The death of [56 Necrolyte] Orp Disciple of Lloth (Kobold)

in Inside the Eastern City Gates

from the perspective of [51 Cavalier] Inic (Dwarf)

<worn as a badge>    a diabolical dragonscale badge
<worn on eyes>       the glowing eye of an argos (magic) (glowing)
<worn in ear>        a black pearl earring
<worn in ear>        a tiny lightning enshrouded black earring (magic)
<worn on face>       the mask of hatred
<worn in nose>       a decent dragonscale nose ring
<worn around neck>   a bone necklace of the rakshasa clan
<worn around neck>   an amulet of creation (magic) (humming)
<worn on body>       the armor of Hellfire (glowing)
<worn about body>    a cloak of Erebus (magic)
<worn on tail>       a flaming dragonscale tail protector
<worn as quiver>     a tarnished dematite quiver [87%]             
<worn about waist>   a girdle of giant strength (magic)
<worn on arms>       the pauldrons of the tide (glowing)
<worn around wrist>  a blackened bracelet of the ogre chiefs [85%]             
<worn around wrist>  a dracolich-bone bracelet (magic) (humming)
<worn on hands>      some massive studded mithril fists (magic)
<worn on finger>     a band of eldrich fire (magic) (glowing)
<worn on finger>     a ring of fire protection (magic)
<primary weapon>     a sword named "Snakebite" (magic) (humming) [65%]             
<secondary weapon>   a black longsword named 'Cauterizer' (magic)
<worn on legs>       some gladiators leg plates (magic) (glowing)


< 1297h/1297H 179v/180V Pos: standing >

< 1297h/1297H 179v/180V Pos: standing >
The Secret Training Chamber
Obvious exits: -S#
The guildhall of The Empire is here.
A young man in leather armor seems to be patrolling the area.
A Decorated Town Guardian stands watch over the city gates.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)

< 1297h/1297H 178v/180V Pos: standing >

< 1297h/1297H 180v/180V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1297h/1297H 180v/180V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1297h/1297H 180v/180V Pos: standing >
Alarm bells sound, signalling an invasion!

< 1297h/1297H 180v/180V Pos: standing >

< 1297h/1297H 180v/180V Pos: standing >

< 1297h/1297H 180v/180V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Grotar closes the door.

< 1297h/1297H 180v/180V Pos: standing >

< 1297h/1297H 180v/180V Pos: standing >
Alarm bells sound, signalling an invasion!
You don't see them here.

< 1297h/1297H 180v/180V Pos: standing >
The Secret Training Chamber
Obvious exits: -S#
The guildhall of The Empire is here.
*Grotar (Barbarian)(large) stands in mid-air here.
A young man in leather armor seems to be patrolling the area.
A Decorated Town Guardian stands watch over the city gates.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)

< 1297h/1297H 180v/180V Pos: standing >

< 1297h/1297H 180v/180V Pos: standing >
A faint hum can be heard from Sunblade, longsword of Justice carried by Grotar.

< 1297h/1297H 180v/180V Pos: standing >

< 1297h/1297H 180v/180V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1297h/1297H 180v/180V Pos: standing >
You stop following Deathli.
You now follow Grotar.

< 1297h/1297H 180v/180V Pos: standing >
Grotar gets a slab of beef from his bottomless bag of the illithids.

< 1297h/1297H 180v/180V Pos: standing >
Grotar eats a slab of beef.

< 1297h/1297H 180v/180V Pos: standing >

< 1297h/1297H 180v/180V Pos: standing >

< 1297h/1297H 180v/180V Pos: standing >

< 1297h/1297H 180v/180V Pos: standing >

< 1297h/1297H 180v/180V Pos: standing >
Your group consists of ( 2/30):
( Head)  1297/1297  hit,  180/180  move Keko
(Front)                                Deathli

< 1297h/1297H 180v/180V Pos: standing >
The Secret Training Chamber
Obvious exits: -S#
The guildhall of The Empire is here.
*Grotar (Barbarian)(large) stands in mid-air here.
A young man in leather armor seems to be patrolling the area.
A Decorated Town Guardian stands watch over the city gates.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)

< 1297h/1297H 180v/180V Pos: standing >
Grotar opens the door.

< 1297h/1297H 180v/180V Pos: standing >
You follow Grotar.

Lower Level of the Guild of Rogues
Obvious exits: -N -U
*Grotar (Barbarian)(large) stands in mid-air here.

< 1297h/1297H 179v/180V Pos: standing >
Grotar closes the door.

< 1297h/1297H 179v/180V Pos: standing >
You follow Grotar.

The Dark Halls of the Guild of Rogues
Obvious exits: -E -D
*Grotar (Barbarian)(large) stands in mid-air here.

< 1297h/1297H 178v/180V Pos: standing >
You follow Grotar.

The Dark Halls of the Guild of Rogues
Obvious exits: -N -E -W
*Grotar (Barbarian)(large) stands in mid-air here.
A rogue in training is standing here, practicing his backstab.
A young man in leather armor seems to be patrolling the area.

< 1297h/1297H 177v/180V Pos: standing >
You say in minotaur 'i have group'
You follow Grotar.

Entrance Hallway to the Guild of Rogues
Obvious exits: -S -U
*Grotar (Barbarian)(large) stands in mid-air here.

< 1297h/1297H 176v/180V Pos: standing >
You follow Grotar.

A Burned-out Home
Obvious exits: -N -D
*Grotar (Barbarian)(large) stands in mid-air here.

< 1297h/1297H 176v/180V Pos: standing >
You quickly scan the area.
A homeless peasant who is close by to your north.

< 1297h/1297H 176v/180V Pos: standing >
A Burned-out Home
Obvious exits: -N -D
*Grotar (Barbarian)(large) stands in mid-air here.

< 1297h/1297H 180v/180V Pos: standing >
Grotar has just given you his consent.

< 1297h/1297H 180v/180V Pos: standing >
Grotar is now a member of your group.
You follow Grotar.

A Bend in the Wall Road
Obvious exits: -N -E -S
*Grotar (Barbarian)(large) stands in mid-air here.
A homeless peasant is here, looking lost and hungry.(Gold Aura)

< 1297h/1297H 179v/180V Pos: standing >
You follow Grotar.

The Northern Wall Road
Obvious exits: -E -W
*Grotar (Barbarian)(large) stands in mid-air here.
A young man in leather armor seems to be patrolling the walls.

< 1297h/1297H 178v/180V Pos: standing >
You follow Grotar.

A Bend in the Wall Road
Obvious exits: -N -S -W
*Grotar (Barbarian)(large) stands in mid-air here.

< 1297h/1297H 177v/180V Pos: standing >
You don't see them here.

< 1297h/1297H 177v/180V Pos: standing >
You don't see them here.

< 1297h/1297H 177v/180V Pos: standing >
You follow Grotar.

Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
*Grotar (Barbarian)(large) stands in mid-air here.
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the walls.

< 1297h/1297H 177v/180V Pos: standing >
You don't see them here.
You follow Grotar.

Inside the Eastern City Gates
Obvious exits: -N -E -S -W
*Grotar (Barbarian)(large) stands in mid-air here.
A young man in leather armor seems to be patrolling the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 1297h/1297H 176v/180V Pos: standing >
You don't see them here.

< 1297h/1297H 177v/180V Pos: standing >
You don't see them here.

< 1297h/1297H 177v/180V Pos: standing >
Vargh rides in on a beautiful pegasus from the east.
You don't see them here.

< 1297h/1297H 177v/180V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A homeless peasant who is rather far off to your east.
Serral who is not far off to your south.
A militia guard who is not far off to your south.
A woman who is not far off to your south.
A street sweeper who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.

< 1297h/1297H 178v/180V Pos: standing >
You follow Grotar.

Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*Grotar (Barbarian)(large) stands in mid-air here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 1297h/1297H 177v/180V Pos: standing >
You don't see them here.

< 1297h/1297H 177v/180V Pos: standing >
You quickly scan the area.
Vargh who is close by to your west.
A beautiful pegasus who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A human merchant who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.
A street sweeper who is rather far off to your west.
A human merchant who is rather far off to your west.
A militia guard who is in the distance to your west.

< 1297h/1297H 178v/180V Pos: standing >
You don't see them here.
You follow Grotar.

The Road Leading From Tharnadia
Obvious exits: -E -S -W
*Grotar (Barbarian)(large) stands in mid-air here.

< 1297h/1297H 176v/180V Pos: standing >
You follow Grotar.

The Road Leading From Tharnadia
Obvious exits: -E -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
*Grotar (Barbarian)(large) stands in mid-air here.

< 1297h/1297H 175v/180V Pos: standing >
You don't see them here.
You follow Grotar.

The Road Leading From Tharnadia
Obvious exits: -N -W
*Grotar (Barbarian)(large) stands in mid-air here.
A homeless peasant is here, looking lost and hungry.(Gold Aura)

< 1297h/1297H 173v/180V Pos: standing >
You don't see them here.

< 1297h/1297H 173v/180V Pos: standing >
You quickly scan the area.
A tharnadian illusionist who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A controller who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
Vargh who is rather far off to your west.
A beautiful pegasus who is rather far off to your west.
A militia guard who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.

< 1297h/1297H 174v/180V Pos: standing >
You don't see them here.
You follow Grotar.

The Road Leading From Tharnadia
Obvious exits: -E -S
*Grotar (Barbarian)(large) stands in mid-air here.

< 1297h/1297H 172v/180V Pos: standing >
You quickly scan the area.
A homeless peasant who is close by to your south.
You follow Grotar.

The Road Leading From Tharnadia
Obvious exits: -E -W
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
*Grotar (Barbarian)(large) stands in mid-air here.

< 1297h/1297H 171v/180V Pos: standing >
You follow Grotar.

The Road Leading From Tharnadia
Obvious exits: -W -U
*Grotar (Barbarian)(large) stands in mid-air here.

< 1297h/1297H 170v/180V Pos: standing >
You don't see them here.

< 1297h/1297H 170v/180V Pos: standing >
You don't see them here.

< 1297h/1297H 171v/180V Pos: standing >
You don't see them here.

< 1297h/1297H 171v/180V Pos: standing >
You follow Grotar.

The Road Leading From Tharnadia
Obvious exits: -E -D
*Grotar (Barbarian)(large) stands in mid-air here.

< 1297h/1297H 169v/180V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your east.
A religious zealot who is close by to your east.
A Town Guardian who is rather far off to your east.

< 1297h/1297H 170v/180V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your east.
A Town Guardian who is rather far off to your east.
A Town Guardian who is rather far off to your east.

< 1297h/1297H 170v/180V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your east.
A religious zealot who is close by to your east.
A militia guard who is not far off to your east.
A Town Guardian who is rather far off to your east.
A Town Guardian who is rather far off to your east.

< 1297h/1297H 170v/180V Pos: standing >
You follow Grotar.

The Road Leading From Tharnadia
Obvious exits: -W -U
*Grotar (Barbarian)(large) stands in mid-air here.

< 1297h/1297H 169v/180V Pos: standing >
You don't see them here.
You follow Grotar.

The Road Leading From Tharnadia
Obvious exits: -E -W
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
*Grotar (Barbarian)(large) stands in mid-air here.

< 1297h/1297H 167v/180V Pos: standing >
You quickly scan the area.
You see nothing.
You follow Grotar.

The Road Leading From Tharnadia
Obvious exits: -E -S
*Grotar (Barbarian)(large) stands in mid-air here.

< 1297h/1297H 165v/180V Pos: standing >
You quickly scan the area.
You see nothing.

< 1297h/1297H 166v/180V Pos: standing >
You follow Grotar.

The Road Leading From Tharnadia
Obvious exits: -N -W
*Grotar (Barbarian)(large) stands in mid-air here.
A homeless peasant is here, looking lost and hungry.(Gold Aura)

< 1297h/1297H 164v/180V Pos: standing >
You don't see them here.
You follow Grotar.

The Road Leading From Tharnadia
Obvious exits: -E -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
*Grotar (Barbarian)(large) stands in mid-air here.

< 1297h/1297H 162v/180V Pos: standing >
You don't see them here.
You follow Grotar.

The Road Leading From Tharnadia
Obvious exits: -E -S -W
*Grotar (Barbarian)(large) stands in mid-air here.
A young man in leather armor seems to be patrolling outside the gates.

< 1297h/1297H 160v/180V Pos: standing >
You follow Grotar.

Outside the Eastern City Gates
Obvious exits: -E -W#
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*Grotar (Barbarian)(large) stands in mid-air here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 1297h/1297H 159v/180V Pos: standing >
You don't see them here.

< 1297h/1297H 159v/180V Pos: standing >
You don't see them here.

< 1297h/1297H 159v/180V Pos: standing >
You don't see them here.

< 1297h/1297H 160v/180V Pos: standing >
You don't see them here.

< 1297h/1297H 160v/180V Pos: standing >
You don't see them here.

< 1297h/1297H 161v/180V Pos: standing >
Alarm bells sound, signalling an invasion!

< 1297h/1297H 161v/180V Pos: standing >
You don't see them here.

< 1297h/1297H 162v/180V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
You don't see them here.
Grotar opens the gates.

< 1297h/1297H 163v/180V Pos: standing >
You follow Grotar.

Inside the Eastern City Gates
Obvious exits: -N -E -S -W
*Grotar (Barbarian)(large) stands in mid-air here.
Serral (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 1297h/1297H 161v/180V Pos: standing >
You don't see them here.
Grotar closes the iron.

< 1297h/1297H 161v/180V Pos: standing >
You don't see them here.

< 1297h/1297H 162v/180V Pos: standing >
You don't see them here.

< 1297h/1297H 162v/180V Pos: standing >
You don't see them here.

< 1297h/1297H 162v/180V Pos: standing >
A Kobold enters from the south.
A Kobold is too small to charge.

< 1297h/1297H 132v/180V Pos: kneeling >
A Kobold leaves north.

< 1297h/1297H 133v/180V Pos: kneeling >
Serral leaves west.

< 1297h/1297H 133v/180V Pos: kneeling >
Deathli enters from the north.

< 1297h/1297H 134v/180V Pos: kneeling >
A militia guard leaves north.
A militia guard leaves north.

< 1297h/1297H 134v/180V Pos: kneeling >
Serral enters from the west.

< 1297h/1297H 134v/180V Pos: kneeling >
Serral leaves north.

< 1297h/1297H 135v/180V Pos: kneeling >
Deathli leaves north.

< 1297h/1297H 136v/180V Pos: kneeling >
Maybe you should get up off your knees first?

< 1297h/1297H 141v/180V Pos: kneeling >
Maybe you should get up off your knees first?

< 1297h/1297H 141v/180V Pos: kneeling >
Maybe you should get up off your knees first?

< 1297h/1297H 142v/180V Pos: kneeling >
Maybe you should get up off your knees first?

< 1297h/1297H 142v/180V Pos: kneeling >
Maybe you should get up off your knees first?

< 1297h/1297H 142v/180V Pos: kneeling >
Maybe you should get up off your knees first?

< 1297h/1297H 143v/180V Pos: kneeling >
You rise to your feet.

< 1297h/1297H 143v/180V Pos: standing >
A Kobold enters from the north.

< 1297h/1297H 145v/180V Pos: standing >
An elite guard suddenly attacks a Kobold!
An elite guard's feeble punch grazes a Kobold.

< 1297h/1297H 145v/180V Pos: standing >
An elite guard suddenly attacks a Kobold!
An elite guard's powerful crush wounds a Kobold.

< 1297h/1297H 146v/180V Pos: standing >
An elite guard suddenly attacks a Kobold!
An elite guard's decent punch wounds a Kobold.
Grotar suddenly attacks a Kobold!
Grotar snaps into visibility.
Grotar's decent slash grazes a Kobold.
Grotar's slash grazes a Kobold.

< 1297h/1297H 146v/180V Pos: standing >
Serral enters from the north.
Deathli enters from the north.

< 1297h/1297H 146v/180V Pos: standing >
You are already standing.

< 1297h/1297H 147v/180V Pos: standing >
A Kobold is knocked to the ground by Deathli's mighty bash!
Sgen rides in on a wild horse from the north.

< 1297h/1297H 148v/180V Pos: standing >
Serral suddenly attacks a Kobold!

< 1297h/1297H 148v/180V Pos: standing >
A Kobold misses an elite guard.

< 1297h/1297H 149v/180V Pos: standing >
Deathli's feeble slash grazes a Kobold.
Deathli's slash strikes a Kobold.
Deathli's slash grazes a Kobold.
Deathli's feeble slash grazes a Kobold.
Deathli's feeble slash grazes a Kobold.
Deathli's crude slash grazes a Kobold.
A Kobold's body quivers as Deathli's hit strikes deep!
Deathli's impressive slash strikes a Kobold.
Deathli's slash grazes a Kobold.
Deathli's decent slash wounds a Kobold.
Deathli's feeble slash grazes a Kobold.
Deathli's weak slash grazes a Kobold.
Deathli's crude slash grazes a Kobold.
Deathli's slash grazes a Kobold.
Deathli's slash wounds a Kobold.
Deathli's slash wounds a Kobold.
Deathli's feeble slash grazes a Kobold.
Deathli's slash grazes a Kobold.
An elite guard's decent punch strikes a Kobold.
An elite guard's crude punch wounds a Kobold.
A Kobold's eyes roll as an elite guard plants a foot in his face.

< 1297h/1297H 149v/180V Pos: standing >
A militia guard enters from the north.
A militia guard enters from the north.
Grotar's weak slash grazes a Kobold.
Grotar's decent slash wounds a Kobold.
With a swift turn Grotar lashes at an elite guard.
Grotar's fine slash grazes an elite guard.
Grotar's decent slash wounds a Kobold.
Grotar's crude slash grazes a Kobold.
Grotar's slash grazes a Kobold.
Grotar's slash wounds a Kobold.

< 1297h/1297H 150v/180V Pos: standing >
An elite guard's impressive crush wounds a Kobold.
An elite guard's powerful crush strikes a Kobold.
An elite guard's impressive crush wounds a Kobold.
Grotar snaps into visibility.
Grotar hits a Kobold with a mighty kick to his chest.

< 1297h/1297H 150v/180V Pos: standing >
An elite guard's decent punch strikes a Kobold.
An elite guard's fine punch strikes a Kobold.
An elite guard hits a Kobold with a mighty kick to his chest.
Seems that it's too crowded!

< 1297h/1297H 150v/180V Pos: standing >
A faint hum can be heard from the sword of fire and flame carried by Deathli.

< 1297h/1297H 152v/180V Pos: standing >

< 1297h/1297H 152v/180V Pos: standing >

< 1297h/1297H 152v/180V Pos: standing >
A Kobold's impressive pierce wounds an elite guard.
A Kobold misses an elite guard.
Grutan enters from the north.

< 1297h/1297H 152v/180V Pos: standing >
Grotar snaps into visibility.
Grotar's fine slash strikes a Kobold.
Grotar's powerful slash strikes a Kobold hard.
Grotar's powerful slash strikes a Kobold hard.
Grotar's slash strikes a Kobold hard.
Grotar misses a Kobold.
Grotar's impressive slash strikes a Kobold hard.

< 1297h/1297H 153v/180V Pos: standing >
Deathli's slash enshrouds a Kobold in a mist of blood.
Deathli's fine slash strikes a Kobold hard.
Deathli's decent slash strikes a Kobold.
Deathli's impressive slash seriously wounds a Kobold.
Deathli's fine slash strikes a Kobold hard.
Deathli's impressive slash seriously wounds a Kobold.
Deathli's impressive slash enshrouds a Kobold in a mist of blood.
Deathli's fine slash seriously wounds a Kobold.
Deathli's decent slash seriously wounds a Kobold.
Deathli's decent slash seriously wounds a Kobold.
A Kobold's body quivers as Deathli's hit strikes deep!
A Kobold is slashed into two by a master stroke performed by Deathli.
A Kobold's necklace of wooden beads was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.