<worn as a badge> a necromantic death shroud
<worn on head> Khildarak's battle helmet
<worn on eyes> the eye of the ogre [superior] (glowing) (humming)
<worn in ear> a lightning earring [poor] [83%]
<worn in ear> a dangling whitestone earring [88%]
<worn on face> the mask of deceptions [superior] (humming)
<worn around neck> a cloak of demonic subterfuge
<worn around neck> some kharma mind beads [86%]
<worn on body> a blazing suit of devil platemail of wisdom (glowing)
<worn about body> a long, flowing cape of hellfire [superior] (glowing)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of constitution (glowing)
<worn about waist> a gnomish harm prevention belt of endurance (glowing)
<worn on belt buckle>an orb of mental toughness [superior] (humming) [65%]
<worn on arms> some blue dragonscale shoulder guards of dexterity
<worn around wrist> a spiked bracelet of dwarven kind [87%]
<worn around wrist> a bracelet of purple mist of dexterity [88%]
<worn on hands> the gauntlets of Torm's Justice (glowing) (humming)
<worn on finger> a red earthstone ring
<worn on finger> a red earthstone ring
<wielding twohanded> the holy flamberge of the efreeti (glowing)[220h 23m 48s]
<worn on legs> some wolf hide pants
<worn on feet> some spurred blood crystal boots [70%]
Zyra sneaks east.
Sgan leaves east.
Lit leaves east.
The lich of a wandering hill giant leaves east.
The lich of a royal guard leaves east.
The lich of a royal guard leaves east.
Colc sneaks east.
You follow Beltorin.
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
You feel uneasy with so many Evil players in Woodseer.
Petalrich Lane
The smooth cobblestones of Petalrich Lane lead both east and west along long
flower beds that have been created beside the road. Based on the heavy traffic
this must be the major business area of Woodseer. A wall of lose rocks and
boulders to the north blocks the way into the large Woodseer park. A doorway
to the south enters a large building built in the shade of a nearby jodani
tree. A sign over the doorway announces the store as, "Buzzle's Supplies
and Fine Goods". Slightly west of here is a wide opening into a huge park
and a doorway in a tall jodani tree across from it.
Obvious exits: -East -South -West
The corpse of a halfling guard is lying here.
*Colc FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Colc's head.
The lich of a royal guard stands here. (minion) (Red Aura)
The lich of a royal guard stands here. (minion) (Red Aura)
The lich of a wandering hill giant stands here. (minion) (Red Aura)
Lit Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Lit's head.
*Sgan FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sgan's head.
*Zyra Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
*Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
*Zai Caskling Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zai's head.
*Frillz Caskling Brewed in Blood (Drider)(large) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
*A HUGE stone golem stands solemnly here. (minion)
*A large Xorn stands here, three arms flailing. (minion)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
*Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A small halfling woman wanders here, humming to herself.(Gold Aura)
< 1479h/940H 209v/210V Pos: standing >
< 1479h/940H 209v/210V Pos: standing >
Colc snaps into visibility.
The small woman is knocked to the ground by Colc's skillful bash!
Pardon?
< 1478h/940H 209v/210V Pos: standing >
Colc parries the small woman's lunge at him.
Colc deflects the small woman's blow and strikes back at her!
Colc's crush grievously wounds the small woman.
The small woman is stunned!
< 1480h/940H 209v/210V Pos: standing >
You quickly scan the area.
A Halfling who is a brief walk away to your east.
A salamander who is a brief walk away to your east.
The halfling thief who is a brief walk away to your east.
Buzzle who is close by to your south.
The young adventurer who is rather far off to your west.
< 1480h/940H 209v/210V Pos: standing >
Colc's impressive crush hits the small woman.
The small woman is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Mis by 0.
The small woman's death cry reverberates in your head as she falls to the ground.
< 1480h/940H 209v/210V Pos: standing >
Sgan gets something from the corpse of the small woman.
< 1480h/940H 209v/210V Pos: standing >
You quickly scan the area.
A Halfling who is not far off to your east.
A salamander who is a brief walk away to your east.
The halfling thief who is a brief walk away to your east.
Buzzle who is close by to your south.
The young adventurer who is rather far off to your west.
< 1479h/940H 209v/210V Pos: standing >
Sgan puts a pile of coins into the bag of impossibilities.
< 1479h/940H 209v/210V Pos: standing >
Lit gives an order to his followers.
< 1479h/940H 209v/210V Pos: standing >
A Halfling enters from the east.
Beltorin sneaks east.
Zloin leaves east.
A large xorn leaves east.
A HUGE stone golem leaves east.
Zurag leaves east.
Alarm bells sound, signalling an invasion!
Frillz leaves east.
Alarm bells sound, signalling an invasion!
Zai leaves east.
Alarm bells sound, signalling an invasion!
Gax sneaks east.
Zyra sneaks east.
Sgan leaves east.
You follow Beltorin.
<map>
Zone: Woodseer.
Room: Petalrich Lane and Vinestrong Way
</map>
<map>
Zone: Woodseer.
Room: Petalrich Lane and Vinestrong Way
</map>
You feel uneasy with so many Evil players in Woodseer.
Petalrich Lane and Vinestrong Way
Immediately inside the gates, Petalrich Lane intersects with Vinestrong Way.
Vinestrong Way leads north and south along the Woodseer wall and Petalrich Lane
leads west through Woodseer. A stone wall surrounds a huge park to the
northwest and a number of halflings can be seen going in and out of Woodseer's
more popular stores and restaurants to the west.
Obvious exits: -North -East -South -West
*Sgan FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sgan's head.
*Zyra Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
*Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
*Zai Caskling Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zai's head.
*Frillz Caskling Brewed in Blood (Drider)(large) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
*A HUGE stone golem stands solemnly here. (minion)
*A large Xorn stands here, three arms flailing. (minion)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
*Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
< 1479h/940H 208v/210V Pos: standing >
You quickly scan the area.
A salamander who is not far off to your east.
The halfling thief who is not far off to your east.
A young duck who is not far off to your south.
The young adventurer who is a brief walk away to your south.
A Halfling who is close by to your west.
Colc who is close by to your west.
The lich of a royal guard who is close by to your west.
The lich of a royal guard who is close by to your west.
The lich of a wandering hill giant who is close by to your west.
Lit who is close by to your west.
The young adventurer who is in the distance to your west.
Beltorin sneaks east.
Zloin leaves east.
Militia forces muster to bolster the town's defenses against the invaders!!!
A large xorn leaves east.
A HUGE stone golem leaves east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zurag leaves east.
Frillz leaves east.
Zai leaves east.
Gax sneaks east.
Zyra sneaks east.
Sgan leaves east.
You follow Beltorin.
<map>
Zone: Woodseer.
Room: Inside the Woodseer Gates
</map>
<map>
Zone: Woodseer.
Room: Inside the Woodseer Gates
</map>
You feel uneasy with so many Evil players in Woodseer.
Inside the Woodseer Gates
Rusty gates are propped open here, obviously not in use for quite a long
time. It seems the halflings either aren't terribly worried about invasion or
are a bit lazy when it comes to upkeep. Guards patrol the wall above and the
area of the gates watching everyone with more amusement and curiosity than
caution. An intersection of cobblestone roads can be seen to the west and a
narrow landing is to the east through the open gates.
Obvious exits: -East -West
The corpse of a halfling guard is lying here.
*Sgan FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sgan's head.
*Zyra Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
*Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
*Zai Caskling Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zai's head.
*Frillz Caskling Brewed in Blood (Drider)(large) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
*A HUGE stone golem stands solemnly here. (minion)
*A large Xorn stands here, three arms flailing. (minion)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
*Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
< 1479h/940H 207v/210V Pos: standing >
Beltorin sneaks east.
Zloin leaves east.
Alarm bells sound, signalling an invasion!
A large xorn leaves east.
A HUGE stone golem leaves east.
Zurag leaves east.
Frillz leaves east.
Zai leaves east.
Gax sneaks east.
Zyra sneaks east.
Sgan leaves east.
You follow Beltorin.
<map>
Zone: Woodseer.
Room: Outside the Woodseer Gates
</map>
<map>
Zone: Woodseer.
Room: Outside the Woodseer Gates
</map>
You feel uneasy with so many Evil players in Woodseer.
Outside the Woodseer Gates
Cracked but sturdy looking stone stairs lead down from this tiny landing to
the jungle valley below. A narrow passage through the Woodseer gates to the
west leads into a thriving halfling city. Stone walls, in need of repair,
extend along the top of the cliff to the north and south creating an almost
unnecessary addition to the steep cliff face to defend Woodseer from any
invasion. Halfling merchants can be heard hawking their wares and children can
be heard laughing from the other side of the stone walls.
Obvious exits: -West -Down
A greyish stone wall is here to the down.
[3] The corpse of a minotaur mercenary guard is lying here.
The corpse of the burly guardian is lying here.
The corpse of a minotaur mercenary wizard is lying here.
The corpse of a halfling guard is lying here.
*Sgan FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sgan's head.
*Zyra Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
*Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
*Zai Caskling Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zai's head.
*Frillz Caskling Brewed in Blood (Drider)(large) stands in mid-air here.(Red Aura)
*Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here.(Red Aura)
*A HUGE stone golem stands solemnly here. (minion)
*A large Xorn stands here, three arms flailing. (minion)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
*Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A small bright red salamander does his best to hide in the flowers.
A shady-looking halfling stands here, keeping to the shadows.
< 1478h/940H 206v/210V Pos: standing >
< 1478h/940H 207v/210V Pos: standing >
You quickly scan the area.
Colc who is a brief walk away to your west.
The lich of a royal guard who is a brief walk away to your west.
The lich of a royal guard who is a brief walk away to your west.
The lich of a wandering hill giant who is a brief walk away to your west.
Lit who is a brief walk away to your west.
A Halfling who is rather far off to your west.
< 1478h/940H 209v/210V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1478h/940H 210v/210V Pos: standing >
You snap into visibility.
You feel unholy power coursing through your limbs!
[Damage: 21 ] -=[Your slash causes the halfling thief to grimace in pain.]=-
< 1481h/940H 210v/210V Pos: standing >
< T: Mis TP: sta TC:excellent E: halfling sta EP: pretty hurt >
< 1480h/940H 210v/210V Pos: standing >
< T: Mis TP: sta TC:excellent E: halfling sta EP: pretty hurt >
< 1480h/940H 210v/210V Pos: standing >
< T: Mis TP: sta TC:excellent E: halfling sta EP: pretty hurt >
Oof! Beltorin bumps into a greyish stone wall...
Frillz starts casting an offensive spell.
Frillz snaps into visibility.
< 1480h/940H 210v/210V Pos: standing >
< T: Mis TP: sta TC:excellent E: halfling sta EP: pretty hurt >
Beltorin sneaks west.
Zloin leaves west.
A large xorn leaves west.
A HUGE stone golem leaves west.
Zurag leaves west.
Zai leaves west.
Zyra sneaks west.
Sgan leaves west.
< 1480h/940H 210v/210V Pos: standing >
< T: Mis TP: sta TC:excellent E: halfling sta EP: pretty hurt >
You are no longer guarding Beltorin
The magenta glow surrounding you fades away.
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1479h/940H 210v/210V Pos: standing >
< T: Mis TP: sta TC:excellent E: halfling sta EP: pretty hurt >
< 1479h/940H 210v/210V Pos: standing >
< T: Mis TP: sta TC:excellent E: halfling sta EP: pretty hurt >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1479h/940H 210v/210V Pos: standing >
< T: Mis TP: sta TC:excellent E: halfling sta EP: pretty hurt >
Lit enters from the west.
The lich of a wandering hill giant enters from the west.
The lich of a royal guard enters from the west.
The lich of a royal guard enters from the west.
< 1479h/940H 210v/210V Pos: standing >
< T: Mis TP: sta TC:excellent E: halfling sta EP: pretty hurt >
Frillz completes his spell...
Frillz utters the words 'buoblg qfjgpuio paie'
The halfling thief is encircled by a huge fist sent by Frillz, which begins to crush his body.
The halfling thief is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Mis by 9.
You feel the bloodlust in your heart as you hear the death cry of the halfling thief.
< 1482h/940H 210v/210V Pos: standing >
< 1482h/940H 210v/210V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
< 1481h/940H 210v/210V Pos: standing >
You quickly scan the area.
Colc who is a brief walk away to your west.
A Halfling who is in the distance to your west.
Sgan who is in the distance to your west.
Zyra who is in the distance to your west.
Gax who is in the distance to your west.
Zai who is in the distance to your west.
Zurag who is in the distance to your west.
A HUGE stone golem who is in the distance to your west.
A large xorn who is in the distance to your west.
Zloin who is in the distance to your west.
Beltorin who is in the distance to your west.
< 1481h/940H 210v/210V Pos: standing >
You quickly scan the area.
Colc who is a brief walk away to your west.
A Halfling who is rather far off to your west.
Sgan who is in the distance to your west.
Zyra who is in the distance to your west.
Gax who is in the distance to your west.
Zai who is in the distance to your west.
Zurag who is in the distance to your west.
A HUGE stone golem who is in the distance to your west.
A large xorn who is in the distance to your west.
Zloin who is in the distance to your west.
Beltorin who is in the distance to your west.
< 1481h/940H 210v/210V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -West -Down
Fresh blood splatters cover the area.
A greyish stone wall is here to the down.
The corpse of the halfling thief is lying here.
[3] The corpse of a minotaur mercenary guard is lying here.
The corpse of the burly guardian is lying here.
The corpse of a minotaur mercenary wizard is lying here.
The corpse of a halfling guard is lying here.
The lich of a royal guard stands here. (minion) (Red Aura)
The lich of a royal guard stands here. (minion) (Red Aura)
The lich of a wandering hill giant stands here. (minion) (Red Aura)
Lit Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Lit's head.
Frillz Caskling Brewed in Blood (Drider)(large) stands in mid-air here.(Red Aura)
A small bright red salamander does his best to hide in the flowers.
< 1481h/940H 210v/210V Pos: standing >
You quickly scan the area.
Colc who is a brief walk away to your west.
A Halfling who is rather far off to your west.
Sgan who is in the distance to your west.
Zyra who is in the distance to your west.
Gax who is in the distance to your west.
Zai who is in the distance to your west.
Zurag who is in the distance to your west.
A HUGE stone golem who is in the distance to your west.
Zloin who is in the distance to your west.
Beltorin who is in the distance to your west.
Frillz leaves west.
Lit leaves west.
Alarm bells sound, signalling an invasion!
The lich of a wandering hill giant leaves west.
The lich of a royal guard leaves west.
The lich of a royal guard leaves west.
< 1481h/940H 210v/210V Pos: standing >
You quickly scan the area.
The lich of a royal guard who is close by to your west.
The lich of a royal guard who is close by to your west.
The lich of a wandering hill giant who is close by to your west.
Lit who is close by to your west.
Frillz who is close by to your west.
Colc who is a brief walk away to your west.
A Halfling who is rather far off to your west.
Sgan who is in the distance to your west.
Gax who is in the distance to your west.
Zai who is in the distance to your west.
Zurag who is in the distance to your west.
A HUGE stone golem who is in the distance to your west.
A large xorn who is in the distance to your west.
Zloin who is in the distance to your west.
Beltorin who is in the distance to your west.
< 1480h/940H 210v/210V Pos: standing >
You quickly scan the area.
The lich of a royal guard who is close by to your west.
The lich of a royal guard who is close by to your west.
The lich of a wandering hill giant who is close by to your west.
Lit who is close by to your west.
Frillz who is close by to your west.
Colc who is not far off to your west.
A Halfling who is rather far off to your west.
Sgan who is in the distance to your west.
Zyra who is in the distance to your west.
Zai who is in the distance to your west.
Zurag who is in the distance to your west.
A HUGE stone golem who is in the distance to your west.
A large xorn who is in the distance to your west.
Beltorin who is in the distance to your west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
< 1480h/940H 210v/210V Pos: standing >
< 1480h/940H 210v/210V Pos: standing >
< 1480h/940H 210v/210V Pos: standing >
You quickly scan the area.
The lich of a royal guard who is close by to your west.
The lich of a royal guard who is close by to your west.
The lich of a wandering hill giant who is close by to your west.
Lit who is close by to your west.
Frillz who is not far off to your west.
Colc who is not far off to your west.
Sgan who is rather far off to your west.
Zyra who is rather far off to your west.
Gax who is rather far off to your west.
Zai who is rather far off to your west.
A HUGE stone golem who is rather far off to your west.
A large xorn who is rather far off to your west.
Zloin who is rather far off to your west.
Beltorin who is rather far off to your west.
< 1480h/940H 210v/210V Pos: standing >
< 1480h/940H 210v/210V Pos: standing >
< 1479h/940H 210v/210V Pos: standing >
< 1479h/940H 210v/210V Pos: standing >
You quickly scan the area.
The lich of a royal guard who is not far off to your west.
The lich of a royal guard who is not far off to your west.
The lich of a wandering hill giant who is not far off to your west.
Lit who is not far off to your west.
Colc who is not far off to your west.
Frillz who is a brief walk away to your west.
Sgan who is rather far off to your west.
Gax who is rather far off to your west.
Zai who is rather far off to your west.
Zurag who is rather far off to your west.
A HUGE stone golem who is rather far off to your west.
A Halfling who is rather far off to your west.
< 1479h/940H 210v/210V Pos: standing >
You quickly scan the area.
The lich of a royal guard who is not far off to your west.
The lich of a royal guard who is not far off to your west.
The lich of a wandering hill giant who is not far off to your west.
Lit who is not far off to your west.
Colc who is a brief walk away to your west.
Frillz who is a brief walk away to your west.
Sgan who is rather far off to your west.
Zyra who is rather far off to your west.
Gax who is rather far off to your west.
Zai who is rather far off to your west.
A HUGE stone golem who is rather far off to your west.
A large xorn who is rather far off to your west.
Zloin who is rather far off to your west.
Beltorin who is rather far off to your west.
A Halfling who is rather far off to your west.
< 1479h/940H 210v/210V Pos: standing >
< 1479h/940H 210v/210V Pos: standing >
< 1478h/940H 210v/210V Pos: standing >
<map>
Zone: Woodseer.
Room: Inside the Woodseer Gates
</map>
You feel uneasy with so many Evil players in Woodseer.
Inside the Woodseer Gates
Rusty gates are propped open here, obviously not in use for quite a long
time. It seems the halflings either aren't terribly worried about invasion or
are a bit lazy when it comes to upkeep. Guards patrol the wall above and the
area of the gates watching everyone with more amusement and curiosity than
caution. An intersection of cobblestone roads can be seen to the west and a
narrow landing is to the east through the open gates.
Obvious exits: -East -West
The corpse of a halfling guard is lying here.
< 1478h/940H 209v/210V Pos: standing >
You quickly scan the area.
A salamander who is close by to your east.
The lich of a royal guard who is close by to your west.
The lich of a royal guard who is close by to your west.
The lich of a wandering hill giant who is close by to your west.
Lit who is close by to your west.
Frillz who is not far off to your west.
Colc who is a brief walk away to your west.
Sgan who is a brief walk away to your west.
Zyra who is a brief walk away to your west.
Gax who is a brief walk away to your west.
Zai who is a brief walk away to your west.
Zurag who is a brief walk away to your west.
A large xorn who is a brief walk away to your west.
Zloin who is a brief walk away to your west.
Beltorin who is a brief walk away to your west.
A Halfling who is a brief walk away to your west.
< 1478h/940H 209v/210V Pos: standing >
<map>
Zone: Woodseer.
Room: Petalrich Lane and Vinestrong Way
</map>
<map>
Zone: Woodseer.
Room: Petalrich Lane and Vinestrong Way
</map>
You feel uneasy with so many Evil players in Woodseer.
Petalrich Lane and Vinestrong Way
Immediately inside the gates, Petalrich Lane intersects with Vinestrong Way.
Vinestrong Way leads north and south along the Woodseer wall and Petalrich Lane
leads west through Woodseer. A stone wall surrounds a huge park to the
northwest and a number of halflings can be seen going in and out of Woodseer's
more popular stores and restaurants to the west.
Obvious exits: -North -East -South -West
The lich of a royal guard stands here. (minion) (Red Aura)
The lich of a royal guard stands here. (minion) (Red Aura)
The lich of a wandering hill giant stands here. (minion) (Red Aura)
Lit Caskling Brewed in Blood (Githyanki)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Lit's head.
< 1478h/940H 208v/210V Pos: standing >
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
You feel uneasy with so many Evil players in Woodseer.
Petalrich Lane
The smooth cobblestones of Petalrich Lane lead both east and west along long
flower beds that have been created beside the road. Based on the heavy traffic
this must be the major business area of Woodseer. A wall of lose rocks and
boulders to the north blocks the way into the large Woodseer park. A doorway
to the south enters a large building built in the shade of a nearby jodani
tree. A sign over the doorway announces the store as, "Buzzle's Supplies
and Fine Goods". Slightly west of here is a wide opening into a huge park
and a doorway in a tall jodani tree across from it.
Obvious exits: -East -South -West
Fresh blood covers everything in the area.
The corpse of the small woman is lying here.
The corpse of a halfling guard is lying here.
Frillz Caskling Brewed in Blood (Drider)(large) stands in mid-air here.(Red Aura)
< 1478h/940H 207v/210V Pos: standing >
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
You feel uneasy with so many Evil players in Woodseer.
Petalrich Lane
Traffic is heavy as people move back and forth down the road, it seems like
the slight movement of each person passing by causes the flowers along the road
to release even more of their sweet perfume. North of here is a wide entrance
into a large beautiful park that seems abuzz with small children and all forms
of wildlife. It is easy to see that the park ends to the north in a steep
rocky incline that leads up into the mountains. Some sort of rock slide once
buried the park but someone has spent a great deal of time and effort moving
the largest boulders and rocks to the edges of the park creating a wall. South
of here an open doorway leading into the base of the tall jodani tree that
houses the Quivering Leaf Inn and Restaurant. The flower-lined road
continues to the east and west.
Obvious exits: -North -East -South -West
The corpse of a dwarf mercenary tracker and punisher is lying here.
The corpse of the halfling warrior is lying here.
The corpse of a halfling guard is lying here.
Colc FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Colc's head.
*Sgan FeRMEntaTIOn-OvERLord Brewed in Blood (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sgan's head.
*Zyra Caskling Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
*Gax CaSk-GuArDiAn Brewed in Blood (Duergar)(medium) stands in mid-air here.(Red Aura)
*Zai Caskling Brewed in Blood (Troll)(large) stands in mid-air here, fighting a Halfling.(Red Aura)
An impenetrable globe of darkness floats near Zai's head.
Zurag Caskling Brewed in Blood (Ogre)(huge) stands in mid-air here, fighting a Halfling.(Red Aura)
*A HUGE stone golem stands solemnly here. (minion)
*A large Xorn stands here, three arms flailing. (minion)
*Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
*Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A Halfling (small) stands here, fighting Zurag. (Non-Fraggable)(Gold Aura)
< 1478h/940H 206v/210V Pos: standing >
Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.
Frillz skitters in from the east.
< 1477h/940H 207v/210V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is not far off to your north.
A tiny humming bird who is not far off to your north.
A snapping turtle who is a brief walk away to your north.
The happy woman who is a brief walk away to your north.
A halfling child who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
A tiny humming bird who is a brief walk away to your north.
A brown duck who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
The lich of a royal guard who is not far off to your east.
The lich of a royal guard who is not far off to your east.
The lich of a wandering hill giant who is not far off to your east.
Lit who is not far off to your east.
A salamander who is rather far off to your east.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
The young adventurer who is a brief walk away to your west.
A father duck who is in the distance to your west.
Frillz leaves west.
< 1477h/940H 208v/210V Pos: standing >
Zurag dodges a Halfling's attack.
Zyra snaps into visibility.
Zyra dances an acrobatic maneuver in battle, and trips up a Halfling!
You quickly scan the area.
A fuzzy duckling who is not far off to your north.
A tiny humming bird who is not far off to your north.
A snapping turtle who is a brief walk away to your north.
The happy woman who is a brief walk away to your north.
A halfling child who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
A tiny humming bird who is a brief walk away to your north.
A brown duck who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
The lich of a royal guard who is not far off to your east.
The lich of a royal guard who is not far off to your east.
The lich of a wandering hill giant who is not far off to your east.
Lit who is not far off to your east.
A salamander who is rather far off to your east.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
Frillz who is close by to your west.
The young adventurer who is a brief walk away to your west.
A father duck who is in the distance to your west.
< 1477h/940H 209v/210V Pos: standing >
Sgan starts casting an offensive spell.
Sgan snaps into visibility.
Alarm bells sound, signalling an invasion!
< 1477h/940H 210v/210V Pos: standing >
Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a Halfling.
Beltorin's iceball shatters upon impacting a Halfling, rending flesh and sending blood flying.
A Halfling's light blue scarf freezes and shatters into million pieces from the intense cold!
A Halfling's deerskin belt freezes and shatters into million pieces from the intense cold!
A Halfling is dead! R.I.P.
You receive your share of experience.