<worn as a badge> a necromantic death shroud
<worn on head> the diamond crown of Winduin (glowing)
<worn on eyes> the eye of the ogre [poor] (glowing) (humming)
<worn in ear> a large golden ring [superior]
<worn in ear> a large golden ring [poor]
<worn on face> a veil named 'Sorrow' [78%]
<worn around neck> a grim blood soaked necklace [poor]
<worn around neck> a necklace of halfling ears [poor]
<worn on body> the chameleon suit of transformation [poor]
<worn about body> the cloak of body control [superior] (humming) [57%]
<worn on back> a large leather backpack
<worn as quiver> a silken backsheath of flight with a strange dark bloodstone [85%]
<worn about waist> a black leather belt with a crimson coral buckle [73%]
<worn on belt buckle>an ankylosaur tail club [superior] (glowing)
<worn on arms> the vambraces named "Ebb" (glowing)
<worn around wrist> a bracelet of dracolich hide of damage (humming) [59%]
<worn around wrist> a bracelet of purple mist [poor]
<worn on hands> some black leather gloves with mithril blades with a strange sharp rubin
<worn on finger> a red earthstone ring
<worn on finger> an obsidian circle
<primary weapon> the King's blade of Aravne with a strange black stone (humming)
<secondary weapon> a darksteel rapier with a strange black stone (glowing)
<worn on legs> some fur-lined horned ram-skull knee guards
<worn on feet> some boots of werewolf fur [poor]
A small rabbit hops around the forest floor.
A young doe stands here, grazing on a patch of grass.
< 717h/717H 177v/244V Pos: standing >
Ok.
< 717h/717H 181v/244V Pos: standing >
Inside The Eastern Gates of Winterhaven
Obvious exits: -E -W
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A mighty wizard stands here, guarding Winterhaven from intruders.
A brightly glowing torch floats near a mighty wizard's head. (Illuminating)
< 717h/717H 180v/244V Pos: standing >
Ok.
< 717h/717H 182v/244V Pos: standing >
A Large Intersection at Merchant's Way
Obvious exits: -N -E -S -W
< 717h/717H 182v/244V Pos: standing >
Along Merchant's Way
Obvious exits: -E -W
< 717h/717H 182v/244V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a small sign hangs above an entrance to the North.
a pleasant sign hangs on the wall to the South.
< 717h/717H 182v/244V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a redwood sign hangs on the wall to the North.
a small sign hangs on the wall to the South.
(Q)An Ambassador from The Sky City of Ultarium walks the streets here.
< 717h/717H 182v/244V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a sign made of hammered iron hangs on the wall to the North.
a glass sign hangs on the wall to the South.
A female commoner stands here, trying to look busy.
< 717h/717H 181v/244V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a large sign hangs on the wall to the North.
a weathered sign hangs on the wall to the South.
< 717h/717H 181v/244V Pos: standing >
Along Merchant's Way
Obvious exits: -E -W
A small black dog stands here, sniffing away at a pile of trash.
A street sweeper stands here, cleaning up other people's crap.
A black crow flaps its wings and caws at you.
< 717h/717H 181v/244V Pos: standing >
The Grand Intersection of Merchant's Way and the Prancing Fawn
Obvious exits: -N -E -S -W
A massive statue composed of blue-green water is here. (humming)
A street sweeper stands here, cleaning the road.
A white-clad monk is busy chanting in unison with his group.
< 717h/717H 180v/244V Pos: standing >
The Celestial Bazaar
Obvious exits: -N -E -S -W -U
< 717h/717H 180v/244V Pos: standing >
The Fountain of the Celestial Bazaar
Obvious exits: -N -E -S -W
There is a HUGE well here, intended for welfare donations.
An ornate oak sign affixed to the donation well demands your attention.
A marvelous and grand fountain sits at the center of this square.
The High Priest of Winterhaven is busy assisting the people.
< 717h/717H 180v/244V Pos: standing >
The Executioners Stage of the Celestial Bazaar
Obvious exits: -N -E -S -W
A very large guillotine sits at the center of this room.
A street sweeper stands here, picking up some garbage.
Muredach the Executioner sits on a chair by the guilotine.
< 717h/717H 179v/244V Pos: standing >
The Celestial Bazaar
Obvious exits: -N -E -S -W#
< 717h/717H 181v/244V Pos: standing >
The door seems to be closed.
< 717h/717H 181v/244V Pos: standing >
The door seems to be closed.
< 717h/717H 182v/244V Pos: standing >
Ok.
< 717h/717H 185v/244V Pos: standing >
The Bronze Griffon Inn and Tavern
Obvious exits: -E -W
An attractive receptionist stands here waiting to help you.
< 717h/717H 185v/244V Pos: standing >
Ok.
< 717h/717H 188v/244V Pos: standing >
You quickly scan the area.
A large-chinned barkeep who is close by to your west.
Aevenyl who is close by to your west.
A cute barmaid who is close by to your west.
A drunk patron who is close by to your west.
< 717h/717H 189v/244V Pos: standing >
The Cozy Corner of the Bronze Griffon
Obvious exits: -E
An oddly placed bookcase sits against the wall.
A barkeep with a massive chin is busy serving drinks.
(Q)Aevenyl the Artist sits frustrated by an unfinished painting.
A really attractive barmaid stands here, waiting for orders.
A drunk patron sits on a bench.
A drunk patron sits on a bench.
< 717h/717H 190v/244V Pos: standing >
The Bronze Griffon Inn and Tavern
Obvious exits: -E# -W
An attractive receptionist stands here waiting to help you.
< 717h/717H 193v/244V Pos: standing >
Open what?
< 717h/717H 195v/244V Pos: standing >
The Bronze Griffon Inn and Tavern
Obvious exits: -E# -W
*Beltorin Fosters Brewed in Blood (Shade)(small) stands in mid-air here.
An attractive receptionist stands here waiting to help you.
< 717h/717H 196v/244V Pos: standing >
Ok.
< 717h/717H 199v/244V Pos: standing >
The Celestial Bazaar
Obvious exits: -N -E -S -W
< 717h/717H 199v/244V Pos: standing >
The Celestial Bazaar
Obvious exits: -N -E -S -W
< 717h/717H 199v/244V Pos: standing >
Entrance to the Winterhaven Jail
Obvious exits: -E -D
A soldier guards the entrance to the Winterhaven Jail.
A soldier guards the entrance to the Winterhaven Jail.
Beltorin sneaks in from the east.
< 717h/717H 198v/244V Pos: standing >
A Staircase in the Winterhaven Jail
Obvious exits: -U -D
< 717h/717H 198v/244V Pos: standing >
The Winterhaven Jail
Obvious exits: -W -U
< 717h/717H 198v/244V Pos: standing >
Alas, you cannot go that way. . . .
< 717h/717H 199v/244V Pos: standing >
You quickly scan the area.
A security guard who is close by to your west.
A security guard who is a brief walk away to your west.
Klamp who is rather far off to your west.
A jail guard who is not far off above you.
A jail guard who is not far off above you.
< 717h/717H 199v/244V Pos: standing >
Beltorin's body appears to recover from the affects of the potion.
< 717h/717H 203v/244V Pos: standing >
Hint: Strength affects how hard you hit, as well as how heavy your load will be.
< 717h/717H 204v/244V Pos: standing >
A Staircase in the Winterhaven Jail
Obvious exits: -U -D
< 717h/717H 208v/244V Pos: standing >
Entrance to the Winterhaven Jail
Obvious exits: -E -D
A soldier guards the entrance to the Winterhaven Jail.
A soldier guards the entrance to the Winterhaven Jail.
< 717h/717H 208v/244V Pos: standing >
Alas, you cannot go that way. . . .
< 717h/717H 209v/244V Pos: standing >
The Celestial Bazaar
Obvious exits: -N -E -S -W
Beltorin sneaks in from the west.
< 717h/717H 208v/244V Pos: standing >
The Celestial Bazaar
Obvious exits: -N -E -S -W
A massive guard is patrolling the city of Winterhaven.
< 717h/717H 208v/244V Pos: standing >
The Celestial Bazaar
Obvious exits: -N -E -S -W
A small yellow cat sits here, wiggling her large ears.
A massive guard is patrolling the city of Winterhaven.
< 717h/717H 208v/244V Pos: standing >
The Celestial Bazaar
Obvious exits: -E -S -W
Beltorin sneaks in from the west.
< 717h/717H 207v/244V Pos: standing >
Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
A small yellow cat sits here, wiggling her large ears.
Beltorin sneaks in from the west.
< 717h/717H 207v/244V Pos: standing >
A Room of Hay
Obvious exits: -W
< 717h/717H 207v/244V Pos: standing >
Alas, you cannot go that way. . . .
< 717h/717H 208v/244V Pos: standing >
Alas, you cannot go that way. . . .
< 717h/717H 208v/244V Pos: standing >
Alas, you cannot go that way. . . .
< 717h/717H 210v/244V Pos: standing >
Avenue of the Prancing Fawn
Obvious exits: -N -E -S -W
A small yellow cat sits here, wiggling her large ears.
< 717h/717H 209v/244V Pos: standing >
The Grand Intersection of Merchant's Way and the Prancing Fawn
Obvious exits: -N -E -S -W
A massive statue composed of blue-green water is here. (humming)
A small black dog stands here, sniffing away at a pile of trash.
A street sweeper stands here, cleaning the road.
A white-clad monk is busy chanting in unison with his group.
< 717h/717H 209v/244V Pos: standing >
Along Merchant's Way
Obvious exits: -E -W
A street sweeper stands here, cleaning up other people's crap.
Beltorin sneaks in from the west.
< 717h/717H 209v/244V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a large sign hangs on the wall to the North.
a weathered sign hangs on the wall to the South.
< 717h/717H 208v/244V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a sign made of hammered iron hangs on the wall to the North.
a glass sign hangs on the wall to the South.
A female commoner stands here, trying to look busy.
< 717h/717H 208v/244V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a redwood sign hangs on the wall to the North.
a small sign hangs on the wall to the South.
< 717h/717H 208v/244V Pos: standing >
Along Merchant's Way
Obvious exits: -N -E -S -W
a small sign hangs above an entrance to the North.
a pleasant sign hangs on the wall to the South.
(Q)An Ambassador from The Sky City of Ultarium walks the streets here.
< 717h/717H 207v/244V Pos: standing >
Along Merchant's Way
Obvious exits: -E -W
< 717h/717H 207v/244V Pos: standing >
A Large Intersection at Merchant's Way
Obvious exits: -N -E -S -W
< 717h/717H 207v/244V Pos: standing >
Inside The Eastern Gates of Winterhaven
Obvious exits: -E# -W
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A massive warrior stands here, protecting the city of Winterhaven.
A mighty wizard stands here, guarding Winterhaven from intruders.
A brightly glowing torch floats near a mighty wizard's head. (Illuminating)
Beltorin sneaks in from the west.
< 717h/717H 206v/244V Pos: standing >
The gate seems to be closed.
< 717h/717H 207v/244V Pos: standing >
The gate seems to be closed.
< 717h/717H 208v/244V Pos: standing >
Ok.
< 717h/717H 211v/244V Pos: standing >
Outside the Eastern Gates of Winterhaven
Obvious exits: -N -E -S -W
A single rose grows out from the ground.
A young doe stands here, grazing on a patch of grass.
< 717h/717H 211v/244V Pos: standing >
Ok.
< 717h/717H 213v/244V Pos: standing >
Along a Gravel Highway
Obvious exits: -N -E -S -W
This hyper squirrel bounces from tree to tree.
A massive warrior stands here, protecting the city of Winterhaven.
A red fox scurries about the ground, looking for a meal.
This agile swallow flies through the air, searching for food.
< 717h/717H 212v/244V Pos: standing >
Along a Gravel Highway
Obvious exits: -W -U
A massive oak tree reaches towards the sky.
A furry monkey struts through the forest, trying to find a mate.
< 717h/717H 211v/244V Pos: standing >
Alas, you cannot go that way. . . .
< 717h/717H 212v/244V Pos: standing >
Alas, you cannot go that way. . . .
< 717h/717H 212v/244V Pos: standing >
Along a Gravel Highway
Obvious exits: -E -D
A very large and imposing sign stands in the room.
< 717h/717H 211v/244V Pos: standing >
Along a Gravel Highway
Obvious exits: -E -W
Beltorin sneaks in from the west.
< 717h/717H 210v/244V Pos: standing >
Along a Gravel Highway
Obvious exits: -E -W
< 717h/717H 208v/244V Pos: standing >
Along a Gravel Highway
Obvious exits: -E -W
< 717h/717H 207v/244V Pos: standing >
M.^****^M
MMM.^^**^^^
MM^^.^***^^
MM+P..**^^
^M^@+^***.
MMMM+..*..
MMM++++^.
MMMMM.+^
MMMMM+
Along a Gravel Highway
Obvious exits: -N -E -S -W
< 717h/717H 206v/244V Pos: standing >
.^****^M^
MM.^^**^^^^
MM^^.^***^^^
MM+P..**^^.
^M^P@^***.^
MMMM+..*..^
MMM++++^..
MMMMM.+^.
MMMMM++
Along a Gravel Highway
Obvious exits: -N -E -S -W
< 717h/717H 206v/244V Pos: standing >
< 717h/717H 207v/244V Pos: standing >
M.^^**^^^
MM^^.^***^^
MM+P..**^^.
^M^+P^***.^
MMMM@..*..^
MMM++++^..
MMMMM.+^.^
MMMMM+++
MM MMMM
Along a Gravel Highway
Obvious exits: -N -E -S -W
< 717h/717H 207v/244V Pos: standing >
MM.^^**^^
MM^^.^***^
MM+P..**^^
^M^++^***.
MMM@P..*..
MMM++++^.
MMMMM.+^.
MMMMM++
MM MMM
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
*The lich of a noble stands here. (minion)
*The lich of a noble stands here. (minion)
*The lich of a noble stands here. (minion)
*The lich of a noble stands here. (minion)
The lich of a noble suddenly attacks YOU!
The lich of a noble snaps into visibility.
You snap into visibility.
-=[The lich of a noble's crude punch grazes you.]=-
The lich of a noble suddenly attacks YOU!
The lich of a noble snaps into visibility.
-=[The lich of a noble's crude punch grazes you.]=-
The lich of a noble suddenly attacks YOU!
The lich of a noble snaps into visibility.
-=[The lich of a noble's crude punch grazes you.]=-
< 708h/717H 207v/244V Pos: standing >
< T: Lip TP: sta TC:few scratches E: undead sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 708h/717H 208v/244V Pos: standing >
< T: Lip TP: sta TC:few scratches E: undead sta EP: few scratches >
The lich of a noble suddenly attacks YOU!
The lich of a noble snaps into visibility.
-=[The lich of a noble's crude punch grazes you.]=-
Sorry, you aren't allowed to do that in combat.
< 705h/717H 208v/244V Pos: standing >
< T: Lip TP: sta TC:few scratches E: undead sta EP: few scratches >
You attempt to flee...
M.^^**^^^
MM^^.^***^^
MM+P..**^^.
^M^++^***.^
MMMP@..*..^
MMM++++^..
MMMMM.+^.^
MMMMM+++
MM MMMM
Along a Gravel Highway
Obvious exits: -N -E -S -W
You flee eastward!
< 705h/717H 183v/244V Pos: standing >
.^****^M^
MM.^^**^^^^
MM^^.^***^^^
MM+P..**^^.
^M^+@^***.^
MMMMP..*..^
MMM++++^..
MMMMM.+^.
MMMMM++
Along a Gravel Highway
Obvious exits: -N -E -S -W
< 705h/717H 183v/244V Pos: standing >
^^**.^MM^
M.^****^M^^
MMM.^^**^^^^^
MM^^.^***^^^
MM+P@.**^^.
^M^+P^***.^
MMMM+..*..^
MMM++++^.
MMMMM.+^
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
< 705h/717H 183v/244V Pos: standing >
^^^**.^MM
MM.^****^M^
MMM.^^**^^^^
MM^^.P***^^
MM+@..**^^
^M^++^***.
MMMM+..*..
MMM++++^
MMMMM.+
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
A Human (medium) < The Commonwealth > stands in mid-air here. (Casting)
A torch floats near a Human's head. (Illuminating)
< 705h/717H 182v/244V Pos: standing >
A Human completes his spell...
A Human utters the words 'gsufuh yjws'
< 705h/717H 183v/244V Pos: standing >
Tackle who?
< 705h/717H 183v/244V Pos: standing >
Beltorin sneaks in from the north.
< 705h/717H 185v/244V Pos: standing >
You snap into visibility.
You tackle a Human square in the chest knocking the wind out of him!
< 705h/717H 191v/244V Pos: standing >
<Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.
< 705h/717H 191v/244V Pos: standing >
<Beltorin completes his spell...
Beltorin utters the words 'qaffaguzz bragh'
Beltorin points at a Human.
A Human screams in utter agony as Beltorin's corrosive blast slams into his body!
Beltorin's blast of corrosive matter begins to eat through a Human's armor!
< 705h/717H 191v/244V Pos: standing >
<Beltorin grasps his totem tightly, and begins communing with the spirits.
Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.
< 705h/717H 191v/244V Pos: standing >
<Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 13 ] -=[Your impressive slash wounds a Human.]=-
You snap into visibility.
-=[You shiver from the unnatural cold as you hit a Human.]=-
A Human blocks your futile lunge at him.
[Damage: 13 ] -=[Your impressive slash wounds a Human.]=-
You snap into visibility.
-=[You shiver from the unnatural cold as you hit a Human.]=-
[Damage: 15 ] -=[Your impressive slash wounds a Human.]=-
You snap into visibility.
-=[You shiver from the unnatural cold as you hit a Human.]=-
[Damage: 13 ] -=[Your impressive slash wounds a Human.]=-
You snap into visibility.
-=[You shiver from the unnatural cold as you hit a Human.]=-
< 676h/717H 191v/244V Pos: standing >
< T: Lip TP: sta TC:few scratches E: A Human sit EP: few wounds >
Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a Human.
Beltorin snaps into visibility.
Beltorin's iceball shatters upon impacting a Human, rending flesh and sending blood flying.
< 676h/717H 191v/244V Pos: standing >
< T: Lip TP: sta TC:few scratches E: A Human sit EP: nasty wounds >
Beltorin grasps his totem tightly, and begins communing with the spirits.
Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.
< 676h/717H 191v/244V Pos: standing >
< T: Lip TP: sta TC:few scratches E: A Human sit EP: nasty wounds >
A Human misses you.
You snap into visibility.
< 676h/717H 191v/244V Pos: standing >
< T: Lip TP: sta TC:few scratches E: A Human sit EP: nasty wounds >
Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a Human.
Beltorin snaps into visibility.
Beltorin's iceball shatters upon impacting a Human, rending flesh and sending blood flying.
< 676h/717H 191v/244V Pos: standing >
< T: Lip TP: sta TC:few scratches E: A Human sit EP: nasty wounds >
Beltorin grasps his totem tightly, and begins communing with the spirits.
Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.
< 676h/717H 191v/244V Pos: standing >
< T: Lip TP: sta TC:few scratches E: A Human sit EP: nasty wounds >
Beltorin completes his spell...
Beltorin utters the words 'abrauztg gpahhzfuio uqzbarr'
Beltorin points at a Human.
Beltorin snaps into visibility.
Beltorin's iceball shatters upon impacting a Human, rending flesh and sending blood flying.
< 676h/717H 191v/244V Pos: standing >
< T: Lip TP: sta TC:few scratches E: A Human sit EP: awful >
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 34 ] -=[Your slash enshrouds a Human in a mist of blood.]=-
You snap into visibility.
-=[You shiver from the unnatural cold as you hit a Human.]=-
[Damage: 14 ] -=[Your impressive slash seriously wounds a Human.]=-
You snap into visibility.
-=[You shiver from the unnatural cold as you hit a Human.]=-
[Damage: 15 ] -=[Your impressive slash seriously wounds a Human.]=-
You snap into visibility.
-=[You shiver from the unnatural cold as you hit a Human.]=-
You score a CRITICAL HIT!!!!!
[Damage: 32 ] -=[Your powerful slash grievously wounds a Human.]=-
You snap into visibility.
-=[You shiver from the unnatural cold as you hit a Human.]=-
< 626h/717H 191v/244V Pos: standing >
< T: Lip TP: sta TC: small wounds E: A Human sit EP: awful >
Beltorin starts casting an offensive spell.
Beltorin snaps into visibility.
A Human clambers to his feet.
< 626h/717H 191v/244V Pos: standing >
< T: Lip TP: sta TC: small wounds E: A Human sta EP: awful >
A Human starts casting a spell.
< 626h/717H 191v/244V Pos: standing >
< T: Lip TP: sta TC: small wounds E: A Human sta EP: awful >
You snap into visibility.
[Damage: 19 ] -=[You leave a huge, red swollen lump on a Human's temple.]=-
A Human's large shield made from basilisk scales [poor] was completely destroyed by the massive blow!
A Human's gloves of immolation was completely destroyed by the massive blow!
A Human's blazing suit of devil platemail of wisdom was completely destroyed by the massive blow!
A Human's ring called 'Soulcatcher' was completely destroyed by the massive blow!
A Human's bone visor [poor] was completely destroyed by the massive blow!
A Human's etched mithral faceguard [superior] was completely destroyed by the massive blow!
A Human's carved turquoise stud [superior] was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Lip by 6666666.
The smell of fresh blood enters your body, infusing you with power!