<worn as a badge> a frozen hardwood badge from Vella's Bordello
<worn on head> an unearthly hardwood skullcap
<worn on eyes> a ghastly softwood eyepatch
<worn in ear> a bloody softwood stud from Tharnadia - City of Humans
<worn on face> a spiked hardwood veil [87%]
<worn around neck> a dented softwood gorget from Tharnadia - City of Humans
<worn around neck> a large spiked metal collar [superior]
<worn on body> a suit of onyx platemail [poor] (magic)
<worn about body> a cloak of forest shadows [70%]
<worn on back> an ermineskin backpack
<worn as quiver> a sinister hardwood quiver
<worn about waist> a magical bark girth
<worn on belt buckle>a stylish ivory belt buckle
<attached to belt> a rugged adventurers satchel (magic) (illuminating)
<worn on arms> some spiked arm plates of adamantite (magic)
<worn around wrist> a decent copper wristguard
<worn on hands> some glittering granite mitts from Newhaven
<worn on finger> a stylish leather band
<worn on finger> an iron ring of lesser physical resistance [poor]
<primary weapon> a whip of maiming [superior]
<secondary weapon> a whip of maiming [superior]
<worn on legs> a pair of celestial leg plates
<worn on feet> some angelic clay moccasins
.^..^..^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 460h/611H 117v/117V Pos: standing >
.M^^+^M^.
.^M^^M^M^.*
.^..M^+^MM..*
...^^^+^^MM..
++++++@..^^^M
.....^^^.^.^M
...^^.^.^^^^^
..^..^..^.M
.^^.....^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
A highwayman stands here, scanning the roads protected by Tharnadia.(Gold Aura)
< 462h/611H 117v/117V Pos: standing >
..M^^+^M^
..^M^^M^M^.
..^..M^+^MM..
^...^^^+^^MM.
++++++@M..^^^
+.....^^^.^.^
....^^.^.^^^^
...^..^..^.
M.^^.....
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 463h/611H 117v/117V Pos: standing >
^..M^^+^M
*..^M^^M^M^
*..^..M^+^MM.
.^...^^^+^^MM
.+++++@+M..^^
++.....^^^.^.
.....^^.^.^^^
....^..^..^
.M.^^....
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 463h/611H 117v/117V Pos: standing >
*^..M^^+^
**..^M^^M^M
**..^..M^+^MM
*.^...^^^+^^M
..++++@++M..^
+++.....^^^.^
+.....^^.^.^^
.....^..^..
..M.^^...
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 464h/611H 117v/117V Pos: standing >
**^..M^^+
***..^M^^M^
***..^..M^+^M
**.^...^^^+^^
*..+++@+++M..
.+++.....^^^.
.+.....^^.^.^
+.....^..^.
M..M.^^..
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 464h/611H 117v/117V Pos: standing >
***^..M^^
****..^M^^M
****..^..M^+^
***.^...^^^+^
**..++@++++M.
*.+++.....^^^
..+.....^^.^.
.+.....^..^
+M..M.^^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 464h/611H 117v/117V Pos: standing >
****^..M^
*****..^M^^
*****..^..M^+
****.^...^^^+
***..+@+++++M
**.+++.....^^
*..+.....^^.^
..+.....^..
.+M..M.^^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 465h/611H 117v/117V Pos: standing >
*****^..M
******..^M^
******..^..M^
*****.^...^^^
****..@++++++
***.+++.....^
**..+.....^^.
...+.....^.
..+M..M.^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 465h/611H 117v/117V Pos: standing >
A Well Traveled Path
Obvious exits: -N -S
< 466h/611H 117v/117V Pos: standing >
A Well Traveled Path
Obvious exits: -S
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.
< 466h/611H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 466h/611H 117v/117V Pos: standing >
Between a Row of Wicked Trees on Newhaven Way
Obvious exits: -N -S
The vampire of the Innkeeper stands here welcoming everyone.
< 473h/611H 117v/117V Pos: standing >
Along Newhaven Way Before an Eerie City
Obvious exits: -N -S
The zombie of a warder shambles along here.
The zombie of a massive man is here hard at work.
The skeleton of a warder roams the streets here.
< 474h/611H 117v/117V Pos: standing >
Newhaven Way and Bliss Boulevard
Obvious exits: -E -S -W
< 475h/611H 117v/117V Pos: standing >
Alas, you cannot go that way. . . .
< 475h/611H 117v/117V Pos: standing >
Along Newhaven Way Before an Eerie City
Obvious exits: -N -S
The zombie of a warder shambles along here.
The zombie of a massive man is here hard at work.
The skeleton of a warder roams the streets here.
< 479h/611H 117v/117V Pos: standing >
Between a Row of Wicked Trees on Newhaven Way
Obvious exits: -N -S
The vampire of the Innkeeper stands here welcoming everyone.
< 479h/611H 117v/117V Pos: standing >
Along Newhaven Way Before an Eerie City
Obvious exits: -N -S
The zombie of a warder shambles along here.
The zombie of a massive man is here hard at work.
The skeleton of a warder roams the streets here.
< 480h/611H 117v/117V Pos: standing >
Newhaven Way and Bliss Boulevard
Obvious exits: -E -S -W
The zombie of the Newhaven equerry is standing here.
< 480h/611H 117v/117V Pos: standing >
Along Bliss Boulevard
Obvious exits: -N -E -W
< 481h/611H 117v/117V Pos: standing >
The Eternal Suffering Inn
Obvious exits: -S
The skeleton of a young boy is working here.
< 481h/611H 117v/117V Pos: standing >
You dismount a wild horse.
< 482h/611H 117v/117V Pos: standing >
Along Bliss Boulevard
Obvious exits: -N -E -W
< 483h/611H 116v/117V Pos: standing >
Newhaven Way and Bliss Boulevard
Obvious exits: -E -S -W
The zombie of the Newhaven equerry is standing here.
< 483h/611H 115v/117V Pos: standing >
Along Newhaven Way Before an Eerie City
Obvious exits: -N -S
The zombie of a warder shambles along here.
The zombie of a massive man is here hard at work.
The skeleton of a warder roams the streets here.
< 483h/611H 114v/117V Pos: standing >
You madly swing your weapon around, trying to hit all of your opponents...
[Damage: 17 ] Your impressive whip strikes a zombie warder.
[Damage: 10 ] Your impressive whip strikes a zombie warder.
[Damage: 4 ] Your decent whip wounds the zombie of a blacksmith.
[Damage: 17 ] Your whip strikes the zombie of a blacksmith.
[Damage: 7 ] Your whip strikes a skeletal warder.
< 487h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: small wounds E: zombie sta EP: small wounds >
A skeletal warder's feeble claw grazes you.
A skeletal warder groans loudly.
You suddenly see a skeletal warder's foot in your chest.
The zombie of a blacksmith misses you.
The zombie of a blacksmith's weak punch grazes you.
A zombie warder's claw grazes you.
You dodge a bash from a zombie warder, who loses its balance and falls.
< 474h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: small wounds E: zombie ass EP: small wounds >
[Damage: 6 ] Your fine whip wounds a zombie warder.
[Damage: 12 ] Your whip strikes a zombie warder.
[Damage: 8 ] Your fine whip strikes a zombie warder.
< 474h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: small wounds E: zombie ass EP: small wounds >
A skeletal warder misses you.
The zombie of a blacksmith's weak punch wounds you.
The zombie of a blacksmith's punch grazes you.
You suddenly see the zombie of a blacksmith's foot in your chest.
A zombie warder misses you.
< 459h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: small wounds E: zombie ass EP: small wounds >
You score a CRITICAL HIT!!!!!
[Damage: 53 ] Your mighty whip enshrouds a zombie warder in a mist of blood.
[Damage: 14 ] Your impressive whip strikes a zombie warder hard.
[Damage: 15 ] Your impressive whip strikes a zombie warder very hard.
< 459h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: small wounds E: zombie ass EP: nasty wounds >
A skeletal warder misses you.
A skeletal warder's claw grazes you.
The zombie of a blacksmith misses you.
The zombie of a blacksmith's weak punch grazes you.
A zombie warder misses you.
< 453h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: zombie ass EP: nasty wounds >
You feel a rage start to come from within...
You are filled with a HUGE rush of BLOODLUST!
< 453h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: zombie ass EP: nasty wounds >
[Damage: 12 ] Your impressive whip strikes a zombie warder hard.
[Damage: 22 ] Your whip seriously wounds a zombie warder.
[Damage: 20 ] Your powerful whip seriously wounds a zombie warder.
< 453h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: zombie ass EP: pretty hurt >
[Damage: 11 ] Your whip seriously wounds a zombie warder.
You score a CRITICAL HIT!!!!!
[Damage: 61 ] Your whip opens a fatal wound and a zombie warder falls to the ground dead.
A zombie warder is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a zombie warder cause a sickening chill to run up your spine.
A zombie warder shambles for a moment, and falls to pieces.
< 453h/611H 117v/117V Pos: standing >
A skeletal warder misses you.
A skeletal warder's kick parts your hair but does little else.
The zombie of a blacksmith's weak punch grazes you.
The zombie of a blacksmith's weak punch grazes you.
< 448h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: skeleton sta EP: few scratches >
A skeletal warder dodges your futile attack.
[Damage: 8 ] Your fine whip strikes a skeletal warder.
< 448h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: skeleton sta EP: few scratches >
Saving Qad.
< 448h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: skeleton sta EP: few scratches >
[Damage: 14 ] Your impressive whip strikes a skeletal warder hard.
[Damage: 11 ] Your impressive whip strikes a skeletal warder.
< 448h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: skeleton sta EP: few wounds >
You feel yourself return to normal as your rage abates.
You dodge a skeletal warder's vicious attack.
The zombie of a blacksmith's crude punch wounds you.
The zombie of a blacksmith's kick parts your hair but does little else.
< 442h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: skeleton sta EP: few wounds >
You score a CRITICAL HIT!!!!!
[Damage: 33 ] Your powerful whip seriously wounds a skeletal warder.
[Damage: 16 ] Your impressive whip seriously wounds a skeletal warder.
[Damage: 11 ] Your impressive whip strikes a skeletal warder very hard.
< 442h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: skeleton sta EP: nasty wounds >
< 442h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: skeleton sta EP: nasty wounds >
A skeletal warder misses you.
A skeletal warder's crude claw grazes you.
The zombie of a blacksmith's weak punch grazes you.
The zombie of a blacksmith's fine punch strikes you.
< 420h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: skeleton sta EP: nasty wounds >
[Damage: 18 ] Your impressive whip enshrouds a skeletal warder in a mist of blood.
You score a CRITICAL HIT!!!!!
[Damage: 37 ] Your whip critically injures a skeletal warder.
A skeletal warder dodges your futile attack.
< 420h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: skeleton sta EP: awful >
A skeletal warder's feeble claw grazes you.
A skeletal warder groans loudly.
You suddenly see a skeletal warder's foot in your chest.
The zombie of a blacksmith misses you.
The zombie of a blacksmith's punch grazes you.
< 409h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: skeleton sta EP: awful >
[Damage: 16 ] Your whip opens a fatal wound and a skeletal warder falls to the ground dead.
A skeletal warder is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of a skeletal warder cause a sickening chill to run up your spine.
A skeletal warder falls to the ground, leaving a pile of inanimate bones.
< 409h/611H 117v/117V Pos: standing >
Saving Qad.
< 409h/611H 117v/117V Pos: standing >
Along Newhaven Way Before an Eerie City
Obvious exits: -N -S
The zombie of a blacksmith stands here, fighting YOU!
< 410h/611H 117v/117V Pos: standing >
The zombie of a blacksmith's weak punch grazes you.
You suddenly see the zombie of a blacksmith's foot in your chest.
< 399h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: blacksmith sta EP: few scratches >
You feel a rage start to come from within...
You are filled with a HUGE rush of BLOODLUST!
< 399h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: blacksmith sta EP: few scratches >
[Damage: 11 ] Your impressive whip strikes the zombie of a blacksmith.
[Damage: 23 ] Your powerful whip strikes the zombie of a blacksmith.
[Damage: 8 ] Your fine whip wounds the zombie of a blacksmith.
< 399h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: blacksmith sta EP: small wounds >
You dodge the zombie of a blacksmith's vicious attack.
< 399h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: blacksmith sta EP: small wounds >
[Damage: 12 ] Your impressive whip strikes the zombie of a blacksmith.
[Damage: 11 ] Your whip strikes the zombie of a blacksmith.
[Damage: 17 ] Your impressive whip strikes the zombie of a blacksmith.
< 399h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: blacksmith sta EP: few wounds >
< 399h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: blacksmith sta EP: few wounds >
[Damage: 14 ] Your whip strikes the zombie of a blacksmith.
[Damage: 16 ] Your impressive whip strikes the zombie of a blacksmith.
< 399h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: blacksmith sta EP: few wounds >
The zombie of a blacksmith's crude punch wounds you.
< 393h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: blacksmith sta EP: few wounds >
[Damage: 18 ] Your impressive whip strikes the zombie of a blacksmith.
[Damage: 14 ] Your impressive whip strikes the zombie of a blacksmith.
[Damage: 9 ] Your fine whip strikes the zombie of a blacksmith.
< 393h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: blacksmith sta EP: few wounds >
You feel yourself return to normal as your rage abates.
< 393h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: blacksmith sta EP: few wounds >
[Damage: 4 ] Your decent whip wounds the zombie of a blacksmith.
[Damage: 9 ] Your fine whip strikes the zombie of a blacksmith.
[Damage: 18 ] Your impressive whip strikes the zombie of a blacksmith hard.
< 393h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: blacksmith sta EP: nasty wounds >
The zombie of a blacksmith misses you.
You suddenly see the zombie of a blacksmith's foot in your chest.
< 383h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: blacksmith sta EP: nasty wounds >
[Damage: 16 ] Your impressive whip strikes the zombie of a blacksmith hard.
The zombie of a blacksmith dodges your futile attack.
[Damage: 14 ] Your whip strikes the zombie of a blacksmith hard.
< 383h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: blacksmith sta EP: nasty wounds >
The zombie of a blacksmith's weak punch wounds you.
The zombie of a blacksmith's weak punch wounds you.
< 374h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: blacksmith sta EP: nasty wounds >
[Damage: 14 ] Your impressive whip strikes the zombie of a blacksmith hard.
[Damage: 16 ] Your impressive whip strikes the zombie of a blacksmith very hard.
[Damage: 4 ] Your whip strikes the zombie of a blacksmith.
< 374h/611H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: blacksmith sta EP: pretty hurt >
The zombie of a blacksmith's fine punch strikes you.
< 356h/609H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: blacksmith sta EP: pretty hurt >
Someone gives someone an order.
< 356h/609H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: blacksmith sta EP: pretty hurt >
You score a CRITICAL HIT!!!!!
[Damage: 33 ] Your powerful whip enshrouds the zombie of a blacksmith in a mist of blood.
[Damage: 11 ] Your impressive whip strikes the zombie of a blacksmith very hard.
< 356h/609H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: blacksmith sta EP: awful >
A Drow Elf snaps into visibility.
< 356h/609H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: blacksmith sta EP: awful >
The zombie of a blacksmith's weak punch grazes you.
The zombie of a blacksmith misses you.
< 353h/609H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: blacksmith sta EP: awful >
At the sight of your nemesis the hatred of old generations BURN in your blood!
< 353h/609H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: blacksmith sta EP: awful >
A Drow Elf completes her spell...
A Drow Elf utters the words 'diesilla barh'
YOU'RE HIT! A lightning bolt from a Drow Elf has reached its goal.
< 317h/609H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: blacksmith sta EP: awful >
Someone completes its spell...
Someone utters the words 'xarr ay ghaiz'
< 317h/609H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: blacksmith sta EP: awful >
Autosaving...
Pardon?
< 317h/609H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: blacksmith sta EP: awful >
Along Newhaven Way Before an Eerie City
Obvious exits: -N -S
A greyish stone wall is here to the south. (magic)
A Drow Elf (medium) stands in mid-air here.
A globe of darkness floats near a Drow Elf's head.
The zombie of a blacksmith stands here, fighting YOU!
< 317h/609H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: blacksmith sta EP: awful >
[Damage: 10 ] Your impressive whip strikes the zombie of a blacksmith very hard.
[Damage: 12 ] Your impressive whip seriously wounds the zombie of a blacksmith.
[Damage: 6 ] Your whip strikes the zombie of a blacksmith very hard.
A Drow Elf starts casting an offensive spell.
< 317h/609H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: blacksmith sta EP: awful >
The zombie of a blacksmith's crude punch wounds you.
The zombie of a blacksmith's weak punch wounds you.
Pardon?
< 306h/609H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: blacksmith sta EP: awful >
Pardon?
< 306h/609H 117v/117V Pos: standing >
< T: Qad TP: sta TC: few wounds E: blacksmith sta EP: awful >
A Drow Elf completes her spell...
A Drow Elf utters the word 'yufzbarr'
You are enveloped in flames from a fireball sent by a Drow Elf - OUCH!
OUCH! That really did HURT!
< 221h/609H 117v/117V Pos: standing >
< T: Qad TP: sta TC: nasty wounds E: blacksmith sta EP: awful >
You attempt to flee...
PANIC! You couldn't escape!
< 221h/609H 117v/117V Pos: standing >
< T: Qad TP: sta TC: nasty wounds E: blacksmith sta EP: awful >
Someone gives someone an order.
< 221h/609H 117v/117V Pos: standing >
< T: Qad TP: sta TC: nasty wounds E: blacksmith sta EP: awful >
[Damage: 11 ] Your impressive whip enshrouds the zombie of a blacksmith in a mist of blood.
[Damage: 7 ] Your fine whip enshrouds the zombie of a blacksmith in a mist of blood.
[Damage: 17 ] Your impressive whip hits the zombie of a blacksmith.
The zombie of a blacksmith is mortally wounded, and will die soon, if not aided.
You attempt to flee...
Newhaven Way and Bliss Boulevard
Obvious exits: -E -S -W
The skeleton of a young boy is working here.
You flee northward!
< 221h/609H 91v/117V Pos: standing >
You feel the hatred in your heart subside.
You attempt to flee...
Along Newhaven Way Before an Eerie City
Obvious exits: -N -S
A greyish stone wall is here to the south. (magic)
A Drow Elf (medium) stands in mid-air here.
A globe of darkness floats near a Drow Elf's head.
The zombie of a blacksmith is lying here, mortally wounded.
You flee southward!
< 221h/609H 63v/117V Pos: standing >
Saving Qad.
< 221h/609H 63v/117V Pos: standing >
You attempt to flee...
Newhaven Way and Bliss Boulevard
Obvious exits: -E -S -W
The skeleton of a young boy is working here.
You flee northward!
< 221h/609H 32v/117V Pos: standing >
Saving Qad.
< 221h/609H 32v/117V Pos: standing >
You attempt to flee...
Along Newhaven Way Before an Eerie City
Obvious exits: -N -S
A greyish stone wall is here to the south. (magic)
A Drow Elf (medium) stands in mid-air here.
A globe of darkness floats near a Drow Elf's head.
The zombie of a blacksmith is lying here, mortally wounded.
You flee southward!
A Drow Elf starts casting an offensive spell.
< 221h/609H 8v/117V Pos: standing >
Saving Qad.
< 221h/609H 8v/117V Pos: standing >
Saving Qad.
< 221h/609H 8v/117V Pos: standing >
Oof! You bump into a greyish stone wall...
< 221h/609H 8v/117V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
< 221h/609H 9v/117V Pos: standing >
A Drow Elf completes her spell...
A Drow Elf utters the word 'yufzbarr'
You are enveloped in flames from a fireball sent by a Drow Elf - OUCH!
OUCH! That really did HURT!
< 111h/609H 9v/117V Pos: standing >
<Sorry, you aren't allowed to do that in combat.
< 111h/609H 9v/117V Pos: standing >
<Sorry, you aren't allowed to do that in combat.
< 111h/609H 9v/117V Pos: standing >
<A Drow Elf starts casting an offensive spell.
< 111h/609H 9v/117V Pos: standing >
<You attempt to flee...
Oof! You bump into a greyish stone wall...
PANIC! You couldn't escape!
< 111h/609H 9v/117V Pos: standing >
<Someone completes its spell...
Someone utters the words 'xarr ay ghaiz'
< 111h/609H 9v/117V Pos: standing >
<You attempt to flee...
Oof! You bump into a greyish stone wall...
PANIC! You couldn't escape!
< 111h/609H 9v/117V Pos: standing >
<[Damage: 1 ] Your whip grazes a Drow Elf.
You miss a Drow Elf.
You miss a Drow Elf.
< 111h/609H 9v/117V Pos: standing >
< T: Qad TP: sta TC:pretty hurt E: A Drow Elf sta EP: few wounds >
A Drow Elf completes her spell...
A Drow Elf utters the word 'yufzbarr'
You are enveloped in flames from a fireball sent by a Drow Elf - OUCH!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 30h/609H 9v/117V Pos: standing >
< T: Qad TP: sta TC: awful E: A Drow Elf sta EP: few wounds >
Pardon?
< 30h/609H 9v/117V Pos: standing >
< T: Qad TP: sta TC: awful E: A Drow Elf sta EP: few wounds >
You attempt to flee...
Oof! You bump into a greyish stone wall...
PANIC! You couldn't escape!
< 30h/609H 9v/117V Pos: standing >
< T: Qad TP: sta TC: awful E: A Drow Elf sta EP: few wounds >
You attempt to flee...
Oof! You bump into a greyish stone wall...
PANIC! You couldn't escape!
< 30h/609H 9v/117V Pos: standing >
< T: Qad TP: sta TC: awful E: A Drow Elf sta EP: few wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 30h/609H 9v/117V Pos: standing >
< T: Qad TP: sta TC: awful E: A Drow Elf sta EP: few wounds >
You miss a Drow Elf.
You miss a Drow Elf.
You miss a Drow Elf.
< 30h/609H 9v/117V Pos: standing >
< T: Qad TP: sta TC: awful E: A Drow Elf sta EP: few wounds >
You attempt to flee...
Oof! You bump into a greyish stone wall...
PANIC! You couldn't escape!
< 30h/609H 9v/117V Pos: standing >
< T: Qad TP: sta TC: awful E: A Drow Elf sta EP: few wounds >
A Drow Elf's weak bludgeon wounds you.
You wish that your wounds would stop BLEEDING so much!
A Drow Elf misses you.
You attempt to flee...
Oof! You bump into a greyish stone wall...
PANIC! You couldn't escape!
A Drow Elf starts casting an offensive spell.
< 29h/609H 9v/117V Pos: standing >
< T: Qad TP: sta TC: awful E: A Drow Elf sta EP: few wounds >
You attempt to flee...
Oof! You bump into a greyish stone wall...
PANIC! You couldn't escape!
< 29h/609H 9v/117V Pos: standing >
< T: Qad TP: sta TC: awful E: A Drow Elf sta EP: few wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 29h/609H 9v/117V Pos: standing >
< T: Qad TP: sta TC: awful E: A Drow Elf sta EP: few wounds >
You attempt to flee...
Oof! You bump into a greyish stone wall...
PANIC! You couldn't escape!
< 29h/609H 9v/117V Pos: standing >
< T: Qad TP: sta TC: awful E: A Drow Elf sta EP: few wounds >
You attempt to flee...
Oof! You bump into a greyish stone wall...
PANIC! You couldn't escape!
< 29h/609H 9v/117V Pos: standing >
< T: Qad TP: sta TC: awful E: A Drow Elf sta EP: few wounds >
You attempt to flee...
Oof! You bump into a greyish stone wall...
PANIC! You couldn't escape!
< 29h/609H 9v/117V Pos: standing >
< T: Qad TP: sta TC: awful E: A Drow Elf sta EP: few wounds >
You attempt to flee...
Oof! You bump into a greyish stone wall...
PANIC! You couldn't escape!
< 29h/609H 9v/117V Pos: standing >
< T: Qad TP: sta TC: awful E: A Drow Elf sta EP: few wounds >
A Drow Elf completes her spell...
A Drow Elf utters the words 'qaiz ay qare'
Your body turns to ice as a Drow Elf fires a blast of cold at you, AARRGHGHHGH!!