<worn as a badge> a badge of the force commander's elite guard [poor]
<worn on head> a well-crafted dragonscale crown from The Lost Realms of Shadowfall
<worn on eyes> a tarnished sapphire eyepatch
<worn in ear> a spiked gold earring from Mazzolin
<worn in ear> a tiny orb of obsidian (magic)
<worn on face> a skin-wrapped ruby mask [85%]
<worn around neck> the amulet of lordly protection (magic)
<worn around neck> a psionicist locket of power [superior] (magic) (glowing)
<worn on body> a jeweled steel tunic from Shairak and Smokeveil Forest
<worn about body> a drow-made steel mantle [88%]
<worn about waist> a belt of sewn ratskins [79%]
<worn on belt buckle>a midnight blue tome with silver bindings (glowing)
<attached to belt> a quill [80%]
<attached to belt> a rugged adventurers satchel (magic)
<worn on arms> some moss and fungus-covered sleeves (magic)
<worn around wrist> a satanic bracelet (magic)
<worn around wrist> a masterly-crafted adamantium bracelet
<worn on hands> some superior bark claws
<worn on finger> an etched sardonyx ring
<worn on finger> an etched sardonyx ring [poor]
<held> a beholder stalk (magic)
<held> a small crystal sphere shimmers in flux [superior] (magic)
<worn on legs> some sinister mithril leggings
<worn on feet> some soft leather boots [superior]
A elderly fisherman casts his line from the pier.
< 545h/545H 99v/146V Pos: standing >
Noz leaves east riding on a winged hellhound.
You follow Noz.
A Pier
Built off the central dock of the harbour are several stretches of
pier. They are fairly simple wooden mooring points, each supported by
heavy wooden beams planted deeply into the ocean floor. There is about
three large iron brackets fastened onto the piers for tying up ships in
port, able to secure boats of almost any shape or size.
Obvious exits: -North -East -West
Huge cargo crates are here, awaiting loading.
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
The local harbourmaster, Magumi, stands here, overseeing construction.
< 545h/545H 100v/146V Pos: standing >
Noz leaves east riding on a winged hellhound.
You follow Noz.
The Jade Harbour
This is the famed Jade harbour, a location where sailing ships from all
over the known world come to port. Usually, most ships pass through here
quickly, only to re-supply and head on their way, their crew and their
passengers never getting much time to spend in the Empire's capital city.
The long central dock extends far out into the ocean, with several smaller
piers used for most of the mooring ships. Deckhands and dock workers work
around the clock here, loading and unloading rare cargo that flows through
this port like sand through an hourglass.
Obvious exits: -South -West
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
A dock worker hustles about the piers here, busy with his duties.
< 545h/545H 100v/146V Pos: standing >
Noz leaves south riding on a winged hellhound.
You follow Noz.
The Jade Harbour
This is the famed Jade harbour, a location where sailing ships from all
over the known world come to port. Usually, most ships pass through here
quickly, only to re-supply and head on their way, their crew and their
passengers never getting much time to spend in the Empire's capital city.
The long central dock extends far out into the ocean, with several smaller
piers used for most of the mooring ships. Deckhands and dock workers work
around the clock here, loading and unloading rare cargo that flows through
this port like sand through an hourglass.
Obvious exits: -North -East -South
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
< 545h/545H 101v/146V Pos: standing >
Noz leaves east riding on a winged hellhound.
You follow Noz.
A Pier
Built off the central dock of the harbour are several stretches of
pier. They are fairly simple wooden mooring points, each supported by
heavy wooden beams planted deeply into the ocean floor. There is about
three large iron brackets fastened onto the piers for tying up ships in
port, able to secure boats of almost any shape or size.
Obvious exits: -North -East -West
A strange gnomish contraption stands here, dispensing ferry tickets.
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
A dock worker hustles about the piers here, busy with his duties.
< 545h/545H 100v/146V Pos: standing >
Noz leaves east riding on a winged hellhound.
You follow Noz.
A Pier
Built off the central dock of the harbour are several stretches of
pier. They are fairly simple wooden mooring points, each supported by
heavy wooden beams planted deeply into the ocean floor. There is about
three large iron brackets fastened onto the piers for tying up ships in
port, able to secure boats of almost any shape or size.
Obvious exits: -North -West
Huge cargo crates are here, awaiting loading.
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
A dock worker hustles about the piers here, busy with his duties.
A member of the Silver Legion watches the seas intently.
A member of the Silver Legion watches the seas intently.
A captain in the Silver Legion stands here, thoughtfully.
< 545h/545H 100v/146V Pos: standing >
Noz leaves west riding on a winged hellhound.
You follow Noz.
A Pier
Built off the central dock of the harbour are several stretches of
pier. They are fairly simple wooden mooring points, each supported by
heavy wooden beams planted deeply into the ocean floor. There is about
three large iron brackets fastened onto the piers for tying up ships in
port, able to secure boats of almost any shape or size.
Obvious exits: -North -East -West
A strange gnomish contraption stands here, dispensing ferry tickets.
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
A dock worker hustles about the piers here, busy with his duties.
< 545h/545H 101v/146V Pos: standing >
Noz leaves west riding on a winged hellhound.
You follow Noz.
The Jade Harbour
This is the famed Jade harbour, a location where sailing ships from all
over the known world come to port. Usually, most ships pass through here
quickly, only to re-supply and head on their way, their crew and their
passengers never getting much time to spend in the Empire's capital city.
The long central dock extends far out into the ocean, with several smaller
piers used for most of the mooring ships. Deckhands and dock workers work
around the clock here, loading and unloading rare cargo that flows through
this port like sand through an hourglass.
Obvious exits: -North -East -South
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
< 545h/545H 100v/146V Pos: standing >
Noz leaves north riding on a winged hellhound.
You follow Noz.
The Jade Harbour
This is the famed Jade harbour, a location where sailing ships from all
over the known world come to port. Usually, most ships pass through here
quickly, only to re-supply and head on their way, their crew and their
passengers never getting much time to spend in the Empire's capital city.
The long central dock extends far out into the ocean, with several smaller
piers used for most of the mooring ships. Deckhands and dock workers work
around the clock here, loading and unloading rare cargo that flows through
this port like sand through an hourglass.
Obvious exits: -South -West
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
A dock worker hustles about the piers here, busy with his duties.
< 545h/545H 100v/146V Pos: standing >
Noz leaves west riding on a winged hellhound.
You follow Noz.
A Pier
Built off the central dock of the harbour are several stretches of
pier. They are fairly simple wooden mooring points, each supported by
heavy wooden beams planted deeply into the ocean floor. There is about
three large iron brackets fastened onto the piers for tying up ships in
port, able to secure boats of almost any shape or size.
Obvious exits: -North -East -West
Huge cargo crates are here, awaiting loading.
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
The local harbourmaster, Magumi, stands here, overseeing construction.
< 545h/545H 99v/146V Pos: standing >
Noz leaves west riding on a winged hellhound.
You follow Noz.
A Pier
Built off the central dock of the harbour are several stretches of
pier. They are fairly simple wooden mooring points, each supported by
heavy wooden beams planted deeply into the ocean floor. There is about
three large iron brackets fastened onto the piers for tying up ships in
port, able to secure boats of almost any shape or size.
Obvious exits: -North -East
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
A elderly fisherman casts his line from the pier.
< 545h/545H 98v/146V Pos: standing >
< 545h/545H 100v/146V Pos: standing >
A faint silhouette of a dragon briefly surrounds Noz, then quickly dissipates.
< 545h/545H 101v/146V Pos: standing >
Noz leaves east riding on a winged hellhound.
You follow Noz.
A Pier
Built off the central dock of the harbour are several stretches of
pier. They are fairly simple wooden mooring points, each supported by
heavy wooden beams planted deeply into the ocean floor. There is about
three large iron brackets fastened onto the piers for tying up ships in
port, able to secure boats of almost any shape or size.
Obvious exits: -North -East -West
Huge cargo crates are here, awaiting loading.
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
The local harbourmaster, Magumi, stands here, overseeing construction.
< 545h/545H 100v/146V Pos: standing >
Noz leaves east riding on a winged hellhound.
You follow Noz.
The Jade Harbour
This is the famed Jade harbour, a location where sailing ships from all
over the known world come to port. Usually, most ships pass through here
quickly, only to re-supply and head on their way, their crew and their
passengers never getting much time to spend in the Empire's capital city.
The long central dock extends far out into the ocean, with several smaller
piers used for most of the mooring ships. Deckhands and dock workers work
around the clock here, loading and unloading rare cargo that flows through
this port like sand through an hourglass.
Obvious exits: -South -West
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
A dock worker hustles about the piers here, busy with his duties.
< 545h/545H 99v/146V Pos: standing >
Noz leaves south riding on a winged hellhound.
You follow Noz.
The Jade Harbour
This is the famed Jade harbour, a location where sailing ships from all
over the known world come to port. Usually, most ships pass through here
quickly, only to re-supply and head on their way, their crew and their
passengers never getting much time to spend in the Empire's capital city.
The long central dock extends far out into the ocean, with several smaller
piers used for most of the mooring ships. Deckhands and dock workers work
around the clock here, loading and unloading rare cargo that flows through
this port like sand through an hourglass.
Obvious exits: -North -East -South
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
< 545h/545H 99v/146V Pos: standing >
Noz leaves south riding on a winged hellhound.
You follow Noz.
The Jade Harbour
This is the famed Jade harbour, a location where sailing ships from all
over the known world come to port. Usually, most ships pass through here
quickly, only to re-supply and head on their way, their crew and their
passengers never getting much time to spend in the Empire's capital city.
The long central dock extends far out into the ocean, with several smaller
piers used for most of the mooring ships. Deckhands and dock workers work
around the clock here, loading and unloading rare cargo that flows through
this port like sand through an hourglass.
Obvious exits: -North -South
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
A dock worker hustles about the piers here, busy with his duties.
< 545h/545H 98v/146V Pos: standing >
Noz leaves south riding on a winged hellhound.
You follow Noz.
The Jade Harbour
This is the famed Jade harbour, a location where sailing ships from all
over the known world come to port. Usually, most ships pass through here
quickly, only to re-supply and head on their way, their crew and their
passengers never getting much time to spend in the Empire's capital city.
The long central dock extends far out into the ocean, with several smaller
piers used for most of the mooring ships. Deckhands and dock workers work
around the clock here, loading and unloading rare cargo that flows through
this port like sand through an hourglass. A lighthouse, built for the safety
of incoming and outgoing vessels rises up to the east.
Obvious exits: -North -East -South
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
< 545h/545H 97v/146V Pos: standing >
Noz leaves south riding on a winged hellhound.
You follow Noz.
The Way of the Emerald Bull
Yet another bustling city street within Jade, the Emerald Bull is some-
times referred to as the street of guilds, as many have been built here
between the river and the Storm Port District. The Emerald Bull is also
the primary avenue of travelling to the exceptionally busy harbour so
cargo as well as people frequent this route. Besides all that, the road
is kept in pristine condition, lined with flowerbeds and trees, with the
river to the west. The guild houses are mostly all the same style, bamboo
structures with different coloured awnings and markings, with some rising
five stories off the ground.
Obvious exits: -North -East# -South
A neatly trimmed bonzai tree has been planted here.
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
< 545h/545H 97v/146V Pos: standing >
Noz leaves south riding on a winged hellhound.
You follow Noz.
The Way of the Emerald Bull
Yet another bustling city street within Jade, the Emerald Bull is some-
times referred to as the street of guilds, as many have been built here
between the river and the Storm Port District. The Emerald Bull is also
the primary avenue of travelling to the exceptionally busy harbour so
cargo as well as people frequent this route. Besides all that, the road
is kept in pristine condition, lined with flowerbeds and trees, with the
river to the west. The guild houses are mostly all the same style, bamboo
structures with different coloured awnings and markings, with some rising
five stories off the ground.
Obvious exits: -North -East# -South
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
A village champion from Shairak explores the town curiously.
A child of Jade skips merrily down the avenues.
< 545h/545H 97v/146V Pos: standing >
Noz leaves south riding on a winged hellhound.
You follow Noz.
The Way of the Emerald Bull
Yet another bustling city street within Jade, the Emerald Bull is some-
times referred to as the street of guilds, as many have been built here
between the river and the Storm Port District. The Emerald Bull is also
the primary avenue of travelling to the exceptionally busy harbour so
cargo as well as people frequent this route. Besides all that, the road
is kept in pristine condition, lined with flowerbeds and trees, with the
river to the west. The guild houses are mostly all the same style, bamboo
structures with different coloured awnings and markings, with some rising
five stories off the ground.
Obvious exits: -North -South -West
A neatly trimmed bonzai tree has been planted here.
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
A poor street urchin meanders by, almost unnoticed.
< 545h/545H 97v/146V Pos: standing >
Noz leaves south riding on a winged hellhound.
You follow Noz.
The Way of the Emerald Bull
Yet another bustling city street within Jade, the Emerald Bull is some-
times referred to as the street of guilds, as many have been built here
between the river and the Storm Port District. The Emerald Bull is also
the primary avenue of travelling to the exceptionally busy harbour so
cargo as well as people frequent this route. Besides all that, the road
is kept in pristine condition, lined with flowerbeds and trees, with the
river to the west. The guild houses are mostly all the same style, bamboo
structures with different coloured awnings and markings, with some rising
five stories off the ground.
Obvious exits: -North -East# -South
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
< 545h/545H 98v/146V Pos: standing >
Noz leaves south riding on a winged hellhound.
You follow Noz.
The Way of the Emerald Bull
Yet another bustling city street within Jade, the Emerald Bull is some-
times referred to as the street of guilds, as many have been built here
between the river and the Storm Port District. The Emerald Bull is also
the primary avenue of travelling to the exceptionally busy harbour so
cargo as well as people frequent this route. Besides all that, the road
is kept in pristine condition, lined with flowerbeds and trees, with the
river to the west. The guild houses are mostly all the same style, bamboo
structures with different coloured awnings and markings, with some rising
five stories off the ground.
Obvious exits: -North -East# -South
A neatly trimmed bonzai tree has been planted here.
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
< 545h/545H 100v/146V Pos: standing >
Noz leaves south riding on a winged hellhound.
You follow Noz.
The Blooming Lotus Intersection
This is one of the busiest intersections within the capital. As the Jade
river divides the city into eastern and western halves, the Blooming Lotus
connects them, with the south bridge just to west. Crop runners frequent
this route, hauling bags of rice bound for the grinding wheel to the south,
and loads of cargo that aren't ferried by longboats down the river are
transported by here on the way in or out of the city. The shady Storm Port
district lies to the east, where the rickety watchtower can be seen high
above the rooftops of the nearby guildhouses. Fragrant smells of flowers
and the musical sound of the slowly flowing river bring a sense of peace
one's soul.
Obvious exits: -North -East -South# -West
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
A Yoriki samurai polices the city vigilantly.
A child of Jade skips merrily down the avenues.
An entertainer dazzles pedestrians for money here in the plaza.
< 545h/545H 103v/146V Pos: standing >
Noz leaves east riding on a winged hellhound.
You follow Noz.
The Storm Port District Gates
This is the border between the capital of Jade and area controlled by
the Storm Port authority. Jade rents out the space to the orcs under quite
a few strict conditions, one of which being no fighting anywhere within
the city limits. Storm Port is only to happy to meet any of the Empire's
conditions, as it means they have control of a sizable outpost in the far
east, as well as constant access to one of the largest harbours in the
entire world. Though the orcs are allowed free travel around the city,
most never leave their outpost other than to travel to the docks, and the
citizens and officials of Jade never venture into the Storm Port authority
either, due mostly because they find it in rather a perpetual state of
squalor and filth.
Obvious exits: -East# -West
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
Chang Bloodfist stands watch over the gates here.
An Orc lieutanant helps to watch the gates.
< 545h/545H 103v/146V Pos: standing >
Yzari opens the gates.
< 545h/545H 104v/146V Pos: standing >
Noz leaves east riding on a winged hellhound.
You follow Noz.
The Storm Port District
As one enters the area controlled by the Storm Port Authority there
is a drastic difference in the quality of life. Though Jade has a set
standard imposed upon the orcs here which they seem to push to the limit.
Truthfully, this outpost is probably the tidiest of all of Storm Port's
terrorities, though is still a massive contrast to the sheer beauty of
city just across the bridge to the west. From here one can see the orc
watchtower to the east, as well has many warehouses and barracks set up
along the northeastern area of the outpost. The gate out is just west.
Obvious exits: -North -East -West
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
< 545h/545H 104v/146V Pos: standing >
< 545h/545H 104v/146V Pos: standing >
Yzari closes the gates.
< 545h/545H 105v/146V Pos: standing >
Noz leaves north riding on a winged hellhound.
You follow Noz.
The Storm Port District
The district pathway leads northeast here, around the central watch
tower and a spattering of hastily constructed buildings the orcs use
storage, blacksmithing, bunks, and everything else an outpost of this
size needs to survive self-sufficiently. Locals of Jade never venture
to the district, as they find it horribly unclean, and the orcs rarely
set foot within the large city to the west, so the outpost here needs
to be able to fend for itself.
Obvious exits: -North -South
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
< 545h/545H 105v/146V Pos: standing >
Noz leaves north riding on a winged hellhound.
You follow Noz.
The Storm Port District
The district pathway leads northeast here, around the central watch
tower and a spattering of hastily constructed buildings the orcs use
storage, blacksmithing, bunks, and everything else an outpost of this
size needs to survive self-sufficiently. Locals of Jade never venture
to the district, as they find it horribly unclean, and the orcs rarely
set foot within the large city to the west, so the outpost here needs
to be able to fend for itself.
Obvious exits: -North -South
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
A member of the naval crew walks the district.
< 545h/545H 105v/146V Pos: standing >
< 545h/545H 108v/146V Pos: standing >
Noz leaves north riding on a winged hellhound.
You follow Noz.
The Storm Port District
The easterners have been infamous for acts of piracy on the open seas
for many years, though here in Jade that seems to be nothing more than
a nasty rumor. However, if the rumors were to be true, it would explain
why the orcs of Storm Port feel comfortable with an outpost built within
the bounderies of the capital city. The Empire is massive, and even though
this city seems peaceful and serene, ruthless pirates could easily be
operating out of other close-by locations. This road borders the ocean,
running east to west along the rocky coastline. The harbour can be seen
just off to the northwest, though there is no access to it from here.
Obvious exits: -East -South
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
< 545h/545H 107v/146V Pos: standing >
Noz leaves east riding on a winged hellhound.
You follow Noz.
The Storm Port District
The easterners have been infamous for acts of piracy on the open seas
for many years, though here in Jade that seems to be nothing more than
a nasty rumor. However, if the rumors were to be true, it would explain
why the orcs of Storm Port feel comfortable with an outpost built within
the bounderies of the capital city. The Empire is massive, and even though
this city seems peaceful and serene, ruthless pirates could easily be
operating out of other close-by locations. This road borders the ocean,
running east to west along the rocky coastline. The harbour can be seen
just off to the northwest, though there is no access to it from here.
Obvious exits: -East -West
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
A member of the naval crew walks the district.
A warg, trusted pet of the Orcs, sniffs around the district.
< 545h/545H 108v/146V Pos: standing >
Noz leaves east riding on a winged hellhound.
You follow Noz.
The Storm Port District
The easterners have been infamous for acts of piracy on the open seas
for many years, though here in Jade that seems to be nothing more than
a nasty rumor. However, if the rumors were to be true, it would explain
why the orcs of Storm Port feel comfortable with an outpost built within
the bounderies of the capital city. The Empire is massive, and even though
this city seems peaceful and serene, ruthless pirates could easily be
operating out of other close-by locations. This road borders the ocean,
running east to west along the rocky coastline. The harbour can be seen
just off to the northwest, though there is no access to it from here.
Obvious exits: -East -West
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
< 545h/545H 107v/146V Pos: standing >
Noz leaves east riding on a winged hellhound.
You follow Noz.
The Storm Port District
The coastal road of the district ends here with a series of large storage
buildings and a pile of refuse and old construction material tossed aside
to the rocky shore. To the east is without a doubt the district's cleanest
and most well-built structure, a two-storie dojo that the orcs practice
their martial arts in, taught by only the very best, perhaps another reason
that the orcs have decided to construct an outpost here, far in the eastern
lands.
Obvious exits: -East# -West
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
< 545h/545H 107v/146V Pos: standing >
Yzari opens the door.
< 545h/545H 108v/146V Pos: standing >
Noz leaves east riding on a winged hellhound.
You follow Noz.
Inside the Storm Dojo
This is a fairly basic structure, built from the orcs nearly never-
ending supply of excess, scrap, timber. It is bare of furniture, and
the only fixtures are some lanterns hanging from the walls, lighting
the room dimly. Swords and some eastern weapons are piled up against
the short staircase that leads up to the small second floor.
Obvious exits: -West -Up
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
An Orc bladedancer practices his skills here.
An Orc spars with his opponent here.
< 545h/545H 108v/146V Pos: standing >
Noz leaves west riding on a winged hellhound.
You follow Noz.
The Storm Port District
The coastal road of the district ends here with a series of large storage
buildings and a pile of refuse and old construction material tossed aside
to the rocky shore. To the east is without a doubt the district's cleanest
and most well-built structure, a two-storie dojo that the orcs practice
their martial arts in, taught by only the very best, perhaps another reason
that the orcs have decided to construct an outpost here, far in the eastern
lands.
Obvious exits: -East -West
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
< 545h/545H 111v/146V Pos: standing >
Noz leaves west riding on a winged hellhound.
You follow Noz.
The Storm Port District
The easterners have been infamous for acts of piracy on the open seas
for many years, though here in Jade that seems to be nothing more than
a nasty rumor. However, if the rumors were to be true, it would explain
why the orcs of Storm Port feel comfortable with an outpost built within
the bounderies of the capital city. The Empire is massive, and even though
this city seems peaceful and serene, ruthless pirates could easily be
operating out of other close-by locations. This road borders the ocean,
running east to west along the rocky coastline. The harbour can be seen
just off to the northwest, though there is no access to it from here.
Obvious exits: -East -West
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
< 545h/545H 112v/146V Pos: standing >
Noz leaves west riding on a winged hellhound.
You follow Noz.
The Storm Port District
The easterners have been infamous for acts of piracy on the open seas
for many years, though here in Jade that seems to be nothing more than
a nasty rumor. However, if the rumors were to be true, it would explain
why the orcs of Storm Port feel comfortable with an outpost built within
the bounderies of the capital city. The Empire is massive, and even though
this city seems peaceful and serene, ruthless pirates could easily be
operating out of other close-by locations. This road borders the ocean,
running east to west along the rocky coastline. The harbour can be seen
just off to the northwest, though there is no access to it from here.
Obvious exits: -East -West
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
A member of the naval crew walks the district.
A warg, trusted pet of the Orcs, sniffs around the district.
< 545h/545H 111v/146V Pos: standing >
Noz leaves west riding on a winged hellhound.
You follow Noz.
The Storm Port District
The easterners have been infamous for acts of piracy on the open seas
for many years, though here in Jade that seems to be nothing more than
a nasty rumor. However, if the rumors were to be true, it would explain
why the orcs of Storm Port feel comfortable with an outpost built within
the bounderies of the capital city. The Empire is massive, and even though
this city seems peaceful and serene, ruthless pirates could easily be
operating out of other close-by locations. This road borders the ocean,
running east to west along the rocky coastline. The harbour can be seen
just off to the northwest, though there is no access to it from here.
Obvious exits: -East -South
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
A member of the naval crew walks the district.
< 545h/545H 110v/146V Pos: standing >
Noz leaves south riding on a winged hellhound.
You follow Noz.
The Storm Port District
The district pathway leads northeast here, around the central watch
tower and a spattering of hastily constructed buildings the orcs use
storage, blacksmithing, bunks, and everything else an outpost of this
size needs to survive self-sufficiently. Locals of Jade never venture
to the district, as they find it horribly unclean, and the orcs rarely
set foot within the large city to the west, so the outpost here needs
to be able to fend for itself.
Obvious exits: -North -South
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
< 545h/545H 110v/146V Pos: standing >
Noz leaves south riding on a winged hellhound.
You follow Noz.
The Storm Port District
The district pathway leads northeast here, around the central watch
tower and a spattering of hastily constructed buildings the orcs use
storage, blacksmithing, bunks, and everything else an outpost of this
size needs to survive self-sufficiently. Locals of Jade never venture
to the district, as they find it horribly unclean, and the orcs rarely
set foot within the large city to the west, so the outpost here needs
to be able to fend for itself.
Obvious exits: -North -South
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
< 545h/545H 109v/146V Pos: standing >
Noz leaves south riding on a winged hellhound.
You follow Noz.
The Storm Port District
As one enters the area controlled by the Storm Port Authority there
is a drastic difference in the quality of life. Though Jade has a set
standard imposed upon the orcs here which they seem to push to the limit.
Truthfully, this outpost is probably the tidiest of all of Storm Port's
terrorities, though is still a massive contrast to the sheer beauty of
city just across the bridge to the west. From here one can see the orc
watchtower to the east, as well has many warehouses and barracks set up
along the northeastern area of the outpost. The gate out is just west.
Obvious exits: -North -East -West#
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
< 545h/545H 108v/146V Pos: standing >
< 545h/545H 109v/146V Pos: standing >
< 545h/545H 109v/146V Pos: standing >
Noz leaves east riding on a winged hellhound.
You follow Noz.
The Storm Port District
Jade, being a city of true neutrality, has no issues with the local
population of orcs, direct from Storm Port. Many of their monks come here
to train in this far off land to the east, and though mostly welcome in
the city itself, tend to stick to themselves in their own claimed terrority.
Though it is common to hear of skirmishes between the many visiting human
pilgrams, they are usually brief and dealt with harshly on both sides by
the Jade Empire.
Obvious exits: -East -West
Noz La Resistance (Drow Elf)(medium) in mid-air sits atop a winged hellhound.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
An Orc shaman helps to support the navy crewmen.
< 545h/545H 108v/146V Pos: standing >
< 545h/545H 109v/146V Pos: standing >
Noz holds out his arms for a hug!
< 545h/545H 110v/146V Pos: standing >
Noz dismounts a winged hellhound.
< 545h/545H 111v/146V Pos: standing >
< 545h/545H 112v/146V Pos: standing >
< 545h/545H 112v/146V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by Yzari.
< 545h/545H 114v/146V Pos: standing >
Noz leaves east.
You follow Noz.
The Storm Port District
The district pathway continues to the east here, passed a grouping of
small unimpressive structures and the watchtower that lies north. Naval
crewmen wander the camp, carrying out their duties while ships are in port
here in Jade. Storage blocks lie to the east of this path, where cargo is
placed until it is ready to be shipped.
Obvious exits: -North -East -West
The outline of some wall is here to the east. (invis) (magic)
Noz La Resistance (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Noz's head.
*A swarm of insects flies through the air.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here.
A member of the naval crew walks the district.
A winged hellhound trots in from the west.
< 545h/545H 114v/146V Pos: standing >
Yzari passes right through a wall of force.
< 545h/545H 115v/146V Pos: standing >
Noz passes right through a wall of force.
Noz leaves east.
< 545h/545H 117v/146V Pos: standing >
a swarm of insects passes right through a wall of force.
< 545h/545H 117v/146V Pos: standing >
< 545h/545H 119v/146V Pos: standing >
You pass right through a wall of force.
The Storm Port District
The southern road of the district ends here with several more medium-
sized storage warehouses and sheds as well as a rickety building to the
south that is used as a sleeping and eating dorm for the labourers of the
outpost. Enough refuse is piled up by door of the building to make one of
the citizens of Jade have a heart attack in digust if they were to ever
bother to venture past the district gates.
Obvious exits: -East -South -West
The outline of some wall is here to the west. (invis) (magic)
A swarm of insects flies through the air. (casting)
Noz La Resistance (Drow Elf)(medium) stands in mid-air here, fighting a Human.
An impenetrable globe of darkness floats near Noz's head.
*Yzari La Resistance (Duergar)(medium) stands in mid-air here, fighting a Human.
An exhausted worker stands here, fighting an air elemental.
A Human (medium) Legionary of The Empire sits with a stunned look in mid-air here, fighting Yzari.
An air elemental stands in mid-air here, fighting an exhausted worker. (minion)
An air elemental stands in mid-air here, fighting an exhausted worker. (minion)
An air elemental stands in mid-air here, fighting an exhausted worker. (minion)
< 545h/545H 119v/146V Pos: standing >
A swarm of insects snaps into visibility.
A swarm of insects completes his spell...
A swarm of insects utters the word 'pawwzf'
A swarm of insects creates a hammer out of thin air that smashes into a Human, bits of flesh and bone fly everywhere!
Noz attacks a Human. [2 hits]
The green cloud encasing Yzari suddenly turns pitch-black. Twin
tentacles of writhing mist leap out from the haze wrapping themselves around
the chest of a Human who shudders from the cold. Moments later he
lets out an agonized scream as the warmth is drained from his body.
< 545h/545H 120v/146V Pos: standing >
A swarm of insects starts casting an offensive spell.
A swarm of insects snaps into visibility.
< 545h/545H 121v/146V Pos: standing >
An exhausted worker attacks an air elemental. [1 hits]
You start chanting...
You snap into visibility.
< 545h/545H 121v/146V Pos: standing >
A swarm of insects snaps into visibility.
A swarm of insects completes his spell...
A swarm of insects utters the word 'pawwzf'
A swarm of insects creates a hammer out of thin air that smashes into a Human, bits of flesh and bone fly everywhere!
< 545h/545H 122v/146V Pos: standing >
An air elemental attacks an exhausted worker. [3 hits]
An air elemental attacks an exhausted worker. [3 hits]
An air elemental attacks an exhausted worker. [1 hits]
< 545h/545H 122v/146V Pos: standing >
You complete your spell...
Your fiery blast strikes a Human full on!
[Damage: 50 ] A Human's jeweled crystal cloak from Mitashi - Capital City of the Jade Empire melted from the intense heat!
A Human's ring of celestial wonders melted from the intense heat!
A Human's flaming stone eyepatch from Bandit Camp melted from the intense heat!
A Human's exquisite dragonscale earring from Mitashi - Capital City of the Jade Empire melted from the intense heat!
A Human's masters quiver melted from the intense heat!
A Human's badge of the cloud giants of strength melted from the intense heat!
A Human makes a magical gesture, sending an air elemental back to the nether plane.
An air elemental stops following a Human.
A Human makes a magical gesture, sending an air elemental back to the nether plane.
An air elemental stops following a Human.
A Human makes a magical gesture, sending an air elemental back to the nether plane.
An air elemental stops following a Human.
A Human is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!