<worn on head> the crown of unholy saints [poor]
<worn on eyes> some catseye inventor's goggles [poor] (magic) (glowing)
<worn in ear> a delicate enchanted snowflake [poor]
<worn in ear> a pair of silver earrings with red rubies
<worn around neck> a choker with red, white and a blue gems
<worn about body> a deep hooded cloak of jubilation
<worn as quiver> a hunters quiver [poor]
<worn about waist> a silver cinch cord
<worn on arms> a set of jagged blood crystal arm plates (magic)
<held as shield> a soldiers black-bone shield
<worn around wrist> a feathered bracelet of Nax'Varan nobility (magic)
<worn around wrist> a bracelet of dracolich hide (magic) (humming)
<worn on hands> some sinister cured leather mitts from Myconid Mushroom Forest
<worn on finger> a band of flowing water [poor]
<primary weapon> a ceremonial war axe [superior]
<worn on legs> some black leather pants glowing with faerie fire (magic) (glowing)
<worn on feet> some tight black shoes with durithalite buckles
An Underground Tunnel
This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years. Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing. It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -North -East -Down
Krimtad FoAm-WaTcHeR Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
< 465h/465H 211v/213V Pos: standing >
< 465h/465H 211v/213V Pos: standing >
You follow Krimtad.
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years. Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing. It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -East -West
Some blood-stained mithril arm plates lie here on the ground.
Krimtad FoAm-WaTcHeR Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
< 465h/465H 209v/213V Pos: standing >
< 465h/465H 209v/213V Pos: standing >
You quickly scan the area.
You see nothing.
< 465h/465H 210v/213V Pos: standing >
Krimtad sneaks east.
You follow Krimtad.
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years. Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing. It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -South -West
Krimtad FoAm-WaTcHeR Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
< 465h/465H 209v/213V Pos: standing >
< 465h/465H 209v/213V Pos: standing >
You follow Krimtad.
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years. Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing. It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -North -East
Krimtad FoAm-WaTcHeR Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
< 465h/465H 210v/213V Pos: standing >
< 465h/465H 211v/213V Pos: standing >
You quickly scan the area.
You see nothing.
< 465h/465H 212v/213V Pos: standing >
You follow Krimtad.
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years. Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing. It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -North -West
Krimtad FoAm-WaTcHeR Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
< 465h/465H 210v/213V Pos: standing >
< 465h/465H 211v/213V Pos: standing >
Krimtad sneaks north.
You follow Krimtad.
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years. Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing. It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -East -South
Krimtad FoAm-WaTcHeR Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
< 465h/465H 211v/213V Pos: standing >
< 465h/465H 211v/213V Pos: standing >
You quickly scan the area.
You see nothing.
< 465h/465H 211v/213V Pos: standing >
Score information for Dis
Level: 38 Race: Drow Elf Class: Blighter / Scourge Sex: Male
Hit points: 465(465) Moves: 211(213)
Coins carried: 0 platinum 1 gold 6 silver 14 copper
Compression ratio: 86%
Status: Standing.
Soulshielded
Frags: +0.00 Deaths: 3
Detecting: Invisible Evil Good Magic Life
Protected from: Fire Cold Lightning Gas
Enchantments: Ultravision Farsee Armor Invisibility Levitation Waterbreathing
Combat Pulse: 16 Spell Pulse: 0.82
Leaderboard Points: 381
Active Spells:
--------------
levitate (35 minutes)
faluzures vitality (11 minutes)
sap nature (7 minutes)
thornskin (19 minutes)
shadow vision (52 minutes)
well-rested bonus (108 minutes)
< 465h/465H 211v/213V Pos: standing >
You follow Krimtad.
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years. Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing. It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -West
Krimtad FoAm-WaTcHeR Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
< 465h/465H 209v/213V Pos: standing >
< 465h/465H 209v/213V Pos: standing >
You follow Krimtad.
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years. Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing. It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -East -South
Krimtad FoAm-WaTcHeR Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
You quickly scan the area.
You see nothing.
< 465h/465H 209v/213V Pos: standing >
Krimtad sneaks south.
You follow Krimtad.
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years. Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing. It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -North -West
Krimtad FoAm-WaTcHeR Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
< 465h/465H 207v/213V Pos: standing >
You follow Krimtad.
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years. Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing. It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -North -East
Krimtad FoAm-WaTcHeR Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
< 465h/465H 206v/213V Pos: standing >
< 465h/465H 207v/213V Pos: standing >
Krimtad sneaks north.
You follow Krimtad.
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years. Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing. It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -South -West
Krimtad FoAm-WaTcHeR Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
< 465h/465H 206v/213V Pos: standing >
Krimtad sneaks west.
You follow Krimtad.
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years. Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing. It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -East -West
Some blood-stained mithril arm plates lie here on the ground.
Krimtad FoAm-WaTcHeR Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
< 465h/465H 204v/213V Pos: standing >
Krimtad sneaks west.
You follow Krimtad.
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years. Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing. It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -North -East -Down
Krimtad FoAm-WaTcHeR Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
< 465h/465H 203v/213V Pos: standing >
< 465h/465H 204v/213V Pos: standing >
You quickly scan the area.
You see nothing.
< 465h/465H 204v/213V Pos: standing >
You quickly scan the area.
You see nothing.
< 465h/465H 210v/213V Pos: standing >
< 465h/465H 213v/213V Pos: standing >
You quickly scan the area.
You see nothing.
< 465h/465H 213v/213V Pos: standing >
Krimtad sneaks north.
You follow Krimtad.
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years. Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing. It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -East -South
Krimtad FoAm-WaTcHeR Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
< 465h/465H 211v/213V Pos: standing >
< 465h/465H 211v/213V Pos: standing >
Krimtad sneaks east.
You follow Krimtad.
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years. Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing. It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -North -West
Krimtad FoAm-WaTcHeR Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
< 465h/465H 209v/213V Pos: standing >
< 465h/465H 209v/213V Pos: standing >
Krimtad sneaks north.
You follow Krimtad.
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years. Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing. It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -North -East -South
Krimtad FoAm-WaTcHeR Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
You quickly scan the area.
An enormous cave worm who is close by to your north.
An enormous cave worm who is close by to your north.
< 465h/465H 208v/213V Pos: standing >
< 465h/465H 209v/213V Pos: standing >
< 465h/465H 209v/213V Pos: standing >
Krimtad sneaks north.
You follow Krimtad.
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
This long, dark tunnel has the stale smell of air that hasn't been
circulated in many years. Each length of the tunnel looks like every other,
making the cardinal directions simply a label for the direction you are
facing. It is easy to imagine spending a lifetime here, retracing your steps
and never finding your way out.
This area seems to be exceptionally narrow!
Obvious exits: -East -South
Krimtad FoAm-WaTcHeR Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
An enormous cave worm fills up the tunnel here.
< 465h/465H 209v/213V Pos: standing >
< 465h/465H 210v/213V Pos: standing >
Krimtad suddenly attacks an enormous cave worm!
Krimtad's impressive pierce wounds an enormous cave worm.
< 465h/465H 210v/213V Pos: standing >
You quickly scan the area.
An enormous cave worm who is close by to your east.
< 465h/465H 212v/213V Pos: standing >
You quickly scan the area.
An enormous cave worm who is close by to your east.
< 465h/465H 213v/213V Pos: standing >
An enormous cave worm's impressive bite strikes Krimtad.
An enormous cave worm ignites into black flames as it hits Krimtad!
An enormous cave worm shivers as it hits Krimtad.
Krimtad parries an enormous cave worm's lunge at him.
Krimtad parries an enormous cave worm's lunge at him.
An enormous cave worm kicks Krimtad in the stomach, rendering him breathless.
An enormous cave worm ignites into black flames as it hits Krimtad!
An enormous cave worm shivers as it hits Krimtad.
Krimtad's pierce wounds an enormous cave worm.
An enormous cave worm dodges Krimtad's attack.
An enormous cave worm dodges Krimtad's attack.
An enormous cave worm dodges Krimtad's attack.
You quickly scan the area.
An enormous cave worm who is close by to your east.
< 465h/465H 213v/213V Pos: standing >
You quickly scan the area.
An enormous cave worm who is close by to your east.
< 465h/465H 213v/213V Pos: standing >
You quickly scan the area.
An enormous cave worm who is close by to your east.
< 465h/465H 213v/213V Pos: standing >
An enormous cave worm's fine bite strikes Krimtad.
An enormous cave worm ignites into black flames as it hits Krimtad!
An enormous cave worm shivers as it hits Krimtad.
Krimtad parries an enormous cave worm's lunge at him.
An enormous cave worm's fine bite strikes Krimtad.
An enormous cave worm ignites into black flames as it hits Krimtad!
An enormous cave worm shivers as it hits Krimtad.
An enormous cave worm dodges Krimtad's attack.
Krimtad's impressive pierce wounds an enormous cave worm.
Krimtad misses an enormous cave worm.
< 465h/465H 213v/213V Pos: standing >
You quickly scan the area.
An enormous cave worm who is close by to your east.
< 465h/465H 213v/213V Pos: standing >
You quickly scan the area.
An enormous cave worm who is close by to your east.
< 465h/465H 213v/213V Pos: standing >
Krimtad snaps into visibility.
An enormous cave worm's bite strikes Krimtad.
An enormous cave worm ignites into black flames as it hits Krimtad!
An enormous cave worm shivers as it hits Krimtad.
Krimtad dodges an enormous cave worm's attack.
An enormous cave worm's impressive bite strikes Krimtad.
An enormous cave worm ignites into black flames as it hits Krimtad!
An enormous cave worm shivers as it hits Krimtad.
An enormous cave worm kicks Krimtad in the stomach, rendering him breathless.
An enormous cave worm ignites into black flames as it hits Krimtad!
An enormous cave worm shivers as it hits Krimtad.
An enormous cave worm's mighty kick sends Krimtad crashing onto the ground!
< 465h/465H 213v/213V Pos: standing >
You start chanting...
< 465h/465H 213v/213V Pos: standing >
Casting: drain nature
< 465h/465H 213v/213V Pos: standing >
You complete your spell...
You drain health from your surroundings, sending it to Krimtad.
< 465h/465H 213v/213V Pos: standing >
< 465h/465H 213v/213V Pos: standing >
< 465h/465H 213v/213V Pos: standing >
< 465h/465H 213v/213V Pos: standing >
You quickly scan the area.
An enormous cave worm who is close by to your east.
< 465h/465H 213v/213V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by Krimtad.
You quickly scan the area.
An enormous cave worm who is close by to your east.
< 465h/465H 213v/213V Pos: standing >
An enormous cave worm's impressive bite strikes Krimtad.
An enormous cave worm ignites into black flames as it hits Krimtad!
An enormous cave worm shivers as it hits Krimtad.
An enormous cave worm's fine bite strikes Krimtad.
An enormous cave worm ignites into black flames as it hits Krimtad!
An enormous cave worm shivers as it hits Krimtad.
An enormous cave worm's bite strikes Krimtad.
An enormous cave worm ignites into black flames as it hits Krimtad!
An enormous cave worm shivers as it hits Krimtad.
< 465h/465H 213v/213V Pos: standing >
Krimtad's powerful pierce strikes an enormous cave worm.
An enormous cave worm dodges Krimtad's attack.
Krimtad misses an enormous cave worm.
An enormous cave worm dodges Krimtad's attack.
< 465h/465H 213v/213V Pos: standing >
You quickly scan the area.
An enormous cave worm who is close by to your east.
< 465h/465H 213v/213V Pos: standing >
< 465h/465H 213v/213V Pos: standing >
Krimtad clambers to his feet.
< 465h/465H 213v/213V Pos: standing >
You quickly scan the area.
An enormous cave worm who is close by to your east.
A Dwarf who is close by to your south.
A Grey Elf who is close by to your south.
A Vampire who is close by to your south.
A Thri-Kreen who is close by to your south.
A Grey Elf who is close by to your south.
A Centaur who is close by to your south.
A Vampire who is close by to your south.
A Githzerai who is close by to your south.
< 465h/465H 213v/213V Pos: standing >
< 465h/465H 213v/213V Pos: standing >
Krimtad parries an enormous cave worm's lunge at him.
An enormous cave worm's bite strikes Krimtad.
An enormous cave worm ignites into black flames as it hits Krimtad!
An enormous cave worm shivers as it hits Krimtad.
An enormous cave worm's fine bite strikes Krimtad.
An enormous cave worm ignites into black flames as it hits Krimtad!
An enormous cave worm shivers as it hits Krimtad.
An enormous cave worm kicks Krimtad in the stomach, rendering him breathless.
An enormous cave worm ignites into black flames as it hits Krimtad!
An enormous cave worm shivers as it hits Krimtad.
A Githzerai enters from the south.
A Vampire sneaks in from the south.
A Centaur trots in from the south.
A Grey Elf enters from the south.
A Thri-Kreen enters from the south.
A Grey Elf enters from the south.
A Dwarf sneaks in from the south.
A Vampire places a darksteel rapier [superior] with a strange black stone in the back of Krimtad, resulting in some strange noises and some blood.
A Grey Elf suddenly attacks YOU!
A Grey Elf misses you.
You snap into visibility.
Sorry, you aren't allowed to do that in combat.
< 465h/465H 213v/213V Pos: standing >
< T: Dis TP: sta TC:excellent E: A Grey Elf sta EP: excellent >
An enormous cave worm dodges Krimtad's attack.
An enormous cave worm dodges Krimtad's attack.
An enormous cave worm dodges Krimtad's attack.
Krimtad snaps into visibility.
-=[Out of nowhere, a Dwarf stabs you in the back.]=-
OUCH! That really did HURT!
The globe around a Dwarf's body flares as it bears the brunt of your assault!
[Damage: 2 ] -=[As a Dwarf strikes you, you smile as she tears her flesh!]=-
-=[A Dwarf's impressive pierce wounds you.]=-
The globe around a Dwarf's body flares as it bears the brunt of your assault!
You snap into visibility.
[Damage: 1 ] -=[As a Dwarf strikes you, you smile as she tears her flesh!]=-
Krimtad attempts to flee.
Krimtad sneaks south.
< 388h/465H 213v/213V Pos: standing >
< T: Dis TP: sta TC: small wounds E: A Grey Elf sta EP: excellent >
You dodge a Dwarf's vicious attack.
You block a Dwarf's lunge at you.
You snap into visibility.
-=[A Dwarf's pierce strikes you.]=-
The globe around a Dwarf's body flares as it bears the brunt of your assault!
You snap into visibility.
[Damage: 1 ] -=[As a Dwarf strikes you, you smile as she tears her flesh!]=-
You dodge a Dwarf's vicious attack.
A Vampire starts casting an offensive spell.
A Vampire snaps into visibility.
< 376h/465H 213v/213V Pos: standing >
< T: Dis TP: sta TC: small wounds E: A Grey Elf sta EP: excellent >
A Centaur starts casting an offensive spell.
< 376h/465H 213v/213V Pos: standing >
< T: Dis TP: sta TC: small wounds E: A Grey Elf sta EP: excellent >
A Grey Elf settles to her knees.
A Githzerai snaps into visibility.
A halo of white light descends upon a Githzerai burning your soul.
You snap into visibility.
The globe around a Githzerai's body flares as it bears the brunt of your assault!
You snap into visibility.
[Damage: 1 ] -=[As a Githzerai strikes you, you smile as he tears his flesh!]=-
You are knocked to the ground by a Githzerai's mighty bash!
A Githzerai grins as he skewers you with his holy avenger of Ambran.
OUCH! That really did HURT!
The globe around a Githzerai's body flares as it bears the brunt of your assault!
You snap into visibility.
A Githzerai snaps into visibility.
[Damage: 1 ] -=[As a Githzerai strikes you, you smile as he tears his flesh!]=-
A Thri-Kreen suddenly attacks YOU!
A Thri-Kreen snaps into visibility.
-=[A Thri-Kreen's mighty crush strikes you very hard.]=-
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!
You snap into visibility.
[Damage: 1 ] -=[As a Thri-Kreen strikes you, you smile as he tears his flesh!]=-
< 281h/465H 213v/213V Pos: sitting >
< T: Dis TP: sit TC: few wounds E: A Grey Elf sta EP: excellent >
< 281h/465H 213v/213V Pos: sitting >
< T: Dis TP: sit TC: few wounds E: A Grey Elf sta EP: excellent >
A Vampire completes his spell...
A Vampire utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from a Vampire striking you full on!
You snap into visibility.
< 235h/465H 213v/213V Pos: sitting >
< T: Dis TP: sit TC: few wounds E: A Grey Elf sta EP: excellent >
A Vampire plays a song to lift his spirit off the ground.
You fly through the air, free as a bird!
An enormous cave worm flies through the air, free as a bird!
< 235h/465H 213v/213V Pos: sitting >
< T: Dis TP: sit TC: few wounds E: A Grey Elf sta EP: excellent >
A Centaur completes his spell...
A Centaur utters the words 'abrauztg gpahhzfuio uqzbarr'
A Centaur points at you.
You resist the effects of a Centaur's spell!
< 235h/465H 213v/213V Pos: sitting >
< T: Dis TP: sit TC: few wounds E: A Grey Elf sta EP: excellent >
A Grey Elf rises to her feet.
< 235h/465H 213v/213V Pos: sitting >
< T: Dis TP: sit TC: few wounds E: A Grey Elf sta EP: excellent >
A Vampire starts casting an offensive spell.
< 235h/465H 213v/213V Pos: sitting >
< T: Dis TP: sit TC: few wounds E: A Grey Elf sta EP: excellent >
A Vampire starts casting an offensive spell.
A Vampire snaps into visibility.
< 235h/465H 213v/213V Pos: sitting >
< T: Dis TP: sit TC: few wounds E: A Grey Elf sta EP: excellent >
A Centaur grasps his totem tightly, and begins communing with the spirits.
A Centaur starts casting an offensive spell.
< 235h/465H 213v/213V Pos: sitting >
< T: Dis TP: sit TC: few wounds E: A Grey Elf sta EP: excellent >
A Grey Elf dodges your futile attack.
You snap into visibility.
You block a Grey Elf's lunge at you.
You snap into visibility.
< 235h/465H 213v/213V Pos: sitting >
< T: Dis TP: sit TC: few wounds E: A Grey Elf sta EP: excellent >
A Vampire completes his spell...
A Vampire utters the words 'buoblg qrunsoqpze yugh'
You snap into visibility.
-=[A Vampire's mighty magic fist slams into you!]=-
YIKES! Another hit like that, and you've had it!!
< 99h/465H 213v/213V Pos: sitting >
< T: Dis TP: sit TC:pretty hurt E: A Grey Elf sta EP: excellent >
A Githzerai's pair of gauntlets formed of dust drive into the ground causing the earth to buckle and break!
A Githzerai causes an EARTHQUAKE!
A Dwarf staggers slightly but manages to keep her balance.
A Grey Elf staggers slightly but manages to keep her balance.
A Vampire staggers slightly but manages to keep his balance.
A Thri-Kreen staggers slightly but manages to keep his balance.
A Grey Elf staggers slightly but manages to keep his balance.
A Centaur staggers slightly but manages to keep his balance.
A Vampire staggers slightly but manages to keep his balance.
An enormous cave worm staggers and almost falls!
A Githzerai snaps into visibility.
A Vampire snaps into visibility.
You snap into visibility.
-=[Green slime eats away at your skin!]=-
A Vampire completes his spell...
A Vampire utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from a Vampire striking you full on!
A Vampire snaps into visibility.
You snap into visibility.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Githzerai snaps into visibility.
You snap into visibility.
-=[A Githzerai's impressive slash causes you to grimace in pain.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The globe around a Githzerai's body flares as it bears the brunt of your assault!
You snap into visibility.
A Githzerai snaps into visibility.
[Damage: 1 ] -=[As a Githzerai strikes you, you smile as he tears his flesh!]=-
-=[A Githzerai's slash hits you.]=-
You feel your pulse begin to slow and you realize you are mortally wounded...
[Damage: 1 ] -=[-=[