The death of [50 Storm Druid] Berolin < The Commonwealth > (Halfling)

in Intricate Spiral Stair

from the perspective of [50 Elementalist] Beltorin Brewed in Blood (Shade)

<worn as a badge>    an emblem of Shanatar royalty (magic) [84%]
<worn on head>       the royal crown of Aravne (magic) [77%]
<worn on eyes>       the eyes of undead fire (magic) (glowing) [48%]
<worn in ear>        a wad of spawn goo [superior] (magic) (humming)
<worn in ear>        a tiny diorite ear stud (magic)
<worn on face>       a translucent crystal hemisphere [poor] (magic) (glowing)
<worn around neck>   a spectral holy symbol of Berronar Truesilver [82%]
<worn around neck>   a spiked torque of dwarven kind (magic)
<worn on body>       an imperceptable shroud of stars [superior] (invis) (magic) (glowing) (humming) [72%]
<worn about body>    an ethereal symbiote of the inner planes of health (magic) (humming)
<worn on back>       a large leather backpack
<worn as quiver>     a silken backsheath of flight with a strange sharp rubin (magic) [55%]
<worn about waist>   a waistband of rock and stone [superior] with a strange dark bloodstone (magic)
<worn on belt buckle>a dreamcasters scepter of stars [84%]
<worn on arms>       a pair of chromium dragonscale vambraces (magic)
<held as shield>     a shield lined with silver fangs (magic)
<worn around wrist>  a bracelet of influence of endurance (magic)
<worn around wrist>  a bracelet of dracolich hide of damage (magic) (humming)
<worn on hands>      a pair of gauntlets formed of dust [poor]
<worn on finger>     a ring called 'Soulcatcher'
<worn on finger>     a ring called 'Soulcatcher' (invis)
<held>               a carved femur of a stupid barb [superior] (magic) (glowing) [71%]
<worn on legs>       some shin-guards of subterfuge [superior]
<worn on feet>       the boots of speed of endurance (magic) [88%]


</map>
Servants Walkway
Obvious exits: -N -E -S -W
Lip enters from the east.
Dziph enters from the east.

< 764h/764H 279v/284V Pos: standing >

< 764h/764H 280v/284V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Servants Walkway
</map>

<map>
Zone: Du'Maathe Castle.
Room: Servants Walkway
</map>
Servants Walkway
Obvious exits: -N -E -S -W
Moving purposely around, a servant of the castle stands here.(Gold Aura)
Lip enters from the east.
Dziph enters from the east.

< 764h/764H 280v/284V Pos: standing >
You quickly scan the area.
A Du'Maathe castle guard who is close by to your north.
A Du'Maathe castle guard who is not far off to your west.

< 764h/764H 280v/284V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Servants Walkway
</map>
Servants Walkway
Obvious exits: -N -E -S -W
Lip enters from the west.
Dziph enters from the west.

< 764h/764H 282v/284V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Servants Quarters
</map>

<map>
Zone: Du'Maathe Castle.
Room: Servants Quarters
</map>
Servants Quarters
Obvious exits: -S
Moving purposely around, a servant of the castle stands here.(Gold Aura)
Lip enters from the south.
Dziph enters from the south.

< 764h/764H 281v/284V Pos: standing >
You quickly scan the area.
You see nothing.

< 764h/764H 282v/284V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Servants Walkway
</map>
Servants Walkway
Obvious exits: -N -E -S -W
Lip enters from the north.
Dziph enters from the north.

< 764h/764H 283v/284V Pos: standing >
A Du'Maathe castle servant sneaks in from the north.

<map>
Zone: Du'Maathe Castle.
Room: Servants Quarters
</map>
Servants Quarters
Obvious exits: -N
Lip enters from the north.
Dziph enters from the north.

< 764h/764H 282v/284V Pos: standing >

< 764h/764H 282v/284V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Servants Walkway
</map>

<map>
Zone: Du'Maathe Castle.
Room: Servants Walkway
</map>
Servants Walkway
Obvious exits: -N -E -S -W
Moving purposely around, a servant of the castle stands here.(Gold Aura)
Lip enters from the south.
Dziph enters from the south.

< 764h/764H 282v/284V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Servants Walkway
</map>

<map>
Zone: Du'Maathe Castle.
Room: Servants Walkway
</map>
Servants Walkway
Obvious exits: -N -E -S -W
Moving purposely around, a servant of the castle stands here.(Gold Aura)
Lip enters from the east.
Dziph enters from the east.

< 764h/764H 281v/284V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Servants Quarters
</map>

<map>
Zone: Du'Maathe Castle.
Room: Servants Quarters
</map>
Servants Quarters
Obvious exits: -S
Walking a patrol, a stern faced, Du'Maathe castle guard stands here(Gold Aura)
Lip enters from the south.
Dziph enters from the south.

< 764h/764H 281v/284V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Servants Walkway
</map>

<map>
Zone: Du'Maathe Castle.
Room: Servants Walkway
</map>
Servants Walkway
Obvious exits: -N -E -S -W
Moving purposely around, a servant of the castle stands here.(Gold Aura)
Lip enters from the north.
Dziph enters from the north.

< 764h/764H 281v/284V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Servants Quarters
</map>
Servants Quarters
Obvious exits: -N
Lip enters from the north.
Dziph enters from the north.

< 764h/764H 280v/284V Pos: standing >

< 764h/764H 281v/284V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Servants Walkway
</map>

<map>
Zone: Du'Maathe Castle.
Room: Servants Walkway
</map>
Servants Walkway
Obvious exits: -N -E -S -W
Moving purposely around, a servant of the castle stands here.(Gold Aura)
Lip enters from the south.
Dziph enters from the south.

< 764h/764H 281v/284V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Servants Walkway
</map>
Servants Walkway
Obvious exits: -E -W
Lip enters from the east.
Dziph enters from the east.

< 764h/764H 281v/284V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: An Intersection of Hallways
</map>
An Intersection of Hallways
Obvious exits: -N -E -S -W
Lip enters from the east.
Dziph enters from the east.

< 764h/764H 281v/284V Pos: standing >
You quickly scan the area.
A Du'Maathe castle guard who is a brief walk away to your north.
A visiting noble who is rather far off to your north.
A Du'Maathe castle servant who is not far off to your east.
A Du'Maathe castle servant who is a brief walk away to your east.
A Du'Maathe castle guard who is close by to your south.
An elite Du'Maathe castle guard who is a brief walk away to your south.
An elite Du'Maathe castle guard who is a brief walk away to your south.
A Du'Maathe castle mage who is a brief walk away to your south.
A Du'Maathe castle mage who is a brief walk away to your south.
A Du'Maathe castle mage who is a brief walk away to your south.
Lord Du'Maathe who is a brief walk away to your south.

< 764h/764H 281v/284V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Before a Large Audience Chamber
</map>

<map>
Zone: Du'Maathe Castle.
Room: Before a Large Audience Chamber
</map>
Before a Large Audience Chamber
Obvious exits: -N -S
Walking a patrol, a stern faced, Du'Maathe castle guard stands here(Gold Aura)
Lip enters from the north.
Dziph enters from the north.

< 764h/764H 283v/284V Pos: standing >
Alas, you cannot go that way. . . .

< 764h/764H 283v/284V Pos: standing >
You quickly scan the area.
A visiting noble who is rather far off to your north.
A Du'Maathe castle guard who is rather far off to your north.
An elite Du'Maathe castle guard who is not far off to your south.
An elite Du'Maathe castle guard who is not far off to your south.
A Du'Maathe castle mage who is not far off to your south.
A Du'Maathe castle mage who is not far off to your south.
A Du'Maathe castle mage who is not far off to your south.
Lord Du'Maathe who is not far off to your south.

< 764h/764H 283v/284V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Audience Chamber of the Du'Maathe Castle
</map>
Audience Chamber of the Du'Maathe Castle
Obvious exits: -N -E -S -W
Lip enters from the north.
Dziph enters from the north.

< 764h/764H 282v/284V Pos: standing >
You quickly scan the area.
A Du'Maathe castle guard who is close by to your north.
A visiting noble who is in the distance to your north.
A Du'Maathe castle guard who is in the distance to your north.
An elite Du'Maathe castle guard who is close by to your south.
An elite Du'Maathe castle guard who is close by to your south.
A Du'Maathe castle mage who is close by to your south.
A Du'Maathe castle mage who is close by to your south.
A Du'Maathe castle mage who is close by to your south.
Lord Du'Maathe who is close by to your south.

< 764h/764H 282v/284V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Audience Chamber of the Du'Maathe Castle
</map>
Audience Chamber of the Du'Maathe Castle
Obvious exits: -S -W
Lip enters from the west.
Dziph enters from the west.

< 764h/764H 283v/284V Pos: standing >
You quickly scan the area.
You see nothing.

< 764h/764H 283v/284V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Audience Chamber of the Du'Maathe Castle
</map>
Audience Chamber of the Du'Maathe Castle
Obvious exits: -N -W
Lip enters from the north.
Dziph enters from the north.

< 764h/764H 282v/284V Pos: standing >
You quickly scan the area.
An elite Du'Maathe castle guard who is close by to your west.
An elite Du'Maathe castle guard who is close by to your west.
A Du'Maathe castle mage who is close by to your west.
A Du'Maathe castle mage who is close by to your west.
A Du'Maathe castle mage who is close by to your west.
Lord Du'Maathe who is close by to your west.

< 764h/764H 282v/284V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Audience Chamber of the Du'Maathe Castle
</map>

<map>
Zone: Du'Maathe Castle.
Room: Audience Chamber of the Du'Maathe Castle
</map>
Audience Chamber of the Du'Maathe Castle
Obvious exits: -N -E -S -W
An elite Du'Maathe castle guard stares at you with malice in his eyes.(Gold Aura)
An elite Du'Maathe castle guard stares at you with malice in his eyes.(Gold Aura)
*Standing guard over the castle lord, is a mage under his service.(Gold Aura)
*Standing guard over the castle lord, is a mage under his service.(Gold Aura)
*Standing guard over the castle lord, is a mage under his service.(Gold Aura)
(Q)Lord Du'Maathe slumps wearily, in a high backed ornate chair.(Gold Aura)
Lip enters from the east.
Dziph enters from the east.

< 764h/764H 283v/284V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Audience Chamber of the Du'Maathe Castle
</map>
Audience Chamber of the Du'Maathe Castle
Obvious exits: -N -E
Lip enters from the east.
Dziph enters from the east.

< 764h/764H 282v/284V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Audience Chamber of the Du'Maathe Castle
</map>
Audience Chamber of the Du'Maathe Castle
Obvious exits: -E -S
Lip enters from the south.
Dziph enters from the south.

< 764h/764H 281v/284V Pos: standing >

< 764h/764H 281v/284V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Audience Chamber of the Du'Maathe Castle
</map>
Audience Chamber of the Du'Maathe Castle
Obvious exits: -N -E -S -W
Lip enters from the west.
Dziph enters from the west.

< 764h/764H 281v/284V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Before a Large Audience Chamber
</map>
Before a Large Audience Chamber
Obvious exits: -N -S
Lip enters from the south.
Dziph enters from the south.

< 764h/764H 280v/284V Pos: standing >

< 764h/764H 281v/284V Pos: standing >
Alas, you cannot go that way. . . .

< 764h/764H 282v/284V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: An Intersection of Hallways
</map>

<map>
Zone: Du'Maathe Castle.
Room: An Intersection of Hallways
</map>
An Intersection of Hallways
Obvious exits: -N -E -S -W
Walking a patrol, a stern faced, Du'Maathe castle guard stands here(Gold Aura)
Lip enters from the south.
Dziph enters from the south.

< 764h/764H 282v/284V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Elegantly Carpeted Hallway
</map>
Elegantly Carpeted Hallway
Obvious exits: -N -E -W
Lip enters from the east.
Dziph enters from the east.

< 764h/764H 282v/284V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Elegantly Carpeted Hallway
</map>
Elegantly Carpeted Hallway
Obvious exits: -E -W
Lip enters from the east.
Dziph enters from the east.

< 764h/764H 281v/284V Pos: standing >
You quickly scan the area.
A Du'Maathe castle guard who is not far off to your east.
A Du'Maathe castle servant who is in the distance to your east.
A Du'Maathe castle servant who is close by to your west.

< 764h/764H 282v/284V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Elegantly Carpeted Hallway
</map>

<map>
Zone: Du'Maathe Castle.
Room: Elegantly Carpeted Hallway
</map>
Elegantly Carpeted Hallway
Obvious exits: -N# -E -S -W#
Moving purposely around, a servant of the castle stands here.(Gold Aura)
Lip enters from the east.
Dziph enters from the east.

< 764h/764H 283v/284V Pos: standing >
You quickly scan the area.
A Du'Maathe castle guard who is a brief walk away to your east.
A Du'Maathe castle servant who is close by to your south.
A Du'Maathe castle servant who is close by to your south.

< 764h/764H 283v/284V Pos: standing >
You quickly scan the area.
A Du'Maathe castle guard who is a brief walk away to your east.
A Du'Maathe castle servant who is close by to your south.
A Du'Maathe castle servant who is close by to your south.

< 764h/764H 283v/284V Pos: standing >
Ok.

< 764h/764H 283v/284V Pos: standing >
You quickly scan the area.
A Du'Maathe castle guard who is a brief walk away to your east.
A Du'Maathe castle servant who is close by to your south.
A Du'Maathe castle servant who is close by to your south.
An elite Du'Maathe castle guard who is close by to your west.
The captain of the Du'Maathe castle guard who is close by to your west.

< 764h/764H 283v/284V Pos: standing >
You quickly scan the area.
A Du'Maathe castle guard who is a brief walk away to your east.
A Du'Maathe castle servant who is close by to your south.
A Du'Maathe castle servant who is close by to your south.
An elite Du'Maathe castle guard who is close by to your west.
The captain of the Du'Maathe castle guard who is close by to your west.

< 764h/764H 283v/284V Pos: standing >
Ok.

< 764h/764H 283v/284V Pos: standing >
Ok.

< 764h/764H 283v/284V Pos: standing >
You quickly scan the area.
A Du'Maathe castle guard who is a brief walk away to your east.
A Du'Maathe castle servant who is close by to your south.
A Du'Maathe castle servant who is close by to your south.

< 764h/764H 283v/284V Pos: standing >
You quickly scan the area.
A Du'Maathe castle guard who is a brief walk away to your east.
A Du'Maathe castle servant who is close by to your south.
A Du'Maathe castle servant who is close by to your south.

< 764h/764H 283v/284V Pos: standing >
Ok.

< 764h/764H 283v/284V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Elegantly Carpeted Hallway
</map>

<map>
Zone: Du'Maathe Castle.
Room: Elegantly Carpeted Hallway
</map>
Elegantly Carpeted Hallway
Obvious exits: -N -S
Moving purposely around, a servant of the castle stands here.(Gold Aura)
Moving purposely around, a servant of the castle stands here.(Gold Aura)
Lip enters from the north.
Dziph enters from the north.

< 764h/764H 282v/284V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Before an Intricate Spiral Stair
</map>
Before an Intricate Spiral Stair
Obvious exits: -N -E -S# -W
Lip enters from the north.
Dziph enters from the north.

< 764h/764H 281v/284V Pos: standing >
You quickly scan the area.
A Du'Maathe castle servant who is close by to your north.
A Du'Maathe castle servant who is close by to your north.
A Du'Maathe castle servant who is not far off to your north.

< 764h/764H 281v/284V Pos: standing >
You quickly scan the area.
A Du'Maathe castle servant who is close by to your north.
A Du'Maathe castle servant who is close by to your north.
A Du'Maathe castle servant who is not far off to your north.

< 764h/764H 282v/284V Pos: standing >
Ok.

< 764h/764H 284v/284V Pos: standing >
You quickly scan the area.
A Du'Maathe castle servant who is close by to your north.
A Du'Maathe castle servant who is not far off to your north.

< 764h/764H 284v/284V Pos: standing >
You quickly scan the area.
A Du'Maathe castle servant who is close by to your north.
A Du'Maathe castle servant who is not far off to your north.

< 764h/764H 284v/284V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Intricate Spiral Stair
</map>
Intricate Spiral Stair
Obvious exits: -N -U -D
Lip enters from the north.
Dziph enters from the north.

< 764h/764H 283v/284V Pos: standing >
You quickly scan the area.
A Du'Maathe castle servant who is close by to your north.
A Du'Maathe castle servant who is not far off to your north.
A Du'Maathe castle servant who is a brief walk away to your north.
A Centaur who is a brief walk away above you.
A Halfling who is a brief walk away above you.

< 764h/764H 283v/284V Pos: standing >
You quickly scan the area.
A Du'Maathe castle servant who is close by to your north.
A Du'Maathe castle servant who is not far off to your north.
A Du'Maathe castle servant who is a brief walk away to your north.
A Centaur who is a brief walk away above you.
A Halfling who is a brief walk away above you.

< 764h/764H 283v/284V Pos: standing >

< 764h/764H 283v/284V Pos: standing >
Ok.

< 764h/764H 283v/284V Pos: standing >

< 764h/764H 283v/284V Pos: standing >

< 764h/764H 283v/284V Pos: standing >

		Score information for Beltorin

Level: 50   Race: Shade   Class: Shaman / Elementalist Sex: Male
Hit points: 764(764)  Moves: 283(284)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 85%
Status:  Standing.
Frags:   +11.64   Deaths:   26
Detecting:      Invisible Evil Good Magic Life
Protected from: Fire Cold Lightning Gas Acid Living
Protected by:   Spirit Ward
Enchantments:   Ultravision Farsee Fly Haste Invisibility Sneaking Sparkling
Combat Pulse:   18 Spell Pulse:  0.70 
Leaderboard Points: 3585 

Active Spells:
--------------
elephantstrength (49 minutes)
elemental affinity (2 minutes)
pantherspeed (48 minutes)
vitality (6 minutes)


< 764h/764H 283v/284V Pos: standing >

< 764h/764H 283v/284V Pos: standing >

< 764h/764H 283v/284V Pos: standing >

< 764h/764H 283v/284V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Intricate Spiral Stair
</map>
Intricate Spiral Stair
Obvious exits: -N -U -D
Lip enters from below.
Dziph enters from below.

< 764h/764H 282v/284V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Intricate Spiral Stair
</map>
Intricate Spiral Stair
Obvious exits: -N -U -D
Lip enters from below.
Dziph enters from below.

< 764h/764H 281v/284V Pos: standing >

<map>
Zone: Du'Maathe Castle.
Room: Intricate Spiral Stair
</map>

<map>
Zone: Du'Maathe Castle.
Room: Intricate Spiral Stair
</map>
Intricate Spiral Stair
Obvious exits: -N -E -W -U -D
Fresh blood covers everything in the area.
[2] The corpse of a quiet monk is lying here.
A Centaur (huge)  < The Commonwealth > stands in mid-air here.
A Halfling (small)  < The Commonwealth > stands in mid-air here.
Lip enters from below.
Dziph enters from below.
A Halfling starts casting an offensive spell.

< 764h/764H 280v/284V Pos: standing >

< 764h/764H 281v/284V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'diesilla barh'

< 764h/764H 283v/284V Pos: standing >
Lip tries to tackle a Halfling and misses completely, making a nice dent in his forehead and the ground!

< 764h/764H 283v/284V Pos: standing >
Dziph starts casting an offensive spell.

< 764h/764H 284v/284V Pos: standing >
A quiet monk enters from the west.
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
You snap into visibility.
A quiet monk suddenly attacks YOU!
-=[A quiet monk's impressive punch strikes you.]=-

< 727h/764H 284v/284V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: monk sta EP: few scratches >
 
< 727h/764H 284v/284V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: monk sta EP: few scratches >
 A Halfling starts casting an offensive spell called 'sunray'.

< 727h/764H 284v/284V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: monk sta EP: few scratches >
 You complete your spell...
You point at a Halfling.
[Damage: 281 ] -=[Your iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.]=-
A Centaur starts casting an offensive spell called 'sunray'.

< 727h/764H 284v/284V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: monk sta EP: few scratches >
 You start chanting...
You snap into visibility.

< 727h/764H 284v/284V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: monk sta EP: few scratches >
 Dziph completes his spell...
Dziph utters the words 'buoblg qfjgpuio paie'
A Halfling is encircled by a huge fist sent by Dziph, which begins to crush his body.

< 727h/764H 284v/284V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: monk sta EP: few scratches >
 A Halfling completes his spell...
A Halfling utters the word 'gjifal'
A Halfling unleashes light in a focused, searing ray at Dziph!

< 727h/764H 284v/284V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: monk sta EP: few scratches >
 Casting: arieks shattering iceball *
Lip's impressive slash strikes a Halfling.
Lip is burned severely as he hits a Halfling!
Lip misses a Halfling.
A Halfling's shield flares up and discharges a bolt of lightning towards Lip.
Lip wavers under the impact of the lightning bolt sent by a Halfling.
A Halfling blocks Lip's lunge at him.
A Halfling dodges Lip's attack.

< 727h/764H 284v/284V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: monk sta EP: few scratches >
 Dziph starts casting an offensive spell.

< 727h/764H 284v/284V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: monk sta EP: few scratches >
 A Centaur completes his spell...
A Centaur utters the word 'gjifal'
A Centaur unleashes light in a focused, searing ray at Lip!

< 727h/764H 284v/284V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: monk sta EP: few scratches >
 You complete your spell...
You point at a Halfling.
You snap into visibility.
[Damage: 237 ] -=[Your iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.]=-
A Halfling's neck-charm of Savannah of Broken Trusts [superior] freezes and shatters into million pieces from the intense cold!
A Halfling's some diabolical gold shoes freezes and shatters into million pieces from the intense cold!
A Halfling is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Beltorin by 11000000.
The smell of fresh blood enters your body, infusing you with power!