The death of [53 Dark Dreamer] Ripp *-* The Veterans of Bloodlust *-* (Shade)

in Smash Street

from the perspective of [56 Guardian] Tule (_/Eye of Odin\_) (Dwarf)

<worn as a badge>    an ever-watching eye [poor] (glowing) (humming)
<worn on head>       the eladrin-bone crown of the obyriths of wisdom (magic) (humming)
<worn on eyes>       a pair of goggles of faerie sight (magic)
<worn in ear>        an enchanted earring of wisdom of wisdom [89%]
<worn in ear>        an enchanted earring of wisdom of wisdom [87%]
<worn on face>       the mask of death [poor] [77%]
<worn around neck>   a holy symbol of the Ravenkind of wisdom (magic) (glowing) [80%]
<worn around neck>   a slaadi necklace of Chaos of wisdom (glowing)
<worn on body>       some bandedmail bearing a cloak and dagger crest
<worn about body>    the cloak of shadow dragons
<worn as quiver>     a tarnished dematite quiver [poor] [24%]
<worn about waist>   the mystical sash of the Netherworld of wisdom (magic) (glowing)
<worn on belt buckle>a glowing white pearl (glowing) [24%]
<worn on arms>       some blue dragonscale shoulder guards (magic)
<held as shield>     a large gold-rimmed church door (magic)[187h 4m 51s]
<worn around wrist>  a marble bracelet [superior] (magic)
<worn around wrist>  the bracer etched with Orcus's blood (glowing)
<worn on hands>      the gauntlets of the lifestealer (magic) (glowing)
<worn on finger>     a finely crafted brass ring (magic)
<worn on finger>     the ring of the void [poor] (magic)
<primary weapon>     the warhammer of the ancient dwarven battleragers (magic) (glowing) (illuminating)[187h 4m 53s]
<worn on legs>       the leggings of a MaDMaN (magic)
<worn on feet>       a pair of dusty boots of wisdom (glowing) [84%]


< 1664h/1664H 242v/242V Pos: standing >
Immerk plays a song to lift his spirit off the ground.
A horrid ghoul flies through the air, free as a bird!

< 1664h/1664H 242v/242V Pos: standing >
Bash who?

< 1664h/1664H 242v/242V Pos: standing >
Bash who?

< 1664h/1664H 242v/242V Pos: standing >
Bash who?

< 1664h/1664H 242v/242V Pos: standing >
Bash who?

< 1664h/1664H 242v/242V Pos: standing >
Bash who?

< 1664h/1664H 242v/242V Pos: standing >

< 1664h/1664H 242v/242V Pos: standing >
Bash who?

< 1664h/1664H 242v/242V Pos: standing >
Bash who?

< 1664h/1664H 242v/242V Pos: standing >
Bash who?

< 1664h/1664H 242v/242V Pos: standing >
Bash who?

< 1664h/1664H 242v/242V Pos: standing >
Bash who?
Pok nogs.

< 1664h/1664H 242v/242V Pos: standing >
Bash who?

< 1664h/1664H 242v/242V Pos: standing >
Bash who?

< 1664h/1664H 242v/242V Pos: standing >
Bash who?

< 1664h/1664H 242v/242V Pos: standing >
You quickly scan the area.
The zombie who is close by to your north.
An ugly troll who is not far off to your north.
The zombie who is a brief walk away to your north.
A large crocodile who is a brief walk away to your north.

< 1664h/1664H 242v/242V Pos: standing >
Bash who?
Immerk sneaks north.
You follow Islamia.


<map>
Zone: The Troll Hills.
Room: Road through the Fields of the Dead
</map>

<map>
Zone: The Troll Hills.
Room: Road through the Fields of the Dead
</map>
Road through the Fields of the Dead
Obvious exits: -N -S -W
*Immerk (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Oppy (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An undead zombie wanders the field here.
Iko enters from the south.

< 1664h/1664H 241v/242V Pos: standing >
Bash who?
You follow Islamia.


<map>
Zone: The Troll Hills.
Room: The Fields of the Dead
</map>

<map>
Zone: The Troll Hills.
Room: The Fields of the Dead
</map>
The Fields of the Dead
Obvious exits: -N -E
*Immerk (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Oppy (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Iko enters from the east.

< 1664h/1664H 238v/242V Pos: standing >

< 1664h/1664H 238v/242V Pos: standing >
Bash who?

< 1664h/1664H 240v/242V Pos: standing >
Bash who?

< 1664h/1664H 242v/242V Pos: standing >
Immerk plays a song to lift his spirit off the ground.
Bash who?

< 1664h/1664H 242v/242V Pos: standing >
You follow Islamia.


<map>
Zone: The Troll Hills.
Room: The Fields of the Dead
</map>

<map>
Zone: The Troll Hills.
Room: The Fields of the Dead
</map>
The Fields of the Dead
Obvious exits: -N -E -S -W
*Immerk (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Oppy (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Iko enters from the south.

< 1664h/1664H 239v/242V Pos: standing >
Bash who?
You follow Islamia.


<map>
Zone: The Troll Hills.
Room: Huge Pool in the Fields of Death
</map>

<map>
Zone: The Troll Hills.
Room: Huge Pool in the Fields of Death
</map>
Huge Pool in the Fields of Death
Obvious exits: -N -E -W
*Immerk (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Oppy (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An undead serpent floats on top of the water here.
Iko enters from the east.

< 1664h/1664H 236v/242V Pos: standing >
Immerk starts playing the epic horn of flight and dragons and singing aloud.
Islamia sneaks west.
You follow Islamia.


<map>
Zone: The Troll Hills.
Room: The Fields of the Dead
</map>

<map>
Zone: The Troll Hills.
Room: The Fields of the Dead
</map>
The Fields of the Dead
Obvious exits: -N -E
*Immerk (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Oppy (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A wild boar roams about here, catches notice of you, and charges!(Red Aura)
Iko enters from the east.

< 1664h/1664H 233v/242V Pos: standing >
Bash who?

< 1664h/1664H 235v/242V Pos: standing >
Bash who?

< 1664h/1664H 237v/242V Pos: standing >
Bash who?

< 1664h/1664H 239v/242V Pos: standing >
Bash who?
You follow Islamia.


<map>
Zone: The Troll Hills.
Room: On the Stump of a Mammoth Tree
</map>

<map>
Zone: The Troll Hills.
Room: On the Stump of a Mammoth Tree
</map>
On the Stump of a Mammoth Tree
Obvious exits: -N -E -S -W
*Immerk (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Oppy (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Iko enters from the south.

< 1664h/1664H 237v/242V Pos: standing >
You follow Islamia.


<map>
Zone: The Troll Hills.
Room: The Fields of the Dead
</map>

<map>
Zone: The Troll Hills.
Room: The Fields of the Dead
</map>
The Fields of the Dead
Obvious exits: -N -E
*Immerk (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Oppy (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Iko enters from the east.

< 1664h/1664H 235v/242V Pos: standing >
Bash who?

< 1664h/1664H 236v/242V Pos: standing >
Bash who?

< 1664h/1664H 237v/242V Pos: standing >
Bash who?

< 1664h/1664H 239v/242V Pos: standing >
You quickly scan the area.
The zombie who is not far off to your east.
You follow Islamia.


<map>
Zone: The Troll Hills.
Room: The Fields of the Dead
</map>

<map>
Zone: The Troll Hills.
Room: The Fields of the Dead
</map>
The Fields of the Dead
Obvious exits: -N -E -S -W
*Immerk (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Oppy (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An undead zombie wanders the field here.
Iko enters from the south.

< 1664h/1664H 237v/242V Pos: standing >
Bash who?
Immerk sneaks west.
You follow Islamia.


<map>
Zone: The Troll Hills.
Room: The Dark Marshes
</map>

<map>
Zone: The Troll Hills.
Room: The Dark Marshes
</map>
The Dark Marshes
Obvious exits: -N -E -W
*Immerk (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Oppy (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Iko enters from the east.

< 1664h/1664H 235v/242V Pos: standing >
Bash who?

< 1664h/1664H 236v/242V Pos: standing >
Bash who?

< 1664h/1664H 237v/242V Pos: standing >
You follow Islamia.


<map>
Zone: The Troll Hills.
Room: The Dark Marshes
</map>

<map>
Zone: The Troll Hills.
Room: The Dark Marshes
</map>
The Dark Marshes
Obvious exits: -N -E -W
*Immerk (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Oppy (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Iko enters from the east.

< 1664h/1664H 236v/242V Pos: standing >
Bash who?
You follow Islamia.


<map>
Zone: The Troll Hills.
Room: The Dark Marshes
</map>

<map>
Zone: The Troll Hills.
Room: The Dark Marshes
</map>
The Dark Marshes
Obvious exits: -N -E
*Immerk (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Oppy (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Iko enters from the east.

< 1664h/1664H 235v/242V Pos: standing >
Bash who?

< 1664h/1664H 236v/242V Pos: standing >
Bash who?

< 1664h/1664H 237v/242V Pos: standing >
Bash who?
You follow Islamia.


<map>
Zone: The Troll Hills.
Room: The Dark Marshes
</map>

<map>
Zone: The Troll Hills.
Room: The Dark Marshes
</map>
The Dark Marshes
Obvious exits: -N -E -S -W
*Immerk (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Oppy (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Iko enters from the south.

< 1664h/1664H 237v/242V Pos: standing >
Bash who?
You follow Islamia.


<map>
Zone: The Troll Hills.
Room: Fallen Tree over the Winding River
</map>

<map>
Zone: The Troll Hills.
Room: Fallen Tree over the Winding River
</map>
Fallen Tree over the Winding River
Obvious exits: -N -E -S -W
*Immerk (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Oppy (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Iko enters from the east.

< 1664h/1664H 236v/242V Pos: standing >

< 1664h/1664H 237v/242V Pos: standing >
Bash who?

< 1664h/1664H 238v/242V Pos: standing >
Bash who?
You follow Islamia.


<map>
Zone: The Troll Hills.
Room: The Dark Marshes
</map>

<map>
Zone: The Troll Hills.
Room: The Dark Marshes
</map>
The Dark Marshes
Obvious exits: -N -E -S
*Immerk (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Oppy (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An undead zombie wanders the field here.
Iko enters from the east.

< 1664h/1664H 237v/242V Pos: standing >

< 1664h/1664H 238v/242V Pos: standing >
Immerk sings a song to protect him from the world.
Bands of AMAZINGLY strong armor wrap around you.
Bash who?

< 1664h/1664H 239v/242V Pos: standing >
Bash who?

< 1664h/1664H 240v/242V Pos: standing >
Bash who?

< 1664h/1664H 242v/242V Pos: standing >
You quickly scan the area.
The giant frog who is a brief walk away to your north.
The zombie who is in the distance to your east.

< 1664h/1664H 242v/242V Pos: standing >
Bash who?

< 1664h/1664H 242v/242V Pos: standing >
Bash who?
You follow Islamia.


<map>
Zone: The Troll Hills.
Room: The Winding River
</map>

<map>
Zone: The Troll Hills.
Room: The Winding River
</map>
The Winding River
Obvious exits: -N -E -W
*Immerk (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Oppy (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Iko enters from the north.

< 1664h/1664H 240v/242V Pos: standing >
Bash who?
You follow Islamia.


<map>
Zone: The Troll Hills.
Room: The Winding River
</map>

<map>
Zone: The Troll Hills.
Room: The Winding River
</map>
The Winding River
Obvious exits: -E -W
*Immerk (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Oppy (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Iko enters from the east.

< 1664h/1664H 238v/242V Pos: standing >

< 1664h/1664H 238v/242V Pos: standing >
You follow Islamia.


<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>

<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>
Shallow Lake in the Dark Marshes
Obvious exits: -E -S -W
*Immerk (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Oppy (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A lizard man is standing here, looking alarmed and very angry.(Red Aura)
A lizard man is standing here, looking alarmed and very angry.(Red Aura)
A lizard man is standing here, looking alarmed and very angry.(Red Aura)
A lizard man is standing here, looking alarmed and very angry.(Red Aura)
A lizard man is standing here, looking alarmed and very angry.(Red Aura)
Iko enters from the east.

< 1664h/1664H 237v/242V Pos: standing >
You follow Islamia.


<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>

<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>
Shallow Lake in the Dark Marshes
Obvious exits: -N -E -S
*Immerk (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Oppy (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*A Shadow Beast (large) |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A Shade (small)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
Iko enters from the east.

< 1664h/1664H 236v/242V Pos: standing >

< 1664h/1664H 237v/242V Pos: standing >
Iko snaps into visibility.

< 1664h/1664H 238v/242V Pos: standing >
The sun hangs low on the southern sky.

< 1664h/1664H 239v/242V Pos: standing >
Pok starts casting an offensive spell.
Pok snaps into visibility.

< 1664h/1664H 240v/242V Pos: standing >
Immerk sits down in a comfortable spot.

< 1664h/1664H 241v/242V Pos: standing >
Immerk opens a tome of wizardry and begins studying it intently.
You follow Islamia.


<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>

<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>
Shallow Lake in the Dark Marshes
Obvious exits: -E -S -W
*Oppy (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A lizard man is standing here, looking alarmed and very angry.(Red Aura)
A lizard man is standing here, looking alarmed and very angry.(Red Aura)
A lizard man is standing here, looking alarmed and very angry.(Red Aura)
A lizard man is standing here, looking alarmed and very angry.(Red Aura)
A lizard man is standing here, looking alarmed and very angry.(Red Aura)

< 1664h/1664H 240v/242V Pos: standing >

< 1664h/1664H 240v/242V Pos: standing >

< 1664h/1664H 240v/242V Pos: standing >
You follow Islamia.


<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>

<map>
Zone: The Troll Hills.
Room: Shallow Lake in the Dark Marshes
</map>
Shallow Lake in the Dark Marshes
Obvious exits: -N -E -S
*Oppy (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Pok (Grey Elf)(large) stands in mid-air here.(Gold Aura)
Iko (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Immerk (Grey Elf)(medium) sits resting.(Gold Aura)

< 1664h/1664H 238v/242V Pos: standing >
Bash who?

< 1664h/1664H 238v/242V Pos: standing >

< 1664h/1664H 239v/242V Pos: standing >

< 1664h/1664H 241v/242V Pos: standing >
Immerk sings a song to protect him from the world.
You quickly scan the area.
A Shade who is close by to your north.
A troll guard who is close by to your north.
A troll guard who is close by to your north.
A troll guard who is close by to your north.
A troll guard who is close by to your north.
A troll guard who is close by to your north.
A troll warrior who is in the distance to your north.
A lizard man who is close by to your east.
A lizard man who is close by to your east.
A lizard man who is close by to your east.
A lizard man who is close by to your east.
A lizard man who is close by to your east.
The two-headed troll who is rather far off to your east.
The two-headed troll who is rather far off to your east.

< 1664h/1664H 242v/242V Pos: standing >
Immerk closes his book and smiles broadly.

< 1664h/1664H 242v/242V Pos: standing >
Bash who?
Immerk clambers to his feet.

< 1664h/1664H 242v/242V Pos: standing >
Bash who?

< 1664h/1664H 242v/242V Pos: standing >

< 1664h/1664H 242v/242V Pos: standing >
You follow Islamia.


<map>
Zone: Ghore.
Room: South Gates of Ghore
</map>

<map>
Zone: Ghore.
Room: South Gates of Ghore
</map>
South Gates of Ghore
Obvious exits: -N -S
*Immerk (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Oppy (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A troll guard stands here protecting the city.(Red Aura)
A troll guard stands here protecting the city.(Red Aura)
A troll guard stands here protecting the city.(Red Aura)
A troll guard stands here protecting the city.(Red Aura)
A troll guard stands here protecting the city.(Red Aura)
Horns begin to bellow and drums thunder to the call to arms!
Iko enters from the south.
A troll guard suddenly attacks Iko!
A troll guard's maul wounds Iko.
A troll guard ignites into black flames as he hits Iko!
The intense flames cause a troll guard's skin to smolder and burn!
A troll guard is burned severely as he hits Iko!

< 1664h/1664H 240v/242V Pos: standing >
You follow Islamia.


<map>
Zone: Ghore.
Room: Smash Street
</map>

<map>
Zone: Ghore.
Room: Smash Street
</map>
Smash Street
Obvious exits: -N -E -S -W
*Immerk (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Oppy (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Islamia (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A Shade (small)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)

< 1664h/1664H 238v/242V Pos: standing >
You snap into visibility.
[Damage:  6 ] Your skillful bash knocks a Shade to the ground!

< 1664h/1664H 238v/242V Pos: standing >
< T: Tule TP: sta TC:excellent E: A Shade sit EP:  few wounds >
 You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 27 ] -=[Your impressive crush strikes a Shade.]=-
[Damage: 14 ] -=[Your fine crush wounds a Shade.]=-
[Damage: 18 ] -=[Your crush strikes a Shade.]=-
[Damage: 17 ] -=[Your impressive crush strikes a Shade.]=-

< 1664h/1664H 239v/242V Pos: standing >
< T: Tule TP: sta TC:excellent E: A Shade sit EP:  few wounds >
 
< 1664h/1664H 239v/242V Pos: standing >
< T: Tule TP: sta TC:excellent E: A Shade sit EP:  few wounds >
 A Shade misses you.
You deflect a Shade's blow and strike back at her!
You snap into visibility.
[Damage: 17 ] -=[Your impressive crush strikes a Shade.]=-
Aikc starts casting an offensive spell.
Aikc snaps into visibility.

< 1664h/1664H 239v/242V Pos: standing >
< T: Tule TP: sta TC:excellent E: A Shade sit EP:  few wounds >
 Aikc completes his spell...
Aikc utters the words 'parl xafe'
A Shade wavers in agony, as the positive energies sent by Aikc purge his essence!
Aikc sends a Shade reeling with a holy word.

< 1664h/1664H 239v/242V Pos: standing >
< T: Tule TP: sta TC:excellent E: A Shade sit EP:  few wounds >
 Pok starts casting an offensive spell.

< 1664h/1664H 239v/242V Pos: standing >
< T: Tule TP: sta TC:excellent E: A Shade sit EP:  few wounds >
 Islamia starts casting an offensive spell.
Islamia snaps into visibility.

< 1664h/1664H 239v/242V Pos: standing >
< T: Tule TP: sta TC:excellent E: A Shade sit EP:  few wounds >
 Islamia completes his spell...
Islamia utters the words 'warhunso gsfal'
Islamia's magic rips the fabric of reality causing ChAoTiC energies to pour in.
Islamia drains a Shade - what a waste of energy!
Islamia points at a Shade.
The intense flames cause a Shade's skin to smolder and burn!
Islamia snaps into visibility.
A blast of molten spray sent by Islamia coats a Shade with searing agony.

< 1664h/1664H 239v/242V Pos: standing >
< T: Tule TP: sta TC:excellent E: A Shade sit EP: pretty hurt >
 Pok completes his spell...
Pok utters the word 'uwwarahz'
A flaming conflagration spews from Pok striking a Shade full on!
The intense flames cause a Shade's skin to smolder and burn!
Immerk starts casting an offensive spell.
Immerk snaps into visibility.

< 1664h/1664H 239v/242V Pos: standing >
< T: Tule TP: sta TC:excellent E: A Shade sit EP:  awful >
 Immerk sings a song to protect him from the world.

< 1664h/1664H 239v/242V Pos: standing >
< T: Tule TP: sta TC:excellent E: A Shade sit EP:  awful >
 Islamia starts casting an offensive spell.
Islamia snaps into visibility.
Oppy starts casting an offensive spell.
Oppy snaps into visibility.

< 1664h/1664H 239v/242V Pos: standing >
< T: Tule TP: sta TC:excellent E: A Shade sit EP:  awful >
 Aikc starts casting an offensive spell.
Aikc snaps into visibility.

< 1664h/1664H 239v/242V Pos: standing >
< T: Tule TP: sta TC:excellent E: A Shade sit EP:  awful >
 Immerk completes his spell...
Immerk utters the words 'buoblg qrunsoqpze yugh'
Immerk's fist beats the life out of a Shade, blood pours from her body!
A Shade's well-polished mithril body shield [superior] was completely destroyed by the massive blow!
A Shade's some snake-rattle gloves [poor] was completely destroyed by the massive blow!
A Shade's robe of the mind [poor] was completely destroyed by the massive blow!
A Shade's living essence of Dranum [superior] was completely destroyed by the massive blow!
A Shade's quiver of dragon hunters was completely destroyed by the massive blow!
A Shade is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!