental leaves south.
You follow Zloin.
The Central Path of Tentro
The mountain village of Tentro opens up before you here. The splendid view
us unmatched in all of the mountain towns. The town is world reknown for its
Battle School and amazing Zoo of exotic animals. The town is currently
inhabited by a large portion of humans native to this region. The large iron
gates to the south keep out the unwanted peoples that wander through the rocky
areas surrounding the village. The mayor of this village is a noble man and
pays his village guards well. One may travel north into the village or south
back into the mountains.
Obvious exits: -North -South#
An earth elemental stands here, looking like a living rock. (minion)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
An older gentleman stands guard here, protecting Tentro(Gold Aura)
An earth elemental enters from the north.
< 494h/494H 294v/296V Pos: standing >
You quickly scan the area.
An apprentice priest who is close by to your north.
A commoner who is not far off to your north.
A commoner who is in the distance to your north.
< 494h/494H 295v/296V Pos: standing >
You quickly scan the area.
An apprentice priest who is close by to your north.
A commoner who is not far off to your north.
A commoner who is in the distance to your north.
< 494h/494H 296v/296V Pos: standing >
You quickly scan the area.
An apprentice priest who is close by to your north.
A commoner who is not far off to your north.
A commoner who is in the distance to your north.
< 494h/494H 296v/296V Pos: standing >
Zloin leaves north.
An earth elemental leaves north.
You follow Zloin.
On the Stone Path of Tentro
This is the first large square in the mountain village of Tentro. The
city of Tentro itself is a peaceful and secluded place. It's a place of poets
and of lovers, a place of dreams and of new beginnings. There is always a
chance for a new opportunity in Tentro. There are many buildings in the town,
all densely packed together. The city is protected from the wild and deadly
creatures of the mountains by a huge city wall, constructed by a troupe of
highly skilled mountain dwarves. The streets here are paved with smooth stones
and mortar, a combination that stands up to any weather condition. There is
much to see and do in Tentro such as: attend the grand cathedral, share a pint
in the large pub, browse rare and exotic goods in the merchants tent, relax in
the bath house of Tentro, take the children to the zoo or even just watch the
people walk by in one of the many city squares. One may travel in any of the
directions from this point in the city of Tentro.
Obvious exits: -North -East -South -West
A simple fountain made of stone has been constructed here.
An earth elemental stands here, looking like a living rock. (minion)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
An apprentice priest walks through the streets preaching his gospel.(Gold Aura)
An earth elemental enters from the south.
You quickly scan the area.
A commoner who is close by to your north.
A commoner who is rather far off to your north.
A commoner who is not far off to your east.
An old guard who is close by to your south.
A small rat who is not far off to your west.
< 494h/494H 295v/296V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A commoner who is rather far off to your north.
A commoner who is not far off to your east.
An old guard who is close by to your south.
A small rat who is not far off to your west.
< 494h/494H 295v/296V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A commoner who is rather far off to your north.
A commoner who is not far off to your east.
An old guard who is close by to your south.
A small rat who is not far off to your west.
< 494h/494H 295v/296V Pos: standing >
Zloin starts casting a spell.
< 494h/494H 295v/296V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A commoner who is rather far off to your north.
A commoner who is not far off to your east.
An old guard who is close by to your south.
A small rat who is not far off to your west.
< 494h/494H 295v/296V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A Human who is a brief walk away to your north.
A Githzerai who is a brief walk away to your north.
A commoner who is rather far off to your north.
A commoner who is not far off to your east.
An old guard who is close by to your south.
A small rat who is not far off to your west.
< 494h/494H 295v/296V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A commoner who is rather far off to your north.
A commoner who is not far off to your east.
An old guard who is close by to your south.
A small rat who is not far off to your west.
< 494h/494H 295v/296V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'xarr ay ghaiz'
< 494h/494H 295v/296V Pos: standing >
An apprentice priest leaves east.
< 494h/494H 295v/296V Pos: standing >
Zloin leaves east.
An earth elemental leaves east.
You follow Zloin.
A Narrow Side Street Between the City Wall and Some Buildings
This narrow side street runs between the villages protective wall and a
wide assortment of different kinds of stone buildings to the north. This small
walkway was once used only in times of war to transport both troops and water
along the cities wall. The troops were often quickly rushed to the eastern
walls where invasions were the most likely. The water was used when smarter
invaders would shoot flaming arrows over the wall and onto the wooden buildings
causing a great deal of havoc and general danger to the citizens. The road is
now used as any other road, for the transportation of goods and people. The
road is partially paved, but, for the most part, it is just paved with various
cobblestones. One may travel west to the central path or east along the wall
road.
Obvious exits: -East -West
An earth elemental stands here, looking like a living rock. (minion)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
An apprentice priest walks through the streets preaching his gospel.(Gold Aura)
An earth elemental enters from the west.
< 494h/494H 294v/296V Pos: standing >
Zloin leaves east.
An earth elemental leaves east.
You follow Zloin.
A Side Path Between the City Wall and Buildings
This side street runs in between the large building to the north and the
enormous city wall to the south. Although this alley is paved with stones, it
has fallen into a pitiful state. There has been a lot of trash thrown here by
both the guards who walk the wall above here and the passers by who drop any
garbage they happen to be carrying. The men and women who goven this great
town have ordered the city maintenance people to sweep the trash up against the
city wall and then covered with straw or tarps. One may travel either west or
east.
Obvious exits: -East -West
An earth elemental stands here, looking like a living rock. (minion)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
A common citizen walks through the streets here.(Gold Aura)
An earth elemental enters from the west.
You quickly scan the area.
A commoner who is in the distance to your east.
An apprentice priest who is close by to your west.
A small rat who is rather far off to your west.
< 494h/494H 293v/296V Pos: standing >
Zloin leaves east.
An earth elemental leaves east.
You follow Zloin.
The Southern Walk of Tentro
This small road runs parallel to the large stone barricade that protects
the mountain village. The small street is paved with well hewn stones and a
thick mortar to seal them together. The street is quite clean and well
maintained by the many village workers. There is a tight and dark alley that
heads between the buildings located to the north. The tall village wall is
to your south and it looms over twenty feet tall at this point. One may travel
to the north, east or west.
Obvious exits: -North -East -West
An earth elemental stands here, looking like a living rock. (minion)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
An earth elemental enters from the west.
< 494h/494H 295v/296V Pos: standing >
Zloin leaves west.
An earth elemental leaves west.
You follow Zloin.
A Side Path Between the City Wall and Buildings
This side street runs in between the large building to the north and the
enormous city wall to the south. Although this alley is paved with stones, it
has fallen into a pitiful state. There has been a lot of trash thrown here by
both the guards who walk the wall above here and the passers by who drop any
garbage they happen to be carrying. The men and women who goven this great
town have ordered the city maintenance people to sweep the trash up against the
city wall and then covered with straw or tarps. One may travel either west or
east.
Obvious exits: -East -West
An earth elemental stands here, looking like a living rock. (minion)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
A common citizen walks through the streets here.(Gold Aura)
An earth elemental enters from the east.
< 494h/494H 294v/296V Pos: standing >
Zloin leaves west.
An earth elemental leaves west.
You follow Zloin.
A Narrow Side Street Between the City Wall and Some Buildings
This narrow side street runs between the villages protective wall and a
wide assortment of different kinds of stone buildings to the north. This small
walkway was once used only in times of war to transport both troops and water
along the cities wall. The troops were often quickly rushed to the eastern
walls where invasions were the most likely. The water was used when smarter
invaders would shoot flaming arrows over the wall and onto the wooden buildings
causing a great deal of havoc and general danger to the citizens. The road is
now used as any other road, for the transportation of goods and people. The
road is partially paved, but, for the most part, it is just paved with various
cobblestones. One may travel west to the central path or east along the wall
road.
Obvious exits: -East -West
An earth elemental stands here, looking like a living rock. (minion)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
An apprentice priest walks through the streets preaching his gospel.(Gold Aura)
An earth elemental enters from the east.
< 494h/494H 293v/296V Pos: standing >
Zloin leaves west.
An earth elemental leaves west.
You follow Zloin.
On the Stone Path of Tentro
This is the first large square in the mountain village of Tentro. The
city of Tentro itself is a peaceful and secluded place. It's a place of poets
and of lovers, a place of dreams and of new beginnings. There is always a
chance for a new opportunity in Tentro. There are many buildings in the town,
all densely packed together. The city is protected from the wild and deadly
creatures of the mountains by a huge city wall, constructed by a troupe of
highly skilled mountain dwarves. The streets here are paved with smooth stones
and mortar, a combination that stands up to any weather condition. There is
much to see and do in Tentro such as: attend the grand cathedral, share a pint
in the large pub, browse rare and exotic goods in the merchants tent, relax in
the bath house of Tentro, take the children to the zoo or even just watch the
people walk by in one of the many city squares. One may travel in any of the
directions from this point in the city of Tentro.
Obvious exits: -North -East -South -West
A greyish stone wall is here to the south. (magic)
A simple fountain made of stone has been constructed here.
An earth elemental stands here, looking like a living rock. (minion)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
A Human (medium) stands here.(Gold Aura)
A Githzerai (medium) < The Commonwealth > stands, floating here.(Gold Aura)
An earth elemental enters from the east.
< 494h/494H 292v/296V Pos: standing >
Zloin gives an order to his followers.
Zloin snaps into visibility.
A Githzerai is knocked to the ground by an earth elemental's mighty bash!
A Githzerai avoids being bashed by an earth elemental, who loses its balance and falls.
< 494h/494H 293v/296V Pos: standing >
An earth elemental misses a Githzerai.
< 494h/494H 294v/296V Pos: standing >
You begin to focus your will...
< 494h/494H 296v/296V Pos: standing >
A Githzerai's feeble punch grazes an earth elemental.
A Githzerai's punch grazes an earth elemental.
A Githzerai's feeble punch grazes an earth elemental.
An earth elemental dodges a Githzerai's attack.
A Githzerai's feeble punch grazes an earth elemental.
< 494h/494H 296v/296V Pos: standing >
You snap into visibility.
Casting: detonate
< 494h/494H 296v/296V Pos: standing >
Your mental manipulations become a reality...
[Damage: 65 ] -=[You feel a warm sense of satisfaction as explosions engulf a Githzerai.]=-
< 494h/494H 296v/296V Pos: standing >
Zloin starts casting an offensive spell.
< 494h/494H 296v/296V Pos: standing >
A Human assists a Githzerai heroically.
A Human's weak whip grazes an earth elemental.
< 494h/494H 296v/296V Pos: standing >
You begin to focus your will...
< 494h/494H 296v/296V Pos: standing >
An earth elemental's decent crush wounds a Githzerai.
< 494h/494H 296v/296V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'zabrahpunso wkadar'
Zloin causes the earth to rise up in the shape of a fist!
A Githzerai's mysterious robe cracks from the bombardment of earth.
< 494h/494H 296v/296V Pos: standing >
Casting: detonate
< 494h/494H 296v/296V Pos: standing >
A Githzerai's feeble punch grazes an earth elemental.
A Githzerai's feeble punch grazes an earth elemental.
A Githzerai's feeble punch grazes an earth elemental.
A Githzerai's feeble punch grazes an earth elemental.
A Githzerai's feeble punch grazes an earth elemental.
< 494h/494H 296v/296V Pos: standing >
Your mental manipulations become a reality...
[Damage: 76 ] -=[You feel a warm sense of satisfaction as explosions engulf a Githzerai.]=-
A Human starts casting a spell.
< 494h/494H 296v/296V Pos: standing >
Sparkling magic surrounds Zloin as he begins his chant.
Zloin starts casting an offensive spell.
< 494h/494H 296v/296V Pos: standing >
You begin to focus your will...
< 494h/494H 296v/296V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'zabrahpunso wkadar'
Zloin causes the earth to rise up in the shape of a fist!
< 494h/494H 296v/296V Pos: standing >
A Githzerai clambers to his feet.
< 494h/494H 296v/296V Pos: standing >
Casting: detonate
< 494h/494H 296v/296V Pos: standing >
A Human completes his spell...
A Human utters the words 'yjrr pzar'
A torrent of divine energy flows from a Human into a Githzerai's body, and his wounds begin to heal!
< 494h/494H 296v/296V Pos: standing >
A Githzerai attempts to flee.
A Githzerai leaves west.
< 494h/494H 296v/296V Pos: standing >
You abort your mental image before it has become reality!
You failed.
< 494h/494H 296v/296V Pos: standing >
Zloin gives an order to his followers.
< 494h/494H 296v/296V Pos: standing >
An earth elemental clambers to its feet.
< 494h/494H 296v/296V Pos: standing >
Zloin gives an order to his followers.
A Human avoids being bashed by an earth elemental, who loses its balance and falls.
An earth elemental ignites into black flames as it hits a Human!
An earth elemental shivers as it hits a Human.
A Human is knocked to the ground by an earth elemental's mighty bash!
< 494h/494H 296v/296V Pos: standing >
An earth elemental misses a Human.
An earth elemental's decent crush wounds a Human.
A Human's spell flows around an earth elemental, leaving it unharmed!
An earth elemental shivers as it hits a Human.
You begin to focus your will...
< 494h/494H 296v/296V Pos: standing >
A Human's weak whip grazes an earth elemental.
A Human's weak whip grazes an earth elemental.
< 494h/494H 296v/296V Pos: standing >
Casting: detonate
< 494h/494H 296v/296V Pos: standing >
Your mental manipulations become a reality...
[Damage: 67 ] -=[You feel a warm sense of satisfaction as explosions engulf a Human.]=-
A Human's petrified bone shard [superior] cracks as the tortured body writhes!
< 494h/494H 296v/296V Pos: standing >
You begin to focus your will...
< 494h/494H 296v/296V Pos: standing >
A commoner enters from the north.
< 494h/494H 296v/296V Pos: standing >
Zloin starts casting an offensive spell.
< 494h/494H 296v/296V Pos: standing >
Casting: detonate
< 494h/494H 296v/296V Pos: standing >
Your mental manipulations become a reality...
[Damage: 74 ] -=[You feel a warm sense of satisfaction as explosions engulf a Human.]=-
< 494h/494H 296v/296V Pos: standing >
A Human blocks an earth elemental's lunge at him.
A Human blocks an earth elemental's lunge at him.
< 494h/494H 296v/296V Pos: standing >
A Human says 'Beh fur gorhivinets end be sawed!'
A Human's weak whip grazes an earth elemental.
A Human's whip grazes an earth elemental.
A Human's weak whip grazes an earth elemental.
A Human's weak whip grazes an earth elemental.
< 494h/494H 296v/296V Pos: standing >
Zloin completes his spell...
Zloin utters the word 'euguihzofahz'
Zloin sends a bright green ray of light streaking towards a Human!
Zloin cackles as his disintegration ray strikes a Human hard!
< 494h/494H 296v/296V Pos: standing >
You begin to focus your will...
< 494h/494H 296v/296V Pos: standing >
Casting: detonate
Zloin starts casting an offensive spell.
< 494h/494H 296v/296V Pos: standing >
Your mental manipulations become a reality...
[Damage: 73 ] -=[You feel a warm sense of satisfaction as explosions engulf a Human.]=-
Looking panicked, a Human scrambles madly to his feet!
< 494h/494H 296v/296V Pos: standing >
A Human attempts to flee.
A Human leaves east.
< 494h/494H 296v/296V Pos: standing >
Zloin stops invoking abruptly!
You failed.
< 494h/494H 296v/296V Pos: standing >
An earth elemental rises to its feet.
< 494h/494H 296v/296V Pos: standing >
You failed.
< 494h/494H 296v/296V Pos: standing >
A Human enters from the east.
< 494h/494H 296v/296V Pos: standing >
Zloin leaves east.
An earth elemental leaves east.
You follow Zloin.
A Narrow Side Street Between the City Wall and Some Buildings
This narrow side street runs between the villages protective wall and a
wide assortment of different kinds of stone buildings to the north. This small
walkway was once used only in times of war to transport both troops and water
along the cities wall. The troops were often quickly rushed to the eastern
walls where invasions were the most likely. The water was used when smarter
invaders would shoot flaming arrows over the wall and onto the wooden buildings
causing a great deal of havoc and general danger to the citizens. The road is
now used as any other road, for the transportation of goods and people. The
road is partially paved, but, for the most part, it is just paved with various
cobblestones. One may travel west to the central path or east along the wall
road.
Obvious exits: -East -West
An earth elemental stands here, looking like a living rock. (minion)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
An apprentice priest walks through the streets preaching his gospel.(Gold Aura)
An earth elemental enters from the west.
< 494h/494H 295v/296V Pos: standing >
Zloin gives an order to his followers.
< 494h/494H 295v/296V Pos: standing >
You failed.
< 494h/494H 295v/296V Pos: standing >
A Human enters from the west.
< 494h/494H 295v/296V Pos: standing >
A Human leaves east.
< 494h/494H 295v/296V Pos: standing >
The sun hangs low on the southern sky.
Zloin leaves west.
An earth elemental leaves west.
You follow Zloin.
On the Stone Path of Tentro
This is the first large square in the mountain village of Tentro. The
city of Tentro itself is a peaceful and secluded place. It's a place of poets
and of lovers, a place of dreams and of new beginnings. There is always a
chance for a new opportunity in Tentro. There are many buildings in the town,
all densely packed together. The city is protected from the wild and deadly
creatures of the mountains by a huge city wall, constructed by a troupe of
highly skilled mountain dwarves. The streets here are paved with smooth stones
and mortar, a combination that stands up to any weather condition. There is
much to see and do in Tentro such as: attend the grand cathedral, share a pint
in the large pub, browse rare and exotic goods in the merchants tent, relax in
the bath house of Tentro, take the children to the zoo or even just watch the
people walk by in one of the many city squares. One may travel in any of the
directions from this point in the city of Tentro.
Obvious exits: -North -East -South -West
A greyish stone wall is here to the south. (magic)
A simple fountain made of stone has been constructed here.
An earth elemental stands here, looking like a living rock. (minion)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
A common citizen walks through the streets here.(Gold Aura)
An earth elemental enters from the east.
You failed.
< 494h/494H 294v/296V Pos: standing >
Zloin gives an order to his followers.
< 494h/494H 294v/296V Pos: standing >
A freezing wind blows gently, but firmly against all obstacles in the area.
You failed.
< 494h/494H 294v/296V Pos: standing >
Zloin leaves east.
An earth elemental leaves east.
You follow Zloin.
A Narrow Side Street Between the City Wall and Some Buildings
This narrow side street runs between the villages protective wall and a
wide assortment of different kinds of stone buildings to the north. This small
walkway was once used only in times of war to transport both troops and water
along the cities wall. The troops were often quickly rushed to the eastern
walls where invasions were the most likely. The water was used when smarter
invaders would shoot flaming arrows over the wall and onto the wooden buildings
causing a great deal of havoc and general danger to the citizens. The road is
now used as any other road, for the transportation of goods and people. The
road is partially paved, but, for the most part, it is just paved with various
cobblestones. One may travel west to the central path or east along the wall
road.
Obvious exits: -East -West
An earth elemental stands here, looking like a living rock. (minion)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
An apprentice priest walks through the streets preaching his gospel.(Gold Aura)
An earth elemental enters from the west.
You failed.
< 494h/494H 295v/296V Pos: standing >
Zloin leaves east.
An earth elemental leaves east.
You follow Zloin.
A Side Path Between the City Wall and Buildings
This side street runs in between the large building to the north and the
enormous city wall to the south. Although this alley is paved with stones, it
has fallen into a pitiful state. There has been a lot of trash thrown here by
both the guards who walk the wall above here and the passers by who drop any
garbage they happen to be carrying. The men and women who goven this great
town have ordered the city maintenance people to sweep the trash up against the
city wall and then covered with straw or tarps. One may travel either west or
east.
Obvious exits: -East -West
An earth elemental stands here, looking like a living rock. (minion)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
A common citizen walks through the streets here.(Gold Aura)
An earth elemental enters from the west.
< 494h/494H 294v/296V Pos: standing >
Zloin leaves east.
An earth elemental leaves east.
You follow Zloin.
The Southern Walk of Tentro
This small road runs parallel to the large stone barricade that protects
the mountain village. The small street is paved with well hewn stones and a
thick mortar to seal them together. The street is quite clean and well
maintained by the many village workers. There is a tight and dark alley that
heads between the buildings located to the north. The tall village wall is
to your south and it looms over twenty feet tall at this point. One may travel
to the north, east or west.
Obvious exits: -North -East -West
An earth elemental stands here, looking like a living rock. (minion)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
An earth elemental enters from the west.
< 494h/494H 293v/296V Pos: standing >
Zloin leaves east.
An earth elemental leaves east.
You follow Zloin.
The Southern Walk of Tentro
The southern walk of Tentro is a very boring place. There are no buildings
to speak of located here, just a loose assortment of shantys and of course the
southern wall of Tentro, a large and sturdy means of protection for the city.
The street itself is paved, but not well maintained. There are many large
cracks and pieces of the pavement that have been removed completely. The wall
casts its long shadow over this stret the majority of the time. Small tufts
of grass grow near the structure to the north. One may travel to the east or
south on the southern walk of Tentro.
Obvious exits: -East -West
An earth elemental stands here, looking like a living rock. (minion)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
A Human (medium) stands here.(Gold Aura)
An earth elemental enters from the west.
You begin to focus your will...
< 494h/494H 292v/296V Pos: standing >
Zloin leaves east.
An earth elemental leaves east.
An earth elemental leaves east.
< 494h/494H 293v/296V Pos: standing >
Zloin enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
< 494h/494H 295v/296V Pos: standing >
Zloin gives an order to his followers.
A Human avoids being bashed by an earth elemental, who loses its balance and falls.
A Human avoids being bashed by an earth elemental, who loses its balance and falls.
< 494h/494H 296v/296V Pos: standing >
Casting: detonate
< 494h/494H 296v/296V Pos: standing >
Your mental manipulations become a reality...
[Damage: 68 ] -=[You feel a warm sense of satisfaction as explosions engulf a Human.]=-
< 494h/494H 296v/296V Pos: standing >
A Human's whip grazes an earth elemental.
A Human's whip grazes an earth elemental.
< 494h/494H 296v/296V Pos: standing >
You begin to focus your will...
A Human attempts to flee.
A Human leaves west.
< 494h/494H 296v/296V Pos: standing >
You abort your mental image before it has become reality!
< 494h/494H 296v/296V Pos: standing >
Zloin leaves west.
You follow Zloin.
The Southern Walk of Tentro
This small road runs parallel to the large stone barricade that protects
the mountain village. The small street is paved with well hewn stones and a
thick mortar to seal them together. The street is quite clean and well
maintained by the many village workers. There is a tight and dark alley that
heads between the buildings located to the north. The tall village wall is
to your south and it looms over twenty feet tall at this point. One may travel
to the north, east or west.
Obvious exits: -North -East -West
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
< 494h/494H 295v/296V Pos: standing >
Zloin leaves west.
You follow Zloin.
A Side Path Between the City Wall and Buildings
This side street runs in between the large building to the north and the
enormous city wall to the south. Although this alley is paved with stones, it
has fallen into a pitiful state. There has been a lot of trash thrown here by
both the guards who walk the wall above here and the passers by who drop any
garbage they happen to be carrying. The men and women who goven this great
town have ordered the city maintenance people to sweep the trash up against the
city wall and then covered with straw or tarps. One may travel either west or
east.
Obvious exits: -East -West
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
A common citizen walks through the streets here.(Gold Aura)
< 494h/494H 294v/296V Pos: standing >
Zloin leaves west.
You follow Zloin.
A Narrow Side Street Between the City Wall and Some Buildings
This narrow side street runs between the villages protective wall and a
wide assortment of different kinds of stone buildings to the north. This small
walkway was once used only in times of war to transport both troops and water
along the cities wall. The troops were often quickly rushed to the eastern
walls where invasions were the most likely. The water was used when smarter
invaders would shoot flaming arrows over the wall and onto the wooden buildings
causing a great deal of havoc and general danger to the citizens. The road is
now used as any other road, for the transportation of goods and people. The
road is partially paved, but, for the most part, it is just paved with various
cobblestones. One may travel west to the central path or east along the wall
road.
Obvious exits: -East -West
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
An apprentice priest walks through the streets preaching his gospel.(Gold Aura)
< 494h/494H 293v/296V Pos: standing >
Zloin leaves west.
You follow Zloin.
On the Stone Path of Tentro
This is the first large square in the mountain village of Tentro. The
city of Tentro itself is a peaceful and secluded place. It's a place of poets
and of lovers, a place of dreams and of new beginnings. There is always a
chance for a new opportunity in Tentro. There are many buildings in the town,
all densely packed together. The city is protected from the wild and deadly
creatures of the mountains by a huge city wall, constructed by a troupe of
highly skilled mountain dwarves. The streets here are paved with smooth stones
and mortar, a combination that stands up to any weather condition. There is
much to see and do in Tentro such as: attend the grand cathedral, share a pint
in the large pub, browse rare and exotic goods in the merchants tent, relax in
the bath house of Tentro, take the children to the zoo or even just watch the
people walk by in one of the many city squares. One may travel in any of the
directions from this point in the city of Tentro.
Obvious exits: -North -East -South -West
A greyish stone wall is here to the south. (magic)
A simple fountain made of stone has been constructed here.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
A Human (medium) stands here.(Gold Aura)
Oof! a Human bumps into a greyish stone wall...
< 494h/494H 294v/296V Pos: standing >
Oof! a Human bumps into a greyish stone wall...
< 494h/494H 295v/296V Pos: standing >
Oof! a Human bumps into a greyish stone wall...
< 494h/494H 296v/296V Pos: standing >
Oof! a Human bumps into a greyish stone wall...
< 494h/494H 296v/296V Pos: standing >
You begin to focus your will...
Oof! a Human bumps into a greyish stone wall...
< 494h/494H 296v/296V Pos: standing >
Zloin suddenly attacks a Human!
Zloin misses a Human.
< 494h/494H 296v/296V Pos: standing >
Casting: detonate
< 494h/494H 296v/296V Pos: standing >
Your mental manipulations become a reality...
[Damage: 67 ] -=[You feel a warm sense of satisfaction as explosions engulf a Human.]=-
< 494h/494H 296v/296V Pos: standing >
A Human attempts to flee.
Oof! a Human bumps into a greyish stone wall...
A Human tries to flee, but can't make it out of here!
< 494h/494H 296v/296V Pos: standing >
You begin to focus your will...
< 494h/494H 296v/296V Pos: standing >
Casting: detonate
< 494h/494H 296v/296V Pos: standing >
A Human blocks Zloin's lunge at him.
A Human blocks Zloin's lunge at him.
< 494h/494H 296v/296V Pos: standing >
Your mental manipulations become a reality...
[Damage: 65 ] -=[You feel a warm sense of satisfaction as explosions engulf a Human.]=-
A Human gasps suddenly as their body is enhanced by some other-worldly power!
A Human says 'Fiml me woth yoyr ttringvh!'
A Human misses Zloin.
A Human's whip wounds Zloin.
< 494h/494H 296v/296V Pos: standing >
Zloin starts casting an offensive spell.
< 494h/494H 296v/296V Pos: standing >
You begin to focus your will...
< 494h/494H 296v/296V Pos: standing >
Casting: detonate
< 494h/494H 296v/296V Pos: standing >
Your mental manipulations become a reality...
[Damage: 74 ] -=[You feel a warm sense of satisfaction as explosions engulf a Human.]=-
< 494h/494H 296v/296V Pos: standing >
Zloin completes his spell...
Zloin utters the word 'euguihzofahz'
Zloin sends a bright green ray of light streaking towards a Human!
Zloin cackles as his disintegration ray strikes a Human hard!
A Human's obsidian headband studded with durithalite [superior] was disintegrated by the negative energy!
A Human's shark-skin mask [poor] was disintegrated by the negative energy!
A Human's sapphire earring [superior] was disintegrated by the negative energy!
A Human's shark-skin belt was disintegrated by the negative energy!
A Human is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!