<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head> the turban of power [superior] (magic) [86%]
<worn on eyes> the eyes of a basilisk
<worn in ear> a golden feather [superior] [88%]
<worn in ear> a glowing jade earring (glowing)
<worn on face> a lithixl beak
<worn around neck> the collar of firestones (magic)
<worn around neck> an iron locket (glowing)
<worn on body> a mithril-plated gnomish mobility suit (magic) (humming)
<worn about body> a cloak of vitality (magic)
<worn as quiver> a silken backsheath of flight with a strange dark bloodstone (magic) [80%]
<worn about waist> a human-made marble belt
<worn on belt buckle>a midnight blue tome with silver bindings (glowing)
<attached to belt> a dreamcasters scepter of stars
<attached to belt> a crude map of the Shanatar mountains [89%]
<worn on arms> some shimmering crystal arm plates from Du'Maathe Castle
<held as shield> a well-crafted crystal tower shield from Forest of Mir
<worn around wrist> a satanic bracelet [superior] (magic)
<worn around wrist> a bracelet of dracolich hide (magic) (humming)
<worn on hands> a living matrix (magic)
<worn on finger> a yellow ring of chrysoberyl [superior] (magic)
<worn on finger> the ring of celestial wonders (glowing)
<primary weapon> a staff of power (magic)
<worn on legs> some black leather pants glowing with faerie fire (magic) (glowing)
<worn on feet> the boots of speed [superior] (magic) [85%]
.^^.^MM^^^MMMMMMM
..^^^^^^^MMMMMM
^.^.^^.^^MMMM
^^.^^^.^^^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*Naj (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Naj's head.
< 594h/594H 206v/291V Pos: standing >
Naj leaves north.
You follow Naj.
M^^^^^.....
MM^M^^.^^^^.*
MMMMMMM^M^M^..*
MMMMMMMM^MMMM^...
MMMM^^^^^MMMMMM^.
^MMMMMMM@MMMMMM^^
^MMM^DMM^MMMMMMM^
.^^MMMMM^^MMMMMMM
^^.^MM^^^MMMMMM
.^^^^^^^MMMMM
.^.^^.^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*Naj (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Naj's head.
< 594h/594H 205v/291V Pos: standing >
< 594h/594H 206v/291V Pos: standing >
You quickly scan the area.
You see nothing.
Naj leaves north.
You follow Naj.
^^.......**
MM^^^^^.....*
MMM^M^^.^^^^.**
MMMMMMMM^M^M^..**
MMMMMMMM^MMMM^...
MMMM^^^^@MMMMMM^.
^MMMMMMM^MMMMMM^^
^MMM^DMM^MMMMMMM^
^^MMMMM^^MMMMMM
^.^MM^^^MMMMM
^^^^^^^MMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*Naj (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Naj's head.
< 594h/594H 206v/291V Pos: standing >
Naj leaves west.
You follow Naj.
^^^.......*
^MM^^^^^.....
MMMM^M^^.^^^^.*
MMMMMMMMM^M^M^..*
MMMMMMMMM^MMMM^..
MMMMM^^^@^MMMMMM^
+^MMMMMMM^MMMMMM^
^^MMM^DMM^MMMMMMM
.^^MMMMM^^MMMMM
^^.^MM^^^MMMM
.^^^^^^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*Naj (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Naj's head.
< 594h/594H 205v/291V Pos: standing >
Naj leaves west.
You follow Naj.
^^^^.......
M^MM^^^^^....
MMMMM^M^^.^^^^.
MMMMMMMMMM^M^M^..
MMMMMMMMMM^MMMM^.
MMMMMM^^@^^MMMMMM
++^MMMMMMM^MMMMMM
^^^MMM^DMM^MMMMMM
^.^^MMMMM^^MMMM
.^^.^MM^^^MMM
..^^^^^^^MM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*Naj (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Naj's head.
A red-tented squirrel forages the forest floor looking for nuts and berries.(Red Aura)
< 594h/594H 204v/291V Pos: standing >
Naj leaves west.
You follow Naj.
^^^^^......
MM^MM^^^^^...
MMMMMM^M^^.^^^^
MMMMMMMMMMM^M^M^.
MMMMMMMMMMM^MMMM^
^MMMMMM^@^^^MMMMM
+++^MMMMMMM^MMMMM
M^^^MMM^DMM^MMMMM
^^.^^MMMMM^^MMM
^.^^.^MM^^^MM
...^^^^^^^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A bent adamantium scrap has been left here.
*Naj (Drider)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Naj's head.
< 594h/594H 203v/291V Pos: standing >
<map>
Zone: Kimordril.
Room: A Mountain Trail
</map>
A Mountain Trail
Obvious exits: -E -W
< 594h/594H 202v/291V Pos: standing >
< 594h/594H 203v/291V Pos: standing >
Looks like an exit.
You extend your sights westward.
The East Gates of Kimordril
Obvious exits: -E -W#
An elite guard specialist of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
< 594h/594H 208v/291V Pos: standing >
<map>
Zone: Kimordril.
Room: The East Gates of Kimordril
</map>
<map>
Zone: Kimordril.
Room: The East Gates of Kimordril
</map>
The East Gates of Kimordril
Obvious exits: -E -W#
An elite guard specialist of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
An elite guard of Kimordril is here, vigilantly watching the gates.(Gold Aura)
< 594h/594H 211v/291V Pos: standing >
< 594h/594H 212v/291V Pos: standing >
Ok.
< 594h/594H 213v/291V Pos: standing >
<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>
An Inclined Pathway
Obvious exits: -E -W
A warhammer with a sturdy-looking steel head lies here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
[4] Someone has left a crystalline chatkcha here. (glowing)
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
[2] A double-bladed weapon lies here.
A great flail has been carelessly left here.
< 594h/594H 213v/291V Pos: standing >
<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>
An Inclined Pathway
Obvious exits: -E -W
< 594h/594H 212v/291V Pos: standing >
<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>
An Inclined Pathway
Obvious exits: -E -W
< 594h/594H 212v/291V Pos: standing >
You quickly scan the area.
An elite guard specialist who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
Naj who is in the distance to your east.
An elite guard who is close by to your west.
< 594h/594H 213v/291V Pos: standing >
<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>
<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>
An Inclined Pathway
Obvious exits: -E -S -U
An elite dwarven guard of Kimordril is here.(Gold Aura)
< 594h/594H 214v/291V Pos: standing >
< 594h/594H 215v/291V Pos: standing >
Alas, you cannot go that way. . . .
< 594h/594H 216v/291V Pos: standing >
You quickly scan the area.
An elite guard specialist who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
< 594h/594H 217v/291V Pos: standing >
<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>
An Inclined Pathway
Obvious exits: -W -D
< 594h/594H 217v/291V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your west.
A patrolling guard who is rather far off to your west.
An honor guard who is rather far off to your west.
An honor guard who is rather far off to your west.
General Kimordril who is rather far off to your west.
A large pony who is rather far off to your west.
A dwarven commoner who is rather far off to your west.
The Kimordril Quartermaster who is in the distance to your west.
The gully dwarf town crier who is in the distance to your west.
An elite guard who is close by below you.
< 594h/594H 218v/291V Pos: standing >
<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>
An Inclined Pathway
Obvious exits: -E -W
< 594h/594H 218v/291V Pos: standing >
<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>
<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>
An Inclined Pathway
Obvious exits: -E -W
An elite dwarven guard of Kimordril is here.(Gold Aura)
< 594h/594H 218v/291V Pos: standing >
< 594h/594H 219v/291V Pos: standing >
<map>
Zone: Kimordril.
Room: An Inclined Pathway
</map>
An Inclined Pathway
Obvious exits: -E -W
< 594h/594H 219v/291V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your east.
A patrolling guard who is close by to your west.
An honor guard who is close by to your west.
An honor guard who is close by to your west.
General Kimordril who is close by to your west.
A large pony who is close by to your west.
A dwarven commoner who is close by to your west.
The Kimordril Quartermaster who is not far off to your west.
The gully dwarf town crier who is not far off to your west.
A large dog who is a brief walk away to your west.
A gully dwarf who is rather far off to your west.
A patrolling guard who is rather far off to your west.
< 594h/594H 219v/291V Pos: standing >
<map>
Zone: Kimordril.
Room: East Side of the Guild Square
</map>
<map>
Zone: Kimordril.
Room: East Side of the Guild Square
</map>
East Side of the Guild Square
Obvious exits: -N -E -S -W
A dwarven guard wanders around the area, watching for trouble.(Gold Aura)
A large dwarf is here, keeping an eye on the area.(Gold Aura)
A large dwarf is here, keeping an eye on the area.(Gold Aura)
General Kimordril sits atop a large pony.(Gold Aura)
A dwarven commoner is here, shopping around the square.(Gold Aura)
< 594h/594H 221v/291V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven commoner who is close by to your south.
A dwarven commoner who is close by to your south.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A large dog who is not far off to your west.
A gully dwarf who is a brief walk away to your west.
A patrolling guard who is a brief walk away to your west.
A gully dwarf who is in the distance to your west.
A patrolling guard who is in the distance to your west.
< 594h/594H 222v/291V Pos: standing >
<map>
Zone: Kimordril.
Room: Southeast Corner of the Guild Square
</map>
<map>
Zone: Kimordril.
Room: Southeast Corner of the Guild Square
</map>
Southeast Corner of the Guild Square
Obvious exits: -N -E -S -W
A dwarven commoner is here, shopping around the square.(Gold Aura)
A dwarven commoner is here, shopping around the square.(Gold Aura)
< 594h/594H 223v/291V Pos: standing >
<map>
Zone: Kimordril.
Room: Goldsmiths Guild
</map>
Goldsmiths Guild
Obvious exits: -N -U
< 594h/594H 223v/291V Pos: standing >
You quickly scan the area.
A dwarven commoner who is close by to your north.
A dwarven commoner who is close by to your north.
A patrolling guard who is not far off to your north.
An honor guard who is not far off to your north.
An honor guard who is not far off to your north.
A large pony who is not far off to your north.
An elite guard who is rather far off to your north.
A brutish bartender who is rather far off to your north.
A Dwarf who is close by above you.
Ratroper who is close by above you.
< 594h/594H 224v/291V Pos: standing >
< 594h/594H 226v/291V Pos: standing >
Looks like an exit.
You extend your sights upward.
The Bank of Kimordril
Obvious exits: -D
A steel dagger about a foot in length lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A large wooden counter is here, with a sign posted on it.
A Dwarf (medium) stands in mid-air here. (Non-Fraggable)(Gold Aura)
Ratroper is here, ready to take your money.(Gold Aura)
< 594h/594H 235v/291V Pos: standing >
< 594h/594H 246v/291V Pos: standing >
< 594h/594H 248v/291V Pos: standing >
<map>
Zone: Kimordril.
Room: Southeast Corner of the Guild Square
</map>
<map>
Zone: Kimordril.
Room: Southeast Corner of the Guild Square
</map>
Southeast Corner of the Guild Square
Obvious exits: -N -E -S -W
A dwarven commoner is here, shopping around the square.(Gold Aura)
< 594h/594H 249v/291V Pos: standing >
<map>
Zone: Kimordril.
Room: East Side of the Guild Square
</map>
<map>
Zone: Kimordril.
Room: East Side of the Guild Square
</map>
East Side of the Guild Square
Obvious exits: -N -E -S -W
A dwarven commoner is here, shopping around the square.(Gold Aura)
A dwarven guard wanders around the area, watching for trouble.(Gold Aura)
A dwarven commoner is here, shopping around the square.(Gold Aura)
< 594h/594H 249v/291V Pos: standing >
<map>
Zone: Kimordril.
Room: Northeast Corner of the Guild Square
</map>
<map>
Zone: Kimordril.
Room: Northeast Corner of the Guild Square
</map>
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W
A large dwarf is here, keeping an eye on the area.(Gold Aura)
A large dwarf is here, keeping an eye on the area.(Gold Aura)
General Kimordril sits atop a large pony.(Gold Aura)
A dwarven commoner is here, shopping around the square.(Gold Aura)
< 594h/594H 249v/291V Pos: standing >
<map>
Zone: Kimordril.
Room: The Mother Lode
</map>
<map>
Zone: Kimordril.
Room: The Mother Lode
</map>
The Mother Lode
Obvious exits: -E -S -U
A mighty board stands here held up by great swords reading 'Flame Board.'
An elite dwarven guard of Kimordril is here.(Gold Aura)
(Q)A brutish bartender serves drinks to his patrons here.(Gold Aura)
< 594h/594H 249v/291V Pos: standing >
Alas, you cannot go that way. . . .
< 594h/594H 250v/291V Pos: standing >
Alas, you cannot go that way. . . .
< 594h/594H 250v/291V Pos: standing >
Looks like an exit.
You extend your sights upward.
Reception Room
Obvious exits: -D
An elite dwarven guard of Kimordril is here.(Gold Aura)
An elite dwarven guard of Kimordril is here.(Gold Aura)
< 594h/594H 251v/291V Pos: standing >
< 594h/594H 255v/291V Pos: standing >
<map>
Zone: Kimordril.
Room: Northeast Corner of the Guild Square
</map>
<map>
Zone: Kimordril.
Room: Northeast Corner of the Guild Square
</map>
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W
A large dwarf is here, keeping an eye on the area.(Gold Aura)
A large dwarf is here, keeping an eye on the area.(Gold Aura)
General Kimordril sits atop a large pony.(Gold Aura)
A dwarven commoner is here, shopping around the square.(Gold Aura)
< 594h/594H 255v/291V Pos: standing >
<map>
Zone: Kimordril.
Room: East Side of the Guild Square
</map>
<map>
Zone: Kimordril.
Room: East Side of the Guild Square
</map>
East Side of the Guild Square
Obvious exits: -N -E -S -W
A dwarven commoner is here, shopping around the square.(Gold Aura)
A dwarven guard wanders around the area, watching for trouble.(Gold Aura)
A dwarven commoner is here, shopping around the square.(Gold Aura)
< 594h/594H 254v/291V Pos: standing >
<map>
Zone: Kimordril.
Room: Southeast Corner of the Guild Square
</map>
<map>
Zone: Kimordril.
Room: Southeast Corner of the Guild Square
</map>
Southeast Corner of the Guild Square
Obvious exits: -N -E -S -W
A dwarven commoner is here, shopping around the square.(Gold Aura)
< 594h/594H 254v/291V Pos: standing >
<map>
Zone: Kimordril.
Room: Goldsmiths Guild
</map>
Goldsmiths Guild
Obvious exits: -N -U
< 594h/594H 254v/291V Pos: standing >
< 594h/594H 255v/291V Pos: standing >
Looks like an exit.
You extend your sights upward.
The Bank of Kimordril
Obvious exits: -D
A steel dagger about a foot in length lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A large wooden counter is here, with a sign posted on it.
A Dwarf (medium) stands in mid-air here. (Non-Fraggable)(Gold Aura)
Ratroper is here, ready to take your money.(Gold Aura)
< 594h/594H 256v/291V Pos: standing >
< 594h/594H 260v/291V Pos: standing >
< 594h/594H 266v/291V Pos: standing >
<map>
Zone: Kimordril.
Room: The Bank of Kimordril
</map>
<map>
Zone: Kimordril.
Room: The Bank of Kimordril
</map>
The Bank of Kimordril
Obvious exits: -D
A steel dagger about a foot in length lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A large wooden counter is here, with a sign posted on it.
A Dwarf (medium) stands in mid-air here. (Non-Fraggable)(Gold Aura)
Ratroper is here, ready to take your money.(Gold Aura)
< 594h/594H 267v/291V Pos: standing >
You start chanting...
You snap into visibility.
< 594h/594H 268v/291V Pos: standing >
You snap into visibility.
Casting: asphyxiate
< 594h/594H 272v/291V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Dwarf, close around her neck and begin to squeeze!
[Damage: 33 ] You smirk as a pair of ghostly hands tighten around a Dwarf's throat!
< 594h/594H 273v/291V Pos: standing >
You snap into visibility.
[Damage: 36 ] You smirk as a pair of ghostly hands tighten around a Dwarf's throat!
< 594h/594H 274v/291V Pos: standing >
You snap into visibility.
[Damage: 28 ] You smirk as a pair of ghostly hands tighten around a Dwarf's throat!
< 594h/594H 275v/291V Pos: standing >
You start chanting...
You snap into visibility.
< 594h/594H 277v/291V Pos: standing >
Casting: asphyxiate
< 594h/594H 282v/291V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Dwarf, close around her neck and begin to squeeze!
You snap into visibility.
[Damage: 23 ] You smirk as a pair of ghostly hands tighten around a Dwarf's throat!
< 594h/594H 283v/291V Pos: standing >
You snap into visibility.
[Damage: 31 ] You smirk as a pair of ghostly hands tighten around a Dwarf's throat!
< 594h/594H 283v/291V Pos: standing >
You snap into visibility.
[Damage: 20 ] You smirk as a pair of ghostly hands tighten around a Dwarf's throat!
< 594h/594H 284v/291V Pos: standing >
This Dwarf has quite a few wounds.
She's medium in size.
She is encased in killing ice!
She has little gills in her neck!
< 594h/594H 287v/291V Pos: standing >
You start chanting...
You snap into visibility.
< 594h/594H 288v/291V Pos: standing >
Casting: asphyxiate
< 594h/594H 291v/291V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Dwarf, close around her neck and begin to squeeze!
You snap into visibility.
[Damage: 21 ] You smirk as a pair of ghostly hands tighten around a Dwarf's throat!
< 594h/594H 291v/291V Pos: standing >
You snap into visibility.
[Damage: 23 ] You smirk as a pair of ghostly hands tighten around a Dwarf's throat!
< 594h/594H 291v/291V Pos: standing >
You snap into visibility.
[Damage: 26 ] You smirk as a pair of ghostly hands tighten around a Dwarf's throat!
< 594h/594H 291v/291V Pos: standing >
< 594h/594H 291v/291V Pos: standing >
You start chanting...
You snap into visibility.
< 594h/594H 291v/291V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 93 ] Your massive hammer causes a Dwarf to double over in pain!
< 594h/594H 291v/291V Pos: standing >
You start chanting...
You snap into visibility.
< 594h/594H 291v/291V Pos: standing >
You complete your spell...
You snap into visibility.
[Damage: 60 ] Your massive hammer causes a Dwarf to double over in pain!
< 594h/594H 291v/291V Pos: standing >
You start chanting...
You snap into visibility.
< 594h/594H 291v/291V Pos: standing >
Casting: asphyxiate
< 594h/594H 291v/291V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Dwarf, close around her neck and begin to squeeze!
You snap into visibility.
[Damage: 23 ] You smirk as a pair of ghostly hands tighten around a Dwarf's throat!
A Dwarf is stunned!
< 594h/594H 291v/291V Pos: standing >
You snap into visibility.
[Damage: 11 ] You smirk as a pair of ghostly hands tighten around a Dwarf's throat!
A Dwarf's vambraces of the Ebriham [superior] was completely destroyed by the massive blow!
A Dwarf's troglodyte earring [superior] was completely destroyed by the massive blow!
A Dwarf's flaming earring was completely destroyed by the massive blow!
A Dwarf is dead! R.I.P.
You receive your share of experience.