<worn around neck> a choker with red, white and a blue gems
<worn around neck> a choker with red, white and a blue gems
<worn on body> a torso vestment smeared with blood
<worn about body> a scarlet cavalier's cloak
<worn about waist> a belt of thick cured leather
<worn on belt buckle>a mysterious tome
<attached to belt> a mysterious tome
<primary weapon> an amber-colored rod
<worn on feet> a pair of tight black slippers
< 30h/30H 100v/100V Pos: standing >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
< 30h/30H 100v/100V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
< 30h/30H 100v/100V Pos: standing >
Alarm bells sound, signalling an invasion!
< 30h/30H 100v/100V Pos: standing >
Alarm bells sound, signalling an invasion!
< 30h/30H 100v/100V Pos: standing >
< 30h/30H 100v/100V Pos: standing >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
< 30h/30H 100v/100V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -West -Down
A large sign hangs from the front of the counter here.
Draz Magister Equitum of The Empire (Barbarian)(large) stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.
< 30h/30H 100v/100V Pos: standing >
The receptionist starts to chant in a deep voice.
< 30h/30H 100v/100V Pos: standing >
You quickly scan the area.
The mailman who is not far off below you.
< 30h/30H 100v/100V Pos: standing >
A Corridor
The corridor is long and you can see doors on both side of it all
the way down.
Obvious exits: -North -East -South -West -Up
< 30h/30H 99v/100V Pos: standing >
A Corridor
The corridor is long and you can see doors on both side of it all
the way down.
Obvious exits: -North -South -West -Down
< 30h/30H 98v/100V Pos: standing >
A Corridor
The corridor is long and you can see doors on both side of it all
the way down.
Obvious exits: -North -East -South -West
< 30h/30H 97v/100V Pos: standing >
A Corridor
The corridor is long and you can see doors on both side of it all
the way down.
Obvious exits: -North -East -South -West
< 30h/30H 96v/100V Pos: standing >
A Corridor
The corridor is long and you can see doors on both side of it all
the way down.
Obvious exits: -North -East -South -West
< 30h/30H 95v/100V Pos: standing >
A Corridor
The corridor is long and you can see doors on both side of it all
the way down.
Obvious exits: -North -East -South
< 30h/30H 94v/100V Pos: standing >
Pardon?
< 30h/30H 95v/100V Pos: standing >
Room #19
This room is not very big but it is well furnish. It can hold about
ten persons with no problem. There is a bed sitting along the wall and
a big chest that can hold a lot.
Obvious exits: -North
(Q)A bleeding halfling lies on the floor here.
< 30h/30H 95v/100V Pos: standing >
A Corridor
The corridor is long and you can see doors on both side of it all
the way down.
Obvious exits: -North -East -South
< 30h/30H 95v/100V Pos: standing >
A Corridor
The corridor is long and you can see doors on both side of it all
the way down.
Obvious exits: -North -East -South -West
< 30h/30H 94v/100V Pos: standing >
A Small Kitchen
Though not very large, this kitchen is clean and well kept. The
many pots and pans needed to prepare food for the inn's guests are all
hanging above the sink, drying for use in the morning. No food from
this evening's meal seems to remain, except for a small loaf of bread
lying on the counter.
Obvious exits: -South
A loaf of bread has been left here.
< 30h/30H 93v/100V Pos: standing >
You are not a member of any associations.
< 30h/30H 97v/100V Pos: standing >
You tell your racewar 'alarms tharn'
< 30h/30H 100v/100V Pos: standing >
< 30h/30H 100v/100V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'
< 30h/30H 100v/100V Pos: standing >
Alarm bells sound, signalling an invasion!
< 30h/30H 100v/100V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 30h/30H 100v/100V Pos: standing >
< 30h/30H 100v/100V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 30h/30H 100v/100V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 30h/30H 100v/100V Pos: standing >
Alarm bells sound, signalling an invasion!
< 30h/30H 100v/100V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 30h/30H 100v/100V Pos: standing >
Riiight, you'd get run over by a cart, or knifed in your sleep! Go to an Inn!
< 30h/30H 100v/100V Pos: standing >
Alarm bells sound, signalling an invasion!
< 30h/30H 100v/100V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'
< 30h/30H 100v/100V Pos: standing >
Your innate abilities: ('*' marked innates are always active)
*infravision
*ultravision
< 30h/30H 100v/100V Pos: standing >
< 30h/30H 100v/100V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
< 30h/30H 100v/100V Pos: standing >
Autosaving...
< 30h/30H 100v/100V Pos: standing >
Saving Fluf.
< 30h/30H 100v/100V Pos: standing >
The taste of blood slowly fades from your body.
< 30h/30H 100v/100V Pos: standing >
The town crier shouts in common 'If anyone wants me to shut up just tell me, don't kill me.'
< 30h/30H 100v/100V Pos: standing >
A Small Kitchen
Obvious exits: -South
A loaf of bread has been left here.
< 30h/30H 100v/100V Pos: standing >
Autosaving...
< 30h/30H 100v/100V Pos: standing >
Saving Fluf.
< 30h/30H 100v/100V Pos: standing >
Autosaving...
< 30h/30H 100v/100V Pos: standing >
Saving Fluf.
< 30h/30H 100v/100V Pos: standing >
The town crier shouts in common 'Blessed be the glorious gods of Duris!'
< 30h/30H 100v/100V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'
< 30h/30H 100v/100V Pos: standing >
Autosaving...
< 30h/30H 100v/100V Pos: standing >
Saving Fluf.
< 30h/30H 100v/100V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
< 30h/30H 100v/100V Pos: standing >
Alarm bells sound, signalling an invasion!
< 30h/30H 100v/100V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 30h/30H 100v/100V Pos: standing >
Alarm bells sound, signalling an invasion!
< 30h/30H 100v/100V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 30h/30H 100v/100V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 30h/30H 100v/100V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
< 30h/30H 100v/100V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
< 30h/30H 100v/100V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 30h/30H 100v/100V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 30h/30H 100v/100V Pos: standing >
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
< 30h/30H 100v/100V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
< 30h/30H 100v/100V Pos: standing >
Alarm bells sound, signalling an invasion!
< 30h/30H 100v/100V Pos: standing >
Alarm bells sound, signalling an invasion!
< 30h/30H 100v/100V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 30h/30H 100v/100V Pos: standing >
Alarm bells sound, signalling an invasion!
< 30h/30H 100v/100V Pos: standing >
Alarm bells sound, signalling an invasion!
< 30h/30H 100v/100V Pos: standing >
Alarm bells sound, signalling an invasion!
< 30h/30H 100v/100V Pos: standing >
< 30h/30H 100v/100V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
< 30h/30H 100v/100V Pos: standing >
You are not a member of any associations.
< 30h/30H 100v/100V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
< 30h/30H 100v/100V Pos: standing >
A Troll snaps into visibility.
< 30h/30H 100v/100V Pos: standing >
Someone suddenly attacks YOU!
You are briefly surrounded by a red aura!
-=[A Minotaur's impressive slash grievously wounds you.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 2h/30H 100v/100V Pos: standing >
< T: Fluf TP: sta TC: awful E: A Minotaur sta EP: excellent >
You tell your racewar 'alarms tharn again'
< 2h/30H 100v/100V Pos: standing >
< T: Fluf TP: sta TC: awful E: someone sta EP: excellent >
A Troll completes his spell...
A Troll utters the words 'bigbys crushing hand'
A huge fist crushes you completely, leaving nothing but a wet smear.
Your small round wooden shield was completely destroyed by the massive blow!