<worn on head> a troll brewer's fez of clarity
<worn in ear> a crucifix marbled earring [superior]
<worn around neck> a holy silver medallion [superior]
<worn about body> a tangle of magical vine (magic) (humming)
<worn as quiver> a silken backsheath of flight (magic)
<worn on belt buckle>a glowing quill (glowing)
<attached to belt> the face of Sadash
<held as shield> the writhing shield of arms
<worn around wrist> a bracelet of ivory [superior]
<worn around wrist> a sinister glassteel bracer
<held> a spellbook
<worn on legs> a pair of spiked leather leggings [superior]
MM+MMMMMM+M
++M+++MMMM+
+++M+@++MM^
++++MM
++++M
+++++
A Torch-Lined Rampart
Obvious exits: -N -E -S -W
< 331h/331H 101v/120V Pos: standing >
MMMM MM++
M^M M^++M
MM+MMMMMM+M
++M++@MMMM+
+++M++++MM^
++++MM
++++
A Torch-Lined Rampart
Obvious exits: -E -S -W
< 331h/331H 100v/120V Pos: standing >
MMMMM MM+
M^M M^++
MMM+MMMMMM+
M++M+@+MMMM
M+++M++++MM
++++M
+++
A Torch-Lined Rampart
Obvious exits: -E -S -W
< 331h/331H 100v/120V Pos: standing >
MMMMM MM
M^M M^+
MMMM+MMMMMM
+M++M@++MMM
MM+++M++++M
++++
++
A Torch-Lined Rampart
Obvious exits: -E -S -W
< 331h/331H 99v/120V Pos: standing >
MMMMM M
M M^M M^
MMMMM+MMMMM
M+M++@+++MM
MMM+++M++++
M +++
+
A Torch-Lined Rampart
Obvious exits: -N -E -S -W
A common shield dwarf man of Alatorin walks through his city.
< 331h/331H 99v/120V Pos: standing >
M MMMMM
^M M^M M
MMMMMM+MMMM
MM+M+@M+++M
MMMM+++M+++
+M ++
A Torch-Lined Rampart
Obvious exits: -E -S -W
< 331h/331H 98v/120V Pos: standing >
+M MMMMM
M^M M^M
MMMMMMM+MMM
MMM+M@+M+++
MMMMM+++M++
++M +
+
A Torch-Lined Rampart
Obvious exits: -E -S -W
< 331h/331H 97v/120V Pos: standing >
++M MMMM
+M^M M^M
MMMMMMMM+MM
MMMM+@++M++
MMMMMM+++M+
M++M
++
A Merchant Stall On the Rampart
Obvious exits: -E -S -W
A wooden merchant stall sits here, displaying merchandise.
(Q)A wandering guard of Alatorin walks through here, eyeing the city causeways.
A cheerful gnome eyeglasses merchant stands behind the stall.
< 331h/331H 97v/120V Pos: standing >
M++M MMM
M+M^M M^M
MMMMMMMMM+M
MMMMM@M++M+
MMMMMMM+++M
MM++M
+++
A Torch-Lined Rampart
Obvious exits: -E -S -W
< 331h/331H 96v/120V Pos: standing >
++M MMMM
+M^M M^M
MMMMMMMM+MM
MMMM+@++M++
MMMMMM+++M+
M++M
++
A Merchant Stall On the Rampart
Obvious exits: -E -S -W
A wooden merchant stall sits here, displaying merchandise.
(Q)A wandering guard of Alatorin walks through here, eyeing the city causeways.
A cheerful gnome eyeglasses merchant stands behind the stall.
< 331h/331H 97v/120V Pos: standing >
You can buy:
1) A pair of pink-tinted gnomish eyeglasses for 11 platinum, 7 g, 3 s, and 6 c.
2) A pair of gnomish eyeglasses for 27 platinum, 8 g, 3 s, and 9 c.
3) A pair of blue-tinted gnomish eyeglasses for 5 platinum, 1 g, 8 s, and 5 c.
< 331h/331H 97v/120V Pos: standing >
You sit down.
< 331h/331H 98v/120V Pos: sitting >
You stop using a large leather backpack.
< 331h/331H 101v/120V Pos: sitting >
You get a small pile of coins from your large leather backpack.
There were: 30 platinum coins, 88 gold coins, 122 silver coins, 84 copper coins.
< 331h/331H 101v/120V Pos: sitting >
You strap a large leather backpack on your back.
< 331h/331H 102v/120V Pos: sitting >
A wandering Alatorin guard leaves east.
'a pair of blue-tinted gnomish eyeglasses'
Weight 0, Item type: ARMOR
Item will give you following abilities: DET_INV
Item is: NORENT
AC-apply is 5
A pair of blue-tinted gnomish eyeglasses has an item value of 127.
< 331h/331H 103v/120V Pos: sitting >
A shield dwarf enters from the south.
< 331h/331H 106v/120V Pos: sitting >
You give A gnome eyeglasses merchant 5 platinum, 1 g, 8 s, and 5 c.
You now have a pair of blue-tinted gnomish eyeglasses.
< 331h/331H 106v/120V Pos: sitting >
You slide a pair of blue-tinted gnomish eyeglasses over your eyes.
< 331h/331H 112v/120V Pos: sitting >
You are carrying: (2/11)
[2] a spellbook
< 331h/331H 112v/120V Pos: sitting >
You are still a very long way from your next level.
< 331h/331H 115v/120V Pos: sitting >
Saving Jais.
< 331h/331H 115v/120V Pos: sitting >
You clamber to your feet.
< 331h/331H 115v/120V Pos: standing >
You stop using a large leather backpack.
< 331h/331H 116v/120V Pos: standing >
Ok.
You put 30 platinum, 49 gold, 1 silver, and 9 copper coins into a large leather backpack.
< 331h/331H 116v/120V Pos: standing >
A wandering Alatorin guard enters from the east.
You are already standing.
< 331h/331H 116v/120V Pos: standing >
< 331h/331H 117v/120V Pos: standing >
You have memorized the following spells:
( 8th circle) 1 - vanish
( 7th circle) 4 - hammer
( 6th circle) 1 - stunning visions
5 - reflection
( 5th circle) 4 - boulder
2 - shadow travel
( 4th circle) 2 - sleep
1 - farsee
4 - insects
( 3rd circle) 2 - concealment
3 - mirror image
3 - shadow monster
( 2nd circle) 4 - burning hands
5 - dispel magic
( 1st circle) 1 - minor creation
7 - magic missile
1 - phantom armor
You can memorize 1 1st circle spell(s).
< 331h/331H 120v/120V Pos: standing >
Saving Jais.
< 331h/331H 120v/120V Pos: standing >
+M MMMMM
+^M M^M
MMMMMMM+MMM
MMM+M@+++++
MMMMM+M++M+
++M +
+
A Torch-Lined Rampart
Obvious exits: -E -S -W
< 331h/331H 119v/120V Pos: standing >
M MMMMM
^M M^M M
MMMMMM+MMMM
MM+M+@++++M
MMMM+M++M++
+M ++
A Torch-Lined Rampart
Obvious exits: -E -S -W
< 331h/331H 118v/120V Pos: standing >
MMMMM M
M M^M M^
MMMMM+MMMMM
M+M++@+++MM
MMM+M++M+++
+ +++
+
A Torch-Lined Rampart
Obvious exits: -N -E -S -W
< 331h/331H 117v/120V Pos: standing >
MMMMM MM
M^M M^+
MMMM+MMMMMM
+M+++@++MMM
MM+M++M+++M
++++
++
A Torch-Lined Rampart
Obvious exits: -E -S -W
< 331h/331H 116v/120V Pos: standing >
MMMMM MM+
M^M M^++
MMM+MMMMMM+
M++++@+MMMM
M+M++M+++MM
++++M
+++
A Torch-Lined Rampart
Obvious exits: -E -S -W
< 331h/331H 115v/120V Pos: standing >
MMMM MM++
M^M M^++M
MM+MMMMMM+M
+++++@MMMM+
+M++M+++MM^
++++MM
++++
A Torch-Lined Rampart
Obvious exits: -E -S -W
< 331h/331H 115v/120V Pos: standing >
MMM MM++M
M^M M^++MM
M+MMMMMM+M+
+++++@MMM+M
M++M+++MM^M
++++MMM
++++M
A Torch-Lined Rampart
Obvious exits: -S -W
An elite Alatorin peacekeeper stands stationed here, eyeing the rampart.
An elite Alatorin peacekeeper stands stationed here, eyeing the rampart.
< 331h/331H 114v/120V Pos: standing >
^M M^++M
M+MMMMMM+M+
+++++MMMM+M
M++M+@+MM^M
++++MMM
++++M
+++++M
A Torch-Lined Rampart
Obvious exits: -N -E -S -W
< 331h/331H 114v/120V Pos: standing >
+MMMMMM+M
+++++MMMM+M
M++M+++MM^M
+@++MMM
++++M
+++++M
+++ ++M
A Torch-Lined Rampart
Obvious exits: -N -E -S -W
< 331h/331H 113v/120V Pos: standing >
++++MMMM+
M++M+++MM^M
++++MMM
@+++M
+++++M
+++ ++M
+++ ++M
A Torch-Lined Rampart
Obvious exits: -N -E -S
< 331h/331H 112v/120V Pos: standing >
++M+++MM^
++++MMM
++++M
+@+++M
+++ ++M
+++ ++MM
+MM ++M
The Forge Bridge
Obvious exits: -N -E -S -W
< 331h/331H 112v/120V Pos: standing >
++++MM
++++M
+++++M
++@ ++M
+++ ++MM
+MM ++MM
^+ M++
The Forge Bridge
Obvious exits: -N -W
< 331h/331H 112v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 331h/331H 112v/120V Pos: standing >
++++M
++++M
+++++M
+@+ ++M
+++ ++M
+MM ++M
+^+ M+
The Forge Bridge
Obvious exits: -N -E -S -W
< 331h/331H 111v/120V Pos: standing >
++++
+++++M
+++ ++M
++@ ++M
+MM ++M
+^+ M++
++ ++
The Forge Bridge
Obvious exits: -N -W
< 331h/331H 111v/120V Pos: standing >
+++
+++++
+++ ++
+@+ ++
+MM ++
+^+ M+
+++ +
The Forge Bridge
Obvious exits: -N -E -S -W
< 331h/331H 110v/120V Pos: standing >
++++
+++ ++
+++ ++
+M@ ++
+^+ M+
+++ ++
+M +
The Forge Bridge
Obvious exits: -N -W
A holyman in brilliant white robes blesses you as he walks through.
< 331h/331H 109v/120V Pos: standing >
+++
+++ +
+++ +
+@M +
+^+ M
+++ +
++M
The Forge Bridge
Obvious exits: -N -E -S -W
(Q)An Ambassador from the Lair of the Gibberling King wanders the city.
< 331h/331H 109v/120V Pos: standing >
+++
+++ +
+MM +
+^@ M
+++ +
++M +
++
Wide Steps Before the Great Anvil
Obvious exits: -N -W
< 331h/331H 108v/120V Pos: standing >
The Great Anvil
Obvious exits: -N -E -S -W -D
Standing atop a raised stone platform, the Great Anvil sits at the heart of Alatorin. (glowing)
(Q)Smidrin the dwarven forgemaster stands here, hammering and surveying his work.
(Q)Gimbrin the gully dwarf blacksmith pays the Great Anvil a visit.
A tough-looking shield dwarf blacksmith stands here, pounding on a piece of glowing metal.
A tough-looking shield dwarf blacksmith stands here, pounding on a piece of glowing metal.
A tough-looking shield dwarf blacksmith stands here, pounding on a piece of glowing metal.
< 331h/331H 107v/120V Pos: standing >
A Searing Landing Below the Great Anvil
Obvious exits: -N -U
< 331h/331H 106v/120V Pos: standing >
A Torch-Lit Intersection
Obvious exits: -E -S -W
An ornate torch is mounted to the wall here providing light. (illuminating)
A small hairless osquip scurries across the city floor.
< 331h/331H 105v/120V Pos: standing >
A Bend in the Torch-Lit Hallway
Obvious exits: -E -S
An ornate torch is mounted to the wall here providing light. (illuminating)
< 331h/331H 104v/120V Pos: standing >
A Torch-Lit Hallway
Obvious exits: -N -S
An ornate torch is mounted to the wall here providing light. (illuminating)
A small hairless osquip scurries across the city floor.
< 331h/331H 102v/120V Pos: standing >
A Torch-Lit Hallway
Obvious exits: -N -S -W#
An ornate torch is mounted to the wall here providing light. (illuminating)
A mithril sign is posted here above the western doorway.
< 331h/331H 102v/120V Pos: standing >
Ok.
< 331h/331H 103v/120V Pos: standing >
The Entryway To the Miner's Guild
Obvious exits: -N -E
< 331h/331H 101v/120V Pos: standing >
Ok.
< 331h/331H 103v/120V Pos: standing >
Within the Mining Guild
Obvious exits: -S -W
A miner walks through here, carrying a heavy load.
< 331h/331H 101v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 331h/331H 101v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 331h/331H 102v/120V Pos: standing >
The Sifting Area
Obvious exits: -N -E
A dwarf miner works hard, sifting rocks through the grating.
A dwarf miner works hard, sifting rocks through the grating.
A dwarf miner works hard, sifting rocks through the grating.
< 331h/331H 100v/120V Pos: standing >
The Crushing Chamber
Obvious exits: -E -S -W
A miner walks through here, carrying a heavy load.
A strong dwarf miner works here, smashing rocks.
A strong dwarf miner works here, smashing rocks.
A strong dwarf miner works here, smashing rocks.
< 331h/331H 99v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 331h/331H 99v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 331h/331H 99v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 331h/331H 99v/120V Pos: standing >
The Smelting Room
Obvious exits: -E
A small, red-hot forging furnace has been set up here. (humming)
(Q)Harmon, the smeltmaster of Alatorin melts the ore brought to his guild.
< 331h/331H 98v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 331h/331H 99v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 331h/331H 99v/120V Pos: standing >
Alas, you cannot go that way. . . .
< 331h/331H 99v/120V Pos: standing >
< 331h/331H 101v/120V Pos: standing >
Harmon, the smeltmaster sings a song to make your heart swell with pride.
< 331h/331H 103v/120V Pos: standing >
You start chanting...
< 331h/331H 108v/120V Pos: standing >
Casting: shadow travel
< 331h/331H 110v/120V Pos: standing >
You complete your spell...
You become one with the shadows and silently slip away.
You re-emerge from the shadows.
^^^^M.^^M
M^^..^^.^^^
MM...^..M^M
M..^.@^.^^M
^M^^.^..M^M
M^..M.^^M^^
^^M..^MM^
A Valley Geyser
Obvious exits: -N -E -S -W
[2] a wooden spear has been discarded here.
A small campfire burns softly at the center of the campsite. (glowing) (illuminating)
A refreshing spring has sprung up from the earth here.
(Q)Ungalen the Bounty Hunter kneels here, preparing to track his target.
< 331h/331H 110v/120V Pos: standing >
You start chanting...
< 331h/331H 112v/120V Pos: standing >
Casting: shadow travel
< 331h/331H 114v/120V Pos: standing >
You complete your spell...
You failed.
< 331h/331H 115v/120V Pos: standing >
You sit down and relax.
< 331h/331H 116v/120V Pos: sitting >
You have memorized the following spells:
( 8th circle) 1 - vanish
( 7th circle) 4 - hammer
( 6th circle) 1 - stunning visions
5 - reflection
( 5th circle) 4 - boulder
( 4th circle) 2 - sleep
1 - farsee
4 - insects
( 3rd circle) 2 - concealment
3 - mirror image
3 - shadow monster
( 2nd circle) 4 - burning hands
5 - dispel magic
( 1st circle) 1 - minor creation
7 - magic missile
1 - phantom armor
And you are currently memorizing the following spells:
7 seconds: ( 5th) shadow travel
14 seconds: ( 5th) shadow travel
You can memorize 1 1st circle spell(s).
You continue your study.
< 331h/331H 117v/120V Pos: sitting >
You start meditating...
< 331h/331H 118v/120V Pos: sitting >
Beams of light appear from nowhere, and implode into a ShadowBeast!
< 331h/331H 120v/120V Pos: sitting >
You have finished memorizing shadow travel.
< 331h/331H 120v/120V Pos: sitting >
Beams of light emit from a ShadowBeast, and a ShadowBeast explodes into energy!
< 331h/331H 120v/120V Pos: sitting >
You stop meditating.
You clamber to your feet.
You abandon your studies.
< 331h/331H 120v/120V Pos: standing >
You failed.
< 331h/331H 120v/120V Pos: standing >
You failed.
< 331h/331H 120v/120V Pos: standing >
< 331h/331H 120v/120V Pos: standing >
Saving Jais.
< 331h/331H 120v/120V Pos: standing >
You sit down and relax.
< 331h/331H 120v/120V Pos: sitting >
You have memorized the following spells:
( 8th circle) 1 - vanish
( 7th circle) 4 - hammer
( 6th circle) 1 - stunning visions
5 - reflection
( 5th circle) 4 - boulder
1 - shadow travel
( 4th circle) 2 - sleep
1 - farsee
4 - insects
( 3rd circle) 2 - concealment
3 - mirror image
3 - shadow monster
( 2nd circle) 4 - burning hands
5 - dispel magic
( 1st circle) 1 - minor creation
7 - magic missile
1 - phantom armor
And you are currently memorizing the following spells:
7 seconds: ( 5th) shadow travel
You can memorize 1 1st circle spell(s).
You continue your study.
< 331h/331H 120v/120V Pos: sitting >
You start meditating...
< 331h/331H 120v/120V Pos: sitting >
You have finished memorizing shadow travel.
Your studies are complete.
< 331h/331H 120v/120V Pos: sitting >
Beams of light appear from nowhere, and implode into a ShadowBeast!
< 331h/331H 120v/120V Pos: sitting >
You clamber to your feet.
< 331h/331H 120v/120V Pos: standing >
You start chanting...
You snap into visibility.
< 331h/331H 120v/120V Pos: standing >
A ShadowBeast snaps into visibility.
< 331h/331H 120v/120V Pos: standing >
Casting: hammer *
< 331h/331H 120v/120V Pos: standing >
That last attack was particularly invasive, and you feel your collective intelligence decrease.
-=[As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.]=-
YIKES! Another hit like that, and you've had it!!
< 154h/331H 120v/120V Pos: standing >
You complete your spell...
A ShadowBeast snaps into visibility.
[Damage: 58 ] -=[Your massive hammer causes a ShadowBeast to double over in pain!]=-
A ShadowBeast snaps into visibility.
-=[A ShadowBeast's weak bludgeon grazes you.]=-
-=[A ShadowBeast's bludgeon grazes you.]=-
You dodge a ShadowBeast's vicious attack.
You dodge a ShadowBeast's vicious attack.
< 152h/331H 120v/120V Pos: standing >
< T: Jais TP: sta TC: nasty wounds E: A ShadowBeast sta EP: few scratches >
You miss a ShadowBeast.
A ShadowBeast snaps into visibility.
< 152h/331H 120v/120V Pos: standing >
< T: Jais TP: sta TC: nasty wounds E: A ShadowBeast sta EP: few scratches >
You start chanting...
< 152h/331H 120v/120V Pos: standing >
< T: Jais TP: sta TC: nasty wounds E: A ShadowBeast sta EP: few scratches >
A ShadowBeast snaps into visibility.
< 152h/331H 120v/120V Pos: standing >
< T: Jais TP: sta TC: nasty wounds E: A ShadowBeast sta EP: few scratches >
A ShadowBeast snaps into visibility.
-=[As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.]=-
Your pair of sparkled mesh gloves [poor] shattered in bits as the tortured body spasms and quivers!
Your pair of blue-tinted gnomish eyeglasses shattered in bits as the tortured body spasms and quivers!
Your belt of braided mithril shattered in bits as the tortured body spasms and quivers!