<worn as a badge> an emblem of Shanatar royalty [85%]
<worn on head> the helm of light (illuminating) [83%]
<worn on eyes> a foggy visor [poor]
<worn in ear> a lightning earring
<worn in ear> an earring of bone [superior]
<worn on face> a mask of autumn leaves [67%]
<worn around neck> a carnelian and ruby inlaid gorget
<worn around neck> a carnelian and ruby inlaid gorget [superior]
<worn on body> a warsuit of jade wyrmscale (glowing)
<worn about body> a long shadowy mane [superior]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of constitution with a strange dark bloodstone (glowing) [84%]
<worn about waist> a waistband of rock and stone of endurance [78%]
<worn on belt buckle>a glowing white pearl (glowing)
<worn on arms> some slime-covered aboleth skin (glowing) [81%]
<worn around wrist> a bracelet of influence [85%]
<worn around wrist> a bracelet of dracolich hide (humming)
<worn on hands> a pair of gauntlets formed of dust [superior]
<worn on finger> some mithril ringlets
<worn on finger> a ring of sandstone [superior] [86%]
<held> the orb of elemental fire (glowing)[239h 35m 36s]
<held> the three-pronged totem of the Naga Queen[239h 35m 41s]
<worn on legs> some shin-guards of subterfuge [superior]
<worn on feet> a pair of flaming boots [superior] (glowing) (humming)
Pok enters from the northeast.
< 711h/711H 226v/228V Pos: standing >
You quickly scan the area.
You see nothing.
< 711h/711H 226v/228V Pos: standing >
You quickly scan the area.
You see nothing.
< 711h/711H 226v/228V Pos: standing >
Alas, you cannot go that way. . . .
< 711h/711H 228v/228V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: In a Natural Tunnel
</map>
In a Natural Tunnel
Obvious exits: -E -S -U
Pok enters from the east.
Colc sneaks in from the east.
< 711h/711H 227v/228V Pos: standing >
You quickly scan the area.
You see nothing.
< 711h/711H 227v/228V Pos: standing >
You quickly scan the area.
You see nothing.
< 711h/711H 227v/228V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: In a Natural Tunnel
</map>
In a Natural Tunnel
Obvious exits: -N -S
The corpse of a mature mantis is lying here.
Pok enters from the north.
Colc sneaks in from the north.
< 711h/711H 226v/228V Pos: standing >
You quickly scan the area.
You see nothing.
< 711h/711H 226v/228V Pos: standing >
You quickly scan the area.
You see nothing.
< 711h/711H 226v/228V Pos: standing >
Autosaving...
< 711h/711H 228v/228V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: In a Natural Tunnel
</map>
In a Natural Tunnel
Obvious exits: -N -SW
Pok enters from the north.
< 711h/711H 227v/228V Pos: standing >
You quickly scan the area.
You see nothing.
< 711h/711H 227v/228V Pos: standing >
You quickly scan the area.
You see nothing.
< 711h/711H 227v/228V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: In a Natural Tunnel
</map>
In a Natural Tunnel
Obvious exits: -S -NE
Pok enters from the northeast.
< 711h/711H 226v/228V Pos: standing >
You quickly scan the area.
A mature mantis who is close by to your south.
A patrolling mantis who is close by to your south.
< 711h/711H 226v/228V Pos: standing >
You quickly scan the area.
A mature mantis who is close by to your south.
A patrolling mantis who is close by to your south.
< 711h/711H 226v/228V Pos: standing >
You quickly scan the area.
A mature mantis who is close by to your south.
A patrolling mantis who is close by to your south.
< 711h/711H 227v/228V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Semat.
< 711h/711H 228v/228V Pos: standing >
You shake your head negatively.
< 711h/711H 228v/228V Pos: standing >
Looks like an exit.
You extend your sights southward.
In a Natural Tunnel
Obvious exits: -N -E
[2] The corpse of a patrolling mantis is lying here.
A mature mantis prowls the lair.
A patrolling mantis searches for intruders.
< 711h/711H 228v/228V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
You snap into visibility.
< 711h/711H 228v/228V Pos: standing >
You complete your spell...
You point at a mature mantis.
[Damage: 119 ] -=[Your blast of molten spray slams into a mature mantis, burning holes into his flesh.]=-
< 711h/711H 228v/228V Pos: standing >
You failed.
< 711h/711H 228v/228V Pos: standing >
A mature mantis sneaks in from the south.
A patrolling mantis sneaks in from the south.
Semat avoids being bashed by a mature mantis, who loses his balance and falls.
Semat snaps into visibility.
< 711h/711H 228v/228V Pos: standing >
Colc bravely steps in front of you, shielding you from harm!
A patrolling mantis makes a futile attempt to bash Colc, but he is simply immovable.
A patrolling mantis suddenly attacks YOU!
-=[A patrolling mantis's fine sting wounds you.]=-
[Damage: 19 ] -=[A patrolling mantis is burned severely as he hits you!]=-
Semat parries a mature mantis's lunge at him.
A mature mantis's crude punch wounds Semat.
< 690h/711H 228v/228V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: mantis sit EP: few scratches >
A faint hum can be heard from a gladius called 'Backstabber' carried by Semat.
You start chanting...
Semat leaps at a mature mantis only to realize he is down already.
< 690h/711H 228v/228V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: mantis sit EP: few scratches >
Pok starts casting an offensive spell.
Pok snaps into visibility.
< 690h/711H 228v/228V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: mantis sit EP: few scratches >
Casting: arieks shattering iceball
< 690h/711H 228v/228V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: mantis sit EP: few scratches >
Semat misses a mature mantis.
Semat's pierce wounds a mature mantis.
Semat misses a mature mantis.
Semat's impressive pierce wounds a mature mantis.
Semat's impressive slash wounds a mature mantis.
Semat's impressive slash wounds a mature mantis.
Semat's impressive slash strikes a mature mantis.
< 690h/711H 228v/228V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: mantis sit EP: few scratches >
You complete your spell...
You point at a patrolling mantis.
[Damage: 188 ] -=[Your iceball shatters upon impacting a patrolling mantis, rending flesh and sending blood flying.]=-
< 690h/711H 228v/228V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: mantis sit EP: few wounds >
Pok completes his spell...
Pok utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Pok hits a patrolling mantis soundly.
A bolt of force sent by Pok hits a patrolling mantis soundly.
A bolt of force sent by Pok hits a patrolling mantis soundly.
< 690h/711H 228v/228V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: mantis sit EP: few wounds >
Your pair of gauntlets formed of dust [superior] drive into the ground causing the earth to buckle and break!
You cause the earth to shake, crack and buckle!
As the ceiling begins to cave in on you, you realize this may not have been a good idea!
Colc staggers slightly but manages to keep his balance.
Pok staggers slightly but manages to keep his balance.
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
< 690h/711H 228v/228V Pos: standing >
< T: Beltorin TP: sta TC:few scratches E: mantis sit EP: few wounds >
-=[A patrolling mantis's decent sting wounds you.]=-
[Damage: 17 ] -=[A patrolling mantis is burned severely as he hits you!]=-
You dodge a patrolling mantis's vicious attack.
A patrolling mantis misses you.
A patrolling mantis clambers to his feet.
A patrolling mantis turns to focus his attack on Semat!
< 673h/711H 228v/228V Pos: standing >
< T: Semat TP: sit TC:few scratches E: mantis sta EP: few wounds >
Pok starts casting an offensive spell.
< 673h/711H 228v/228V Pos: standing >
< T: Semat TP: sit TC:few scratches E: mantis sta EP: few wounds >
Casting: arieks shattering iceball
< 673h/711H 228v/228V Pos: standing >
< T: Semat TP: sit TC:few scratches E: mantis sta EP: few wounds >
You complete your spell...
You point at a patrolling mantis.
[Damage: 187 ] -=[Your iceball shatters upon impacting a patrolling mantis, rending flesh and sending blood flying.]=-
< 673h/711H 228v/228V Pos: standing >
< T: Semat TP: sit TC:few scratches E: mantis sta EP: pretty hurt >
Pok completes his spell...
Pok utters the words 'buoblg qrunsoqpze yugh'
Pok's fist beats the life out of a patrolling mantis, blood pours from his body!
A mature mantis's impressive punch strikes Semat.
A mature mantis's fine punch strikes Semat.
< 673h/711H 228v/228V Pos: standing >
< T: Semat TP: sit TC: small wounds E: mantis sta EP: awful >
You start chanting...
< 673h/711H 228v/228V Pos: standing >
< T: Semat TP: sit TC: small wounds E: mantis sta EP: awful >
Semat's impressive slash wounds a mature mantis.
Semat's impressive pierce wounds a mature mantis.
Semat's slash strikes a mature mantis.
Semat's powerful slash strikes a mature mantis.
Semat's slash strikes a mature mantis.
Pok starts casting an offensive spell.
< 673h/711H 228v/228V Pos: standing >
< T: Semat TP: sit TC: small wounds E: mantis sta EP: awful >
You complete your spell...
You point at a patrolling mantis.
[Damage: 116 ] -=[Your iceball shatters upon impacting a patrolling mantis, rending flesh and sending blood flying.]=-
A patrolling mantis is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Beltorin by 34547.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a patrolling mantis's gurgling and choking signals his demise.
Pok stops invoking abruptly!
Colc heroically rescues Semat.
< 673h/711H 228v/228V Pos: standing >
You start chanting...
< 673h/711H 228v/228V Pos: standing >
Pok sits down in a comfortable spot.
< 673h/711H 228v/228V Pos: standing >
Pok opens a midnight blue tome with silver bindings and begins studying it intently.
< 673h/711H 228v/228V Pos: standing >
You complete your spell...
You point at a mature mantis.
The freezing cold causes a mature mantis intense pain!
[Damage: 267 ] -=[Your iceball shatters upon impacting a mature mantis, rending flesh and sending blood flying.]=-
< 673h/711H 228v/228V Pos: standing >
Semat clambers to his feet.
< 673h/711H 228v/228V Pos: standing >
Colc's fine crush wounds a mature mantis.
A mature mantis rises to his feet.
A mature mantis dodges Colc's attack.
A mature mantis dodges Colc's attack.
A mature mantis dodges Colc's attack.
< 673h/711H 228v/228V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a patrolling mantis is made of flesh and appears to be of average quality.
The corpse of a patrolling mantis has an item value of 1.
It appears to be the corpse of a patrolling mantis.
Nothing.
< 673h/711H 228v/228V Pos: standing >
Colc dodges a mature mantis's attack.
Colc dodges a mature mantis's attack.
Colc's shield of the earthwyrm [superior] blocks a mature mantis's attack.
A mature mantis breathes acid!
You start chanting...
< 673h/711H 228v/228V Pos: standing >
Pok closes his book and grins malevolently.
You complete your spell...
You point at a mature mantis.
The freezing cold causes a mature mantis intense pain!
The intense cold causes a mature mantis's entire body to slooooow doooowwwnn!
[Damage: 249 ] -=[Your iceball shatters upon impacting a mature mantis, rending flesh and sending blood flying.]=-
A mature mantis is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Beltorin by 88470.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of a mature mantis.
< 673h/711H 228v/228V Pos: standing >
Pok clambers to his feet.
< 673h/711H 228v/228V Pos: standing >
You don't have that spell memorized.
< 673h/711H 228v/228V Pos: standing >
Score information for Beltorin
Level: 54 Race: Shade Class: Shaman / Elementalist Sex: Male
Hit points: 673(711) Moves: 228(228)
Coins carried: 0 platinum 0 gold 0 silver 0 copper
Compression ratio: 84%
Status: Standing.
Soulshielded Fireshielded
Frags: +14.26 Deaths: 37
Detecting: Invisible Life Heat
Protected by: Slow Poison
Enchantments: Hawkvision Ultravision Farsee Fly Armor Aware Haste Waterbreathing
Combat Pulse: 18 Spell Pulse: 0.66
Leaderboard Points: 4093
Guarded by: Colc
Active Spells:
--------------
dexterity (37 minutes)
strength (37 minutes)
elemental affinity (9 minutes)
pantherspeed (37 minutes)
spirit armor (36 minutes)
hawkvision (9 minutes)
elephantstrength (37 minutes)
detect invisibility (36 minutes)
vitality (7 minutes)
< 673h/711H 228v/228V Pos: standing >
You don't have that spell memorized.
< 673h/711H 228v/228V Pos: standing >
You sit down and relax.
< 673h/711H 228v/228V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - nivards wicked firebrand
2 - cascading elemental beam
(10th circle) 1 - etherportal
4 - gaseous cloud
( 8th circle) 3 - scathing wind
1 - corrosive blast
1 - spirit jump
( 7th circle) 4 - greater soul disturbance
1 - elephantstrength
1 - elemental affinity
( 6th circle) 7 - greater mending
( 5th circle) 7 - molten spray
( 4th circle) 4 - pantherspeed
3 - summon beast
1 - hawkvision
1 - mending
( 3rd circle) 5 - scalding blast
3 - purify spirit
2 - fire ward
( 2nd circle) 11 - flameburst
( 1st circle) 8 - ice missile
4 - spirit armor
And you are currently memorizing the following spells:
1 seconds: ( 5th) molten spray
2 seconds: ( 9th) arieks shattering iceball
4 seconds: ( 9th) arieks shattering iceball
5 seconds: ( 9th) arieks shattering iceball
7 seconds: ( 9th) arieks shattering iceball
8 seconds: ( 9th) arieks shattering iceball
You can memorize no more spells.
You continue your study.
< 673h/711H 228v/228V Pos: sitting >
You start meditating...
< 673h/711H 228v/228V Pos: sitting >
You have finished memorizing molten spray.
< 673h/711H 228v/228V Pos: sitting >
You have finished memorizing arieks shattering iceball.
< 673h/711H 228v/228V Pos: sitting >
You have finished memorizing arieks shattering iceball.
< 673h/711H 228v/228V Pos: sitting >
You have finished memorizing arieks shattering iceball.
< 673h/711H 228v/228V Pos: sitting >
You have finished memorizing arieks shattering iceball.
< 674h/711H 228v/228V Pos: sitting >
You have finished memorizing arieks shattering iceball.
You snap out of your meditative trance, memorization complete.
Ye roll up yer sleeves, and examine the dead...
The corpse of a mature mantis is made of flesh and appears to be of average quality.
The corpse of a mature mantis has an item value of 1.
It appears to be the corpse of a mature mantis.
a small pile of coins
< 674h/711H 228v/228V Pos: sitting >
You clamber to your feet.
< 674h/711H 228v/228V Pos: standing >
In a Natural Tunnel
Obvious exits: -S -NE
Fresh blood covers everything in the area.
The corpse of a mature mantis is lying here.
The corpse of a patrolling mantis is lying here.
Shattered bits of ice are scattered about the area.
Colc FeRMEntaTIOn-OvERLord Brewed in Blood (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Colc's head.
*Pok Sickly Pale Ale - Brewed in Blood (Kobold)(tiny) stands in mid-air here.
*Semat Caskling Brewed in Blood (Orc)(medium) stands in mid-air here.
< 674h/711H 228v/228V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: In a Natural Tunnel
</map>
In a Natural Tunnel
Obvious exits: -N -E
[2] The corpse of a patrolling mantis is lying here.
Pok enters from the north.
Colc enters from the north.
< 674h/711H 227v/228V Pos: standing >
< 674h/711H 227v/228V Pos: standing >
You see nothing special...
< 674h/711H 227v/228V Pos: standing >
Looks like an exit.
You extend your sights eastward.
In a Natural Tunnel
Obvious exits: -W -SE
< 675h/711H 227v/228V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: In a Natural Tunnel
</map>
In a Natural Tunnel
Obvious exits: -W -SE
Pok enters from the west.
< 675h/711H 226v/228V Pos: standing >
< 675h/711H 226v/228V Pos: standing >
Looks like an exit.
You extend your sights southeastward.
It's too difficult to see anything in that direction.
< 675h/711H 226v/228V Pos: standing >
You quickly scan the area.
You see nothing.
< 675h/711H 228v/228V Pos: standing >
You quickly scan the area.
You see nothing.
< 675h/711H 228v/228V Pos: standing >
Saving Beltorin.
< 675h/711H 228v/228V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: In a Natural Tunnel
</map>
In a Natural Tunnel
Obvious exits: -E -NW
The corpse of a patrolling mantis is lying here.
Some awful smelling fungus grows out of the ground.
Semat sneaks in from the northwest.
Pok enters from the northwest.
Colc sneaks in from the northwest.
< 676h/711H 227v/228V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: In a Natural Tunnel
</map>
In a Natural Tunnel
Obvious exits: -W -SE
Semat sneaks in from the southeast.
Pok enters from the southeast.
< 676h/711H 226v/228V Pos: standing >
< 676h/711H 226v/228V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: In a Natural Tunnel
</map>
In a Natural Tunnel
Obvious exits: -E -NW
The corpse of a patrolling mantis is lying here.
Some awful smelling fungus grows out of the ground.
Pok enters from the northwest.
Colc sneaks in from the northwest.
< 676h/711H 227v/228V Pos: standing >
< 676h/711H 227v/228V Pos: standing >
Looks like an exit.
You extend your sights eastward.
It's too difficult to see what lies in that direction.
< 676h/711H 227v/228V Pos: standing >
Saving Beltorin.
< 676h/711H 227v/228V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: In a Natural Tunnel
</map>
In a Natural Tunnel
Obvious exits: -W -NE -SE
Semat sneaks in from the west.
Pok enters from the west.
< 677h/711H 226v/228V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: In a Natural Tunnel
</map>
In a Natural Tunnel
Obvious exits: -E -NW
The corpse of a patrolling mantis is lying here.
Some awful smelling fungus grows out of the ground.
Pok enters from the east.
Colc sneaks in from the east.
< 677h/711H 225v/228V Pos: standing >
< 677h/711H 226v/228V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: In a Natural Tunnel
</map>
In a Natural Tunnel
Obvious exits: -W -NE -SE
Pok enters from the west.
Colc sneaks in from the west.
< 677h/711H 227v/228V Pos: standing >
< 677h/711H 227v/228V Pos: standing >
Looks like an exit.
You extend your sights southeastward.
It's too difficult to see what lies in that direction.
< 677h/711H 227v/228V Pos: standing >
Looks like an exit.
You extend your sights northeastward.
It's too difficult to see what lies in that direction.
< 677h/711H 227v/228V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: In a Natural Tunnel
</map>
In a Natural Tunnel
Obvious exits: -E -NW
The corpse of a patrolling mantis is lying here.
Semat sneaks in from the northwest.
Pok enters from the northwest.
< 678h/711H 226v/228V Pos: standing >
< 678h/711H 226v/228V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: In a Natural Tunnel
</map>
In a Natural Tunnel
Obvious exits: -W -NE
The corpse of a patrolling mantis is lying here.
The corpse of a mature mantis is lying here.
Semat sneaks in from the west.
Pok enters from the west.
< 678h/711H 227v/228V Pos: standing >
< 678h/711H 227v/228V Pos: standing >
< 678h/711H 227v/228V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: In a Natural Tunnel
</map>
<map>
Zone: Tribal Oasis.
Room: In a Natural Tunnel
</map>
In a Natural Tunnel
Obvious exits: -SW -NE
Shattered bits of ice are scattered about the area.
A young mantis is lying here.
A young mantis hisses menacingly in your direction.
A young mantis hisses menacingly in your direction.
Semat sneaks in from the southwest.
Pok enters from the southwest.
< 678h/711H 226v/228V Pos: standing >
A young mantis suddenly attacks Pok!
Pok snaps into visibility.
A young mantis's feeble punch grazes Pok.
< 678h/711H 226v/228V Pos: standing >
You quickly scan the area.
A Grey Elf who is close by to your northeast.
A mature mantis who is close by to your northeast.
A bone golem who is close by to your northeast.
< 678h/711H 226v/228V Pos: standing >
A young mantis suddenly attacks Pok!
A young mantis's punch grazes Pok.
< 679h/711H 227v/228V Pos: standing >
< 679h/711H 228v/228V Pos: standing >
<map>
Zone: Tribal Oasis.
Room: In a Natural Tunnel
</map>
<map>
Zone: Tribal Oasis.
Room: In a Natural Tunnel
</map>
In a Natural Tunnel
Obvious exits: -N -SW
A few drops of fresh blood are scattered around the area.
Shattered bits of ice are scattered about the area.
The corpse of a large bi-pedal insect is lying here.
The corpse of a young mantis is lying here.
The corpse of a large bi-pedal insect is lying here.
The corpse of a hatchling mantis is lying here.
The corpse of a young mantis is lying here.
The corpse of a hatchling mantis is lying here.
The corpse of a large bi-pedal insect is lying here.
[2] The corpse of a hatchling mantis is lying here.
A Grey Elf (medium) < The Commonwealth > stands in mid-air here. (Casting)
A mature mantis stands here, fighting a bone golem.
A bone golem stands in mid-air here, fighting a mature mantis. (Minion)
< 679h/711H 227v/228V Pos: standing >
A Grey Elf completes her spell...
A Grey Elf utters the words 'ofzahzf wunsoeuio'
A Grey Elf shudders as an immense rush of life flows into her body!
< 679h/711H 227v/228V Pos: standing >
< 679h/711H 227v/228V Pos: standing >
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
You snap into visibility.
< 679h/711H 227v/228V Pos: standing >
You complete your spell...
You point at a Grey Elf.
Your spell flows around a Grey Elf, leaving her unharmed!
Semat snaps into visibility.
Semat moves in the shadows, suddenly reappearing behind a Grey Elf!
< 679h/711H 227v/228V Pos: standing >
A spectre of something long gone rises over a Grey Elf in a foreboding mist.
A Grey Elf avoids being bashed by Colc, who loses his balance and falls.
< 679h/711H 227v/228V Pos: standing >
A young mantis enters from the southwest.
A young mantis suddenly attacks Semat!
A young mantis misses Semat.
< 679h/711H 228v/228V Pos: standing >
A mature mantis dodges a bone golem's attack.
A mature mantis dodges a bone golem's attack.
A mature mantis dodges a bone golem's attack.
A bone golem's decent maul wounds a mature mantis.
A bone golem's fine maul wounds a mature mantis.
A mature mantis's punch strikes a bone golem.
A mature mantis's decent punch strikes a bone golem.
A mature mantis's decent punch strikes a bone golem.
A mature mantis breathes acid!
A Grey Elf is corroded by a mature mantis's acidic breath.
A bone golem is corroded by a mature mantis's acidic breath.
You start chanting...
You call upon the powers of the spirit realm, channeling your power...
You snap into visibility.
< 679h/711H 228v/228V Pos: standing >
You complete your spell...
You point at a Grey Elf.
Your spell flows around a Grey Elf, leaving her unharmed!
< 680h/711H 228v/228V Pos: standing >
Semat snaps into visibility.
A spectre of something long gone rises over a Grey Elf in a foreboding mist.
Semat tackles a Grey Elf square in the chest knocking the wind out of her!
< 680h/711H 228v/228V Pos: standing >
Semat parries a Grey Elf's lunge at him.
Semat snaps into visibility.
< 680h/711H 228v/228V Pos: standing >
You start chanting...
You snap into visibility.
< 680h/711H 228v/228V Pos: standing >
Colc misses a Grey Elf.
Colc misses a Grey Elf.
< 680h/711H 228v/228V Pos: standing >
Semat snaps into visibility.
A Grey Elf screams in pain as Semat's slash tears into her flesh.
A Grey Elf screams in pain as Semat's pierce tears into her flesh.
Semat's gladius called 'Backstabber' begins to hum.
Semat quickly vanishes and reappears behind a Grey Elf!
Semat places a gladius called 'Backstabber' in the back of a Grey Elf, resulting in some strange noises and some blood.
A Grey Elf screams in pain as Semat's slash tears into her flesh.
A Grey Elf screams in pain as Semat's pierce tears into her flesh.
A Grey Elf screams in pain as Semat's slash tears into her flesh.
A Grey Elf screams in pain as Semat's slash tears into her flesh.
< 680h/711H 228v/228V Pos: standing >
You complete your spell...
You point at a Grey Elf.
You snap into visibility.
[Damage: 37 ] -=[Your iceball shatters upon impacting a Grey Elf, rending flesh and sending blood flying.]=-
A bone golem stops following a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Beltorin by 13333333.
The smell of fresh blood enters your body, infusing you with power!