The death of [44 Healer] Rukze Brewed in Blood (Goblin)

in The Elemental Plane of Air

from the perspective of [47 Assassin] Fraglo < The Commonwealth > (Dwarf)

<worn as a badge>    a masterly crafted obsidian badge (illuminating) [54%]
<worn on head>       a crown of stars (magic) (glowing) (humming) [55%]
<worn on eyes>       the eyes of the High Forest (glowing) [87%]
<worn in ear>        a flaming earring [poor] [80%]
<worn in ear>        a silver tooth earring [42%]
<worn on face>       a stony granite face (magic) (glowing) [77%]
<worn around neck>   an amulet of petrified dragon eyes [48%]
<worn around neck>   a shiny mithril torque
<worn on body>       a cuirass emblazoned with the mantis sigil (humming) [88%]
<worn about body>    a tangle of magical vine [superior] (magic) (humming) [81%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   a black leather belt with a crimson coral buckle [84%]
<worn on belt buckle>an ankylosaur tail club [superior] (magic) (glowing)
<worn on arms>       the vambraces of the vampire lords (magic) (humming)
<worn around wrist>  a steel wire (magic) (glowing)
<worn around wrist>  a bracelet of purple mist of damage
<worn on hands>      the gauntlets of the lifestealer (magic) (glowing)
<worn on finger>     an obsidian circle of endurance (magic)
<worn on finger>     an obsidian circle [superior] (magic) [84%]
<primary weapon>     Tiamat's poison tail stinger (magic)[239h 48m 47s]
<secondary weapon>   the dagger of Wind (invis) (magic)[239h 48m 47s]
<worn on legs>       a pair of dusty overalls [superior]
<worn on feet>       a pair of black, buffalo hide shoes of agility [82%]

-=[Your fine pierce wounds a Troll.]=-

< 680h/774H 390v/390V Pos: standing >
< T: Ayla TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
 A Troll completes his spell...
A Troll utters the words 'ofzahzf wunsoeuio'
A Troll shudders as an immense rush of life flows into his body!
You snap into visibility.
[Damage: 13 ] -=[Your impressive pierce wounds a Troll.]=-
A Troll dodges your futile attack.
[Damage: 10 ] -=[Your fine pierce wounds a Troll.]=-
[Damage: 10 ] -=[Your fine pierce wounds a Troll.]=-
A Troll dodges Ayla's attack.
Ayla snaps into visibility.
Ayla's impressive slash wounds a Troll.
Ayla's slash wounds a Troll.
Ayla's impressive slash wounds a Troll.
Ayla's fine slash wounds a Troll.

< 680h/774H 390v/390V Pos: standing >
< T: Ayla TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 A Goblin completes his spell...
A Goblin utters the words 'pzaruio garzz'
Upon a Goblin's touch a soft glow flows from his hands and surrounds a Troll.

< 680h/774H 390v/390V Pos: standing >
< T: Ayla TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 Sainth completes his spell...
Sainth utters the words 'yrawz ghfutz'
Sainth snaps into visibility.
The intense flames cause a Troll's skin to smolder and burn!
Sainth snaps into visibility.
Sainth calls down a roaring flamestrike at a Troll who starts to melt!

< 680h/774H 390v/390V Pos: standing >
< T: Ayla TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 A Troll dodges Ayla's attack.
Ayla snaps into visibility.
Ayla's slash wounds a Troll.
Ayla's impressive slash wounds a Troll.
A Troll dodges Ayla's attack.

< 680h/774H 390v/390V Pos: standing >
< T: Ayla TP: sta TC:few scratches E: A Troll sta EP:  few wounds >
 You attempt to flee...
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
   All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East  -South -West  -Up    -Down 
You flee southward!

< 680h/774H 377v/390V Pos: standing >
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
   All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East  -South -West  -Up    -Down 
Shattered bits of ice are scattered about the area.
A Goblin (small) Caskling Brewed in Blood stands in mid-air here.
*Sainth  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Ayla  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
There are some tracks heading north.

< 680h/774H 375v/390V Pos: standing >
Backstab who?

< 680h/774H 375v/390V Pos: standing >
Sainth sits down in a comfortable spot.

< 682h/774H 380v/390V Pos: standing >
Sainth takes out his holy symbol and begins praying intently.

< 682h/774H 382v/390V Pos: standing >
You snap into visibility.
[Damage: 104 ] -=[A Goblin makes a strange sound as you place Tiamat's poison tail stinger in his back.]=-
[Damage: 94 ] -=[A Goblin makes a strange sound as you place the dagger of Wind in his back.]=-
With a swift tug you wrench the weapon free, ramming it into a Goblin's spine!.
[Damage: 49 ] -=[A Goblin makes a strange sound as you place the dagger of Wind in his back.]=-

< 683h/774H 384v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP:  few wounds >
 Olik floats in from above.

< 683h/774H 385v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP:  few wounds >
 Ayla leaves north.

< 683h/774H 385v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP:  few wounds >
 A Goblin attempts to flee.
A Goblin leaves west.

< 683h/774H 385v/390V Pos: standing >
Ayla enters from the north.

< 683h/774H 385v/390V Pos: standing >
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
   All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East  -South -West  -Up    -Down 

< 683h/774H 383v/390V Pos: standing >
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
   All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East  -South -West  -Up    -Down 
Shattered bits of ice are scattered about the area.
*Ayla  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Olik  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
A torch floats near Olik's head. (Illuminating)
*Sainth  < The Commonwealth > (Grey Elf)(medium) sits resting.(Gold Aura)
There are some tracks heading west.

< 683h/774H 381v/390V Pos: standing >
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
   All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East  -South -West  -Up    -Down 
A Goblin (small) Caskling Brewed in Blood stands in mid-air here. (Casting) 
There are Dwarf tracks going west.

< 683h/774H 380v/390V Pos: standing >
A Goblin completes his spell...
A Goblin utters the words 'pzaruio garzz'
Upon a Goblin's touch a soft glow flows from his hands and surrounds a Goblin.
[Damage: 103 ] -=[A Goblin makes a strange sound as you place Tiamat's poison tail stinger in his back.]=-
[Damage: 13 ] -=[Your pierce strikes a Goblin.]=-

< 683h/774H 381v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP:  nasty wounds >
 
< 684h/774H 382v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP:  nasty wounds >
 
< 684h/774H 382v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP:  nasty wounds >
 You parry a Goblin's lunge at you.
You parry a Goblin's lunge at you.
You snap into visibility.

< 684h/774H 382v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP:  nasty wounds >
 Olik enters from the east.

< 684h/774H 382v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 684h/774H 382v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP:  nasty wounds >
 Olik starts casting an offensive spell.
Olik snaps into visibility.

< 684h/774H 382v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP:  nasty wounds >
 Ayla enters from the east.

< 684h/774H 382v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP:  nasty wounds >
 
< 684h/774H 382v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP:  nasty wounds >
 Skir enters from the west.
Nos enters from the west.

< 684h/774H 382v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP:  nasty wounds >
 A Goblin dodges your futile attack.
A Goblin dodges your futile attack.
A Goblin dodges your futile attack.
You snap into visibility.
Ayla suddenly attacks a Goblin!
Ayla snaps into visibility.
Ayla's slash strikes a Goblin.
Ayla's impressive slash strikes a Goblin.
Juts floats in from below.
Gukkz floats in from below.

< 684h/774H 382v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP:  nasty wounds >
 A Goblin attempts to flee.
A Goblin leaves east.

< 684h/774H 382v/390V Pos: standing >
Juts floats down.
Gukkz floats down.
Skir floats down.
Nos floats down.
You follow Juts.

The magenta glow surrounding you fades away.
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
   All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East  -South -West  -Up    -Down 
Nos  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Skir  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Gukkz  < The Commonwealth > (Barbarian)(huge) stands in mid-air here.
Drinn  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 684h/774H 380v/390V Pos: standing >
Juts floats down.
Gukkz floats down.
Skir floats down.
Nos floats down.
You follow Juts.

You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
   All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East  -South -West  -Up    -Down 
Nos  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Skir  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Gukkz  < The Commonwealth > (Barbarian)(huge) stands in mid-air here.
Drinn  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Jai  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 684h/774H 378v/390V Pos: standing >
Jai leaves north.
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
   All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East  -South -West  -Up    -Down 
There are some tracks.

< 684h/774H 377v/390V Pos: standing >
Backstab who?

< 684h/774H 378v/390V Pos: standing >
You quickly scan the area.
You who is in the distance to your north.
A Goblin who is close by to your east.
You who is in the distance to your east.
You who is in the distance to your south.
A Goblin who is rather far off to your west.
You who is in the distance to your west.
Sainth who is not far off above you.
You who is in the distance above you.
Sainth who is a brief walk away below you.
You who is in the distance below you.

< 686h/774H 381v/390V Pos: standing >
Backstab who?

< 687h/774H 385v/390V Pos: standing >
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
   All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East  -South -West  -Up    -Down 
A Goblin (small) Caskling Brewed in Blood stands in mid-air here. (Casting) 
There are some tracks heading east.

< 689h/774H 388v/390V Pos: standing >
You snap into visibility.
[Damage: 16 ] -=[Your impressive pierce strikes a Goblin.]=-
[Damage: 90 ] -=[A Goblin makes a strange sound as you place the dagger of Wind in his back.]=-
With a swift tug you wrench the weapon free, ramming it into a Goblin's spine!.
[Damage: 37 ] -=[A Goblin makes a strange sound as you place the dagger of Wind in his back.]=-

< 690h/774H 388v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP:  nasty wounds >
 A Goblin completes his spell...
A Goblin utters the words 'yjrr pzar'
A torrent of divine energy flows from a Goblin into a Goblin's body, and his wounds begin to heal!

< 690h/774H 388v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP: few scratches >
 
< 690h/774H 388v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP: few scratches >
 
< 690h/774H 388v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 690h/774H 388v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP: few scratches >
 A Goblin misses you.
You dodge a Goblin's vicious attack.
You parry a Goblin's lunge at you.
You snap into visibility.
You feel your skin soften and return to normal.

< 690h/774H 388v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP: few scratches >
 Hint: Losing the battle? Try to 'flee'. But don't flee too many times, or you might run into something even nastier!

< 690h/774H 388v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP: few scratches >
 
< 690h/774H 388v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP: few scratches >
 
< 690h/774H 388v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP: few scratches >
 A Goblin attempts to flee.
A Goblin leaves south.

< 690h/774H 388v/390V Pos: standing >

< 690h/774H 388v/390V Pos: standing >
Olik floats in from above.
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
   All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East  -South -West  -Up    -Down 
A Goblin (small) Caskling Brewed in Blood stands in mid-air here.
There are Duergar tracks going south.

< 690h/774H 386v/390V Pos: standing >
You snap into visibility.
[Damage: 103 ] -=[A Goblin makes a strange sound as you place Tiamat's poison tail stinger in his back.]=-
[Damage: 96 ] -=[A Goblin makes a strange sound as you place the dagger of Wind in his back.]=-

< 690h/774H 386v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP:  few wounds >
 
< 690h/774H 387v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP:  few wounds >
 
< 690h/774H 387v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 690h/774H 387v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP:  few wounds >
 You parry a Goblin's lunge at you.
A Goblin misses you.
You parry a Goblin's lunge at you.
You snap into visibility.

< 690h/774H 387v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP:  few wounds >
 A Goblin starts casting a spell.

< 690h/774H 387v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP:  few wounds >
 A Goblin completes his spell...
A Goblin utters the words 'pzaruio garzz'
Upon a Goblin's touch a soft glow flows from his hands and surrounds a Goblin.

< 690h/774H 387v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP:  few wounds >
 
< 690h/774H 387v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP:  small wounds >
 You snap into visibility.
[Damage: 14 ] -=[Your impressive pierce strikes a Goblin.]=-
[Damage: 13 ] -=[Your impressive pierce strikes a Goblin.]=-
[Damage: 14 ] -=[Your impressive pierce strikes a Goblin.]=-

< 690h/774H 387v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP:  few wounds >
 Juts enters from the west.
Gukkz enters from the west.
Skir enters from the west.
Nos enters from the west.

< 690h/774H 387v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP:  few wounds >
 Gukkz suddenly attacks a Goblin!
Gukkz's impressive crush strikes a Goblin.
Ques starts casting an offensive spell.
Skir suddenly attacks a Goblin!
Nos suddenly attacks a Goblin!

< 690h/774H 387v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP:  few wounds >
 
< 690h/774H 387v/390V Pos: standing >
< T: Fraglo TP: sta TC: small wounds E: A Goblin sta EP:  few wounds >
 A Goblin misses you.
You dodge a Goblin's vicious attack.
You brandish your offhand dagger, intercepting a Goblin's blow, and countering his attack!
You snap into visibility.
[Damage: 10 ] -=[Your fine pierce wounds a Goblin.]=-
[Damage: 13 ] -=[Your impressive pierce strikes a Goblin.]=-
A Goblin attempts to flee.
A Goblin floats up.

< 690h/774H 387v/390V Pos: standing >
Ques stops invoking abruptly!

< 690h/774H 389v/390V Pos: standing >
Juts floats up.
Drinn sneaks up.
You follow Juts.

You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
   All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East  -South -West  -Up    -Down 
Drinn  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Goblin (small) Caskling Brewed in Blood stands in mid-air here.
There are Githzerai tracks going up.

< 691h/774H 388v/390V Pos: standing >
Juts suddenly attacks a Goblin!
Juts snaps into visibility.
A halo of white light settles over Juts as he charges into battle.
Juts's impressive slash strikes a Goblin.
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
   All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East  -South -West  -Up    -Down 
A wall of shifting color is here to the east. (magic)

< 691h/774H 386v/390V Pos: standing >
Backstab who?

< 692h/774H 386v/390V Pos: standing >
You quickly scan the area.
Drinn who is in the distance to your north.
You who is in the distance to your north.
Sizen who is close by to your east.
Trist who is close by to your east.
Drinn who is in the distance to your east.
You who is in the distance to your east.
Drinn who is in the distance to your south.
You who is in the distance to your south.
Sizen who is rather far off to your west.
Trist who is rather far off to your west.
Drinn who is in the distance to your west.
You who is in the distance to your west.
Ayla who is a brief walk away above you.
Nos who is a brief walk away above you.
Skir who is a brief walk away above you.
Gukkz who is a brief walk away above you.
Ques who is a brief walk away above you.
Jixan who is rather far off above you.
Juts who is rather far off above you.
A Goblin who is rather far off above you.
Drinn who is in the distance above you.
You who is in the distance above you.
Jixan who is close by below you.
Juts who is close by below you.
A Goblin who is close by below you.
Ayla who is not far off below you.
Nos who is not far off below you.
Skir who is not far off below you.
Gukkz who is not far off below you.
Ques who is not far off below you.
Drinn who is in the distance below you.
You who is in the distance below you.

< 694h/774H 390v/390V Pos: standing >

< 696h/774H 390v/390V Pos: standing >

< 696h/774H 390v/390V Pos: standing >
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
   All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East  -South -West  -Up    -Down 
Ques  < The Commonwealth > (Vampire)(medium) stands in mid-air here. (Casting) (Gold Aura)
Jixan  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here, fighting a Goblin.(Gold Aura)
A Goblin (small) Caskling Brewed in Blood stands in mid-air here, fighting Juts.

< 697h/774H 388v/390V Pos: standing >
A Goblin starts casting a spell.
Skir floats in from below.
Nos floats in from below.
You snap into visibility.
[Damage: 97 ] -=[A Goblin makes a strange sound as you place Tiamat's poison tail stinger in his back.]=-
With a swift tug you wrench the weapon free, ramming it into a Goblin's spine!.
[Damage: 56 ] -=[A Goblin makes a strange sound as you place Tiamat's poison tail stinger in his back.]=-
[Damage: 92 ] -=[A Goblin makes a strange sound as you place the dagger of Wind in his back.]=-

< 698h/774H 388v/390V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Goblin sta EP:  few wounds >
 A Goblin dodges Juts's attack.
A Goblin dodges Juts's attack.
Juts misses a Goblin.
Juts snaps into visibility.

< 698h/774H 388v/390V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Goblin sta EP:  few wounds >
 Ques completes his spell...
Ques utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from Ques striking a Goblin full on!
Ayla enters from below.

< 698h/774H 388v/390V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Goblin sta EP:  nasty wounds >
 A Goblin dodges Ques's attack.

< 698h/774H 388v/390V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Goblin sta EP:  nasty wounds >
 You are surrounded by a blood-red glow.
A Goblin completes his spell...
A Goblin utters the word 'uizuoafahz'
A Goblin appears invigorated.
Ayla suddenly attacks a Goblin!
Ayla snaps into visibility.
Ayla's slash strikes a Goblin hard.
Nos suddenly attacks a Goblin!

< 698h/774H 388v/390V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Goblin sta EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 698h/774H 388v/390V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Goblin sta EP:  few wounds >
 A Goblin suddenly clutches their head, as if trying to shrug off some unknown malady.
A Goblin's eyes briefly cloud over as his body is painfully ripped apart from within.

< 698h/774H 388v/390V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Goblin sta EP:  nasty wounds >
 Ques starts casting an offensive spell.

< 698h/774H 388v/390V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Goblin sta EP:  nasty wounds >
 Gukkz floats in from below.

< 698h/774H 388v/390V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Goblin sta EP:  nasty wounds >
 Green slime eats away at a Goblin's skin!

< 698h/774H 388v/390V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Goblin sta EP:  nasty wounds >
 You dodge a Goblin's vicious attack.
A Goblin misses you.
You parry a Goblin's lunge at you.
You snap into visibility.
Gukkz suddenly attacks a Goblin!

< 698h/774H 388v/390V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Goblin sta EP:  nasty wounds >
 Ques completes his spell...
Ques utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from Ques striking a Goblin full on!
You snap into visibility.
[Damage: 19 ] -=[Your pierce strikes a Goblin hard.]=-
[Damage: 12 ] -=[Your impressive pierce strikes a Goblin.]=-
A Goblin dodges your futile attack.
[Damage: 13 ] -=[Your pierce strikes a Goblin.]=-

< 698h/774H 388v/390V Pos: standing >
< T: Fraglo TP: sta TC:few scratches E: A Goblin sta EP: pretty hurt >
 A Goblin's eyes briefly cloud over as his body is painfully ripped apart from within.
A Goblin dodges Juts's attack.
Juts snaps into visibility.
Juts's impressive slash seriously wounds a Goblin.
A Goblin dodges Juts's attack.
A Goblin attempts to flee.
A Goblin floats down.

< 698h/774H 388v/390V Pos: standing >
Juts floats down.
Skir floats down.
You follow Juts.

You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
   All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East  -South -West  -Up    -Down 
Skir  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Drinn  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Goblin (small) Caskling Brewed in Blood stands in mid-air here.

< 698h/774H 386v/390V Pos: standing >
Juts suddenly attacks a Goblin!
Juts snaps into visibility.
Juts's impressive slash strikes a Goblin very hard.
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
   All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East  -South -West  -Up    -Down 

< 698h/774H 384v/390V Pos: standing >
Backstab who?

< 698h/774H 385v/390V Pos: standing >
You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
   All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East  -South -West  -Up    -Down 
Ques  < The Commonwealth > (Vampire)(medium) stands in mid-air here.(Gold Aura)
Ayla  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Skir  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 700h/774H 388v/390V Pos: standing >
Skir floats down.
Backstab who?

< 701h/774H 388v/390V Pos: standing >
You quickly scan the area.
You who is in the distance to your north.
Ques who is in the distance to your north.
Ayla who is in the distance to your north.
Juts who is in the distance to your north.
You who is in the distance to your east.
Ques who is in the distance to your east.
Ayla who is in the distance to your east.
Juts who is in the distance to your east.
You who is in the distance to your south.
Ques who is in the distance to your south.
Ayla who is in the distance to your south.
Juts who is in the distance to your south.
You who is in the distance to your west.
Ques who is in the distance to your west.
Ayla who is in the distance to your west.
Juts who is in the distance to your west.
Gukkz who is close by above you.
Nos who is close by above you.
Jixan who is close by above you.
Skir who is rather far off above you.
Drinn who is rather far off above you.
Ques who is in the distance above you.
Ayla who is in the distance above you.
Skir who is close by below you.
Drinn who is close by below you.
Gukkz who is rather far off below you.
Nos who is rather far off below you.
Jixan who is rather far off below you.
You who is in the distance below you.
Ques who is in the distance below you.
Ayla who is in the distance below you.
Juts who is in the distance below you.

< 701h/774H 388v/390V Pos: standing >
Skir floats in from below.

< 702h/774H 388v/390V Pos: standing >
Nos floats in from above.
Backstab who?

< 703h/774H 388v/390V Pos: standing >
Gukkz floats in from above.
Backstab who?

< 703h/774H 388v/390V Pos: standing >
Backstab who?

< 704h/774H 388v/390V Pos: standing >
Backstab who?

< 704h/774H 388v/390V Pos: standing >
Backstab who?

< 704h/774H 388v/390V Pos: standing >
Backstab who?

< 705h/774H 388v/390V Pos: standing >
Backstab who?

< 705h/774H 388v/390V Pos: standing >
Juts leaves south.
Gukkz leaves south.
Skir leaves south.
Nos leaves south.
You follow Juts.

You feel uneasy with so many Good players in Plane of Air.
The Elemental Plane of Air
   All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East  -South -West  -Up    -Down 
Nos  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Skir  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Gukkz  < The Commonwealth > (Barbarian)(huge) stands in mid-air here.
Drinn  < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Juts  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Ques  < The Commonwealth > (Vampire)(medium) stands in mid-air here.(Gold Aura)
A Goblin (small) Caskling Brewed in Blood stands in mid-air here, fighting Ques.
There are some tracks heading south.
You snap into visibility.
[Damage: 15 ] -=[Your impressive pierce strikes a Goblin very hard.]=-
[Damage: 81 ] -=[A Goblin makes a strange sound as you place the dagger of Wind in his back.]=-
A Goblin's some stylish silver mitts was completely destroyed by the massive blow!
A Goblin's cracked marble ring was completely destroyed by the massive blow!
A Goblin is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!