<worn as a badge> a necromantic death shroud [60%]
<worn on head> a severely dented battle helmet of endurance
<worn on eyes> a pair of blue-tinted gnomish eyeglasses
<worn in ear> a steel hoop earring [poor]
<worn in ear> a gloomwing feather
<worn on face> a face of half-rotted bark [superior]
<worn around neck> a collar of razor-sharp mithril blades (glowing) [86%]
<worn around neck> a silver brooch (glowing) [73%]
<worn on body> a suit of golden platemail (humming) [88%]
<worn about body> a blue mantle embroided with symbols of fortune [poor]
<worn as quiver> a tarnished dematite quiver [poor]
<worn about waist> a moss-covered belt [superior] [60%]
<worn on belt buckle>a gloomwing feather [81%]
<worn on arms> some mithril-plated gnomish arm enhancers (humming) [68%]
<worn around wrist> a bracelet of dracolich hide (humming)
<worn around wrist> some platinum-plated mithril bracers of Kimordril
<worn on hands> a pair of bone-razored talons [superior] [61%]
<worn on finger> a three-fingered ring of red rocks (glowing)
<worn on finger> a glowing faerie ring
<primary weapon> a diorite shard named 'Seeker'
<secondary weapon> an icy dragonscale scimitar
<worn on legs> some leggings of red flames of damage [84%]
<worn on feet> a pair of black boots [52%]
Baulz Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here.(Red Aura)
Colc FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Colc's head.
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Zloin's head.
*Pok Sickly Pale Ale - Brewed in Blood (Kobold)(small) sits resting.(Red Aura)
Ojo Caskling Brewed in Blood (ShadowBeast)(large) stands in mid-air here.(Red Aura)
Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
Tiu FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Tiu's head.
*Dyffryn FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Mis Caskling Brewed in Blood (Githyanki)(medium) in mid-air sits atop a winged hellhound.(Red Aura)
A globe of darkness floats near Mis's head.
Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
< 1381h/1380H 234v/234V Pos: standing >
Sgan drops a set of loose fitting robes.
Sgan drops a whisper-thin helm.
Sgan drops some thin leather sandals.
Sgan drops a pair of brown leather gloves.
Sgan drops a set of loose fitting sleeves.
Sgan drops a small round wooden shield.
Sgan drops a hard leather cloak.
Sgan drops a small leather-bound book.
Sgan drops the bag of impossibilities.
< 1381h/1380H 234v/234V Pos: standing >
A set of loose fitting robes crumbles to dust and blows away.
A whisper-thin helm crumbles to dust and blows away.
Some thin leather sandals crumbles to dust and blows away.
A pair of brown leather gloves crumbles to dust and blows away.
A set of loose fitting sleeves crumbles to dust and blows away.
A small round wooden shield crumbles to dust and blows away.
A hard leather cloak crumbles to dust and blows away.
Sgan gets the bag of impossibilities.
Pok clambers to his feet.
< 1381h/1380H 234v/234V Pos: standing >
A young duck leaves down.
Ye roll up yer sleeves, and examine the dead...
The corpse of Ulili is made of flesh and appears to be of average quality.
The corpse of Ulili has an item value of 1.
It appears to be the corpse of Ulili.
a steel long sword
a steel short sword
[2] a thick spiked leather bracer
a hard leather cloak
a pair of studded leather sleeves
some thick leather gloves
a pair of studded leather boots
a pair of studded leather leggings
a bronze skull cap
a suit of spiked leather armor
< 1381h/1380H 234v/234V Pos: standing >
Fatwa sneaks north.
Gax leaves north.
Sgan leaves north.
Dziph leaves north.
Zephyr leaves north.
You follow Zephyr.
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
You feel uneasy with so many Evil players in Woodseer.
Petalrich Lane
Obvious exits: -N -E -S -W
Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
There are Troll tracks going north.
There are Githzerai tracks going east.
Mis rides in on a winged hellhound from the south.
Dyffryn enters from the south.
Zar enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Tiu enters from the south.
Zurag enters from the south.
Alarm bells sound, signalling an invasion!
Ojo enters from the south.
Pok enters from the south.
Zloin enters from the south.
Baulz enters from the south.
Najj enters from the south.
< 1381h/1380H 233v/234V Pos: standing >
< 1381h/1380H 233v/234V Pos: standing >
You quickly scan the area.
A halfling child who is not far off to your north.
A box turtle who is a brief walk away to your north.
A fuzzy duckling who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
A salamander who is a brief walk away to your north.
A brown duck who is a brief walk away to your north.
A halfling woodcarver who is not far off to your east.
A fuzzy duckling who is not far off to your west.
A halfling guard who is not far off to your west.
The happy woman who is a brief walk away to your west.
The young adventurer who is a brief walk away to your west.
An elven merchant who is in the distance to your west.
The Woodseer Quartermaster who is in the distance to your west.
< 1381h/1380H 233v/234V Pos: standing >
< 1381h/1380H 233v/234V Pos: standing >
Gax leaves east.
Sgan leaves east.
Dziph leaves east.
Zephyr leaves east.
You follow Zephyr.
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
You feel uneasy with so many Evil players in Woodseer.
Petalrich Lane
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
The corpse of a halfling guard is lying here.
Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
There are Troll tracks going east.
There are some tracks heading west.
Mis rides in on a winged hellhound from the west.
Dyffryn enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zar enters from the west.
Tiu enters from the west.
Zurag enters from the west.
Ojo enters from the west.
Pok enters from the west.
Zloin enters from the west.
Baulz enters from the west.
Najj enters from the west.
< 1381h/1380H 232v/234V Pos: standing >
< 1381h/1380H 232v/234V Pos: standing >
Gax leaves east.
Sgan leaves east.
Dziph leaves east.
Zephyr leaves east.
You follow Zephyr.
<map>
Zone: Woodseer.
Room: Petalrich Lane and Vinestrong Way
</map>
<map>
Zone: Woodseer.
Room: Petalrich Lane and Vinestrong Way
</map>
You feel uneasy with so many Evil players in Woodseer.
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
One of the halfling woodcarvers walks through the area.
There are some tracks heading east.
There are some tracks heading west.
Mis rides in on a winged hellhound from the west.
Dyffryn enters from the west.
Zar enters from the west.
Tiu enters from the west.
Zurag enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Ojo enters from the west.
Pok enters from the west.
Zloin enters from the west.
Colc sneaks in from the west.
Baulz enters from the west.
Najj enters from the west.
You quickly scan the area.
An ugly frog who is close by to your north.
The young adventurer who is a brief walk away to your south.
A fuzzy duckling who is rather far off to your west.
A halfling guard who is rather far off to your west.
The happy woman who is in the distance to your west.
The young adventurer who is in the distance to your west.
< 1381h/1380H 233v/234V Pos: standing >
Gax leaves east.
Sgan leaves east.
Dziph leaves east.
Alarm bells sound, signalling an invasion!
Zephyr leaves east.
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Zephyr.
<map>
Zone: Woodseer.
Room: Inside the Woodseer Gates
</map>
<map>
Zone: Woodseer.
Room: Inside the Woodseer Gates
</map>
You feel uneasy with so many Evil players in Woodseer.
Inside the Woodseer Gates
Obvious exits: -E -W
Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Mis rides in on a winged hellhound from the west.
Dyffryn enters from the west.
Zar enters from the west.
Tiu enters from the west.
Zurag enters from the west.
Ojo enters from the west.
Pok enters from the west.
Zloin enters from the west.
Baulz enters from the west.
Najj enters from the west.
< 1381h/1380H 232v/234V Pos: standing >
Gax leaves east.
Sgan leaves east.
Dziph leaves east.
Zephyr leaves east.
You follow Zephyr.
<map>
Zone: Woodseer.
Room: Outside the Woodseer Gates
</map>
<map>
Zone: Woodseer.
Room: Outside the Woodseer Gates
</map>
You feel uneasy with so many Evil players in Woodseer.
Outside the Woodseer Gates
Obvious exits: -W -D
Fresh blood splatters cover the area.
[2] The corpse of a minotaur mercenary guard is lying here.
The corpse of the burly guardian is lying here.
The corpse of a minotaur mercenary guard is lying here.
The corpse of a minotaur mercenary wizard is lying here.
The corpse of a halfling guard is lying here.
The corpse of a giant dragonfly is lying here.
A steel dagger about a foot in length lies here.
A stout cudgel carved from oak wood lies here.
A sturdy looking wooden club has been left here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
There are some tracks heading west.
There are some tracks heading west.
Mis rides in on a winged hellhound from the west.
Dyffryn enters from the west.
Zar enters from the west.
Tiu enters from the west.
Zurag enters from the west.
Ojo enters from the west.
Pok enters from the west.
Zloin enters from the west.
Baulz enters from the west.
Najj enters from the west.
< 1381h/1380H 231v/234V Pos: standing >
< 1381h/1380H 231v/234V Pos: standing >
Gax floats down.
Sgan leaves down.
Dziph floats down.
Zephyr leaves down.
You follow Zephyr.
<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
You feel uneasy with so many Evil players in Woodseer.
On a Stone Stairway
Obvious exits: -U -D
Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
There are Githyanki tracks going down.
There are Human tracks going up.
Mis rides in on a winged hellhound from above.
Dyffryn enters from above.
Zar enters from above.
Tiu enters from above.
Zurag floats in from above.
Ojo floats in from above.
Pok enters from above.
Zloin floats in from above.
Militia forces muster to bolster the town's defenses against the invaders!!!
Baulz enters from above.
Najj enters from above.
< 1381h/1380H 233v/234V Pos: standing >
< 1381h/1380H 233v/234V Pos: standing >
Gax floats down.
Sgan leaves down.
Dziph floats down.
Zephyr leaves down.
You follow Zephyr.
<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
You feel uneasy with so many Evil players in Woodseer.
On a Stone Stairway
Obvious exits: -U -D
Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
There are Duergar tracks going down.
There are some tracks.
Mis rides in on a winged hellhound from above.
Dyffryn enters from above.
Zar enters from above.
Tiu enters from above.
Zurag floats in from above.
Ojo floats in from above.
Pok enters from above.
Zloin floats in from above.
Baulz enters from above.
Najj enters from above.
< 1381h/1380H 232v/234V Pos: standing >
Fatwa sneaks down.
Gax floats down.
Sgan leaves down.
Dziph floats down.
Zephyr leaves down.
You follow Zephyr.
<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
You feel uneasy with so many Evil players in Woodseer.
On a Stone Stairway
Obvious exits: -U -D
Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
There are Troll tracks going down.
There are Human tracks going up.
Mis rides in on a winged hellhound from above.
Dyffryn enters from above.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zar enters from above.
Tiu enters from above.
Zurag floats in from above.
Ojo floats in from above.
Pok enters from above.
Zloin floats in from above.
Baulz enters from above.
Najj enters from above.
< 1381h/1380H 231v/234V Pos: standing >
< 1381h/1380H 231v/234V Pos: standing >
Tackle who?
< 1381h/1380H 232v/234V Pos: standing >
Your battle frenzy fades.
Fatwa sneaks down.
Gax floats down.
Sgan leaves down.
Dziph floats down.
Zephyr leaves down.
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Zephyr.
<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
You feel uneasy with so many Evil players in Woodseer.
On a Stone Stairway
Obvious exits: -U -D
Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
There are Duergar tracks going down.
There are some tracks.
Mis rides in on a winged hellhound from above.
Dyffryn enters from above.
Zar enters from above.
Tiu enters from above.
Zurag floats in from above.
Alarm bells sound, signalling an invasion!
Ojo floats in from above.
Pok enters from above.
Zloin floats in from above.
Baulz enters from above.
Najj enters from above.
You are already standing.
< 1331h/1330H 232v/234V Pos: standing >
Gax floats down.
Sgan leaves down.
Dziph floats down.
Zephyr leaves down.
Alarm bells sound, signalling an invasion!
You follow Zephyr.
<map>
Zone: Woodseer.
Room: A Trade Path Heading into a Ravine
</map>
<map>
Zone: Woodseer.
Room: A Trade Path Heading into a Ravine
</map>
You feel uneasy with so many Evil players in Woodseer.
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
The corpse of the scarred mage is lying here.
The corpse of the smiling cleric is lying here.
[2] A large wooden torch has been discarded here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A large wooden sign stands here.
Zephyr WindMaker - Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
Sgan JagerMeisteR-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
Mis rides in on a winged hellhound from above.
Alarm bells sound, signalling an invasion!
Dyffryn enters from above.
Zar enters from above.
Tiu enters from above.
Zurag floats in from above.
Ojo floats in from above.
Pok enters from above.
Zloin floats in from above.
Baulz enters from above.
Najj enters from above.
< 1331h/1330H 232v/234V Pos: standing >
< 1331h/1330H 233v/234V Pos: standing >
Colc is suddenly surrounded by a green mist!
< 1331h/1330H 234v/234V Pos: standing >
Fatwa lets loose with a powerful SCREAM!!
Fatwa becomes alert and ready to fight.
Najj becomes alert and ready to fight.
Dziph becomes alert and ready to fight.
Zephyr becomes alert and ready to fight.
You feel like you could fight forever.
Baulz becomes alert and ready to fight.
Dyffryn becomes alert and ready to fight.
Zloin becomes alert and ready to fight.
Pok becomes alert and ready to fight.
Ojo becomes alert and ready to fight.
Zurag becomes alert and ready to fight.
Tiu becomes alert and ready to fight.
Zar becomes alert and ready to fight.
Mis becomes alert and ready to fight.
Sgan becomes alert and ready to fight.
Gax becomes alert and ready to fight.
A winged hellhound becomes alert and ready to fight.
Colc becomes alert and ready to fight.
< 1331h/1330H 234v/234V Pos: standing >
Tackle who?
< 1381h/1380H 234v/234V Pos: standing >
Tackle who?
< 1381h/1380H 234v/234V Pos: standing >
Tackle who?
< 1381h/1380H 234v/234V Pos: standing >
Tackle who?
< 1381h/1380H 234v/234V Pos: standing >
Tackle who?
< 1381h/1380H 234v/234V Pos: standing >
Tackle who?
< 1381h/1380H 234v/234V Pos: standing >
Tackle who?
< 1381h/1380H 234v/234V Pos: standing >
Tackle who?
< 1381h/1380H 234v/234V Pos: standing >
Tackle who?
< 1381h/1380H 234v/234V Pos: standing >
Tackle who?
< 1381h/1380H 234v/234V Pos: standing >
A Human enters from the west.
A Human enters from the west.
Tackle who?
< 1381h/1380H 234v/234V Pos: standing >
Tackle who?
< 1381h/1380H 234v/234V Pos: standing >
Tackle who?
< 1381h/1380H 234v/234V Pos: standing >
A Human's fist shoots with sound barrier-breaking force towards Colc, stopping only when it strikes his flesh.
< 1381h/1380H 234v/234V Pos: standing >
Colc blocks a Human's lunge at him.
Tackle who?
< 1381h/1380H 234v/234V Pos: standing >
A Gnome enters from the west.
Tackle who?
< 1381h/1380H 234v/234V Pos: standing >
Tiu suddenly attacks a Gnome!
Tiu's slash enshrouds a Gnome in a mist of blood.
< 1381h/1380H 234v/234V Pos: standing >
< 1381h/1380H 234v/234V Pos: standing >
Pok starts casting an offensive spell.
Pok snaps into visibility.
You snap into visibility.
You tackle a Human square in the chest knocking the wind out of her!
< 1381h/1380H 234v/234V Pos: standing >
<A Gnome is knocked to the ground by Najj's skillful bash!
< 1381h/1380H 234v/234V Pos: standing >
<
< 1381h/1380H 234v/234V Pos: standing >
<Najj's slash hits a Gnome.
A Gnome is mortally wounded, and will die soon, if not aided.
Najj's slash hits a Gnome.
A Gnome's small round wooden shield was completely destroyed by the massive blow!
A Gnome's thin batwing cloak was completely destroyed by the massive blow!
A Gnome is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a Gnome's last actions in this world.
Pok stops invoking abruptly!
< 1381h/1380H 234v/234V Pos: standing >
<Colc's crush seriously wounds a Human.
Colc's impressive crush seriously wounds a Human.
Colc's impressive crush enshrouds a Human in a mist of blood.
A Human nimbly swivels out of the path of Colc's attack.
< 1381h/1380H 234v/234V Pos: standing >
<Colc blocks a Human's lunge at him.
< 1381h/1380H 234v/234V Pos: standing >
<You snap into visibility.
[Damage: 13 ] Your impressive pierce enshrouds a Human in a mist of blood.
[Damage: 13 ] Your impressive slash causes a Human to grimace in pain.
[Damage: 13 ] Your impressive pierce hits a Human.
A Human's shabby alligator skin jerkin was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.