<worn as a badge> a masterly crafted obsidian badge (illuminating) [54%]
<worn on head> a crown of stars (magic) (glowing) (humming) [38%]
<worn on eyes> the eyes of the High Forest (glowing) [87%]
<worn in ear> a golden scale dangling from a platinum chain [superior] (magic)
<worn in ear> a dangling dematite earring [superior]
<worn on face> a stony granite face (magic) (glowing) [77%]
<worn around neck> an amulet of petrified dragon eyes [48%]
<worn around neck> a shiny mithril torque
<worn on body> a cuirass emblazoned with the mantis sigil (humming) [88%]
<worn about body> a tangle of magical vine [superior] (magic) (humming) [74%]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist> a black leather belt with a crimson coral buckle [77%]
<worn on belt buckle>an ankylosaur tail club [superior] (magic) (glowing)
<worn on arms> a pair of frost-rimed cold iron vambraces [superior] (magic)
<worn around wrist> a bracelet of purple mist of damage
<worn around wrist> a steel wire (magic) (glowing) [89%]
<worn on hands> the gauntlets of the lifestealer (magic) (glowing)
<worn on finger> an obsidian circle [superior] (magic) [84%]
<worn on finger> an obsidian circle of endurance (magic)
<primary weapon> Tiamat's poison tail stinger (magic)[222h 48m 1s]
<secondary weapon> the dagger of Wind (invis) (magic)[222h 48m 1s]
<worn on legs> a pair of dusty overalls [superior]
<worn on feet> a pair of black, buffalo hide shoes of agility [82%]
You follow Juts.
You feel uneasy with so many Good players in Shady Grove.
A Small Pathway
The rocky pathway continues here heading up to a large city in the near
distance. The city to the north is marked by its varying skyline of towers
and the city wall. Many guards can been seen on their posts from this path.
There are a variety of animals roaming about here in search of food to satisfy
their appetites. The pathway continues north and south through the surrouding
shrubbery.
Obvious exits: -North -South
*Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Grahk < The Commonwealth > (Halfling)(small) stands in mid-air here.
Rorbag < The Commonwealth > (Centaur)(huge) stands in mid-air here.
Nos < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Toyan < The Commonwealth > (Centaur)(large) stands in mid-air here.
A torch floats near Toyan's head. (Illuminating)
Jelli < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
*Selaerial < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
A torch floats near Selaerial's head. (Illuminating)
*Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Ques < The Commonwealth > (Vampire)(medium) stands in mid-air here.
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
There are Dwarf tracks going south.
There are Halfling tracks going south.
There are Centaur tracks going south.
There are some tracks heading south.
< 814h/814H 461v/464V Pos: standing >
Experience till level: -87472582
< 814h/814H 462v/464V Pos: standing >
You quickly scan the area.
A jet black stag who is close by to your north.
Juts leaves north.
Toyan trots north.
Nos leaves north.
Rorbag trots north.
Grahk leaves north.
Kiria sneaks north.
You follow Juts.
You feel uneasy with so many Good players in Shady Grove.
Nearing the Shady Grove
The pathway leads closer to a large city. High black city walls surround
this city called the Shady Grove. Along the city wall, there appear to be
many sentries observing the city and near by surroundings. Along side of this
pathway, beautiful pastures filled with grazing animals can be seen. The only
exits are north and south along this pathway.
Obvious exits: -North -South
Fresh blood covers everything in the area.
The corpse of a baby orc is lying here.
The corpse of an orcish shaman is lying here.
*Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Grahk < The Commonwealth > (Halfling)(small) stands in mid-air here.
Rorbag < The Commonwealth > (Centaur)(huge) stands in mid-air here.
Nos < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Toyan < The Commonwealth > (Centaur)(large) stands in mid-air here.
A torch floats near Toyan's head. (Illuminating)
Jelli < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
*Selaerial < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
A torch floats near Selaerial's head. (Illuminating)
*Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Ques < The Commonwealth > (Vampire)(medium) stands in mid-air here.
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
A jet black stag regally walks down the trail.
There are some tracks heading north.
There are some tracks heading south.
< 814h/814H 462v/464V Pos: standing >
Juts leaves south.
Sainth sneaks south.
Selaerial leaves south.
Jelli leaves south.
Toyan trots south.
Nos leaves south.
Rorbag trots south.
Grahk leaves south.
Kiria sneaks south.
You follow Juts.
You feel uneasy with so many Good players in Shady Grove.
A Small Pathway
The rocky pathway continues here heading up to a large city in the near
distance. The city to the north is marked by its varying skyline of towers
and the city wall. Many guards can been seen on their posts from this path.
There are a variety of animals roaming about here in search of food to satisfy
their appetites. The pathway continues north and south through the surrouding
shrubbery.
Obvious exits: -North -South
*Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Grahk < The Commonwealth > (Halfling)(small) stands in mid-air here.
Rorbag < The Commonwealth > (Centaur)(huge) stands in mid-air here.
Nos < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Toyan < The Commonwealth > (Centaur)(large) stands in mid-air here.
A torch floats near Toyan's head. (Illuminating)
Jelli < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
*Selaerial < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
A torch floats near Selaerial's head. (Illuminating)
*Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Ques < The Commonwealth > (Vampire)(medium) stands in mid-air here.
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
There are some tracks heading south.
There are some tracks heading south.
There are some tracks heading south.
There are some tracks heading south.
< 814h/814H 461v/464V Pos: standing >
Juts leaves south.
Toyan trots south.
Nos leaves south.
Rorbag trots south.
Grahk leaves south.
You follow Juts.
You feel uneasy with so many Good players on Evil Continent.
MM^^*^MMM
M*******MMM
*****^^^*^MMM
***^*^^^^**MM
**^M^^@..***M
*.^...+..^***
......+..M***
..^..+....*
^*..+....
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
*Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Grahk < The Commonwealth > (Halfling)(small) stands in mid-air here.
Rorbag < The Commonwealth > (Centaur)(huge) stands in mid-air here.
Nos < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Toyan < The Commonwealth > (Centaur)(large) stands in mid-air here.
A torch floats near Toyan's head. (Illuminating)
Jelli < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
*Selaerial < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
A torch floats near Selaerial's head. (Illuminating)
*Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Ques < The Commonwealth > (Vampire)(medium) stands in mid-air here.
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
< 814h/814H 459v/464V Pos: standing >
Juts leaves west.
Selaerial leaves west.
Jelli leaves west.
Toyan trots west.
Nos leaves west.
Rorbag trots west.
Grahk leaves west.
You follow Juts.
You feel uneasy with so many Good players on Evil Continent.
MMM^^*^MM
MM*******MM
M*****^^^*^MM
****^*^^^^**M
***^M^@+..***
**.^...+..M**
*......+..M**
...^..+....
.^*..+...
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East -South -West
*Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Grahk < The Commonwealth > (Halfling)(small) stands in mid-air here.
Rorbag < The Commonwealth > (Centaur)(huge) stands in mid-air here.
Nos < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Toyan < The Commonwealth > (Centaur)(large) stands in mid-air here.
A torch floats near Toyan's head. (Illuminating)
Jelli < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
*Selaerial < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
A torch floats near Selaerial's head. (Illuminating)
*Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Ques < The Commonwealth > (Vampire)(medium) stands in mid-air here.
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
There are Dwarf tracks going west.
There are some tracks heading west.
There are some tracks heading west.
< 814h/814H 461v/464V Pos: standing >
Juts leaves north.
Toyan trots north.
Nos leaves north.
Rorbag trots north.
Grahk leaves north.
Kiria sneaks north.
You follow Juts.
You feel uneasy with so many Good players on Evil Continent.
MMM^^^MM
MMMM^^*^MMM
MMM*******MMM
M*****^^^*^MM
****^*@^^^**M
***^M^.+..***
**.^...+..M**
......+..M*
..^..+...
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East -South -West
*Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Grahk < The Commonwealth > (Halfling)(small) stands in mid-air here.
Rorbag < The Commonwealth > (Centaur)(huge) stands in mid-air here.
Nos < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Toyan < The Commonwealth > (Centaur)(large) stands in mid-air here.
A torch floats near Toyan's head. (Illuminating)
Jelli < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
*Selaerial < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
A torch floats near Selaerial's head. (Illuminating)
*Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Ques < The Commonwealth > (Vampire)(medium) stands in mid-air here.
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
< 814h/814H 460v/464V Pos: standing >
Juts leaves south.
Sainth sneaks south.
Selaerial sneaks south.
Jelli sneaks south.
Toyan trots south.
Nos leaves south.
Rorbag trots south.
Grahk leaves south.
Kiria sneaks south.
You follow Juts.
You feel uneasy with so many Good players on Evil Continent.
MMM^^*^MM
MM*******MM
M*****^^^*^MM
****^*.^^^**M
***^M^@+..***
**.^...+..M**
*......+..M**
...^..+....
.^*..+...
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East -South -West
*Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Grahk < The Commonwealth > (Halfling)(small) stands in mid-air here.
Rorbag < The Commonwealth > (Centaur)(huge) stands in mid-air here.
Nos < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Toyan < The Commonwealth > (Centaur)(large) stands in mid-air here.
A torch floats near Toyan's head. (Illuminating)
Jelli < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
*Selaerial < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
A torch floats near Selaerial's head. (Illuminating)
*Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Ques < The Commonwealth > (Vampire)(medium) stands in mid-air here.
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
< 814h/814H 462v/464V Pos: standing >
Juts leaves east.
Toyan trots east.
Nos leaves east.
Rorbag trots east.
Grahk leaves east.
Kiria sneaks east.
You follow Juts.
You feel uneasy with so many Good players on Evil Continent.
MM^^*^MMM
M*******MMM
*****^^^*^MMM
***^*.^^^**MM
**^M^.@..***M
*.^...+..M***
......+.M.***
..^..+....*
^*..+....
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
*Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Grahk < The Commonwealth > (Halfling)(small) stands in mid-air here.
Rorbag < The Commonwealth > (Centaur)(huge) stands in mid-air here.
Nos < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Toyan < The Commonwealth > (Centaur)(large) stands in mid-air here.
A torch floats near Toyan's head. (Illuminating)
Jelli < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
*Selaerial < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
A torch floats near Selaerial's head. (Illuminating)
*Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Ques < The Commonwealth > (Vampire)(medium) stands in mid-air here.
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
An Orc (medium) stands here. (Non-Fraggable)
< 814h/814H 460v/464V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
An Orc leaves south.
Juts leaves east.
Selaerial leaves east.
Jelli leaves east.
Toyan trots east.
Nos leaves east.
Rorbag trots east.
Grahk leaves east.
You follow Juts.
You feel uneasy with so many Good players on Evil Continent.
M^^*^MMMM
*******MMMS
****^^^*^MMMM
**^*.^^^**MMM
*^M^.+@.***MM
.^...P..M****
.....+.M.****
.^..+....**
*..+.....
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
*Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Grahk < The Commonwealth > (Halfling)(small) stands in mid-air here.
Rorbag < The Commonwealth > (Centaur)(huge) stands in mid-air here.
Nos < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Toyan < The Commonwealth > (Centaur)(large) stands in mid-air here.
A torch floats near Toyan's head. (Illuminating)
Jelli < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
*Selaerial < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
A torch floats near Selaerial's head. (Illuminating)
*Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Ques < The Commonwealth > (Vampire)(medium) stands in mid-air here.
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
There are some tracks heading east.
There are some tracks heading east.
There are some tracks heading east.
There are some tracks heading east.
< 814h/814H 459v/464V Pos: standing >
Juts leaves north.
Sainth sneaks north.
Toyan trots north.
Nos leaves north.
Rorbag trots north.
Grahk leaves north.
Kiria sneaks north.
You follow Juts.
You feel uneasy with so many Good players on Evil Continent.
MM^^^MMM
MM^^*^MMMM
M*******MMMS
****^^^*^MMMM
**^*.^@^**MMM
*^M^.+..***MM
.^...+..M****
....P.M.***
^..+....*
Rugged Hillside of the Northern Wilds
Obvious exits: -North -East -South -West
A greyish stone wall is here to the west. (magic)
*Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Grahk < The Commonwealth > (Halfling)(small) stands in mid-air here.
Rorbag < The Commonwealth > (Centaur)(huge) stands in mid-air here.
Nos < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Toyan < The Commonwealth > (Centaur)(large) stands in mid-air here.
A torch floats near Toyan's head. (Illuminating)
Jelli < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
*Selaerial < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
A torch floats near Selaerial's head. (Illuminating)
*Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Ques < The Commonwealth > (Vampire)(medium) stands in mid-air here.
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
There are Dwarf tracks going north.
There are Grey Elf tracks going north.
There are Vampire tracks going north.
< 814h/814H 458v/464V Pos: standing >
Oof! Juts bumps into a greyish stone wall...
< 814h/814H 459v/464V Pos: standing >
You feel the hatred in your heart subside.
You quickly scan the area.
An orcish guard who is rather far off to your west.
Juts leaves south.
Selaerial sneaks south.
Jelli sneaks south.
Toyan trots south.
Nos leaves south.
Rorbag trots south.
Grahk leaves south.
Kiria sneaks south.
You follow Juts.
You feel uneasy with so many Good players on Evil Continent.
M^^*^MMMM
*******MMMS
****^^^*^MMMM
**^*.^.^**MMM
*^M^.+@.***MM
.^...P..M****
.....+.M.****
.^..+....**
*..+.....
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
*Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Grahk < The Commonwealth > (Halfling)(small) stands in mid-air here.
Rorbag < The Commonwealth > (Centaur)(huge) stands in mid-air here.
Nos < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Toyan < The Commonwealth > (Centaur)(large) stands in mid-air here.
A torch floats near Toyan's head. (Illuminating)
Jelli < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
*Selaerial < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
A torch floats near Selaerial's head. (Illuminating)
*Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Ques < The Commonwealth > (Vampire)(medium) stands in mid-air here.
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
There are Dwarf tracks going south.
There are Centaur tracks going east.
There are Grey Elf tracks going east.
There are some tracks heading east.
< 814h/814H 459v/464V Pos: standing >
Juts leaves south.
Ques sneaks south.
Toyan trots south.
Nos leaves south.
Rorbag trots south.
Grahk leaves south.
Kiria sneaks south.
You follow Juts.
You feel uneasy with so many Good players on Evil Continent.
******MMM
***^^^*^MMM
**^*.^.^**MMM
*^M^.P..***MM
.^...+@.M****
.....+.M.****
..^..+....***
^*..+......
**.M.....
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East -South -West
*Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Grahk < The Commonwealth > (Halfling)(small) stands in mid-air here.
Rorbag < The Commonwealth > (Centaur)(huge) stands in mid-air here.
Nos < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Toyan < The Commonwealth > (Centaur)(large) stands in mid-air here.
A torch floats near Toyan's head. (Illuminating)
Jelli < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
*Selaerial < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
A torch floats near Selaerial's head. (Illuminating)
*Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Ques < The Commonwealth > (Vampire)(medium) stands in mid-air here.
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
There are some tracks heading south.
There are some tracks heading south.
There are some tracks heading south.
There are some tracks heading south.
< 814h/814H 458v/464V Pos: standing >
Juts leaves west.
Jelli sneaks west.
Toyan trots west.
Nos leaves west.
Rorbag trots west.
Grahk leaves west.
You follow Juts.
You feel uneasy with so many Good players on Evil Continent.
*******MM
****^^^*^MM
***^*.^.^**MM
**^M^.+P.***M
*.^...@..M***
......+.M.***
...^..+....**
.^*..+.....
M**.M....
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
*Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Grahk < The Commonwealth > (Halfling)(small) stands in mid-air here.
Rorbag < The Commonwealth > (Centaur)(huge) stands in mid-air here.
Nos < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Toyan < The Commonwealth > (Centaur)(large) stands in mid-air here.
A torch floats near Toyan's head. (Illuminating)
Jelli < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
*Selaerial < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
A torch floats near Selaerial's head. (Illuminating)
*Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Ques < The Commonwealth > (Vampire)(medium) stands in mid-air here.
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
< 814h/814H 458v/464V Pos: standing >
Backstab who?
< 814h/814H 459v/464V Pos: standing >
Backstab who?
Juts leaves north.
Selaerial leaves north.
Jelli leaves north.
Toyan trots north.
Nos leaves north.
Rorbag trots north.
Grahk leaves north.
You follow Juts.
You feel uneasy with so many Good players on Evil Continent.
MM^^*^MMM
M*******MMM
*****^^^*^MMM
***^*.^P^**MM
**^M^.@..***M
*.^...+..M***
......+.M.***
..^..+....*
^*..+....
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
*Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Grahk < The Commonwealth > (Halfling)(small) stands in mid-air here.
Rorbag < The Commonwealth > (Centaur)(huge) stands in mid-air here.
Nos < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Toyan < The Commonwealth > (Centaur)(large) stands in mid-air here.
A torch floats near Toyan's head. (Illuminating)
Jelli < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
*Selaerial < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
A torch floats near Selaerial's head. (Illuminating)
*Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Ques < The Commonwealth > (Vampire)(medium) stands in mid-air here.
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
< 814h/814H 459v/464V Pos: standing >
Backstab who?
Juts leaves north.
Selaerial leaves north.
Jelli leaves north.
Toyan trots north.
Nos leaves north.
Rorbag trots north.
Grahk leaves north.
You follow Juts.
You feel uneasy with so many Good players in Shady Grove.
A Small Pathway
The rocky pathway continues here heading up to a large city in the near
distance. The city to the north is marked by its varying skyline of towers
and the city wall. Many guards can been seen on their posts from this path.
There are a variety of animals roaming about here in search of food to satisfy
their appetites. The pathway continues north and south through the surrouding
shrubbery.
Obvious exits: -North -South
*Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Grahk < The Commonwealth > (Halfling)(small) stands in mid-air here.
Rorbag < The Commonwealth > (Centaur)(huge) stands in mid-air here.
Nos < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Toyan < The Commonwealth > (Centaur)(large) stands in mid-air here.
A torch floats near Toyan's head. (Illuminating)
Jelli < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
*Selaerial < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
A torch floats near Selaerial's head. (Illuminating)
*Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Ques < The Commonwealth > (Vampire)(medium) stands in mid-air here.
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
There are some tracks heading north.
There are some tracks heading south.
There are some tracks heading south.
There are some tracks heading south.
< 814h/814H 459v/464V Pos: standing >
Backstab who?
< 814h/814H 460v/464V Pos: standing >
< 814h/814H 461v/464V Pos: standing >
Backstab who?
< 814h/814H 463v/464V Pos: standing >
Backstab who?
Juts leaves south.
Toyan trots south.
Nos leaves south.
Rorbag trots south.
Grahk leaves south.
You follow Juts.
You feel uneasy with so many Good players on Evil Continent.
MM^^*^MMM
M*******MMM
*****^^^*^MMM
***^*.^.^**MM
**^M^.@P.***M
*.^...+..M***
......+.M.***
..^..+....*
^*..+....
Along a Crumbling Cobblestone Road
Obvious exits: -North -East -South -West
*Kiria < The Commonwealth > (Barbarian)(large) stands in mid-air here.
Grahk < The Commonwealth > (Halfling)(small) stands in mid-air here.
Rorbag < The Commonwealth > (Centaur)(huge) stands in mid-air here.
Nos < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
Toyan < The Commonwealth > (Centaur)(large) stands in mid-air here.
A torch floats near Toyan's head. (Illuminating)
Jelli < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
*Selaerial < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
A torch floats near Selaerial's head. (Illuminating)
*Sainth < The Commonwealth > (Grey Elf)(medium) stands in mid-air here.
Ques < The Commonwealth > (Vampire)(medium) stands in mid-air here.
*Juts < The Commonwealth > (Githzerai)(medium) stands in mid-air here.
< 814h/814H 462v/464V Pos: standing >
An Orc enters from the east.
You snap into visibility.
[Damage: 41 ] -=[An Orc makes a strange sound as you place Tiamat's poison tail stinger in his back.]=-
An Orc's bronze skull cap was completely destroyed by the massive blow!
An Orc's pair of studded leather leggings was completely destroyed by the massive blow!
An Orc's pair of studded leather boots was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.