The death of [52 MaUleR] Qad The Resistance (Dwarf)

in Along Newhaven Way Before an Eerie City

from the perspective of [56 Shadowmage] Cora The Empire of Lloth (Drider)

<worn as a badge>    badge of the Darvanu
<worn on head>       an illithid's circlet [superior] (magic)
<worn in ear>        a glowing jade earring (glowing)
<worn in ear>        a small couatl scale
<worn on face>       a gleaming dragonscale veil
<worn around neck>   a masterly-crafted softwood medallion [78%]             
<worn around neck>   a necklace of rotten ears (magic)
<worn on body>       the ultrathin robes of probability [modified] (magic) (glowing)
<worn about body>    a glittering cloak of darkness (magic)
<worn about waist>   the frayed ends of sanity (magic)
<worn on belt buckle>a bloody softwood belt buckle [82%]             
<worn on arms>       some brutal obsidian sleeves
<held as shield>     a crystalline tower shield (magic) (glowing)
<worn around wrist>  a black and white zebra-hide wristband [poor]
<worn around wrist>  a frozen cured leather wristguard from Bugentolen
<worn on hands>      some humming clay gauntlets
<worn on finger>     a dark blue ring [poor] (magic) [84%]             
<primary weapon>     the silvery staff of the githyanki arch-mage [poor]
<worn on legs>       some human-made dragonscale greaves [76%]             
<worn on feet>       a pair of raw leather boots [89%]             

 ...+.......  
  ..+......   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Aktosh (Kobold)(small) stands in mid-air here.
The lich of a nightmare enters from the south.
The lich of a nightmare enters from the south.

< 105h/216H 31v/130V Pos: standing >
Aktosh sneaks north.
You follow Aktosh.

 
  ***.^...^   
 ***..++++++  
 **.+++.....  
 *..+.@...^^  
 ...+.M...^.  
 ...+M..M.^^  
  ..+......   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Aktosh (Kobold)(small) stands in mid-air here.
The lich of a nightmare enters from the south.
The lich of a nightmare enters from the south.

< 105h/216H 29v/130V Pos: standing >
Aktosh sneaks north.
You follow Aktosh.

 
  ****..^..   
 ****.^...^^  
 ***..++++++  
 **.++@.....  
 *..+.M...^^  
 ...+.....^.  
  ..+M..M.^   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
*Aktosh (Kobold)(small) stands in mid-air here.
The lich of a nightmare enters from the south.
The lich of a nightmare enters from the south.

< 105h/216H 28v/130V Pos: standing >
Aktosh sneaks north.
You follow Aktosh.

 
  *****..^M   
 *****..^..M  
 ****.^...^^  
 ***..@+++++  
 **.++M.....  
 *..+.....^^  
  ..+.....^   
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
*Aktosh (Kobold)(small) stands in mid-air here.
The lich of a nightmare enters from the south.
The lich of a nightmare enters from the south.

< 105h/216H 27v/130V Pos: standing >
Aktosh sneaks north.
You follow Aktosh.

A Well Traveled Path
Obvious exits: -N -S
*Aktosh (Kobold)(small) stands in mid-air here.
The lich of a nightmare enters from the south.
The lich of a nightmare enters from the south.

< 105h/216H 27v/130V Pos: standing >
You follow Aktosh.

A Well Traveled Path
Obvious exits: -S
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.
*Aktosh (Kobold)(small) stands in mid-air here.
The lich of a nightmare enters from the south.
The lich of a nightmare enters from the south.

< 105h/216H 25v/130V Pos: standing >
Aktosh gives an order to his followers.
a elegant gate suddenly glows brightly!
The lich of a nightmare slowly fades out of existence.
a elegant gate suddenly glows brightly!
The lich of a nightmare slowly fades out of existence.

< 106h/216H 27v/130V Pos: standing >
a elegant gate suddenly glows brightly!
Aktosh slowly fades out of existence.

< 107h/216H 28v/130V Pos: standing >

< 114h/216H 37v/130V Pos: standing >

< 120h/216H 47v/130V Pos: standing >

< 122h/216H 48v/130V Pos: standing >

< 130h/216H 60v/130V Pos: standing >

< 133h/216H 64v/130V Pos: standing >
Along Newhaven Way Before a Great City
Obvious exits: -N -S
*Aktosh (Kobold)(small) stands in mid-air here.
*The lich of a nightmare stands here. (minion) 
*The lich of a nightmare stands here. (minion) 
A Warder of Newhaven strolls along here.

< 133h/216H 65v/130V Pos: standing >

< 134h/216H 68v/130V Pos: standing >
Aktosh sneaks north.
You follow Aktosh.

Bliss Boulevard and Newhaven Way
Obvious exits: -E -S -W
*Aktosh (Kobold)(small) stands in mid-air here.
The lich of a nightmare enters from the south.
The lich of a nightmare enters from the south.

< 134h/216H 68v/130V Pos: standing >
You follow Aktosh.

On Bliss Boulevard
Obvious exits: -N -E -W
*Aktosh (Kobold)(small) stands in mid-air here.
A lawkeeper of Newhaven stands here.
A young man is here assisting the armorer.
The lich of a nightmare enters from the east.
The lich of a nightmare enters from the east.

< 135h/216H 68v/130V Pos: standing >
You follow Aktosh.

On Bliss Boulevard
Obvious exits: -N -E -W
*Aktosh (Kobold)(small) stands in mid-air here.
Artos Chistori, Avenger of Newhaven stands here solemnly.
A torch floats near Artos Chistori, Avenger of Newhaven's head. (illuminating)
The lich of a nightmare enters from the east.
The lich of a nightmare enters from the east.

< 135h/216H 68v/130V Pos: standing >
Aktosh sneaks west.
You follow Aktosh.

Rapture Way and Bliss Boulevard
Obvious exits: -N -E -U
*Aktosh (Kobold)(small) stands in mid-air here.
A Warder of Newhaven roams the streets here.
The lich of a nightmare enters from the east.
The lich of a nightmare enters from the east.

< 135h/216H 67v/130V Pos: standing >
Aktosh sneaks north.
You follow Aktosh.

On Rapture Way
Obvious exits: -N -E -S
*Aktosh (Kobold)(small) stands in mid-air here.
The lich of a nightmare enters from the south.
The lich of a nightmare enters from the south.

< 135h/216H 68v/130V Pos: standing >
You follow Aktosh.

On Rapture Way
Obvious exits: -N -E# -S
*Aktosh (Kobold)(small) stands in mid-air here.
A large furry cat is resting here.
The lich of a nightmare enters from the south.
The lich of a nightmare enters from the south.

< 135h/216H 67v/130V Pos: standing >
Aktosh sneaks north.
You follow Aktosh.

Rapture Way and Sanctuary Place
Obvious exits: -N -E -S
*Aktosh (Kobold)(small) stands in mid-air here.
Esliae Ji'Zaman, Knight of the Merciful Sword stands here.
Bevelin Tisvin, Knight of the Holy Judgement stands here.
LeSair I'villianda, High Magistrate of Newhaven stands here.
The lich of a nightmare enters from the south.
The lich of a nightmare enters from the south.

< 135h/216H 67v/130V Pos: standing >
Aktosh sneaks north.
You follow Aktosh.

On Rapture Way
Obvious exits: -N -S
*Aktosh (Kobold)(small) stands in mid-air here.
A grand knight of Newhaven strolls along here.
A massive man is here hard at work.
The lich of a nightmare enters from the south.
The lich of a nightmare enters from the south.

< 136h/216H 66v/130V Pos: standing >

< 136h/216H 68v/130V Pos: standing >
Aktosh sneaks north.
You follow Aktosh.

On Rapture Way
Obvious exits: -N -S
*Aktosh (Kobold)(small) stands in mid-air here.
The lich of a nightmare enters from the south.
The lich of a nightmare enters from the south.

< 136h/216H 69v/130V Pos: standing >
You follow Aktosh.

Rapture Way and Refuge Street
Obvious exits: -E -S -U
*Aktosh (Kobold)(small) stands in mid-air here.
The lich of a nightmare enters from the south.
The lich of a nightmare enters from the south.

< 136h/216H 68v/130V Pos: standing >
Aktosh sneaks east.
You follow Aktosh.

On Refuge Street
Obvious exits: -E -W
*Aktosh (Kobold)(small) stands in mid-air here.
A Warder of Newhaven roams the streets here.
A grand knight of Newhaven strolls along here.
A petitioner of the court is here pleading his case.
The lich of a nightmare enters from the west.
The lich of a nightmare enters from the west.

< 136h/216H 67v/130V Pos: standing >
Aktosh sneaks east.
You follow Aktosh.

On Refuge Street
Obvious exits: -E -W
*Aktosh (Kobold)(small) stands in mid-air here.
The lich of a nightmare enters from the west.
The lich of a nightmare enters from the west.

< 136h/216H 67v/130V Pos: standing >
Aktosh sneaks east.
You follow Aktosh.

On Refuge Street
Obvious exits: -E -W
*Aktosh (Kobold)(small) stands in mid-air here.
A Warder of Newhaven strolls along here.
The lich of a nightmare enters from the west.
The lich of a nightmare enters from the west.

< 137h/216H 66v/130V Pos: standing >
You follow Aktosh.

Paradise Lane and Refuge Street
Obvious exits: -S -W -U
*Aktosh (Kobold)(small) stands in mid-air here.
The lich of a nightmare enters from the west.
The lich of a nightmare enters from the west.

< 137h/216H 65v/130V Pos: standing >
Aktosh sneaks south.
You follow Aktosh.

On Paradise Lane
Obvious exits: -N -S
*Aktosh (Kobold)(small) stands in mid-air here.
The lich of a nightmare enters from the north.
The lich of a nightmare enters from the north.

< 137h/216H 66v/130V Pos: standing >
Aktosh sneaks south.
You follow Aktosh.

On Paradise Lane
Obvious exits: -N -S
*Aktosh (Kobold)(small) stands in mid-air here.
The lich of a nightmare enters from the north.
The lich of a nightmare enters from the north.

< 137h/216H 66v/130V Pos: standing >
You follow Aktosh.

Paradise Lane and Sanctuary Place
Obvious exits: -N -S -W
*Aktosh (Kobold)(small) stands in mid-air here.
The Newhaven armorer is hard at work here.
A lawkeeper of Newhaven stands here.
The lich of a nightmare enters from the north.
The lich of a nightmare enters from the north.

< 137h/216H 65v/130V Pos: standing >
Aktosh sneaks south.
You follow Aktosh.

On Paradise Lane
Obvious exits: -N -S -W
*Aktosh (Kobold)(small) stands in mid-air here.
The lich of a nightmare enters from the north.
The lich of a nightmare enters from the north.

< 137h/216H 65v/130V Pos: standing >
Aktosh sneaks south.
You follow Aktosh.

On Paradise Lane
Obvious exits: -N -S
*Aktosh (Kobold)(small) stands in mid-air here.
A small boy is running about here.
A citizen of Newhaven stands here.
The lich of a nightmare enters from the north.
The lich of a nightmare enters from the north.

< 137h/216H 64v/130V Pos: standing >
Aktosh sneaks south.
You follow Aktosh.

Paradise Lane and Bliss Boulevard
Obvious exits: -N -W -U
*Aktosh (Kobold)(small) stands in mid-air here.
A young boy is working here.
The lich of a nightmare enters from the north.
The lich of a nightmare enters from the north.

< 137h/216H 63v/130V Pos: standing >
Aktosh sneaks west.
You follow Aktosh.

On Bliss Boulevard
Obvious exits: -N# -E -W
*Aktosh (Kobold)(small) stands in mid-air here.
A small girl is playing here.
A citizen of Newhaven stands here.
The lich of a nightmare enters from the east.
The lich of a nightmare enters from the east.

< 138h/216H 63v/130V Pos: standing >
Aktosh sneaks west.
You follow Aktosh.

On Bliss Boulevard
Obvious exits: -N# -E -W
*Aktosh (Kobold)(small) stands in mid-air here.
The lich of a nightmare enters from the east.
The lich of a nightmare enters from the east.

< 138h/216H 62v/130V Pos: standing >
Zone Name: Newhaven                      
Average mob level in zone: 24
 
< 138h/216H 63v/130V Pos: standing >
Aktosh sneaks west.
You follow Aktosh.

Bliss Boulevard and Newhaven Way
Obvious exits: -E -S -W
*Aktosh (Kobold)(small) stands in mid-air here.
The lich of a nightmare enters from the east.
The lich of a nightmare enters from the east.

< 138h/216H 63v/130V Pos: standing >
Aktosh sneaks south.
You follow Aktosh.

Along Newhaven Way Before a Great City
Obvious exits: -N -S
*Aktosh (Kobold)(small) stands in mid-air here.
A Warder of Newhaven strolls along here.
The lich of a nightmare enters from the north.
The lich of a nightmare enters from the north.

< 138h/216H 62v/130V Pos: standing >

< 138h/216H 63v/130V Pos: standing >
You follow Aktosh.

Between a Row of Trees along Newhaven Way
Obvious exits: -N -S
*Aktosh (Kobold)(small) stands in mid-air here.
The lich of a nightmare enters from the north.
The lich of a nightmare enters from the north.

< 138h/216H 62v/130V Pos: standing >
Aktosh sneaks south.
You follow Aktosh.

A Well Traveled Path
Obvious exits: -S
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.
*Aktosh (Kobold)(small) stands in mid-air here.
The lich of a nightmare enters from elsewhere.
The lich of a nightmare enters from elsewhere.

< 139h/216H 63v/130V Pos: standing >
You quickly scan the area.
You see nothing.

< 139h/216H 64v/130V Pos: standing >
Aktosh gives an order to his followers.
a rusted gate suddenly glows brightly!
The lich of a nightmare slowly fades out of existence.
a rusted gate suddenly glows brightly!
The lich of a nightmare slowly fades out of existence.

< 140h/216H 65v/130V Pos: standing >
You quickly scan the area.
You see nothing.

< 140h/216H 65v/130V Pos: standing >
a rusted gate suddenly glows brightly!
Aktosh slowly fades out of existence.

< 141h/216H 66v/130V Pos: standing >
Between a Row of Wicked Trees on Newhaven Way
Obvious exits: -N -S
*Aktosh (Kobold)(small) stands in mid-air here.
*The lich of a nightmare stands here. (minion) 
*The lich of a nightmare stands here. (minion) 
The vampire of the Innkeeper stands here welcoming everyone.

< 145h/216H 71v/130V Pos: standing >

< 145h/216H 72v/130V Pos: standing >
You follow Aktosh.

Along Newhaven Way Before an Eerie City
Obvious exits: -N -S
*Aktosh (Kobold)(small) stands in mid-air here.
A Dwarf (medium) stands, floating here, fighting the zombie of a blacksmith.
The zombie of a blacksmith stands here, fighting a Dwarf.
The lich of a nightmare enters from the south.
The lich of a nightmare enters from the south.

< 145h/216H 72v/130V Pos: standing >
Aktosh sneaks north.
You follow Aktosh.

Newhaven Way and Bliss Boulevard
Obvious exits: -E -S -W
*Aktosh (Kobold)(small) stands in mid-air here.
The skeleton of a young boy is working here.
The lich of a nightmare enters from the south.
The lich of a nightmare enters from the south.

< 145h/216H 72v/130V Pos: standing >
You quickly scan the area.
The zombie of the equerry who is close by to your east.
A vampire of a grand knight who is not far off to your east.
The skeleton of a girl who is not far off to your east.
The skeleton of a girl who is not far off to your east.
The zombie of a woman who is not far off to your east.
A skeletal warder who is a brief walk away to your east.
A Dwarf who is close by to your south.
The zombie of a blacksmith who is close by to your south.
The vampire of Ytarae Retoriva who is not far off to your south.
A skeletal warder who is close by to your west.
The acolyte who is not far off to your west.

< 145h/216H 72v/130V Pos: standing >
Aktosh sneaks south.
You follow Aktosh.

Along Newhaven Way Before an Eerie City
Obvious exits: -N -S
*Aktosh (Kobold)(small) stands in mid-air here.
A Dwarf (medium) stands, floating here, fighting the zombie of a blacksmith.
The zombie of a blacksmith stands here, fighting a Dwarf.
The lich of a nightmare enters from the north.
The lich of a nightmare enters from the north.

< 146h/216H 74v/130V Pos: standing >
The zombie of a blacksmith attacks a Dwarf. [1 hits]
You quickly scan the area.
The skeleton of a stable hand who is close by to your north.
The vampire of Ytarae Retoriva who is close by to your south.
A magnificent horse who is in the distance to your south.
An elite highwayman who is in the distance to your south.

< 146h/216H 74v/130V Pos: standing >
Aktosh gives the lich of a nightmare an order.
The lich of a nightmare starts casting a spell.

< 147h/216H 77v/130V Pos: standing >
A Dwarf attacks the zombie of a blacksmith. [2 hits]

< 147h/216H 78v/130V Pos: standing >
You start chanting...
You snap into visibility.

< 147h/216H 79v/130V Pos: standing >
The zombie of a blacksmith attacks a Dwarf. [1 hits]

< 147h/216H 80v/130V Pos: standing >
You complete your spell...
[Damage: 36 ] The lightning bolt hits a Dwarf with full impact.

< 147h/216H 81v/130V Pos: standing >
The lich of a nightmare completes its spell...
The lich of a nightmare utters the words 'xarr ay ghaiz'

< 147h/216H 81v/130V Pos: standing >

< 148h/216H 83v/130V Pos: standing >
A Dwarf attacks the zombie of a blacksmith. [3 hits]
You start chanting...

< 148h/216H 84v/130V Pos: standing >
The zombie of a blacksmith attacks a Dwarf. [2 hits]

< 148h/216H 86v/130V Pos: standing >
You complete your spell...
[Damage: 85 ] You throw a fireball at a Dwarf and have the satisfaction of seeing him enveloped in flames.

< 149h/216H 88v/130V Pos: standing >
A Dwarf attempts to flee.
A Dwarf tries to flee, but can't make it out of here!

< 149h/216H 88v/130V Pos: standing >
Aktosh gives the lich of a nightmare an order.
The lich of a nightmare starts casting a spell.

< 149h/216H 88v/130V Pos: standing >
The zombie of a blacksmith is mortally wounded, and will die soon, if not aided.
A Dwarf attacks the zombie of a blacksmith. [3 hits]
A Dwarf attempts to flee.
A Dwarf leaves north.
You failed.

< 149h/216H 89v/130V Pos: standing >
A Dwarf enters from the north.

< 149h/216H 90v/130V Pos: standing >
A Dwarf attempts to flee.
A Dwarf leaves north.

< 149h/216H 90v/130V Pos: standing >
A Dwarf enters from the north.
You start chanting...

< 150h/216H 91v/130V Pos: standing >
Oof! a Dwarf bumps into a greyish stone wall...

< 150h/216H 92v/130V Pos: standing >
You complete your spell...
[Damage: 110 ] You throw a fireball at a Dwarf and have the satisfaction of seeing him enveloped in flames.

< 150h/216H 93v/130V Pos: standing >
You start chanting...

< 150h/216H 95v/130V Pos: standing >
A Dwarf attempts to flee.
Oof! a Dwarf bumps into a greyish stone wall...
A Dwarf tries to flee, but can't make it out of here!

< 150h/216H 95v/130V Pos: standing >
Casting: fireball *

< 151h/216H 97v/130V Pos: standing >
The lich of a nightmare completes its spell...
The lich of a nightmare utters the words 'xarr ay ghaiz'

< 151h/216H 97v/130V Pos: standing >
A Dwarf attempts to flee.
Oof! a Dwarf bumps into a greyish stone wall...
A Dwarf tries to flee, but can't make it out of here!

< 151h/216H 98v/130V Pos: standing >
A Dwarf attacks you. [1 hits]

< 150h/216H 98v/130V Pos: standing >
< T: Cora TP: sta TC: few wounds E: A Dwarf sta EP: pretty hurt >
 Casting: fireball 

< 150h/216H 98v/130V Pos: standing >
< T: Cora TP: sta TC: few wounds E: A Dwarf sta EP: pretty hurt >
 You complete your spell...
[Damage: 81 ] You throw a fireball at a Dwarf and have the satisfaction of seeing him enveloped in flames.

< 150h/216H 98v/130V Pos: standing >
< T: Cora TP: sta TC: few wounds E: A Dwarf sta EP:  awful >
 You don't have that spell memorized.

< 150h/216H 98v/130V Pos: standing >
< T: Cora TP: sta TC: few wounds E: A Dwarf sta EP:  awful >
 A Dwarf attempts to flee.
Oof! a Dwarf bumps into a greyish stone wall...
A Dwarf tries to flee, but can't make it out of here!

< 150h/216H 98v/130V Pos: standing >
< T: Cora TP: sta TC: few wounds E: A Dwarf sta EP:  awful >
 A Dwarf attempts to flee.
Oof! a Dwarf bumps into a greyish stone wall...
A Dwarf tries to flee, but can't make it out of here!

< 150h/216H 98v/130V Pos: standing >
< T: Cora TP: sta TC: few wounds E: A Dwarf sta EP:  awful >
 A Dwarf attempts to flee.
A Dwarf tries to flee, but can't make it out of here!

< 150h/216H 98v/130V Pos: standing >
< T: Cora TP: sta TC: few wounds E: A Dwarf sta EP:  awful >
 A Dwarf attacks you. [0 hits]
Aktosh sizes up a Dwarf with a quick glance.

< 150h/216H 98v/130V Pos: standing >
< T: Cora TP: sta TC: few wounds E: A Dwarf sta EP:  awful >
 A Dwarf attempts to flee.
Oof! a Dwarf bumps into a greyish stone wall...
A Dwarf tries to flee, but can't make it out of here!

< 150h/216H 98v/130V Pos: standing >
< T: Cora TP: sta TC: few wounds E: A Dwarf sta EP:  awful >
 [Damage:  1 ] You attack a Dwarf. [1 hits]
A Dwarf attempts to flee.
Oof! a Dwarf bumps into a greyish stone wall...
A Dwarf tries to flee, but can't make it out of here!
You start chanting...

< 150h/216H 98v/130V Pos: standing >
< T: Cora TP: sta TC: few wounds E: A Dwarf sta EP:  awful >
 A Dwarf attempts to flee.
Oof! a Dwarf bumps into a greyish stone wall...
A Dwarf tries to flee, but can't make it out of here!

< 150h/216H 98v/130V Pos: standing >
< T: Cora TP: sta TC: few wounds E: A Dwarf sta EP:  awful >
 A Dwarf attempts to flee.
A Dwarf tries to flee, but can't make it out of here!

< 150h/216H 98v/130V Pos: standing >
< T: Cora TP: sta TC: few wounds E: A Dwarf sta EP:  awful >
 A Dwarf attempts to flee.
Oof! a Dwarf bumps into a greyish stone wall...
A Dwarf tries to flee, but can't make it out of here!

< 150h/216H 98v/130V Pos: standing >
< T: Cora TP: sta TC: few wounds E: A Dwarf sta EP:  awful >
 A Dwarf attempts to flee.
Oof! a Dwarf bumps into a greyish stone wall...
A Dwarf tries to flee, but can't make it out of here!

< 150h/216H 98v/130V Pos: standing >
< T: Cora TP: sta TC: few wounds E: A Dwarf sta EP:  awful >
 A Dwarf attempts to flee.
Oof! a Dwarf bumps into a greyish stone wall...
A Dwarf tries to flee, but can't make it out of here!

< 150h/216H 98v/130V Pos: standing >
< T: Cora TP: sta TC: few wounds E: A Dwarf sta EP:  awful >
 A Dwarf attempts to flee.
Oof! a Dwarf bumps into a greyish stone wall...
A Dwarf tries to flee, but can't make it out of here!

< 150h/216H 98v/130V Pos: standing >
< T: Cora TP: sta TC: few wounds E: A Dwarf sta EP:  awful >
 You complete your spell...
[Damage: 40 ] Your blast of cold freezes a Dwarf solid, who lifelessly falls to the ground.
A Dwarf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!