<worn as a badge> a miniature carved piece of the statue of Astansus
<worn on head> the helm of light
<worn on eyes> a royal observer's eye glasses (magic) [84%]
<worn in ear> a dangling bloodstone earring (magic) (glowing)
<worn in ear> a tiny water wisp (magic)
<worn on face> a mask of autumn leaves [79%]
<worn around neck> a fine necklace of seashells [poor] (magic) (glowing) [76%]
<worn around neck> the collar of firestones (magic) [71%]
<worn on body> a long black satin robe (magic) (glowing) [78%]
<worn about body> a long shadowy mane [superior]
<worn as quiver> a silken backsheath of flight with a strange dark bloodstone (magic)
<worn about waist> a condom made from an Ogre's scrotum
<worn on belt buckle>a dreamcasters scepter of stars [84%]
<worn on arms> a pair of chromium dragonscale vambraces (magic)
<held as shield> a well-polished mithril body shield [poor]
<worn around wrist> a bracelet of twisted roots (glowing) [85%]
<worn around wrist> the neck-charm of Savannah of Broken Trusts [superior] [30%]
<worn on hands> some fused stony gauntlets [89%]
<worn on finger> a ring of the mermaids [88%]
<worn on finger> a ring of invisibility [poor] (magic)
<held> a totem of Diinkarazan [superior] (magic)
<worn on legs> some tattered leggings [superior] [82%]
<worn on feet> a pair of clawed demon-hide moccasins
....M.+..^.
**.^.^+..^.
++++++...
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
Dziph enters from the east.
Zephyr enters from the east.
Zai enters from the east.
Mis rides in on a winged hellhound from the east.
Dyffryn enters from the east.
Zar enters from the east.
Tiu enters from the east.
Zurag enters from the east.
Ojo enters from the east.
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
Najj enters from the east.
< 1016h/1025H 87v/223V Pos: standing >
Fatwa sneaks west.
Gax leaves west.
You follow Fatwa.
You feel uneasy with so many Evil players on Good Continent.
^.....+..
^MM....+...
.^M^...+...
^^.M^@P+...
*....M.+..^
^**.^.^+..^
++++++P..
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
Dziph enters from the east.
Zephyr enters from the east.
Zai enters from the east.
Mis rides in on a winged hellhound from the east.
Dyffryn enters from the east.
Zar enters from the east.
Tiu enters from the east.
Zurag enters from the east.
Ojo enters from the east.
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
Najj enters from the east.
< 1016h/1025H 85v/223V Pos: standing >
Gax leaves west.
You follow Fatwa.
You feel uneasy with so many Evil players on Good Continent.
M^.....+.
.^MM....+..
..^M^...+..
.^^.M@P.+..
**....M.+..
*^**.^.^+..
+++++++P.
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
Dziph enters from the east.
Zephyr enters from the east.
Zai enters from the east.
Mis rides in on a winged hellhound from the east.
Dyffryn enters from the east.
Zar enters from the east.
Tiu enters from the east.
Zurag enters from the east.
Ojo enters from the east.
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
Najj enters from the east.
< 1017h/1025H 83v/223V Pos: standing >
Gax leaves south.
You follow Fatwa.
You feel uneasy with so many Evil players on Good Continent.
^MM....+.
..^M^...+..
.^^.MP..+..
**...@M.+..
*^**.^.^+..
++++++P++..
*.****.+.
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
Dziph enters from the north.
Zephyr enters from the north.
Zai enters from the north.
Mis rides in on a winged hellhound from the north.
Dyffryn enters from the north.
Zar enters from the north.
Tiu enters from the north.
Zurag enters from the north.
Ojo enters from the north.
Pok enters from the north.
Zloin enters from the north.
Baulz enters from the north.
Najj enters from the north.
< 1017h/1025H 82v/223V Pos: standing >
Gax leaves south.
You follow Fatwa.
You feel uneasy with so many Evil players on Good Continent.
.^M^...+.
.^^.M^..+..
**...PM.+..
*^**.@.^+..
+++++P+++..
^*.****.+..
**....^+.
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
There is a slight disturbance in the spirit realm here.
Dziph enters from the north.
Zephyr enters from the north.
Zai enters from the north.
Mis rides in on a winged hellhound from the north.
Dyffryn enters from the north.
Zar enters from the north.
Tiu enters from the north.
Zurag enters from the north.
Ojo enters from the north.
Pok enters from the north.
Zloin enters from the north.
Baulz enters from the north.
Najj enters from the north.
< 1017h/1025H 80v/223V Pos: standing >
Gax leaves south.
You follow Fatwa.
You feel uneasy with so many Evil players on Good Continent.
.^M^...+.
.^^.M^..+..
***....M.+..^
**^**.P.^+..^
+++++P@+++...
*^*.****.+...
****....^+...
*^..^MM.+.^
..^M^..M.
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
Dziph enters from the north.
Zephyr enters from the north.
Zai enters from the north.
Mis rides in on a winged hellhound from the north.
Dyffryn enters from the north.
Zar enters from the north.
Tiu enters from the north.
Zurag enters from the north.
Ojo enters from the north.
Pok enters from the north.
Zloin enters from the north.
Baulz enters from the north.
Najj enters from the north.
< 1017h/1025H 79v/223V Pos: standing >
< 1017h/1025H 79v/223V Pos: standing >
Gax leaves west.
You follow Fatwa.
You feel uneasy with so many Evil players on Good Continent.
..^M^...+
*.^^.M^..+.
****....M.+..
+**^**.^.^+..
+++P++@P+++..
+*^*.****.+..
*****....^+..
**^..^MM.+.
*..^M^..+
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
Dziph enters from the east.
Zephyr enters from the east.
Zai enters from the east.
Mis rides in on a winged hellhound from the east.
Dyffryn enters from the east.
Zar enters from the east.
Tiu enters from the east.
Zurag enters from the east.
Ojo enters from the east.
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
Najj enters from the east.
< 1017h/1025H 79v/223V Pos: standing >
Gax leaves west.
You follow Fatwa.
You feel uneasy with so many Evil players on Good Continent.
*..^M^...
^*.^^.M^..+
*****....M.+.
M+**^**.^.^+.
^++P++@P++++.
M+*^*.****.+.
******....^+.
***^..^MM.+
^*..^M^..
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
Dziph enters from the east.
Zephyr enters from the east.
Zai enters from the east.
Mis rides in on a winged hellhound from the east.
Dyffryn enters from the east.
Zar enters from the east.
Tiu enters from the east.
Zurag enters from the east.
Ojo enters from the east.
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
Najj enters from the east.
< 1017h/1025H 78v/223V Pos: standing >
< 1018h/1025H 78v/223V Pos: standing >
Fatwa sneaks west.
Gax leaves west.
You follow Fatwa.
You feel uneasy with so many Evil players on Good Continent.
**..^M^..
*^*.^^.M^..
******....M.+
*M+**^**.^.^+
^P+++@P+++++
*M+*^*.****.+
^******....^+
^***^..^MM.
*^*..^M^.
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
Dziph enters from the east.
Zephyr enters from the east.
Zai enters from the east.
Mis rides in on a winged hellhound from the east.
Dyffryn enters from the east.
Zar enters from the east.
Tiu enters from the east.
Zurag enters from the east.
Ojo enters from the east.
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
Najj enters from the east.
< 1020h/1025H 78v/223V Pos: standing >
Gax leaves west.
You follow Fatwa.
You feel uneasy with so many Evil players on Good Continent.
***..^M^.
**^*.^^.M^.
*******....M.
*M+**^**.^.^
^+++@P+++++
*M+*^*.****.
M^******....^
M^***^..^MM
M*^*..^M^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
Dziph enters from the east.
Zephyr enters from the east.
Zai enters from the east.
Mis rides in on a winged hellhound from the east.
Dyffryn enters from the east.
Zar enters from the east.
Tiu enters from the east.
Zurag enters from the east.
Ojo enters from the east.
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
Najj enters from the east.
< 1021h/1025H 77v/223V Pos: standing >
Fatwa sneaks west.
Gax leaves west.
You follow Fatwa.
You feel uneasy with so many Evil players on Good Continent.
^***..^M^
^**^*.^^.M^
*******....M
*M+**^**.^.
^++@P+++++
*M+*^*.****
M^******....
MM^***^..^M
MM*^*..^M
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
Dziph enters from the east.
Zephyr enters from the east.
Zai enters from the east.
Mis rides in on a winged hellhound from the east.
Dyffryn enters from the east.
Zar enters from the east.
Tiu enters from the east.
Zurag enters from the east.
Ojo enters from the east.
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
Najj enters from the east.
< 1023h/1025H 76v/223V Pos: standing >
Gax leaves west.
You follow Fatwa.
You feel uneasy with so many Evil players on Good Continent.
M^***..^M
M^**^*.^^.M
*******....
*M+**^**.^
^+@P+++++
*M+*^*.***
M^******...
MMM^***^..^
MMM*^*..^
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
Dziph enters from the east.
Zephyr enters from the east.
Zai enters from the east.
Mis rides in on a winged hellhound from the east.
Dyffryn enters from the east.
Zar enters from the east.
Tiu enters from the east.
Zurag enters from the east.
Ojo enters from the east.
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
Najj enters from the east.
< 1024h/1025H 75v/223V Pos: standing >
Gax leaves west.
You follow Fatwa.
You feel uneasy with so many Evil players on Good Continent.
MM^***..^
M^**^*.^^.
*******...
*M+**^**.
^@P+++++
*M+*^*.**
M^******..
MMMM^***^..
MMMM*^*..
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
a fragment of a soul lies here. (humming) (illuminating)
[5] A small bandage rests upon the ground here.
An intricately carved wooden tablet lies here
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
Dziph enters from the east.
Zephyr enters from the east.
Zai enters from the east.
Mis rides in on a winged hellhound from the east.
Dyffryn enters from the east.
Zar enters from the east.
Tiu enters from the east.
Zurag enters from the east.
Ojo enters from the east.
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
Najj enters from the east.
< 1026h/1025H 75v/223V Pos: standing >
Fatwa sneaks west.
Gax leaves west.
You follow Fatwa.
The Great Crossroad
The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world. The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here. All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident. A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
Obvious exits: -East -West
Fresh blood splatters cover the area.
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
A tough looking warrior is scanning the landscape beyond the walls.
A sturdy looking mount is here, all saddled up and ready to ride.
Dziph enters from the east.
An elite guard suddenly attacks Dziph!
An elite guard's punch grazes Dziph.
Zephyr enters from the east.
Zai enters from the east.
Mis rides in on a winged hellhound from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Dyffryn enters from the east.
Zar enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Tiu enters from the east.
Zurag enters from the east.
Alarm bells sound, signalling an invasion!
Ojo enters from the east.
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
Najj enters from the east.
< 1026h/1025H 74v/223V Pos: standing >
Gax leaves west.
Alarm bells sound, signalling an invasion!
You follow Fatwa.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
A few drops of fresh blood are scattered around the area.
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
Zephyr enters from the east.
Zai enters from the east.
Mis rides in on a winged hellhound from the east.
Dyffryn enters from the east.
Zar enters from the east.
Tiu enters from the east.
Zurag enters from the east.
Ojo enters from the east.
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
Najj enters from the east.
< 1026h/1025H 73v/223V Pos: standing >
Gax leaves west.
You follow Fatwa.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
A homeless peasant is here, looking lost and hungry.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zephyr enters from the east.
Zai enters from the east.
Mis rides in on a winged hellhound from the east.
Dyffryn enters from the east.
Zar enters from the east.
Tiu enters from the east.
Zurag enters from the east.
Ojo enters from the east.
Alarm bells sound, signalling an invasion!
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
Najj enters from the east.
< 1026h/1025H 72v/223V Pos: standing >
Fatwa sneaks west.
Gax leaves west.
You follow Fatwa.
You feel uneasy with so many Evil players in Tharnadia - City of Humans.
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -Down
Fresh blood covers everything in the area.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A small raven totem lies here. (magic)
[10] A small bandage rests upon the ground here.
Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.
A globe of darkness floats near Gax's head.
*Fatwa FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.
Zephyr enters from the east.
Zai enters from the east.
Mis rides in on a winged hellhound from the east.
Dyffryn enters from the east.
Zar enters from the east.
Tiu enters from the east.
Zurag enters from the east.
Ojo enters from the east.
Pok enters from the east.
Zloin enters from the east.
Baulz enters from the east.
Najj enters from the east.
< 1026h/1025H 70v/223V Pos: standing >
< 1026h/1025H 74v/223V Pos: standing >
< 1026h/1025H 78v/223V Pos: standing >
Dziph enters from the east.
< 1026h/1025H 78v/223V Pos: standing >
A Githzerai enters from the east.
< 1026h/1025H 78v/223V Pos: standing >
Zai snaps into visibility.
Zai tackles a Githzerai square in the chest knocking the wind out of him!
< 1026h/1025H 79v/223V Pos: standing >
A Githzerai avoids being bashed by Zar, who loses his balance and falls.
Zephyr suddenly attacks a Githzerai!
Zephyr's impressive punch hits a Githzerai.
A Githzerai is mortally wounded, and will die soon, if not aided.
< 1026h/1025H 80v/223V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' carried by Gax.
< 1026h/1025H 81v/223V Pos: standing >
Arrgg! The sun! It burnss!!
< 1014h/1025H 82v/223V Pos: standing >
Zloin starts casting an offensive spell.
Zloin snaps into visibility.
< 1014h/1025H 84v/223V Pos: standing >
Zephyr's weak punch hits a Githzerai.
A Githzerai's set of loose fitting robes was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.