The death of [56 Necrolyte] Orp Disciple of Lloth (Kobold)

in A Well Traveled Path

from the perspective of [51 Grifter] Pipsy (Human)

<worn as a badge>    a gold hair pin (magic)
<worn on head>       a frost-rimed granite hat
<worn on eyes>       a delicate spider-shaped eyepatch (magic)
<worn in ear>        a troglodyte earring
<worn in ear>        a tiny orb of obsidian (magic)
<worn on face>       a shark-skin mask of strength
<worn around neck>   a fine necklace of seashells (magic) (glowing)
<worn around neck>   a pouch of fairy dust on a string [80%]             
<worn on body>       ringmail emblazoned with a mace and skull emblem
<worn about body>    a flowing white cape of health (magic) [85%]             
<worn as quiver>     a snakeskin quiver of health (glowing) [89%]             
<worn about waist>   a thick belt of trollhide of greater agility (magic)
<worn on arms>       some spiked ogrebone armplates of strength (magic)
<worn around wrist>  a deep blue braid of rank [82%]             
<worn around wrist>  a polished silver bracelet (magic)
<worn on hands>      the claws of the scrag of precision
<worn on finger>     a dwarven-made dragonscale signet
<worn on finger>     a troglodyte spiked ring (glowing)
<primary weapon>     an emerald encrusted knife (magic)
<held>               the epic lyre of healing and harming (magic)
<worn on legs>       leggings woven of frozen icy threads
<worn on feet>       the boots of a MaDMaN (glowing)

A water elemental looks _really_ dumb.
The lich of Hodt sends a red shaft of light streaking towards a water elemental!
The lich of Hodt sends a violet shaft of light streaking towards Deathli!
The lich of Hodt tries to dispel Deathli's magic!
And fails miserably...
The lich of Hodt sends a violet shaft of light streaking towards Deathli!
The lich of Hodt tries to dispel Deathli's magic!
And fails miserably...

< 505h/542H 271v/271V Pos: standing >
Iniz's skin seems to turn to stone.
Iniz dodges the lich of a Town Guardian's attack.
The lich of a Town Guardian's punch grazes Iniz.

< 505h/542H 271v/271V Pos: standing >
You follow Deathli.

 
   *****^..M    
  ******..^M^   
 ******..^..M^  
 *****.^...^^^  
 ****..@++++++  
 ***.+++.....^  
 **..+.M...^^.  
  ...+.....^.   
   ..+.....^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands, floating here.
You do not see a claymore here.

< 505h/542H 269v/271V Pos: standing >
Deathli sneaks south.
You follow Deathli.

 
   *****..^M    
  *****..^..M   
 *****.^...^^^  
 ****..+++++++  
 ***.++@.....^  
 **..+.M...^^.  
 ....+.....^..  
  ...+.....^^   
   ..+......    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands, floating here.
You do not seem to have the 'claymore'.

< 505h/542H 268v/271V Pos: standing >
You follow Deathli.

 
   ****..^..    
  ****.^...^^   
 ****..+++++++  
 ***.+++.....^  
 **..+.@...^^.  
 ....+.....^..  
 M...+.....^^.  
  ...+.......   
   ..+......    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands, floating here.
A deer stands here, grazing on some grass.
Backstab who?

< 505h/542H 270v/271V Pos: standing >
Deathli sneaks south.

< 505h/542H 270v/271V Pos: standing >
Daeros enters from the north.

< 505h/542H 270v/271V Pos: standing >
Deathli sneaks in from the south.
Your group consists of ( 7/30):
( Head)   766/770   hit,  273/294  move Deathli
(Front)  1184/1180  hit,  225/264  move Daeros
(Front)                                Iniz
(Front)   505/542   hit,  270/271  move Pipsy
(Front)                                Sevy
(Front)                                Tetabo
(Front)                                a water elemental

< 505h/542H 270v/271V Pos: standing >
You follow Deathli.

 
   *****..^M    
  *****..^..M   
 *****.^...^^^  
 ****..+++++++  
 ***.++@.....^  
 **..+.P...^^.  
 ....+.....^..  
  ...+.....^^   
   ..+......    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands, floating here.
 
   ****..^..    
  ****.^...^^   
 ****..+++++++  
 ***.++P.....^  
 **..+.@...^^.  
 ....+.....^..  
 M...+.....^^.  
  ...+.......   
   ..+......    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Daeros Protectores Augusti of The Empire (Dwarf)(medium) stands in mid-air here.
A deer stands here, grazing on some grass.

< 505h/542H 267v/271V Pos: standing >
Daeros leaves south.

< 505h/542H 267v/271V Pos: standing >
You sing a song to lift the spirits high.
a deer flies through the air, free as a bird!

< 505h/542H 271v/271V Pos: standing >
 
   ***.^...^    
  ***..+P++++   
 ***.++P.....^  
 **..+.M...^^.  
 ....+.@...^..  
 M...+.....^^.  
 ....+........  
  ...+.P.....   
   ..+....^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 506h/542H 269v/271V Pos: standing >
Daeros enters from the south.

< 506h/542H 269v/271V Pos: standing >
Daeros leaves north.

< 506h/542H 269v/271V Pos: standing >

< 506h/542H 269v/271V Pos: standing >
 
   ****..^..    
  ****.^...^^   
 ****..P++++++  
 ***.++P.....^  
 **..+.@...^^.  
 ....+.....^..  
 M...+.P...^^.  
  ...+.......   
   ..+......    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A deer stands here, grazing on some grass.

< 506h/542H 267v/271V Pos: standing >
 
   *****..^M    
  *****..^..M   
 *****.^...^^^  
 ****..P++++++  
 ***.++@.....^  
 **..+.M...^^.  
 ....+.....^..  
  ...+.P...^^   
   ..+......    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
*Daeros Protectores Augusti of The Empire (Dwarf)(medium) stands in mid-air here.
Daeros leaves north.

< 506h/542H 265v/271V Pos: standing >
Deathli sneaks south.
You follow Deathli.

 
   ****..^..    
  ****.^...^^   
 ****..P++++++  
 ***.+++.....^  
 **..+.@...^^.  
 ....+.M...^..  
 M...+.P...^^.  
  ...+.......   
   ..+......    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands, floating here.

< 507h/542H 270v/271V Pos: standing >
Deathli sneaks south.
You follow Deathli.

 
   ***.^...^    
  ***..++++++   
 ***.+++.....^  
 **..+.....^^.  
 ....+.@...^..  
 M...+.P...^^.  
 ....+........  
  ...+.......   
   ..+....^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands, floating here.
A deer stands here, grazing on some grass.

< 507h/542H 268v/271V Pos: standing >
You sing a song to lift the spirits high.
Deathli flies through the air, free as a bird!

< 507h/542H 271v/271V Pos: standing >
Deathli sneaks south.
You follow Deathli.

 
   **..+++++    
  **.+++.....   
 **..+.....^^.  
 ....+.M...^..  
 M...+.@...^^.  
 ....+........  
 ....+........  
  ...+....^..   
   ^.+......    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.
Iniz  The Empire (Grey Elf)(medium) stands in mid-air here.

< 507h/542H 269v/271V Pos: standing >
Green slime eats away at Iniz's skin!

< 507h/542H 269v/271V Pos: standing >
Green slime eats away at Iniz's skin!

< 507h/542H 269v/271V Pos: standing >
Your group consists of ( 7/30):
( Head)   770/770   hit,  294/294  move Deathli
(Front)                                Daeros
(Front)   708/708   hit,  174/201  move Iniz
(Front)   507/542   hit,  269/271  move Pipsy
(Front)                                Sevy
(Front)                                Tetabo
(Front)                                a water elemental

< 507h/542H 269v/271V Pos: standing >
You stop your song.

< 507h/542H 269v/271V Pos: standing >
You stop using the epic horn of flight and dragons.

< 507h/542H 239v/241V Pos: standing >
You hold the epic lyre of healing and harming.

< 508h/542H 239v/241V Pos: standing >
You start playing your epic lyre of healing and harming and singing aloud.

< 561h/595H 240v/241V Pos: standing >
Green slime eats away at Iniz's skin!

< 561h/595H 241v/241V Pos: standing >
Iniz sits down in a comfortable spot.

< 561h/595H 241v/241V Pos: standing >
Iniz stares off into space, entering a meditative trance.

< 561h/595H 241v/241V Pos: standing >
Iniz snaps out of his meditative trance, smiling placidly.

< 561h/595H 241v/241V Pos: standing >
Deathli winces in pain, as the flames surrounding his sword are too much for him to handle!
Deathli snaps into visibility.

< 562h/595H 241v/241V Pos: standing >
Iniz clambers to his feet.

< 562h/595H 241v/241V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!
Your group consists of ( 7/30):
( Head)   769/770   hit,  294/294  move Deathli
(Front)                                Daeros
(Front)   708/708   hit,  190/201  move Iniz
(Front)   594/595   hit,  241/241  move Pipsy
(Front)                                Sevy
(Front)                                Tetabo
(Front)                                a water elemental

< 594h/595H 241v/241V Pos: standing >
Experience till level: 13953847

< 594h/595H 241v/241V Pos: standing >
Deathli winces in pain, as the flames surrounding his sword are too much for him to handle!
Deathli snaps into visibility.

< 595h/595H 241v/241V Pos: standing >
Deathli winces in pain, as the flames surrounding his sword are too much for him to handle!

< 595h/595H 241v/241V Pos: standing >
Iniz eats a slab of beef.

< 595h/595H 241v/241V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 595h/595H 241v/241V Pos: standing >
You quickly scan the area.
A deer who is close by to your north.
The lich of Hodt who is in the distance to your north.
The lich of a Town Guardian who is in the distance to your north.
The wraith of a red-breasted tree-hugger who is in the distance to your north.
A water elemental who is in the distance to your north.
The lich of a Town Guardian who is almost out of sight to your north.
Daeros who is almost out of sight to your north.
A barbarian mercenary who is almost out of sight to your west.

< 595h/595H 241v/241V Pos: standing >
Deathli winces in pain, as the flames surrounding his sword are too much for him to handle!
Deathli snaps into visibility.

< 595h/595H 241v/241V Pos: standing >
You quickly scan the area.
A deer who is close by to your north.
The lich of Hodt who is in the distance to your north.
The lich of a Town Guardian who is in the distance to your north.
The wraith of a red-breasted tree-hugger who is in the distance to your north.
A water elemental who is in the distance to your north.
The lich of a Town Guardian who is almost out of sight to your north.
Daeros who is almost out of sight to your north.
A barbarian mercenary who is almost out of sight to your west.

< 595h/595H 241v/241V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 595h/595H 241v/241V Pos: standing >
You follow Deathli.

 
   ***..++++    
  ***.+++....   
 .**..+.....^^  
 .....+.M...^.  
 .M...+@....^^  
 .....+.......  
 .....+.......  
  ....+....^.   
   .^.+.....    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Iniz  The Empire (Grey Elf)(medium) stands in mid-air here.
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.

< 595h/595H 239v/241V Pos: standing >
Iniz sneaks north.
You follow Deathli.

 
   ****.^.P.    
  ****..+++++   
 ****.+++.....  
 .**..+.....^^  
 .....+@M...^.  
 .M...+.....^^  
 .....+.......  
  ....+......   
   ...+....^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Iniz  The Empire (Grey Elf)(medium) stands in mid-air here.
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.

< 595h/595H 237v/241V Pos: standing >
You follow Deathli.

 
   *****..^.    
  *****.^...^   
 *****..++P+++  
 ****.+++.....  
 .**..+@....^^  
 .....+.M...^.  
 .M...+.....^^  
  ....+......   
   ...+.....    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Iniz  The Empire (Grey Elf)(medium) stands in mid-air here.
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.

< 595h/595H 235v/241V Pos: standing >
Deathli sneaks north.
Iniz sneaks north.
You follow Deathli.

 
   ******..^    
  ******..^..   
 ******.^...^^  
 *****..+P++++  
 ****.+@+.....  
 .**..+.....^^  
 .....+.M...^.  
  M...+.....^   
   ...+.....    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Iniz  The Empire (Grey Elf)(medium) stands in mid-air here.
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.

< 595h/595H 233v/241V Pos: standing >
You follow Deathli.

 
   *****..^M    
  *****..^..M   
 *****.^...^^^  
 ****..P++++++  
 ***.++@.....^  
 **..+.....^^.  
 ....+.M...^..  
  ...+.....^^   
   ..+......    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Iniz  The Empire (Grey Elf)(medium) stands in mid-air here.
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.

< 595h/595H 233v/241V Pos: standing >
Deathli sneaks east.
You follow Deathli.

 
   ****..^M^    
  ****..^..M^   
 ****.^...^^^+  
 ***..++++++++  
 **.+++@....^^  
 *..+.....^^.^  
 ...+.M...^..^  
  ..+.....^^.   
   .+.......    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Iniz  The Empire (Grey Elf)(medium) stands in mid-air here.
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.

< 595h/595H 233v/241V Pos: standing >
You follow Deathli.

 
   ****^..M^    
  *****..^M^^   
 *****..^..M^+  
 ****.^...^^^+  
 ***..+@++++++  
 **.++P.....^^  
 *..+.....^^.^  
  ..+.M...^..   
   .+.....^^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Iniz  The Empire (Grey Elf)(medium) stands in mid-air here.
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.

< 595h/595H 232v/241V Pos: standing >
Deathli sneaks north.
You follow Deathli.

 
   *...^^M^^    
  *****^..M^^   
 ******..^M^^+  
 *****..^..M^+  
 ****.^@..^^^+  
 ***..++++++++  
 **.++P.....^^  
  ..+.....^^.   
   .+.M...^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S
Iniz  The Empire (Grey Elf)(medium) stands in mid-air here.
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.

< 595h/595H 231v/241V Pos: standing >
Iniz sneaks south.
You follow Deathli.

 
   ****^..M^    
  *****..^M^^   
 *****..^..M^+  
 ****.^...^^^+  
 ***..P@++++++  
 **.+++.....^^  
 *..+.....^^.^  
  ..+.M...^..   
   .+.....^^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Iniz  The Empire (Grey Elf)(medium) stands in mid-air here.
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.

< 595h/595H 231v/241V Pos: standing >
You follow Deathli.

 
   *****^..M    
  ******..^M^   
 ******..^..M^  
 *****.^...^^^  
 ****..@++++++  
 ***.+++.....^  
 **..+.....^^.  
  ...+.M...^.   
   ..+.....^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Iniz  The Empire (Grey Elf)(medium) stands in mid-air here.
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.

< 595h/595H 231v/241V Pos: standing >
Iniz sneaks north.
You follow Deathli.

A Well Traveled Path
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of a rabbit is lying here.
Iniz  The Empire (Grey Elf)(medium) stands in mid-air here.
*Deathli Magister Militum of The Empire (Thri-Kreen)(small) stands in mid-air here.
A Kobold (tiny) Disciple of Lloth stands in mid-air here.
The lich of Hodt stands in mid-air here, fighting a water elemental. (minion) 
The lich of A Town Guardian stands in mid-air here, fighting a water elemental. (minion) 
The wraith of a red-breasted tree-hugger stands in mid-air here, fighting the lich of a Town Guardian. (minion) 
A water elemental stands in mid-air here, fighting the lich of Hodt. (minion) 
A Kobold gives an order to his followers.
The last gasps of the lich of a Town Guardian cause a sickening chill to run up your spine.
The lich of a Town Guardian is dead! R.I.P.
Iniz starts casting an offensive spell.

< 595h/595H 232v/241V Pos: standing >
Deathli snaps into visibility.
A Kobold avoids being bashed by Deathli, who loses his balance and falls.

< 595h/595H 232v/241V Pos: standing >
Iniz completes his spell...
Iniz utters the words 'ofzahzf gajr eughjfbaiqz'
Iniz points at a Kobold.
A Kobold's entire body spasms uncontrollably as his soul is viciously attacked by Iniz.
Deathli's feeble slash grazes a Kobold.
Deathli's holy flamberge of the efreeti burns a Kobold with a godly fire!
Deathli misses a Kobold.
A Kobold's body quivers as Deathli's hit strikes deep!
Deathli's impressive slash strikes a Kobold.
A Kobold screams in terror as Deathli's holy flamberge of the efreeti sears past his armor into his flesh!
Deathli's holy flamberge of the efreeti burns a Kobold with a godly fire!
The lich of Hodt's punch wounds a water elemental.
The lich of Hodt's weak punch wounds a water elemental.

< 595h/595H 234v/241V Pos: standing >
The lich of Hodt's spell flows around a water elemental, leaving it unharmed!
You start chanting...

< 595h/595H 235v/241V Pos: standing >
You sing a song to heal all wounds.
Your body feels restored by the power of your soothing song!

< 595h/595H 236v/241V Pos: standing >
Iniz starts casting an offensive spell.

< 595h/595H 236v/241V Pos: standing >
The wraith of a red-breasted tree-hugger fades from your mortal viewing...
The wraith of a red-breasted tree-hugger recognizes Deathli, and charges to attack!
The wraith of a red-breasted tree-hugger suddenly attacks Deathli!
The wraith of a red-breasted tree-hugger snaps into visibility.
The wraith of a red-breasted tree-hugger misses Deathli.
Deathli winces in pain, as the flames surrounding his sword are too much for him to handle!
Deathli snaps into visibility.
The lich of Hodt's spell flows around a water elemental, leaving it unharmed!
A water elemental's decent crush grazes the lich of Hodt.
A water elemental shivers as it hits the lich of Hodt.
A water elemental's crush wounds the lich of Hodt.
The lich of Hodt's spell flows around a water elemental, leaving it unharmed!

< 595h/595H 237v/241V Pos: standing >
Casting: bigbys clenched fist **

< 595h/595H 238v/241V Pos: standing >
Iniz completes his spell...
Iniz utters the words 'ofzahzf gajr eughjfbaiqz'
Iniz points at a Kobold.
A Kobold's entire body spasms uncontrollably as his soul is viciously attacked by Iniz.

< 595h/595H 239v/241V Pos: standing >
A Kobold attempts to flee.
A Kobold tries to flee, but can't make it out of here!

< 595h/595H 240v/241V Pos: standing >
Deathli snaps into visibility.
A Kobold's weak bludgeon grazes Deathli.
A Kobold misses Deathli.

< 595h/595H 240v/241V Pos: standing >
Iniz starts casting an offensive spell called 'greater soul disturbance'.

< 595h/595H 241v/241V Pos: standing >
The lich of Hodt's crude punch wounds a water elemental.
The lich of Hodt's punch grazes a water elemental.
A Kobold attempts to flee.
A Kobold tries to flee, but can't make it out of here!

< 595h/595H 241v/241V Pos: standing >
The mordant substance oozes off of a water elemental.

< 595h/595H 241v/241V Pos: standing >
Green slime eats away at a water elemental's skin!
You complete your spell...
[Damage: 120 ] Your giant fist of force causes a Kobold to stagger in agony!
Deathli snaps into visibility.
Deathli's feeble slash grazes a Kobold.
Deathli's holy flamberge of the efreeti burns a Kobold with a godly fire!
Deathli's slash wounds a Kobold.
Deathli's holy flamberge of the efreeti burns a Kobold with a godly fire!
Deathli's feeble slash wounds a Kobold.
Deathli's holy flamberge of the efreeti burns a Kobold with a godly fire!

< 595h/595H 241v/241V Pos: standing >
Iniz completes his spell...
Iniz utters the words 'greater soul disturbance'
Iniz points at a Kobold.
With a gasp, a Kobold realizes his soul will disturb him no more.
A Kobold's sleeves of the swamp troll shattered in bits as the tortured body spasms and quivers!
A Kobold's waistband of rock and stone of constitution shattered in bits as the tortured body spasms and quivers!
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!