The death of [56 Holyman] Praxel The Empire (Dwarf)

in Inside the Eastern City Gates

from the perspective of [54 Thief] Pirt Disciple of Lloth (Troll)

<floating about head>a mirrored ioun stone[238h 40m 15s]
<worn as a badge>    an emblem of Shanatar royalty (magic) [82%]             
<worn on head>       a crown of burning flames (invis)
<worn on eyes>       some marksman's goggles (magic)
<worn in ear>        a fiery hexagon
<worn in ear>        a fiery hexagon [superior] made by Laz [88%]             
<worn on face>       the morbid face of a stone golem
<worn around neck>   a light marble gorget from The Twisting Tunnels of the Durian Underdark
<worn around neck>   a spiked dragonscale charm from Jotunheim
<worn on body>       the chameleon suit of transformation
<worn about body>    a mithril breastplate with a golden cross (magic) (glowing)
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies (magic) (glowing)
<worn about waist>   the ceinture of giant strength (magic)
<worn on belt buckle>a tiny elixir of potent drugs
<attached to belt>   a tiny elixir of potent drugs [85%]             
<attached to belt>   a glowing azure potion (magic) (glowing)
<worn on arms>       the pauldrons of the tide (glowing)
<worn around wrist>  a blackened bracelet of the ogre chiefs [68%]             
<worn around wrist>  a duergar-made adamantine bracelet
<worn on hands>      a pair of vampiric dragonscale gauntlets (magic)
<worn on finger>     ring of the past (magic) (glowing) [64%]             
<worn on finger>     an obsidian circle (magic)
<primary weapon>     the fabled electrum dagger named 'Ra' (magic) [55%]             
<secondary weapon>   the dagger of Wind (magic)[159h 53m 29s]
<worn on legs>       the leggings of a MaDMaN (magic) [68%]             
<worn on feet>       some enchanted boots (magic)

A mountaineer who is a brief walk away to your north.
Sarn, the banker who is a brief walk away to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A homeless peasant who is a brief walk away to your east.
A Githzerai who is close by to your south.
A stray cat who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
Khira who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
Khira who is not far off to your south.
A militia guard who is a brief walk away to your west.

< 1130h/1130H 343v/380V Pos: standing >
A Githzerai enters from the south.

< 1130h/1130H 344v/380V Pos: standing >
You snap into visibility.
A Dwarf is disrupted from meditation.
A Dwarf, looking very frustrated, packs up his holy symbol.
[Damage: 24 ] Your powerful pierce strikes a Dwarf.

< 1130h/1130H 344v/380V Pos: standing >
< T: a githzerai psionicist TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 A Githzerai leaves north.

< 1130h/1130H 344v/380V Pos: standing >
< T: a githzerai psionicist TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 
< 1130h/1130H 344v/380V Pos: standing >
< T: a githzerai psionicist TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 
< 1130h/1130H 344v/380V Pos: standing >
< T: a githzerai psionicist TP: sta TC:excellent E: A Dwarf sit EP: few scratches >
 A Dwarf clambers to his feet.

< 1130h/1130H 344v/380V Pos: standing >
< T: a githzerai psionicist TP: sta TC:excellent E: A Dwarf sta EP: few scratches >
 An elite guard watches the area, making sure the battle does not get out of hand.

< 1130h/1130H 344v/380V Pos: standing >
< T: a githzerai psionicist TP: sta TC:excellent E: A Dwarf sta EP: few scratches >
 A Dwarf attempts to flee.
A Dwarf leaves east.

< 1130h/1130H 344v/380V Pos: standing >
Strike at whom?
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1130h/1130H 344v/380V Pos: standing >
A Dwarf enters from the east.

< 1130h/1130H 344v/380V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A cavespider stands, apparently asleep.
A grounds keeper stands, apparently asleep.

< 1130h/1130H 343v/380V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
A shady looking youth is standing here, eyeing you with a devious glance.

< 1130h/1130H 342v/380V Pos: standing >
You quickly scan the area.
A Githzerai who is close by to your north.
A mountaineer who is close by to your north.
Sarn, the banker who is close by to your north.
A cavespider who is close by to your south.
A grounds keeper who is close by to your south.
A militia guard who is not far off to your south.
An elite guard who is not far off to your south.
Khira who is a brief walk away to your south.
A tharnadian thief-hunter who is a brief walk away to your south.
Khira who is a brief walk away to your south.
A stray cat who is a brief walk away to your south.
A tharnadian thief-hunter who is a brief walk away to your south.
A militia guard who is not far off to your west.
A militia guard who is not far off to your west.

< 1130h/1130H 342v/380V Pos: standing >
A Githzerai enters from the north.
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A cavespider stands, apparently asleep.
A grounds keeper stands, apparently asleep.

< 1130h/1130H 341v/380V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A militia guard stands, apparently asleep.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 1130h/1130H 341v/380V Pos: standing >
Road beneath the Gate Tower
Obvious exits: -N -S -U
(Q)Khira, the great tharnadian conjurer, stands here instructing her pupils. (minion) 
A tharnadian thief-hunter watches over the town streets intently. (minion) 
Khira, the great tharnadian conjurer, stands here instructing her pupils.
A stray tomcat is darting after rodents, here.
A tharnadian thief-hunter stands, apparently asleep.

< 1130h/1130H 340v/380V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.

< 1130h/1130H 339v/380V Pos: standing >
Alas, you cannot go that way. . . .

< 1130h/1130H 340v/380V Pos: standing >
Alas, you cannot go that way. . . .

< 1130h/1130H 340v/380V Pos: standing >

< 1130h/1130H 340v/380V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
A cavespider who is a brief walk away to your north.
The shady youth who is rather far off to your north.
A deadly nightmare who is close by to your west.
Zloin who is close by to your west.
Karnik who is close by to your west.
Bardo who is close by to your west.
A street sweeper who is close by to your west.
A tharnadian thief-hunter who is close by to your west.
A tharnadian illusionist who is close by to your west.
A tharnadian thief-hunter who is close by to your west.
A stray cat who is close by to your west.

< 1130h/1130H 340v/380V Pos: standing >
Alarm bells sound, signalling an invasion!
Karnik enters from the west.
Alarm bells sound, signalling an invasion!
Zloin enters from the west.
A deadly nightmare trots in from the west.
The Southern Wall Road
Obvious exits: -E -S# -W
Puddles of fresh blood cover the ground.
A street sweeper stands, apparently asleep.
A tharnadian thief-hunter is stretched out, sound asleep.
A tharnadian thief-hunter stands, apparently asleep.
A tharnadian illusionist stands, apparently asleep.
A tharnadian thief-hunter stands, apparently asleep.
A stray dog stands, apparently asleep.
A stray cat stands, apparently asleep.
Alarm bells sound, signalling an invasion!
Karnik enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zloin enters from the east.
A deadly nightmare trots in from the east.

< 1130h/1130H 340v/380V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E -S
Fresh blood covers everything in the area.
Alarm bells sound, signalling an invasion!
Karnik enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zloin enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
A deadly nightmare trots in from the east.

< 1130h/1130H 339v/380V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your east.
A tharnadian thief-hunter who is close by to your east.
A tharnadian thief-hunter who is close by to your east.
A tharnadian illusionist who is close by to your east.
A tharnadian thief-hunter who is close by to your east.
A stray dog who is close by to your east.
A stray cat who is close by to your east.

< 1130h/1130H 340v/380V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
Puddles of fresh blood cover the ground.
Alarm bells sound, signalling an invasion!
Karnik enters from the north.
Alarm bells sound, signalling an invasion!
Zloin enters from the north.
A deadly nightmare trots in from the north.

< 1130h/1130H 339v/380V Pos: standing >
Road Under the Southern Tower
Obvious exits: -N# -E -W -U
A few drops of fresh blood are scattered around the area.
The corpse of a militia guard is lying here.
A tharnadian illusionist is lying here, mortally wounded.
A street sweeper stands, apparently asleep.
Militia forces muster to bolster the town's defenses against the invaders!!!
Karnik enters from the east.
Zloin enters from the east.
Alarm bells sound, signalling an invasion!
A deadly nightmare trots in from the east.

< 1130h/1130H 338v/380V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A tharnadian thief-hunter who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 1130h/1130H 339v/380V Pos: standing >
You are surrounded by a blue glow.

< 1130h/1130H 339v/380V Pos: standing >
Inside the Southern City Gates
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
A stray tomcat is darting after rodents, here.
An elite guard stands, apparently asleep.
An elite guard stands, apparently asleep.
An elite guard stands, apparently asleep.
Alarm bells sound, signalling an invasion!
Karnik enters from the east.
Zloin enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
A deadly nightmare trots in from the east.

< 1130h/1130H 339v/380V Pos: standing >
Bardo sings a song to protect her from the world.
Bands of AMAZINGLY strong armor wrap around you.

< 1130h/1130H 339v/380V Pos: standing >
You quickly scan the area.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A controller who is close by to your south.
An elite guard who is close by to your south.
A tharnadian illusionist who is not far off to your south.

< 1130h/1130H 339v/380V Pos: standing >

< 1130h/1130H 339v/380V Pos: standing >

< 1130h/1130H 340v/380V Pos: standing >
Road Under the Southern Tower
Obvious exits: -N# -E -W -U
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
A tharnadian illusionist is lying here, mortally wounded.
A street sweeper stands, apparently asleep.
Karnik enters from the west.
Zloin enters from the west.
Alarm bells sound, signalling an invasion!
A deadly nightmare trots in from the west.

< 1130h/1130H 339v/380V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
Fresh blood covers everything in the area.
Karnik enters from the west.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zloin enters from the west.
A deadly nightmare trots in from the west.

< 1130h/1130H 339v/380V Pos: standing >
Alas, you cannot go that way. . . .

< 1130h/1130H 339v/380V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E -S
Fresh blood splatters cover the area.
Karnik enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zloin enters from the south.
Alarm bells sound, signalling an invasion!
A deadly nightmare trots in from the south.

< 1130h/1130H 339v/380V Pos: standing >
The Southern Wall Road
Obvious exits: -E -S# -W
Puddles of fresh blood cover the ground.
A street sweeper stands, apparently asleep.
A tharnadian thief-hunter is stretched out, sound asleep.
A tharnadian thief-hunter stands, apparently asleep.
A tharnadian illusionist stands, apparently asleep.
A tharnadian thief-hunter stands, apparently asleep.
A stray dog stands, apparently asleep.
A stray cat stands, apparently asleep.
Alarm bells sound, signalling an invasion!
Karnik enters from the west.
Zloin enters from the west.
Alarm bells sound, signalling an invasion!
A deadly nightmare trots in from the west.

< 1130h/1130H 338v/380V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -W
Fresh blood covers everything in the area.
A stray tomcat is darting after rodents, here.
Alarm bells sound, signalling an invasion!
Karnik enters from the west.
Zloin enters from the west.
Alarm bells sound, signalling an invasion!
A deadly nightmare trots in from the west.

< 1130h/1130H 337v/380V Pos: standing >
Road beneath the Gate Tower
Obvious exits: -N -S -U
A tharnadian thief-hunter stands, apparently asleep.
Alarm bells sound, signalling an invasion!
Karnik enters from the south.
Zloin enters from the south.
Alarm bells sound, signalling an invasion!
A deadly nightmare trots in from the south.

< 1130h/1130H 337v/380V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A militia guard stands, apparently asleep.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
Bardo sneaks in from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Karnik enters from the south.
Zloin enters from the south.
A deadly nightmare trots in from the south.

< 1130h/1130H 336v/380V Pos: standing >
The town crier shouts 'If you're in need of healing just go to the hospital.'
The town crier shouts 'The doctors will take great care of you there .. for a price.'
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A Githzerai (medium) Legionary of The Empire stands here.
A cavespider stands, apparently asleep.
A grounds keeper stands, apparently asleep.
Alarm bells sound, signalling an invasion!
Karnik enters from the south.
Zloin enters from the south.
A deadly nightmare trots in from the south.

< 1130h/1130H 335v/380V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
(Q)Khira, the great tharnadian conjurer, stands here instructing her pupils. (minion) 
Khira, the great tharnadian conjurer, stands here instructing her pupils.
A shady looking youth is standing here, eyeing you with a devious glance.
Karnik enters from the south.
Zloin enters from the south.
A deadly nightmare trots in from the south.

< 1130h/1130H 334v/380V Pos: standing >
Tharnadian Bank
Obvious exits: -S
The corpse of a militia guard is lying here.
A large wooden counter is here, with a sign posted on it.
A tharnadian thief-hunter crouches in mid-air here. (minion) 
A mountaineer is lying in mid-air here. (minion) 
Sarn, the banker stands, apparently asleep.
Militia forces muster to bolster the town's defenses against the invaders!!!
Karnik enters from the south.
Zloin enters from the south.
A deadly nightmare trots in from the south.

< 1130h/1130H 334v/380V Pos: standing >
Alas, you cannot go that way. . . .

< 1130h/1130H 334v/380V Pos: standing >
Alas, you cannot go that way. . . .

< 1130h/1130H 334v/380V Pos: standing >
Alas, you cannot go that way. . . .

< 1130h/1130H 335v/380V Pos: standing >
A tharnadian thief-hunter rises to his feet.
A tharnadian thief-hunter starts casting a spell.
A Bend in the Wall Road
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.
(Q)Khira, the great tharnadian conjurer, stands here instructing her pupils. (minion) 
Khira, the great tharnadian conjurer, stands here instructing her pupils.
A shady looking youth is standing here, eyeing you with a devious glance.
Karnik enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zloin enters from the north.
A deadly nightmare trots in from the north.

< 1130h/1130H 334v/380V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
Fresh blood covers everything in the area.
A cavespider stands, apparently asleep.
A grounds keeper stands, apparently asleep.
Militia forces muster to bolster the town's defenses against the invaders!!!
Karnik enters from the north.
Zloin enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
A deadly nightmare trots in from the north.

< 1130h/1130H 333v/380V Pos: standing >
Bardo sings a song to protect her from the world.
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A militia guard stands, apparently asleep.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
Alarm bells sound, signalling an invasion!
Karnik enters from the north.
Alarm bells sound, signalling an invasion!
Zloin enters from the north.
Alarm bells sound, signalling an invasion!
A deadly nightmare trots in from the north.

< 1130h/1130H 333v/380V Pos: standing >
An elite guard suddenly attacks Zloin!
An elite guard's weak punch grazes Zloin.
An elite guard ignites into black flames as he hits Zloin!
A dark shroud encases Zloin as he charges into battle.
An elite guard avoids being bashed by Zloin, who loses his balance and falls.

< 1130h/1130H 333v/380V Pos: standing >
An elite guard suddenly attacks Zloin!
An elite guard's feeble punch grazes Zloin.

< 1130h/1130H 333v/380V Pos: standing >
An elite guard suddenly attacks Bardo!
An elite guard's feeble punch grazes Bardo.

< 1130h/1130H 333v/380V Pos: standing >
A deadly nightmare growls at an elite guard.
A deadly nightmare suddenly attacks an elite guard!
A deadly nightmare's thrash grazes an elite guard.

< 1130h/1130H 334v/380V Pos: standing >
You quickly scan the area.
A cavespider who is close by to your north.
A grounds keeper who is close by to your north.
Khira who is not far off to your north.
A tharnadian thief-hunter who is a brief walk away to your north.
A mountaineer who is a brief walk away to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A homeless peasant who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A stray cat who is not far off to your south.
A Dwarf who is not far off to your west.

< 1130h/1130H 334v/380V Pos: standing >
A Githzerai enters from the south.

< 1130h/1130H 334v/380V Pos: standing >
Pardon?

< 1130h/1130H 335v/380V Pos: standing >
A Githzerai leaves east.

< 1130h/1130H 335v/380V Pos: standing >
Your group consists of ( 9/30):
( Head)                                Xzyobis
(Front)                                Khira
(Front)                                a mountaineer
(Front)                                a tharnadian thief-hunter
(Front)  1130/1130  hit,  336/380  move Pirt
(Front)  1041/1042  hit,  193/201  move Bardo
(Front)                                Skir
(Front)   515/515   hit,  166/166  move Karnik
(Front)  1042/969   hit,  130/135  move Zloin

< 1130h/1130H 336v/380V Pos: standing >
A Dwarf enters from the west.

< 1130h/1130H 336v/380V Pos: standing >
An elite guard's punch grazes Zloin.
An elite guard's feeble punch grazes Zloin.
An elite guard's feeble punch grazes Zloin.
An elite guard turns to focus his attack on a deadly nightmare!

< 1130h/1130H 337v/380V Pos: standing >
A deadly nightmare misses an elite guard.
An elite guard's feeble punch grazes Zloin.
An elite guard's feeble punch grazes Zloin.
Zloin's eyes roll as an elite guard plants a foot in his face.

< 1130h/1130H 337v/380V Pos: standing >
An elite guard's decent punch grazes Zloin.
An elite guard ignites into black flames as he hits Zloin!
An elite guard's punch grazes Zloin.
An elite guard ignites into black flames as he hits Zloin!
Zloin easily dodges an elite guard's feeble leg sweep.
Khira enters from the north.

< 1130h/1130H 338v/380V Pos: standing >
Khira leaves south.

< 1130h/1130H 338v/380V Pos: standing >
Bardo's skin seems to turn to stone.

< 1130h/1130H 338v/380V Pos: standing >
Bardo sings a song to protect her from the world.
Zloin's skin seems to turn to stone.
Strike at whom?
Khira enters from the south.

< 1130h/1130H 339v/380V Pos: standing >
Karnik starts casting a spell.
Karnik snaps into visibility.
Khira gives an order to his followers.

< 1130h/1130H 340v/380V Pos: standing >

< 1130h/1130H 340v/380V Pos: standing >
Looking panicked, Zloin scrambles madly to his feet!

< 1130h/1130H 340v/380V Pos: standing >
Karnik completes his spell...
Karnik utters the words 'yaftze diesilla'
Karnik stretches out his hand, unleashing a blast of deadly forked lightning toward a Dwarf.
Karnik stretches out his hand, unleashing a blast of deadly forked lightning toward a Dwarf.
Karnik stretches out his hand, unleashing a blast of deadly forked lightning toward a Dwarf.
A Dwarf starts casting an offensive spell.
Khira closes the iron.

< 1130h/1130H 341v/380V Pos: standing >
A deadly nightmare's decent thrash grazes an elite guard.

< 1130h/1130H 341v/380V Pos: standing >
An elite guard's fine punch strikes a deadly nightmare.
An elite guard's punch wounds a deadly nightmare.
An elite guard's fine punch strikes a deadly nightmare.

< 1130h/1130H 342v/380V Pos: standing >
Khira sings a song to protect him from the world.
Khira begins to shimmer.
An elite guard's feeble punch grazes Zloin.
An elite guard's crude punch grazes Zloin.
An elite guard ignites into black flames as he hits Zloin!
Bardo suddenly breaks out a quick verse from their repitiore of songs...
Bardo sings a song that disorients you and boggles your senses.
Bardo busts out in dance!
A Dwarf wavers under the impact of the lightning bolt sent by Bardo.
A militia guard wavers under the impact of the lightning bolt sent by Bardo.
A militia guard has a RUDE awakening!
Karnik starts casting an offensive spell.
Karnik snaps into visibility.

< 1130h/1130H 342v/380V Pos: standing >
A Dwarf completes his spell...
A Dwarf utters the words 'yrawz ghfutz'
The intense flames cause Zloin's skin to smolder and burn!
A Dwarf calls down a roaring flamestrike at Zloin who starts to melt!
Bardo misses a Dwarf.
Bardo misses a Dwarf.
Bardo misses a Dwarf.
Zloin parries an elite guard's lunge at him.
Zloin parries an elite guard's lunge at him.
An elite guard dodges Zloin's attack.
An elite guard dodges Zloin's attack.

< 1130h/1130H 342v/380V Pos: standing >
A Dwarf is knocked to the ground by Zloin's mighty bash!

< 1130h/1130H 342v/380V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
Puddles of fresh blood cover the ground.
(Q)Khira, the great tharnadian conjurer, stands here instructing her pupils. (minion) 
Khira, the great tharnadian conjurer, stands here instructing her pupils.
A Dwarf (medium) sits here, fighting Bardo.
A deadly nightmare stands in mid-air here, fighting an elite guard. (minion) 
Zloin Disciple of Lloth (Troll)(large) stands in mid-air here, fighting an elite guard.
Karnik Disciple of Lloth (Kobold)(tiny) stands in mid-air here. (casting) 
Bardo Disciple of Lloth (Minotaur)(huge) stands in mid-air here, fighting a Dwarf.
A militia guard stands here, fighting Bardo.
An elite guard stands here, fighting a deadly nightmare.
An elite guard stands here, fighting Zloin.
An elite guard stands here, fighting Zloin.
Khira gives an order to his followers.

< 1130h/1130H 343v/380V Pos: standing >
Karnik snaps into visibility.
Karnik completes his spell...
Karnik utters the words 'yaftze diesilla'
Karnik stretches out his hand, unleashing a blast of deadly forked lightning toward a Dwarf.
Karnik stretches out his hand, unleashing a blast of deadly forked lightning toward a Dwarf.
Karnik stretches out his hand, unleashing a blast of deadly forked lightning toward a Dwarf.
You think you noticed an opening in your victim defenses...

< 1130h/1130H 343v/380V Pos: standing >
A Dwarf misses Bardo.

< 1130h/1130H 344v/380V Pos: standing >
Karnik starts casting an offensive spell.
Karnik snaps into visibility.

< 1130h/1130H 344v/380V Pos: standing >
Bardo parries a militia guard's lunge at her.
A militia guard's feeble punch grazes Bardo.
A militia guard turns to focus his attack on Zloin!
A deadly nightmare misses an elite guard.

< 1130h/1130H 345v/380V Pos: standing >
Karnik snaps into visibility.
Karnik completes his spell...
Karnik utters the words 'yaftze diesilla'
Karnik hits a Dwarf with such a blast of lightning that nothing is left but a pair of smoking boots.
A Dwarf's twisted gem whip exploded spreading charges of electrical energy!
A Dwarf's boar skin cloak exploded spreading charges of electrical energy!
A Dwarf's superior mithril collar from Arcium, the Plagued Kingdom exploded spreading charges of electrical energy!
A Dwarf's fine bone moccasins from Newhaven exploded spreading charges of electrical energy!
A Dwarf is dead! R.I.P.
You receive your share of experience.