<worn as a badge> a glowing blue crystal
<worn on head> the diamond crown of Winduin (glowing)
<worn on eyes> the eye of the ogre [poor] (glowing) (humming)
<worn in ear> an earring of congealed blood [poor]
<worn in ear> an earring of congealed blood [superior]
<worn on face> a veil named 'Sorrow'
<worn around neck> an emerald pendant of the ice drake [poor]
<worn around neck> a majestic feather of a roc [superior]
<worn on body> a suit of blood-red platemail [superior]
<worn as quiver> a silken backsheath of flight with a strange dark bloodstone
<worn about waist> a belt of fresh blood [poor]
<worn on belt buckle>a jagged titanium boomerang
<worn on arms> razorsharp sleeves of white-dragon scalemail
<worn around wrist> an elven bracelet of precision [superior]
<worn around wrist> an elven bracelet of precision [superior]
<worn on hands> the skinned hands of a troll [superior]
<worn on finger> a red earthstone ring
<worn on finger> a red earthstone ring
<primary weapon> the humming sword named 'Blaze' (humming)
<secondary weapon> an otherworldly stiletto of soul-taking [superior]
<worn on legs> a pair of vapor leggings
<worn on feet> some boots of werewolf fur [poor]
An elite Du'Maathe castle guard stares at you with malice in his eyes.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
< 622h/622H 166v/209V Pos: standing >
Gate Guard Room
Obvious exits: -E
< 622h/622H 166v/209V Pos: standing >
Sturdy Iron Gates to the Du'Maathe Castle
Obvious exits: -N -E -S -W
A visitor to the Du'Maathe castle hopes to get a look from the spire.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
< 622h/622H 167v/209V Pos: standing >
Gate Guard Room
Obvious exits: -W
< 622h/622H 166v/209V Pos: standing >
Sturdy Iron Gates to the Du'Maathe Castle
Obvious exits: -N -E -S -W
A visitor to the Du'Maathe castle hopes to get a look from the spire.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
< 622h/622H 166v/209V Pos: standing >
Northern Castle Wall Road
Obvious exits: -N -E -S -W
< 622h/622H 166v/209V Pos: standing >
Nearing the Du'Maathe Castle Square
Obvious exits: -N -S
< 622h/622H 166v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 622h/622H 166v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 622h/622H 167v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 622h/622H 168v/209V Pos: standing >
Du'Maathe Castle Square
Obvious exits: -N -E -S -W
< 622h/622H 167v/209V Pos: standing >
< 622h/622H 170v/209V Pos: standing >
< 622h/622H 174v/209V Pos: standing >
Your group consists of ( 3/30):
( Head) 749/749 hit, 278/279 move Beltorin
(Front) 622/622 hit, 175/209 move Lip
(Front) Col
< 622h/622H 175v/209V Pos: standing >
Du'Maathe Castle Square
Obvious exits: -E -S
A cheltite vendor stands here selling good from his village.
< 622h/622H 175v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 622h/622H 175v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 622h/622H 176v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 622h/622H 177v/209V Pos: standing >
Du'Maathe Castle Square
Obvious exits: -N -E -W
An elite Du'Maathe castle guard stares at you with malice in his eyes.
< 622h/622H 178v/209V Pos: standing >
Guardwalk Lane
Obvious exits: -N -E -S -W
< 622h/622H 177v/209V Pos: standing >
Guardwalk Lane
Obvious exits: -N -E -S -W
< 622h/622H 177v/209V Pos: standing >
Guardwalk Lane
Obvious exits: -N -E -S
< 622h/622H 177v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 622h/622H 179v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 622h/622H 179v/209V Pos: standing >
The air around you folds and shifts, finally falling in upon itself!
Alas, you cannot go that way. . . .
< 622h/622H 180v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 622h/622H 180v/209V Pos: standing >
You quickly scan the area.
A visiting traveller who is close by to your north.
An elite Du'Maathe castle guard who is a brief walk away to your east.
A Du'Maathe castle guard who is rather far off to your east.
A Du'Maathe castle guard who is close by to your south.
An off-duty guard who is close by to your south.
An off-duty guard who is close by to your south.
< 622h/622H 181v/209V Pos: standing >
A Small Abode in Castle Grounds
Obvious exits: -N
Walking a patrol, a stern faced, Du'Maathe castle guard stands here
An off-duty guard tries to get some much needed sleep.
An off-duty guard tries to get some much needed sleep.
< 622h/622H 187v/209V Pos: standing >
< 622h/622H 187v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 622h/622H 188v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 622h/622H 189v/209V Pos: standing >
Guardwalk Lane
Obvious exits: -N -E -S
A glowing sphere of energy is here, slowly growing dimmer.
Col FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.
< 622h/622H 191v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 622h/622H 191v/209V Pos: standing >
The day has begun.
< 622h/622H 197v/209V Pos: standing >
< 622h/622H 198v/209V Pos: standing >
Guardwalk Lane
Obvious exits: -N -S
A visitor to the Du'Maathe castle hopes to get a look from the spire.
< 622h/622H 197v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 622h/622H 198v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 622h/622H 199v/209V Pos: standing >
Guardwalk Lane
Obvious exits: -N -S
< 622h/622H 198v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 622h/622H 199v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 622h/622H 199v/209V Pos: standing >
Northern Castle Wall Road
Obvious exits: -E -S -W
< 622h/622H 199v/209V Pos: standing >
Entrance to the North Western Parapet
Obvious exits: -E -S
< 622h/622H 199v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 622h/622H 200v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 622h/622H 200v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 622h/622H 201v/209V Pos: standing >
Western Castle Wall Road
Obvious exits: -N -S
< 622h/622H 201v/209V Pos: standing >
Western Castle Wall Road
Obvious exits: -N -S
Beltorin sneaks in from the north.
< 622h/622H 200v/209V Pos: standing >
Western Castle Wall Road
Obvious exits: -N -S
Walking a patrol, a stern faced, Du'Maathe castle guard stands here
Beltorin sneaks in from the north.
< 622h/622H 200v/209V Pos: standing >
Western Castle Wall Road
Obvious exits: -N -S
Beltorin sneaks in from the north.
< 622h/622H 199v/209V Pos: standing >
Western Castle Wall Road
Obvious exits: -N -S
Beltorin sneaks in from the north.
< 622h/622H 199v/209V Pos: standing >
Western Castle Wall Road
Obvious exits: -N -S
A visiting noble looks around with utter disdain.
< 622h/622H 198v/209V Pos: standing >
Western Castle Wall Road
Obvious exits: -N -S
< 622h/622H 198v/209V Pos: standing >
Western Castle Wall Road
Obvious exits: -N -S
Beltorin sneaks in from the north.
< 622h/622H 198v/209V Pos: standing >
Western Castle Wall Road
Obvious exits: -N -S
< 622h/622H 197v/209V Pos: standing >
Entrance to the South Western Parapet
Obvious exits: -N -E
An elite Du'Maathe castle guard stares at you with malice in his eyes.
< 622h/622H 197v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 622h/622H 198v/209V Pos: standing >
Southern Castle Wall Road
Obvious exits: -E -W
< 622h/622H 198v/209V Pos: standing >
Southern Castle Wall Road
Obvious exits: -E -W
A visitor to the Du'Maathe castle hopes to get a look from the spire.
< 622h/622H 197v/209V Pos: standing >
Southern Castle Wall Road
Obvious exits: -E -W
A visitor to the Du'Maathe castle hopes to get a look from the spire.
Walking a patrol, a stern faced, Du'Maathe castle guard stands here
< 622h/622H 197v/209V Pos: standing >
Southern Castle Wall Road
Obvious exits: -E -W
Walking a patrol, a stern faced, Du'Maathe castle guard stands here
Beltorin sneaks in from the west.
< 622h/622H 196v/209V Pos: standing >
Southern Castle Wall Road
Obvious exits: -E -W
< 622h/622H 196v/209V Pos: standing >
Southern Castle Wall Road
Obvious exits: -E -W
A visiting noble looks around with utter disdain.
An elite Du'Maathe castle guard stares at you with malice in his eyes.
< 622h/622H 197v/209V Pos: standing >
You quickly scan the area.
A visiting noble who is not far off to your east.
A Du'Maathe castle guard who is rather far off to your east.
A Du'Maathe castle guard who is not far off to your west.
A visiting traveller who is a brief walk away to your west.
A Du'Maathe castle guard who is a brief walk away to your west.
A visiting traveller who is rather far off to your west.
< 622h/622H 198v/209V Pos: standing >
Southern Castle Wall Road
Obvious exits: -E -W
< 622h/622H 198v/209V Pos: standing >
You quickly scan the area.
A visiting noble who is close by to your east.
A Du'Maathe castle guard who is a brief walk away to your east.
An elite Du'Maathe castle guard who is close by to your west.
A visiting noble who is not far off to your west.
A Du'Maathe castle guard who is a brief walk away to your west.
A visiting traveller who is rather far off to your west.
A Du'Maathe castle guard who is rather far off to your west.
A visiting traveller who is in the distance to your west.
< 622h/622H 199v/209V Pos: standing >
Southern Castle Wall Road
Obvious exits: -E -W
A visiting noble looks around with utter disdain.
< 622h/622H 199v/209V Pos: standing >
< 622h/622H 199v/209V Pos: standing >
You quickly scan the area.
A Du'Maathe castle guard who is not far off to your east.
An elite Du'Maathe castle guard who is not far off to your west.
A visiting noble who is a brief walk away to your west.
A Du'Maathe castle guard who is rather far off to your west.
A Du'Maathe castle guard who is rather far off to your west.
A visiting traveller who is in the distance to your west.
< 622h/622H 200v/209V Pos: standing >
Southern Castle Wall Road
Obvious exits: -E -W
< 622h/622H 200v/209V Pos: standing >
You quickly scan the area.
A Du'Maathe castle guard who is close by to your east.
A visiting noble who is close by to your west.
An elite Du'Maathe castle guard who is a brief walk away to your west.
A visiting noble who is rather far off to your west.
A Du'Maathe castle guard who is in the distance to your west.
A Du'Maathe castle guard who is in the distance to your west.
< 622h/622H 201v/209V Pos: standing >
Entrance to the South Eastern Parapet
Obvious exits: -N -W
Walking a patrol, a stern faced, Du'Maathe castle guard stands here
Beltorin sneaks in from the west.
< 622h/622H 202v/209V Pos: standing >
< 622h/622H 205v/209V Pos: standing >
< 622h/622H 206v/209V Pos: standing >
< 622h/622H 207v/209V Pos: standing >
< 622h/622H 209v/209V Pos: standing >
< 622h/622H 209v/209V Pos: standing >
Beltorin sits down in a comfortable spot.
< 622h/622H 209v/209V Pos: standing >
Beltorin stares off into space, entering a meditative trance.
< 622h/622H 209v/209V Pos: standing >
Hint: When out on the maps, avoid walking in hills (marked with ^) and mountains (marked with M) as they will fatigue you more quickly. Flying in these areas will not fatigue you as quickly.
< 622h/622H 209v/209V Pos: standing >
Beltorin snaps out of his meditative trance, grinning widely.
< 622h/622H 209v/209V Pos: standing >
Beltorin clambers to his feet.
< 622h/622H 209v/209V Pos: standing >
< 622h/622H 209v/209V Pos: standing >
Beltorin starts casting a spell.
< 622h/622H 209v/209V Pos: standing >
A Du'Maathe castle guard leaves west.
< 622h/622H 209v/209V Pos: standing >
You nod.
< 622h/622H 209v/209V Pos: standing >
Entrance to the South Eastern Parapet
Obvious exits: -N -W
*Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here. (Casting)
< 622h/622H 209v/209V Pos: standing >
Your group consists of ( 3/30):
( Head) 749/749 hit, 279/279 move Beltorin
(Front) 622/622 hit, 209/209 move Lip
(Front) Col
< 622h/622H 209v/209V Pos: standing >
Beltorin completes his spell...
Beltorin utters the word 'zhpzfsafhar'
The air explodes around you, revealing a glowing portal of energy!
< 622h/622H 209v/209V Pos: standing >
< 622h/622H 209v/209V Pos: standing >
A Du'Maathe castle guard enters from the north.
< 622h/622H 209v/209V Pos: standing >
< 622h/622H 209v/209V Pos: standing >
As you enter the etherportal, you feel yourself being torn into a thousand
pieces, scattered over the entirety of reality. Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose. Suddenly, you find yourself elsewhere..
A Rugged Back Hallway
Obvious exits: -E -S -W
A glowing sphere of energy is here, slowly growing dimmer.
Col FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.
< 622h/622H 209v/209V Pos: standing >
< 622h/622H 209v/209V Pos: standing >
< 622h/622H 209v/209V Pos: standing >
Col stops following Itkovian.
Col starts following you.
< 622h/622H 209v/209V Pos: standing >
There's too much stuff blocking your sight here to scan.
< 622h/622H 209v/209V Pos: standing >
Beltorin steps out of the etherportal.
< 622h/622H 209v/209V Pos: standing >
< 622h/622H 209v/209V Pos: standing >
Headbutt whom?
< 622h/622H 209v/209V Pos: standing >
There's too much stuff blocking your sight here to scan.
< 622h/622H 209v/209V Pos: standing >
< 622h/622H 209v/209V Pos: standing >
Sorry, but following in 'loops' is not allowed
< 622h/622H 209v/209V Pos: standing >
< 622h/622H 209v/209V Pos: standing >
< 622h/622H 209v/209V Pos: standing >
A Centaur trots in from the east.
A Barbarian enters from the east.
A Githzerai enters from the east.
< 622h/622H 209v/209V Pos: standing >
You don't know that spell!
< 622h/622H 209v/209V Pos: standing >
A Centaur trots east.
A Barbarian leaves east.
A Githzerai leaves east.
< 622h/622H 209v/209V Pos: standing >
Tackle who?
< 622h/622H 209v/209V Pos: standing >
Tackle who?
< 622h/622H 209v/209V Pos: standing >
A Rugged Back Hallway
Obvious exits: -E -S -W
*Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.
Col enters from the west.
< 622h/622H 208v/209V Pos: standing >
A Rugged Back Hallway
Obvious exits: -S -W
A cloud giant guard patrols here.
Col enters from the west.
< 622h/622H 207v/209V Pos: standing >
Alas, you cannot go that way. . . .
< 622h/622H 207v/209V Pos: standing >
There's too much stuff blocking your sight here to scan.
< 622h/622H 208v/209V Pos: standing >
A Rugged Back Hallway
Obvious exits: -N -S -W
Shattered bits of ice are scattered about the area.
Col enters from the north.
Beltorin sneaks in from the north.
< 622h/622H 208v/209V Pos: standing >
A Rugged Back Hallway
Obvious exits: -N -S -W
Col enters from the north.
< 622h/622H 207v/209V Pos: standing >
A Rugged Back Hallway
Obvious exits: -N -W
A cloud giant guard patrols here.
Col enters from the north.
< 622h/622H 206v/209V Pos: standing >
The door seems to be closed.
< 622h/622H 206v/209V Pos: standing >
The door seems to be closed.
< 622h/622H 208v/209V Pos: standing >
The door seems to be closed.
< 622h/622H 208v/209V Pos: standing >
Ok.
< 622h/622H 209v/209V Pos: standing >
The East Hall
Obvious exits: -N -E -S -W
Col enters from the east.
< 622h/622H 208v/209V Pos: standing >
The East Hall
Obvious exits: -N -E -S -W
A servant of the castle brings drinks to the guests.
Col enters from the east.
< 622h/622H 207v/209V Pos: standing >
The East Hall
Obvious exits: -N -E -S -W
A cloud giant guard patrols here.
Col enters from the east.
< 622h/622H 206v/209V Pos: standing >
The door seems to be closed.
< 622h/622H 206v/209V Pos: standing >
The door seems to be closed.
< 622h/622H 208v/209V Pos: standing >
Ok.
< 622h/622H 209v/209V Pos: standing >
The Grand Foyer of Castle Selanis
Obvious exits: -E -S -W
A halfling merchant sells his wares here.
(Q)Nonstros, the cloud giant bard entertains here.
Col enters from the east.
< 622h/622H 208v/209V Pos: standing >
The Grand Foyer of Castle Selanis
Obvious exits: -N -E -S -W
A servant of the castle brings drinks to the guests.
Col enters from the east.
< 622h/622H 207v/209V Pos: standing >
The Grand Foyer of Castle Selanis
Obvious exits: -N -E -S# -W
A Githzerai (medium) < The Commonwealth > stands here.
A Barbarian (large) < The Commonwealth > stands in mid-air here.
A Centaur (large) < The Commonwealth > stands in mid-air here.
A torch floats near a Centaur's head. (Illuminating)
An elven merchant sells his goods here.
A servant of the castle brings drinks to the guests.
A halfling merchant sells his wares here.
Col enters from the north.
Beltorin sneaks in from the north.
< 622h/622H 206v/209V Pos: standing >
The gate seems to be closed.
< 622h/622H 206v/209V Pos: standing >
In his haste to slam Col around, a Barbarian slips and falls!
A Barbarian is stunned!
The gate seems to be closed.
< 622h/622H 207v/209V Pos: standing >
You tackle a Githzerai square in the chest knocking the wind out of him!
< 622h/622H 209v/209V Pos: standing >
<A halfling merchant leaves east.
< 622h/622H 209v/209V Pos: standing >
<A Centaur starts casting an offensive spell.
< 622h/622H 209v/209V Pos: standing >
<Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.
< 622h/622H 209v/209V Pos: standing >
<An elven merchant leaves north.
< 622h/622H 209v/209V Pos: standing >
<Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a Barbarian.
Beltorin's iceball shatters upon impacting a Barbarian, rending flesh and sending blood flying.
< 622h/622H 209v/209V Pos: standing >
<A Centaur completes his spell...
A Centaur utters the word 'gjifal'
A Centaur unleashes light in a focused, searing ray at Col!
< 622h/622H 209v/209V Pos: standing >
<Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.
< 622h/622H 209v/209V Pos: standing >
<[Damage: 13 ] -=[Your impressive slash strikes a Githzerai.]=-
-=[You ignite into black flames as you hit a Githzerai!]=-
-=[You shiver from the unnatural cold as you hit a Githzerai.]=-
[Damage: 14 ] -=[Your impressive pierce strikes a Githzerai.]=-
-=[You ignite into black flames as you hit a Githzerai!]=-
-=[You shiver from the unnatural cold as you hit a Githzerai.]=-
[Damage: 16 ] -=[Your slash strikes a Githzerai.]=-
-=[You ignite into black flames as you hit a Githzerai!]=-
-=[You shiver from the unnatural cold as you hit a Githzerai.]=-
[Damage: 15 ] -=[Your impressive slash strikes a Githzerai.]=-
-=[You ignite into black flames as you hit a Githzerai!]=-
-=[You shiver from the unnatural cold as you hit a Githzerai.]=-
Your elven bracelet of precision [superior] is weakened from the intense cold!
< 568h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC:few scratches E: A Githzerai sit EP: small wounds >
Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a Githzerai.
Beltorin snaps into visibility.
Beltorin's iceball shatters upon impacting a Githzerai, rending flesh and sending blood flying.
A Centaur starts casting an offensive spell.
< 568h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC:few scratches E: A Githzerai sit EP: nasty wounds >
A Githzerai misses you.
< 568h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC:few scratches E: A Githzerai sit EP: nasty wounds >
Col leaves west.
< 568h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC:few scratches E: A Githzerai sit EP: nasty wounds >
Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.
< 568h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC:few scratches E: A Githzerai sit EP: nasty wounds >
A Centaur stops chanting abruptly!
< 568h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC:few scratches E: A Githzerai sit EP: nasty wounds >
Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a Githzerai.
Beltorin's spell flows around a Githzerai, leaving him unharmed!
A Barbarian clambers to his feet.
< 568h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC:few scratches E: A Githzerai sit EP: nasty wounds >
Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.
< 568h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC:few scratches E: A Githzerai sit EP: nasty wounds >
A Githzerai clambers to his feet.
A Barbarian attempts to flee.
A Barbarian leaves north.
They aren't here.
< 568h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC:few scratches E: A Githzerai sta EP: nasty wounds >
They aren't here.
< 568h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC:few scratches E: A Githzerai sta EP: nasty wounds >
Your improved dexterity grants you an additional attack!
[Damage: 10 ] -=[Your fine slash strikes a Githzerai.]=-
-=[You ignite into black flames as you hit a Githzerai!]=-
-=[You shiver from the unnatural cold as you hit a Githzerai.]=-
You score a CRITICAL HIT!!!!!
[Damage: 28 ] -=[Your powerful slash seriously wounds a Githzerai.]=-
-=[You ignite into black flames as you hit a Githzerai!]=-
-=[You shiver from the unnatural cold as you hit a Githzerai.]=-
A Githzerai dodges your futile attack.
[Damage: 13 ] -=[Your slash strikes a Githzerai very hard.]=-
-=[You ignite into black flames as you hit a Githzerai!]=-
-=[You shiver from the unnatural cold as you hit a Githzerai.]=-
[Damage: 14 ] -=[Your impressive slash seriously wounds a Githzerai.]=-
-=[You ignite into black flames as you hit a Githzerai!]=-
-=[You shiver from the unnatural cold as you hit a Githzerai.]=-
A Centaur starts casting a spell.
< 506h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC: small wounds E: A Githzerai sta EP: pretty hurt >
Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a Githzerai.
Beltorin snaps into visibility.
Beltorin's iceball shatters upon impacting a Githzerai, rending flesh and sending blood flying.
A Githzerai's hoop of twisting obsidian freezes and shatters into million pieces from the intense cold!
A Githzerai is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Lip by 1732500.