<worn on back> a large leather backpack
<held> a quill
<held> a spellbook
< 163h/163H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..
< 163h/163H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..
< 163h/163H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..
< 163h/163H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..
< 163h/163H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..
< 163h/163H 100v/100V Pos: sitting >
You complete another page of the spell into your spellbook..
< 163h/163H 100v/100V Pos: sitting >
You finish scribing the spell 'vampiric trance' into a spellbook.
The spell uses 10 pages in a spellbook, leaving 60 more pages free.
Tamor says in common 'You have everything I will teach you scribed!'
< 163h/163H 100v/100V Pos: sitting >
< 163h/163H 100v/100V Pos: sitting >
The Room of Necromancers
Obvious exits: -Down
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.
*The wraith of a city guard stands here. (minion)
*The wraith of a retired sailor stands here. (minion)
A red dracolich is here, with flesh hanging off its rotting bones.
A green dracolich is here, with flesh hanging off its rotting bones.
A black dracolich is here, with flesh hanging off its rotting bones.
The powerful necromancer, Tamor, rests here quietly.
< 163h/163H 100v/100V Pos: sitting >
You are carrying: (4/11)
[4] a spellbook
< 163h/163H 100v/100V Pos: sitting >
You are already resting.
< 163h/163H 100v/100V Pos: sitting >
You are memorizing raise lich, which will take about 7 seconds.
< 163h/163H 100v/100V Pos: sitting >
< 163h/163H 100v/100V Pos: sitting >
An Orc enters from below.
< 163h/163H 100v/100V Pos: sitting >
An Orc starts casting an offensive spell.
< 163h/163H 100v/100V Pos: sitting >
An Orc stops chanting abruptly!
< 163h/163H 100v/100V Pos: sitting >
You clamber to your feet.
You abandon your studies.
< 163h/163H 100v/100V Pos: standing >
A Short Hallway
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up and down.
Obvious exits: -North -East -West -Up -Down
The wraith of a retired sailor enters from above.
The wraith of a city guard enters from above.
< 163h/163H 99v/100V Pos: standing >
A Short Hallway
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up and down.
Obvious exits: -North -East -West -Up -Down
The wraith of a retired sailor enters from above.
The wraith of a city guard enters from above.
< 163h/163H 98v/100V Pos: standing >
A Short Hallway
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up and down.
Obvious exits: -North -East -West -Up -Down
The wraith of a retired sailor enters from below.
The wraith of a city guard enters from below.
< 163h/163H 97v/100V Pos: standing >
The Room of Necromancers
This room is large enough for only a few students to fit in at a time.
Some large windows look out onto the busy streets, the faint sounds of
the bustle outside filters in. An assortment of equipment can be found
here to assist the masters in their teachings. A large wooden door leads
back into the main halls of the tower.
Obvious exits: -Down
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.
An Orc (medium) La Resistance stands in mid-air here.
A red dracolich is here, with flesh hanging off its rotting bones.
A green dracolich is here, with flesh hanging off its rotting bones.
A black dracolich is here, with flesh hanging off its rotting bones.
The powerful necromancer, Tamor, rests here quietly.
The wraith of a retired sailor enters from below.
The wraith of a city guard enters from below.
< 163h/163H 97v/100V Pos: standing >
A Short Hallway
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up and down.
Obvious exits: -North -East -West -Up -Down
The wraith of a retired sailor enters from above.
The wraith of a city guard enters from above.
< 163h/163H 97v/100V Pos: standing >
Autosaving...
The Room of Necromancers
This room is large enough for only a few students to fit in at a time.
Some large windows look out onto the busy streets, the faint sounds of
the bustle outside filters in. An assortment of equipment can be found
here to assist the masters in their teachings. A large wooden door leads
back into the main halls of the tower.
Obvious exits: -Down
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.
An Orc (medium) La Resistance stands in mid-air here.
A red dracolich is here, with flesh hanging off its rotting bones.
A green dracolich is here, with flesh hanging off its rotting bones.
A black dracolich is here, with flesh hanging off its rotting bones.
The powerful necromancer, Tamor, rests here quietly.
The wraith of a retired sailor enters from below.
The wraith of a city guard enters from below.
< 163h/163H 97v/100V Pos: standing >
An Orc leaves down.
You failed.
< 163h/163H 97v/100V Pos: standing >
A Short Hallway
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up and down.
Obvious exits: -North -East -West -Up -Down
The wraith of a retired sailor enters from above.
The wraith of a city guard enters from above.
< 163h/163H 97v/100V Pos: standing >
You failed.
< 163h/163H 97v/100V Pos: standing >
A Short Hallway
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up and down.
Obvious exits: -North -East -West -Up -Down
The wraith of a retired sailor enters from above.
The wraith of a city guard enters from above.
< 163h/163H 97v/100V Pos: standing >
The Torrhan School of Knowledge
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up. A large plaque
stands in the center of the room, demanding your attention.
Obvious exits: -North -East -South# -West -Up
An Orc (medium) La Resistance stands in mid-air here.
The wraith of a retired sailor enters from above.
The wraith of a city guard enters from above.
< 163h/163H 96v/100V Pos: standing >
Alas, you cannot go that way. . . .
< 163h/163H 97v/100V Pos: standing >
Alas, you cannot go that way. . . .
< 163h/163H 97v/100V Pos: standing >
An Orc leaves up.
The doors seems to be closed.
< 163h/163H 97v/100V Pos: standing >
An Orc enters from above.
The doors seems to be closed.
< 163h/163H 97v/100V Pos: standing >
You start chanting...
< 163h/163H 98v/100V Pos: standing >
You complete your spell...
[Damage: 113 ] You drain an Orc of some of his energy.
< 179h/163H 127v/100V Pos: standing >
You start chanting...
< 179h/163H 127v/100V Pos: standing >
An Orc leaves up.
< 179h/163H 127v/100V Pos: standing >
You abort your spell before it's done!
< 179h/163H 127v/100V Pos: standing >
A Short Hallway
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up and down.
Obvious exits: -North -East -West -Up -Down
An Orc (medium) La Resistance stands in mid-air here. (casting)
The wraith of a retired sailor enters from below.
The wraith of a city guard enters from below.
< 179h/163H 126v/100V Pos: standing >
You start chanting...
< 179h/163H 126v/100V Pos: standing >
You complete your spell...
[Damage: 85 ] You drain an Orc of some of his energy.
< 179h/163H 140v/100V Pos: standing >
An Orc completes his spell...
An Orc utters the words 'efaui iahjcandus'
An Orc sucks the life out of the surroundings, healing an Orc.
< 179h/163H 140v/100V Pos: standing >
The Torrhan School of Knowledge
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up. A large plaque
stands in the center of the room, demanding your attention.
Obvious exits: -North -East -South# -West -Up
The wraith of a retired sailor enters from above.
The wraith of a city guard enters from above.
< 179h/163H 139v/100V Pos: standing >
You failed.
< 179h/163H 139v/100V Pos: standing >
A Short Hallway
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up and down.
Obvious exits: -North -East -West -Up -Down
An Orc (medium) La Resistance stands in mid-air here.
The wraith of a retired sailor enters from below.
The wraith of a city guard enters from below.
< 179h/163H 138v/100V Pos: standing >
You start chanting...
< 179h/163H 138v/100V Pos: standing >
An Orc starts casting an offensive spell.
< 179h/163H 138v/100V Pos: standing >
You complete your spell...
[Damage: 100 ] You drain an Orc of some of his energy.
< 179h/163H 156v/100V Pos: standing >
You start chanting...
< 179h/163H 156v/100V Pos: standing >
You complete your spell...
[Damage: 75 ] Your concussion blast rips into an Orc, shattering his soul!
An Orc's polished adamantite bracelet is blasted by the negative energy!
An Orc completes his spell...
An Orc utters the words 'waowa mosagh'
Two pillars of white flame leap from an Orc's outstreached palms enveloping you in a fiery inferno.
< 179h/163H 156v/100V Pos: standing >
The fire burns hot as it consumes your flesh!
OUCH! That really did HURT!
< 139h/163H 156v/100V Pos: standing >
<
< 139h/163H 156v/100V Pos: standing >
<Sorry, you aren't allowed to do that in combat.
< 139h/163H 156v/100V Pos: standing >
<You attempt to flee...
PANIC! You couldn't escape!
< 139h/163H 156v/100V Pos: standing >
<The wraith of a retired sailor says in gnome 'Today is a good day to die!'
The wraith of a retired sailor suddenly attacks an Orc!
The wraith of a retired sailor snaps into visibility.
The wraith of a retired sailor misses an Orc.
< 139h/163H 156v/100V Pos: standing >
< T: undead TP: sta TC: few wounds E: An Orc sta EP: few wounds >
You attempt to flee...
The Torrhan School of Knowledge
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up. A large plaque
stands in the center of the room, demanding your attention.
Obvious exits: -North -East -South# -West -Up
The wraith of a city guard enters from above.
You flee downward!
< 139h/163H 131v/100V Pos: standing >
A Short Hallway
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up and down.
Obvious exits: -North -East -West -Up -Down
The wraith of a retired sailor stands in mid-air here, fighting an Orc. (minion)
An Orc (medium) La Resistance stands in mid-air here, fighting the wraith of a retired sailor. (casting)
The wraith of a city guard enters from below.
< 139h/163H 130v/100V Pos: standing >
An Orc completes his spell...
An Orc utters the words 'efaui iahjcandus'
An Orc sucks the life out of the surroundings, healing an Orc.
You start chanting...
< 139h/163H 130v/100V Pos: standing >
The fire burns hot as it consumes your flesh!
OUCH! That really did HURT!
< 98h/163H 130v/100V Pos: standing >
< T: undead TP: sta TC: few wounds E: An Orc sta EP: few wounds >
The wraith of a retired sailor's weak punch grazes an Orc.
As the wraith of a retired sailor strikes an Orc, he smiles as the wraith of a retired sailor tears its flesh!
< 98h/163H 130v/100V Pos: standing >
< T: undead TP: sta TC: few wounds E: An Orc sta EP: few wounds >
You complete your spell...
[Damage: 85 ] Your concussion blast rips into an Orc, shattering his soul!
You miss an Orc.
You miss an Orc.
< 98h/163H 130v/100V Pos: standing >
< T: undead TP: sta TC: few wounds E: An Orc sta EP: few wounds >
The wraith of a city guard suddenly attacks an Orc!
The wraith of a city guard snaps into visibility.
The wraith of a city guard's crude punch grazes an Orc.
As the wraith of a city guard strikes an Orc, he smiles as the wraith of a city guard tears its flesh!
< 98h/163H 130v/100V Pos: standing >
< T: undead TP: sta TC: few wounds E: An Orc sta EP: few wounds >
An Orc attempts to flee.
An Orc leaves west.
< 98h/163H 130v/100V Pos: standing >
You failed.
< 98h/163H 130v/100V Pos: standing >
You attempt to flee...
The Room of Druids
This room is large enough for only a few students to fit in at a time.
Some large windows look out onto the busy streets, the faint sounds of
the bustle outside filters in. An assortment of equipment can be found
here to assist the masters in their teachings. A large wooden door leads
back into the main halls of the tower.
Obvious exits: -East
An Orc (medium) La Resistance stands in mid-air here.
The famous druid, Durgen, practices his spells here.
You flee westward!
< 98h/163H 104v/100V Pos: standing >
An Orc leaves east.
< 98h/163H 104v/100V Pos: standing >
A Short Hallway
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up and down.
Obvious exits: -North -East -West -Up -Down
An Orc (medium) La Resistance stands in mid-air here.
The wraith of a city guard stands here. (minion)
The wraith of a retired sailor stands here. (minion)
< 98h/163H 103v/100V Pos: standing >
The world speeds up around you.
An Orc leaves up.
You start chanting...
< 98h/163H 103v/100V Pos: standing >
You complete your spell...
You feel the powers of darkness strengthen you!
< 163h/163H 103v/100V Pos: standing >
The fire burns hot as it consumes your flesh!
OUCH! That really did HURT!
< 128h/163H 103v/100V Pos: standing >
The Torrhan School of Knowledge
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up. A large plaque
stands in the center of the room, demanding your attention.
Obvious exits: -North -East -South# -West -Up
The wraith of a retired sailor enters from above.
< 128h/163H 102v/100V Pos: standing >
You start chanting...
< 128h/163H 102v/100V Pos: standing >
The wraith of a retired sailor fades from your mortal viewing...
< 128h/163H 102v/100V Pos: standing >
You complete your spell...
You feel your heart start to race REAL FAST!
< 128h/163H 102v/100V Pos: standing >
An Orc enters from above.
< 128h/163H 102v/100V Pos: standing >
The flames engulfing your body subside.
< 129h/163H 102v/100V Pos: standing >
An Orc starts casting an offensive spell.
< 129h/163H 102v/100V Pos: standing >
< 129h/163H 102v/100V Pos: standing >
A Short Hallway
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up and down.
Obvious exits: -North -East -West -Up -Down
The wraith of a city guard stands here. (minion)
The wraith of a retired sailor enters from below.
< 129h/163H 101v/100V Pos: standing >
You start chanting...
< 129h/163H 101v/100V Pos: standing >
You complete your spell...
You feel the powers of darkness strengthen you!
< 163h/163H 101v/100V Pos: standing >
< 163h/163H 101v/100V Pos: standing >
The Torrhan School of Knowledge
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up. A large plaque
stands in the center of the room, demanding your attention.
Obvious exits: -North -East -South# -West -Up
An Orc (medium) La Resistance stands in mid-air here.
The wraith of a retired sailor enters from above.
The wraith of a city guard enters from above.
< 163h/163H 100v/100V Pos: standing >
The wraith of a city guard fades from your mortal viewing...
< 163h/163H 100v/100V Pos: standing >
The Room of Rangers
This room is large enough for only a few students to fit in at a time.
Some large windows look out onto the busy streets, the faint sounds of
the bustle outside filters in. An assortment of equipment can be found
here to assist the masters in their teachings. A large wooden door leads
back into the main halls of the tower.
Obvious exits: -East
A tower guard keeps a close eye on the area.
Shahala, the great ranger, teaches her students here.
The wraith of a retired sailor enters from the east.
The wraith of a city guard enters from the east.
< 163h/163H 99v/100V Pos: standing >
The Torrhan School of Knowledge
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up. A large plaque
stands in the center of the room, demanding your attention.
Obvious exits: -North -East -South# -West -Up
An Orc (medium) La Resistance stands in mid-air here.
The wraith of a retired sailor enters from the west.
The wraith of a city guard enters from the west.
< 163h/163H 98v/100V Pos: standing >
You start chanting...
< 163h/163H 98v/100V Pos: standing >
An Orc leaves west.
< 163h/163H 98v/100V Pos: standing >
< 163h/163H 98v/100V Pos: standing >
You abort your spell before it's done!
< 163h/163H 99v/100V Pos: standing >
An Orc enters from the west.
< 163h/163H 99v/100V Pos: standing >
The Room of Rangers
This room is large enough for only a few students to fit in at a time.
Some large windows look out onto the busy streets, the faint sounds of
the bustle outside filters in. An assortment of equipment can be found
here to assist the masters in their teachings. A large wooden door leads
back into the main halls of the tower.
Obvious exits: -East
A tower guard keeps a close eye on the area.
Shahala, the great ranger, teaches her students here.
The wraith of a retired sailor enters from the east.
The wraith of a city guard enters from the east.
< 163h/163H 99v/100V Pos: standing >
A coalescing of the ethereal substances causes your vision to blur...
When it at last clears Yans stands before you!
The Torrhan School of Knowledge
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up. A large plaque
stands in the center of the room, demanding your attention.
Obvious exits: -North -East -South# -West -Up
An Orc (medium) La Resistance stands in mid-air here.
The wraith of a retired sailor enters from the west.
The wraith of a city guard enters from the west.
< 163h/163H 98v/100V Pos: standing >
You start chanting...
< 163h/163H 98v/100V Pos: standing >
You complete your spell...
[Damage: 41 ] You reach out and touch an Orc, leeching some of his's lifeforce.
An Orc starts casting an offensive spell.
< 163h/163H 99v/100V Pos: standing >
< 163h/163H 99v/100V Pos: standing >
The Room of Rangers
This room is large enough for only a few students to fit in at a time.
Some large windows look out onto the busy streets, the faint sounds of
the bustle outside filters in. An assortment of equipment can be found
here to assist the masters in their teachings. A large wooden door leads
back into the main halls of the tower.
Obvious exits: -East
*Yans Pontifex Maximus of The Empire (Gnome)(small) stands here.
A tower guard keeps a close eye on the area.
Shahala, the great ranger, teaches her students here.
The wraith of a retired sailor enters from the east.
The wraith of a city guard enters from the east.
< 163h/163H 99v/100V Pos: standing >
The Torrhan School of Knowledge
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up. A large plaque
stands in the center of the room, demanding your attention.
Obvious exits: -North -East -South# -West -Up
An Orc (medium) La Resistance stands in mid-air here.
The wraith of a retired sailor enters from the west.
The wraith of a city guard enters from the west.
< 163h/163H 98v/100V Pos: standing >
Yans has just given you his consent.
You start chanting...
< 163h/163H 98v/100V Pos: standing >
Yans enters from the west.
< 163h/163H 98v/100V Pos: standing >
You complete your spell...
[Damage: 45 ] You reach out and touch an Orc, leeching some of his's lifeforce.
An Orc's fine mithril bracelet is blasted by the negative energy!
Yans starts casting an offensive spell called 'bigbys crushing hand'.
Yans snaps into visibility.
< 163h/163H 99v/100V Pos: standing >
Yans is now a member of your group.
< 163h/163H 100v/100V Pos: standing >
Yans completes his spell...
Yans utters the words 'buoblg qfjgpuio paie'
An Orc is encircled by a huge fist sent by Yans, which begins to crush his body.
< 163h/163H 100v/100V Pos: standing >
It's already closed!
< 163h/163H 100v/100V Pos: standing >
Yans starts casting an offensive spell.
An Orc starts casting a spell.
It's already closed!
< 163h/163H 100v/100V Pos: standing >
It's already closed!
< 163h/163H 100v/100V Pos: standing >
It's already closed!
< 163h/163H 100v/100V Pos: standing >
It's already closed!
< 163h/163H 100v/100V Pos: standing >
It's already closed!
< 163h/163H 100v/100V Pos: standing >
Yans completes his spell...
Yans utters the words 'buoblg qfjgpuio paie'
An Orc is encircled by a huge fist sent by Yans, which begins to crush his body.
It's already closed!
< 163h/163H 100v/100V Pos: standing >
It's already closed!
< 163h/163H 100v/100V Pos: standing >
It's already closed!
< 163h/163H 100v/100V Pos: standing >
An Orc completes his spell...
An Orc utters the words 'efaui iahjcandus'
An Orc sucks the life out of the surroundings, healing an Orc.
< 163h/163H 100v/100V Pos: standing >
It's already closed!
< 163h/163H 100v/100V Pos: standing >
Yans starts casting an offensive spell called 'bigbys crushing hand'.
It's already closed!
< 163h/163H 100v/100V Pos: standing >
It's already closed!
< 163h/163H 100v/100V Pos: standing >
It's already closed!
< 163h/163H 100v/100V Pos: standing >
It's already closed!
< 163h/163H 100v/100V Pos: standing >
You start chanting...
< 163h/163H 100v/100V Pos: standing >
An Orc attempts to flee.
An Orc leaves east.
< 163h/163H 100v/100V Pos: standing >
You abort your spell before it's done!
< 163h/163H 100v/100V Pos: standing >
Yans stops invoking abruptly!
< 163h/163H 100v/100V Pos: standing >
You failed.
< 163h/163H 100v/100V Pos: standing >
You failed.
< 163h/163H 100v/100V Pos: standing >
Slay whom?
< 163h/163H 100v/100V Pos: standing >
Slay whom?
< 163h/163H 100v/100V Pos: standing >
The Room of Paladins
This room is large enough for only a few students to fit in at a time.
Some large windows look out onto the busy streets, the faint sounds of
the bustle outside filters in. An assortment of equipment can be found
here to assist the masters in their teachings. A large wooden door leads
back into the main halls of the tower.
Obvious exits: -West
An Orc (medium) La Resistance stands in mid-air here.
Plaron, the mighty paladin, enjoys teaching here.
The wraith of a retired sailor enters from the west.
The wraith of a city guard enters from the west.
< 163h/163H 99v/100V Pos: standing >
An Orc leaves west.
Slay whom?
< 163h/163H 99v/100V Pos: standing >
Yans enters from the west.
< 163h/163H 99v/100V Pos: standing >
The Torrhan School of Knowledge
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up. A large plaque
stands in the center of the room, demanding your attention.
Obvious exits: -North -East -South# -West -Up
An Orc (medium) La Resistance stands in mid-air here.
The wraith of a retired sailor enters from the east.
The wraith of a city guard enters from the east.
< 163h/163H 98v/100V Pos: standing >
You miss an Orc.
< 163h/163H 98v/100V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Orc sta EP: pretty hurt >
Yans enters from the east.
< 163h/163H 98v/100V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Orc sta EP: pretty hurt >
The wraith of a retired sailor recognizes an Orc, and charges to attack!
The wraith of a retired sailor suddenly attacks an Orc!
The wraith of a retired sailor snaps into visibility.
The wraith of a retired sailor misses an Orc.
Yans starts casting an offensive spell.
< 163h/163H 98v/100V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Orc sta EP: pretty hurt >
Yans completes his spell...
Yans utters the words 'zrzqhfuqar znzjudihuai'
An Orc is engulfed by a shower of arcing electricity sent by Yans.
Yans misses an Orc.
Yans misses an Orc.
< 163h/163H 98v/100V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Orc sta EP: pretty hurt >
An Orc attempts to flee.
An Orc leaves north.
< 163h/163H 98v/100V Pos: standing >
< 163h/163H 98v/100V Pos: standing >
Draz enters from the south.
< 163h/163H 98v/100V Pos: standing >
Yans leaves north.
< 163h/163H 98v/100V Pos: standing >
Draz closes the doors.
< 163h/163H 98v/100V Pos: standing >
Slay whom?
< 163h/163H 98v/100V Pos: standing >
Slay whom?
< 163h/163H 98v/100V Pos: standing >
A Short Hallway
This small tower has many doors leading in all directions for the
teachings of a variety of different styles. Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard. The entrance to the tower lies just to the south, while
a short hallway leads back south to the entrance of the tower.
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
Yans Pontifex Maximus of The Empire (Gnome)(small) stands here, fighting an Orc.
An Orc (medium) La Resistance stands in mid-air here, fighting Yans.
The wraith of a retired sailor enters from the south.
The wraith of a city guard enters from the south.
< 163h/163H 97v/100V Pos: standing >
Electrical arcs continue to blacken and pincushion an Orc.
You miss an Orc.
< 163h/163H 97v/100V Pos: standing >
< T: Yans TP: sta TC:excellent E: An Orc sta EP: awful >
An Orc attempts to flee.
An Orc leaves east.
< 163h/163H 97v/100V Pos: standing >
Draz enters from the south.
< 163h/163H 97v/100V Pos: standing >
Yans leaves south.
< 163h/163H 97v/100V Pos: standing >
The wraith of a retired sailor fades from your mortal viewing...
Draz leaves north.
< 163h/163H 97v/100V Pos: standing >
Yans enters from the south.
< 163h/163H 97v/100V Pos: standing >
Draz enters from the north.
< 163h/163H 97v/100V Pos: standing >
Draz leaves east.
An Orc enters from the east.
< 163h/163H 97v/100V Pos: standing >
An Orc leaves south.
< 163h/163H 97v/100V Pos: standing >
Draz enters from the east.
< 163h/163H 97v/100V Pos: standing >
Draz leaves west.
< 163h/163H 97v/100V Pos: standing >
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!