The death of [53 Dark Dreamer] Ripp *-* The Veterans of Bloodlust *-* (Shade)

in Smash Street

from the perspective of [56 Spiritualist] Islamia (_/Eye of Odin\_) (Grey Elf)

<floating about head>a BRIGHT blue ioun stone[231h 55m 51s]
<worn as a badge>    an ever-watching eye of regeneration (glowing) (humming) [84%]
<worn on head>       the shadowy crown of damnation of endurance (magic)
<worn on eyes>       the eyes of a bewitched silver dragon of agility (glowing) [80%]
<worn in ear>        a strip of Tiamat's flesh of agility (magic) (glowing) [79%]
<worn in ear>        a mithril stud carved like a fist of dexterity (magic) [89%]
<worn on face>       the mask of wildmagic[231h 55m 51s]
<worn around neck>   the amulet named "Flow" of regeneration (humming)
<worn around neck>   the amulet named "Flow" of regeneration [87%]
<worn on body>       the platemail of the DragonLord (magic)[231h 55m 53s]
<worn about body>    the cloak of woven time of dexterity (magic) (glowing)
<worn on back>       a spidersilk backpack with silver buckles [75%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing) [77%]
<worn about waist>   a vortex of air forming a sash of endurance
<worn on belt buckle>a soul sceptre of strength (magic) (glowing)
<attached to belt>   a metal flask marked "molecular control" (glowing)
<attached to belt>   a metal flask marked "teleport" (glowing)
<worn on arms>       some blue dragonscale shoulder guards of constitution (magic)
<held as shield>     the spiked shield of a MaDMaN of greater agility (illuminating)
<worn around wrist>  a bracelet of dracolich hide of endurance (magic) (humming)
<worn around wrist>  the ancestral bracelet of Sevenoaks of agility (magic)
<worn on hands>      some massive studded mithril fists of regeneration (magic)
<worn on finger>     a gleaming platinum ring of agility (magic)
<worn on finger>     the ring of the mind flayer of regeneration (magic) (glowing)
<held>               the Totem of Mastery (magic) (glowing)[231h 56m 18s]
<worn on legs>       some leggings of red flames of regeneration (magic)
<worn on feet>       a pair of clawed demon-hide moccasins


Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Blessing of the Gods Tower of Iron Will Fearless
Songs:          Song of Flight
Herbs:          Gootwiet Medicus
Combat Pulse:   16 Spell Pulse:  0.75 
Leaderboard Points: 3401 
Paladin auras:   Protection Spell Protection

Active Spells:
--------------
roar of heroes (3 minutes)
stone skin (2 minutes)
aid (51 minutes)
regeneration (2 minutes)
protection from acid (13 minutes)
protection from lightning (13 minutes)
protection from gas (13 minutes)
protection from cold (13 minutes)
protection from fire (13 minutes)
bless (22 minutes)
guardian spirits (16 minutes)
lionrage (50 minutes)
elephantstrength (48 minutes)
ravenflight (54 minutes)
pantherspeed (55 minutes)
spirit armor (61 minutes)
sense spirit (59 minutes)
hawkvision (24 minutes)
strength (6 minutes)
dexterity (6 minutes)
vitality (11 minutes)


< 979h/979H 285v/289V Pos: standing >
   *M*+***MM    
  ****+**MMMM   
 ^^MMM^MMMMM^M  
 MMM******^^MM  
 MM*^**@P***^^  
 M^*********^^  
 ^^***********  
  ^M********^   
   *********    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
Tule sneaks in from the east.
Iko enters from the east.
Aikc sneaks in from the east.

< 979h/979H 287v/289V Pos: standing >
   ******^^.    
  .*M*+***MM^   
 ^****+**MMMMM  
 ^^MMM^MMMMM^M  
 MMM***@**^^MM  
 MM*^**P****^^  
 M^*********^^  
  ^**********   
   M********    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
Immerk sneaks in from the south.
Iko enters from the south.
Pok sneaks in from the south.
Aikc sneaks in from the south.

< 979h/979H 285v/289V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 979h/979H 285v/289V Pos: standing >
   *******^^    
  ^.*M*+***MM   
 ^^****+**MMMM  
 ^^^MMM^MMMMM^  
 ^MMM**@P**^^M  
 MMM*^*******^  
 MM^*********^  
  ^^*********   
   ^M*******    
The Foul Bog of Chief Bloodeye
Obvious exits: -N -E -S -W
Immerk sneaks in from the east.
Tule sneaks in from the east.
Iko enters from the east.
Pok sneaks in from the east.

< 979h/979H 287v/289V Pos: standing >

<map>
Zone: The Troll Hills.
Room: Edge of the Fields of the Dead
</map>

<map>
Zone: The Troll Hills.
Room: Edge of the Fields of the Dead
</map>
Edge of the Fields of the Dead
Obvious exits: -N -S
A horrid ghoul is lying here, incapacitated.(Red Aura)
Oppy sneaks in from the south.
Iko enters from the south.
Pok sneaks in from the south.
Aikc sneaks in from the south.

< 979h/979H 285v/289V Pos: standing >

< 979h/979H 285v/289V Pos: standing >

< 979h/979H 289v/289V Pos: standing >
Immerk plays a song to lift his spirit off the ground.
A horrid ghoul flies through the air, free as a bird!
The wooden road crosses the deadly fields that way.
You extend your sights northward.
Road through the Fields of the Dead
Obvious exits: -N -S -W
An undead zombie wanders the field here.

< 979h/979H 289v/289V Pos: standing >

< 979h/979H 289v/289V Pos: standing >

< 979h/979H 289v/289V Pos: standing >
Edge of the Fields of the Dead
Obvious exits: -N -S
*Aikc (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Pok (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Iko (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Tule (Dwarf)(medium) stands in mid-air here.(Gold Aura)
*Immerk (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Oppy (Grey Elf)(medium) stands in mid-air here.(Holy)(Gold Aura)
A horrid ghoul is lying here, incapacitated.(Red Aura)

< 979h/979H 289v/289V Pos: standing >
Pok nogs.

< 979h/979H 289v/289V Pos: standing >

<map>
Zone: The Troll Hills.
Room: Road through the Fields of the Dead
</map>

<map>
Zone: The Troll Hills.
Room: Road through the Fields of the Dead
</map>
Road through the Fields of the Dead
Obvious exits: -N -S -W
An undead zombie wanders the field here.
Oppy sneaks in from the south.
Tule sneaks in from the south.
Iko enters from the south.
Pok sneaks in from the south.

< 979h/979H 288v/289V Pos: standing >

<map>
Zone: The Troll Hills.
Room: The Fields of the Dead
</map>
The Fields of the Dead
Obvious exits: -N -E
Oppy sneaks in from the east.
Iko enters from the east.

< 979h/979H 285v/289V Pos: standing >
You quickly scan the area.
The zombie who is close by to your east.

< 979h/979H 285v/289V Pos: standing >
Immerk plays a song to lift his spirit off the ground.

< 979h/979H 289v/289V Pos: standing >

<map>
Zone: The Troll Hills.
Room: The Fields of the Dead
</map>
The Fields of the Dead
Obvious exits: -N -E -S -W
Tule sneaks in from the south.
Iko enters from the south.
Aikc sneaks in from the south.

< 979h/979H 286v/289V Pos: standing >

<map>
Zone: The Troll Hills.
Room: Huge Pool in the Fields of Death
</map>

<map>
Zone: The Troll Hills.
Room: Huge Pool in the Fields of Death
</map>
Huge Pool in the Fields of Death
Obvious exits: -N -E -W
An undead serpent floats on top of the water here.
Tule sneaks in from the east.
Iko enters from the east.
Pok sneaks in from the east.
Aikc sneaks in from the east.

< 979h/979H 283v/289V Pos: standing >
Immerk starts playing the epic horn of flight and dragons and singing aloud.

<map>
Zone: The Troll Hills.
Room: The Fields of the Dead
</map>

<map>
Zone: The Troll Hills.
Room: The Fields of the Dead
</map>
The Fields of the Dead
Obvious exits: -N -E
A wild boar roams about here, catches notice of you, and charges!(Red Aura)
Immerk sneaks in from the east.
Iko enters from the east.
Pok sneaks in from the east.

< 979h/979H 280v/289V Pos: standing >
You quickly scan the area.
The giant dragonfly who is not far off to your north.

< 979h/979H 287v/289V Pos: standing >
Alas, you cannot go that way. . . .

< 979h/979H 289v/289V Pos: standing >
Alas, you cannot go that way. . . .

< 979h/979H 289v/289V Pos: standing >

<map>
Zone: The Troll Hills.
Room: On the Stump of a Mammoth Tree
</map>
On the Stump of a Mammoth Tree
Obvious exits: -N -E -S -W
Oppy sneaks in from the south.
Immerk sneaks in from the south.
Iko enters from the south.
Pok sneaks in from the south.
Aikc sneaks in from the south.

< 979h/979H 286v/289V Pos: standing >

<map>
Zone: The Troll Hills.
Room: The Fields of the Dead
</map>
The Fields of the Dead
Obvious exits: -N -E
Oppy sneaks in from the east.
Tule sneaks in from the east.
Iko enters from the east.
Pok sneaks in from the east.

< 979h/979H 283v/289V Pos: standing >
You quickly scan the area.
The zombie who is rather far off to your east.

< 979h/979H 283v/289V Pos: standing >

<map>
Zone: The Troll Hills.
Room: The Fields of the Dead
</map>

<map>
Zone: The Troll Hills.
Room: The Fields of the Dead
</map>
The Fields of the Dead
Obvious exits: -N -E -S -W
An undead zombie wanders the field here.
Iko enters from the south.
Aikc sneaks in from the south.

< 979h/979H 286v/289V Pos: standing >

<map>
Zone: The Troll Hills.
Room: The Dark Marshes
</map>
The Dark Marshes
Obvious exits: -N -E -W
Oppy sneaks in from the east.
Tule sneaks in from the east.
Iko enters from the east.

< 979h/979H 283v/289V Pos: standing >
You quickly scan the area.
The zombie who is close by to your east.

< 979h/979H 283v/289V Pos: standing >

<map>
Zone: The Troll Hills.
Room: The Dark Marshes
</map>
The Dark Marshes
Obvious exits: -N -E -W
Iko enters from the east.
Pok sneaks in from the east.

< 979h/979H 287v/289V Pos: standing >

<map>
Zone: The Troll Hills.
Room: The Dark Marshes
</map>
The Dark Marshes
Obvious exits: -N -E
Iko enters from the east.
Pok sneaks in from the east.

< 979h/979H 285v/289V Pos: standing >
Alas, you cannot go that way. . . .

< 979h/979H 285v/289V Pos: standing >
You quickly scan the area.
The zombie who is a brief walk away to your east.
The giant dragonfly who is rather far off to your east.

< 979h/979H 288v/289V Pos: standing >

<map>
Zone: The Troll Hills.
Room: The Dark Marshes
</map>
The Dark Marshes
Obvious exits: -N -E -S -W
Iko enters from the south.

< 979h/979H 287v/289V Pos: standing >

<map>
Zone: The Troll Hills.
Room: Fallen Tree over the Winding River
</map>
Fallen Tree over the Winding River
Obvious exits: -N -E -S -W
Oppy sneaks in from the east.
Immerk sneaks in from the east.
Iko enters from the east.
Pok sneaks in from the east.
Aikc sneaks in from the east.

< 979h/979H 285v/289V Pos: standing >
You quickly scan the area.
A large swamp rat who is in the distance to your east.
The two-headed troll who is close by to your south.
The two-headed troll who is close by to your south.
The zombie who is close by to your west.

< 979h/979H 285v/289V Pos: standing >

<map>
Zone: The Troll Hills.
Room: The Dark Marshes
</map>

<map>
Zone: The Troll Hills.
Room: The Dark Marshes
</map>
The Dark Marshes
Obvious exits: -N -E -S
An undead zombie wanders the field here.
Immerk sneaks in from the east.
Tule sneaks in from the east.
Iko enters from the east.
Aikc sneaks in from the east.

< 979h/979H 287v/289V Pos: standing >
Alas, you cannot go that way. . . .

< 979h/979H 287v/289V Pos: standing >
Immerk sings a song to protect him from the world.
Bands of AMAZINGLY strong armor wrap around you.
Alas, you cannot go that way. . . .

< 979h/979H 287v/289V Pos: standing >
You quickly scan the area.
The giant frog who is a brief walk away to your north.

< 979h/979H 287v/289V Pos: standing >
The fog inhibits your vision.
You extend your sights southward.
The Winding River
Obvious exits: -N -E -W

< 979h/979H 289v/289V Pos: standing >

<map>
Zone: The Troll Hills.
Room: The Winding River
</map>
The Winding River
Obvious exits: -N -E -W
Tule sneaks in from the north.
Iko enters from the north.
Aikc sneaks in from the north.

< 979h/979H 287v/289V Pos: standing >

<map>
Zone: The Troll Hills.
Room: The Winding River
</map>
The Winding River
Obvious exits: -E -W
Oppy sneaks in from the east.
Immerk sneaks in from the east.
Tule sneaks in from the east.
Iko enters from the east.

< 979h/979H 285v/289V Pos: standing >

		Score information for Islamia

Level: 56   Race: Grey Elf   Class: Shaman / Spiritualist Sex: Male
Hit points: 979(979)  Moves: 285(289)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 87%
Status:  Standing.
         Stornogs Lesser Spheres Strained Lungs
Frags:   +14.75   Deaths:   34
Detecting:      Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from: Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Blessing of the Gods Tower of Iron Will Fearless
Songs:          Song of Protection
Herbs:          Gootwiet Medicus
Combat Pulse:   16 Spell Pulse:  0.75 
Leaderboard Points: 3401 
Paladin auras:   Protection Spell Protection

Active Spells:
--------------
roar of heroes (3 minutes)
stone skin (2 minutes)
aid (51 minutes)
regeneration (2 minutes)
protection from acid (13 minutes)
protection from lightning (13 minutes)
protection from gas (13 minutes)
protection from cold (13 minutes)
protection from fire (13 minutes)
bless (22 minutes)
guardian spirits (16 minutes)
lionrage (50 minutes)
elephantstrength (48 minutes)
ravenflight (54 minutes)
pantherspeed (55 minutes)
spirit armor (61 minutes)
sense spirit (59 minutes)
hawkvision (24 minutes)
strength (6 minutes)
dexterity (6 minutes)
vitality (11 minutes)


< 979h/979H 285v/289V Pos: standing >

<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>

<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>
Shallow Lake in the Dark Marshes
Obvious exits: -E -S -W
A lizard man is standing here, looking alarmed and very angry.(Red Aura)
A lizard man is standing here, looking alarmed and very angry.(Red Aura)
A lizard man is standing here, looking alarmed and very angry.(Red Aura)
A lizard man is standing here, looking alarmed and very angry.(Red Aura)
A lizard man is standing here, looking alarmed and very angry.(Red Aura)
Iko enters from the east.

< 979h/979H 286v/289V Pos: standing >

<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>

<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>
Shallow Lake in the Dark Marshes
Obvious exits: -N -E -S
*A Shadow Beast (large) |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A Shade (small)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
Iko enters from the east.
Pok sneaks in from the east.

< 979h/979H 287v/289V Pos: standing >
Alas, you cannot go that way. . . .

< 979h/979H 287v/289V Pos: standing >
Iko snaps into visibility.

< 979h/979H 287v/289V Pos: standing >
The sun hangs low on the southern sky.

< 979h/979H 287v/289V Pos: standing >
Pok starts casting an offensive spell.
Pok snaps into visibility.

< 979h/979H 287v/289V Pos: standing >
Immerk sits down in a comfortable spot.

< 979h/979H 287v/289V Pos: standing >
Immerk opens a tome of wizardry and begins studying it intently.

<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>

<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>
Shallow Lake in the Dark Marshes
Obvious exits: -E -S -W
A lizard man is standing here, looking alarmed and very angry.(Red Aura)
A lizard man is standing here, looking alarmed and very angry.(Red Aura)
A lizard man is standing here, looking alarmed and very angry.(Red Aura)
A lizard man is standing here, looking alarmed and very angry.(Red Aura)
A lizard man is standing here, looking alarmed and very angry.(Red Aura)
Oppy sneaks in from the west.

< 979h/979H 285v/289V Pos: standing >

< 979h/979H 285v/289V Pos: standing >

< 979h/979H 288v/289V Pos: standing >

<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>

<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>
Shallow Lake in the Dark Marshes
Obvious exits: -N -E -S
Pok (Grey Elf)(large) stands in mid-air here.(Gold Aura)
Iko (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Immerk (Grey Elf)(medium) sits resting.(Gold Aura)

< 979h/979H 287v/289V Pos: standing >

< 979h/979H 287v/289V Pos: standing >

< 979h/979H 287v/289V Pos: standing >
You quickly scan the area.
A Shade who is close by to your north.
A troll guard who is close by to your north.
A troll guard who is close by to your north.
A troll guard who is close by to your north.
A troll guard who is close by to your north.
A troll guard who is close by to your north.
A Shadow Beast who is not far off to your north.
A troll warrior who is in the distance to your north.
A lizard man who is close by to your east.
A lizard man who is close by to your east.
A lizard man who is close by to your east.
A lizard man who is close by to your east.
A lizard man who is close by to your east.
The two-headed troll who is rather far off to your east.
The two-headed troll who is rather far off to your east.

< 979h/979H 287v/289V Pos: standing >

< 979h/979H 287v/289V Pos: standing >
Immerk sings a song to protect him from the world.

< 979h/979H 287v/289V Pos: standing >
Immerk closes his book and smiles broadly.

< 979h/979H 287v/289V Pos: standing >
Immerk clambers to his feet.

< 979h/979H 287v/289V Pos: standing >

< 979h/979H 287v/289V Pos: standing >

<map>
Zone: Ghore.
Room: South Gates of Ghore
</map>

<map>
Zone: Ghore.
Room: South Gates of Ghore
</map>
South Gates of Ghore
Obvious exits: -N -S
A troll guard stands here protecting the city.(Red Aura)
A troll guard stands here protecting the city.(Red Aura)
A troll guard stands here protecting the city.(Red Aura)
A troll guard stands here protecting the city.(Red Aura)
A troll guard stands here protecting the city.(Red Aura)
Horns begin to bellow and drums thunder to the call to arms!
Iko enters from the south.
A troll guard suddenly attacks Iko!
A troll guard's maul wounds Iko.
A troll guard ignites into black flames as he hits Iko!
The intense flames cause a troll guard's skin to smolder and burn!
A troll guard is burned severely as he hits Iko!

< 979h/979H 285v/289V Pos: standing >

<map>
Zone: Ghore.
Room: Smash Street
</map>

<map>
Zone: Ghore.
Room: Smash Street
</map>
Smash Street
Obvious exits: -N -E -S -W
A Shade (small)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
Oppy sneaks in from the south.
Pok sneaks in from the south.

< 979h/979H 283v/289V Pos: standing >
Tule snaps into visibility.
A Shade is knocked to the ground by Tule's skillful bash!

< 979h/979H 286v/289V Pos: standing >
Tule snaps into visibility.
Tule's impressive crush strikes a Shade.
Tule's fine crush wounds a Shade.
Tule's crush strikes a Shade.
Tule's impressive crush strikes a Shade.

< 979h/979H 289v/289V Pos: standing >

< 979h/979H 289v/289V Pos: standing >
A Shade misses Tule.
Tule deflects a Shade's blow and strikes back at her!
Tule snaps into visibility.
Tule's impressive crush strikes a Shade.
Aikc starts casting an offensive spell.
Aikc snaps into visibility.
You quickly scan the area.
A troll warrior who is a brief walk away to your north.
A small lizard who is rather far off to your north.
Iko who is close by to your south.
A troll guard who is close by to your south.
A troll guard who is close by to your south.
A troll guard who is close by to your south.
A troll guard who is close by to your south.
A troll guard who is close by to your south.
A hungry crocodile who is not far off to your west.
A small lizard who is rather far off to your west.

< 979h/979H 289v/289V Pos: standing >
Aikc completes his spell...
Aikc utters the words 'parl xafe'
A Shade wavers in agony, as the positive energies sent by Aikc purge his essence!
Aikc sends a Shade reeling with a holy word.

< 979h/979H 289v/289V Pos: standing >
Pok starts casting an offensive spell.

< 979h/979H 289v/289V Pos: standing >
You start chanting...
You snap into visibility.

< 979h/979H 289v/289V Pos: standing >
You complete your spell...
Your wild magic sends ShOckwAvEs through the fabric of reality.
[Damage: 103 ] -=[You drain a Shade of some of her energy.]=-
You point at a Shade.
The intense flames cause a Shade's skin to smolder and burn!
You snap into visibility.
[Damage: 113 ] -=[Your blast of molten spray slams into a Shade, burning holes into her flesh.]=-
The vile creature burns and sizzles!

< 979h/979H 289v/289V Pos: standing >
Pok completes his spell...
Pok utters the word 'uwwarahz'
A flaming conflagration spews from Pok striking a Shade full on!
The intense flames cause a Shade's skin to smolder and burn!
Immerk starts casting an offensive spell.
Immerk snaps into visibility.

< 979h/979H 289v/289V Pos: standing >
Immerk sings a song to protect him from the world.

< 979h/979H 289v/289V Pos: standing >
You start chanting...
You snap into visibility.
Oppy starts casting an offensive spell.
Oppy snaps into visibility.

< 979h/979H 289v/289V Pos: standing >
Aikc starts casting an offensive spell.
Aikc snaps into visibility.

< 979h/979H 289v/289V Pos: standing >
Immerk completes his spell...
Immerk utters the words 'buoblg qrunsoqpze yugh'
Immerk's fist beats the life out of a Shade, blood pours from her body!
A Shade's well-polished mithril body shield [superior] was completely destroyed by the massive blow!
A Shade's some snake-rattle gloves [poor] was completely destroyed by the massive blow!
A Shade's robe of the mind [poor] was completely destroyed by the massive blow!
A Shade's living essence of Dranum [superior] was completely destroyed by the massive blow!
A Shade's quiver of dragon hunters was completely destroyed by the massive blow!
A Shade is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Islamia by 13333333.
The smell of fresh blood enters your body, infusing you with power!