The death of [50 Elementalist] Qed Brewed in Blood (ShadowBeast)

in Within the Jungle of the Living Dead

from the perspective of [51 Bounty Hunter] Kiria < The Commonwealth > (Barbarian)

<worn as a badge>    a wisp of shimmering faerie light (illuminating) [71%]
<worn on head>       a derroskin admiral's hat of dexterity [84%]
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        an anti-matter earring
<worn in ear>        an earring of bone [superior]
<worn on face>       the mask of hatred [superior] [79%]
<worn around neck>   a majestic feather of a roc [superior]
<worn around neck>   a necklace of halfling ears [poor] [80%]
<worn on body>       a suit of wickedly-barbed devil hide (humming)
<worn about body>    a translucent cloak of the ancients [54%]
<worn on back>       a big big bag for a little person (illuminating)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* with a strange dark bloodstone (glowing)
<worn about waist>   a black leather belt with a crimson coral buckle
<worn on belt buckle>a pantherhide quiver [superior] (glowing) (illuminating)
<worn on arms>       the vambraces named "Ebb" (glowing)
<worn around wrist>  an elven bracelet of precision [superior]
<worn around wrist>  a bracelet of dracolich hide (humming)
<worn on hands>      the gauntlets of the lifestealer (glowing) [66%]
<worn on finger>     an obsidian circle [88%]
<worn on finger>     a blue ring shooting sparks [poor]
<primary weapon>     the otherworldly dagger of Lokpan [poor] with a strange black stone (glowing)
<secondary weapon>   the King's blade of Aravne with a strange black stone (humming) [71%]
<worn on legs>       some black leather pants glowing with faerie fire (glowing) [88%]
<worn on feet>       a pair of boots of stealth [superior]

        .@..MMM     
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The Lifeless Plains of Dead Rising
Obvious exits: -N -E -S -W
Skir enters from the south.

< 1139h/1139H 276v/291V Pos: standing >
           ....     
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     ..**^*MMM^     
     ..**.^MMMM     
The Lifeless Plains of Dead Rising
Obvious exits: -N -E -S -W
Skir enters from the west.

< 1139h/1139H 275v/291V Pos: standing >
          ....^     
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    ..**^*MMM^      
    ..**.^MMMM^     
The Lifeless Plains of Dead Rising
Obvious exits: -N -E -S -W
Skir enters from the west.

< 1139h/1139H 274v/291V Pos: standing >

< 1139h/1139H 276v/291V Pos: standing >
          ....D     
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    ..**^*MMM^      
The Lifeless Plains of Dead Rising
Obvious exits: -N -E -S -W
Skir enters from the south.

< 1139h/1139H 275v/291V Pos: standing >
           ...*     
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The Lifeless Plains of Dead Rising
Obvious exits: -N -E -S -W
Skir enters from the south.

< 1139h/1139H 274v/291V Pos: standing >
           ...*     
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        .P.^MMM^    
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      ....MMM       
     ...M^MMM       
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The Lifeless Plains of Dead Rising
Obvious exits: -N -E -S -W
Skir enters from the south.

< 1139h/1139H 273v/291V Pos: standing >
          ...*M     
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        P@.MMM^     
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    ..**MMM^        
The Lifeless Plains of Dead Rising
Obvious exits: -N -E -S -W
Skir enters from the west.

< 1139h/1139H 272v/291V Pos: standing >
          ...*M     
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    ..M.MMM    MM   
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    .**MMM^   M     
The Lifeless Plains of Dead Rising
Obvious exits: -N -E -S -W
Skir enters from the west.

< 1139h/1139H 271v/291V Pos: standing >
         S..*MM     
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The Lifeless Plains of Dead Rising
Obvious exits: -N -E -S -W
Skir enters from the south.

< 1139h/1139H 271v/291V Pos: standing >
          ..**M     
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        .@..^MM     
       ..P^MM^ ^ M  
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     ...^MMM^       
    ..M.MMM         
The Lifeless Plains of Dead Rising
Obvious exits: -N -E -S -W
Skir enters from the south.

< 1139h/1139H 270v/291V Pos: standing >
          ..**M     
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        .@..DMM     
        .P..^MM     
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       ...MMM^      
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The Lifeless Plains of Dead Rising
Obvious exits: -N -E -S -W
Skir enters from the south.

< 1139h/1139H 269v/291V Pos: standing >

< 1139h/1139H 270v/291V Pos: standing >
         ..**MM     
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        ...*MM      
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    ...^MMM^        
The Lifeless Plains of Dead Rising
Obvious exits: -N -E -S -W
Skir enters from the west.

< 1139h/1139H 270v/291V Pos: standing >
        ..**MMM     
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    ..^MMM^   M     
The Lifeless Plains of Dead Rising
Obvious exits: -N -E -S -W
Skir enters from the west.

< 1139h/1139H 270v/291V Pos: standing >
      ..**MMM^    
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Within the Jungle of the Living Dead
Obvious exits: -N -E -S -W
Skir enters from the west.

< 1139h/1139H 269v/291V Pos: standing >
Tackle who?

< 1139h/1139H 270v/291V Pos: standing >
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< 1139h/1139H 276v/291V Pos: standing >
Epic Zones -----------------------------------------

   Court of the Muse                             (pure good)     
   The Chasm of the Misty Vale                   (good)          
  *The Battlefield                               (evil)          
   The Swamp Laboratory of Khul'Lor              (slightly evil) 
   Clan Stoutdorf Settlement                     (evil)          
  *Kobold Settlement                             (evil)          
   The High Moor Forest                          (slightly good) 
  *The Stone Tomb of Kelek                       (pure evil)     
   Orrak                                         (evil)          
   Pits of Cerberus                              (slightly evil) 
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (good)          
   Nizari                                        (slightly evil) 
   The Dark Stone Tower of the Northern Realms   (slightly evil) 
   Tower of High Sorcery                         (good)          
   Bloodstone Keep                               (slightly evil) 
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (slightly evil) 
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (very evil)     
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (slightly evil) 
  *The Prisons of Carthapia                      (very evil)     
  *Faerie Realm                                  (slightly good) 
   The Ruins of Tharnadia's Old Quarter          (slightly good) 
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (extremely evil)
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (good)          
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (slightly evil) 
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
  *The Twin Keeps of Devastated Tharnadia        (evil)          
   IceCrag Castle                                (slightly evil) 
   Prison of Fort Boyard                         (slightly evil) 
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (slightly evil) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
  *Quintaragon Castle                            (slightly evil) 
   The Sky City of Ultarium                      (slightly evil) 
   Lair of the Gibberling King                   (neutral)       
  *Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
  *Tribal Oasis                                  (slightly good) 
   The Para-Elemental Plane of Smoke             (neutral)       
  *Plane of Water                                (slightly evil) 
   Shadamehr Keep                                (slightly evil) 
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (slightly evil) 
   The Ethereal Plane                            (slightly good) 
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (slightly evil) 
  *Plane of Fire                                 (evil)          
   Ruined Temple of Tezcatlipoca                 (slightly good) 
   The Astral Plane                              (slightly evil) 
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (extremely evil)
   Krethik Keep                                  (slightly evil) 
   Temple of the Earth                           (slightly good) 
   Sea Kingdom                                   (neutral)       
  *Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (slightly evil) 
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (evil)          
   The Hall of Knighthood                        (evil)          
  *The Depths of Duris                           (slightly evil) 
   Arachdrathos Guilds                           (slightly evil) 
   Valley of the Snow Ogres                      (slightly good) 
   The Great Shaboath                            (evil)          
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (evil)          
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (good)          
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (slightly evil) 
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (slightly good) 
   The Fortress of Dreams                        (slightly evil) 
   Bahamut's Palace                              (good)          
   Dragonnia                                     (slightly good) 
  *The Charcoal Palace                           (good)          
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
  *Apocalypse Castle                             (slightly evil) 
   The Realm of Barovia Continued                (good)          
   The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (good)          
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (slightly good) 
   The 222nd Layer of the Abyss                  (very good)     
   Castle Ravenloft                              (slightly good) 

* = already completed this boot.

< 1139h/1139H 277v/291V Pos: standing >
You sigh loudly.

< 1139h/1139H 280v/291V Pos: standing >
      ..**MMM^    
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   ..^MMM^  MM    
Within the Jungle of the Living Dead
Obvious exits: -N -E -S -W
*Skir  < The Commonwealth > (Githzerai)(medium) stands in mid-air here.(Gold Aura)
There are some tracks heading east.

< 1139h/1139H 283v/291V Pos: standing >
You quickly scan the area.
A ShadowBeast who is close by to your south.
A Githyanki who is close by to your south.
A ShadowBeast enters from the south.
A Githyanki enters from the south.

< 1139h/1139H 286v/291V Pos: standing >
      ..**MMM^    
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     ...*MMM^ MM  
     ...*MM    M  
    ....@MM   MM  
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   ..^MMM^  MM    
A ShadowBeast starts casting a spell.

< 1139h/1139H 288v/291V Pos: standing >

< 1139h/1139H 289v/291V Pos: standing >
      ..**MMM^    
     S..*MMM      
     ...*MMM^ MM  
     ...*MM    M  
    ....@MM   MM  
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   ...MMM^   MM   
   ..^MMM^  MM    
Skir snaps into visibility.

< 1139h/1139H 291v/291V Pos: standing >
      ..**MMM^    
     S..*MMM      
     ...*MMM^ MM  
     ...*MM    M  
    ....@MM   MM  
    ....^MM   MM  
   ...^MM^ ^ MMM  
   ...MMM^   MM   
   ..^MMM^  MM    
You snap into visibility.
You tackle a ShadowBeast square in the chest knocking the wind out of him!

< 1139h/1139H 291v/291V Pos: standing >
<A ShadowBeast stops invoking abruptly!

< 1139h/1139H 291v/291V Pos: standing >
<A Githyanki bravely steps in front of a ShadowBeast, shielding him from harm!
Skir wills the flames of the abyss to overwhelm and consume thier foe...
A Githyanki screams and doubles over in agony as searing heat ignites within his body.
Skir snaps into visibility.
A Githyanki suddenly looks in pain as he moves.

< 1139h/1139H 291v/291V Pos: standing >
<Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 12 ] -=[Your pierce wounds a ShadowBeast.]=-
The globe around your body flares as it bears the brunt of a ShadowBeast's assault!
Your otherworldly dagger of Lokpan [poor] with a strange black stone murmurs some strange incantations...
You snap into visibility.
[Damage: 92 ] -=[Your concussion blast rips into a ShadowBeast, shattering his soul!]=-
[Damage: 14 ] -=[Your impressive pierce wounds a ShadowBeast.]=-
The globe around your body flares as it bears the brunt of a ShadowBeast's assault!
You snap into visibility.
[Damage: 11 ] -=[Your impressive slash wounds a ShadowBeast.]=-
The globe around your body flares as it bears the brunt of a ShadowBeast's assault!
You snap into visibility.
[Damage: 11 ] -=[Your impressive pierce wounds a ShadowBeast.]=-
The globe around your body flares as it bears the brunt of a ShadowBeast's assault!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 21 ] -=[Your powerful pierce strikes a ShadowBeast.]=-
The globe around your body flares as it bears the brunt of a ShadowBeast's assault!
You snap into visibility.

< 1139h/1139H 291v/291V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A ShadowBeast sit EP:  few wounds >
 You feel like a potion could do you good once again.

< 1139h/1139H 291v/291V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A ShadowBeast sit EP:  few wounds >
 Skir snaps into visibility.

< 1139h/1139H 291v/291V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A ShadowBeast sit EP:  few wounds >
 You parry a ShadowBeast's lunge at you.
You snap into visibility.

< 1139h/1139H 291v/291V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A ShadowBeast sit EP:  few wounds >
 Skir wills the flames of the abyss to overwhelm and consume thier foe...
The intense flames cause a ShadowBeast's skin to smolder and burn!
Skir snaps into visibility.
A ShadowBeast screams and doubles over in agony as searing heat ignites within his body.
Skir snaps into visibility.
A ShadowBeast suddenly looks in pain as he moves.
A Githyanki leaves north.

< 1139h/1139H 291v/291V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A ShadowBeast sit EP:  nasty wounds >
       ..**MMM^    
     S..*MMM      
     ...*MMM^ MM  
     ...PMM    M  
    ....@MM   MM  
    ....^MM   MM  
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   ...MMM^   MM   
   ..^MMM^  MM    

< 1139h/1139H 291v/291V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A ShadowBeast sit EP:  nasty wounds >
 Skir snaps into visibility.

< 1139h/1139H 291v/291V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A ShadowBeast sit EP:  nasty wounds >
       ..**MMM^    
     S..*MMM      
     ...PMMM^ MM  
     ....MM    M  
    ....@MM   MM  
    ....^MM   MM  
   ...^MM^ ^ MMM  
   ...MMM^   MM   
   ..^MMM^  MM    

< 1139h/1139H 291v/291V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A ShadowBeast sit EP:  nasty wounds >
 Skir wills the flames of the abyss to overwhelm and consume thier foe...
The intense flames cause a ShadowBeast's skin to smolder and burn!
Skir snaps into visibility.
A ShadowBeast screams and doubles over in agony as searing heat ignites within his body.
Skir snaps into visibility.
      ..**MMM^    
     S..*MMM      
     ...PMMM^ MM  
     ....MM    M  
    ....@MM   MM  
    ....^MM   MM  
   ...^MM^ ^ MMM  
   ...MMM^   MM   
   ..^MMM^  MM    

< 1139h/1139H 291v/291V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A ShadowBeast sit EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 11 ] -=[Your pierce strikes a ShadowBeast.]=-
The globe around your body flares as it bears the brunt of a ShadowBeast's assault!
You snap into visibility.
[Damage: 13 ] -=[Your impressive pierce strikes a ShadowBeast.]=-
The globe around your body flares as it bears the brunt of a ShadowBeast's assault!
You snap into visibility.
[Damage: 16 ] -=[Your slash strikes a ShadowBeast hard.]=-
The globe around your body flares as it bears the brunt of a ShadowBeast's assault!
You snap into visibility.
[Damage: 10 ] -=[Your impressive pierce strikes a ShadowBeast.]=-
The globe around your body flares as it bears the brunt of a ShadowBeast's assault!
You snap into visibility.
[Damage: 14 ] -=[Your impressive pierce strikes a ShadowBeast hard.]=-
The globe around your body flares as it bears the brunt of a ShadowBeast's assault!
You snap into visibility.

< 1139h/1139H 291v/291V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A ShadowBeast sit EP: pretty hurt >
 Skir snaps into visibility.

< 1139h/1139H 291v/291V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A ShadowBeast sit EP: pretty hurt >
 Skir wills the flames of the abyss to overwhelm and consume thier foe...
The intense flames cause a ShadowBeast's skin to smolder and burn!
Skir snaps into visibility.
A ShadowBeast screams and doubles over in agony as searing heat ignites within his body.
Skir snaps into visibility.

< 1139h/1139H 291v/291V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A ShadowBeast sit EP:  awful >
 A ShadowBeast misses you.
You snap into visibility.
      ..**MMM^    
     S..PMMM      
     ....MMM^ MM  
     ....MM    M  
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    ....^MM   MM  
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   ..^MMM^  MM    

< 1139h/1139H 291v/291V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A ShadowBeast sit EP:  awful >
 Skir snaps into visibility.
Headbutt requires you to be able to reach his head!
A ShadowBeast clambers to his feet.

< 1139h/1139H 291v/291V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A ShadowBeast sta EP:  awful >
       ..**MMM^    
     S.P*MMM      
     ....MMM^ MM  
     ....MM    M  
    ....@MM   MM  
    ....^MM   MM  
   ...^MM^ ^ MMM  
   ...MMM^   MM   
   ..^MMM^  MM    

< 1139h/1139H 291v/291V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A ShadowBeast sta EP:  awful >
       ..**MMM^    
     SP.*MMM      
     ....MMM^ MM  
     ....MM    M  
    ....@MM   MM  
    ....^MM   MM  
   ...^MM^ ^ MMM  
   ...MMM^   MM   
   ..^MMM^  MM    

< 1139h/1139H 291v/291V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A ShadowBeast sta EP:  awful >
       ..**MMM^    
     S..*MMM      
     ....MMM^ MM  
     ....MM    M  
    ....@MM   MM  
    ....^MM   MM  
   ...^MM^ ^ MMM  
   ...MMM^   MM   
   ..^MMM^  MM    

< 1139h/1139H 291v/291V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A ShadowBeast sta EP:  awful >
 You snap into visibility.
[Damage: 53 ] -=[You leave a huge, red swollen lump on a ShadowBeast's temple.]=-
A ShadowBeast's squat obsidian totem was completely destroyed by the massive blow!
A ShadowBeast's some rusty glassteel pants was completely destroyed by the massive blow!
A ShadowBeast's spiked mithril mask was completely destroyed by the massive blow!
A ShadowBeast's belt of sewn ratskins was completely destroyed by the massive blow!
A ShadowBeast's patched steel badge was completely destroyed by the massive blow!
A ShadowBeast is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!