The death of [38 Pyrokinetic] Croth < The Commonwealth > (Githzerai)

in The Market

from the perspective of [42 Psycheporter] Mussa Brewed in Blood (ShadowBeast)

<worn as a badge>    a royal badge of Arcium [poor]
<worn on horns>      the horns of endless battles
<worn on head>       a relic crown of impunity [superior] [86%]
<worn on eyes>       a pair of wide-rimmed spectacles [superior] (magic) [89%]
<worn in ear>        a long gemstone earring [poor] (magic) (glowing) [80%]
<worn in ear>        a pair of silver earrings with red rubies [70%]
<worn on face>       a lithixl beak [89%]
<worn around neck>   a priest's holy collar [88%]
<worn around neck>   an iron locket (glowing) [78%]
<worn on body>       a warsuit of jade wyrmscale (glowing)
<worn about body>    a cloak of swirling mist [88%]
<worn on back>       a large leather backpack
<worn on tail>       a tailring of pure nature [84%]
<worn as quiver>     a glowing bard sack [superior] (glowing) [47%]
<worn about waist>   a pitch black dragonscale belt [superior] [59%]
<worn on belt buckle>a dreamcasters scepter of stars [superior]
<worn on arms>       a pair of wildcat-hide sleeves [87%]
<held as shield>     the royal shield of Aravne (magic) [68%]
<worn around wrist>  a bracelet of dracolich hide (magic) (humming) [78%]
<worn around wrist>  a golden band of the ogre-magis (glowing) [84%]
<worn on finger>     a tiny silver ring [poor] (glowing)
<worn on finger>     a tiny silver ring [superior] (glowing)
<primary weapon>     the mace of mentality[154h 20m 44s]
<worn on legs>       some shin-guards of subterfuge [70%]
<worn on feet>       some boots of the black winged dragon (magic) (glowing)

Within Tilby's Tavern
    It isn't much quieter down here than the other areas
of the tavern.  Patrons sit at small, round wooden tables
drinking imported ale and dining of the tavern's meals.
Music filters in from the room above where the entertainment,
usually consisting of dancing women, is about.  A small
staircase leads up, while a small wooden door
lies to the north.  A strange feeling is about the tavern,
as if once upon a time it found much more laughter within
it, which is now only a hollow memory.
Obvious exits: -North# -West 

< 478h/478H 289v/291V Pos: standing >
Your body vibrates as you fan out your molecules.
A Small Office
   The most noticeable thing about this small room is the
paintings on the wall of huge, grand ships sailing the ocean.
A small wooden desk and chair is about the only other thing
present here, a scattering of papers all over it.  The
scent of musty cigar smoke is evident here.
Obvious exits: -South#
A hearty halfling smokes a cigar behind a desk here.

< 478h/478H 290v/291V Pos: standing >
Your body vibrates as you fan out your molecules.
Within Tilby's Tavern
    It isn't much quieter down here than the other areas
of the tavern.  Patrons sit at small, round wooden tables
drinking imported ale and dining of the tavern's meals.
Music filters in from the room above where the entertainment,
usually consisting of dancing women, is about.  A small
staircase leads up, while a small wooden door
lies to the north.  A strange feeling is about the tavern,
as if once upon a time it found much more laughter within
it, which is now only a hollow memory.
Obvious exits: -North# -West 

< 478h/478H 289v/291V Pos: standing >
Alas, you cannot go that way. . . .

< 478h/478H 289v/291V Pos: standing >
Within Tilby's Tavern
    It isn't much quieter down here than the other areas
of the tavern.  Patrons sit at small, round wooden tables
drinking imported ale and dining of the tavern's meals.
Music filters in from the room above where the entertainment,
usually consisting of dancing women, is about.  A small
staircase leads up, while a smaller hallway like room
lies to the east.  A strange feeling is about the tavern,
as if once upon a time it found much more laughter within
it, which is now only a hollow memory.
Obvious exits: -East  -Up   
A young dwarven waiter rushes about taking down orders here.(Gold Aura)
A drunken sailor whistles vulgarly at the passing women.

< 478h/478H 289v/291V Pos: standing >
Within Tilby's Tavern
    The most noticeable thing here is a small stage against
the north wall where the entertainment plays, which normally
consists of dancing women of all sorts.  Hoots and hollars
from the sailors, merchants, and passerbyers alike are
loud here, as they pass around pitchers of ale.  A small
staircase leads down below.
Obvious exits: -East  -Down 
An old sailor looks uneasy on land here.
A young dwarven waiter rushes about taking down orders here.(Gold Aura)
A drunken sailor whistles vulgarly at the passing women.
A drunken sailor whistles vulgarly at the passing women.

< 478h/478H 290v/291V Pos: standing >
Alas, you cannot go that way. . . .

< 478h/478H 290v/291V Pos: standing >
Alas, you cannot go that way. . . .

< 478h/478H 290v/291V Pos: standing >
Tilby's Tavern
    Laughter and noise fills this tavern, sailors, merchants
and tourists enjoy a good meal with a drink here.  Music filters
in from the room to the west, hoots and shouts pour over most
of the sound, though.  The bustle of Shaiennar Street
can be heard from the doors leading to the street.
Obvious exits: -South -West 
A young girl runs around here carelessly.
A young member of the city guard strolls by here.
A drunken sailor whistles vulgarly at the passing women.

< 478h/478H 289v/291V Pos: standing >
Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area.
Obvious exits: -North -East  -West 

< 478h/478H 288v/291V Pos: standing >
Shaiennar Road
   Many people make their way passed here from the market to the docks
and vice versa.  Street lamps line the streets, their cases designed
into transparent glass seashells.  A few shops and other tourist
attractions are nearby here.  To the far west lies the ocean and the
docking area.
Obvious exits: -East  -South -West 
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.(holy)(Gold Aura)
A young member of the city guard strolls by here.

< 478h/478H 287v/291V Pos: standing >
Shaiennar Road
   Many people make their way passed here from the market to the docks
and vice versa.  Street lamps line the streets, their cases designed
into transparent glass seashells.  A few shops and other tourist
attractions are nearby here.  To the far west lies the ocean and the
docking area.
Obvious exits: -East  -West 
An elite member of the city guard patrols the streets.

< 478h/478H 287v/291V Pos: standing >
Shaiennar Road
   Many people make their way through here from the market to the
docks or vice versa, as well as towards the various buildings that
line this street.  The activity here is constant throughout the day
and night, and yet the whole appearance of the city gives one the
feeling it has seen better years, as many buildings have long since
been abandoned and not as many ships can be seen in the harbor.  To
the north side of the street here lies a shop that looks totally
empty, the windows closed shut with wooden boards.  The street
itself continues both east and west.
Obvious exits: -North# -East  -West 
An old sailor looks uneasy on land here.

< 478h/478H 289v/291V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your east.
An elite guard who is not far off to your east.
Elemak, captain of the guards who is not far off to your east.
A young guard who is not far off to your east.
A young girl who is a brief walk away to your east.
A Githzerai who is in the distance to your east.
A young guard who is in the distance to your east.
An elven woman who is close by to your west.
A young guard who is close by to your west.
A young guard who is not far off to your west.
A retired sailor who is not far off to your west.
A young sailor who is in the distance to your west.

< 478h/478H 291v/291V Pos: standing >
Shaiennar Road
   The bustle throughout the city can be heard from all directions,
from the shops lining the street and the market further east to the
docks that lie westward.  The shouts and yells of sailors and merchants,
vendors selling their goods, and children running down the streets
assaults the ears.  A somewhat large building to the south houses a
shop that receives much activity of people moving in and out.
Obvious exits: -East  -South -West 
An elven woman shops around town here.(Gold Aura)
A young member of the city guard strolls by here.

< 478h/478H 290v/291V Pos: standing >
Shaiennar Road
   Many people make their way through here from the market to the
docks or vice versa, as well as towards the various buildings that
line this street.  The activity here is constant throughout the day
and night, and yet the whole appearance of the city gives one the
feeling it has seen better years, as many buildings have long since
been abandoned and not as many ships can be seen in the harbor.  To
the north side of the street here lies a shop that looks totally
empty, the windows closed shut with wooden boards.  The street
itself continues both east and west.
Obvious exits: -North# -East  -West 
An old sailor looks uneasy on land here.

< 478h/478H 289v/291V Pos: standing >
Your body vibrates as you fan out your molecules.
An Abandoned Shop
   This shop looks just recently abandoned, boxes and crates
still stacked here and there.  With business down lately it's
understandable.  Dust has begun to settle on everything
around here, the large windows now difficult to see out of.
A creaking wooden door leads back out onto the street.
Obvious exits: -South#

< 478h/478H 290v/291V Pos: standing >

< 478h/478H 290v/291V Pos: standing >

< 478h/478H 290v/291V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your south.

< 478h/478H 290v/291V Pos: standing >

< 478h/478H 290v/291V Pos: standing >

< 478h/478H 290v/291V Pos: standing >
Modelo falls asleep.

< 478h/478H 290v/291V Pos: standing >

< 478h/478H 290v/291V Pos: standing >
An Abandoned Shop
Obvious exits: -South#
*Modelo Caskling Brewed in Blood (Shade)(small) stands, apparently asleep.(Red Aura)

< 478h/478H 290v/291V Pos: standing >
Modelo awakens.
You quickly scan the area.
A young guard who is close by to your south.

< 478h/478H 290v/291V Pos: standing >
Modelo sits down in a comfortable spot.

< 478h/478H 290v/291V Pos: standing >
Modelo opens a massive tome and begins studying it intently.

< 478h/478H 290v/291V Pos: standing >

< 478h/478H 290v/291V Pos: standing >
Modelo closes his book and grins malevolently.

< 478h/478H 290v/291V Pos: standing >
Modelo clambers to his feet.

< 478h/478H 290v/291V Pos: standing >

< 478h/478H 290v/291V Pos: standing >
Modelo starts casting a spell.

< 478h/478H 290v/291V Pos: standing >
Modelo completes his spell...
Modelo utters the words 'efzaw hgruzzr'
The world becomes surreal, everything becomes a blur and you cannot tell
the difference between reality and dreams.  You are flying, colors flow past
you like paint in a river.  Then, as if something changed, you feel a sense of urgency
as you begin falling rapidly towards the ground below.  You close your eyes as the ground
rushes towards you...
You open your eyes and see:
An Abandoned Shop
   This shop looks just recently abandoned, boxes and crates
still stacked here and there.  With business down lately it's
understandable.  Dust has begun to settle on everything
around here, the large windows now difficult to see out of.
A creaking wooden door leads back out onto the street.
Obvious exits: -South#
*Modelo Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Are you really here?  It must be a dream, you must be sleeping.

< 478h/478H 290v/291V Pos: standing >
You lose control of your molecules.

< 478h/478H 290v/291V Pos: standing >
Hint: Remember you can target any of your area damage spells. The targeted person will always be hit, also those standing close to him have a higher chance to be affected.

< 478h/478H 290v/291V Pos: standing >
You wake up.
Baulz awakens.

< 478h/478H 291v/291V Pos: standing >
Colc clambers to his feet.
You are already standing.
Baulz clambers to his feet.

< 478h/478H 291v/291V Pos: standing >
You tense up and become more alert.

< 478h/478H 291v/291V Pos: standing >
Schlam fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!

You stop following Schlam.
You now follow Schlam.

< 478h/478H 291v/291V Pos: standing >

< 478h/478H 291v/291V Pos: standing >
You begin to focus your will...

< 478h/478H 291v/291V Pos: standing >
Casting: molecular control 

< 478h/478H 291v/291V Pos: standing >

< 478h/478H 291v/291V Pos: standing >
Your mental manipulations become a reality...
You gain a keener understanding of your molecules!

< 478h/478H 291v/291V Pos: standing >
Modelo now follows Schlam.

< 478h/478H 291v/291V Pos: standing >
An Abandoned Shop
Obvious exits: -South#
Colc FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Baulz Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here.(Red Aura)
Schlam Travla - Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Schlam's head.
*Modelo Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)

< 478h/478H 291v/291V Pos: standing >
Schlam opens the door.

< 478h/478H 291v/291V Pos: standing >
Schlam shouts out loudly.. MOVING!!!!

< 478h/478H 291v/291V Pos: standing >
Schlam leaves south.
Modelo leaves south.
You follow Schlam.

Shaiennar Road
   Many people make their way through here from the market to the
docks or vice versa, as well as towards the various buildings that
line this street.  The activity here is constant throughout the day
and night, and yet the whole appearance of the city gives one the
feeling it has seen better years, as many buildings have long since
been abandoned and not as many ships can be seen in the harbor.  To
the north side of the street here lies a shop that looks totally
empty, the windows closed shut with wooden boards.  The street
itself continues both east and west.
Obvious exits: -North -East  -West 
*Modelo Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Schlam Travla - Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Schlam's head.
A young member of the city guard strolls by here.
Colc enters from the north.
Baulz enters from the north.

< 478h/478H 290v/291V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your east.
A retired sailor who is close by to your east.
A young guard who is not far off to your east.
A young girl who is a brief walk away to your east.
A young guard who is not far off to your west.
A retired sailor who is a brief walk away to your west.

< 478h/478H 290v/291V Pos: standing >
A young guard leaves north.
Schlam leaves east.
Modelo leaves east.
You follow Schlam.

Shaiennar Road
   Many people make their way passed here from the market to the docks
and vice versa.  Street lamps line the streets, their cases designed
into transparent glass seashells.  A few shops and other tourist
attractions are nearby here.  To the far west lies the ocean and the
docking area.
Obvious exits: -East  -West 
*Modelo Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Schlam Travla - Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Schlam's head.
An elite member of the city guard patrols the streets.
An old sailor looks uneasy on land here.
Colc enters from the west.
Baulz enters from the west.
You quickly scan the area.
A young guard who is close by to your east.
A young girl who is a brief walk away to your east.
A young guard who is a brief walk away to your west.
A retired sailor who is rather far off to your west.

< 478h/478H 289v/291V Pos: standing >
Schlam leaves east.
Modelo leaves east.
You follow Schlam.

Shaiennar Road
   Many people make their way passed here from the market to the docks
and vice versa.  Street lamps line the streets, their cases designed
into transparent glass seashells.  A few shops and other tourist
attractions are nearby here.  To the far west lies the ocean and the
docking area.
Obvious exits: -East  -South -West 
*Modelo Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Schlam Travla - Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Schlam's head.
A young member of the city guard strolls by here.
Colc enters from the west.
Baulz enters from the west.
You quickly scan the area.
A young girl who is not far off to your east.
A fat halfling who is close by to your south.
An elite guard who is close by to your west.
A retired sailor who is close by to your west.
A young guard who is rather far off to your west.
A retired sailor who is in the distance to your west.

< 478h/478H 288v/291V Pos: standing >
Schlam leaves east.
Modelo leaves east.
You follow Schlam.

Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area.
Obvious exits: -North -East  -West 
*Modelo Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Schlam Travla - Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Schlam's head.
Colc enters from the west.
Baulz enters from the west.
You quickly scan the area.
An elite guard who is close by to your north.
Elemak, captain of the guards who is close by to your north.
A young guard who is close by to your north.
A drunken sailor who is close by to your north.
A young girl who is close by to your east.
A retired sailor who is in the distance to your east.
A young guard who is close by to your west.
An elite guard who is not far off to your west.
A retired sailor who is not far off to your west.
A young guard who is in the distance to your west.

< 478h/478H 289v/291V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your north.
Elemak, captain of the guards who is close by to your north.
A young guard who is close by to your north.
A drunken sailor who is close by to your north.
A young girl who is close by to your east.
A retired sailor who is in the distance to your east.
A young guard who is close by to your west.
An elite guard who is not far off to your west.
A retired sailor who is not far off to your west.
A young guard who is in the distance to your west.

< 478h/478H 290v/291V Pos: standing >
Schlam leaves east.
Modelo leaves east.
You follow Schlam.

Shaiennar Road
   This part of the street being so close to the market still carries
many of the loud noises of vendors shouting and shoppers attempting to
go home with a good deal.  Street lamps line the streets, their cases
designed into transparent glass seashells.  A few shops and other
tourist attractions are nearby here.  To the far west lies the ocean
and the docking area.
Obvious exits: -East  -West 
*Modelo Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Schlam Travla - Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Schlam's head.
A young girl runs around here carelessly.
Colc enters from the west.
Baulz enters from the west.

< 478h/478H 290v/291V Pos: standing >
You quickly scan the area.
A retired sailor who is rather far off to your east.
A young guard who is not far off to your west.
An elite guard who is a brief walk away to your west.
A retired sailor who is a brief walk away to your west.

< 478h/478H 290v/291V Pos: standing >
You quickly scan the area.
A retired sailor who is rather far off to your east.
A young guard who is not far off to your west.
An elite guard who is a brief walk away to your west.
A retired sailor who is a brief walk away to your west.

< 478h/478H 290v/291V Pos: standing >
Schlam leaves east.
Modelo leaves east.
You follow Schlam.

The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies east.
Obvious exits: -North -East  -South -West 
*Modelo Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Schlam Travla - Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Schlam's head.
Colc enters from the west.
Baulz enters from the west.

< 478h/478H 289v/291V Pos: standing >
You quickly scan the area.
A dwarven merchant who is close by to your north.
A retired sailor who is a brief walk away to your east.
A young girl who is close by to your west.
A young guard who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A retired sailor who is rather far off to your west.

< 478h/478H 289v/291V Pos: standing >
You quickly scan the area.
A dwarven merchant who is close by to your north.
A retired sailor who is a brief walk away to your east.
A young girl who is close by to your west.
A young guard who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A retired sailor who is rather far off to your west.

< 478h/478H 290v/291V Pos: standing >
Schlam leaves east.
Modelo leaves east.
You follow Schlam.

The Market Square
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  An assortment of people can be found here -
dwarves, elves, humans, halflings, gnomes.  Sailors and merchants push
their way through busily, attempting to reach their destination. Despite
the bustle of the city, though, a sense of uneasiness settles upon you.
On closer inspection, many of the stands appear to be empty and falling
apart, many of the buildings have begun to look unkept, dirty, or simply
abandoned.  This same market only a year ago would have seen triple the
number of people that fill it now.  The air is mixed with the salty scent
of the sea.  The great towers of the palace are visible to the north,
the docks and other shops line the street west, and a great school can
be seen towards the forest that lies east.
Obvious exits: -North -East  -South -West 
A huge finely crafted fountain stands here.
*Modelo Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Schlam Travla - Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Schlam's head.
Colc enters from the west.
Baulz enters from the west.
You quickly scan the area.
A retired sailor who is rather far off to your north.
A retired sailor who is not far off to your east.
A young guard who is close by to your south.
An elven woman who is close by to your south.
A retired sailor who is not far off to your south.
The Incarnate of Frost who is rather far off to your south.
A young girl who is not far off to your west.
A young guard who is rather far off to your west.
An elite guard who is in the distance to your west.
A retired sailor who is in the distance to your west.

< 478h/478H 290v/291V Pos: standing >
You quickly scan the area.
A retired sailor who is rather far off to your north.
A retired sailor who is not far off to your east.
A young guard who is close by to your south.
An elven woman who is close by to your south.
A retired sailor who is not far off to your south.
The Incarnate of Frost who is rather far off to your south.
A young girl who is not far off to your west.
A young guard who is rather far off to your west.
An elite guard who is in the distance to your west.
A retired sailor who is in the distance to your west.

< 478h/478H 290v/291V Pos: standing >
Schlam leaves west.
Modelo leaves west.
You follow Schlam.

The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies east.
Obvious exits: -North -East  -South -West 
*Modelo Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Schlam Travla - Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Schlam's head.
Colc enters from the east.
Baulz enters from the east.

< 478h/478H 289v/291V Pos: standing >
You quickly scan the area.
A dwarven merchant who is close by to your north.
A retired sailor who is a brief walk away to your east.
A young girl who is close by to your west.
A Githzerai who is a brief walk away to your west.
A young guard who is a brief walk away to your west.
An elite guard who is rather far off to your west.
A retired sailor who is rather far off to your west.

< 478h/478H 289v/291V Pos: standing >
Schlam leaves north.
Modelo leaves north.
You follow Schlam.

The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies southeast.
Obvious exits: -East  -South
*Modelo Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Schlam Travla - Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Schlam's head.
A dwarven merchant waits here, selling his wares.(holy)(Gold Aura)
Colc enters from the south.
Baulz enters from the south.

< 478h/478H 288v/291V Pos: standing >
You quickly scan the area.
A smiling halfling who is not far off to your east.

< 478h/478H 289v/291V Pos: standing >
Schlam leaves south.
Modelo leaves south.
You follow Schlam.

The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies east.
Obvious exits: -North -East  -South -West 
*Modelo Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Schlam Travla - Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Schlam's head.
A Githzerai (medium)  < The Commonwealth > stands in mid-air here.(Gold Aura)
Colc enters from the north.
Baulz enters from the north.
A Githzerai leaves east.

< 478h/478H 290v/291V Pos: standing >
Schlam leaves east.
Modelo leaves east.
You follow Schlam.

The Market Square
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  An assortment of people can be found here -
dwarves, elves, humans, halflings, gnomes.  Sailors and merchants push
their way through busily, attempting to reach their destination. Despite
the bustle of the city, though, a sense of uneasiness settles upon you.
On closer inspection, many of the stands appear to be empty and falling
apart, many of the buildings have begun to look unkept, dirty, or simply
abandoned.  This same market only a year ago would have seen triple the
number of people that fill it now.  The air is mixed with the salty scent
of the sea.  The great towers of the palace are visible to the north,
the docks and other shops line the street west, and a great school can
be seen towards the forest that lies east.
Obvious exits: -North -East  -South -West 
A huge finely crafted fountain stands here.
*Modelo Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Schlam Travla - Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Schlam's head.
A Githzerai (medium)  < The Commonwealth > stands in mid-air here.(Gold Aura)
Colc enters from the west.
Baulz enters from the west.
A Githzerai leaves east.

< 478h/478H 289v/291V Pos: standing >
Schlam leaves east.
Modelo leaves east.
You follow Schlam.

The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies west.
Obvious exits: -North -East  -South -West 
*Modelo Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Schlam Travla - Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Schlam's head.
A Githzerai (medium)  < The Commonwealth > stands in mid-air here.(Gold Aura)
Colc enters from the west.
Baulz enters from the west.
You quickly scan the area.
A smiling halfling who is close by to your north.
A retired sailor who is close by to your east.
An elite guard who is close by to your south.
A gloomy looking human who is close by to your south.
A young girl who is a brief walk away to your west.
A young guard who is in the distance to your west.

< 478h/478H 288v/291V Pos: standing >
Colc suffers from contact with the aura about a Githzerai.
A Githzerai is knocked to the ground by Colc's skillful bash!
Schlam leaves east.
Modelo leaves east.
You follow Schlam.

Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area, while a
small forest is east.
Obvious exits: -East  -West 
*Modelo Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Schlam Travla - Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Schlam's head.
An old sailor looks uneasy on land here.
Baulz enters from the west.

< 478h/478H 287v/291V Pos: standing >

< 478h/478H 288v/291V Pos: standing >

< 478h/478H 290v/291V Pos: standing >
Schlam returns to normal as his rage abates.
Schlam leaves west.
Modelo leaves west.
You follow Schlam.

The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies west.
Obvious exits: -North -East  -South -West 
*Modelo Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Schlam Travla - Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Schlam's head.
Colc FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here, fighting a Githzerai.(Red Aura)
A Githzerai (medium)  < The Commonwealth > sits in mid-air here, fighting Colc.(Gold Aura)
Baulz enters from the east.

< 478h/478H 290v/291V Pos: standing >
Colc's powerful slash strikes a Githzerai.
Colc suffers from contact with the aura about a Githzerai.
Schlam leaves west.
Modelo leaves west.
You follow Schlam.

The Market Square
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  An assortment of people can be found here -
dwarves, elves, humans, halflings, gnomes.  Sailors and merchants push
their way through busily, attempting to reach their destination. Despite
the bustle of the city, though, a sense of uneasiness settles upon you.
On closer inspection, many of the stands appear to be empty and falling
apart, many of the buildings have begun to look unkept, dirty, or simply
abandoned.  This same market only a year ago would have seen triple the
number of people that fill it now.  The air is mixed with the salty scent
of the sea.  The great towers of the palace are visible to the north,
the docks and other shops line the street west, and a great school can
be seen towards the forest that lies east.
Obvious exits: -North -East  -South -West 
A huge finely crafted fountain stands here.
*Modelo Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Schlam Travla - Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Schlam's head.
Baulz enters from the east.

< 478h/478H 289v/291V Pos: standing >
Schlam leaves east.
Modelo leaves east.
You follow Schlam.

The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies west.
Obvious exits: -North -East  -South -West 
*Modelo Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Schlam Travla - Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Schlam's head.
Colc FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here, fighting a Githzerai.(Red Aura)
A Githzerai (medium)  < The Commonwealth > sits in mid-air here, fighting Colc.(Gold Aura)
Baulz enters from the west.

< 478h/478H 289v/291V Pos: standing >
Modelo starts casting an offensive spell.
Modelo snaps into visibility.

< 478h/478H 291v/291V Pos: standing >
You begin to focus your will...
You snap into visibility.

< 478h/478H 291v/291V Pos: standing >
You snap into visibility.
Casting: psychic crush 
Colc's impressive slash strikes a Githzerai.
A Githzerai's spell flows around Colc, leaving him unharmed!

< 478h/478H 291v/291V Pos: standing >
Your mental manipulations become a reality...
A Githzerai suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 98 ] -=[A Githzerai's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-

< 478h/478H 291v/291V Pos: standing >
Modelo completes his spell...
Modelo utters the word 'pawwzf'
Modelo creates a hammer out of thin air that smashes into a Githzerai, bits of flesh and bone fly everywhere!
A Githzerai's eyes briefly cloud over as his body is painfully ripped apart from within.
Colc dodges a Githzerai's attack.

< 478h/478H 291v/291V Pos: standing >
You begin to focus your will...
You snap into visibility.

< 478h/478H 291v/291V Pos: standing >
Modelo starts casting an offensive spell.

< 478h/478H 291v/291V Pos: standing >
Schlam trips over a Githzerai, in a futile attempt to slam him down even further.

< 478h/478H 291v/291V Pos: standing >
Casting: psychic crush 

< 478h/478H 291v/291V Pos: standing >
Your mental manipulations become a reality...
You snap into visibility.
[Damage: 81 ] -=[A Githzerai's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.]=-
A Githzerai's sparkling bronze shield shattered in bits as the tortured body spasms and quivers!
A Githzerai's pair of spirit gloves shattered in bits as the tortured body spasms and quivers!
A Githzerai's some boots of the forest shattered in bits as the tortured body spasms and quivers!
A Githzerai's small copper colored earring shattered in bits as the tortured body spasms and quivers!
A Githzerai's leather twined belt shattered in bits as the tortured body spasms and quivers!
A Githzerai is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Mussa by 3341250.
The smell of fresh blood enters your body, infusing you with power!