<worn as a badge> an ever-watching eye [superior] (glowing) (humming) [78%]
<worn on head> a plumed griffon's feather helm and visor [poor] [86%]
<worn on eyes> a pair of goggles of faerie sight (magic) [64%]
<worn in ear> an angelic obsidian stud from City of Torrhan [47%]
<worn in ear> a strip of Tiamat's flesh (magic) (glowing)
<worn on face> the mask of the plague [63%]
<worn around neck> a spectral holy symbol of Berronar Truesilver of wisdom enchanted by Ixy
<worn around neck> a spectral holy symbol of Berronar Truesilver of agility enchanted by Ixy [52%]
<worn on body> the armor of purity [76%]
<worn about body> the cloak of woven time (magic) (glowing)
<worn as quiver> a satchel containing spell components [modified]
<worn about waist> a waistband of rock and stone [superior] (magic)
<worn on belt buckle>a strangly glowing ivy leaf (magic) (glowing) [85%]
<worn on arms> sleeves of gold dragonskin (magic)
<held as shield> the righteous platinum-plated shield of Berronar Truesilver (magic) (glowing)
<worn around wrist> a black and white zebra-hide wristband [superior]
<worn around wrist> the ancestral bracelet of Sevenoaks (magic)
<worn on hands> the gloves of immolation (glowing) [89%]
<worn on finger> the ring of illusions (magic)
<worn on finger> a ring of wisdom [modified] (illuminating)
<held> Utgard-Loki's crystal ball (magic)[67h 47m 33s]
<worn on legs> some stitched leggings of the Knights of the Raven [poor] (magic) [58%]
<worn on feet> some high boots of the night elves (magic)
*************..
***^***@***...^
**********...^M
******M**..^.MM
*******.....M
^M****....M
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 951h/951H 131v/131V Pos: standing >
^..********
.^M**********
.************..
*************..
***^***@***...^
**********...^M
******M**..^.MM
*******.....M
^M****....M
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 951h/951H 131v/131V Pos: standing >
< 951h/951H 131v/131V Pos: standing >
You feel less determined to go on with life.
< 951h/951H 131v/131V Pos: standing >
Hint: Type "forget (spell name)" to free up a spell slot. Alternately, you can "forget all" to free all your spell slots.
< 951h/951H 131v/131V Pos: standing >
< 951h/951H 131v/131V Pos: standing >
You start chanting...
< 951h/951H 131v/131V Pos: standing >
You complete your spell...
Your will to live grows stronger!
< 951h/951H 131v/131V Pos: standing >
< 951h/951H 131v/131V Pos: standing >
You feel nature's energy flow into your 1st circle of knowledge.
Your communion with nature is now complete...
< 951h/951H 131v/131V Pos: standing >
< 951h/951H 131v/131V Pos: standing >
< 951h/951H 131v/131V Pos: standing >
^..********
.^***********
.**M*********..
*************..
***^***@***...^
**********...^M
******M**..^.MM
*******.....M
^M****....M
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 951h/951H 131v/131V Pos: standing >
^..********
.^***********
.**M*********..
*************..
***^***@***...^
**********...^M
******M**..^.MM
*******.....M
^M****....M
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 951h/951H 131v/131V Pos: standing >
^..********
.^***********
.**M*********..
*************..
***^***@***...^
**********...^M
******M**..^.MM
*******.....M
^M****....M
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 951h/951H 131v/131V Pos: standing >
^..********
.^***********
.**M*********..
*************..
***^***@***...^
**********...^M
******M**..^.MM
*******.....M
^M****....M
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 951h/951H 131v/131V Pos: standing >
You quickly scan the area.
You see nothing.
< 951h/951H 131v/131V Pos: standing >
< 951h/951H 131v/131V Pos: standing >
< 951h/951H 131v/131V Pos: standing >
< 951h/951H 131v/131V Pos: standing >
^..********
.^M**********
.************..
*************..
***^***@***...^
******M***...^M
*********..^.MM
*******.....M
^M****....M
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 951h/951H 131v/131V Pos: standing >
^M*********
************.
*************..
***^*******...^
******M@**...^M
*********..^.MM
********.....MM
*^M****....MM
^****.^^^MM
The Great Forest of Aravne
Obvious exits: -N -E -S -W
A small pile of fine sand lies here.
< 951h/951H 129v/131V Pos: standing >
A hook flier enters from the west.
< 951h/951H 129v/131V Pos: standing >
< 951h/951H 129v/131V Pos: standing >
You start chanting...
< 951h/951H 129v/131V Pos: standing >
Casting: moonwell ***
< 951h/951H 129v/131V Pos: standing >
< 951h/951H 129v/131V Pos: standing >
Casting: moonwell **
< 951h/951H 129v/131V Pos: standing >
< 951h/951H 129v/131V Pos: standing >
Casting: moonwell *
< 951h/951H 129v/131V Pos: standing >
Casting: moonwell
< 951h/951H 129v/131V Pos: standing >
You complete your spell...
Swirling, silvery mists fill the area, slowly forming a pool on the ground..
< 951h/951H 129v/131V Pos: standing >
< 951h/951H 129v/131V Pos: standing >
You feel nature's energy flow into your 10th circle of knowledge.
Your communion with nature is now complete...
< 951h/951H 129v/131V Pos: standing >
< 951h/951H 129v/131V Pos: standing >
Kenway steps out of a moonwell.
< 951h/951H 129v/131V Pos: standing >
You start chanting...
< 951h/951H 129v/131V Pos: standing >
You complete your spell...
Kenway's skin gains the texture and toughness of bark.
< 951h/951H 129v/131V Pos: standing >
You feel nature's energy flow into your 1st circle of knowledge.
Your communion with nature is now complete...
Kenway starts following you.
< 951h/951H 129v/131V Pos: standing >
Kenway has just given you his consent.
< 951h/951H 129v/131V Pos: standing >
Kenway is now a member of your group.
< 951h/951H 129v/131V Pos: standing >
You start chanting...
< 951h/951H 129v/131V Pos: standing >
You complete your spell...
< 951h/951H 129v/131V Pos: standing >
Kenway gets a slab of beef from his a big big bag for little person.
< 951h/951H 129v/131V Pos: standing >
Kenway eats a slab of beef.
< 951h/951H 129v/131V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.
Your communion with nature is now complete...
< 951h/951H 129v/131V Pos: standing >
You muster up your lungpower and scream "MOVING!!!".
< 951h/951H 129v/131V Pos: standing >
Your group consists of ( 2/30):
( Head) 951/951 hit, 129/131 move Morrigu
(Front) 863/727 hit, 164/164 move Kenway
< 951h/951H 129v/131V Pos: standing >
.^..*******
..^*M********
..************.
..*************..
^****^*******...^
.*******@P**...^M
***********..^.MM
**********.....MM
***M*****....MM
*^^****.^^^MM
^****....MM
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 951h/951H 127v/131V Pos: standing >
^.^..******
...^*M*******
^..************
...*************.
^^****^*******...
..******@PM**...^
.***********..^.M
.**********.....M
****M*****....M
**^^****.^^^M
*^****....M
The Great Forest of Aravne
Obvious exits: -N -E -S -W
Kenway sneaks in from the east.
< 951h/951H 129v/131V Pos: standing >
.^.^..*****
....^*M******
.^..***********
^...*************
.^^****^*******..
...*****@P*M**...
^.***********..^.
..**********.....
*****M*****....
***^^****.^^^
**^****....
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 951h/951H 127v/131V Pos: standing >
^.^.^..****
^....^*M*****
^.^..**********
^^...************
^.^^****^*******.
^...****@P**M**..
^^.***********..^
^..**********....
^*****M*****...
****^^****.^^
***^****...
The Great Forest of Aravne
Obvious exits: -N -E -S -W
Kenway sneaks in from the east.
< 951h/951H 129v/131V Pos: standing >
You quickly scan the area.
A voadkyn who is a brief walk away to your north.
A rotund merchant who is rather far off to your north.
A caravan guard who is rather far off to your north.
A caravan guard who is rather far off to your north.
A caravan guard who is rather far off to your north.
A caravan guard who is rather far off to your north.
A treant who is in the distance to your north.
A foraging herbalist who is almost out of sight to your north.
A hunter who is almost out of sight to your north.
A hook flier who is rather far off to your east.
< 951h/951H 129v/131V Pos: standing >
.^.^..*****
....^*M******
.^..***********
^...*************
.^^****^*******..
...****P@**M**...
^.***********..^.
..**********.....
*****M*****....
***^^****.^^^
**^****....
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 951h/951H 127v/131V Pos: standing >
^.^.^..****
^....^*M*****
^.^..**********
^^...************
^.^^****^*******.
^...****@***M**..
^^.***********..^
^..**********....
^*****M*****...
****^^****.^^
***^****...
The Great Forest of Aravne
Obvious exits: -N -E -S -W
< 951h/951H 129v/131V Pos: standing >
Beginning of Aravne Forest
Obvious exits: -N -S
< 951h/951H 127v/131V Pos: standing >
Path Along the Forest Floor
Obvious exits: -N -S
< 951h/951H 125v/131V Pos: standing >
Path Approaching a Small Clearing
Obvious exits: -N -S
A small wood giant, probably a voadkyn, wanders here.(Gold Aura)
< 951h/951H 126v/131V Pos: standing >
You quickly scan the area.
A rotund merchant who is close by to your north.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A caravan guard who is close by to your north.
A treant who is not far off to your north.
A foraging herbalist who is rather far off to your north.
A hunter who is rather far off to your north.
< 951h/951H 130v/131V Pos: standing >
A Clearing in the Forest
Obvious exits: -N -S -U
A fat, lazy looking merchant barks orders.(Red Aura)
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
< 951h/951H 129v/131V Pos: standing >
You quickly scan the area.
A treant who is close by to your north.
A foraging herbalist who is a brief walk away to your north.
A hunter who is a brief walk away to your north.
A voadkyn who is close by to your south.
A hunter who is close by above you.
A forest Tor who is close by above you.
A bandit archer who is not far off above you.
< 951h/951H 129v/131V Pos: standing >
Hidden Ladder on a Giant Tree
Obvious exits: -U -D
A human hunter wanders the forest here looking for game.
A forest Tor saunters along the forest floor.(Gold Aura)
< 951h/951H 127v/131V Pos: standing >
A Hidden Loft
Obvious exits: -W -D
A strong looking vine hangs here
A bandit archer is prepared to deal death below.(Gold Aura)
A bandit archer is prepared to deal death below.(Gold Aura)
< 951h/951H 125v/131V Pos: standing >
It's snowing very hard.
You quickly scan the area.
A trapper who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
An elite swashbuckler who is a brief walk away to your west.
A bandit swashbuckler who is a brief walk away to your west.
A bandit swashbuckler who is a brief walk away to your west.
A bandit swashbuckler who is a brief walk away to your west.
A hunter who is close by below you.
A forest Tor who is close by below you.
A rotund merchant who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
< 951h/951H 128v/131V Pos: standing >
Rope Bridge over the Clearing
Obvious exits: -E -W
< 951h/951H 129v/131V Pos: standing >
Deck of a Large Treehouse
Obvious exits: -E -W
A human trapper wanders the area checking his snares.
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
< 951h/951H 127v/131V Pos: standing >
You quickly scan the area.
A bandit archer who is not far off to your east.
A bandit archer who is not far off to your east.
An elite swashbuckler who is close by to your west.
A bandit swashbuckler who is close by to your west.
A bandit swashbuckler who is close by to your west.
A bandit swashbuckler who is close by to your west.
< 951h/951H 130v/131V Pos: standing >
Entry of the Bandits Treehouse
Obvious exits: -N -E -W#
An elite swashbuckler stands at the ready.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
< 951h/951H 129v/131V Pos: standing >
You quickly scan the area.
An Ogre who is close by to your north.
A Duergar who is close by to your north.
A bandit swashbuckler who is close by to your north.
A bandit swashbuckler who is close by to your north.
A bandit swashbuckler who is close by to your north.
A trapper who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit swashbuckler who is close by to your east.
A bandit archer who is a brief walk away to your east.
A bandit archer who is a brief walk away to your east.
< 951h/951H 129v/131V Pos: standing >
Deck of a Large Treehouse
Obvious exits: -E -W
A human trapper wanders the area checking his snares.
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
Kenway sneaks in from the west.
< 951h/951H 128v/131V Pos: standing >
< 951h/951H 131v/131V Pos: standing >
Rope Bridge over the Clearing
Obvious exits: -E -W
< 951h/951H 129v/131V Pos: standing >
A Hidden Loft
Obvious exits: -W -D
A strong looking vine hangs here
A bandit archer is prepared to deal death below.(Gold Aura)
A bandit archer is prepared to deal death below.(Gold Aura)
< 951h/951H 127v/131V Pos: standing >
Hidden Ladder on a Giant Tree
Obvious exits: -U -D
A human hunter wanders the forest here looking for game.
A forest Tor saunters along the forest floor.(Gold Aura)
< 951h/951H 129v/131V Pos: standing >
Hidden Ladder on a Giant Tree
Obvious exits: -U -D
Kenway (Barbarian)(large) stands in mid-air here.
A human hunter wanders the forest here looking for game.
A forest Tor saunters along the forest floor.(Gold Aura)
< 951h/951H 129v/131V Pos: standing >
< 951h/951H 129v/131V Pos: standing >
Hint: To scribe spells into your spellbook, you need to goto a teacher mob, hold a quill and spellbook in your hands, rest, and type "practice (spell name)". You can do it if you have another players book in your inventory and type "scribe (spell name)". - Tayna
< 951h/951H 129v/131V Pos: standing >
You quickly scan the area.
A bandit archer who is close by above you.
A bandit archer who is close by above you.
A voadkyn who is close by below you.
A rotund merchant who is close by below you.
A caravan guard who is close by below you.
A caravan guard who is close by below you.
A caravan guard who is close by below you.
A caravan guard who is close by below you.
< 951h/951H 131v/131V Pos: standing >
You quickly scan the area.
A bandit archer who is close by above you.
A bandit archer who is close by above you.
A voadkyn who is close by below you.
A rotund merchant who is close by below you.
A caravan guard who is close by below you.
A caravan guard who is close by below you.
A caravan guard who is close by below you.
A caravan guard who is close by below you.
< 951h/951H 131v/131V Pos: standing >
Hidden Ladder on a Giant Tree
Obvious exits: -U -D
Kenway (Barbarian)(large) stands in mid-air here.
A human hunter wanders the forest here looking for game.
A forest Tor saunters along the forest floor.(Gold Aura)
< 951h/951H 131v/131V Pos: standing >
< 951h/951H 131v/131V Pos: standing >
< 951h/951H 131v/131V Pos: standing >
A Hidden Loft
Obvious exits: -W -D
A strong looking vine hangs here
A bandit archer is prepared to deal death below.(Gold Aura)
A bandit archer is prepared to deal death below.(Gold Aura)
< 951h/951H 129v/131V Pos: standing >
Alas, you cannot go that way. . . .
< 951h/951H 129v/131V Pos: standing >
You quickly scan the area.
A trapper who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
A bandit swashbuckler who is not far off to your west.
An elite swashbuckler who is a brief walk away to your west.
A bandit swashbuckler who is a brief walk away to your west.
A bandit swashbuckler who is a brief walk away to your west.
A bandit swashbuckler who is a brief walk away to your west.
A hunter who is close by below you.
A forest Tor who is close by below you.
A voadkyn who is not far off below you.
A rotund merchant who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
A caravan guard who is not far off below you.
< 951h/951H 129v/131V Pos: standing >
You muster up your lungpower and scream "MOVING!!!".
< 951h/951H 129v/131V Pos: standing >
Rope Bridge over the Clearing
Obvious exits: -E -W
There is a slight disturbance in nature.
< 951h/951H 127v/131V Pos: standing >
Deck of a Large Treehouse
Obvious exits: -E -W
A human trapper wanders the area checking his snares.
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
< 951h/951H 125v/131V Pos: standing >
< 951h/951H 131v/131V Pos: standing >
Entry of the Bandits Treehouse
Obvious exits: -N -E -W#
An elite swashbuckler stands at the ready.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
< 951h/951H 129v/131V Pos: standing >
A Large Storeroom
Obvious exits: -S
Fresh blood covers everything in the area.
[2] The corpse of a bandit swashbuckler is lying here.
A tiny spring bubbles here from the ground.
An Ogre (huge) stands in mid-air here (Newbie).(Red Aura)
A Duergar (medium) stands, floating here.
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
< 951h/951H 128v/131V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
< 951h/951H 131v/131V Pos: standing >
You start chanting...
< 951h/951H 131v/131V Pos: standing >
Kenway suddenly looks a bit dumb, and madly slams at a Duergar!
< 951h/951H 131v/131V Pos: standing >
A Duergar attacks Kenway. [0 hits]
< 951h/951H 131v/131V Pos: standing >
Casting: sunray
An Ogre drinks from a tiny bubbling spring.
An Ogre appears invigorated.
< 951h/951H 131v/131V Pos: standing >
You complete your spell...
A Duergar seems to be blinded!
[Damage: 180 ] You unleash light in a focused, searing ray at a Duergar!
< 951h/951H 131v/131V Pos: standing >
You start chanting...
< 951h/951H 131v/131V Pos: standing >
Kenway stabs the heart of a Duergar who falls to the ground clutching at the wound.
A Duergar's dwarf skin belt was completely destroyed by the massive blow!
A Duergar is dead! R.I.P.
an otherworldly stiletto of soul-taking [poor] glows brightly in Kenway's hands as it devours another soul!
You receive your share of experience.