The death of [41 Holyman] Ari -=<[ The Thunder ]>=- (Duergar)

in A Large Storeroom

from the perspective of [41 Holyman] Ari -=<[ The Thunder ]>=- (Duergar)

<worn on head>       a bark and leaf cap
<worn in ear>        a pitch-black raven's feather (illuminating)
<worn in ear>        a frozen obsidian stud from Jindon the Deathwood Forest
<worn around neck>   a bloody hardwood medallion
<worn around neck>   a frayed cloth collar [poor] (illuminating)
<worn on body>       a suit of bark coated armor
<worn about body>    a ghastly bark mantle
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms>       a pair of bark sleeves
<primary weapon>     a sparkling bark mace
<worn on legs>       some smooth silk leggings
<worn on feet>       a pair of forest walking boots [superior]

Obvious exits: -N -E -S -W

< 250h/250H 124v/159V Pos: standing >
 .********  
 *****M***  
 ****@^***  
 ****^****  
 ****^****  
A Rocky Ridge
Obvious exits: -N -E -S -W

< 250h/250H 122v/159V Pos: standing >
 .********  
 *****M***  
 ****@^***  
 ****^****  
 ****^****  

< 250h/250H 122v/159V Pos: standing >
 .********  
 *****M***  
 ****@^***  
 ****^****  
 ****^****  

< 250h/250H 123v/159V Pos: standing >
 .********  
 .********  
 ****@M***  
 ****^^***  
 ****^****  
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 250h/250H 122v/159V Pos: standing >
 ..*******  
 .********  
 .***@****  
 *****M***  
 ****^^***  
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 250h/250H 120v/159V Pos: standing >
 ..*******  
 .********  
 .***@****  
 *****M***  
 ****^^***  

< 250h/250H 120v/159V Pos: standing >
 ..*******  
 .********  
 .***@****  
 *****M***  
 ****^^***  

< 250h/250H 121v/159V Pos: standing >
 ..*******  
 .********  
 .***@****  
 *****M***  
 ****^^***  

< 250h/250H 121v/159V Pos: standing >
 .********  
 ********M  
 ****@****  
 ****M****  
 ***^^****  
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 250h/250H 120v/159V Pos: standing >
 *********  
 *******M*  
 ****@****  
 ***M*****  
 **^^****.  
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 250h/250H 119v/159V Pos: standing >
 *********  
 *******M*  
 ****@****  
 ***M*****  
 **^^****.  

< 250h/250H 119v/159V Pos: standing >
 *********  
 *******M*  
 ****@****  
 ***M*****  
 **^^****.  

< 250h/250H 120v/159V Pos: standing >
 *********  
 *******M*  
 ****@****  
 ***M*****  
 **^^****.  
 ****^****  
 *********  
 ****@**M*  
 *********  
 ***M*****  
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 250h/250H 118v/159V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.
 .********  
 ****^****  
 ****@****  
 *******M*  
 *********  
The Great Forest of Aravne
Obvious exits: -N -E -S -W

< 250h/250H 117v/159V Pos: standing >
 .********  
 ****^****  
 ****@****  
 *******M*  
 *********  

<map>
Zone: The Forest City of Aravne.
Room: Beginning of Aravne Forest
</map>
Beginning of Aravne Forest
Obvious exits: -N -S

< 250h/250H 115v/159V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: Path Along the Forest Floor
</map>
Path Along the Forest Floor
Obvious exits: -N -S

< 250h/250H 115v/159V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: Path Approaching a Small Clearing
</map>
Path Approaching a Small Clearing
Obvious exits: -N -S

< 250h/250H 113v/159V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: A Clearing in the Forest
</map>

<map>
Zone: The Forest City of Aravne.
Room: A Clearing in the Forest
</map>
A Clearing in the Forest
Obvious exits: -N -S -U
A small wood giant, probably a voadkyn, wanders here.
A fat, lazy looking merchant barks orders.(Red Aura)
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.
An experienced caravan guard looks about.

< 250h/250H 113v/159V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: Hidden Ladder on a Giant Tree
</map>
Hidden Ladder on a Giant Tree
Obvious exits: -U -D

< 250h/250H 113v/159V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: A Hidden Loft
</map>

<map>
Zone: The Forest City of Aravne.
Room: A Hidden Loft
</map>
A Hidden Loft
Obvious exits: -W -D
A strong looking vine hangs here
A human hunter wanders the forest here looking for game.
A bandit archer is prepared to deal death below.
A bandit archer is prepared to deal death below.

< 250h/250H 113v/159V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: Rope Bridge over the Clearing
</map>

<map>
Zone: The Forest City of Aravne.
Room: Rope Bridge over the Clearing
</map>
Rope Bridge over the Clearing
Obvious exits: -E -W
A human trapper wanders the area checking his snares.

< 250h/250H 113v/159V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: Deck of a Large Treehouse
</map>

<map>
Zone: The Forest City of Aravne.
Room: Deck of a Large Treehouse
</map>
Deck of a Large Treehouse
Obvious exits: -E -W
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)

< 250h/250H 111v/159V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: Entry of the Bandits Treehouse
</map>

<map>
Zone: The Forest City of Aravne.
Room: Entry of the Bandits Treehouse
</map>
Entry of the Bandits Treehouse
Obvious exits: -N -E -W#
An elite swashbuckler stands at the ready.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)

< 250h/250H 110v/159V Pos: standing >
The door seems to be closed.

< 250h/250H 111v/159V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: A Large Storeroom
</map>

<map>
Zone: The Forest City of Aravne.
Room: A Large Storeroom
</map>
A Large Storeroom
Obvious exits: -S
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)

< 250h/250H 111v/159V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.
Your communion with nature is now complete...

< 250h/250H 112v/159V Pos: standing >
A Large Storeroom
Obvious exits: -S
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)

< 250h/250H 118v/159V Pos: standing >
You don't find anything you didn't see before.

< 250h/250H 121v/159V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: Entry of the Bandits Treehouse
</map>

<map>
Zone: The Forest City of Aravne.
Room: Entry of the Bandits Treehouse
</map>
Entry of the Bandits Treehouse
Obvious exits: -N -E -W#
An elite swashbuckler stands at the ready.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)

< 250h/250H 124v/159V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: A Large Storeroom
</map>

<map>
Zone: The Forest City of Aravne.
Room: A Large Storeroom
</map>
A Large Storeroom
Obvious exits: -S
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)

< 250h/250H 126v/159V Pos: standing >
Lieke shrugs into a set of loose fitting robes.
Lieke dons a whisper-thin helm on his head.
Lieke places some jeweled platinum moccasins on his feet.
Lieke wears a flaming iron cloak about his body.
Lieke clasps a miner's belt encrusted with a diamond [superior] around his waist.
Lieke slides a legendary dragonscale eyepatch over his eyes.
Lieke covers his face with a Tukluk spirit mask.
Lieke straps an angelic granite quiver from The Savannah of Broken Trusts to his back.
Lieke has entered the game.

< 250h/250H 127v/159V Pos: standing >
Lieke smiles happily.

< 250h/250H 130v/159V Pos: standing >
You now follow Lieke.

< 250h/250H 131v/159V Pos: standing >
Lieke beckons you to follow him and consent.

< 250h/250H 132v/159V Pos: standing >
In his haste to slam a bandit swashbuckler around, Lieke slips and falls!

< 250h/250H 134v/159V Pos: standing >
You attempt to give consent...

< 250h/250H 135v/159V Pos: standing >
You see nothing special about him.
Lieke appears to be Ogre and is in excellent condition.
He's huge in size.
His skin has a barklike texture..

<worn on head>       a whisper-thin helm
<worn on eyes>       a legendary dragonscale eyepatch
<worn in ear>        a crucifix marbled earring [modified]
<worn in ear>        a pitch-black raven's feather (illuminating)
<worn on face>       a Tukluk spirit mask
<worn around neck>   a tattered dwarfskin collar
<worn around neck>   a tattered dwarfskin collar
<worn on body>       a set of loose fitting robes
<worn about body>    a flaming iron cloak
<worn as quiver>     an angelic granite quiver from The Savannah of Broken Trusts
<worn about waist>   a miner's belt encrusted with a diamond [superior]
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn around wrist>  a drow-made adamantium bracer
<worn on hands>      some superior flesh talons
<worn on finger>     a light hardwood band
<worn on feet>       some jeweled platinum moccasins

< 250h/250H 136v/159V Pos: standing >

		Score information for Ari

Level: 21   Race: Duergar   Class: Druid  Sex: Female
Hit points: 250(250)  Moves: 139(159)
Coins carried:    2 platinum    18 gold     0 silver     0 copper
Coins in bank:    5 platinum     1 gold     0 silver     0 copper
Playing time: 0 days / 5 hours/ 2 minutes
Received data: 0.0151 MB this session.
Send data:     0.0004 MB this session.
Compression ratio: 85%
85%
Status:  Standing.
Epic points: 1  Skill points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   0
Consenting: Lieke
Detecting:       Evil
Enchantments:    Ultravision Levitation
Bartender Quests Remaining: 2
Combat Pulse:   17 Spell Pulse:  0.85 
Leaderboard Points:  210 

Active Spells:
--------------
barkskin (17 minutes)


< 250h/250H 139v/159V Pos: standing >
Lieke rises to his feet.

< 250h/250H 143v/159V Pos: standing >
You are now a member of Lieke's group.

< 250h/250H 143v/159V Pos: standing >
In his haste to slam a bandit swashbuckler around, Lieke slips and falls!
Lieke is stunned!

< 250h/250H 143v/159V Pos: standing >
You are using:
<worn on head>       a bark and leaf cap
<worn in ear>        a pitch-black raven's feather (illuminating)
<worn in ear>        a frozen obsidian stud from Jindon the Deathwood Forest
<worn around neck>   a bloody hardwood medallion
<worn around neck>   a frayed cloth collar [poor] (illuminating)
<worn on body>       a suit of bark coated armor
<worn about body>    a ghastly bark mantle
<worn about waist>   a dwarf skin belt
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms>       a pair of bark sleeves
<primary weapon>     a sparkling bark mace
<worn on legs>       some smooth silk leggings
<worn on feet>       a pair of forest walking boots [superior]

< 250h/250H 144v/159V Pos: standing >
A Large Storeroom
Obvious exits: -S
Lieke (Ogre)(huge) is lying in mid-air here (Newbie).(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)

< 250h/250H 148v/159V Pos: standing >
You start chanting...

< 250h/250H 150v/159V Pos: standing >
Casting: create spring *

< 250h/250H 152v/159V Pos: standing >
Lieke clambers to his feet.

< 250h/250H 152v/159V Pos: standing >
You complete your spell...

< 250h/250H 153v/159V Pos: standing >
You are using:
<worn on head>       a bark and leaf cap
<worn in ear>        a pitch-black raven's feather (illuminating)
<worn in ear>        a frozen obsidian stud from Jindon the Deathwood Forest
<worn around neck>   a bloody hardwood medallion
<worn around neck>   a frayed cloth collar [poor] (illuminating)
<worn on body>       a suit of bark coated armor
<worn about body>    a ghastly bark mantle
<worn about waist>   a dwarf skin belt
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms>       a pair of bark sleeves
<primary weapon>     a sparkling bark mace
<worn on legs>       some smooth silk leggings
<worn on feet>       a pair of forest walking boots [superior]

< 250h/250H 154v/159V Pos: standing >
Lieke suddenly looks a bit dumb, and madly slams at a bandit swashbuckler!

< 250h/250H 156v/159V Pos: standing >
A bandit swashbuckler misses Lieke.
Lieke's fine punch wounds a bandit swashbuckler.
Lieke's powerful punch strikes a bandit swashbuckler.

< 250h/250H 156v/159V Pos: standing >
A Large Storeroom
Obvious exits: -S
A tiny spring bubbles here from the ground.
Lieke (Ogre)(huge) stands in mid-air here (Newbie), fighting a bandit swashbuckler.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler is lying here, fighting Lieke.(Red Aura)

< 250h/250H 159v/159V Pos: standing >
Lieke completely sidesteps a bandit swashbuckler's blow, shifts his balance, and strikes back at him!
Lieke's fine punch wounds a bandit swashbuckler.

< 250h/250H 159v/159V Pos: standing >
Lieke's impressive punch strikes a bandit swashbuckler.
Lieke's impressive punch strikes a bandit swashbuckler.

< 250h/250H 159v/159V Pos: standing >
You start chanting...

< 250h/250H 159v/159V Pos: standing >
You complete your spell...
[Damage: 117 ] The lightning bolt hits a bandit swashbuckler with full impact.
A bandit swashbuckler misses Lieke.

< 250h/250H 159v/159V Pos: standing >
Lieke's fine punch wounds a bandit swashbuckler.
Lieke's impressive punch strikes a bandit swashbuckler.

< 250h/250H 159v/159V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.

< 250h/250H 159v/159V Pos: standing >
Lieke begins moving into position for a combination...

< 250h/250H 159v/159V Pos: standing >
A bandit swashbuckler clambers to his feet.
A bandit swashbuckler's weak punch grazes Lieke.
A bandit swashbuckler's punch wounds Lieke.

< 250h/250H 159v/159V Pos: standing >
You start chanting...

< 250h/250H 159v/159V Pos: standing >
Lieke misses a bandit swashbuckler.
A bandit swashbuckler dodges Lieke's attack.

< 250h/250H 159v/159V Pos: standing >
You complete your spell...
You raise a level!
[Damage: 147 ] The lightning bolt hits a bandit swashbuckler with full impact.

< 260h/260H 159v/159V Pos: standing >
A bandit swashbuckler misses Lieke.
A bandit swashbuckler misses Lieke.
A bandit swashbuckler misses Lieke with a clumsy kick.

< 260h/260H 159v/159V Pos: standing >
Lieke's impressive punch strikes a bandit swashbuckler very hard.
A bandit swashbuckler dodges Lieke's attack.

< 260h/260H 159v/159V Pos: standing >
You start chanting...

< 260h/260H 159v/159V Pos: standing >
You complete your spell...
[Damage: 102 ] The lightning bolt hits a bandit swashbuckler with full impact.

< 260h/260H 159v/159V Pos: standing >
Lieke's limbs begin to blur...
Lieke spins around on his foot and swings at a bandit swashbuckler with his leg...
...then feigns low and in a blur of speed leaps into the air and lands a swift roundkick to his head.
a bandit swashbuckler topples to the ground, his neck broken.
A bandit swashbuckler is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a bandit swashbuckler dies in agony.

< 260h/260H 159v/159V Pos: standing >
You get a few coins from the corpse of a bandit swashbuckler.
There were: 1 platinum coin, 10 gold coins. 

< 260h/260H 159v/159V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.

< 260h/260H 159v/159V Pos: standing >

		Score information for Ari

Level: 22   Race: Duergar   Class: Druid  Sex: Female
Hit points: 260(260)  Moves: 159(159)
Coins carried:    3 platinum    28 gold     0 silver     0 copper
Coins in bank:    5 platinum     1 gold     0 silver     0 copper
Playing time: 0 days / 5 hours/ 2 minutes
Received data: 0.0181 MB this session.
Send data:     0.0006 MB this session.
Compression ratio: 84%
84%
Group Leader: Lieke
Status:  Standing.
Epic points: 1  Skill points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   0
Consenting: Lieke
Detecting:       Evil
Enchantments:    Ultravision Levitation
Bartender Quests Remaining: 2
Combat Pulse:   17 Spell Pulse:  0.85 
Leaderboard Points:  220 

Active Spells:
--------------
barkskin (17 minutes)


< 260h/260H 159v/159V Pos: standing >
Lieke suddenly looks a bit dumb, and madly slams at a bandit swashbuckler!

< 260h/260H 159v/159V Pos: standing >
A bandit swashbuckler misses Lieke.

< 260h/260H 159v/159V Pos: standing >
Lieke's powerful punch strikes a bandit swashbuckler.
Lieke's punch wounds a bandit swashbuckler.

< 260h/260H 159v/159V Pos: standing >
Lieke gracefully whirls around a bandit swashbuckler's attack.
You start chanting...

< 260h/260H 159v/159V Pos: standing >
You complete your spell...
[Damage: 155 ] The lightning bolt hits a bandit swashbuckler with full impact.

< 260h/260H 159v/159V Pos: standing >
You feel nature's energy flow into your 5th circle of knowledge.

< 260h/260H 159v/159V Pos: standing >
Lieke's impressive punch strikes a bandit swashbuckler.
Lieke's impressive punch strikes a bandit swashbuckler.

< 260h/260H 159v/159V Pos: standing >
A bandit swashbuckler misses Lieke.

< 260h/260H 159v/159V Pos: standing >
You start chanting...

< 260h/260H 159v/159V Pos: standing >
You complete your spell...
[Damage: 135 ] The lightning bolt hits a bandit swashbuckler with full impact.

< 260h/260H 159v/159V Pos: standing >
Lieke's powerful punch seriously wounds a bandit swashbuckler.
Lieke's punch strikes a bandit swashbuckler very hard.

< 260h/260H 159v/159V Pos: standing >
Lieke begins moving into position for a combination...
You must commune with nature more before invoking its power.

< 260h/260H 159v/159V Pos: standing >
A bandit swashbuckler's impressive punch strikes Lieke.
A bandit swashbuckler clambers to his feet.
Lieke's eyes roll as a bandit swashbuckler plants a foot in his face.

< 260h/260H 159v/159V Pos: standing >
Lieke misses a bandit swashbuckler.
A bandit swashbuckler dodges Lieke's attack.

< 260h/260H 159v/159V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.

< 260h/260H 159v/159V Pos: standing >
You start chanting...

< 260h/260H 159v/159V Pos: standing >
A bandit swashbuckler misses Lieke.
A bandit swashbuckler misses Lieke.

< 260h/260H 159v/159V Pos: standing >
You complete your spell...
[Damage: 105 ] Your lightning bolt shatters a bandit swashbuckler to pieces.
A bandit swashbuckler is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a bandit swashbuckler dies in agony.

< 260h/260H 159v/159V Pos: standing >
Lieke gets a few coins from the corpse of a bandit swashbuckler.

< 260h/260H 159v/159V Pos: standing >
the corpse of a bandit swashbuckler appears to be empty.

< 260h/260H 159v/159V Pos: standing >
Lieke drinks from a tiny bubbling spring.
Lieke appears invigorated.

< 260h/260H 159v/159V Pos: standing >

< 260h/260H 159v/159V Pos: standing >
A Large Storeroom
Obvious exits: -S
Fresh blood covers everything in the area.
[2] The corpse of a bandit swashbuckler is lying here.
A tiny spring bubbles here from the ground.
Lieke (Ogre)(huge) stands in mid-air here (Newbie).(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)
A bandit swashbuckler fingers the hilt of his rapier.(Red Aura)

< 260h/260H 159v/159V Pos: standing >
You have just begun the trek to your next level!

< 260h/260H 159v/159V Pos: standing >
Lieke drinks from a tiny bubbling spring.
Lieke appears invigorated.
Saving Ari.

< 260h/260H 159v/159V Pos: standing >

< 260h/260H 159v/159V Pos: standing >
A Dwarf starts casting an offensive spell.

< 260h/260H 159v/159V Pos: standing >
A Barbarian suddenly looks a bit dumb, and madly slams _YOU_!

< 258h/260H 159v/159V Pos: on your ass >
< T: Ari TP: ass TC:few scratches E: A Barbarian sta EP: excellent >
 
< 258h/260H 159v/159V Pos: on your ass >
< T: Ari TP: ass TC:few scratches E: A Barbarian sta EP: excellent >
 A Barbarian parries your futile lunge at him.

< 258h/260H 159v/159V Pos: on your ass >
< T: Ari TP: ass TC:few scratches E: A Barbarian sta EP: excellent >
 Lieke drinks from a tiny bubbling spring.
Lieke appears invigorated.

< 258h/260H 159v/159V Pos: on your ass >
< T: Ari TP: ass TC:few scratches E: A Barbarian sta EP: excellent >
 A Dwarf completes his spell...
A Dwarf utters the word 'gjifal'
You have been blinded!
Someone unleashes light in a focused, searing ray at you!
YIKES!  Another hit like that, and you've had it!!

< 78h/260H 159v/159V Pos: on your ass >
< T: someone TP: ass TC: nasty wounds E: someone sta EP: excellent >
 -=[Someone's impressive pierce strikes you very hard.]=-
Someone stabs you directly in the heart, killing you instantly.
Your something was completely destroyed by the massive blow!