<worn as a badge> a light bronze badge
<worn on head> the helm of light (illuminating)
<worn on eyes> the bloody battle goggles
<worn in ear> a dwarven earring (magic)
<worn in ear> a lightning earring [poor]
<worn on face> a stone mask [poor] (magic)
<worn around neck> a mithril-chain clerical amulet [superior] [80%]
<worn around neck> a royal token of Valois (magic) (glowing)
<worn on body> a darksteel chainmail shirt [superior] (magic) (glowing)
<worn about body> a cloak of the elves [poor] (glowing)
<worn as quiver> a silken backsheath of flight with a strange dark bloodstone (magic)
<worn about waist> a belt of fresh blood [superior]
<worn on belt buckle>a soul sceptre [poor] (magic) (glowing)
<worn on arms> a pair of troll-hide sleeves (magic)
<held as shield> a shield lined with silver fangs (magic)
<worn around wrist> a bracelet of astrology [superior]
<worn around wrist> a bracelet of dracolich teeth [poor] (magic) (glowing) [82%]
<worn on hands> the gloves of the storm
<worn on finger> the ring of illusions (magic)
<worn on finger> a ring of twisted gray mist
<held> a long gnarled moorwood staff headed with dwarven skulls (magic) (glowing)
<worn on legs> leggings woven of frozen icy threads
<worn on feet> a pair of tight blue sandals (magic)
The corpse of a Human is lying here.
The corpse of a militia guard is lying here.
The corpse of a street sweeper is lying here.
The corpse of a Githzerai is lying here.
A Human (medium) stands here. (Non-Fraggable)
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
A HUGE stone golem stands solemnly here. (minion)
A LARGE earth elemental stands here, looking like a living rock. (minion)
A large Xorn stands here, three arms flailing. (minion)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
< 688h/688H 206v/206V Pos: standing >
A Human leaves west.
Saving Gell.
Beltorin sneaks west.
You follow Beltorin.
The Grand Tharnadian Way
Obvious exits: -E -W
Fresh blood splatters cover the area.
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A Human (medium) stands here. (Non-Fraggable)
Semat sneaks in from the east.
Naj skitters in from the east.
Zloin enters from the east.
A large xorn enters from the east.
A LARGE earth elemental enters from the east.
Alarm bells sound, signalling an invasion!
A HUGE stone golem enters from the east.
Dziph enters from the east.
< 688h/688H 205v/206V Pos: standing >
Beltorin sneaks west.
You follow Beltorin.
The Great Bazaar
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
A wooden stall stands here, goods displayed upon its counter.
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Naj skitters in from the east.
Zloin enters from the east.
A large xorn enters from the east.
A LARGE earth elemental enters from the east.
A HUGE stone golem enters from the east.
Dziph enters from the east.
< 688h/688H 204v/206V Pos: standing >
Beltorin sneaks west.
You follow Beltorin.
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A militia guard is posted here, keeping watch over the bazaar.
Semat sneaks in from the east.
Naj skitters in from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zloin enters from the east.
A large xorn enters from the east.
A LARGE earth elemental enters from the east.
A HUGE stone golem enters from the east.
Dziph enters from the east.
< 688h/688H 203v/206V Pos: standing >
A street sweeper enters from the north.
< 688h/688H 204v/206V Pos: standing >
A militia guard suddenly attacks Zloin!
A militia guard misses Zloin.
A militia guard misses Zloin.
< 688h/688H 205v/206V Pos: standing >
Beltorin starts casting an offensive spell.
< 688h/688H 206v/206V Pos: standing >
Zloin starts casting an offensive spell.
< 688h/688H 206v/206V Pos: standing >
Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a militia guard.
Beltorin's iceball shatters upon impacting a militia guard, rending flesh and sending blood flying.
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Gell by 35.
A militia guard's death cry reverberates in your head as he falls to the ground.
Zloin stops invoking abruptly!
< 688h/688H 206v/206V Pos: standing >
Your group consists of (10/30):
( Head) 713/713 hit, 216/216 move Zloin
(Front) 766/766 hit, 218/218 move Beltorin
(Front) 756/751 hit, 271/271 move Semat
(Front) 939/939 hit, 239/239 move Naj
(Front) 613/613 hit, 198/198 move Dziph
(Front) 688/688 hit, 206/206 move Gell
(Front) 1045/1045 hit, 188/188 move a LARGE earth elemental
(Front) 1213/1213 hit, 155/192 move a HUGE stone golem
(Front) 1157/1157 hit, 148/193 move a large xorn
(Front) Zloin
Dziph shouts in drow 'open up Marias Smaug pile then'
< 688h/688H 206v/206V Pos: standing >
You get a few coins from the corpse of a militia guard.
There were: 2 gold coins, 5 silver coins, 6 copper coins.
< 688h/688H 206v/206V Pos: standing >
Ok.
You put 0 platinum, 2 gold, 5 silver, and 6 copper coins into a bottomless bag of the illithids.
< 688h/688H 206v/206V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 9 hours.
The corpse of a militia guard is made of flesh and appears to be of average quality.
The corpse of a militia guard has an item value of 1.
It appears to be the corpse of a militia guard.
Nothing.
< 688h/688H 206v/206V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
A street sweeper is cleaning here, singing songs of labor.
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
A HUGE stone golem stands solemnly here. (minion)
A LARGE earth elemental stands here, looking like a living rock. (minion)
A large Xorn stands here, three arms flailing. (minion)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
< 688h/688H 206v/206V Pos: standing >
Beltorin sneaks west.
You follow Beltorin.
The Great Bazaar
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A militia guard is posted here, keeping watch over the bazaar.
Naj skitters in from the east.
Zloin enters from the east.
A large xorn enters from the east.
A LARGE earth elemental enters from the east.
A militia guard suddenly attacks a LARGE earth elemental!
A militia guard misses a LARGE earth elemental.
A HUGE stone golem enters from the east.
Dziph enters from the east.
< 688h/688H 205v/206V Pos: standing >
Beltorin sneaks west.
You follow Beltorin.
Keats Street
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Naj skitters in from the east.
Zloin enters from the east.
A large xorn enters from the east.
A HUGE stone golem enters from the east.
Dziph enters from the east.
< 688h/688H 204v/206V Pos: standing >
Beltorin sneaks east.
You follow Beltorin.
The Great Bazaar
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A LARGE earth elemental stands here, fighting a militia guard. (Minion)
A militia guard stands here, fighting a LARGE earth elemental.
Semat sneaks in from the west.
Naj skitters in from the west.
Zloin enters from the west.
A large xorn enters from the west.
A HUGE stone golem enters from the west.
Dziph enters from the west.
< 688h/688H 205v/206V Pos: standing >
Beltorin starts casting an offensive spell.
< 688h/688H 205v/206V Pos: standing >
Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a militia guard.
Beltorin's iceball shatters upon impacting a militia guard, rending flesh and sending blood flying.
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Gell by 35.
The unmistakable scent of fresh blood can be smelled as a militia guard dies in agony.
< 688h/688H 205v/206V Pos: standing >
You get a few coins from the corpse of a militia guard.
There were: 2 gold coins, 5 silver coins, 5 copper coins.
< 688h/688H 205v/206V Pos: standing >
Ok.
You put 0 platinum, 2 gold, 5 silver, and 5 copper coins into a bottomless bag of the illithids.
< 688h/688H 205v/206V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 16 hours.
The corpse of a militia guard is made of flesh and appears to be of average quality.
The corpse of a militia guard has an item value of 1.
It appears to be the corpse of a militia guard.
Nothing.
You follow Beltorin.
Keats Street
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
Naj skitters in from the east.
Zloin enters from the east.
A large xorn enters from the east.
A LARGE earth elemental enters from the east.
A HUGE stone golem enters from the east.
Alarm bells sound, signalling an invasion!
Dziph enters from the east.
< 688h/688H 204v/206V Pos: standing >
Your group consists of (10/30):
( Head) 713/713 hit, 214/216 move Zloin
(Front) 766/766 hit, 216/218 move Beltorin
(Front) 756/751 hit, 269/271 move Semat
(Front) 939/939 hit, 238/239 move Naj
(Front) 613/613 hit, 197/198 move Dziph
(Front) 688/688 hit, 205/206 move Gell
(Front) 1045/1045 hit, 186/188 move a LARGE earth elemental
(Front) 1213/1213 hit, 161/192 move a HUGE stone golem
(Front) 1157/1157 hit, 153/193 move a large xorn
(Front) Zloin
< 688h/688H 205v/206V Pos: standing >
Keats Street
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
A HUGE stone golem stands solemnly here. (minion)
A LARGE earth elemental stands here, looking like a living rock. (minion)
A large Xorn stands here, three arms flailing. (minion)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here.(Red Aura)
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
< 688h/688H 205v/206V Pos: standing >
Beltorin sneaks north.
You follow Beltorin.
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
*Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A stray tomcat is darting after rodents, here.
A tharnadian thief-hunter watches over the town streets intently.
A young man in leather armor seems to be patrolling the area.
Naj skitters in from the south.
A tharnadian thief-hunter suddenly attacks Naj!
A halo of white light settles over a tharnadian thief-hunter as he charges into battle.
A tharnadian thief-hunter's feeble punch grazes Naj.
Zloin enters from the south.
A large xorn enters from the south.
Alarm bells sound, signalling an invasion!
A LARGE earth elemental enters from the south.
Alarm bells sound, signalling an invasion!
A HUGE stone golem enters from the south.
Dziph enters from the south.
< 688h/688H 205v/206V Pos: standing >
A militia guard suddenly attacks YOU!
A militia guard misses you.
Sorry, you aren't allowed to do that in combat.
< 688h/688H 205v/206V Pos: standing >
< T: Gell TP: sta TC:excellent E: guard sta EP: excellent >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
A HUGE stone golem stands solemnly here. (minion)
A LARGE earth elemental stands here, looking like a living rock. (minion)
A large Xorn stands here, three arms flailing. (minion)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here, fighting a tharnadian thief-hunter.(Red Aura)
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
*Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A stray tomcat is darting after rodents, here.
A tharnadian thief-hunter stands here, fighting Naj.
A militia guard stands here, fighting YOU!
< 688h/688H 205v/206V Pos: standing >
< T: Gell TP: sta TC:excellent E: guard sta EP: excellent >
Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.
< 688h/688H 205v/206V Pos: standing >
< T: Gell TP: sta TC:excellent E: guard sta EP: excellent >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Dziph's head.
A HUGE stone golem stands solemnly here. (minion)
A LARGE earth elemental stands here, looking like a living rock. (minion)
A large Xorn stands here, three arms flailing. (minion)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here, fighting a tharnadian thief-hunter.(Red Aura)
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here. (Casting) (Red Aura)
A stray tomcat is darting after rodents, here.
A tharnadian thief-hunter stands here, fighting Naj.
A militia guard stands here, fighting YOU!
< 688h/688H 205v/206V Pos: standing >
< T: Gell TP: sta TC:excellent E: guard sta EP: excellent >
Semat snaps into visibility.
Semat places a gladius called 'Backstabber' in the back of a militia guard, resulting in some strange noises and some blood.
< 688h/688H 205v/206V Pos: standing >
< T: Gell TP: sta TC:excellent E: guard sta EP: few wounds >
A militia guard enters from the west.
Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a militia guard.
Beltorin's iceball shatters upon impacting a militia guard, rending flesh and sending blood flying.
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Gell by 57.
A look of horror and a silent scream are a militia guard's last actions in this world.
< 688h/688H 205v/206V Pos: standing >
A militia guard suddenly attacks Beltorin!
A militia guard suddenly appears a bit confused!
A militia guard's punch wounds Beltorin.
< 688h/688H 205v/206V Pos: standing >
You get a few coins from the corpse of a militia guard.
There were: 17 gold coins.
< 688h/688H 205v/206V Pos: standing >
Ok.
You put 0 platinum, 17 gold, 0 silver, and 0 copper coins into a bottomless bag of the illithids.
< 688h/688H 205v/206V Pos: standing >
You feel your skill in age corpse improving.
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 17 hours.
The corpse of a militia guard is made of flesh and appears to be of average quality.
The corpse of a militia guard has an item value of 1.
It appears to be the corpse of a militia guard.
Nothing.
Beltorin starts casting an offensive spell.
Semat's impressive pierce strikes a militia guard.
< 688h/688H 205v/206V Pos: standing >
Semat's pierce strikes a militia guard.
Semat's impressive slash strikes a militia guard.
Semat's impressive pierce strikes a militia guard.
Semat's slash strikes a militia guard hard.
Semat's impressive slash strikes a militia guard hard.
Score information for Gell
Level: 42 Race: Drow Elf Class: Cleric / Healer Sex: Male
Hit points: 688(688) Moves: 206(206)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 86%
Status: Standing.
Coldshielded
Frags: +0.00 Deaths: 2
Detecting: Invisible Evil Magic Life
Protected from: Cold Gas Acid
Enchantments: Ultravision Farsee Fly Haste GlobeOfDarkness
Combat Pulse: 16 Spell Pulse: 0.82
Leaderboard Points: 422
Active Spells:
--------------
globe of darkness (9 minutes)
endurance (6 minutes)
pantherspeed (49 minutes)
well-rested bonus (140 minutes)
detect magic (14 minutes)
vitality (6 minutes)
< 688h/688H 206v/206V Pos: standing >
Naj dodges a tharnadian thief-hunter's attack.
A tharnadian thief-hunter's punch grazes Naj.
A tharnadian thief-hunter's punch grazes Naj.
A tharnadian thief-hunter starts casting an offensive spell.
A HUGE stone golem suddenly attacks a tharnadian thief-hunter!
A HUGE stone golem's crude crush grazes a tharnadian thief-hunter.
A LARGE earth elemental suddenly attacks a tharnadian thief-hunter!
A LARGE earth elemental's crude crush grazes a tharnadian thief-hunter.
A tharnadian thief-hunter avoids being bashed by a large xorn, who loses its balance and falls.
< 688h/688H 206v/206V Pos: standing >
Naj flips everyone off.
< 688h/688H 206v/206V Pos: standing >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the words 'parl xafe'
Dziph snaps into visibility.
A tharnadian thief-hunter sends Dziph reeling with a holy word.
A tharnadian thief-hunter's spell flows around a HUGE stone golem, leaving it unharmed!
A tharnadian thief-hunter sends a LARGE earth elemental reeling with a holy word.
A tharnadian thief-hunter sends a large xorn reeling with a holy word.
A tharnadian thief-hunter sends Zloin reeling with a holy word.
A tharnadian thief-hunter sends Naj reeling with a holy word.
A tharnadian thief-hunter sends Semat reeling with a holy word.
-=[You are sent reeling by a tharnadian thief-hunter's holy word.]=-
Beltorin wavers in agony, as the positive energies sent by a tharnadian thief-hunter purge his essence!
A tharnadian thief-hunter sends Beltorin reeling with a holy word.
Naj misses a tharnadian thief-hunter.
Naj misses a tharnadian thief-hunter.
A Human enters from the south.
< 646h/688H 206v/206V Pos: standing >
< T: Naj TP: sta TC:few scratches E: thief sta EP: few scratches >
A Human leaves west.
Dziph starts casting an offensive spell.
< 646h/688H 206v/206V Pos: standing >
< T: Naj TP: sta TC:few scratches E: thief sta EP: few scratches >
Naj starts casting an offensive spell.
Zloin starts casting an offensive spell.
< 646h/688H 206v/206V Pos: standing >
< T: Naj TP: sta TC:few scratches E: thief sta EP: few scratches >
Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a tharnadian thief-hunter.
Beltorin's iceball shatters upon impacting a tharnadian thief-hunter, rending flesh and sending blood flying.
< 646h/688H 206v/206V Pos: standing >
< T: Naj TP: sta TC:few scratches E: thief sta EP: small wounds >
A tharnadian thief-hunter dodges your futile attack.
A tharnadian thief-hunter dodges your futile attack.
< 646h/688H 206v/206V Pos: standing >
< T: Naj TP: sta TC:few scratches E: thief sta EP: small wounds >
Dziph completes his spell...
Dziph utters the words 'buoblg qrunsoqpze yugh'
Dziph's fist beats the life out of a militia guard, blood pours from his body!
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Gell by 57.
A look of horror and a silent scream are a militia guard's last actions in this world.
Zloin stops invoking abruptly!
< 646h/688H 206v/206V Pos: standing >
< T: Naj TP: sta TC:few scratches E: thief sta EP: small wounds >
Naj completes his spell...
Naj utters the words 'buoblg qrunsoqpze yugh'
Naj's fist beats the life out of a tharnadian thief-hunter, blood pours from his body!
Zloin misses a tharnadian thief-hunter.
Zloin misses a tharnadian thief-hunter.
You're too busy fighting to be pulling things out of bags!
Beltorin starts casting an offensive spell.
< 646h/688H 206v/206V Pos: standing >
< T: Naj TP: sta TC:few scratches E: thief sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 646h/688H 206v/206V Pos: standing >
< T: Naj TP: sta TC:few scratches E: thief sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 646h/688H 206v/206V Pos: standing >
< T: Naj TP: sta TC:few scratches E: thief sta EP: few wounds >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Shattered bits of ice are scattered about the area.
[2] The corpse of a militia guard is lying here.
Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here, fighting a tharnadian thief-hunter.(Red Aura)
A globe of darkness floats near Dziph's head.
A HUGE stone golem stands here, fighting a tharnadian thief-hunter. (Minion)
A LARGE earth elemental stands here, fighting a tharnadian thief-hunter. (Minion)
A large xorn is lying here, fighting a tharnadian thief-hunter. (Minion)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here, fighting a tharnadian thief-hunter.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here, fighting a tharnadian thief-hunter.(Red Aura)
Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here. (Casting) (Red Aura)
A stray tomcat is darting after rodents, here.
A tharnadian thief-hunter stands here, fighting Naj.
< 646h/688H 206v/206V Pos: standing >
< T: Naj TP: sta TC:few scratches E: thief sta EP: few wounds >
A Human enters from the north.
Your group consists of (10/30):
( Head) 671/713 hit, 215/216 move Zloin
(Front) 716/766 hit, 217/218 move Beltorin
(Front) 713/751 hit, 270/271 move Semat
(Front) 892/939 hit, 238/239 move Naj
(Front) 572/613 hit, 197/198 move Dziph
(Front) 646/688 hit, 206/206 move Gell
(Front) 1003/1045 hit, 188/188 move a LARGE earth elemental
(Front) 1213/1213 hit, 169/192 move a HUGE stone golem
(Front) 1115/1157 hit, 162/193 move a large xorn
(Front) Zloin
< 646h/688H 206v/206V Pos: standing >
< T: Naj TP: sta TC:few scratches E: thief sta EP: few wounds >
Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a tharnadian thief-hunter.
Beltorin's iceball shatters upon impacting a tharnadian thief-hunter, rending flesh and sending blood flying.
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Shattered bits of ice are scattered about the area.
[2] The corpse of a militia guard is lying here.
A Human (medium) stands here. (Non-Fraggable)
*Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here, fighting a tharnadian thief-hunter.(Red Aura)
A globe of darkness floats near Dziph's head.
A HUGE stone golem stands here, fighting a tharnadian thief-hunter. (Minion)
A LARGE earth elemental stands here, fighting a tharnadian thief-hunter. (Minion)
A large xorn is lying here, fighting a tharnadian thief-hunter. (Minion)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here, fighting a tharnadian thief-hunter.(Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here, fighting a tharnadian thief-hunter.(Red Aura)
Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.(Red Aura)
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.(Red Aura)
A stray tomcat is darting after rodents, here.
A tharnadian thief-hunter stands here, fighting Naj.
< 646h/688H 206v/206V Pos: standing >
< T: Naj TP: sta TC:few scratches E: thief sta EP: few wounds >
A tharnadian thief-hunter's feeble punch grazes Naj.
A tharnadian thief-hunter's feeble punch grazes Naj.
A tharnadian thief-hunter's feeble punch grazes Naj.
A tharnadian thief-hunter starts casting a spell.
< 646h/688H 206v/206V Pos: standing >
< T: Naj TP: sta TC:few scratches E: thief sta EP: few wounds >
A large xorn misses a tharnadian thief-hunter.
A large xorn's crush wounds a tharnadian thief-hunter.
A Human leaves south.
< 646h/688H 206v/206V Pos: standing >
< T: Naj TP: sta TC:few scratches E: thief sta EP: few wounds >
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the words 'holy word'
Dziph snaps into visibility.
A tharnadian thief-hunter sends Dziph reeling with a holy word.
A tharnadian thief-hunter sends a HUGE stone golem reeling with a holy word.
A tharnadian thief-hunter's spell flows around a LARGE earth elemental, leaving it unharmed!
A tharnadian thief-hunter sends a large xorn reeling with a holy word.
A tharnadian thief-hunter's spell flows around Zloin, leaving him unharmed!
A tharnadian thief-hunter sends Naj reeling with a holy word.
A tharnadian thief-hunter sends Semat reeling with a holy word.
You resist the effects of a tharnadian thief-hunter's spell!
Beltorin wavers in agony, as the positive energies sent by a tharnadian thief-hunter purge his essence!
A tharnadian thief-hunter sends Beltorin reeling with a holy word.
< 646h/688H 206v/206V Pos: standing >
< T: Naj TP: sta TC: small wounds E: thief sta EP: few wounds >
A LARGE earth elemental's crude crush wounds a tharnadian thief-hunter.
A LARGE earth elemental's crush wounds a tharnadian thief-hunter.
A HUGE stone golem's decent crush wounds a tharnadian thief-hunter.
A HUGE stone golem's crude crush wounds a tharnadian thief-hunter.
Dziph starts casting an offensive spell.
< 646h/688H 206v/206V Pos: standing >
< T: Naj TP: sta TC: small wounds E: thief sta EP: nasty wounds >
A tharnadian thief-hunter dodges Naj's attack.
Naj misses a tharnadian thief-hunter.
Zloin starts casting an offensive spell.
< 646h/688H 206v/206V Pos: standing >
< T: Naj TP: sta TC: small wounds E: thief sta EP: nasty wounds >
Your group consists of (10/30):
( Head) 671/713 hit, 215/216 move Zloin
(Front) 677/766 hit, 217/218 move Beltorin
(Front) 671/751 hit, 270/271 move Semat
(Front) 844/939 hit, 238/239 move Naj
(Front) 530/613 hit, 197/198 move Dziph
(Front) 646/688 hit, 206/206 move Gell
(Front) 1003/1045 hit, 188/188 move a LARGE earth elemental
(Front) 1171/1213 hit, 169/192 move a HUGE stone golem
(Front) 1073/1157 hit, 162/193 move a large xorn
(Front) Zloin
< 646h/688H 206v/206V Pos: standing >
< T: Naj TP: sta TC: small wounds E: thief sta EP: nasty wounds >
Beltorin misses a tharnadian thief-hunter.
Beltorin misses a tharnadian thief-hunter.
< 646h/688H 206v/206V Pos: standing >
< T: Naj TP: sta TC: small wounds E: thief sta EP: nasty wounds >
A tharnadian thief-hunter dodges your futile attack.
You miss a tharnadian thief-hunter.
You have memorized the following spells:
( 9th circle) 1 - word of recall
1 - resurrect
( 8th circle) 1 - dispel magic
2 - mass heal
1 - regeneration
( 7th circle) 3 - full heal
1 - endurance
( 6th circle) 1 - flame strike
1 - negative energy barrier
2 - healing salve
( 5th circle) 4 - heal
2 - vitality
1 - destroy undead
( 4th circle) 1 - remove curse
1 - summon
1 - cure disease
5 - invigorate
( 3rd circle) 7 - cause critical
( 2nd circle) 2 - cure serious
6 - cause serious
( 1st circle) 2 - armor
1 - bless
1 - detect magic
6 - cause light
And you are currently praying for the following spells:
3 seconds: ( 7th) full heal
6 seconds: ( 6th) healing salve
9 seconds: ( 6th) healing salve
You can pray 1 1st, 2 2nd and 2 3rd circle spell(s).
< 646h/688H 206v/206V Pos: standing >
< T: Naj TP: sta TC: small wounds E: thief sta EP: nasty wounds >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Shattered bits of ice are scattered about the area.
[2] The corpse of a militia guard is lying here.
Dziph Caskling Brewed in Blood (Drow Elf)(medium) stands in mid-air here, fighting a tharnadian thief-hunter. (Casting) (Red Aura)
A globe of darkness floats near Dziph's head.
A HUGE stone golem stands here, fighting a tharnadian thief-hunter. (Minion)
A LARGE earth elemental stands here, fighting a tharnadian thief-hunter. (Minion)
A large xorn is lying here, fighting a tharnadian thief-hunter. (Minion)
Zloin FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here, fighting a tharnadian thief-hunter. (Casting) (Red Aura)
An impenetrable globe of darkness floats near Zloin's head.
Naj Norrlands Guld Brewed in Blood (Drider)(huge) stands in mid-air here, fighting a tharnadian thief-hunter.(Red Aura)
Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here, fighting a tharnadian thief-hunter.(Red Aura)
Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here, fighting a tharnadian thief-hunter.(Red Aura)
A stray tomcat is darting after rodents, here.
A tharnadian thief-hunter stands here, fighting Naj.
< 646h/688H 206v/206V Pos: standing >
< T: Naj TP: sta TC: small wounds E: thief sta EP: nasty wounds >
Dziph completes his spell...
Dziph utters the words 'buoblg qrunsoqpze yugh'
Dziph's fist beats the life out of a tharnadian thief-hunter, blood pours from his body!
Semat snaps into visibility.
Semat's pierce strikes a tharnadian thief-hunter.
Semat's slash strikes a tharnadian thief-hunter.
A tharnadian thief-hunter dodges Semat's attack.
Semat's impressive slash strikes a tharnadian thief-hunter hard.
Semat's fine slash strikes a tharnadian thief-hunter.
Naj starts casting an offensive spell.
A tharnadian thief-hunter's face turns pale as Semat slams his head into his face.
< 646h/688H 206v/206V Pos: standing >
< T: Naj TP: sta TC: small wounds E: thief sta EP: pretty hurt >
Zloin completes his spell...
Zloin utters the word 'euguihzofahz'
Zloin sends a bright green ray of light streaking towards a tharnadian thief-hunter!
Zloin cackles as his disintegration ray strikes a tharnadian thief-hunter hard!
Zloin misses a tharnadian thief-hunter.
Zloin misses a tharnadian thief-hunter.
< 646h/688H 206v/206V Pos: standing >
< T: Naj TP: sta TC: small wounds E: thief sta EP: awful >
A stray cat leaves west.
< 646h/688H 206v/206V Pos: standing >
< T: Naj TP: sta TC: small wounds E: thief sta EP: awful >
Naj completes his spell...
Naj utters the word 'yufzbarr'
You receive your share of experience.