<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head> a fragile emerald helmet
<worn in ear> a sapphire earring (magic) (glowing)
<worn in ear> a sapphire earring (magic) (glowing)
<worn on face> an assassins mask (magic)
<worn around neck> a fine necklace of seashells [superior] (magic) (glowing)
<worn around neck> the necklace of the icecrag royalty of intelligence (magic)
<worn on body> a superior dragonscale chestplate
<worn about body> a goblin holy cloak [superior] (magic) (glowing)
<worn as quiver> a majestic bluejay feather (illuminating)
<worn about waist> a belt of elven scalps (magic) [63%]
<worn on belt buckle>a dark bound tome (magic)
<worn on arms> a finely woven pair of spidersilk sleeves [superior] (magic)
<held as shield> a decent platinum heater shield
<worn around wrist> a sinister ivory bracer
<worn around wrist> an unique flesh bracelet
<worn on hands> a pair of mantis-hide gloves (magic)
<worn on finger> a gold ring with diamonds (illuminating)
<worn on finger> a thick bone ring (magic) (glowing)
<primary weapon> a red-bladed dagger with a silver hilt [poor] (magic) (glowing)
<worn on legs> a raw leather skirt
<worn on feet> a pair of raw leather boots
The Northern Docks
Obvious exits: -E -W
An Orc guards the docks viciously.(Red Aura)
An Orc harbour worker runs about performing his duties.(Red Aura)
An Orc shipwright stands here, selling ship rides across the sea.(Red Aura)
< 362h/362H 139v/140V Pos: standing >
The Northern Docks
Obvious exits: -E -W
An Orc harbour worker runs about performing his duties.(Red Aura)
An Orc sailor searches for his ship along the pier.(Red Aura)
< 362h/362H 138v/140V Pos: standing >
Alas, you cannot go that way. . . .
< 362h/362H 138v/140V Pos: standing >
Alas, you cannot go that way. . . .
< 362h/362H 139v/140V Pos: standing >
The Docks of Storm Port
Obvious exits: -N# -E -S -W
A large brass fragment has been left here.
A tall Orc stresses over all the work to do in the harbour.(Red Aura)
< 362h/362H 138v/140V Pos: standing >
The Docks of Storm Port
Obvious exits: -N -E
A human-made flesh girth lies here on the ground.
An Orc harbour worker runs about performing his duties.(Red Aura)
An Orc sailor searches for his ship along the pier.(Red Aura)
< 362h/362H 137v/140V Pos: standing >
The Southern Docks
Obvious exits: -E -W
An Orc guards the docks viciously.(Red Aura)
< 362h/362H 136v/140V Pos: standing >
The Southern Docks
Obvious exits: -E -W
< 362h/362H 136v/140V Pos: standing >
The Southern Docks
Obvious exits: -E -W
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop DrowOfDeath! floats here.
An Orc harbour worker runs about performing his duties.(Red Aura)
< 362h/362H 136v/140V Pos: standing >
Find a dock to swim from!
< 362h/362H 136v/140V Pos: standing >
Epic Zones -----------------------------------------
Heaven
The Twisting Tunnels of the Durian Underdark
The Battlefield
The Swamp Laboratory of Khul'Lor (evil)
Clan Stoutdorf Settlement (slightly good)
*Kobold Settlement (evil)
The High Moor Forest (slightly good)
*The Stone Tomb of Kelek (very evil)
Orrak (slightly evil)
*Pits of Cerberus (slightly good)
*Myrloch Vale (slightly good)
Pharr Valley Swamp
Village of Werrun (slightly good)
*Nizari (good)
The Dark Stone Tower of the Northern Realms (slightly evil)
*Tower of High Sorcery (very good)
Bloodstone Keep (slightly evil)
*The Temple of the Sun (good)
*The Elemental Groves (slightly good)
Temple of Flames
*Drustl's Yerdonia Enslaved (slightly evil)
The Obsidian Citadel (slightly evil)
The Ruins of Undermountain (slightly evil)
The Mountain of the Banished (slightly evil)
*Nakral's Crypt (slightly evil)
*The Outcasts Tower (slightly good)
Fort Boyard (slightly good)
Crystalspyre Mountains
The Prisons of Carthapia
*Faerie Realm (slightly good)
The Ruins of Tharnadia's Old Quarter (slightly good)
The Fields Between (slightly good)
The Githyanki Fortress
Labyrinth of No Return
*The Desert City of Venan'Trut (slightly evil)
Rogue Plains (slightly good)
*City of Torrhan (slightly good)
The Lair of the Swamp Troll King (slightly good)
*Zalkapfaan, City of the Headless Horde (slightly evil)
*New Cave city (slightly good)
Ice Tower (slightly evil)
Desolate Under Fire
The Citadel
The Twin Keeps of Devastated Tharnadia (slightly good)
IceCrag Castle (slightly good)
Prison of Fort Boyard (good)
The Ancient Halls of Ironstar (slightly evil)
*The Jade Empire (good)
Mazzolin (evil)
Forest of Mir (slightly evil)
*Quintaragon Castle (slightly good)
*The Sky City of Ultarium (slightly evil)
Lair of the Gibberling King
Plane of Air (slightly evil)
The Kingdom of Torg (good)
Tribal Oasis (slightly evil)
The Para-Elemental Plane of Smoke
Plane of Water (slightly evil)
Shadamehr Keep (slightly evil)
The Temple to Skrentherlog (slightly evil)
Alatorin - the Forge City
The Trakkia Mountains (very evil)
The Ethereal Plane (slightly good)
The Caverns of Armageddon (slightly good)
*The Forest City of Aravne (slightly good)
Plane of Fire (slightly good)
Ruined Temple of Tezcatlipoca (slightly evil)
The Astral Plane
Jotunheim (slightly evil)
The Transparent Tower (very good)
Krethik Keep (slightly good)
Temple of the Earth (slightly evil)
Sea Kingdom (slightly evil)
Plane of Earth
Sevenoaks (slightly good)
The Keep of Evil (slightly good)
The Forgotten Mansion (slightly good)
Domain of Lost Souls (slightly evil)
The Hall of Knighthood (slightly good)
The Depths of Duris
Arachdrathos Guilds
Valley of the Snow Ogres (slightly good)
The Great Shaboath (slightly good)
The Tempest Court
Pit of Dragons
Ny'Neth (slightly evil)
Lost Temple of Tikitzopl (slightly evil)
The Scorched Valley
The Realm of Barovia
The Royal Mausoleum of Castle IceCrag (slightly good)
*Plane of Fire, Brass (slightly evil)
Githzerai Stronghold
Ceothia
Tiamat
*The Fortress of Dreams (slightly evil)
*Bahamut's Palace (slightly evil)
Dragonnia
The Charcoal Palace (slightly evil)
Vecna's Tomb
Ny'Neth's Stronghold
Apocalypse Castle (slightly evil)
The Realm of Barovia Continued
The Hall of the Ancients (slightly evil)
The Bronze Citadel
Ny'Neth's Stronghold Continued
Negative Material Plane
Celestial Plane
The 222nd Layer of the Abyss
Castle Ravenloft
* = already completed this boot.
< 362h/362H 138v/140V Pos: standing >
< 362h/362H 139v/140V Pos: standing >
The Southern Docks
Obvious exits: -E -W
< 362h/362H 139v/140V Pos: standing >
The Southern Docks
Obvious exits: -E -W
An Orc guards the docks viciously.(Red Aura)
< 362h/362H 138v/140V Pos: standing >
The Docks of Storm Port
Obvious exits: -N -E
A human-made flesh girth lies here on the ground.
An Orc harbour worker runs about performing his duties.(Red Aura)
An Orc sailor searches for his ship along the pier.(Red Aura)
< 362h/362H 137v/140V Pos: standing >
Alas, you cannot go that way. . . .
< 362h/362H 137v/140V Pos: standing >
Alas, you cannot go that way. . . .
< 362h/362H 137v/140V Pos: standing >
< 362h/362H 138v/140V Pos: standing >
< 362h/362H 140v/140V Pos: standing >
The Docks of Storm Port
Obvious exits: -N -E
A human-made flesh girth lies here on the ground.
An Orc harbour worker runs about performing his duties.(Red Aura)
An Orc sailor searches for his ship along the pier.(Red Aura)
< 362h/362H 140v/140V Pos: standing >
< 362h/362H 140v/140V Pos: standing >
Alas, you cannot go that way. . . .
< 362h/362H 140v/140V Pos: standing >
Alas, you cannot go that way. . . .
< 362h/362H 140v/140V Pos: standing >
Alas, you cannot go that way. . . .
< 362h/362H 140v/140V Pos: standing >
You quickly scan the area.
An orc sailor who is close by to your north.
An orc dock guard who is close by to your east.
A harbour worker who is a brief walk away to your east.
< 362h/362H 140v/140V Pos: standing >
You quickly scan the area.
An orc sailor who is close by to your north.
An orc dock guard who is close by to your east.
A harbour worker who is a brief walk away to your east.
< 362h/362H 140v/140V Pos: standing >
The Docks of Storm Port
Obvious exits: -N# -E -S -W
A large brass fragment has been left here.
An Orc sailor searches for his ship along the pier.(Red Aura)
< 362h/362H 139v/140V Pos: standing >
You quickly scan the area.
The harbour master who is close by to your east.
A harbour worker who is close by to your east.
An orc dock guard who is not far off to your east.
An orc dock guard who is not far off to your east.
A harbour worker who is not far off to your east.
An orc shipwright who is not far off to your east.
A harbour worker who is close by to your south.
An orc sailor who is close by to your south.
An orc merchant who is not far off to your west.
< 362h/362H 139v/140V Pos: standing >
You quickly scan the area.
The harbour master who is close by to your east.
A harbour worker who is close by to your east.
An orc dock guard who is not far off to your east.
An orc dock guard who is not far off to your east.
A harbour worker who is not far off to your east.
An orc shipwright who is not far off to your east.
A harbour worker who is close by to your south.
An orc sailor who is close by to your south.
An orc merchant who is not far off to your west.
< 362h/362H 139v/140V Pos: standing >
The Northern Docks
Obvious exits: -E -W
An Orc guards the docks viciously.(Red Aura)
A tall Orc stresses over all the work to do in the harbour.(Red Aura)
An Orc harbour worker runs about performing his duties.(Red Aura)
< 362h/362H 138v/140V Pos: standing >
The Northern Docks
Obvious exits: -E -W
An Orc guards the docks viciously.(Red Aura)
An Orc harbour worker runs about performing his duties.(Red Aura)
An Orc shipwright stands here, selling ship rides across the sea.(Red Aura)
< 362h/362H 137v/140V Pos: standing >
The Northern Docks
Obvious exits: -E -W
The SeaStalker floats on the waves here.
A bent mithril scrap has been left here.
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop noos floats here.
The Corvette -83- floats here.
The Caravel Laz floats here.
The Sloop Labarca floats here.
The Sloop Siren's Lament floats here.
The Sloop S.S. BloodHound floats here.
The Sloop DeMon floats here.
The Sloop !Seahawks! floats here.
The Sloop S.S. Tiderender floats here.
The Sloop BoOm floats here.
< 362h/362H 136v/140V Pos: standing >
Find a dock to swim from!
< 362h/362H 136v/140V Pos: standing >
Find a dock to swim from!
< 362h/362H 136v/140V Pos: standing >
Find a dock to swim from!
< 362h/362H 137v/140V Pos: standing >
< 362h/362H 137v/140V Pos: standing >
Yans appears to be Gnome and is in excellent condition.
He's small in size.
He seems to be moving much faster than normal..
He has little gills in his neck!
< 362h/362H 137v/140V Pos: standing >
< 362h/362H 138v/140V Pos: standing >
The Northern Docks
Obvious exits: -E -W
The SeaStalker floats on the waves here.
A bent mithril scrap has been left here.
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop noos floats here.
The Corvette -83- floats here.
The Caravel Laz floats here.
The Sloop Labarca floats here.
The Sloop Siren's Lament floats here.
The Sloop S.S. BloodHound floats here.
The Sloop DeMon floats here.
The Sloop !Seahawks! floats here.
The Sloop S.S. Tiderender floats here.
The Sloop BoOm floats here.
< 362h/362H 140v/140V Pos: standing >
You start chanting...
< 362h/362H 140v/140V Pos: standing >
The world speeds up around you.
< 362h/362H 140v/140V Pos: standing >
You complete your spell...
You feel a strange shadowy mist cover your body.
< 362h/362H 140v/140V Pos: standing >
You say in gnome 'haste'
< 362h/362H 140v/140V Pos: standing >
Yans appears to be Gnome and is in excellent condition.
He's small in size.
His body appears to be covered with swirling shadows!
He has little gills in his neck!
< 362h/362H 140v/140V Pos: standing >
You start chanting...
< 362h/362H 140v/140V Pos: standing >
You complete your spell...
You feel your heart start to race REAL FAST!
< 362h/362H 140v/140V Pos: standing >
< 362h/362H 140v/140V Pos: standing >
The Northern Docks
Obvious exits: -E -W
The SeaStalker floats on the waves here.
A bent mithril scrap has been left here.
A strange gnomish contraption stands here, dispensing ferry tickets.
The Sloop noos floats here.
The Corvette -83- floats here.
The Caravel Laz floats here.
The Sloop Labarca floats here.
The Sloop Siren's Lament floats here.
The Sloop S.S. BloodHound floats here.
The Sloop DeMon floats here.
The Sloop !Seahawks! floats here.
The Sloop S.S. Tiderender floats here.
The Sloop BoOm floats here.
< 362h/362H 140v/140V Pos: standing >
You quickly scan the area.
An orc dock guard who is close by to your west.
A harbour worker who is close by to your west.
An orc shipwright who is close by to your west.
An orc dock guard who is not far off to your west.
The harbour master who is not far off to your west.
A harbour worker who is not far off to your west.
An orc sailor who is a brief walk away to your west.
< 362h/362H 140v/140V Pos: standing >
You sit down and relax.
< 362h/362H 140v/140V Pos: sitting >
You have memorized the following spells:
(10th circle) 3 - bigbys crushing hand
( 9th circle) 1 - relocate
2 - electrical execution
( 8th circle) 1 - fly
3 - immolate
( 7th circle) 1 - detect invisibility
4 - bigbys clenched fist
( 6th circle) 4 - teleport
3 - blink
( 5th circle) 7 - dimension door
( 4th circle) 2 - lightning bolt
1 - wizard eye
5 - dispel magic
( 3rd circle) 3 - concealment
1 - agility
( 2nd circle) 4 - sleep
2 - strength
( 1st circle) 4 - minor creation
6 - magic missile
1 - detect magic
And you are currently memorizing the following spells:
6 seconds: ( 9th) mass invisibility
13 seconds: ( 8th) shadow shield
19 seconds: ( 7th) haste
You can memorize 4 2nd and 5 3rd circle spell(s).
You continue your study.
< 362h/362H 140v/140V Pos: sitting >
< 362h/362H 140v/140V Pos: sitting >
< 362h/362H 140v/140V Pos: sitting >
You clamber to your feet.
You abandon your studies.
< 362h/362H 140v/140V Pos: standing >
You start chanting...
< 362h/362H 140v/140V Pos: standing >
< 362h/362H 140v/140V Pos: standing >
Casting: relocate *
< 362h/362H 140v/140V Pos: standing >
Casting: relocate
< 362h/362H 140v/140V Pos: standing >
You complete your spell...
You start to become less solid, then fade into nothing!
The Room of Rangers
Obvious exits: -E
*The wraith of a city guard stands here. (minion) (Red Aura)
*The wraith of a retired sailor stands here. (minion) (Red Aura)
Zlo (Gnome)(small) stands, floating here.(Red Aura)
A tower guard keeps a close eye on the area.
Shahala, the great ranger, teaches her students here.(Gold Aura)
You materialize elsewhere!
Zlo leaves east.
The wraith of a retired sailor leaves east.
The wraith of a city guard leaves east.
< 362h/362H 140v/140V Pos: standing >
< 362h/362H 140v/140V Pos: standing >
Zlo enters from the east.
The wraith of a retired sailor enters from the east.
The wraith of a city guard enters from the east.
< 362h/362H 140v/140V Pos: standing >
The Room of Rangers
Obvious exits: -E
*The wraith of a city guard stands here. (minion) (Red Aura)
*The wraith of a retired sailor stands here. (minion) (Red Aura)
Zlo (Gnome)(small) stands, floating here.(Red Aura)
A tower guard keeps a close eye on the area.
Shahala, the great ranger, teaches her students here.(Gold Aura)
Zlo leaves east.
The wraith of a retired sailor leaves east.
The wraith of a city guard leaves east.
< 362h/362H 140v/140V Pos: standing >
You attempt to give consent...
< 362h/362H 140v/140V Pos: standing >
You failed.
< 362h/362H 140v/140V Pos: standing >
The Torrhan School of Knowledge
Obvious exits: -N -E -S# -W -U
*The wraith of a city guard stands here. (minion) (Red Aura)
*The wraith of a retired sailor stands here. (minion) (Red Aura)
Zlo (Gnome)(small) stands, floating here. (casting) (Red Aura)
An Orc (medium) La Resistance stands in mid-air here.(Red Aura)
< 362h/362H 139v/140V Pos: standing >
Zlo completes his spell...
Zlo utters the words 'ruyz rzzqp'
Zlo seems to suck the life right out of an Orc!
An Orc's fine mithril bracelet is blasted by the negative energy!
You start chanting...
You snap into visibility.
< 362h/362H 139v/140V Pos: standing >
You are now a member of Zlo's group.
< 362h/362H 139v/140V Pos: standing >
You complete your spell...
[Damage: 152 ] An Orc is grabbed by your giant fist, which begins crushing him.
< 362h/362H 140v/140V Pos: standing >
You start chanting...
An Orc starts casting a spell.
< 362h/362H 140v/140V Pos: standing >
You complete your spell...
[Damage: 151 ] An Orc is grabbed by your giant fist, which begins crushing him.
< 362h/362H 140v/140V Pos: standing >
An Orc completes his spell...
An Orc utters the words 'efaui iahjcandus'
An Orc sucks the life out of the surroundings, healing an Orc.
< 362h/362H 140v/140V Pos: standing >
You start chanting...
< 362h/362H 140v/140V Pos: standing >
Zlo starts casting an offensive spell.
< 362h/362H 140v/140V Pos: standing >
Casting: bigbys crushing hand *
An Orc attempts to flee.
An Orc leaves east.
< 362h/362H 140v/140V Pos: standing >
Zlo stops invoking abruptly!
< 362h/362H 140v/140V Pos: standing >
You abort your spell before it's done!
< 362h/362H 140v/140V Pos: standing >
You failed.
< 362h/362H 140v/140V Pos: standing >
You failed.
< 362h/362H 140v/140V Pos: standing >
You failed.
< 362h/362H 140v/140V Pos: standing >
You failed.
Zlo leaves east.
The wraith of a retired sailor leaves east.
The wraith of a city guard leaves east.
< 362h/362H 140v/140V Pos: standing >
An Orc enters from the east.
< 362h/362H 140v/140V Pos: standing >
The Room of Paladins
Obvious exits: -W
*The wraith of a city guard stands here. (minion) (Red Aura)
*The wraith of a retired sailor stands here. (minion) (Red Aura)
Zlo (Gnome)(small) stands, floating here.(Red Aura)
Plaron, the mighty paladin, enjoys teaching here.(Gold Aura)
< 362h/362H 139v/140V Pos: standing >
You failed.
< 362h/362H 139v/140V Pos: standing >
Zlo leaves west.
The wraith of a retired sailor leaves west.
The wraith of a city guard leaves west.
< 362h/362H 139v/140V Pos: standing >
The Torrhan School of Knowledge
Obvious exits: -N -E -S# -W -U
*The wraith of a city guard stands here. (minion) (Red Aura)
*The wraith of a retired sailor stands here. (minion) (Red Aura)
Zlo (Gnome)(small) stands, floating here, fighting an Orc.(Red Aura)
An Orc (medium) La Resistance stands in mid-air here, fighting Zlo.(Red Aura)
< 362h/362H 138v/140V Pos: standing >
The wraith of a retired sailor recognizes an Orc, and charges to attack!
The wraith of a retired sailor suddenly attacks an Orc!
The wraith of a retired sailor snaps into visibility.
The wraith of a retired sailor misses an Orc.
You start chanting...
< 362h/362H 138v/140V Pos: standing >
You complete your spell...
[Damage: 52 ] A huge shower of arcing electricity engulfs an Orc.
You miss an Orc.
You miss an Orc.
< 362h/362H 139v/140V Pos: standing >
< T: Zlo TP: sta TC:excellent E: An Orc sta EP: pretty hurt >
An Orc attempts to flee.
An Orc leaves north.
< 362h/362H 139v/140V Pos: standing >
The doors seems to be closed.
< 362h/362H 139v/140V Pos: standing >
You failed.
< 362h/362H 139v/140V Pos: standing >
You failed.
< 362h/362H 139v/140V Pos: standing >
You failed.
Draz enters from the south.
< 362h/362H 139v/140V Pos: standing >
A Short Hallway
Obvious exits: -N -E -S -W
An Orc (medium) La Resistance stands in mid-air here.(Red Aura)
An Orc leaves north.
< 362h/362H 138v/140V Pos: standing >
You failed.
An Orc enters from the north.
< 362h/362H 139v/140V Pos: standing >
[Damage: 33 ] Electrical arcs continue to blacken and pincushion an Orc.
The Room of Warriors
Obvious exits: -S
Fresh blood splatters cover the area.
Draloth flexes his bulging muscles, trying to impress someone.
< 362h/362H 138v/140V Pos: standing >
You failed.
< 362h/362H 138v/140V Pos: standing >
Alas, you cannot go that way. . . .
< 362h/362H 138v/140V Pos: standing >
You failed.
< 362h/362H 139v/140V Pos: standing >
A Short Hallway
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
An Orc (medium) La Resistance stands in mid-air here, fighting YOU!(Red Aura)
< 362h/362H 138v/140V Pos: standing >
You start chanting...
< 362h/362H 138v/140V Pos: standing >
You complete your spell...
[Damage: 61 ] A huge shower of arcing electricity engulfs an Orc.
An Orc misses you.
An Orc misses you.
Zlo enters from the south.
The wraith of a retired sailor enters from the south.
The wraith of a city guard enters from the south.
< 362h/362H 139v/140V Pos: standing >
< T: Yans TP: sta TC:excellent E: An Orc sta EP: awful >
[Damage: 15 ] Electrical arcs continue to blacken and pincushion an Orc.
Zlo suddenly attacks an Orc!
Zlo misses an Orc.
< 362h/362H 139v/140V Pos: standing >
< T: Yans TP: sta TC:excellent E: An Orc sta EP: awful >
An Orc attempts to flee.
An Orc leaves east.
< 362h/362H 139v/140V Pos: standing >
Draz enters from the south.
< 362h/362H 139v/140V Pos: standing >
The Torrhan School of Knowledge
Obvious exits: -N -E -S# -W -U
A few drops of fresh blood are scattered around the area.
< 362h/362H 138v/140V Pos: standing >
You don't have that spell memorized.
< 362h/362H 138v/140V Pos: standing >
The doors seems to be closed.
< 362h/362H 138v/140V Pos: standing >
You don't have that spell memorized.
< 362h/362H 138v/140V Pos: standing >
The doors seems to be closed.
< 362h/362H 138v/140V Pos: standing >
You don't have that spell memorized.
< 362h/362H 139v/140V Pos: standing >
[Damage: 32 ] Electrical arcs continue to blacken and pincushion an Orc.
< 362h/362H 139v/140V Pos: standing >
[Damage: 15 ] Electrical arcs continue to blacken and pincushion an Orc.
A Short Hallway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
*The wraith of a city guard stands here. (minion) (Red Aura)
*The wraith of a retired sailor stands here. (minion) (Red Aura)
Zlo (Gnome)(small) stands, floating here.(Red Aura)
< 362h/362H 138v/140V Pos: standing >
Draz enters from the north.
< 362h/362H 138v/140V Pos: standing >
Draz leaves east.
An Orc enters from the east.
< 362h/362H 139v/140V Pos: standing >
An Orc leaves south.
< 362h/362H 139v/140V Pos: standing >
Draz enters from the east.
< 362h/362H 140v/140V Pos: standing >
Draz leaves west.
< 362h/362H 140v/140V Pos: standing >
You failed.
< 362h/362H 140v/140V Pos: standing >
[Damage: 9 ] Electrical arcs continue to blacken and pincushion an Orc.
< 362h/362H 140v/140V Pos: standing >
[Damage: 10 ] An Orc's body smokes and him lifeless body turns black.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!