<worn as a badge> a frost dragon's eye [modified] enchanted by Nib (glowing) [89%]
<worn on head> a crown of burning flames
<worn on eyes> a black duergar eyepatch [superior]
<worn in ear> a golden scale dangling from a platinum chain [superior] (magic)
<worn in ear> an enchanted earring of strength of strength
<worn on face> the mask of deceptions (magic) (humming)
<worn around neck> a gory string of cyclops eyes [modified] enchanted by Aceldama (magic)
<worn around neck> a scarf of enhanced stealth of intelligence (magic) [83%]
<worn on body> the spiked platemail of the Azharul dragons (magic) [89%]
<worn about body> a long, flowing cape of hellfire of endurance enchanted by Nib (magic) (glowing)
<worn on back> a large leather backpack [85%]
<worn as quiver> a black leather quiver of dexterity
<worn about waist> a thin black belt of accuracy [superior] (magic) [70%]
<worn on belt buckle>a dagger of twisted souls [superior] (magic)
<attached to belt> a glowing azure potion (magic) (glowing) [53%]
<attached to belt> a glowing azure potion (magic) (glowing)
<worn on arms> the pauldrons of the tide [superior] enchanted by Laz (glowing) [47%]
<worn around wrist> the bangle of the Dreamer [superior] (magic)
<worn around wrist> a bracelet of purple mist of dexterity [80%]
<worn on hands> a pair of vampiric dragonscale gauntlets (magic) [67%]
<worn on finger> a death ring of Tezcatlipoca (magic)[237h 17m 42s]
<worn on finger> a shiny crimson ring of agility (magic)
<primary weapon> the flaming axe of the Illithid lords (magic)
<secondary weapon> the legendary cutlass 'Sanguine Song' [superior] (magic) (glowing) (humming) [79%]
<worn on legs> the leggings of a MaDMaN of endurance (magic) [51%]
<worn on feet> a pair of shadowseed stone boots [89%]
A tough looking warrior is scanning the landscape beyond the walls.
< 1532h/1395H 113v/113V Pos: standing >
You quickly scan the area.
A Human who is close by to your east.
A Human who is close by to your east.
A beautiful pegasus who is close by to your east.
A tharnadian illusionist who is close by to your east.
The receptionist who is close by to your east.
The mount who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
Ithilin, the travelling bard. who is close by to your south.
A snow buffalo who is not far off to your west.
A stray cat who is a brief walk away to your west.
< 1531h/1395H 113v/113V Pos: standing >
You quickly scan the area.
Zech, the dwarven warrior who is close by to your north.
A Human who is close by to your east.
A Human who is close by to your east.
A beautiful pegasus who is close by to your east.
A tharnadian illusionist who is close by to your east.
The receptionist who is close by to your east.
The mount who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A snow buffalo who is not far off to your west.
A stray cat who is a brief walk away to your west.
< 1531h/1395H 113v/113V Pos: standing >
< 1531h/1395H 113v/113V Pos: standing >
The door is open.
You extend your sights eastward.
The Ogre's Foot Inn
A large counter sits nestled against the east wall here, accompanied by a
huge rack behind it. It appears that this is where tired and worn out
adventurers can come to get a good nights rest before continuing on the next
day. A spiral oak staircase leads downwards to the inn's lounge, where most
of the city's warriors wait for work. Attached to the front of the counter is
a large sign.
Obvious exits: -West -Down
A long steel sword is here in the dirt.
The corpse of a Gnome is lying here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel long sword has been left here.
[3] A steel short sword lies discarded here.
[5] A steel dagger has been tossed aside here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[6] A large wooden torch has been discarded here.
[15] A small bandage rests upon the ground here.
A large sign hangs from the front of the counter here.
A Human (medium) stands here.
A beautiful pegasus stands here tossing his mane.(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
The receptionist stands here behind the counter, waiting to help someone.(holy)(Gold Aura)
A sturdy looking mount is here, all saddled up and ready to ride.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 1531h/1395H 113v/113V Pos: standing >
< 1531h/1395H 113v/113V Pos: standing >
< 1531h/1395H 113v/113V Pos: standing >
< 1530h/1395H 113v/113V Pos: standing >
The door is open.
You extend your sights eastward.
The Ogre's Foot Inn
A large counter sits nestled against the east wall here, accompanied by a
huge rack behind it. It appears that this is where tired and worn out
adventurers can come to get a good nights rest before continuing on the next
day. A spiral oak staircase leads downwards to the inn's lounge, where most
of the city's warriors wait for work. Attached to the front of the counter is
a large sign.
Obvious exits: -West -Down
A long steel sword is here in the dirt.
The corpse of a Gnome is lying here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel long sword has been left here.
[3] A steel short sword lies discarded here.
[5] A steel dagger has been tossed aside here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[6] A large wooden torch has been discarded here.
[15] A small bandage rests upon the ground here.
A large sign hangs from the front of the counter here.
A beautiful pegasus stands here tossing his mane.(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
The receptionist stands here behind the counter, waiting to help someone.(holy)(Gold Aura)
A sturdy looking mount is here, all saddled up and ready to ride.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 1530h/1395H 113v/113V Pos: standing >
You quickly scan the area.
Zech, the dwarven warrior who is close by to your north.
A beautiful pegasus who is close by to your east.
The receptionist who is close by to your east.
The mount who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
Ithilin, the travelling bard. who is close by to your south.
A snow buffalo who is not far off to your west.
A stray cat who is a brief walk away to your west.
< 1530h/1395H 113v/113V Pos: standing >
You quickly scan the area.
A beautiful pegasus who is close by to your east.
A tharnadian illusionist who is close by to your east.
The receptionist who is close by to your east.
The mount who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
Ithilin, the travelling bard. who is close by to your south.
A snow buffalo who is not far off to your west.
A stray cat who is a brief walk away to your west.
< 1530h/1395H 113v/113V Pos: standing >
The Ogre's Foot Inn
A large counter sits nestled against the east wall here, accompanied by a
huge rack behind it. It appears that this is where tired and worn out
adventurers can come to get a good nights rest before continuing on the next
day. A spiral oak staircase leads downwards to the inn's lounge, where most
of the city's warriors wait for work. Attached to the front of the counter is
a large sign.
Obvious exits: -West -Down
A long steel sword is here in the dirt.
The corpse of a Gnome is lying here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel long sword has been left here.
[3] A steel short sword lies discarded here.
[5] A steel dagger has been tossed aside here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[6] A large wooden torch has been discarded here.
[15] A small bandage rests upon the ground here.
A large sign hangs from the front of the counter here.
A beautiful pegasus stands here tossing his mane.(Gold Aura)
A tharnadian illusionist stands here watching for intruders.
The receptionist stands here behind the counter, waiting to help someone.(holy)(Gold Aura)
A sturdy looking mount is here, all saddled up and ready to ride.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 1530h/1395H 112v/113V Pos: standing >
The Ogre's Foot Lounge
One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn. A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates. Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale. A small bar runs along the southern wall,
around which some warriors wait looking for work. At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North -Up -Down
A small sword was abandoned here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
Alarm bells sound, signalling an invasion!
< 1530h/1395H 111v/113V Pos: standing >
You quickly scan the area.
A mountain goat who is close by to your north.
A small box turtle who is close by to your north.
The town crier who is close by to your north.
A beautiful pegasus who is close by above you.
A tharnadian illusionist who is close by above you.
The receptionist who is close by above you.
The mount who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The mailman who is close by below you.
< 1530h/1395H 111v/113V Pos: standing >
The Great Fountain of Tharnadia
An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia. The fountains pristine waters are
quite inviting, crystal clear and about two feet deep. You can see some grey
fish swimming lazily about the fountain's bottom. The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street. A tall
two story building rises to the south of here, its sides made of adobe and
wood. An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn. From here, you can see the high city
walls in all directions off in the distance. There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East -South -West
A long steel sword is here in the dirt.
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A mountain goat stands here.
A small box turtle is here.
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
< 1529h/1395H 112v/113V Pos: standing >
The Tharnadia-Keats Intersection
This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza. The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil. Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here. To the east lies
the Tharnadian combat arena.
Obvious exits: -North -East# -South -West
A few drops of fresh blood are scattered around the area.
The corpse of a Human is lying here.
The corpse of a militia guard is lying here.
A shady looking youth is standing here, eyeing you with a devious glance.
A militia guard is lying here, mortally wounded.
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A green dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Obe Legionary of The Empire of Lloth (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Daeroz (Kobold)(small) stands in mid-air here.(Red Aura)
A shady looking youth is standing here, eyeing you with a devious glance.
Alarm bells sound, signalling an invasion!
< 1529h/1395H 111v/113V Pos: standing >
The shady youth looks around as if he's lost something.
< 1529h/1395H 111v/113V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A street sweeper who is close by to your north.
A slutty whore who is a brief walk away to your south.
A street sweeper who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A mountain goat who is close by to your west.
A small box turtle who is close by to your west.
The town crier who is close by to your west.
The Tharnadian Quartermaster who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A magnificent heavy warhorse who is in the distance to your west.
The doctor who is in the distance to your west.
< 1529h/1395H 112v/113V Pos: standing >
A militia guard enters from the north.
< 1529h/1395H 113v/113V Pos: standing >
A militia guard suddenly attacks Obe!
A militia guard misses Obe.
< 1529h/1395H 113v/113V Pos: standing >
It appears to be the corpse of Gimemadagger.
Nothing.
< 1529h/1395H 113v/113V Pos: standing >
You quickly scan the area.
A slutty whore who is a brief walk away to your south.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A mountain goat who is close by to your west.
The town crier who is close by to your west.
The Tharnadian Quartermaster who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A magnificent heavy warhorse who is in the distance to your west.
Obe starts casting an offensive spell.
< 1529h/1395H 113v/113V Pos: standing >
< 1529h/1395H 113v/113V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -North -East# -South -West
A few drops of fresh blood are scattered around the area.
The corpse of a Human is lying here.
The corpse of a militia guard is lying here.
A militia guard stands here, fighting Obe.
A shady looking youth is standing here, eyeing you with a devious glance.
A militia guard is lying here, mortally wounded.
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A green dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Obe Legionary of The Empire of Lloth (Orc)(medium) stands in mid-air here, fighting a militia guard.(holy) (casting) (Red Aura)
Daeroz (Kobold)(small) stands in mid-air here.(Red Aura)
A shady looking youth is standing here, eyeing you with a devious glance.
< 1528h/1395H 113v/113V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A slutty whore who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A mountain goat who is close by to your west.
A small box turtle who is close by to your west.
The town crier who is close by to your west.
The Tharnadian Quartermaster who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A magnificent heavy warhorse who is in the distance to your west.
The doctor who is in the distance to your west.
< 1528h/1395H 113v/113V Pos: standing >
A militia guard misses Obe.
Obe dodges a militia guard's attack.
A militia guard misses a kick at Obe due to his small size.
< 1528h/1395H 113v/113V Pos: standing >
Obe completes his spell...
Obe utters the words 'paffue xurhuio'
A militia guard seems to be blinded!
A militia guard dries up completely and crumbles.
A militia guard is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a militia guard dies in agony.
You have killed 1 of 1 Human(s) for boon # 1305.
< 1534h/1395H 113v/113V Pos: standing >
It appears to be the corpse of a militia guard.
a coral scorpion earring (glowing) (humming)
a steel club
a shadowsteel longsword (magic)
a small pile of coins
a small sword
a rugged adventurers satchel (magic) (illuminating)
< 1534h/1395H 113v/113V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A slutty whore who is a brief walk away to your south.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A mountain goat who is close by to your west.
A small box turtle who is close by to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A magnificent heavy warhorse who is in the distance to your west.
The doctor who is in the distance to your west.
< 1534h/1395H 113v/113V Pos: standing >
The shady youth spits in your direction.
You quickly scan the area.
A street sweeper who is close by to your north.
A large rat who is not far off to your north.
A slutty whore who is a brief walk away to your south.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A mountain goat who is close by to your west.
A small box turtle who is close by to your west.
The town crier who is close by to your west.
The Tharnadian Quartermaster who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A young cleric who is rather far off to your west.
A militia guard who is rather far off to your west.
The doctor who is in the distance to your west.
< 1534h/1395H 113v/113V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A large rat who is not far off to your north.
A slutty whore who is a brief walk away to your south.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A mountain goat who is close by to your west.
A small box turtle who is close by to your west.
The town crier who is close by to your west.
The Tharnadian Quartermaster who is not far off to your west.
A young cleric who is rather far off to your west.
A militia guard who is rather far off to your west.
A magnificent heavy warhorse who is in the distance to your west.
The doctor who is in the distance to your west.
< 1534h/1395H 113v/113V Pos: standing >
You quickly scan the area.
A street sweeper who is not far off to your north.
A large rat who is not far off to your north.
A slutty whore who is a brief walk away to your south.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A mountain goat who is close by to your west.
A small box turtle who is close by to your west.
The town crier who is close by to your west.
The Tharnadian Quartermaster who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
< 1533h/1395H 113v/113V Pos: standing >
You quickly scan the area.
A street sweeper who is not far off to your north.
A large rat who is not far off to your north.
A slutty whore who is a brief walk away to your south.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A mountain goat who is close by to your west.
A small box turtle who is close by to your west.
The town crier who is close by to your west.
The Tharnadian Quartermaster who is not far off to your west.
A tharnadian thief-hunter who is a brief walk away to your west.
A young cleric who is rather far off to your west.
A magnificent heavy warhorse who is in the distance to your west.
The doctor who is in the distance to your west.
< 1533h/1395H 113v/113V Pos: standing >
A Human enters from the south.
Daeroz says in goblin 'invisible'
Daeroz's black pearl earring [superior] hums briefly.
Daeroz slowly fades out of existence.
The Tharnadia-Keats Intersection
Obvious exits: -North -East# -South -West
Fresh blood splatters cover the area.
The corpse of a militia guard is lying here.
The corpse of a Human is lying here.
The corpse of a militia guard is lying here.
A Human (medium) stands here.
A shady looking youth is standing here, eyeing you with a devious glance.
A militia guard is lying here, mortally wounded.
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A green dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Obe Legionary of The Empire of Lloth (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
*Daeroz (Kobold)(small) stands in mid-air here.(Red Aura)
A shady looking youth is standing here, eyeing you with a devious glance.
< 1533h/1395H 113v/113V Pos: standing >
A Human leaves west.
< 1533h/1395H 113v/113V Pos: standing >
Bash who?
< 1533h/1395H 113v/113V Pos: standing >
You feel your inner turmoil disappear.
Your burning hellfire fades.
Bash who?
< 1533h/1395H 113v/113V Pos: standing >
Hint: Try 'toggle battle' before your next fight. It displays attacks a little more vividly.
< 1533h/1395H 113v/113V Pos: standing >
You quickly scan the area.
A street sweeper who is not far off to your north.
A large rat who is not far off to your north.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A mountain goat who is close by to your west.
A small box turtle who is close by to your west.
The town crier who is close by to your west.
A tharnadian thief-hunter who is not far off to your west.
The Tharnadian Quartermaster who is not far off to your west.
A young cleric who is rather far off to your west.
The doctor who is in the distance to your west.
< 1533h/1395H 113v/113V Pos: standing >
You quickly scan the area.
A large rat who is not far off to your north.
A slutty whore who is a brief walk away to your south.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A mountain goat who is close by to your west.
A small box turtle who is close by to your west.
The town crier who is close by to your west.
A tharnadian thief-hunter who is not far off to your west.
The Tharnadian Quartermaster who is not far off to your west.
A young cleric who is rather far off to your west.
A magnificent heavy warhorse who is in the distance to your west.
The doctor who is in the distance to your west.
< 1533h/1395H 113v/113V Pos: standing >
Bash who?
< 1533h/1395H 113v/113V Pos: standing >
Daeroz leaves west.
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Daeroz.
The Great Fountain of Tharnadia
An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia. The fountains pristine waters are
quite inviting, crystal clear and about two feet deep. You can see some grey
fish swimming lazily about the fountain's bottom. The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street. A tall
two story building rises to the south of here, its sides made of adobe and
wood. An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn. From here, you can see the high city
walls in all directions off in the distance. There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East -South -West
A long steel sword is here in the dirt.
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
*Daeroz (Kobold)(small) stands in mid-air here.(Red Aura)
A mountain goat stands here.
A small box turtle is here.
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
Obe enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
A green dracolich enters from the east.
A black dracolich enters from the east.
A blue dracolich enters from the east.
You quickly scan the area.
The shady youth who is close by to your east.
The shady youth who is close by to your east.
A tharnadian thief-hunter who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
A young cleric who is a brief walk away to your west.
A magnificent heavy warhorse who is rather far off to your west.
The doctor who is rather far off to your west.
< 1532h/1395H 112v/113V Pos: standing >
You quickly scan the area.
The shady youth who is close by to your east.
A militia guard who is close by to your east.
A tharnadian thief-hunter who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
A young cleric who is a brief walk away to your west.
A magnificent heavy warhorse who is rather far off to your west.
The doctor who is rather far off to your west.
< 1532h/1395H 112v/113V Pos: standing >
The town crier suddenly attacks Obe!
The town crier's decent punch wounds Obe.
< 1532h/1395H 112v/113V Pos: standing >
Bash who?
< 1532h/1395H 112v/113V Pos: standing >
Daeroz gives an order to his followers.
A blue dracolich suddenly attacks the town crier!
A blue dracolich's fine claw strikes the town crier.
A black dracolich suddenly attacks the town crier!
A black dracolich's claw strikes the town crier.
A green dracolich suddenly attacks the town crier!
A green dracolich's powerful claw strikes the town crier hard.
< 1532h/1395H 112v/113V Pos: standing >
Score information for Nibo
Level: 56 Race: Orc Class: Anti-Paladin Warrior Sex: Male
Hit points: 1532(1395) Moves: 112(113)
Coins carried: 0 platinum 3 gold 8 silver 5 copper
Coins in bank: 1029 platinum 0 gold 0 silver 0 copper
Playing time: 0 days / 16 hours/ 43 minutes
Received data: 0.3390 MB this session.
Send data: 0.0066 MB this session.
Compression ratio: 85%
85%
Group Leader: Daeroz
Status: Standing.
HardCore pts: +1788.26
Epic points(total): 5696(12836) Current task: find runestone of IceCrag Castle
Epic Bonus: No Epic Bonus (0.00%)
Frags: +11.00 Deaths: 0
Consenting: Daeroz
Detecting: Illusions Invisible Evil Good Magic Life Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living
Protected by: Greater Spirit Ward
Enchantments: Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking
Stat pool timeout: none
Bartender Quests Remaining: 2
Combat Pulse: 15 Spell Pulse: 1.00
Leaderboard Points: 1788
Paladin auras: Protection
Active Spells:
--------------
stone skin (2 minutes)
bleak foeman (less than a minute remaining)
bless (13 minutes)
vitality (less than a minute remaining)
armor (8 minutes)
< 1532h/1395H 112v/113V Pos: standing >
Obe starts casting a spell.
< 1532h/1395H 112v/113V Pos: standing >
A Human enters from the south.
< 1532h/1395H 112v/113V Pos: standing >
You start chanting...
< 1532h/1395H 112v/113V Pos: standing >
The town crier's impressive punch strikes Obe.
The town crier's crude punch wounds Obe.
The town crier's decent punch wounds Obe.
The town crier kicks Obe in the stomach, rendering him breathless.
< 1532h/1395H 112v/113V Pos: standing >
You complete your spell...
You burst into a flaming mass of hate!!
< 1531h/1395H 112v/113V Pos: standing >
Obe completes his spell...
Obe utters the words 'paffue xurhuio'
The town crier begins to dry and wilt.
< 1531h/1395H 112v/113V Pos: standing >
A green dracolich's claw strikes the town crier.
A green dracolich's crude claw wounds the town crier.
A green dracolich's claw strikes the town crier.
A black dracolich's fine claw strikes the town crier.
A black dracolich's fine claw strikes the town crier.
A blue dracolich's powerful claw strikes the town crier very hard.
A blue dracolich misses the town crier.
A blue dracolich's fine claw strikes the town crier.
You snap into visibility.
You feel unholy power coursing through your limbs!
[Damage: 1 ] Your bash knocks a Human to the ground!
< 1534h/1395H 113v/113V Pos: standing >
< T: Nibo TP: sta TC:excellent E: A Human sit EP: awful >
Daeroz gives an order to his followers.
< 1534h/1395H 113v/113V Pos: standing >
< T: Nibo TP: sta TC:excellent E: A Human sit EP: awful >
Obe starts casting a spell.
< 1534h/1395H 113v/113V Pos: standing >
< T: Nibo TP: sta TC:excellent E: A Human sit EP: awful >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 32 ] You beautifully slash a Human into two parts - both dead.
A Human is dead! R.I.P.
You receive your share of experience.