The death of [ 7 Monk] Orthyn (Githzerai)

in The Ogre's Foot Inn

from the perspective of [46 Holyman] Gax Brewed in Blood (Duergar)

<worn as a badge>    a necromantic death shroud
<worn on head>       the royal crown of Aravne [poor] (magic)
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn in ear>        a twisted bronze earring [71%]
<worn in ear>        a dangling spider earring (magic) [60%]
<worn on face>       a white hot mask of living flame [poor] (glowing)
<worn around neck>   a troglodyte witchdoctor's spirit pouch (magic) (glowing) [62%]
<worn around neck>   a shimmering adamantium choker [84%]
<worn on body>       a suit of durethium chainmail [74%]
<worn about body>    an imperceptible cloak of the winds [superior] (invis)
<worn about waist>   a thick duergar-hide belt with a mithril buckle
<worn on belt buckle>a rugged adventurers satchel (magic) [43%]
<worn on arms>       a pair of sleeves woven from mist
<held as shield>     a shield of dancing flames (magic) (glowing)
<worn around wrist>  a string of lily pads [87%]
<worn around wrist>  a string of lily pads [86%]
<worn on hands>      the gloves of immolation (glowing)
<worn on finger>     a small clerical ring of pure mithril [superior] [70%]
<worn on finger>     a small clerical ring of pure mithril [superior]
<primary weapon>     the stone mace 'Godsfury' (magic)[219h 28m 38s]
<worn on legs>       some ruby studded greaves (magic) (glowing) [86%]
<worn on feet>       some plain clerical ash-covered sandals [superior] [39%]



< 952h/952H 288v/288V Pos: sitting >
You have finished praying for virtue.
Your prayers are complete.

< 952h/952H 288v/288V Pos: sitting >
Frillz completes his spell...
Ojo slowly fades out of existence.
Frillz slowly fades out of existence.
Zurag slowly fades out of existence.
Draqus slowly fades out of existence.
You vanish.
Mis slowly fades out of existence.
A winged hellhound slowly fades out of existence.
Zai slowly fades out of existence.
Semat slowly fades out of existence.
Colc slowly fades out of existence.
Fatwa slowly fades out of existence.

< 952h/952H 288v/288V Pos: sitting >
You clamber to your feet.
Mis sits down in a comfortable spot.

< 952h/952H 288v/288V Pos: standing >
You start chanting...
Mis takes out his unholy symbol and begins praying intently.

< 952h/952H 288v/288V Pos: standing >
You complete your spell...

< 952h/952H 288v/288V Pos: standing >
Frillz sits down in a comfortable spot.

< 952h/952H 288v/288V Pos: standing >
Frillz opens a spellbook bearing the insignia of Frillz and begins studying it intently.

< 952h/952H 288v/288V Pos: standing >
You start chanting...

< 952h/952H 288v/288V Pos: standing >
You complete your spell...

< 952h/952H 288v/288V Pos: standing >

< 952h/952H 288v/288V Pos: standing >
You sit down and relax.

< 952h/952H 288v/288V Pos: sitting >
Frillz closes his book and grins malevolently.
You have memorized the following spells:
(10th circle)  1 - accelerated healing
( 9th circle)  2 - word of recall
               2 - unholy word
( 8th circle)  1 - dispel magic
               2 - mass heal
( 7th circle)  6 - full heal
( 6th circle)  1 - curse
               3 - flame strike
               1 - darkness
               1 - negative energy barrier
( 5th circle)  2 - heal
               3 - vitality
               1 - destroy undead
               1 - soulshield
( 4th circle)  1 - remove curse
               1 - summon
               1 - cure disease
               5 - invigorate
( 3rd circle)  1 - cure blind
               2 - cure critic
               1 - remove poison
               2 - dispel good
               3 - cause critical
( 2nd circle)  6 - blindness
               4 - cause serious
( 1st circle)  3 - armor
               4 - bless
               1 - detect evil
               1 - detect good
               1 - detect magic
               1 - cause light

And you are currently praying for the following spells:
    2 seconds:  ( 8th) virtue
    4 seconds:  ( 8th) virtue

You can pray no more spells.
You continue your praying.

< 952h/952H 288v/288V Pos: sitting >
You start meditating...

< 952h/952H 288v/288V Pos: sitting >
Frillz clambers to his feet.

< 952h/952H 288v/288V Pos: sitting >
You have finished praying for virtue.

< 952h/952H 288v/288V Pos: sitting >
You have finished praying for virtue.
Your prayers are complete.

< 952h/952H 288v/288V Pos: sitting >
You clamber to your feet.

< 952h/952H 288v/288V Pos: standing >
You start chanting...

< 952h/952H 288v/288V Pos: standing >
You complete your spell...
You feel overwhelmed by honoring Diinkarazan!

< 952h/952H 288v/288V Pos: standing >
You start chanting...

< 952h/952H 288v/288V Pos: standing >
Colc gets a strange blue stone from his large leather backpack.

< 952h/952H 288v/288V Pos: standing >
Colc gets a strange pink stone from his large leather backpack.

< 952h/952H 288v/288V Pos: standing >
You complete your spell...

< 952h/952H 288v/288V Pos: standing >
Draqus starts casting a spell.

< 952h/952H 288v/288V Pos: standing >
You sit down and relax.

< 952h/952H 288v/288V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - accelerated healing
( 9th circle)  2 - word of recall
               2 - unholy word
( 8th circle)  1 - dispel magic
               2 - mass heal
( 7th circle)  6 - full heal
( 6th circle)  1 - curse
               3 - flame strike
               1 - darkness
               1 - negative energy barrier
( 5th circle)  2 - heal
               3 - vitality
               1 - destroy undead
               1 - soulshield
( 4th circle)  1 - remove curse
               1 - summon
               1 - cure disease
               5 - invigorate
( 3rd circle)  1 - cure blind
               2 - cure critic
               1 - remove poison
               2 - dispel good
               3 - cause critical
( 2nd circle)  6 - blindness
               4 - cause serious
( 1st circle)  3 - armor
               4 - bless
               1 - detect evil
               1 - detect good
               1 - detect magic
               1 - cause light

And you are currently praying for the following spells:
    2 seconds:  ( 8th) virtue
    4 seconds:  ( 8th) virtue

You can pray no more spells.
You continue your praying.

< 952h/952H 288v/288V Pos: sitting >
You start meditating...

< 952h/952H 288v/288V Pos: sitting >
You have finished praying for virtue.

< 952h/952H 288v/288V Pos: sitting >
Colc drops a strange pink stone.

< 952h/952H 288v/288V Pos: sitting >
You have finished praying for virtue.
Your prayers are complete.
Colc drops a strange blue stone.

< 952h/952H 288v/288V Pos: sitting >
Draqus completes his spell...
The forces of nature become one with Draqus's body.

< 952h/952H 288v/288V Pos: sitting >
You clamber to your feet.

< 952h/952H 288v/288V Pos: standing >
Colc drops a large leather backpack.
You start chanting...

< 952h/952H 288v/288V Pos: standing >
You complete your spell...

< 952h/952H 288v/288V Pos: standing >
You start chanting...

< 952h/952H 288v/288V Pos: standing >
You complete your spell...
Draqus sits down in a comfortable spot.

< 952h/952H 288v/288V Pos: standing >
Draqus stares off into space, entering a meditative trance.

< 952h/952H 288v/288V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Mis.

< 952h/952H 288v/288V Pos: standing >
Mis raises his unholy symbol and smiles malevolently.
You sit down and relax.

< 952h/952H 288v/288V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - accelerated healing
( 9th circle)  2 - word of recall
               2 - unholy word
( 8th circle)  1 - dispel magic
               2 - mass heal
( 7th circle)  6 - full heal
( 6th circle)  1 - curse
               3 - flame strike
               1 - darkness
               1 - negative energy barrier
( 5th circle)  2 - heal
               3 - vitality
               1 - destroy undead
               1 - soulshield
( 4th circle)  1 - remove curse
               1 - summon
               1 - cure disease
               5 - invigorate
( 3rd circle)  1 - cure blind
               2 - cure critic
               1 - remove poison
               2 - dispel good
               3 - cause critical
( 2nd circle)  6 - blindness
               4 - cause serious
( 1st circle)  3 - armor
               4 - bless
               1 - detect evil
               1 - detect good
               1 - detect magic
               1 - cause light

And you are currently praying for the following spells:
    2 seconds:  ( 8th) virtue
    4 seconds:  ( 8th) virtue

You can pray no more spells.
You continue your praying.
Mis clambers to his feet.

< 952h/952H 288v/288V Pos: sitting >
You start meditating...

< 952h/952H 288v/288V Pos: sitting >
Draqus snaps out of his meditative trance, grinning widely.
You have finished praying for virtue.

< 952h/952H 288v/288V Pos: sitting >
You have finished praying for virtue.
Your prayers are complete.

< 952h/952H 288v/288V Pos: sitting >
Draqus clambers to his feet.

< 952h/952H 288v/288V Pos: sitting >
Colc gets something from a rugged adventurers satchel.

< 952h/952H 288v/288V Pos: sitting >
You clamber to your feet.

< 952h/952H 288v/288V Pos: standing >
You start chanting...

< 952h/952H 288v/288V Pos: standing >
You complete your spell...

< 952h/952H 288v/288V Pos: standing >
You start chanting...

< 952h/952H 288v/288V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Fatwa.
Diinkarazan's grace flows down on you restoring the power of virtue.
You complete your spell...

< 952h/952H 288v/288V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' you are carrying.

< 952h/952H 288v/288V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Mis.

< 952h/952H 288v/288V Pos: standing >
You start chanting...

< 952h/952H 288v/288V Pos: standing >
Colc puts a pile of coins into a magical glowing sphere.

< 952h/952H 288v/288V Pos: standing >
You complete your spell...
Fatwa briefly glows.

< 952h/952H 288v/288V Pos: standing >
You start chanting...

< 952h/952H 288v/288V Pos: standing >
You complete your spell...
Mis briefly glows.

< 952h/952H 288v/288V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Semat.
You start chanting...

< 952h/952H 288v/288V Pos: standing >
You complete your spell...
Zurag briefly glows.

< 952h/952H 288v/288V Pos: standing >
You start chanting...

< 952h/952H 288v/288V Pos: standing >
You complete your spell...
Colc briefly glows.

< 952h/952H 288v/288V Pos: standing >
You sit down and relax.

< 952h/952H 288v/288V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - accelerated healing
( 9th circle)  2 - word of recall
               2 - unholy word
( 8th circle)  1 - dispel magic
               2 - mass heal
               1 - virtue
( 7th circle)  6 - full heal
( 6th circle)  1 - curse
               3 - flame strike
               1 - darkness
               1 - negative energy barrier
( 5th circle)  2 - heal
               3 - vitality
               1 - destroy undead
               1 - soulshield
( 4th circle)  1 - remove curse
               1 - summon
               1 - cure disease
               5 - invigorate
( 3rd circle)  1 - cure blind
               2 - cure critic
               1 - remove poison
               2 - dispel good
               3 - cause critical
( 2nd circle)  6 - blindness
               4 - cause serious
( 1st circle)  3 - armor
               1 - detect evil
               1 - detect good
               1 - detect magic
               1 - cause light

And you are currently praying for the following spells:
    2 seconds:  ( 8th) virtue
    3 seconds:  ( 1st) bless
    3 seconds:  ( 1st) bless
    4 seconds:  ( 1st) bless
    5 seconds:  ( 1st) bless

You can pray no more spells.
You continue your praying.

< 952h/952H 288v/288V Pos: sitting >
You start meditating...

< 952h/952H 288v/288V Pos: sitting >
You have finished praying for virtue.

< 952h/952H 288v/288V Pos: sitting >
You have finished praying for bless.

< 952h/952H 288v/288V Pos: sitting >
You have finished praying for bless.

< 952h/952H 288v/288V Pos: sitting >
You have finished praying for bless.

< 952h/952H 288v/288V Pos: sitting >
You have finished praying for bless.
Your prayers are complete.

< 952h/952H 288v/288V Pos: sitting >
Draqus starts casting a spell.

< 952h/952H 288v/288V Pos: sitting >
You clamber to your feet.

< 952h/952H 288v/288V Pos: standing >
You start chanting...

< 952h/952H 288v/288V Pos: standing >
You complete your spell...
Zai briefly glows.

< 952h/952H 288v/288V Pos: standing >
You start chanting...

< 952h/952H 288v/288V Pos: standing >
Diinkarazan's grace flows down on you restoring the power of bless.
You complete your spell...
Semat briefly glows.

< 952h/952H 288v/288V Pos: standing >
Draqus completes his spell...
Draqus utters the word 'zrzspaihghcandusiohp'
Draqus points at Frillz.
Frillz strengthens visibly.

< 952h/952H 288v/288V Pos: standing >
Frillz thanks Draqus heartily.

< 952h/952H 288v/288V Pos: standing >
Colc gets some stuff from a rugged adventurers satchel.

< 952h/952H 288v/288V Pos: standing >
Draqus sits down in a comfortable spot.

< 952h/952H 288v/288V Pos: standing >
Draqus stares off into space, entering a meditative trance.

< 952h/952H 288v/288V Pos: standing >
Draqus snaps out of his meditative trance, grinning widely.

< 952h/952H 288v/288V Pos: standing >
You start chanting...

< 952h/952H 288v/288V Pos: standing >
Colc puts some fish(s) into a magical glowing sphere.

< 952h/952H 288v/288V Pos: standing >
You complete your spell...
Colc briefly glows.

< 952h/952H 288v/288V Pos: standing >
Draqus clambers to his feet.

< 952h/952H 288v/288V Pos: standing >
You feel your skin soften and return to normal.

< 952h/952H 288v/288V Pos: standing >
Mis says 'earth'
Mis's mace of the earth hums briefly.
Fatwa's skin seems to turn to stone.
Living stone sprouts up and covers Mis's flesh.
A winged hellhound's skin seems to turn to stone.
Ojo's skin seems to turn to stone.
You feel your skin harden to stone.
Draqus's skin seems to turn to stone.
Zurag's skin seems to turn to stone.
Zai's skin seems to turn to stone.
Semat's skin seems to turn to stone.

< 952h/952H 288v/288V Pos: standing >
Zurag says 'light'
You sit down and relax.

< 952h/952H 288v/288V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - accelerated healing
( 9th circle)  2 - word of recall
               2 - unholy word
( 8th circle)  1 - dispel magic
               2 - mass heal
               2 - virtue
( 7th circle)  6 - full heal
( 6th circle)  1 - curse
               3 - flame strike
               1 - darkness
               1 - negative energy barrier
( 5th circle)  2 - heal
               3 - vitality
               1 - destroy undead
               1 - soulshield
( 4th circle)  1 - remove curse
               1 - summon
               1 - cure disease
               5 - invigorate
( 3rd circle)  1 - cure blind
               2 - cure critic
               1 - remove poison
               2 - dispel good
               3 - cause critical
( 2nd circle)  6 - blindness
               4 - cause serious
( 1st circle)  3 - armor
               2 - bless
               1 - detect evil
               1 - detect good
               1 - detect magic
               1 - cause light

And you are currently praying for the following spells:
    0 seconds:  ( 1st) bless
    1 seconds:  ( 1st) bless

You can pray no more spells.
You continue your praying.

< 952h/952H 288v/288V Pos: sitting >
You start meditating...

< 952h/952H 288v/288V Pos: sitting >
You have finished praying for bless.

< 952h/952H 288v/288V Pos: sitting >
You have finished praying for bless.
Your prayers are complete.

< 952h/952H 288v/288V Pos: sitting >
Colc gets some stuff from a rugged adventurers satchel.

< 952h/952H 288v/288V Pos: sitting >
You clamber to your feet.

< 952h/952H 288v/288V Pos: standing >
You appear to be Duergar and is in excellent condition.
He's medium in size.
He is in the front rank.
He seems to be moving much faster than normal..
His body seems to be made of stone!
He is glowing with malevolent power!
He is surrounded by burning flames!
He's surrounded by a diffuse globe of light!
He is surrounded by a blood-red glow.
He is surrounded by a magenta glow.
A strange darkness flows around him.

<worn as a badge>    a necromantic death shroud
<worn on head>       the royal crown of Aravne [poor] (magic)
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn in ear>        a twisted bronze earring [71%]
<worn in ear>        a dangling spider earring (magic) [60%]
<worn on face>       a white hot mask of living flame [poor] (glowing)
<worn around neck>   a troglodyte witchdoctor's spirit pouch (magic) (glowing) [62%]
<worn around neck>   a shimmering adamantium choker [84%]
<worn on body>       a suit of durethium chainmail [74%]
<worn about body>    an imperceptible cloak of the winds [superior] (invis)
<worn about waist>   a thick duergar-hide belt with a mithril buckle
<worn on belt buckle>a rugged adventurers satchel (magic) [43%]
<worn on arms>       a pair of sleeves woven from mist
<held as shield>     a shield of dancing flames (magic) (glowing)
<worn around wrist>  a string of lily pads [87%]
<worn around wrist>  a string of lily pads [86%]
<worn on hands>      the gloves of immolation (glowing)
<worn on finger>     a small clerical ring of pure mithril [superior] [70%]
<worn on finger>     a small clerical ring of pure mithril [superior]
<primary weapon>     the stone mace 'Godsfury' (magic)
<worn on legs>       some ruby studded greaves (magic) (glowing) [86%]
<worn on feet>       some plain clerical ash-covered sandals [superior] [39%]

< 952h/952H 288v/288V Pos: standing >
Mis gets the dazzling blue potion of lesser battle readiness from his bottomless bag of the illithids.

< 952h/952H 288v/288V Pos: standing >
Semat gets a strange blue stone.
Mis quaffs the dazzling blue potion of lesser battle readiness.

< 952h/952H 288v/288V Pos: standing >
Semat gets a strange pink stone.

< 952h/952H 288v/288V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A well-used flesh collar lies here on the ground.
a fragment of a soul lies here. (humming) (illuminating)
[4] A rather large leather backpack lies here.
[2] The corpse of a Githzerai is lying here.
The corpse of an elite guard is lying here.
The corpse of the receptionist is lying here.
The corpse of a tharnadian illusionist is lying here.
The corpse of an elite guard is lying here.
[5] A small bandage rests upon the ground here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A large sign hangs from the front of the counter here.
*Ojo Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here.(Red Aura)
*Frillz Caskling Brewed in Blood (Drider)(large) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
*Draqus Caskling Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
*Mis Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mis's head.
*A winged beast from hell stands here reeking with malevolence. (minion) (Red Aura)
*Zai Caskling Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zai's head.
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Colc FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Colc's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)

< 952h/952H 288v/288V Pos: standing >
Semat puts a strange pink stone into a rugged adventurers satchel.

< 952h/952H 288v/288V Pos: standing >
Semat puts a strange blue stone into a rugged adventurers satchel.

< 952h/952H 288v/288V Pos: standing >

< 952h/952H 288v/288V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 84 hours.
The corpse of Matan is made of flesh and appears to be of average quality.
The corpse of Matan has an item value of 1.
It appears to be the corpse of Matan.
a small leather-bound book
a spellbook
a quill
a small leather bag
a thin leather belt
a hard leather cloak
a small round wooden shield
a pair of tight black sleeves
a pair of tight black gloves
a pair of tight black slippers
a pair of tight black pants
a small wooden flute
a small wooden harp
a small wooden mandolin
a small wooden drum
a small wooden horn
a plain wooden lyre
a thin steel dagger
a steel dagger
a long steel sword
a steel short sword
a steel long sword

< 952h/952H 288v/288V Pos: standing >

< 952h/952H 288v/288V Pos: standing >
Colc drops a rugged adventurers satchel.

< 952h/952H 288v/288V Pos: standing >
Autosaving...

< 952h/952H 288v/288V Pos: standing >
Colc puts some stuff into a magical glowing sphere.

< 952h/952H 288v/288V Pos: standing >

< 952h/952H 288v/288V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Fatwa.

< 952h/952H 288v/288V Pos: standing >

< 952h/952H 288v/288V Pos: standing >

< 952h/952H 288v/288V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Mis.

< 952h/952H 288v/288V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 103 hours.
The corpse of Matan is made of flesh and appears to be of average quality.
The corpse of Matan has an item value of 1.
It appears to be the corpse of Matan.
a dark magical tome (magic) (glowing) (illuminating)
a quill
[2] a red feather
a small wooden horn
a blacksteel dagger
[2] a bronze-colored bracer
some apprentice monk robes (illuminating)
the claws of the scrag [poor]
a pair of tight black slippers
a shabby alligator skin jerkin
a necklace of dangling drider fangs [superior]
a thick bone ring [poor] (magic) (glowing)
a beacon of courage (glowing) (illuminating)
a tarnished platinum bracelet [poor] (glowing)
a jeweled adamantium knife from Du'Maathe Castle (magic)
a glacial icepick [superior]
a collar of elven finger bones
an oozing lump of brown slime [superior] (magic)
a human-made gem badge
a masterly-crafted glassteel veil
a fragile clay eyepatch
a humming ivory belt
some static glass vambraces
some stylish reed leg plates
a pitted dragonscale helmet [89%]
a legendary bone medallion
a cracked rubber band
a knight's granite helm
a beautiful marble helmet

< 952h/952H 288v/288V Pos: standing >

< 952h/952H 288v/288V Pos: standing >

< 952h/952H 288v/288V Pos: standing >

< 952h/952H 288v/288V Pos: standing >

< 952h/952H 288v/288V Pos: standing >

		Score information for Gax

Level: 46   Race: Duergar   Class: Cleric / Holyman Sex: Male
Hit points: 952(952)  Moves: 288(288)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 88%
Status:  Standing.
         Soulshielded Fireshielded
Frags:   +0.12   Deaths:   10
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Good Fire Lightning Gas Acid
Protected by:   Spirit Ward
Enchantments:   Ultravision Farsee Fly Haste Invisibility Levitation Sparkling GlobeOfDarkness
Combat Pulse:   20 Spell Pulse:  0.95 
Leaderboard Points:  546 
Paladin auras:   Battle Lust Spell Protection
Guarded by: Mis

Active Spells:
--------------
stone skin (3 minutes)
virtue (21 minutes)
improved invisibility (21 minutes)
war cry (2 minutes)
vitality (8 minutes)
pantherspeed (28 minutes)


< 952h/952H 288v/288V Pos: standing >

< 952h/952H 288v/288V Pos: standing >

< 952h/952H 288v/288V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Mis.

< 952h/952H 288v/288V Pos: standing >

< 952h/952H 288v/288V Pos: standing >

< 952h/952H 288v/288V Pos: standing >

< 952h/952H 288v/288V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
a satchel used to hold various items lies here. (magic) (illuminating)
A well-used flesh collar lies here on the ground.
a fragment of a soul lies here. (humming) (illuminating)
[4] A rather large leather backpack lies here.
[2] The corpse of a Githzerai is lying here.
The corpse of an elite guard is lying here.
The corpse of the receptionist is lying here.
The corpse of a tharnadian illusionist is lying here.
The corpse of an elite guard is lying here.
[5] A small bandage rests upon the ground here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A large sign hangs from the front of the counter here.
*Ojo Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here.(Red Aura)
*Frillz Caskling Brewed in Blood (Drider)(large) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
*Draqus Caskling Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
*Mis Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mis's head.
*A winged beast from hell stands here reeking with malevolence. (minion) (Red Aura)
*Zai Caskling Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zai's head.
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Colc FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Colc's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)

< 952h/952H 288v/288V Pos: standing >
Fatwa seems to have overcome his battle madness.

< 952h/952H 288v/288V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Fatwa.
Fatwa fills with BloodLust

< 952h/952H 288v/288V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' you are carrying.

< 952h/952H 288v/288V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' you are carrying.

< 952h/952H 288v/288V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' you are carrying.

< 952h/952H 288v/288V Pos: standing >

< 952h/952H 288v/288V Pos: standing >

< 952h/952H 288v/288V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' you are carrying.

< 952h/952H 288v/288V Pos: standing >

< 952h/952H 288v/288V Pos: standing >

< 952h/952H 288v/288V Pos: standing >

< 952h/952H 288v/288V Pos: standing >

< 952h/952H 288v/288V Pos: standing >
Frillz's flesh magically hardens, turning to stone.

< 952h/952H 288v/288V Pos: standing >

< 952h/952H 288v/288V Pos: standing >

< 952h/952H 288v/288V Pos: standing >
Fatwa gets a pile of coins from his net of endless currents.

< 952h/952H 288v/288V Pos: standing >
Fatwa puts a pile of coins into a net of endless currents.

< 952h/952H 288v/288V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Fatwa.

< 952h/952H 288v/288V Pos: standing >
You get a pile of coins from your bottomless bag of the illithids.
There were: 6980 platinum coins, 205 gold coins, 168 silver coins, 171 copper coins. 

< 952h/952H 288v/288V Pos: standing >
Ok.
You put 6980 platinum, 205 gold, 168 silver, and 171 copper coins into a bottomless bag of the illithids.

< 952h/952H 288v/288V Pos: standing >

< 952h/952H 288v/288V Pos: standing >

< 952h/952H 288v/288V Pos: standing >
Frillz nods.

< 952h/952H 288v/288V Pos: standing >
Zurag nods.

< 952h/952H 288v/288V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Mis.

< 952h/952H 288v/288V Pos: standing >
Mis climbs on and rides a winged hellhound.

< 952h/952H 288v/288V Pos: standing >

< 952h/952H 288v/288V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Mis.

< 952h/952H 288v/288V Pos: standing >
Ojo gets a rugged adventurers satchel.

< 952h/952H 288v/288V Pos: standing >

< 952h/952H 288v/288V Pos: standing >
Mis dismounts a winged hellhound.

< 952h/952H 288v/288V Pos: standing >

< 952h/952H 288v/288V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' you are carrying.

< 952h/952H 288v/288V Pos: standing >

< 952h/952H 288v/288V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Mis.

< 952h/952H 288v/288V Pos: standing >

< 952h/952H 288v/288V Pos: standing >
A Githzerai has entered the game.

< 952h/952H 288v/288V Pos: standing >
Draqus snaps into visibility.
In his haste to slam a Githzerai around, Draqus slips and falls!
Fatwa looks at you.

< 952h/952H 288v/288V Pos: standing >
You snap into visibility.
[Damage:  6 ] -=[Your bludgeon strikes a Githzerai hard.]=-
Mis snaps into visibility.
A dark shroud encases Mis as he charges into battle.
A Githzerai is knocked to the ground by Mis's mighty bash!

< 952h/952H 288v/288V Pos: standing >
< T: Gax TP: sta TC:excellent E: A Githzerai sit EP:  small wounds >
 
< 952h/952H 288v/288V Pos: standing >
< T: Gax TP: sta TC:excellent E: A Githzerai sit EP:  small wounds >
 Ojo snaps into visibility.

< 952h/952H 288v/288V Pos: standing >
< T: Gax TP: sta TC:excellent E: A Githzerai sit EP:  small wounds >
 Zurag suddenly attacks a Githzerai!
Zurag snaps into visibility.
Zurag's powerful crush causes a Githzerai to grimace in pain.

< 952h/952H 288v/288V Pos: standing >
< T: Gax TP: sta TC:excellent E: A Githzerai sit EP:  nasty wounds >
 Mis snaps into visibility.
Mis's impressive bludgeon hits a Githzerai.
A Githzerai is mortally wounded, and will die soon, if not aided.
Mis's bludgeon hits a Githzerai.
A Githzerai is dead! R.I.P.
You receive your share of experience.