<worn as a badge> a glowing blue crystal (magic) [75%]
<worn on horns> a sunstone horn clasp [superior] [80%]
<worn on head> a silver-lined purple silk hood [superior] (magic) (glowing) [81%]
<worn on eyes> a magical spyglass (magic) [72%]
<worn in ear> a glowing jade earring (glowing) [59%]
<worn in ear> an earring of entwined roots (magic)
<worn on face> mask of battles past [superior]
<worn around neck> a necklace of orbiting psi-crystals [superior] (humming) [85%]
<worn around neck> the pendant of the aboleth [superior] (magic) [79%]
<worn on body> a 'Misty Vale #1 Hunter' shirt [65%]
<worn about body> a cloak of eternal fire [poor] (invis) [83%]
<worn on tail> a braid of war beads (magic)
<worn as quiver> the quiver of dragon hunters
<worn about waist> a utility belt of poisoning agents [poor]
<worn on belt buckle>a gloomwing feather (magic) [87%]
<attached to belt> a rugged adventurers satchel (magic) [46%]
<attached to belt> a potion of bubbling goo (magic) (glowing)
<worn on arms> a shoulder drape of emerald dragonscale [poor] (magic)
<held as shield> a well-polished mithril body shield [poor] (illuminating)
<worn around wrist> a dark religious bracer [superior]
<worn around wrist> a sunsteel bracer (magic) (glowing) [86%]
<worn on hands> the hands of justice (magic) (glowing)
<worn on finger> a bone band (magic) (humming)
<worn on finger> a silver ring encrusted with a black sapphire [superior] (magic) (humming)
<held> a gem of reflection [superior] (magic) [80%]
<worn on legs> some fur-lined horned ram-skull knee guards
<worn on feet> boots of endurance [superior] [89%]
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Pok enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zloin enters from the east.
Baulz enters from the east.
< 866h/866H 253v/256V Pos: standing >
You failed.
< 866h/866H 254v/256V Pos: standing >
Dziph leaves west.
Zephyr leaves west.
Mis leaves west.
Dyffryn leaves west.
Zar leaves west.
Tiu leaves west.
Zurag leaves west.
You follow Fatwa.
You feel uneasy with so many Evil players in Kimordril.
East Side of the Guild Square
Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East -South -West
Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
Tiu FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Tiu's head.
Zar Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here, fighting a patrolling guard.(Red Aura)
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Mis Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mis's head.
Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here, fighting a patrolling guard.(Red Aura)
Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A patrolling guard stands here, fighting Zar.(Gold Aura)
A patrolling guard stands here, fighting Zephyr.(Gold Aura)
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
< 866h/866H 254v/256V Pos: standing >
Fatwa sneaks west.
Dziph leaves west.
Mis leaves west.
Dyffryn leaves west.
Tiu leaves west.
Zurag leaves west.
You follow Fatwa.
You feel uneasy with so many Evil players in Kimordril.
Center of the Guild Square
Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East -South -West
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
Tiu FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Tiu's head.
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Mis Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here, fighting the Kimordril Quartermaster.(Red Aura)
A globe of darkness floats near Mis's head.
Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
A large dog wanders around here, looking for food.
The Kimordril Quartermaster crouches here, fighting Mis.(Gold Aura)
A short gully dwarf shouts out the town news here.(Gold Aura)
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
< 866h/866H 253v/256V Pos: standing >
Mis parries the Kimordril Quartermaster's lunge at him.
The Kimordril Quartermaster's feeble punch grazes Mis.
The Kimordril Quartermaster avoids being bashed by Mis, who loses his balance and falls.
Fatwa sneaks west.
Dziph leaves west.
Dyffryn leaves west.
Tiu leaves west.
Zurag leaves west.
You follow Fatwa.
The purple glow surrounding you fades away.
You feel uneasy with so many Evil players in Kimordril.
West Side of the Guild Square
Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East -South -West
Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
Tiu FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Tiu's head.
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
< 821h/821H 253v/256V Pos: standing >
You failed.
< 821h/821H 253v/256V Pos: standing >
Dziph leaves east.
Dyffryn leaves east.
Alarm bells sound, signalling an invasion!
Tiu leaves east.
Zurag leaves east.
You follow Fatwa.
You feel uneasy with so many Evil players in Kimordril.
Center of the Guild Square
Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East -South -West
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
Tiu FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Tiu's head.
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Mis Caskling Brewed in Blood (Githyanki)(medium) sits in mid-air here, fighting the Kimordril Quartermaster.(Red Aura)
A globe of darkness floats near Mis's head.
A large dog wanders around here, looking for food.
The Kimordril Quartermaster crouches here, fighting Mis.(Gold Aura)
A short gully dwarf shouts out the town news here.(Gold Aura)
Pok enters from the west.
Zloin enters from the west.
Alarm bells sound, signalling an invasion!
Baulz enters from the west.
< 821h/821H 254v/256V Pos: standing >
Fatwa sneaks east.
Dziph leaves east.
Dyffryn leaves east.
Tiu leaves east.
Zurag leaves east.
You follow Fatwa.
You feel uneasy with so many Evil players in Kimordril.
East Side of the Guild Square
Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East -South -West
Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
Tiu FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Zar Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here, fighting a patrolling guard.(Red Aura)
Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here, fighting a patrolling guard.(Red Aura)
A patrolling guard stands here, fighting Zar.(Gold Aura)
A patrolling guard stands here, fighting Zephyr.(Gold Aura)
Pok enters from the west.
Zloin enters from the west.
Baulz enters from the west.
< 821h/821H 254v/256V Pos: standing >
Hint: Ask a cleric to bless your weapon - it will strike more accurately. If the blessing wears off, do it again.
Zurag says 'earth'
Zurag's mace of the earth hums briefly.
Pok's skin seems to turn to stone.
Living stone sprouts up and covers Zurag's flesh.
You failed.
Dziph leaves east.
Dyffryn leaves east.
Tiu leaves east.
Zurag leaves east.
You follow Fatwa.
The blood-red glow surrounding you fades away.
You feel uneasy with so many Evil players in Kimordril.
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
Tiu FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Pok enters from the west.
Zloin enters from the west.
Baulz enters from the west.
< 821h/821H 253v/256V Pos: standing >
< 821h/821H 254v/256V Pos: standing >
Dziph leaves east.
Dyffryn leaves east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Tiu leaves east.
Zurag leaves east.
You follow Fatwa.
You feel uneasy with so many Evil players in Kimordril.
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
Tiu FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
*Zai Caskling Brewed in Blood (Troll)(large) stands in mid-air here, fighting an elite guard.(Red Aura)
A globe of darkness floats near Zai's head.
An elite guard crouches here, fighting Zai.(Gold Aura)
Pok enters from the west.
Zloin enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Baulz enters from the west.
< 821h/821H 253v/256V Pos: standing >
Fatwa sneaks east.
Dziph leaves east.
Dyffryn leaves east.
Tiu leaves east.
Zurag leaves east.
You follow Fatwa.
You feel uneasy with so many Evil players in Kimordril.
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
Tiu FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Pok enters from the west.
Zloin enters from the west.
Baulz enters from the west.
< 821h/821H 252v/256V Pos: standing >
Dziph leaves east.
Dyffryn leaves east.
Tiu leaves east.
Zurag leaves east.
You follow Fatwa.
You feel uneasy with so many Evil players in Kimordril.
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -West -Down
Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
Tiu FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Najj CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
Pok enters from the west.
Zloin enters from the west.
Baulz enters from the west.
< 821h/821H 252v/256V Pos: standing >
Najj leaves down.
< 821h/821H 252v/256V Pos: standing >
Alarm bells sound, signalling an invasion!
< 821h/821H 253v/256V Pos: standing >
Dziph floats down.
Alarm bells sound, signalling an invasion!
Dyffryn leaves down.
Tiu leaves down.
Zurag floats down.
You follow Fatwa.
You feel uneasy with so many Evil players in Kimordril.
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -South -Up
A few drops of fresh blood are scattered around the area.
The corpse of an elite guard is lying here.
Shattered bits of ice are scattered about the area.
A burnt cured leather skullcap lies here on the ground.
Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
Tiu FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
Pok enters from above.
Zloin floats in from above.
Colc sneaks in from above.
Baulz enters from above.
< 821h/821H 253v/256V Pos: standing >
Gax leaves east.
Dziph leaves east.
Dyffryn leaves east.
Tiu leaves east.
Zurag leaves east.
You follow Fatwa.
You feel uneasy with so many Evil players in Kimordril.
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
Tiu FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Pok enters from the west.
Zloin enters from the west.
Baulz enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 821h/821H 252v/256V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 821h/821H 253v/256V Pos: standing >
Fatwa sneaks east.
Alarm bells sound, signalling an invasion!
Gax leaves east.
Dziph leaves east.
Dyffryn leaves east.
Tiu leaves east.
Zurag leaves east.
Alarm bells sound, signalling an invasion!
You follow Fatwa.
You feel uneasy with so many Evil players in Kimordril.
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
Tiu FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Pok enters from the west.
Zloin enters from the west.
Baulz enters from the west.
< 821h/821H 252v/256V Pos: standing >
Fatwa sneaks east.
Gax leaves east.
Sgan leaves east.
Dziph leaves east.
Dyffryn leaves east.
Tiu leaves east.
Zurag leaves east.
You follow Fatwa.
You feel uneasy with so many Evil players in Kimordril.
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
[4] Someone has left a crystalline chatkcha here. (glowing)
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
[2] A double-bladed weapon lies here.
A great flail has been carelessly left here.
Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
Tiu FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Pok enters from the west.
Zloin enters from the west.
Baulz enters from the west.
< 821h/821H 252v/256V Pos: standing >
Gax leaves east.
Sgan leaves east.
Dziph leaves east.
Dyffryn leaves east.
Tiu leaves east.
Zurag leaves east.
You follow Fatwa.
You feel uneasy with so many Evil players in Kimordril.
The East Gates of Kimordril
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
A few drops of fresh blood are scattered around the area.
[5] The corpse of an elite guard is lying here.
The corpse of an elite guard specialist is lying here.
The corpse of an elite guard is lying here.
Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
Tiu FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Najj CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here, fighting a Grey Elf.(Red Aura)
*A Grey Elf (medium) < The Commonwealth > sits in mid-air here, fighting Najj.
A torch floats near a Grey Elf's head. (Illuminating)
Pok enters from the west.
Zloin enters from the west.
Baulz enters from the west.
A Grey Elf avoids being bashed by Colc, who loses his balance and falls.
< 821h/821H 251v/256V Pos: standing >
You begin to focus your will...
You snap into visibility.
Zloin suddenly attacks a Grey Elf!
Zloin snaps into visibility.
Zloin misses a Grey Elf.
Militia forces muster to bolster the town's defenses against the invaders!!!
Gax leaves east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Sgan leaves east.
Dziph leaves east.
Dyffryn leaves east.
Tiu leaves east.
Zurag leaves east.
Pok leaves east.
Alarm bells sound, signalling an invasion!
Baulz leaves east.
< 821h/821H 251v/256V Pos: standing >
< 821h/821H 252v/256V Pos: standing >
< 821h/821H 253v/256V Pos: standing >
Gax enters from the east.
Sgan enters from the east.
Dziph enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Dyffryn enters from the east.
Tiu enters from the east.
Zurag enters from the east.
Pok enters from the east.
Baulz enters from the east.
< 821h/821H 253v/256V Pos: standing >
Casting: psychic crush
< 821h/821H 254v/256V Pos: standing >
You are surrounded by a blue glow.
< 821h/821H 254v/256V Pos: standing >
Your mental manipulations become a reality...
A Grey Elf suddenly clutches their head, as if trying to shrug off some unknown malady.
Your spell flows around a Grey Elf, leaving him unharmed!
Alarm bells sound, signalling an invasion!
Dziph starts casting an offensive spell.
< 821h/821H 255v/256V Pos: standing >
Sgan suddenly attacks a Grey Elf!
Sgan misses a Grey Elf.
Tiu suddenly attacks a Grey Elf!
A Grey Elf snaps into visibility.
Tiu's weak slash grazes a Grey Elf.
< 821h/821H 255v/256V Pos: standing >
A Grey Elf blocks Najj's lunge at him.
A Grey Elf snaps into visibility.
Najj's slash grazes a Grey Elf.
Najj's weak slash grazes a Grey Elf.
A Grey Elf blocks Najj's lunge at him.
Fatwa suddenly attacks a Grey Elf!
< 821h/821H 256v/256V Pos: standing >
You begin to focus your will...
You snap into visibility.
< 821h/821H 256v/256V Pos: standing >
Dziph completes his spell...
Dziph utters the words 'qpaag zarrzl'
A Grey Elf snaps into visibility.
Dziph has a blank expression as his ChAOtiC bolts slam into a Grey Elf!
A Grey Elf's salamander scale mask was damaged from the massive blow!
A Grey Elf snaps into visibility.
Dziph has a blank expression as his ChAOtiC bolts slam into a Grey Elf!
Najj dodges a Grey Elf's attack.
Najj dodges a Grey Elf's attack.
A Grey Elf snaps into visibility.
< 821h/821H 256v/256V Pos: standing >
Zurag assists Najj heroically.
< 821h/821H 256v/256V Pos: standing >
Casting: psychic crush
< 821h/821H 256v/256V Pos: standing >
Your mental manipulations become a reality...
Your spell flows around a Grey Elf, leaving him unharmed!
A Grey Elf blocks Zloin's lunge at him.
A Grey Elf blocks Zloin's lunge at him.
Zloin snaps into visibility.
A Grey Elf snaps into visibility.
Dziph starts casting an offensive spell.
< 821h/821H 256v/256V Pos: standing >
Pok starts casting an offensive spell.
Pok snaps into visibility.
Zloin starts casting an offensive spell.
Zloin snaps into visibility.
< 821h/821H 256v/256V Pos: standing >
You begin to focus your will...
You snap into visibility.
< 821h/821H 256v/256V Pos: standing >
Tiu misses a Grey Elf.
A Grey Elf snaps into visibility.
Tiu's weak slash grazes a Grey Elf.
Tiu's weak slash grazes a Grey Elf.
A Grey Elf snaps into visibility.
Tiu's slash grazes a Grey Elf.
Tiu's impressive slash wounds a Grey Elf.
< 821h/821H 256v/256V Pos: standing >
Dziph completes his spell...
Dziph utters the words 'qpaag zarrzl'
A Grey Elf snaps into visibility.
Dziph has a blank expression as his ChAOtiC bolts slam into a Grey Elf!
A Grey Elf snaps into visibility.
Dziph has a blank expression as his ChAOtiC bolts slam into a Grey Elf!
Zurag assists Najj heroically.
< 821h/821H 256v/256V Pos: standing >
Casting: psychic crush
Pok completes his spell...
Pok utters the words 'buoblg qfjgpuio paie'
A Grey Elf snaps into visibility.
A Grey Elf is encircled by a huge fist sent by Pok, which begins to crush his body.
< 821h/821H 256v/256V Pos: standing >
Zloin completes his spell...
Zloin utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from Zloin striking a Grey Elf full on!
Zloin snaps into visibility.
A Grey Elf snaps into visibility.
Tiu settles to his knees.
< 821h/821H 256v/256V Pos: standing >
Your mental manipulations become a reality...
Your spell flows around a Grey Elf, leaving him unharmed!
A Grey Elf misses Najj.
A Grey Elf misses Najj.
Najj dodges a Grey Elf's attack.
A Grey Elf snaps into visibility.
Sgan starts casting an offensive spell.
Fatwa madly swings his weapon...
Dziph starts casting an offensive spell.
Alarm bells sound, signalling an invasion!
< 821h/821H 256v/256V Pos: standing >
A Grey Elf blocks Najj's lunge at him.
A Grey Elf blocks Najj's lunge at him.
A Grey Elf snaps into visibility.
Najj's impressive slash strikes a Grey Elf.
Najj's slash strikes a Grey Elf.
< 821h/821H 256v/256V Pos: standing >
Alarm bells sound, signalling an invasion!
< 821h/821H 256v/256V Pos: standing >
A Grey Elf snaps into visibility.
A Grey Elf's eyes briefly cloud over as his body is painfully ripped apart from within.
< 821h/821H 256v/256V Pos: standing >
Zurag suddenly attacks a Grey Elf!
You begin to focus your will...
You snap into visibility.
Pok starts casting an offensive spell.
Pok snaps into visibility.
< 821h/821H 256v/256V Pos: standing >
Sparkling magic surrounds Zloin as he begins his chant.
Zloin starts casting an offensive spell.
Zloin snaps into visibility.
< 821h/821H 256v/256V Pos: standing >
Dziph completes his spell...
Dziph utters the words 'qpaag zarrzl'
A Grey Elf snaps into visibility.
Dziph has a blank expression as his ChAOtiC bolts slam into a Grey Elf!
A Grey Elf snaps into visibility.
Dziph has a blank expression as his ChAOtiC bolts slam into a Grey Elf!
< 821h/821H 256v/256V Pos: standing >
Sgan completes his spell...
Sgan utters the words 'abrauztg gpahhzfuio uqzbarr'
Sgan points at a Grey Elf.
A Grey Elf snaps into visibility.
Sgan's iceball shatters upon impacting a Grey Elf, rending flesh and sending blood flying.
A Grey Elf's some unearthly bone talons from the Prisons of Carthapia freezes and shatters into million pieces from the intense cold!
A Grey Elf's gleaming flesh gorget from the Prisons of Carthapia freezes and shatters into million pieces from the intense cold!
A Grey Elf's ring of the void [superior] freezes and shatters into million pieces from the intense cold!
A Grey Elf's salamander scale mask freezes and shatters into million pieces from the intense cold!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Ojo by 6666666.
The smell of fresh blood enters your body, infusing you with power!