<worn as a badge> a symbol of a sword thrust through a cresent moon [poor]
<worn on head> an imp-skull cap (humming)
<worn on eyes> a human-made glassteel visor
<worn in ear> a pair of silver earrings with red rubies [89%]
<worn in ear> a strangly glowing ivy leaf [superior] (glowing) [76%]
<worn on face> a mask of beastkind
<worn around neck> a choker with red, white and a blue gems
<worn around neck> a symbol of the Unicorn (glowing) [88%]
<worn on body> some flowing silk embroidered robes [superior]
<worn about body> the ancient mantle of Oberon, the elven king (humming)
<worn on back> a large leather backpack
<worn as quiver> the ancient quiver of Oberon, the elven king (humming) [51%]
<worn about waist> a utility belt of poisoning agents [poor]
<worn on belt buckle>a magical silver belt buckle
<worn on arms> the ancient arm plates of Oberon, the elven king (humming)
<held as shield> a misshaped reptile scale tower shield
<worn around wrist> an unearthly adamantium wristguard
<worn around wrist> an unearthly mithril bracer from City of Torrhan
<worn on hands> some fingerless gloves of su-monster skin[239h 58m 48s]
<worn on finger> a sapphire ring
<worn on finger> a sapphire ring
<worn on legs> some pantaloons covered in runes [poor] [68%]
<worn on feet> a pair of spiked sabatons
The corpse of a Troll is lying here.
The corpse of a Githyanki is lying here.
The corpse of a Kobold is lying here.
Sizen < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Jixan < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Trist < The Commonwealth > (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
< 469h/618H 155v/155V Pos: standing >
Skir leaves east.
You follow Skir.
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East -South -West -Up -Down
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 470h/618H 153v/155V Pos: standing >
< 470h/618H 153v/155V Pos: standing >
< 470h/618H 153v/155V Pos: standing >
Skir leaves north.
You follow Skir.
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East -South -West -Up -Down
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 470h/618H 151v/155V Pos: standing >
< 470h/618H 151v/155V Pos: standing >
The Elemental Plane of Air
Obvious exits: -North -East -South -West -Up -Down
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 470h/618H 151v/155V Pos: standing >
< 470h/618H 152v/155V Pos: standing >
Skir leaves east.
You follow Skir.
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East -South -West -Up -Down
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Ayla < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Olik < The Commonwealth > (Grey Elf)(medium) stands in mid-air here. (Casting)
A torch floats near Olik's head. (Illuminating)
*Fraglo < The Commonwealth > (Dwarf)(medium) stands in mid-air here, fighting a Goblin.(Gold Aura)
A Goblin (small) Caskling Brewed in Blood stands in mid-air here, fighting Fraglo.(Red Aura)
< 470h/618H 150v/155V Pos: standing >
A Goblin dodges Fraglo's attack.
A Goblin dodges Fraglo's attack.
A Goblin dodges Fraglo's attack.
Fraglo snaps into visibility.
Ayla suddenly attacks a Goblin!
Ayla snaps into visibility.
Ayla's slash strikes a Goblin.
Ayla's impressive slash strikes a Goblin.
Juts floats in from below.
Gukkz floats in from below.
< 470h/618H 150v/155V Pos: standing >
A Goblin attempts to flee.
A Goblin leaves east.
< 470h/618H 150v/155V Pos: standing >
Juts floats down.
Gukkz floats down.
Skir floats down.
You follow Skir.
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East -South -West -Up -Down
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Gukkz < The Commonwealth > (Barbarian)(huge) stands in mid-air here.
Drinn < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 470h/618H 149v/155V Pos: standing >
Slay whom?
Juts floats down.
Gukkz floats down.
Skir floats down.
You follow Skir.
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East -South -West -Up -Down
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Gukkz < The Commonwealth > (Barbarian)(huge) stands in mid-air here.
Drinn < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Jai < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 470h/618H 147v/155V Pos: standing >
Jai leaves north.
< 470h/618H 147v/155V Pos: standing >
The Elemental Plane of Air
Obvious exits: -North -East -South -West -Up -Down
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Gukkz < The Commonwealth > (Barbarian)(huge) stands in mid-air here.
Drinn < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Juts floats up.
Gukkz floats up.
Skir floats up.
You follow Skir.
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East -South -West -Up -Down
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Gukkz < The Commonwealth > (Barbarian)(huge) stands in mid-air here.
Drinn < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 471h/618H 146v/155V Pos: standing >
Jai enters from the east.
Juts floats up.
Jai leaves up.
Gukkz floats up.
Skir floats up.
You follow Skir.
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East -South -West -Up -Down
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Gukkz < The Commonwealth > (Barbarian)(huge) stands in mid-air here.
Jai < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Drinn < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 471h/618H 144v/155V Pos: standing >
You are surrounded by a blood-red glow.
Jai leaves north.
Slay whom?
< 471h/618H 145v/155V Pos: standing >
Slay whom?
< 471h/618H 145v/155V Pos: standing >
Juts floats up.
Gukkz floats up.
Skir floats up.
You follow Skir.
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East -South -West -Up -Down
A wall of shifting color is here to the south.
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Gukkz < The Commonwealth > (Barbarian)(huge) stands in mid-air here.
Drinn < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 471h/618H 144v/155V Pos: standing >
Slay whom?
< 471h/618H 144v/155V Pos: standing >
Slay whom?
< 471h/618H 145v/155V Pos: standing >
< 471h/618H 145v/155V Pos: standing >
Olik enters from the west.
Slay whom?
< 471h/618H 145v/155V Pos: standing >
Juts floats down.
Gukkz floats down.
Skir floats down.
You follow Skir.
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East -South -West -Up -Down
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Gukkz < The Commonwealth > (Barbarian)(huge) stands in mid-air here.
Drinn < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 471h/618H 143v/155V Pos: standing >
< 471h/618H 144v/155V Pos: standing >
< 471h/618H 145v/155V Pos: standing >
Juts floats down.
Gukkz floats down.
Skir floats down.
You follow Skir.
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East -South -West -Up -Down
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Gukkz < The Commonwealth > (Barbarian)(huge) stands in mid-air here.
Drinn < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 471h/618H 143v/155V Pos: standing >
You feel your skin soften and return to normal.
Slay whom?
< 471h/618H 143v/155V Pos: standing >
Skir's skin seems to turn to stone.
< 472h/618H 143v/155V Pos: standing >
Slay whom?
< 472h/618H 144v/155V Pos: standing >
< 472h/618H 144v/155V Pos: standing >
Slay whom?
< 472h/618H 144v/155V Pos: standing >
Juts leaves north.
Gukkz leaves north.
Skir leaves north.
You follow Skir.
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East -South -West -Up -Down
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Gukkz < The Commonwealth > (Barbarian)(huge) stands in mid-air here.
Drinn < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 472h/618H 142v/155V Pos: standing >
Slay whom?
< 472h/618H 143v/155V Pos: standing >
Juts leaves south.
Gukkz leaves south.
Skir leaves south.
You follow Skir.
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East -South -West -Up -Down
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Gukkz < The Commonwealth > (Barbarian)(huge) stands in mid-air here.
Drinn < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 472h/618H 141v/155V Pos: standing >
Juts leaves west.
Gukkz leaves west.
Skir leaves west.
You follow Skir.
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East -South -West -Up -Down
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Gukkz < The Commonwealth > (Barbarian)(huge) stands in mid-air here.
Drinn < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 472h/618H 139v/155V Pos: standing >
Slay whom?
< 472h/618H 140v/155V Pos: standing >
Slay whom?
< 472h/618H 140v/155V Pos: standing >
Slay whom?
< 472h/618H 141v/155V Pos: standing >
Juts leaves west.
Gukkz leaves west.
Skir leaves west.
You follow Skir.
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East -South -West -Up -Down
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Gukkz < The Commonwealth > (Barbarian)(huge) stands in mid-air here.
Drinn < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 472h/618H 139v/155V Pos: standing >
Slay whom?
< 472h/618H 139v/155V Pos: standing >
Slay whom?
< 472h/618H 140v/155V Pos: standing >
Slay whom?
Juts leaves north.
Gukkz leaves north.
Skir leaves north.
You follow Skir.
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East -South -West -Up -Down
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Gukkz < The Commonwealth > (Barbarian)(huge) stands in mid-air here.
Drinn < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 472h/618H 138v/155V Pos: standing >
Slay whom?
< 473h/618H 139v/155V Pos: standing >
Slay whom?
< 473h/618H 139v/155V Pos: standing >
Juts leaves east.
Gukkz leaves east.
Skir leaves east.
You follow Skir.
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East -South -West -Up -Down
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Gukkz < The Commonwealth > (Barbarian)(huge) stands in mid-air here.
Drinn < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 473h/618H 137v/155V Pos: standing >
Juts leaves north.
Gukkz leaves north.
Skir leaves north.
You follow Skir.
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East -South -West -Up -Down
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Gukkz < The Commonwealth > (Barbarian)(huge) stands in mid-air here.
Drinn < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 473h/618H 136v/155V Pos: standing >
Slay whom?
< 473h/618H 136v/155V Pos: standing >
Slay whom?
< 473h/618H 136v/155V Pos: standing >
Slay whom?
< 473h/618H 137v/155V Pos: standing >
Slay whom?
< 473h/618H 137v/155V Pos: standing >
Slay whom?
< 473h/618H 138v/155V Pos: standing >
Juts leaves east.
Gukkz leaves east.
Skir leaves east.
You follow Skir.
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East -South -West -Up -Down
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Gukkz < The Commonwealth > (Barbarian)(huge) stands in mid-air here.
Drinn < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Ques < The Commonwealth > (Vampire)(medium) stands in mid-air here.(Gold Aura)
*Fraglo < The Commonwealth > (Dwarf)(medium) stands in mid-air here, fighting a Goblin.(Gold Aura)
A Goblin (small) Caskling Brewed in Blood stands in mid-air here, fighting Fraglo.(Red Aura)
< 473h/618H 136v/155V Pos: standing >
Gukkz suddenly attacks a Goblin!
Gukkz's impressive crush strikes a Goblin.
Ques starts casting an offensive spell.
Skir suddenly attacks a Goblin!
Seems that it's too crowded!
< 473h/618H 136v/155V Pos: standing >
< 473h/618H 137v/155V Pos: standing >
A Goblin misses Fraglo.
Fraglo dodges a Goblin's attack.
Fraglo flourishes her dagger, intercepting a Goblin's attack, and gracefully counters!
Fraglo snaps into visibility.
Fraglo's fine pierce wounds a Goblin.
Fraglo's impressive pierce strikes a Goblin.
A Goblin attempts to flee.
A Goblin floats up.
< 473h/618H 137v/155V Pos: standing >
Ques stops invoking abruptly!
< 473h/618H 138v/155V Pos: standing >
Juts floats up.
< 474h/618H 138v/155V Pos: standing >
Ayla enters from the north.
< 474h/618H 138v/155V Pos: standing >
Gukkz seems to have overcome his battle madness.
< 474h/618H 139v/155V Pos: standing >
< 474h/618H 141v/155V Pos: standing >
< 474h/618H 141v/155V Pos: standing >
Slay whom?
< 474h/618H 141v/155V Pos: standing >
The Elemental Plane of Air
Obvious exits: -North -East -South -West -Up -Down
*Ayla < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Gukkz < The Commonwealth > (Barbarian)(huge) stands in mid-air here.
< 474h/618H 142v/155V Pos: standing >
Slay whom?
< 474h/618H 142v/155V Pos: standing >
Skir floats up.
You follow Skir.
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East -South -West -Up -Down
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Fraglo < The Commonwealth > (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Ques < The Commonwealth > (Vampire)(medium) stands in mid-air here. (Casting) (Gold Aura)
Jixan < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here, fighting a Goblin.(Gold Aura)
A Goblin (small) Caskling Brewed in Blood stands in mid-air here, fighting Juts. (Casting) (Red Aura)
The Elemental Plane of Air
Obvious exits: -North -East -South -West -Up -Down
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Fraglo < The Commonwealth > (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Ques < The Commonwealth > (Vampire)(medium) stands in mid-air here. (Casting) (Gold Aura)
Jixan < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here, fighting a Goblin.(Gold Aura)
A Goblin (small) Caskling Brewed in Blood stands in mid-air here, fighting Juts. (Casting) (Red Aura)
Fraglo snaps into visibility.
Fraglo places Tiamat's poison tail stinger in the back of a Goblin, resulting in some strange noises and some blood.
With a swift tug Fraglo wrenches the weapon free, ramming it into a Goblin's spine!
Fraglo places Tiamat's poison tail stinger in the back of a Goblin, resulting in some strange noises and some blood.
Fraglo places the dagger of Wind in the back of a Goblin, resulting in some strange noises and some blood.
< 474h/618H 140v/155V Pos: standing >
A Goblin dodges Juts's attack.
A Goblin dodges Juts's attack.
Juts misses a Goblin.
Juts snaps into visibility.
< 474h/618H 141v/155V Pos: standing >
Ques completes his spell...
Ques utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from Ques striking a Goblin full on!
Ayla enters from below.
< 474h/618H 141v/155V Pos: standing >
A Goblin dodges Ques's attack.
< 475h/618H 142v/155V Pos: standing >
A Goblin completes his spell...
A Goblin utters the word 'uizuoafahz'
A Goblin appears invigorated.
Ayla suddenly attacks a Goblin!
Ayla snaps into visibility.
Ayla's slash strikes a Goblin hard.
Seems that it's too crowded!
< 475h/618H 142v/155V Pos: standing >
A Goblin suddenly clutches their head, as if trying to shrug off some unknown malady.
A Goblin's eyes briefly cloud over as his body is painfully ripped apart from within.
< 475h/618H 143v/155V Pos: standing >
Ques starts casting an offensive spell.
< 475h/618H 143v/155V Pos: standing >
Gukkz floats in from below.
< 475h/618H 144v/155V Pos: standing >
Green slime eats away at a Goblin's skin!
< 475h/618H 144v/155V Pos: standing >
Fraglo dodges a Goblin's attack.
A Goblin misses Fraglo.
Fraglo parries a Goblin's lunge at her.
Fraglo snaps into visibility.
Gukkz suddenly attacks a Goblin!
< 475h/618H 145v/155V Pos: standing >
Ques completes his spell...
Ques utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from Ques striking a Goblin full on!
Fraglo snaps into visibility.
Fraglo's pierce strikes a Goblin hard.
Fraglo's impressive pierce strikes a Goblin.
A Goblin dodges Fraglo's attack.
Fraglo's pierce strikes a Goblin.
< 475h/618H 145v/155V Pos: standing >
A Goblin's eyes briefly cloud over as his body is painfully ripped apart from within.
A Goblin dodges Juts's attack.
Juts snaps into visibility.
Juts's impressive slash seriously wounds a Goblin.
A Goblin dodges Juts's attack.
A Goblin attempts to flee.
A Goblin floats down.
< 475h/618H 145v/155V Pos: standing >
Juts floats down.
Skir floats down.
< 475h/618H 146v/155V Pos: standing >
< 476h/618H 147v/155V Pos: standing >
Ayla leaves down.
The Elemental Plane of Air
Obvious exits: -North -East -South -West -Up -Down
Gukkz < The Commonwealth > (Barbarian)(huge) stands in mid-air here.
Ques < The Commonwealth > (Vampire)(medium) stands in mid-air here.(Gold Aura)
Jixan < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 476h/618H 147v/155V Pos: standing >
The Elemental Plane of Air
Obvious exits: -North -East -South -West -Up -Down
Gukkz < The Commonwealth > (Barbarian)(huge) stands in mid-air here.
Ques < The Commonwealth > (Vampire)(medium) stands in mid-air here.(Gold Aura)
Jixan < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 476h/618H 147v/155V Pos: standing >
< 476h/618H 147v/155V Pos: standing >
The Elemental Plane of Air
Obvious exits: -North -East -South -West -Up -Down
Gukkz < The Commonwealth > (Barbarian)(huge) stands in mid-air here.
Jixan < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 476h/618H 148v/155V Pos: standing >
The Elemental Plane of Air
Obvious exits: -North -East -South -West -Up -Down
Gukkz < The Commonwealth > (Barbarian)(huge) stands in mid-air here.
Jixan < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 476h/618H 148v/155V Pos: standing >
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East -South -West -Up -Down
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Drinn < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Fraglo < The Commonwealth > (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Ques < The Commonwealth > (Vampire)(medium) stands in mid-air here.(Gold Aura)
Ayla < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
< 476h/618H 148v/155V Pos: standing >
Gukkz floats in from above.
< 476h/618H 148v/155V Pos: standing >
You quickly scan the area.
Ques who is rather far off to your north.
A Goblin who is rather far off to your north.
Gukkz who is in the distance to your north.
You who is in the distance to your north.
Skir who is in the distance to your north.
Drinn who is in the distance to your north.
Fraglo who is in the distance to your north.
Ayla who is in the distance to your north.
Juts who is in the distance to your north.
Gukkz who is in the distance to your east.
You who is in the distance to your east.
Skir who is in the distance to your east.
Drinn who is in the distance to your east.
Fraglo who is in the distance to your east.
Ayla who is in the distance to your east.
Juts who is in the distance to your east.
Ques who is close by to your south.
A Goblin who is close by to your south.
Gukkz who is in the distance to your south.
You who is in the distance to your south.
Skir who is in the distance to your south.
Drinn who is in the distance to your south.
Fraglo who is in the distance to your south.
Ayla who is in the distance to your south.
Juts who is in the distance to your south.
Gukkz who is in the distance to your west.
You who is in the distance to your west.
Skir who is in the distance to your west.
Drinn who is in the distance to your west.
Fraglo who is in the distance to your west.
Ayla who is in the distance to your west.
Juts who is in the distance to your west.
Jixan who is close by above you.
Gukkz who is in the distance above you.
Drinn who is in the distance above you.
Fraglo who is in the distance above you.
Ayla who is in the distance above you.
Juts who is in the distance above you.
Jixan who is rather far off below you.
Gukkz who is in the distance below you.
You who is in the distance below you.
Skir who is in the distance below you.
Drinn who is in the distance below you.
Fraglo who is in the distance below you.
Ayla who is in the distance below you.
Juts who is in the distance below you.
< 476h/618H 149v/155V Pos: standing >
Juts leaves south.
Gukkz leaves south.
Skir leaves south.
You follow Skir.
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East -South -West -Up -Down
Skir < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Gukkz < The Commonwealth > (Barbarian)(huge) stands in mid-air here.
Drinn < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Ques < The Commonwealth > (Vampire)(medium) stands in mid-air here.(Gold Aura)
A Goblin (small) Caskling Brewed in Blood stands in mid-air here, fighting Ques.(Red Aura)
Fraglo snaps into visibility.
Fraglo's impressive pierce strikes a Goblin very hard.
Fraglo places the dagger of Wind in the back of a Goblin, resulting in some strange noises and some blood.
A Goblin's some stylish silver mitts was completely destroyed by the massive blow!
A Goblin's cracked marble ring was completely destroyed by the massive blow!
A Goblin is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Nos by 6666666.
The smell of fresh blood enters your body, infusing you with power!