The death of [ 2 Sorcerer] Notme (Human)

in A Recently Rebuilt Stone Highway

from the perspective of [ 2 Sorcerer] Notme (Human)

<worn around neck>   a light blue scarf
<worn around neck>   a light blue scarf
<worn on body>       a shabby alligator skin jerkin
<worn about body>    a hard leather cloak
<worn about waist>   a thin leather belt
<worn on belt buckle>a quill
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a small round wooden shield
<worn on hands>      a pair of brown leather gloves
<primary weapon>     an amber-colored rod
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of tight black slippers

A small raven totem lies here.
Ulili (Human)(medium) stands here.
Ddie (Human)(medium) stands here.
Quess (Githzerai)(medium) stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 28h/28H 112v/112V Pos: standing >
Ok.

< 28h/28H 112v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
Outside the Eastern City Gates
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a militia guard is lying here.
[3] The corpse of an elite guard is lying here.
The corpse of a Gnome is lying here.
The corpse of a tharnadian illusionist is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.

< 28h/28H 111v/112V Pos: standing >

< 28h/28H 111v/112V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a militia guard is lying here.
[3] The corpse of an elite guard is lying here.
The corpse of a Gnome is lying here.
The corpse of a tharnadian illusionist is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.

< 28h/28H 111v/112V Pos: standing >
Ddie enters from the west.

< 28h/28H 111v/112V Pos: standing >

< 28h/28H 111v/112V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your east.
Quess who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.

< 28h/28H 111v/112V Pos: standing >
Ddie leaves west.

< 28h/28H 111v/112V Pos: standing >

< 28h/28H 111v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S -W
Mongoloid (Human)(medium) stands here.
An odd little man, with a shaved head and an orange robe, hums something.

< 28h/28H 109v/112V Pos: standing >

< 28h/28H 109v/112V Pos: standing >

< 28h/28H 112v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W

< 28h/28H 110v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -N -W

< 28h/28H 108v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 28h/28H 108v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S
A soft leather jacket has been discarded here.
A suit of spiked leather armor lies here.
A pair of vorhide fingers are lying on the ground.
A small leather-bound book lies here.

< 28h/28H 106v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
A large rat is scurrying about here.

< 28h/28H 105v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -W -U

< 28h/28H 103v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 28h/28H 104v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -D
The corpse of a Githzerai is lying here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A warhammer with a sturdy-looking steel head lies here.
A small raven totem lies here.
[10] A small bandage rests upon the ground here.
Weebil enters from the east.

< 28h/28H 101v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W
A homeless peasant is here, looking lost and hungry.

< 28h/28H 99v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W

< 28h/28H 98v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
The Great Crossroad
Obvious exits: -E -W
Fresh blood covers everything in the area.
The corpse of an elite guard is lying here.
A sturdy looking mount is here, all saddled up and ready to ride.

< 28h/28H 97v/112V Pos: standing >
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *MP**^**.  
      ^@++++++  
     *M+*^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a tharnadian highway marshall is lying here.
[3] The corpse of an elite highwayman is lying here.
a fragment of a soul lies here. (humming) (illuminating)
[5] A small bandage rests upon the ground here.
An intricately carved wooden tablet lies here
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A ShadowBeast (large) Caskling Brewed in Blood stands in mid-air here.
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.
A globe of darkness floats near a Drow Elf's head.
A Kobold (small) Sickly Pale Ale - Brewed in Blood stands in mid-air here.
A ShadowBeast (large) Caskling Brewed in Blood stands in mid-air here.
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.
A globe of darkness floats near a Drow Elf's head.
A Githyanki (medium) Caskling Brewed in Blood stands in mid-air here.
A Githyanki (medium) WindMaker - Brewed in Blood stands in mid-air here.
A Troll (large) JagerMeisteR-OvERLord Brewed in Blood stands in mid-air here.
A Duergar (medium) CaSk-GuArDiAn Brewed in Blood stands in mid-air here.
A globe of darkness floats near a Duergar's head.
A Duergar (medium) CaSk-GuArDiAn Brewed in Blood stands in mid-air here.
A Duergar leaves north.
A Duergar leaves north.
A Troll leaves north.
A Githyanki leaves north.
A Githyanki leaves north.
A Drow Elf leaves north.
A ShadowBeast leaves north.
A Kobold leaves north.
A Drow Elf leaves north.
A ShadowBeast leaves north.

< 28h/28H 97v/112V Pos: standing >
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *MP**^**.  
      ^@++++++  
     *M+*^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
   M^***..^M    
  M^**^*.^^.M   
   *******....  
    *MP**^**.^  
     ^+@++++++  
    *M+*^*.***  
   M^******...  
  MMM^***^..^   
   MMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 28h/28H 96v/112V Pos: standing >
   ^***..^M^    
  ^**^*.^^.M^   
  *******....M  
   *MP**^**.^.  
    ^++@++++++  
   *M+*^*.****  
  M^******....  
  MM^***^..^M   
   MM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 28h/28H 97v/112V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is almost out of sight to your east.
A rabbit who is almost out of sight to your east.
The mount who is a brief walk away to your west.
A homeless peasant who is in the distance to your west.

< 28h/28H 98v/112V Pos: standing >
You hear the sounds of movement in the distance.
The earth trembles from the marching of a nearby army.
The ground buckles to the tune of a marching horde.

< 28h/28H 99v/112V Pos: standing >
   ^***..^M^    
  ^**^*.^^.M^   
  *******....M  
   *M+**^**.^.  
    ^++@++++++  
   *M+*^*.****  
  M^******....  
  MM^***^..^M   
   MM*^*..^M    

		Score information for Notme

Level: 2   Race: Human   Class: Sorcerer Sex: Female
Hit points: 28(28)  Moves: 99(112)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 81%
Status:  Standing.
Frags:   +0.00   Deaths:   1
Combat Pulse:   19 Spell Pulse:  1.00 
Leaderboard Points:   19 

Active Spells:
--------------
well-rested bonus (141 minutes)


< 28h/28H 99v/112V Pos: standing >
   M^***..^M    
  M^**^*.^^.M   
   *******....  
    *M+**^**.^  
     ^+@++++++  
    *M+*^*.***  
   M^******...  
  MMM^***^..^   
   MMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 28h/28H 98v/112V Pos: standing >
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *M+**^**.  
      ^@++++++  
     *M+*^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a tharnadian highway marshall is lying here.
[3] The corpse of an elite highwayman is lying here.
a fragment of a soul lies here. (humming) (illuminating)
[5] A small bandage rests upon the ground here.
An intricately carved wooden tablet lies here
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.

< 28h/28H 98v/112V Pos: standing >
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *M+**^**.  
      ^@P+++++  
     *M+*^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
Ddie enters from the west.

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
The Great Crossroad
Obvious exits: -E -W
Fresh blood covers everything in the area.
The corpse of an elite guard is lying here.
A sturdy looking mount is here, all saddled up and ready to ride.

< 28h/28H 97v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -W

< 28h/28H 96v/112V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Crossroad
</map>
The Great Crossroad
Obvious exits: -E -W
Fresh blood covers everything in the area.
The corpse of an elite guard is lying here.
A sturdy looking mount is here, all saddled up and ready to ride.

< 28h/28H 96v/112V Pos: standing >
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *M+**^**.  
      ^@P+++++  
     *M+*P*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a tharnadian highway marshall is lying here.
[3] The corpse of an elite highwayman is lying here.
a fragment of a soul lies here. (humming) (illuminating)
[5] A small bandage rests upon the ground here.
An intricately carved wooden tablet lies here
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.

< 28h/28H 96v/112V Pos: standing >
You hear the sounds of movement in the distance.
The earth trembles from the marching of a nearby army.
The ground buckles to the tune of a marching horde.

< 28h/28H 96v/112V Pos: standing >
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *M+**^**.  
      ^@++++++  
     *M+*^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
You quickly scan the area.
A tharnadian highway marshall who is almost out of sight to your east.
Ddie who is close by to your south.
The mount who is close by to your west.
A homeless peasant who is a brief walk away to your west.
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.
The ground buckles to the tune of a marching horde.

< 28h/28H 97v/112V Pos: standing >
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *MP**^**.  
      ^@++++++  
     *MP*^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    

< 28h/28H 97v/112V Pos: standing >
Ddie enters from the south.

< 28h/28H 97v/112V Pos: standing >
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *MP**^**.  
      ^@++++++  
     *M+*^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
Ddie leaves west.

< 28h/28H 98v/112V Pos: standing >
   M^***..^M    
  M^**^*.^^.M   
   *******....  
    *MP**^**.^  
     ^+@++++++  
    *M+*^*.***  
   M^******...  
  MMM^***^..^   
   MMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 28h/28H 98v/112V Pos: standing >
   ^***..^M^    
  ^**^*.^^.M^   
  *******....M  
   *MP**^**.^.  
    ^++@+++++M  
   *M+*^*.****  
  M^******....  
  MM^***^..^M   
   MM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 28h/28H 98v/112V Pos: standing >
   ^***..^M^    
  ^**^*.^^.M^   
  *******....M  
   *MP**^**.^.  
    ^++@++++M+  
   *M+*^*.****  
  M^******....  
  MM^***^..^M   
   MM*^*..^M    
   M^***..^M    
  M^**^*.^^.M   
   *******....  
    *MP**^**.^  
     ^+@+++++M  
    *M+*^*.***  
   M^******...  
  MMM^***^..^   
   MMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 28h/28H 97v/112V Pos: standing >

< 28h/28H 98v/112V Pos: standing >
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *MP**^**.  
      ^@++++++  
     *M+*^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a tharnadian highway marshall is lying here.
[3] The corpse of an elite highwayman is lying here.
a fragment of a soul lies here. (humming) (illuminating)
[5] A small bandage rests upon the ground here.
An intricately carved wooden tablet lies here
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.

< 28h/28H 99v/112V Pos: standing >
   MM^**^.^M    
  MMM^***..^M   
   M^**^*.^^.M  
    *******...  
     *M@**^**.  
      ^+++++++  
     *M+*^*.**  
    M^******.   
   MMM^***^.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A ShadowBeast (large) Caskling Brewed in Blood stands in mid-air here.
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.
A globe of darkness floats near a Drow Elf's head.
A Kobold (small) Sickly Pale Ale - Brewed in Blood stands in mid-air here.
A ShadowBeast (large) Caskling Brewed in Blood stands in mid-air here.
A Drow Elf (medium) FeRMEntaTIOn-OvERLord Brewed in Blood stands in mid-air here.
A globe of darkness floats near a Drow Elf's head.
A Githyanki (medium) Caskling Brewed in Blood stands in mid-air here.
A Githyanki (medium) WindMaker - Brewed in Blood stands in mid-air here.
A Drow Elf (medium) Caskling Brewed in Blood stands in mid-air here.
A globe of darkness floats near a Drow Elf's head.
A Troll (large) JagerMeisteR-OvERLord Brewed in Blood stands in mid-air here.
A Duergar (medium) CaSk-GuArDiAn Brewed in Blood stands in mid-air here.
A globe of darkness floats near a Duergar's head.
A Duergar (medium) CaSk-GuArDiAn Brewed in Blood stands in mid-air here.
A Troll snaps into visibility.
A Troll tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 28h/28H 98v/112V Pos: sitting >
   MM^**^.^M    
  MMM^***..^M   
   M^**^*.^^.M  
    *******...  
     *M@**^**.  
      ^++++++M  
     *M+*^*.**  
    M^******.   
   MMM^***^.    
A Drow Elf assists someone heroically.
-=[A Drow Elf's impressive slash causes you to grimace in pain.]=-
YIKES!  Another hit like that, and you've had it!!

< 12h/28H 98v/112V Pos: sitting >
< T: Notme TP: sit TC: nasty wounds E: A Drow Elf sta EP: excellent >
 A Drow Elf parries your futile lunge at him.

< 12h/28H 99v/112V Pos: sitting >
< T: Notme TP: sit TC: nasty wounds E: A Drow Elf sta EP: excellent >
 -=[A Drow Elf's impressive slash critically injures you.]=-
Your blood rushes out of your veins, as you slowly run out of life.
Blood pours from your many serious wounds and your strength fails.
You realize this may have been your last battle, and prepare for oblivion.
-=[