<worn as a badge> a complete miner's badge (magic) (glowing) (illuminating)
<worn on head> a bamboo battlehelm [87%]
<worn on eyes> the bloody battle goggles
<worn in ear> an earring of hope and enlightenment [poor] (magic) (glowing)
<worn in ear> a wad of spawn goo [poor] with a strange dark bloodstone (magic) (humming)
<worn around neck> a delicate silver chain [poor] (magic) (glowing)
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn on body> the warplate of the Sixth Legion [poor] (magic) (glowing)
<worn as quiver> a silken backsheath of flight (magic)
<worn about waist> a fine dragonscale belt
<worn on belt buckle>a boreal adamantium belt buckle [84%]
<worn on arms> some polished sleeves of Dagon [poor]
<held as shield> a well-polished mithril body shield [superior] (illuminating)
<worn around wrist> a hertitage bracelet [88%]
<worn around wrist> the neck-charm of Savannah of Broken Trusts [poor] [78%]
<worn on hands> the hands of justice [poor] (magic) (glowing) [87%]
<worn on finger> a ring of astral essence (magic) (humming)
<worn on finger> a sun ring [superior] (magic) (glowing)
<primary weapon> a slender sword of vapor (magic) (glowing)
<worn on legs> some magical steel leggings from Tribal Oasis
A small glowing bauble floats and bobs overhead in small rhythmic circles. (magic) (glowing)
An earth elemental stands here, looking like a living rock.
An earth elemental stands here, looking like a living rock.
An earth elemental stands here, looking like a living rock.
A shield dwarf summoner walks through here, head bowed.
A tiny gnome summoner stands here, grinning toothily.
< 701h/701H 162v/167V Pos: standing >
A shield dwarf summoner starts casting a spell.
< 701h/701H 167v/167V Pos: standing >
This tiny, robed gnome wears a large hood that his giant ears still manage
to poke out of. Beneath the shade of his cloak reveals a huge grin going
from ear to ear on this peculiar looking gnome.
A tiny gnome summoner appears to be Gnome and is in excellent condition.
He's tiny in size.
He seems to be moving much faster than normal..
His body appears to be covered with swirling shadows!
He is surrounded by burning flames!
He's encased in a shimmering globe!
< 701h/701H 167v/167V Pos: standing >
The Hallway of Elemental Fusion
This velvet-floored hallway winds through the depths of the Mystic Ward,
here within Alatorin. The hallway is not nearly as monolithic as some
of the other spaces in this massive dwarven city. It does, however, have
a potent magical essence to it, as all of the Four Elements are exposed
through various positions in this hallway.
Obvious exits: -East -West
A portal surrounded by rocks and earthen growth stands here, facing the hallway. (magic) (glowing)
< 701h/701H 165v/167V Pos: standing >
You do not see that item here.
< 701h/701H 165v/167V Pos: standing >
A shield dwarf summoner enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
< 701h/701H 165v/167V Pos: standing >
A shield dwarf summoner starts casting a spell.
< 701h/701H 165v/167V Pos: standing >
A shield dwarf summoner completes his spell...
A shield dwarf summoner utters the word 'yufzgpuzre'
A shield dwarf summoner is surrounded by burning flames!
< 701h/701H 167v/167V Pos: standing >
A shield dwarf summoner starts casting a spell.
< 701h/701H 167v/167V Pos: standing >
A shield dwarf summoner completes his spell...
A shield dwarf summoner utters the word 'paghz'
An earth elemental starts to move with uncanny speed!
< 701h/701H 167v/167V Pos: standing >
Pardon?
< 701h/701H 167v/167V Pos: standing >
The Hallway of Elemental Fusion
Obvious exits: -East -West
A portal surrounded by rocks and earthen growth stands here, facing the hallway. (magic) (glowing)
An earth elemental stands here, looking like a living rock.
An earth elemental stands here, looking like a living rock.
An earth elemental stands here, looking like a living rock.
A shield dwarf summoner walks through here, head bowed.
< 701h/701H 167v/167V Pos: standing >
Score information for Jook
Level: 49 Race: Halfling Class: Ethermancer / Frost Magus Sex: Female
Hit points: 701(701) Moves: 167(167)
Coins carried: 12 platinum 149 gold 6 silver 0 copper
Compression ratio: 81%
Status: Standing.
Negative Shielded Coldshielded
Frags: -0.66 Deaths: 25
Detecting: Invisible Evil Good Magic
Protected from: Fire Cold Lightning Undead Living
Enchantments: Farsee Fly Armor Haste Invisibility Waterbreathing Tower of Iron Will
Herbs: Medicus
Combat Pulse: 14 Spell Pulse: 0.75
Leaderboard Points: 426
Active Spells:
--------------
ethereal form (5 minutes)
detect magic (28 minutes)
storm empathy (27 minutes)
detect invisibility (33 minutes)
vitality (less than a minute remaining)
vapor strike (2 minutes)
vapor armor (2 minutes)
well-rested bonus (86 minutes)
< 701h/701H 167v/167V Pos: standing >
Score information for Jook
Level: 49 Race: Halfling Class: Ethermancer / Frost Magus Sex: Female
Hit points: 701(701) Moves: 167(167)
Coins carried: 12 platinum 149 gold 6 silver 0 copper
Compression ratio: 81%
Status: Standing.
Negative Shielded Coldshielded
Frags: -0.66 Deaths: 25
Detecting: Invisible Evil Good Magic
Protected from: Fire Cold Lightning Undead Living
Enchantments: Farsee Fly Armor Haste Invisibility Waterbreathing Tower of Iron Will
Herbs: Medicus
Combat Pulse: 14 Spell Pulse: 0.75
Leaderboard Points: 426
Active Spells:
--------------
ethereal form (5 minutes)
detect magic (28 minutes)
storm empathy (27 minutes)
detect invisibility (33 minutes)
vitality (less than a minute remaining)
vapor strike (2 minutes)
vapor armor (2 minutes)
well-rested bonus (86 minutes)
< 701h/701H 167v/167V Pos: standing >
The Hallway of Elemental Fusion
Obvious exits: -East -West
A portal surrounded by rocks and earthen growth stands here, facing the hallway. (magic) (glowing)
An earth elemental stands here, looking like a living rock.
An earth elemental stands here, looking like a living rock.
An earth elemental stands here, looking like a living rock.
A shield dwarf summoner walks through here, head bowed.
< 701h/701H 167v/167V Pos: standing >
Your available eq slots are:
<floating about head>
<worn as a badge> a complete miner's badge (magic) (glowing) (illuminating)
<worn on head> a bamboo battlehelm [87%]
<worn on eyes> the bloody battle goggles
<worn in ear> an earring of hope and enlightenment [poor] (magic) (glowing)
<worn in ear> a wad of spawn goo [poor] with a strange dark bloodstone (magic) (humming)
<worn on face> a lithixl beak [superior]
<worn around neck> a delicate silver chain [poor] (magic) (glowing)
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn on body> the warplate of the Sixth Legion [poor] (magic) (glowing)
<worn about body> a cloak of Erebus [poor] (magic)
<worn on back>
<worn as quiver> a silken backsheath of flight (magic)
<worn about waist> a fine dragonscale belt
<worn on belt buckle>a boreal adamantium belt buckle [84%]
<attached to belt>
<attached to belt>
<worn on arms> some polished sleeves of Dagon [poor]
<held as shield> a well-polished mithril body shield [superior] (illuminating)
<worn around wrist> a hertitage bracelet [88%]
<worn around wrist> the neck-charm of Savannah of Broken Trusts [poor] [78%]
<worn on hands> the hands of justice [poor] (magic) (glowing) [87%]
<worn on finger> a ring of astral essence (magic) (humming)
<worn on finger> a sun ring [superior] (magic) (glowing)
<primary weapon> a slender sword of vapor (magic) (glowing)
<worn on legs> some magical steel leggings from Tribal Oasis
<worn on feet> a garish pair of shoes (magic) (glowing) (illuminating)
< 701h/701H 167v/167V Pos: standing >
Score information for Jook
Level: 49 Race: Halfling Class: Ethermancer / Frost Magus Sex: Female
Hit points: 701(701) Moves: 167(167)
Coins carried: 12 platinum 149 gold 6 silver 0 copper
Compression ratio: 81%
Status: Standing.
Negative Shielded Coldshielded
Frags: -0.66 Deaths: 25
Detecting: Invisible Evil Good Magic
Protected from: Fire Cold Lightning Undead Living
Enchantments: Farsee Fly Armor Haste Invisibility Waterbreathing Tower of Iron Will
Herbs: Medicus
Combat Pulse: 14 Spell Pulse: 0.75
Leaderboard Points: 426
Active Spells:
--------------
ethereal form (5 minutes)
detect magic (28 minutes)
storm empathy (27 minutes)
detect invisibility (33 minutes)
vitality (less than a minute remaining)
vapor strike (2 minutes)
vapor armor (2 minutes)
well-rested bonus (86 minutes)
< 701h/701H 167v/167V Pos: standing >
You are not using it.
< 701h/701H 167v/167V Pos: standing >
You get a dark misty potion from a green linen bag.
< 701h/701H 167v/167V Pos: standing >
You do not see or have the bp.
< 701h/701H 167v/167V Pos: standing >
As you quaff a dark misty potion, the vial disappears in a bright flash of light!
You feel a slight magical surge that reinforces and refreshes your vitality.
< 701h/701H 167v/167V Pos: standing >
A shield dwarf summoner starts casting a spell.
< 701h/701H 167v/167V Pos: standing >
An osquip enters from the east.
< 701h/701H 167v/167V Pos: standing >
A shield dwarf summoner completes his spell...
A shield dwarf summoner utters the word 'paghz'
An earth elemental starts to move with uncanny speed!
< 701h/701H 167v/167V Pos: standing >
The Hallway of Elemental Fusion
Obvious exits: -East -West
A portal surrounded by rocks and earthen growth stands here, facing the hallway. (magic) (glowing)
A small hairless osquip scurries across the city floor.
An earth elemental stands here, looking like a living rock.
An earth elemental stands here, looking like a living rock.
An earth elemental stands here, looking like a living rock.
A shield dwarf summoner walks through here, head bowed.
< 701h/701H 167v/167V Pos: standing >
You failed.
< 701h/701H 167v/167V Pos: standing >
You start chanting...
< 701h/701H 167v/167V Pos: standing >
Casting: vapor armor
< 701h/701H 167v/167V Pos: standing >
You complete your spell...
Your vaporous armor is renewed!
< 701h/701H 167v/167V Pos: standing >
You start chanting...
< 701h/701H 167v/167V Pos: standing >
You complete your spell...
Your vapor strike ability was refreshed!
< 701h/701H 167v/167V Pos: standing >
You sit down and relax.
< 701h/701H 167v/167V Pos: sitting >
You currently have the following spell slots available:
1st circle: 10 of 11 ( 0 seconds)
2nd circle: 10 of 10
3rd circle: 9 of 9
4th circle: 8 of 8
5th circle: 7 of 8 ( 1 seconds)
6th circle: 7 of 7
7th circle: 5 of 6 ( 1 seconds)
8th circle: 5 of 5
9th circle: 5 of 5
10th circle: 3 of 3
Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.
< 701h/701H 167v/167V Pos: sitting >
You start meditating...
< 701h/701H 167v/167V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!
< 701h/701H 167v/167V Pos: sitting >
Ethereal essences flow into you, restoring your 5th circle powers!
< 701h/701H 167v/167V Pos: sitting >
Ethereal essences flow into you, restoring your 1st circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.
< 701h/701H 167v/167V Pos: sitting >
You clamber to your feet.
< 701h/701H 167v/167V Pos: standing >
But you are a member of no group?!
< 701h/701H 167v/167V Pos: standing >
An osquip leaves east.
< 701h/701H 167v/167V Pos: standing >
Autosaving...
< 701h/701H 167v/167V Pos: standing >
You failed.
< 701h/701H 167v/167V Pos: standing >
Pardon?
< 701h/701H 167v/167V Pos: standing >
The taste of blood slowly fades from your body.
< 701h/701H 167v/167V Pos: standing >
A shield dwarf summoner leaves east.
An earth elemental leaves east.
An earth elemental leaves east.
An earth elemental leaves east.
< 701h/701H 167v/167V Pos: standing >
A shield dwarf summoner enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
< 701h/701H 167v/167V Pos: standing >
A shield dwarf summoner leaves east.
An earth elemental leaves east.
An earth elemental leaves east.
An earth elemental leaves east.
< 701h/701H 167v/167V Pos: standing >
A shield dwarf summoner enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
An earth elemental enters from the east.
< 701h/701H 167v/167V Pos: standing >
Pardon?
< 701h/701H 167v/167V Pos: standing >
With a puff of dust, a shield dwarf summoner invokes a gesture of elemental earth.
< 701h/701H 167v/167V Pos: standing >
A shield dwarf summoner leaves east.
An earth elemental leaves east.
An earth elemental leaves east.
An earth elemental leaves east.
< 701h/701H 167v/167V Pos: standing >
You feel like a potion could do you good once again.
< 701h/701H 167v/167V Pos: standing >
Autosaving...
< 701h/701H 167v/167V Pos: standing >
You feel your body begin to regain its former substance...
< 701h/701H 167v/167V Pos: standing >
Autosaving...
< 701h/701H 167v/167V Pos: standing >
Pardon?
< 701h/701H 167v/167V Pos: standing >
The Hallway of Elemental Fusion
Obvious exits: -East -West
A portal surrounded by rocks and earthen growth stands here, facing the hallway. (magic) (glowing)
< 701h/701H 167v/167V Pos: standing >
Pardon?
< 701h/701H 167v/167V Pos: standing >
The Hallway of Elemental Fusion
Obvious exits: -East -West
A portal surrounded by rocks and earthen growth stands here, facing the hallway. (magic) (glowing)
< 701h/701H 167v/167V Pos: standing >
You enter a portal.
The Den of Elemental Earth
This is one of the four dens of the elements. Each bearing the
characteristic of their inherent element, fire for fire, earth for
earth, water for water, and air for air. Each of these four dens
are simple one-on-one areas by which four of the seven sages of
Alatorin, in particular the elemental magi, may meet with pupils.
This simple chamber sits here buried in the magma, coral, crystal,
and earth, accessed only through portal.
Obvious exits: -Down
A portal framed by massive twisting rocks is here, glowing. (magic) (glowing)
A LARGE earth elemental stands here, looking like a living rock.
A HUGE stone golem stands solemnly here.
A HUGE stone golem stands solemnly here.
A halfling named Dehbel stands here, becoming one with the rock.
< 701h/701H 167v/167V Pos: standing >
Pardon?
< 701h/701H 167v/167V Pos: standing >
You are carrying: (1/12)
a green linen bag (glowing)
< 701h/701H 167v/167V Pos: standing >
You enter a portal.
The Hallway of Elemental Fusion
This velvet-floored hallway winds through the depths of the Mystic Ward,
here within Alatorin. The hallway is not nearly as monolithic as some
of the other spaces in this massive dwarven city. It does, however, have
a potent magical essence to it, as all of the Four Elements are exposed
through various positions in this hallway.
Obvious exits: -East -West
A portal surrounded by rocks and earthen growth stands here, facing the hallway. (magic) (glowing)
< 701h/701H 167v/167V Pos: standing >
Score information for Jook
Level: 49 Race: Halfling Class: Ethermancer / Frost Magus Sex: Female
Hit points: 701(701) Moves: 167(167)
Coins carried: 12 platinum 149 gold 6 silver 0 copper
Compression ratio: 81%
Status: Standing.
Negative Shielded Coldshielded
Frags: -0.66 Deaths: 25
Detecting: Invisible Evil Good Magic
Protected from: Fire Cold Lightning Undead Living
Enchantments: Farsee Fly Armor Haste Waterbreathing Tower of Iron Will
Herbs: Medicus
Combat Pulse: 14 Spell Pulse: 0.75
Leaderboard Points: 426
Active Spells:
--------------
detect magic (18 minutes)
storm empathy (17 minutes)
detect invisibility (23 minutes)
vitality (2 minutes)
vapor strike (14 minutes)
vapor armor (14 minutes)
well-rested bonus (76 minutes)
< 701h/701H 167v/167V Pos: standing >
A Stepped Foyer
This long, almost dismal-seeming hallway stretches through the
Mystic Ward, joining the west pass to the north pass through the
pillared ward itself. Every other stone block on the walls facing
each other is a large, inscribed glyph, each giving off a faint
magical glow.
Obvious exits: -North -East -South -West
A small glowing bauble floats and bobs overhead in small rhythmic circles. (magic) (glowing)
A tiny gnome summoner stands here, grinning toothily.
< 701h/701H 165v/167V Pos: standing >
There is no portal here.
< 701h/701H 165v/167V Pos: standing >
Alas, you cannot go that way. . . .
< 701h/701H 165v/167V Pos: standing >
A Runed Hallway
This long, almost dismal-seeming hallway stretches through the
Mystic Ward, joining the west pass to the north pass through the
pillared ward itself. Every other stone block on the walls facing
each other is a large, inscribed glyph, each giving off a faint
magical glow.
Obvious exits: -North -South -West
An earth elemental stands here, looking like a living rock.
An earth elemental stands here, looking like a living rock.
An earth elemental stands here, looking like a living rock.
A shield dwarf summoner walks through here, head bowed.
An earth elemental stands here, looking like a living rock.
An earth elemental stands here, looking like a living rock.
An earth elemental stands here, looking like a living rock.
A shield dwarf summoner walks through here, head bowed.
< 701h/701H 163v/167V Pos: standing >
Maggeynel's World of Enchantment
Within this shop, Maggeynel's World of Enchantment, all sorts
of little things have come to life, from levitating quills to walking
furniture. Maggeynel, a master gnome enchantress, has made her
magic take over her shop, in her curious and ridiculous store.
Obvious exits: -East
A strange jodani wood bookshelf stands here, pacing slowly on its tiny legs. (magic)
A LARGE fire elemental is here blazing with heat!
A LARGE earth elemental stands here, looking like a living rock.
*A LARGE air elemental is here looking like a small living tornado.
A soft, cushioned arm chair leaps about the chamber with a life of its own.
A broom swings back and forth, sweeping on its own.
A wooden stool marches about the chamber, moving its legs magically.
(Q)Maggeynel Tuufnigal, the bouncy gnome enchantress floats here, sparkling with power.
< 701h/701H 161v/167V Pos: standing >
You are carrying: (1/12)
a green linen bag (glowing)
< 701h/701H 164v/167V Pos: standing >
Your available eq slots are:
<floating about head>
<worn as a badge> a complete miner's badge (magic) (glowing) (illuminating)
<worn on head> a bamboo battlehelm [87%]
<worn on eyes> the bloody battle goggles
<worn in ear> an earring of hope and enlightenment [poor] (magic) (glowing)
<worn in ear> a wad of spawn goo [poor] with a strange dark bloodstone (magic) (humming)
<worn on face> a lithixl beak [superior]
<worn around neck> a delicate silver chain [poor] (magic) (glowing)
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn on body> the warplate of the Sixth Legion [poor] (magic) (glowing)
<worn about body> a cloak of Erebus [poor] (magic)
<worn on back>
<worn as quiver> a silken backsheath of flight (magic)
<worn about waist> a fine dragonscale belt
<worn on belt buckle>a boreal adamantium belt buckle [84%]
<attached to belt>
<attached to belt>
<worn on arms> some polished sleeves of Dagon [poor]
<held as shield> a well-polished mithril body shield [superior] (illuminating)
<worn around wrist> a hertitage bracelet [88%]
<worn around wrist> the neck-charm of Savannah of Broken Trusts [poor] [78%]
<worn on hands> the hands of justice [poor] (magic) (glowing) [87%]
<worn on finger> a ring of astral essence (magic) (humming)
<worn on finger> a sun ring [superior] (magic) (glowing)
<primary weapon> a slender sword of vapor (magic) (glowing)
<worn on legs> some magical steel leggings from Tribal Oasis
<worn on feet> a garish pair of shoes (magic) (glowing) (illuminating)
< 701h/701H 164v/167V Pos: standing >
A Runed Hallway
This long, almost dismal-seeming hallway stretches through the
Mystic Ward, joining the west pass to the north pass through the
pillared ward itself. Every other stone block on the walls facing
each other is a large, inscribed glyph, each giving off a faint
magical glow.
Obvious exits: -North -South -West
An earth elemental stands here, looking like a living rock.
An earth elemental stands here, looking like a living rock.
An earth elemental stands here, looking like a living rock.
A shield dwarf summoner walks through here, head bowed.
An earth elemental stands here, looking like a living rock.
An earth elemental stands here, looking like a living rock.
An earth elemental stands here, looking like a living rock.
A shield dwarf summoner walks through here, head bowed.
< 701h/701H 165v/167V Pos: standing >
Turn in a Runed Hallway
This long, almost dismal-seeming hallway stretches through the
Mystic Ward, joining the west pass to the north pass through the
pillared ward itself. Every other stone block on the walls facing
each other is a large, inscribed glyph, each giving off a faint
magical glow.
Obvious exits: -North -West
A crazy, wild-eyed goblin walks through the ward, crackling with power.(Red Aura)
An earth elemental stands here, looking like a living rock.
An earth elemental stands here, looking like a living rock.
An earth elemental stands here, looking like a living rock.
A shield dwarf summoner walks through here, head bowed.
< 701h/701H 164v/167V Pos: standing >
Alas, you cannot go that way. . . .
< 701h/701H 164v/167V Pos: standing >
Score information for Jook
Level: 49 Race: Halfling Class: Ethermancer / Frost Magus Sex: Female
Hit points: 701(701) Moves: 167(167)
Coins carried: 12 platinum 149 gold 6 silver 0 copper
Compression ratio: 81%
Status: Standing.
Negative Shielded Coldshielded
Frags: -0.66 Deaths: 25
Detecting: Invisible Evil Good Magic
Protected from: Fire Cold Lightning Undead Living
Enchantments: Farsee Fly Armor Haste Waterbreathing Tower of Iron Will
Herbs: Medicus
Combat Pulse: 14 Spell Pulse: 0.75
Leaderboard Points: 426
Active Spells:
--------------
detect magic (18 minutes)
storm empathy (17 minutes)
detect invisibility (23 minutes)
vitality (2 minutes)
vapor strike (14 minutes)
vapor armor (14 minutes)
well-rested bonus (76 minutes)
< 701h/701H 167v/167V Pos: standing >
With a puff of dust, a shield dwarf summoner invokes a gesture of elemental earth.
< 701h/701H 167v/167V Pos: standing >
You are not using it.
< 701h/701H 167v/167V Pos: standing >
You get a dark misty potion from a green linen bag.
< 701h/701H 167v/167V Pos: standing >
You do not see or have the bp.
< 701h/701H 167v/167V Pos: standing >
As you quaff a dark misty potion, the vial disappears in a bright flash of light!
You feel a slight magical surge that reinforces and refreshes your vitality.
< 701h/701H 167v/167V Pos: standing >
You are carrying: (1/12)
a green linen bag (glowing)
< 701h/701H 167v/167V Pos: standing >
You don't have anything to put in it.
< 701h/701H 167v/167V Pos: standing >
You are carrying: (1/12)
a green linen bag (glowing)
< 701h/701H 167v/167V Pos: standing >
Your available eq slots are:
<floating about head>
<worn as a badge> a complete miner's badge (magic) (glowing) (illuminating)
<worn on head> a bamboo battlehelm [87%]
<worn on eyes> the bloody battle goggles
<worn in ear> an earring of hope and enlightenment [poor] (magic) (glowing)
<worn in ear> a wad of spawn goo [poor] with a strange dark bloodstone (magic) (humming)
<worn on face> a lithixl beak [superior]
<worn around neck> a delicate silver chain [poor] (magic) (glowing)
<worn around neck> a spectral holy symbol of Berronar Truesilver
<worn on body> the warplate of the Sixth Legion [poor] (magic) (glowing)
<worn about body> a cloak of Erebus [poor] (magic)
<worn on back>
<worn as quiver> a silken backsheath of flight (magic)
<worn about waist> a fine dragonscale belt
<worn on belt buckle>a boreal adamantium belt buckle [84%]
<attached to belt>
<attached to belt>
<worn on arms> some polished sleeves of Dagon [poor]
<held as shield> a well-polished mithril body shield [superior] (illuminating)
<worn around wrist> a hertitage bracelet [88%]
<worn around wrist> the neck-charm of Savannah of Broken Trusts [poor] [78%]
<worn on hands> the hands of justice [poor] (magic) (glowing) [87%]
<worn on finger> a ring of astral essence (magic) (humming)
<worn on finger> a sun ring [superior] (magic) (glowing)
<primary weapon> a slender sword of vapor (magic) (glowing)
<worn on legs> some magical steel leggings from Tribal Oasis
<worn on feet> a garish pair of shoes (magic) (glowing) (illuminating)
< 701h/701H 167v/167V Pos: standing >
< 701h/701H 167v/167V Pos: standing >
< 701h/701H 167v/167V Pos: standing >
< 701h/701H 167v/167V Pos: standing >
With a puff of dust, a shield dwarf summoner invokes a gesture of elemental earth.
< 701h/701H 167v/167V Pos: standing >
A shield dwarf summoner leaves north.
An earth elemental leaves north.
An earth elemental leaves north.
An earth elemental leaves north.
< 701h/701H 167v/167V Pos: standing >
A shield dwarf summoner enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
An earth elemental enters from the north.
< 701h/701H 167v/167V Pos: standing >
A goblin wildmage leaves north.
< 701h/701H 167v/167V Pos: standing >
A shield dwarf summoner starts casting a spell.
< 701h/701H 167v/167V Pos: standing >
A shield dwarf summoner completes his spell...
A shield dwarf summoner utters the words 'ghaiz gtui'
Living stone sprouts up and covers a shield dwarf summoner's flesh.
< 701h/701H 167v/167V Pos: standing >
A shield dwarf summoner starts casting a spell.
< 701h/701H 167v/167V Pos: standing >
A shield dwarf summoner completes his spell...
A shield dwarf summoner utters the words 'orabz ay uizjrizfaburuhl'
An earth elemental begins to shimmer.
< 701h/701H 167v/167V Pos: standing >
A Drider skitters in from the north.
A Goblin enters from the north.
< 701h/701H 167v/167V Pos: standing >
A Drider starts casting an offensive spell.
A Drider snaps into visibility.
< 701h/701H 167v/167V Pos: standing >
A Githyanki settles to his knees.
< 701h/701H 167v/167V Pos: standing >
A Githyanki snaps into visibility.
A Githyanki's leap knocks into you, sending you slightly off balance...
However, you grab a Githyanki's leg after his funny little maneuver and yank him to the ground!
< 701h/701H 167v/167V Pos: sitting >
< T: Jook TP: sit TC:excellent E: A Githyanki sit EP: excellent >
You expertly block a Githyanki's lunge at you.
You block a Githyanki's lunge at you.
You block a Githyanki's lunge at you.
A Githyanki snaps into visibility.
-=[A Githyanki's fine punch wounds you.]=-
The globe around a Githyanki's body flares as it bears the brunt of your assault!
The globe around a Githyanki's body flares as it bears the brunt of your assault!
A Githyanki snaps into visibility.
-=[A Githyanki's decent punch wounds you.]=-
The globe around a Githyanki's body flares as it bears the brunt of your assault!
The globe around a Githyanki's body flares as it bears the brunt of your assault!
A Githyanki snaps into visibility.
-=[A Githyanki's decent punch wounds you.]=-
The globe around a Githyanki's body flares as it bears the brunt of your assault!
The globe around a Githyanki's body flares as it bears the brunt of your assault!
A Githyanki snaps into visibility.
-=[A Githyanki's decent punch wounds you.]=-
The globe around a Githyanki's body flares as it bears the brunt of your assault!
The globe around a Githyanki's body flares as it bears the brunt of your assault!
A Githyanki snaps into visibility.
-=[A Githyanki's decent punch wounds you.]=-
The globe around a Githyanki's body flares as it bears the brunt of your assault!
The globe around a Githyanki's body flares as it bears the brunt of your assault!
A Githyanki snaps into visibility.
-=[A Githyanki's decent punch wounds you.]=-
The globe around a Githyanki's body flares as it bears the brunt of your assault!
The globe around a Githyanki's body flares as it bears the brunt of your assault!
A Githyanki snaps into visibility.
< 641h/701H 167v/167V Pos: sitting >
< T: Jook TP: sit TC:few scratches E: A Githyanki sit EP: excellent >
A Drider completes his spell...
A Drider utters the words 'garbzzsg wuggurz babragruoz'
-=[A Drider's force missile slams into you.]=-
-=[A Drider's force missile slams into you.]=-
-=[A Drider's force missile slams into you.]=-
< 504h/701H 167v/167V Pos: sitting >
< T: Jook TP: sit TC: few wounds E: A Githyanki sit EP: excellent >
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
A Githyanki snaps into visibility.
[Damage: 7 ] -=[Your slash wounds a Githyanki.]=-
A Githyanki snaps into visibility.
-=[Your spirit suffers from contact with a Githyanki's aura!]=-
You miss a Githyanki.
You miss a Githyanki.
< 501h/701H 167v/167V Pos: sitting >
< T: Jook TP: sit TC: few wounds E: A Githyanki sit EP: excellent >
A Drider starts casting an offensive spell.
< 501h/701H 167v/167V Pos: sitting >
< T: Jook TP: sit TC: few wounds E: A Githyanki sit EP: excellent >
A Goblin starts casting an offensive spell.
< 501h/701H 167v/167V Pos: sitting >
< T: Jook TP: sit TC: few wounds E: A Githyanki sit EP: excellent >
A Goblin completes his spell...
A Goblin utters the words 'ofzahzf gajr eughjfbaiqz'
A Goblin points at you.
-=[Your soul is engulfed by unbearable pain as a Goblin finishes incanting his spell.]=-
OUCH! That really did HURT!
< 328h/701H 167v/167V Pos: sitting >
< T: Jook TP: sit TC: nasty wounds E: A Githyanki sit EP: excellent >
You block a Githyanki's lunge at you.
You expertly block a Githyanki's lunge at you.
A Githyanki snaps into visibility.
-=[A Githyanki's punch strikes you.]=-
The globe around a Githyanki's body flares as it bears the brunt of your assault!
The globe around a Githyanki's body flares as it bears the brunt of your assault!
You expertly block a Githyanki's lunge at you.
A Githyanki snaps into visibility.
-=[A Githyanki's punch strikes you.]=-
The globe around a Githyanki's body flares as it bears the brunt of your assault!
The globe around a Githyanki's body flares as it bears the brunt of your assault!
You block a Githyanki's lunge at you.
A Githyanki snaps into visibility.
-=[A Githyanki's fine punch strikes you.]=-
The globe around a Githyanki's body flares as it bears the brunt of your assault!
The globe around a Githyanki's body flares as it bears the brunt of your assault!
A Githyanki snaps into visibility.
-=[A Githyanki's punch strikes you.]=-
The globe around a Githyanki's body flares as it bears the brunt of your assault!
The globe around a Githyanki's body flares as it bears the brunt of your assault!
A Githyanki snaps into visibility.
< 282h/701H 167v/167V Pos: sitting >
< T: Jook TP: sit TC: nasty wounds E: A Githyanki sit EP: excellent >
A Drider completes his spell...
A Drider utters the words 'buoblg qfjgpuio paie'
-=[A huge fist sent by a Drider grabs you, and begins crushing your body.]=-
YIKES! Another hit like that, and you've had it!!
A Goblin grasps his totem tightly, and begins communing with the spirits.
A Goblin starts casting an offensive spell.
< 139h/701H 167v/167V Pos: sitting >
< T: Jook TP: sit TC:pretty hurt E: A Githyanki sit EP: excellent >
A Goblin completes his spell...
A Goblin utters the words 'ofzahzf gajr eughjfbaiqz'
A Goblin points at you.
-=[Your soul is engulfed by unbearable pain as a Goblin finishes incanting his spell.]=-
Your cloak of Erebus [poor] was destroyed by the blast!
Your garish pair of shoes was destroyed by the blast!
Your lithixl beak [superior] was destroyed by the blast!