The death of [47 Forest Druid] Toyan < The Commonwealth > (Centaur)

in The Grand Foyer of Castle Selanis

from the perspective of [42 Brigand] Lip Brewed in Blood (Orc)

<worn as a badge>    a glowing blue crystal
<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       the eye of the ogre [poor] (glowing) (humming)
<worn in ear>        an earring of congealed blood [poor]
<worn in ear>        an earring of congealed blood [superior]
<worn on face>       a veil named 'Sorrow'
<worn around neck>   an emerald pendant of the ice drake [poor]
<worn around neck>   a majestic feather of a roc [superior]
<worn on body>       a suit of blood-red platemail [superior]
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone
<worn about waist>   a belt of fresh blood [poor]
<worn on belt buckle>a jagged titanium boomerang
<worn on arms>       razorsharp sleeves of white-dragon scalemail
<worn around wrist>  an elven bracelet of precision [superior]
<worn around wrist>  an elven bracelet of precision [superior]
<worn on hands>      the skinned hands of a troll [superior]
<worn on finger>     a red earthstone ring
<worn on finger>     a red earthstone ring
<primary weapon>     the humming sword named 'Blaze' (humming)
<secondary weapon>   an otherworldly stiletto of soul-taking [superior]
<worn on legs>       a pair of vapor leggings
<worn on feet>       some boots of werewolf fur [poor]


Obvious exits: -N -S
Beltorin sneaks in from the north.

< 622h/622H 200v/209V Pos: standing >
Western Castle Wall Road
Obvious exits: -N -S
Walking a patrol, a stern faced, Du'Maathe castle guard stands here
Beltorin sneaks in from the north.

< 622h/622H 200v/209V Pos: standing >
Western Castle Wall Road
Obvious exits: -N -S
Beltorin sneaks in from the north.

< 622h/622H 199v/209V Pos: standing >
Western Castle Wall Road
Obvious exits: -N -S
Beltorin sneaks in from the north.

< 622h/622H 199v/209V Pos: standing >
Western Castle Wall Road
Obvious exits: -N -S
A visiting noble looks around with utter disdain.

< 622h/622H 198v/209V Pos: standing >
Western Castle Wall Road
Obvious exits: -N -S

< 622h/622H 198v/209V Pos: standing >
Western Castle Wall Road
Obvious exits: -N -S
Beltorin sneaks in from the north.

< 622h/622H 198v/209V Pos: standing >
Western Castle Wall Road
Obvious exits: -N -S

< 622h/622H 197v/209V Pos: standing >
Entrance to the South Western Parapet
Obvious exits: -N -E
An elite Du'Maathe castle guard stares at you with malice in his eyes.

< 622h/622H 197v/209V Pos: standing >
Alas, you cannot go that way. . . .

< 622h/622H 198v/209V Pos: standing >
Southern Castle Wall Road
Obvious exits: -E -W

< 622h/622H 198v/209V Pos: standing >
Southern Castle Wall Road
Obvious exits: -E -W
A visitor to the Du'Maathe castle hopes to get a look from the spire.

< 622h/622H 197v/209V Pos: standing >
Southern Castle Wall Road
Obvious exits: -E -W
A visitor to the Du'Maathe castle hopes to get a look from the spire.
Walking a patrol, a stern faced, Du'Maathe castle guard stands here

< 622h/622H 197v/209V Pos: standing >
Southern Castle Wall Road
Obvious exits: -E -W
Walking a patrol, a stern faced, Du'Maathe castle guard stands here
Beltorin sneaks in from the west.

< 622h/622H 196v/209V Pos: standing >
Southern Castle Wall Road
Obvious exits: -E -W

< 622h/622H 196v/209V Pos: standing >
Southern Castle Wall Road
Obvious exits: -E -W
A visiting noble looks around with utter disdain.
An elite Du'Maathe castle guard stares at you with malice in his eyes.

< 622h/622H 197v/209V Pos: standing >
You quickly scan the area.
A visiting noble who is not far off to your east.
A Du'Maathe castle guard who is rather far off to your east.
A Du'Maathe castle guard who is not far off to your west.
A visiting traveller who is a brief walk away to your west.
A Du'Maathe castle guard who is a brief walk away to your west.
A visiting traveller who is rather far off to your west.

< 622h/622H 198v/209V Pos: standing >
Southern Castle Wall Road
Obvious exits: -E -W

< 622h/622H 198v/209V Pos: standing >
You quickly scan the area.
A visiting noble who is close by to your east.
A Du'Maathe castle guard who is a brief walk away to your east.
An elite Du'Maathe castle guard who is close by to your west.
A visiting noble who is not far off to your west.
A Du'Maathe castle guard who is a brief walk away to your west.
A visiting traveller who is rather far off to your west.
A Du'Maathe castle guard who is rather far off to your west.
A visiting traveller who is in the distance to your west.

< 622h/622H 199v/209V Pos: standing >
Southern Castle Wall Road
Obvious exits: -E -W
A visiting noble looks around with utter disdain.

< 622h/622H 199v/209V Pos: standing >

< 622h/622H 199v/209V Pos: standing >
You quickly scan the area.
A Du'Maathe castle guard who is not far off to your east.
An elite Du'Maathe castle guard who is not far off to your west.
A visiting noble who is a brief walk away to your west.
A Du'Maathe castle guard who is rather far off to your west.
A Du'Maathe castle guard who is rather far off to your west.
A visiting traveller who is in the distance to your west.

< 622h/622H 200v/209V Pos: standing >
Southern Castle Wall Road
Obvious exits: -E -W

< 622h/622H 200v/209V Pos: standing >
You quickly scan the area.
A Du'Maathe castle guard who is close by to your east.
A visiting noble who is close by to your west.
An elite Du'Maathe castle guard who is a brief walk away to your west.
A visiting noble who is rather far off to your west.
A Du'Maathe castle guard who is in the distance to your west.
A Du'Maathe castle guard who is in the distance to your west.

< 622h/622H 201v/209V Pos: standing >
Entrance to the South Eastern Parapet
Obvious exits: -N -W
Walking a patrol, a stern faced, Du'Maathe castle guard stands here
Beltorin sneaks in from the west.

< 622h/622H 202v/209V Pos: standing >

< 622h/622H 205v/209V Pos: standing >

< 622h/622H 206v/209V Pos: standing >

< 622h/622H 207v/209V Pos: standing >

< 622h/622H 209v/209V Pos: standing >

< 622h/622H 209v/209V Pos: standing >
Beltorin sits down in a comfortable spot.

< 622h/622H 209v/209V Pos: standing >
Beltorin stares off into space, entering a meditative trance.

< 622h/622H 209v/209V Pos: standing >
Hint: When out on the maps, avoid walking in hills (marked with ^) and mountains (marked with M) as they will fatigue you more quickly. Flying in these areas will not fatigue you as quickly.

< 622h/622H 209v/209V Pos: standing >
Beltorin snaps out of his meditative trance, grinning widely.

< 622h/622H 209v/209V Pos: standing >
Beltorin clambers to his feet.

< 622h/622H 209v/209V Pos: standing >

< 622h/622H 209v/209V Pos: standing >
Beltorin starts casting a spell.

< 622h/622H 209v/209V Pos: standing >
A Du'Maathe castle guard leaves west.

< 622h/622H 209v/209V Pos: standing >
You nod.

< 622h/622H 209v/209V Pos: standing >
Entrance to the South Eastern Parapet
Obvious exits: -N -W
*Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here. (Casting) 

< 622h/622H 209v/209V Pos: standing >
Your group consists of ( 3/30):
( Head)   749/749   hit,  279/279  move Beltorin
(Front)   622/622   hit,  209/209  move Lip
(Front)                                Col

< 622h/622H 209v/209V Pos: standing >
Beltorin completes his spell...
Beltorin utters the word 'zhpzfsafhar'
The air explodes around you, revealing a glowing portal of energy!


< 622h/622H 209v/209V Pos: standing >

< 622h/622H 209v/209V Pos: standing >
A Du'Maathe castle guard enters from the north.

< 622h/622H 209v/209V Pos: standing >

< 622h/622H 209v/209V Pos: standing >
As you enter the etherportal, you feel yourself being torn into a thousand
pieces, scattered over the entirety of reality. Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose.  Suddenly, you find yourself elsewhere..
A Rugged Back Hallway
Obvious exits: -E -S -W
A glowing sphere of energy is here, slowly growing dimmer.
Col FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.

< 622h/622H 209v/209V Pos: standing >

< 622h/622H 209v/209V Pos: standing >

< 622h/622H 209v/209V Pos: standing >
Col stops following Itkovian.
Col starts following you.

< 622h/622H 209v/209V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 622h/622H 209v/209V Pos: standing >
Beltorin steps out of the etherportal.

< 622h/622H 209v/209V Pos: standing >

< 622h/622H 209v/209V Pos: standing >
Headbutt whom?

< 622h/622H 209v/209V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 622h/622H 209v/209V Pos: standing >

< 622h/622H 209v/209V Pos: standing >
Sorry, but following in 'loops' is not allowed

< 622h/622H 209v/209V Pos: standing >

< 622h/622H 209v/209V Pos: standing >

< 622h/622H 209v/209V Pos: standing >
A Centaur trots in from the east.
A Barbarian enters from the east.
A Githzerai enters from the east.

< 622h/622H 209v/209V Pos: standing >
You don't know that spell!

< 622h/622H 209v/209V Pos: standing >
A Centaur trots east.
A Barbarian leaves east.
A Githzerai leaves east.

< 622h/622H 209v/209V Pos: standing >
Tackle who?

< 622h/622H 209v/209V Pos: standing >
Tackle who?

< 622h/622H 209v/209V Pos: standing >
A Rugged Back Hallway
Obvious exits: -E -S -W
*Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.
Col enters from the west.

< 622h/622H 208v/209V Pos: standing >
A Rugged Back Hallway
Obvious exits: -S -W
A cloud giant guard patrols here.
Col enters from the west.

< 622h/622H 207v/209V Pos: standing >
Alas, you cannot go that way. . . .

< 622h/622H 207v/209V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 622h/622H 208v/209V Pos: standing >
A Rugged Back Hallway
Obvious exits: -N -S -W
Shattered bits of ice are scattered about the area.
Col enters from the north.
Beltorin sneaks in from the north.

< 622h/622H 208v/209V Pos: standing >
A Rugged Back Hallway
Obvious exits: -N -S -W
Col enters from the north.

< 622h/622H 207v/209V Pos: standing >
A Rugged Back Hallway
Obvious exits: -N -W
A cloud giant guard patrols here.
Col enters from the north.

< 622h/622H 206v/209V Pos: standing >
The door seems to be closed.

< 622h/622H 206v/209V Pos: standing >
The door seems to be closed.

< 622h/622H 208v/209V Pos: standing >
The door seems to be closed.

< 622h/622H 208v/209V Pos: standing >
Ok.

< 622h/622H 209v/209V Pos: standing >
The East Hall
Obvious exits: -N -E -S -W
Col enters from the east.

< 622h/622H 208v/209V Pos: standing >
The East Hall
Obvious exits: -N -E -S -W
A servant of the castle brings drinks to the guests.
Col enters from the east.

< 622h/622H 207v/209V Pos: standing >
The East Hall
Obvious exits: -N -E -S -W
A cloud giant guard patrols here.
Col enters from the east.

< 622h/622H 206v/209V Pos: standing >
The door seems to be closed.

< 622h/622H 206v/209V Pos: standing >
The door seems to be closed.

< 622h/622H 208v/209V Pos: standing >
Ok.

< 622h/622H 209v/209V Pos: standing >
The Grand Foyer of Castle Selanis
Obvious exits: -E -S -W
A halfling merchant sells his wares here.
(Q)Nonstros, the cloud giant bard entertains here.
Col enters from the east.

< 622h/622H 208v/209V Pos: standing >
The Grand Foyer of Castle Selanis
Obvious exits: -N -E -S -W
A servant of the castle brings drinks to the guests.
Col enters from the east.

< 622h/622H 207v/209V Pos: standing >
The Grand Foyer of Castle Selanis
Obvious exits: -N -E -S# -W
A Githzerai (medium)  < The Commonwealth > stands here.
A Barbarian (large)  < The Commonwealth > stands in mid-air here.
A Centaur (large)  < The Commonwealth > stands in mid-air here.
A torch floats near a Centaur's head. (Illuminating)
An elven merchant sells his goods here.
A servant of the castle brings drinks to the guests.
A halfling merchant sells his wares here.
Col enters from the north.
Beltorin sneaks in from the north.

< 622h/622H 206v/209V Pos: standing >
The gate seems to be closed.

< 622h/622H 206v/209V Pos: standing >
In his haste to slam Col around, a Barbarian slips and falls!
A Barbarian is stunned!
The gate seems to be closed.

< 622h/622H 207v/209V Pos: standing >
You tackle a Githzerai square in the chest knocking the wind out of him!

< 622h/622H 209v/209V Pos: standing >
<A halfling merchant leaves east.

< 622h/622H 209v/209V Pos: standing >
<A Centaur starts casting an offensive spell.

< 622h/622H 209v/209V Pos: standing >
<Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.

< 622h/622H 209v/209V Pos: standing >
<An elven merchant leaves north.

< 622h/622H 209v/209V Pos: standing >
<Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a Barbarian.
Beltorin's iceball shatters upon impacting a Barbarian, rending flesh and sending blood flying.

< 622h/622H 209v/209V Pos: standing >
<A Centaur completes his spell...
A Centaur utters the word 'gjifal'
A Centaur unleashes light in a focused, searing ray at Col!

< 622h/622H 209v/209V Pos: standing >
<Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.

< 622h/622H 209v/209V Pos: standing >
<[Damage: 13 ] -=[Your impressive slash strikes a Githzerai.]=-
-=[You ignite into black flames as you hit a Githzerai!]=-
-=[You shiver from the unnatural cold as you hit a Githzerai.]=-
[Damage: 14 ] -=[Your impressive pierce strikes a Githzerai.]=-
-=[You ignite into black flames as you hit a Githzerai!]=-
-=[You shiver from the unnatural cold as you hit a Githzerai.]=-
[Damage: 16 ] -=[Your slash strikes a Githzerai.]=-
-=[You ignite into black flames as you hit a Githzerai!]=-
-=[You shiver from the unnatural cold as you hit a Githzerai.]=-
[Damage: 15 ] -=[Your impressive slash strikes a Githzerai.]=-
-=[You ignite into black flames as you hit a Githzerai!]=-
-=[You shiver from the unnatural cold as you hit a Githzerai.]=-
Your elven bracelet of precision [superior] is weakened from the intense cold!

< 568h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC:few scratches E: A Githzerai sit EP:  small wounds >
 Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a Githzerai.
Beltorin snaps into visibility.
Beltorin's iceball shatters upon impacting a Githzerai, rending flesh and sending blood flying.
A Centaur starts casting an offensive spell.

< 568h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC:few scratches E: A Githzerai sit EP:  nasty wounds >
 A Githzerai misses you.

< 568h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC:few scratches E: A Githzerai sit EP:  nasty wounds >
 Col leaves west.

< 568h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC:few scratches E: A Githzerai sit EP:  nasty wounds >
 Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.

< 568h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC:few scratches E: A Githzerai sit EP:  nasty wounds >
 A Centaur stops chanting abruptly!

< 568h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC:few scratches E: A Githzerai sit EP:  nasty wounds >
 Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a Githzerai.
Beltorin's spell flows around a Githzerai, leaving him unharmed!
A Barbarian clambers to his feet.

< 568h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC:few scratches E: A Githzerai sit EP:  nasty wounds >
 Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.

< 568h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC:few scratches E: A Githzerai sit EP:  nasty wounds >
 A Githzerai clambers to his feet.
A Barbarian attempts to flee.
A Barbarian leaves north.
They aren't here.

< 568h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 They aren't here.

< 568h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 10 ] -=[Your fine slash strikes a Githzerai.]=-
-=[You ignite into black flames as you hit a Githzerai!]=-
-=[You shiver from the unnatural cold as you hit a Githzerai.]=-
You score a CRITICAL HIT!!!!!
[Damage: 28 ] -=[Your powerful slash seriously wounds a Githzerai.]=-
-=[You ignite into black flames as you hit a Githzerai!]=-
-=[You shiver from the unnatural cold as you hit a Githzerai.]=-
A Githzerai dodges your futile attack.
[Damage: 13 ] -=[Your slash strikes a Githzerai very hard.]=-
-=[You ignite into black flames as you hit a Githzerai!]=-
-=[You shiver from the unnatural cold as you hit a Githzerai.]=-
[Damage: 14 ] -=[Your impressive slash seriously wounds a Githzerai.]=-
-=[You ignite into black flames as you hit a Githzerai!]=-
-=[You shiver from the unnatural cold as you hit a Githzerai.]=-
A Centaur starts casting a spell.

< 506h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC: small wounds E: A Githzerai sta EP: pretty hurt >
 Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a Githzerai.
Beltorin snaps into visibility.
Beltorin's iceball shatters upon impacting a Githzerai, rending flesh and sending blood flying.
A Githzerai's hoop of twisting obsidian freezes and shatters into million pieces from the intense cold!
A Githzerai is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Lip by 1732500.
A look of horror and a silent scream are a Githzerai's last actions in this world.
A Githzerai stops following a Barbarian.

< 506h/622H 209v/209V Pos: standing >
Col enters from the west.
It appears to be the corpse of Aik.
a small leather-bound book
a thin leather belt
some long flowing robes
a small round wooden shield [87%]
a pair of studded leather sleeves
a small pile of coins
a sparkling large shrimp
some thick hides lined with fur
[3] a dark misty potion
a large leather backpack
a rugged adventurers satchel (illuminating)
a small leather bag
some icy marble gauntlets from New Cave city
some glowing flesh shoes

< 506h/622H 209v/209V Pos: standing >
Headbutt whom?

< 506h/622H 209v/209V Pos: standing >
The Grand Foyer of Castle Selanis
Obvious exits: -N -E -S# -W
Puddles of fresh blood cover the ground.
The corpse of a Githzerai is lying here.
Shattered bits of ice are scattered about the area.
Col FeRMEntaTIOn-OvERLord Brewed in Blood (Goblin)(small) stands in mid-air here.
*Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.
A Centaur (large)  < The Commonwealth > stands in mid-air here. (Casting) 
A torch floats near a Centaur's head. (Illuminating)
A servant of the castle brings drinks to the guests.

< 507h/622H 209v/209V Pos: standing >
A Centaur completes his spell...
A Centaur utters the word 'gjifal'
The intense flames cause Beltorin's skin to smolder and burn!
Beltorin snaps into visibility.
A Centaur unleashes light in a focused, searing ray at Beltorin!

< 507h/622H 209v/209V Pos: standing >
Beltorin grasps his totem tightly, and begins communing with the spirits.
Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.

< 508h/622H 209v/209V Pos: standing >
A Centaur gets a small leather-bound book from the corpse of Aik.
A Centaur gets a thin leather belt from the corpse of Aik.
A Centaur gets some long flowing robes from the corpse of Aik.
A Centaur gets a small round wooden shield from the corpse of Aik.
A Centaur gets a pair of studded leather sleeves from the corpse of Aik.
A Centaur gets a sparkling large shrimp from the corpse of Aik.
A Centaur gets some thick hides lined with fur from the corpse of Aik.
A Centaur gets a bunch of stuff from the corpse of Aik.

< 508h/622H 209v/209V Pos: standing >
Beltorin completes his spell...
Beltorin utters the words 'qaffaguzz bragh'
Beltorin points at a Centaur.
Beltorin snaps into visibility.
A Centaur screams in utter agony as Beltorin's corrosive blast slams into his body!
Beltorin's blast of corrosive matter begins to eat through a Centaur's armor!

< 508h/622H 209v/209V Pos: standing >
Tackle who?

< 509h/622H 209v/209V Pos: standing >
Col grasps his totem tightly, and begins communing with the spirits.
Col starts casting an offensive spell.

< 509h/622H 209v/209V Pos: standing >
Col completes his spell...
Col utters the words 'ofzahzf gajr eughjfbaiqz'
Col points at a Centaur.
A Centaur's entire body spasms uncontrollably as his soul is viciously attacked by Col.

< 509h/622H 209v/209V Pos: standing >
Col starts casting an offensive spell.

< 510h/622H 209v/209V Pos: standing >
[Damage: 13 ] -=[Your impressive pierce wounds a Centaur.]=-
-=[You ignite into black flames as you hit a Centaur!]=-
-=[You shiver from the unnatural cold as you hit a Centaur.]=-

< 497h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC: small wounds E: A Centaur sta EP:  few wounds >
 Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.

< 498h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC: small wounds E: A Centaur sta EP:  few wounds >
 Col completes his spell...
Col utters the words 'ofzahzf gajr eughjfbaiqz'
Col points at a Centaur.
A Centaur's entire body spasms uncontrollably as his soul is viciously attacked by Col.

< 498h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC: small wounds E: A Centaur sta EP:  few wounds >
 A Centaur misses you.
A Centaur misses you.
You dodge a Centaur's vicious attack.

< 498h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC: small wounds E: A Centaur sta EP:  few wounds >
 A Centaur starts casting an offensive spell.

< 498h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC: small wounds E: A Centaur sta EP:  few wounds >
 Beltorin completes his spell...
Beltorin utters the words 'qaffaguzz bragh'
Beltorin points at a Centaur.
Beltorin snaps into visibility.
A Centaur screams in utter agony as Beltorin's corrosive blast slams into his body!
Col starts casting an offensive spell.

< 498h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC: small wounds E: A Centaur sta EP:  few wounds >
 Col completes his spell...
Col utters the words 'ofzahzf gajr eughjfbaiqz'
Col points at a Centaur.
A Centaur's entire body spasms uncontrollably as his soul is viciously attacked by Col.
[Damage: 24 ] -=[You leave a huge, red swollen lump on a Centaur's temple.]=-
-=[You ignite into black flames as you hit a Centaur!]=-
-=[You shiver from the unnatural cold as you hit a Centaur.]=-

< 496h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC: small wounds E: A Centaur sta EP:  nasty wounds >
 Beltorin grasps his totem tightly, and begins communing with the spirits.
Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.

< 496h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC: small wounds E: A Centaur sta EP:  nasty wounds >
 Beltorin completes his spell...
Beltorin utters the words 'ofzahzf gajr eughjfbaiqz'
Beltorin points at a Centaur.
Beltorin snaps into visibility.
A Centaur's entire body spasms uncontrollably as his soul is viciously attacked by Beltorin.
Col grasps his totem tightly, and begins communing with the spirits.
Col starts casting an offensive spell.

< 496h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC: small wounds E: A Centaur sta EP: pretty hurt >
 A Centaur completes his spell...
A Centaur utters the word 'gjifal'
The intense flames cause Beltorin's skin to smolder and burn!
Beltorin snaps into visibility.
A Centaur unleashes light in a focused, searing ray at Beltorin!

< 496h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC: small wounds E: A Centaur sta EP: pretty hurt >
 Col completes his spell...
Col utters the words 'ofzahzf gajr eughjfbaiqz'
Col points at a Centaur.
A Centaur's entire body spasms uncontrollably as his soul is viciously attacked by Col.

< 496h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC: small wounds E: A Centaur sta EP:  awful >
 Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.

< 496h/622H 209v/209V Pos: standing >
< T: Lip TP: sta TC: small wounds E: A Centaur sta EP:  awful >
 A Centaur dodges your futile attack.
A Centaur just barely gets his shield up to block your attack.
A Centaur dodges your futile attack.
[Damage: 10 ] -=[Your fine slash critically injures a Centaur.]=-
A Centaur is mortally wounded, and will die soon, if not aided.
-=[You ignite into black flames as you hit a Centaur!]=-
-=[You shiver from the unnatural cold as you hit a Centaur.]=-

< 487h/622H 209v/209V Pos: standing >
Col starts casting an offensive spell.

< 487h/622H 209v/209V Pos: standing >
Beltorin completes his spell...
Beltorin utters the words 'ofzahzf gajr eughjfbaiqz'
Beltorin points at a Centaur.
Beltorin snaps into visibility.
A Centaur's entire body spasms uncontrollably as his soul is viciously attacked by Beltorin.
A Centaur's bloody crown of wildmage heads was destroyed by the blast!
A Centaur's silken sash of raw silk [superior] was destroyed by the blast!
A Centaur's wisp of shimmering faerie light was destroyed by the blast!
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Lip by 4200000.
The smell of fresh blood enters your body, infusing you with power!