The death of [51 Spiritualist] Jelli < The Commonwealth > (Grey Elf)

in A Small Fisherman's Dock

from the perspective of [52 RaGeloRd] Schlam Brewed in Blood (Troll)

<worn as a badge>    a necromantic death shroud of precision [78%]
<worn on head>       the diamond crown of Winduin of damage (glowing) [42%]
<worn on eyes>       a blood soaked eyepatch of precision (magic)
<worn in ear>        a large golden ring of damage
<worn in ear>        a wad of spawn goo of regeneration (magic) (humming)
<worn on face>       the terrifying visage of the great wraith Dranum (magic)[211h 7m 23s]
<worn around neck>   a necklace of halfling ears of damage
<worn around neck>   a necklace of halfling ears of damage
<worn on body>       the chameleon suit of transformation of precision
<worn about body>    a cloak bearing the seal of Bozk of health (magic)
<worn on back>       a large leather backpack
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing) [69%]
<worn about waist>   the mystical sash of the Netherworld of damage (magic) (glowing)
<worn on belt buckle>an ankylosaur tail club of dexterity with a strange sharp rubin (magic) (glowing)
<worn on arms>       some wolf hide sleeves of damage
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn around wrist>  a bracelet of purple mist of damage
<worn on hands>      the bloody claws of the werewolf of damage (magic)
<worn on finger>     a shiny crimson ring of regeneration (magic)
<worn on finger>     Zorobabi's circular stone ring [superior]
<primary weapon>     an ancient adamantium warhammer of dwarven kings of precision (magic)
<secondary weapon>   an ancient adamantium warhammer of dwarven kings of damage (magic)
<worn on legs>       the leggings of a MaDMaN of precision (magic)
<worn on feet>       some boots of werewolf fur of endurance (magic)

     .M^..      
      ...^.     
 .      ^^      
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< 1524h/1524H 218v/218V Pos: standing >
You feel yourself return to normal as your rage abates.

< 1524h/1524H 218v/218V Pos: standing >

		Score information for Schlam

Level: 52   Race: Troll   Class: BeRSeRKeR / RaGeloRd Sex: Male
Hit points: 1524(1524)  Moves: 218(218)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 85%
Status:  Standing.
Frags:   +1.06   Deaths:   22
Detecting:      Invisible Evil Good Magic Life
Protected from: Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Tower of Iron Will GlobeOfDarkness
Combat Pulse:   19 Spell Pulse:  1.20 
Leaderboard Points:  731 

Active Spells:
--------------
war cry (2 minutes)
lifelust (20 minutes)
berserk (3 minutes)
dexterity (41 minutes)
strength (41 minutes)
wolfspeed (22 minutes)
enhance agility (21 minutes)
lionrage (6 minutes)
thornskin (15 minutes)
serendipity (41 minutes)
bless (15 minutes)
vitality (less than a minute remaining)
elephantstrength (3 minutes)
hawkvision (16 minutes)


< 1524h/1524H 218v/218V Pos: standing >
     ^M**^      
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< 1524h/1524H 218v/218V Pos: standing >
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< 1524h/1524H 218v/218V Pos: standing >
     ^M**^      
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A Small Fisherman's Dock
Obvious exits: -N -E -S -W
(Q)Moldug the barbarian fisherman sits on the edge of the dock, eyeing the fish.

< 1524h/1524H 218v/218V Pos: standing >
You are unable to call forth the rage within you...

< 1524h/1524H 218v/218V Pos: standing >
     M.**^      
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< 1524h/1524H 218v/218V Pos: standing >
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< 1524h/1524H 218v/218V Pos: standing >
     M.**^      
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< 1524h/1524H 218v/218V Pos: standing >
     M.**^      
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A Small Fisherman's Dock
Obvious exits: -N -E -S -W
(Q)Moldug the barbarian fisherman sits on the edge of the dock, eyeing the fish.

< 1524h/1524H 218v/218V Pos: standing >
     M.**^      
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< 1524h/1524H 218v/218V Pos: standing >
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< 1524h/1524H 218v/218V Pos: standing >
     M.**^      
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< 1524h/1524H 218v/218V Pos: standing >
     M.**^      
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< 1524h/1524H 218v/218V Pos: standing >
     M.**^      
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< 1524h/1524H 218v/218V Pos: standing >
     M.**^      
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< 1524h/1524H 218v/218V Pos: standing >
     M.**^      
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< 1524h/1524H 218v/218V Pos: standing >
You feel a rage start to come from within...

You are filled with a HUGE rush of BLOODLUST!

< 1524h/1524H 218v/218V Pos: standing >
The snow is coming down faster now.

< 1524h/1524H 218v/218V Pos: standing >

< 1524h/1524H 218v/218V Pos: standing >
You feel less vitalized.

< 1316h/1316H 218v/218V Pos: standing >
A cool winter breeze blows through the foothills of Ice Crag continent.


< 1316h/1316H 218v/218V Pos: standing >

		Score information for Schlam

Level: 52   Race: Troll   Class: BeRSeRKeR / RaGeloRd Sex: Male
Hit points: 1316(1316)  Moves: 218(218)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 85%
Status:  Standing.
Frags:   +1.06   Deaths:   22
Detecting:      Invisible Evil Good Magic Life
Protected from: Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Tower of Iron Will GlobeOfDarkness
Combat Pulse:   12 Spell Pulse:  1.20 
Leaderboard Points:  731 

Active Spells:
--------------
rage (less than a minute remaining)
war cry (1 minute)
lifelust (19 minutes)
berserk (3 minutes)
dexterity (40 minutes)
strength (40 minutes)
wolfspeed (21 minutes)
enhance agility (20 minutes)
lionrage (5 minutes)
thornskin (14 minutes)
serendipity (40 minutes)
bless (14 minutes)
elephantstrength (2 minutes)
hawkvision (15 minutes)


< 1316h/1316H 218v/218V Pos: standing >
You feel yourself return to normal as your rage abates.

< 1316h/1316H 218v/218V Pos: standing >
You feel a rage start to come from within...

You are filled with a HUGE rush of BLOODLUST!

< 1316h/1316H 218v/218V Pos: standing >
You get a fiery red potion from a satchel containing spell components.

< 1316h/1316H 218v/218V Pos: standing >
As you quaff a fiery red potion, the vial disappears in a bright flash of light!
You feel your skin harden to stone.
You feel vitalized.
Your eyes tingle.

< 1316h/1316H 218v/218V Pos: standing >
     M.**^      
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< 1536h/1536H 218v/218V Pos: standing >

< 1536h/1536H 218v/218V Pos: standing >
A cool winter breeze blows through the foothills of Ice Crag continent.


< 1536h/1536H 218v/218V Pos: standing >
You feel yourself return to normal as your rage abates.

< 1536h/1536H 218v/218V Pos: standing >
You feel a rage start to come from within...

You are filled with a HUGE rush of BLOODLUST!

< 1536h/1536H 218v/218V Pos: standing >
    M^.**^      
     ..^..      
      ...^.     
 .      ^^      
 ^^    @^       
 *.             
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< 1536h/1536H 218v/218V Pos: standing >
You feel yourself return to normal as your rage abates.

< 1536h/1536H 218v/218V Pos: standing >
Moldug grunts and casts a fishing line into the fresh lake waters.


< 1536h/1536H 218v/218V Pos: standing >
You feel a rage start to come from within...

You are filled with a HUGE rush of BLOODLUST!

< 1536h/1536H 218v/218V Pos: standing >

		Score information for Schlam

Level: 52   Race: Troll   Class: BeRSeRKeR / RaGeloRd Sex: Male
Hit points: 1536(1536)  Moves: 218(218)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 85%
Status:  Standing.
Frags:   +1.06   Deaths:   22
Detecting:      Invisible Evil Good Magic Life
Protected from: Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Tower of Iron Will GlobeOfDarkness
Combat Pulse:   12 Spell Pulse:  1.20 
Leaderboard Points:  731 

Active Spells:
--------------
rage (less than a minute remaining)
detect invisibility (55 minutes)
vitality (13 minutes)
stone skin (4 minutes)
war cry (1 minute)
lifelust (19 minutes)
berserk (2 minutes)
dexterity (40 minutes)
strength (40 minutes)
wolfspeed (21 minutes)
enhance agility (20 minutes)
lionrage (5 minutes)
thornskin (14 minutes)
serendipity (40 minutes)
bless (14 minutes)
elephantstrength (2 minutes)
hawkvision (15 minutes)


< 1536h/1536H 218v/218V Pos: standing >
   M ^.**^      
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< 1536h/1536H 218v/218V Pos: standing >
   M ^.**^      
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< 1536h/1536H 218v/218V Pos: standing >
You feel yourself return to normal as your rage abates.

< 1536h/1536H 218v/218V Pos: standing >
You feel a rage start to come from within...

You are filled with a HUGE rush of BLOODLUST!

< 1536h/1536H 218v/218V Pos: standing >
     ^.**^      
     ..^..      
      ...^.     
 .      ^^      
 ^^    @^       
 *.             
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< 1536h/1536H 218v/218V Pos: standing >
Epic Zones -----------------------------------------

   Court of the Muse                             (pure good)     
   The Chasm of the Misty Vale                   (good)          
  *The Battlefield                               (evil)          
   The Swamp Laboratory of Khul'Lor              (slightly evil) 
   Clan Stoutdorf Settlement                     (evil)          
  *Kobold Settlement                             (evil)          
   The High Moor Forest                          (slightly good) 
  *The Stone Tomb of Kelek                       (pure evil)     
   Orrak                                         (evil)          
   Pits of Cerberus                              (slightly evil) 
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (good)          
   Nizari                                        (slightly evil) 
   The Dark Stone Tower of the Northern Realms   (slightly evil) 
   Tower of High Sorcery                         (good)          
   Bloodstone Keep                               (slightly evil) 
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (slightly evil) 
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (very evil)     
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (slightly evil) 
  *The Prisons of Carthapia                      (very evil)     
  *Faerie Realm                                  (slightly good) 
   The Ruins of Tharnadia's Old Quarter          (slightly good) 
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (extremely evil)
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (good)          
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (slightly evil) 
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
  *The Twin Keeps of Devastated Tharnadia        (evil)          
   IceCrag Castle                                (slightly evil) 
   Prison of Fort Boyard                         (slightly evil) 
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (slightly evil) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
  *Quintaragon Castle                            (slightly evil) 
   The Sky City of Ultarium                      (slightly evil) 
   Lair of the Gibberling King                   (neutral)       
  *Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
  *Tribal Oasis                                  (slightly good) 
   The Para-Elemental Plane of Smoke             (neutral)       
  *Plane of Water                                (slightly evil) 
   Shadamehr Keep                                (slightly evil) 
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (slightly evil) 
   The Ethereal Plane                            (slightly good) 
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (slightly evil) 
  *Plane of Fire                                 (evil)          
   Ruined Temple of Tezcatlipoca                 (slightly good) 
   The Astral Plane                              (slightly evil) 
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (extremely evil)
   Krethik Keep                                  (slightly evil) 
   Temple of the Earth                           (slightly good) 
   Sea Kingdom                                   (neutral)       
  *Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (slightly evil) 
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (evil)          
   The Hall of Knighthood                        (evil)          
  *The Depths of Duris                           (slightly evil) 
   Arachdrathos Guilds                           (slightly evil) 
   Valley of the Snow Ogres                      (slightly good) 
   The Great Shaboath                            (evil)          
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (evil)          
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (good)          
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (slightly evil) 
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (slightly good) 
   The Fortress of Dreams                        (slightly evil) 
   Bahamut's Palace                              (good)          
   Dragonnia                                     (slightly good) 
  *The Charcoal Palace                           (good)          
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
  *Apocalypse Castle                             (slightly evil) 
   The Realm of Barovia Continued                (good)          
   The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (good)          
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (slightly good) 
   The 222nd Layer of the Abyss                  (very good)     
   Castle Ravenloft                              (slightly good) 

* = already completed this boot.

< 1536h/1536H 218v/218V Pos: standing >
A Grey Elf appears in a radiant flash of light.
     ^.**^      
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< 1536h/1536H 218v/218V Pos: standing >
Moldug grunts and casts a fishing line into the fresh lake waters.

You snap into visibility.
A spectre of something long gone rises over a Grey Elf in a foreboding mist.
You mindlessly slam her with your mass!

[Damage: 11 ] 
< 1536h/1536H 188v/218V Pos: standing >
< T: Schlam TP: sta TC:excellent E: A Grey Elf ass EP: few scratches >
 Your improved dexterity grants you an additional attack!
[Damage: 20 ] -=[Your crush strikes a Grey Elf.]=-
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
You snap into visibility.
[Damage: 21 ] -=[Your powerful crush strikes a Grey Elf.]=-
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
You snap into visibility.
[Damage: 20 ] -=[Your crush strikes a Grey Elf.]=-
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
You snap into visibility.
[Damage: 48 ] -=[You feel a powerful rush of AnGEr as your mighty crush strikes a Grey Elf hard.]=-
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
You snap into visibility.

< 1536h/1536H 188v/218V Pos: standing >
< T: Schlam TP: sta TC:excellent E: A Grey Elf ass EP:  small wounds >
 A Grey Elf misses you.
You snap into visibility.
Your improved dexterity grants you an additional attack!
You score a DEVASTATING HIT!!!!!
You snap into visibility.
[Damage: 45 ] -=[Your crush strikes a Grey Elf hard.]=-
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
You snap into visibility.
[Damage: 22 ] -=[Your powerful crush strikes a Grey Elf.]=-
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
You snap into visibility.
[Damage: 24 ] -=[Your powerful crush strikes a Grey Elf.]=-
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
You snap into visibility.
[Damage: 18 ] -=[Your impressive crush strikes a Grey Elf.]=-
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
You snap into visibility.

< 1536h/1536H 188v/218V Pos: standing >
< T: Schlam TP: sta TC:excellent E: A Grey Elf ass EP:  few wounds >
 You feel yourself return to normal as your rage abates.

< 1536h/1536H 188v/218V Pos: standing >
< T: Schlam TP: sta TC:excellent E: A Grey Elf ass EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a DEVASTATING HIT!!!!!
You snap into visibility.
[Damage: 47 ] -=[Your mighty crush strikes a Grey Elf very hard.]=-
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
You snap into visibility.
[Damage: 18 ] -=[Your impressive crush strikes a Grey Elf.]=-
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
You snap into visibility.
[Damage: 17 ] -=[Your impressive crush strikes a Grey Elf.]=-
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
You snap into visibility.
[Damage: 23 ] -=[Your powerful crush strikes a Grey Elf hard.]=-
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
You snap into visibility.
[Damage: 21 ] -=[Your powerful crush strikes a Grey Elf hard.]=-
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
You score a DEVASTATING HIT!!!!!
You snap into visibility.
[Damage: 42 ] -=[Your mighty crush seriously wounds a Grey Elf.]=-
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
You snap into visibility.
[Damage: 16 ] -=[Your impressive crush strikes a Grey Elf hard.]=-
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
You snap into visibility.

< 1536h/1536H 188v/218V Pos: standing >
< T: Schlam TP: sta TC:excellent E: A Grey Elf ass EP: pretty hurt >
 You dodge a Grey Elf's vicious attack.
You snap into visibility.

< 1536h/1536H 188v/218V Pos: standing >
< T: Schlam TP: sta TC:excellent E: A Grey Elf ass EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 43 ] -=[You feel a powerful rush of AnGEr as your mighty crush enshrouds a Grey Elf in a mist of blood.]=-
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
The globe around your body flares as it bears the brunt of a Grey Elf's assault!
You smash ancient adamantium warhammer of dwarven kings of damage into the earth releasing a HUGE eruption of LiGhTNinG!!
The globe around a Grey Elf's body flares as it bears the brunt of your assault!
A writhing bolt of lightning leaves your hands...
You snap into visibility.
[Damage: 88 ] -=[And blasts into a Grey Elf!]=-
A Grey Elf's twined marble helmet from Harrow -The Gnome Village exploded spreading charges of electrical energy!
A Grey Elf's some armplates of dust [superior] exploded spreading charges of electrical energy!
A Grey Elf's blood-stained brass earring exploded spreading charges of electrical energy!
A Grey Elf's ashen badge of the Laduguer artisans exploded spreading charges of electrical energy!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!