The death of [51 Channeler] Thimon (Human)

in The Storm Port District

from the perspective of [51 Channeler] Thimon (Human)

<worn on head>       a drow-made bronze tiara
<worn in ear>        a long beast-shaped earring of charisma (magic)
<worn on face>       a mask of beastkind [poor] (magic)
<worn around neck>   a tree-shaped amulet [superior] (magic)
<worn around neck>   a beautiful fox fur scarf
<worn on body>       a worker's shirt
<worn on back>       a large leather backpack
<worn about waist>   a belt of desert sands of dexterity
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<worn on arms>       some sandy sleeves (magic)
<held as shield>     a fine diamond shield from Mitashi - Capital City of the Jade Empire
<worn around wrist>  a golden chain
<worn around wrist>  a spiked steel bracelet from Mitashi - Capital City of the Jade Empire
<worn on hands>      some sinister dragonscale claws from Mitashi - Capital City of the Jade Empire
<worn on finger>     a ring of the hierophant of charisma (magic)
<primary weapon>     a legendary gold hand axe from Mitashi - Capital City of the Jade Empire (magic)
<worn on legs>       some tight silk pants of charisma
<worn on feet>       a pair of winded boots of power

An air elemental snaps into visibility.
An air elemental's decent crush grazes an exhausted worker.

< 334h/394H 180v/193V Pos: standing >
[Damage:  1 ] Green slime eats away at an exhausted worker's skin!

< 335h/394H 183v/193V Pos: standing >
An air elemental's fine crush wounds an exhausted worker.
An air elemental's decent crush grazes an exhausted worker.
An air elemental misses an exhausted worker.
An exhausted worker dodges an air elemental's attack.
An air elemental's decent crush grazes an exhausted worker.
An air elemental's crush grazes an exhausted worker.
An air elemental's weak crush grazes an exhausted worker.
An air elemental's decent crush grazes an exhausted worker.

< 335h/394H 184v/193V Pos: standing >
An exhausted worker's decent punch strikes an air elemental.
An air elemental dodges an exhausted worker's attack.

< 335h/394H 184v/193V Pos: standing >
Do you feel lucky, punk?

< 335h/394H 185v/193V Pos: standing >
You start chanting...

< 336h/394H 186v/193V Pos: standing >
You complete your spell...
[Damage: 98 ] You throw a fireball at an exhausted worker and have the satisfaction of seeing him enveloped in flames.

< 336h/394H 187v/193V Pos: standing >
An air elemental's decent crush grazes an exhausted worker.
An air elemental's crush wounds an exhausted worker.
An air elemental misses an exhausted worker.
An air elemental's crush wounds an exhausted worker.
An air elemental's decent crush grazes an exhausted worker.
An air elemental's crush grazes an exhausted worker.
An air elemental's weak crush grazes an exhausted worker.
An air elemental's crude crush grazes an exhausted worker.
An air elemental misses an exhausted worker.
An air elemental's decent crush grazes an exhausted worker.

< 336h/394H 188v/193V Pos: standing >
[Damage:  1 ] Green slime eats away at an exhausted worker's skin!

< 336h/394H 188v/193V Pos: standing >
You start chanting...

< 336h/394H 189v/193V Pos: standing >
An exhausted worker's decent punch strikes an air elemental.
An exhausted worker's feeble punch grazes an air elemental.

< 336h/394H 189v/193V Pos: standing >
Casting: fireball 

< 336h/394H 190v/193V Pos: standing >
You complete your spell...
[Damage: 101 ] You throw a fireball at an exhausted worker and have the satisfaction of seeing him enveloped in flames.

< 337h/394H 191v/193V Pos: standing >
An air elemental's weak crush grazes an exhausted worker.
An air elemental's fine crush wounds an exhausted worker.
An air elemental's weak crush grazes an exhausted worker.
An air elemental's decent crush wounds an exhausted worker.
An air elemental's decent crush grazes an exhausted worker.
An air elemental's weak crush grazes an exhausted worker.
An air elemental's crush grazes an exhausted worker.
An exhausted worker dodges an air elemental's attack.
An air elemental's decent crush wounds an exhausted worker.
An air elemental's decent crush wounds an exhausted worker.
An air elemental misses an exhausted worker.
An air elemental's crude crush grazes an exhausted worker.

< 337h/394H 192v/193V Pos: standing >
You start chanting...

< 337h/394H 192v/193V Pos: standing >
[Damage:  1 ] Green slime eats away at an exhausted worker's skin!
Casting: fireball 

< 337h/394H 193v/193V Pos: standing >
An exhausted worker's punch strikes an air elemental.
An exhausted worker's punch strikes an air elemental hard.

< 337h/394H 193v/193V Pos: standing >
You complete your spell...
[Damage: 216 ] You throw a fireball at an exhausted worker and have the satisfaction of seeing him enveloped in flames.

< 337h/394H 193v/193V Pos: standing >
The day has begun.
An air elemental's decent crush wounds an exhausted worker.
An air elemental's impressive crush strikes an exhausted worker.
An air elemental's weak crush grazes an exhausted worker.
An air elemental's crush wounds an exhausted worker.
An air elemental's crush grazes an exhausted worker.
An air elemental's decent crush wounds an exhausted worker.
An air elemental's decent crush wounds an exhausted worker.
An air elemental's decent crush wounds an exhausted worker.
An air elemental's crude crush wounds an exhausted worker.
An exhausted worker dodges an air elemental's attack.
An exhausted worker dodges an air elemental's attack.

< 337h/394H 193v/193V Pos: standing >
You start chanting...

< 337h/394H 193v/193V Pos: standing >
Casting: fireball 

< 338h/394H 193v/193V Pos: standing >
You complete your spell...
[Damage: 91 ] You throw a fireball at an exhausted worker and have the satisfaction of seeing him enveloped in flames.

< 338h/394H 193v/193V Pos: standing >
An exhausted worker's feeble punch grazes an air elemental.
An air elemental dodges an exhausted worker's attack.

< 338h/394H 193v/193V Pos: standing >
The mordant substance oozes off of an exhausted worker.

< 338h/394H 193v/193V Pos: standing >
You start chanting...

< 338h/394H 193v/193V Pos: standing >
An air elemental's decent crush strikes an exhausted worker.
An air elemental's crush wounds an exhausted worker.
An air elemental's decent crush strikes an exhausted worker.
An air elemental's crush wounds an exhausted worker.
An exhausted worker dodges an air elemental's attack.
An air elemental's crude crush wounds an exhausted worker.
An air elemental misses an exhausted worker.

< 338h/394H 193v/193V Pos: standing >
You complete your spell...
[Damage: 200 ] Your fireball hits an exhausted worker with full force, causing an immediate death.
An exhausted worker is dead! R.I.P.
You receive your share of experience.
You raise a level!
The smell of fresh blood enters your body, infusing you with power!
The last gasps of an exhausted worker cause a sickening chill to run up your spine.

< 346h/402H 193v/193V Pos: standing >
An air elemental fades from your mortal viewing...

< 347h/402H 193v/193V Pos: standing >
An air elemental fades from your mortal viewing...

< 347h/402H 193v/193V Pos: standing >
You don't have that spell memorized.

< 347h/402H 193v/193V Pos: standing >
An air elemental fades from your mortal viewing...
You don't have that spell memorized.

< 347h/402H 193v/193V Pos: standing >
You don't have that spell memorized.

< 347h/402H 193v/193V Pos: standing >
You don't have that spell memorized.

< 347h/402H 193v/193V Pos: standing >
You don't have that spell memorized.

< 347h/402H 193v/193V Pos: standing >
You don't have that spell memorized.

< 347h/402H 193v/193V Pos: standing >
You don't have that spell memorized.

< 347h/402H 193v/193V Pos: standing >
You failed.

< 347h/402H 193v/193V Pos: standing >
You get a few coins from the corpse of an exhausted worker.
There were: 3 platinum coins, 21 gold coins. 

< 347h/402H 193v/193V Pos: standing >
Ok.
You put 3 platinum, 21 gold, 0 silver, and 0 copper coins into a small leather bag.

< 347h/402H 193v/193V Pos: standing >
Experience till level: 19995245

< 347h/402H 193v/193V Pos: standing >
It appears to be the corpse of an exhausted worker.
a chunk of hard wood

< 347h/402H 193v/193V Pos: standing >
Addicted to Blood - EXP and Plat Bonus
Kill 30 mobs within 30 minutes
You are 83% complete.
You have 3:11 left.

Bloodlust - Damage Bonus(vs mob only)
Current lust: 50%
You have 5:11 left.

< 348h/402H 193v/193V Pos: standing >
The Workers Quarters
Obvious exits: -N
[3] The corpse of a naval crewman is lying here.
A warg, trusted pet of the Orcs, sniffs around the district.
A shifty-eyed orc tosses some dice while balancing a dagger.(Red Aura)
An exhausted worker rests here after a long day of labour.
An exhausted worker rests here after a long day of labour.
An exhausted worker rests here after a long day of labour.
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
You drag the corpse of an exhausted worker along behind you.

< 348h/402H 187v/193V Pos: standing >
You sit down and relax.

< 349h/402H 192v/193V Pos: sitting >
You have memorized the following spells:
( 9th circle)  1 - relocate
               1 - fly
               1 - electrical execution
( 8th circle)  1 - detect invisibility
               3 - disintegrate
               1 - improved invisibility
( 7th circle)  1 - dimension door
( 6th circle)  2 - teleport
               3 - stone skin
               1 - minor globe of invulnerability
( 5th circle)  1 - identify
               2 - conjure elemental
               1 - coldshield
               2 - wall of stone
               1 - sense follower
( 4th circle)  5 - lightning bolt
               1 - levitate
               1 - infravision
               1 - wall of force
( 3rd circle)  4 - shocking grasp
               1 - strength
               2 - dispel magic
               1 - agility
( 2nd circle)  9 - burning hands
               1 - mirror image
( 1st circle)  1 - minor creation
               9 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    3 seconds:  ( 3rd) acidimmolate
    8 seconds:  ( 7th) fireball
   13 seconds:  ( 7th) fireball
   19 seconds:  ( 7th) fireball
   24 seconds:  ( 7th) fireball
   29 seconds:  ( 7th) fireball

You can memorize 1 9th circle spell(s).
You continue your study.

< 349h/402H 192v/193V Pos: sitting >

< 349h/402H 193v/193V Pos: sitting >
The Workers Quarters
Obvious exits: -N
The corpse of an exhausted worker is lying here.
[3] The corpse of a naval crewman is lying here.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
A warg, trusted pet of the Orcs, sniffs around the district.
A shifty-eyed orc tosses some dice while balancing a dagger.(Red Aura)
An exhausted worker rests here after a long day of labour.
An exhausted worker rests here after a long day of labour.
An exhausted worker rests here after a long day of labour.

< 349h/402H 193v/193V Pos: sitting >
You start meditating...

< 349h/402H 193v/193V Pos: sitting >
You have finished memorizing acidimmolate.

< 349h/402H 193v/193V Pos: sitting >
You have finished memorizing fireball.

< 350h/402H 193v/193V Pos: sitting >
You stop meditating.
Ok.

< 351h/402H 193v/193V Pos: sitting >
Unseen things vanish from your sight.

< 351h/402H 193v/193V Pos: sitting >
You have finished memorizing fireball.

< 351h/402H 193v/193V Pos: sitting >
You start meditating...

< 352h/402H 193v/193V Pos: sitting >
You have finished memorizing fireball.

< 352h/402H 193v/193V Pos: sitting >
You have finished memorizing fireball.

< 353h/402H 193v/193V Pos: sitting >
You have finished memorizing fireball.
Your studies are complete.

< 353h/402H 193v/193V Pos: sitting >
You have to write quit - no less, to quit!

< 354h/402H 193v/193V Pos: sitting >
You clamber to your feet.

< 354h/402H 193v/193V Pos: standing >
You start chanting...

< 354h/402H 193v/193V Pos: standing >
Casting: detect invisibility 

< 354h/402H 193v/193V Pos: standing >
You complete your spell...
Your eyes tingle.

< 354h/402H 193v/193V Pos: standing >

< 354h/402H 193v/193V Pos: standing >
Experience till level: 19995245

< 354h/402H 193v/193V Pos: standing >
You sit down and relax.

< 355h/402H 193v/193V Pos: sitting >
You have memorized the following spells:
( 9th circle)  1 - relocate
               1 - fly
               1 - electrical execution
( 8th circle)  3 - disintegrate
               1 - improved invisibility
( 7th circle)  5 - fireball
               1 - dimension door
( 6th circle)  2 - teleport
               3 - stone skin
               1 - minor globe of invulnerability
( 5th circle)  1 - identify
               2 - conjure elemental
               1 - coldshield
               2 - wall of stone
               1 - sense follower
( 4th circle)  5 - lightning bolt
               1 - levitate
               1 - infravision
               1 - wall of force
( 3rd circle)  4 - shocking grasp
               1 - strength
               2 - dispel magic
               1 - acidimmolate
               1 - agility
( 2nd circle)  9 - burning hands
               1 - mirror image
( 1st circle)  1 - minor creation
               9 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    5 seconds:  ( 8th) detect invisibility

You can memorize 1 9th circle spell(s).
You continue your study.

< 355h/402H 193v/193V Pos: sitting >

< 355h/402H 193v/193V Pos: sitting >
Experience till level: 19995245

< 355h/402H 193v/193V Pos: sitting >

< 355h/402H 193v/193V Pos: sitting >
You can't hold any more spells in your thought.

< 356h/402H 193v/193V Pos: sitting >
You have finished memorizing detect invisibility.
Your studies are complete.

< 356h/402H 193v/193V Pos: sitting >
You have to write quit - no less, to quit!

< 356h/402H 193v/193V Pos: sitting >
You clamber to your feet.

< 357h/402H 193v/193V Pos: standing >
You sit down and relax.

< 357h/402H 193v/193V Pos: sitting >
You have memorized the following spells:
( 9th circle)  1 - relocate
               1 - fly
               1 - electrical execution
( 8th circle)  1 - detect invisibility
               3 - disintegrate
               1 - improved invisibility
( 7th circle)  5 - fireball
               1 - dimension door
( 6th circle)  2 - teleport
               3 - stone skin
               1 - minor globe of invulnerability
( 5th circle)  1 - identify
               2 - conjure elemental
               1 - coldshield
               2 - wall of stone
               1 - sense follower
( 4th circle)  5 - lightning bolt
               1 - levitate
               1 - infravision
               1 - wall of force
( 3rd circle)  4 - shocking grasp
               1 - strength
               2 - dispel magic
               1 - acidimmolate
               1 - agility
( 2nd circle)  9 - burning hands
               1 - mirror image
( 1st circle)  1 - minor creation
               9 - magic missile
               1 - detect magic

You can memorize 1 9th circle spell(s).

< 357h/402H 193v/193V Pos: sitting >
You have memorized the following spells:
( 9th circle)  1 - relocate
               1 - fly
               1 - electrical execution
( 8th circle)  1 - detect invisibility
               3 - disintegrate
               1 - improved invisibility
( 7th circle)  5 - fireball
               1 - dimension door
( 6th circle)  2 - teleport
               3 - stone skin
               1 - minor globe of invulnerability
( 5th circle)  1 - identify
               2 - conjure elemental
               1 - coldshield
               2 - wall of stone
               1 - sense follower
( 4th circle)  5 - lightning bolt
               1 - levitate
               1 - infravision
               1 - wall of force
( 3rd circle)  4 - shocking grasp
               1 - strength
               2 - dispel magic
               1 - acidimmolate
               1 - agility
( 2nd circle)  9 - burning hands
               1 - mirror image
( 1st circle)  1 - minor creation
               9 - magic missile
               1 - detect magic

You can memorize 1 9th circle spell(s).

< 357h/402H 193v/193V Pos: sitting >

1st CIRCLE:
detect magic                [in spellbook]
magic missile               [in spellbook]
minor creation              [in spellbook]

2nd CIRCLE:
burning hands               [in spellbook]
chill touch                 [in spellbook]
mirror image                [in spellbook]
sleep                       [in spellbook]

3rd CIRCLE:
acidimmolate                [in spellbook]
agility                     [in spellbook]
concealment                 [in spellbook]
dispel magic                [in spellbook]
mage flame                  [in spellbook]
shocking grasp              [in spellbook]
strength                    [in spellbook]

4th CIRCLE:
infravision                 [in spellbook]
levitate                    [in spellbook]
lightning bolt              [in spellbook]
ray of enfeeblement         [in spellbook]
reveal true name            [in spellbook]
wall of force               [in spellbook]
weapon enchantment          [in spellbook]

5th CIRCLE:
coldshield                  [in spellbook]
conjure elemental           [in spellbook]
fireshield                  [in spellbook]
identify                    [in spellbook]
sense follower              [in spellbook]
slowness                    [in spellbook]
wall of stone               [in spellbook]

6th CIRCLE:
color spray                 [in spellbook]
feeblemind                  [in spellbook]
minor globe of invulnerability   [in spellbook]
stone skin                  [in spellbook]
teleport                    [in spellbook]
wall of iron                [in spellbook]

7th CIRCLE:
airy water                  [in spellbook]
cone of cold                [in spellbook]
cyclone                     [in spellbook]
dimension door              [in spellbook]
fireball                    [in spellbook]
haste                       [in spellbook]
ice storm                   [in spellbook]
stornogs metamagic shroud   [in spellbook]
wall of flames              [in spellbook]
wall of ice                 [in spellbook]
web                         [in spellbook]

8th CIRCLE:
detect invisibility         [in spellbook]
disintegrate                [in spellbook]
ethereal recharge           [in spellbook]
globe of invulnerability    [in spellbook]
improved invisibility       [in spellbook]
prismatic spray             [in spellbook]

9th CIRCLE:
electrical execution        [in spellbook]
fly                         [in spellbook]
gate                        [in spellbook]
group haste                 [in spellbook]
relocate                    [in spellbook]

10th CIRCLE:
air form                   
farsee                     
group stone skin           
stornogs shimmering starshell  
transmute water to air     

11th CIRCLE:
conjure greater elemental  
ethereal grounds           
group globe of invulnerability  
prismatic cube             
stornogs spheres           

12th CIRCLE:
group stornogs spheres     


1st CIRCLE:
detect magic                [in spellbook]
magic missile               [in spellbook]
minor creation              [in spellbook]

2nd CIRCLE:
burning hands               [in spellbook]
chill touch                 [in spellbook]
mirror image                [in spellbook]
sleep                       [in spellbook]

3rd CIRCLE:
acidimmolate                [in spellbook]
agility                     [in spellbook]
concealment                 [in spellbook]
dispel magic                [in spellbook]
mage flame                  [in spellbook]
shocking grasp              [in spellbook]
strength                    [in spellbook]

4th CIRCLE:
infravision                 [in spellbook]
levitate                    [in spellbook]
lightning bolt              [in spellbook]
ray of enfeeblement         [in spellbook]
reveal true name            [in spellbook]
wall of force               [in spellbook]
weapon enchantment          [in spellbook]

5th CIRCLE:
coldshield                  [in spellbook]
conjure elemental           [in spellbook]
fireshield                  [in spellbook]
identify                    [in spellbook]
sense follower              [in spellbook]
slowness                    [in spellbook]
wall of stone               [in spellbook]

6th CIRCLE:
color spray                 [in spellbook]
feeblemind                  [in spellbook]
minor globe of invulnerability   [in spellbook]
stone skin                  [in spellbook]
teleport                    [in spellbook]
wall of iron                [in spellbook]

7th CIRCLE:
airy water                  [in spellbook]
cone of cold                [in spellbook]
cyclone                     [in spellbook]
dimension door              [in spellbook]
fireball                    [in spellbook]
haste                       [in spellbook]
ice storm                   [in spellbook]
stornogs metamagic shroud   [in spellbook]
wall of flames              [in spellbook]
wall of ice                 [in spellbook]
web                         [in spellbook]

8th CIRCLE:
detect invisibility         [in spellbook]
disintegrate                [in spellbook]
ethereal recharge           [in spellbook]
globe of invulnerability    [in spellbook]
improved invisibility       [in spellbook]
prismatic spray             [in spellbook]

9th CIRCLE:
electrical execution        [in spellbook]
fly                         [in spellbook]
gate                        [in spellbook]
group haste                 [in spellbook]
relocate                    [in spellbook]

10th CIRCLE:
air form                   
farsee                     
group stone skin           
stornogs shimmering starshell  
transmute water to air     

11th CIRCLE:
conjure greater elemental  
ethereal grounds           
group globe of invulnerability  
prismatic cube             
stornogs spheres           

12th CIRCLE:
group stornogs spheres     


< 358h/402H 193v/193V Pos: sitting >
You have memorized the following spells:
( 9th circle)  1 - relocate
               1 - fly
               1 - electrical execution
( 8th circle)  1 - detect invisibility
               3 - disintegrate
               1 - improved invisibility
( 7th circle)  5 - fireball
               1 - dimension door
( 6th circle)  2 - teleport
               3 - stone skin
               1 - minor globe of invulnerability
( 5th circle)  1 - identify
               2 - conjure elemental
               1 - coldshield
               2 - wall of stone
               1 - sense follower
( 4th circle)  5 - lightning bolt
               1 - levitate
               1 - infravision
               1 - wall of force
( 3rd circle)  4 - shocking grasp
               1 - strength
               2 - dispel magic
               1 - acidimmolate
               1 - agility
( 2nd circle)  9 - burning hands
               1 - mirror image
( 1st circle)  1 - minor creation
               9 - magic missile
               1 - detect magic

You can memorize 1 9th circle spell(s).

< 360h/402H 193v/193V Pos: sitting >
You are memorizing gate, which will take about 5 seconds.

< 361h/402H 193v/193V Pos: sitting >
The Workers Quarters
Obvious exits: -N#
The corpse of an exhausted worker is lying here.
[3] The corpse of a naval crewman is lying here.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
A warg, trusted pet of the Orcs, sniffs around the district.
A shifty-eyed orc tosses some dice while balancing a dagger.(Red Aura)
An exhausted worker rests here after a long day of labour.
An exhausted worker rests here after a long day of labour.
An exhausted worker rests here after a long day of labour.

< 362h/402H 193v/193V Pos: sitting >
You start meditating...

< 362h/402H 193v/193V Pos: sitting >

< 362h/402H 193v/193V Pos: sitting >
You have finished memorizing gate.
Your studies are complete.

< 362h/402H 193v/193V Pos: sitting >

< 363h/402H 193v/193V Pos: sitting >
You have to write quit - no less, to quit!

< 363h/402H 193v/193V Pos: sitting >
You clamber to your feet.

< 363h/402H 193v/193V Pos: standing >
The Workers Quarters
Obvious exits: -N#
The corpse of an exhausted worker is lying here.
[3] The corpse of a naval crewman is lying here.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
A warg, trusted pet of the Orcs, sniffs around the district.
A shifty-eyed orc tosses some dice while balancing a dagger.(Red Aura)
An exhausted worker rests here after a long day of labour.
An exhausted worker rests here after a long day of labour.
An exhausted worker rests here after a long day of labour.

< 363h/402H 193v/193V Pos: standing >
Ok.

< 363h/402H 193v/193V Pos: standing >
Ok.
An air elemental leaves north.
An air elemental leaves north.
An air elemental leaves north.

< 363h/402H 193v/193V Pos: standing >
The Storm Port District
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 

< 363h/402H 192v/193V Pos: standing >
An air elemental appears to be Air Elemental and has a few scratches.
It's medium in size.
It is in the front rank.
It seems to be moving much faster than normal..
Its body seems to be made of stone!


< 364h/402H 192v/193V Pos: standing >
An air elemental appears to be Air Elemental and is in excellent condition.
It's medium in size.
It is in the front rank.
It seems to be moving much faster than normal..
Its body seems to be made of stone!


< 364h/402H 192v/193V Pos: standing >
An air elemental appears to be Air Elemental and has a few scratches.
It's medium in size.
It is in the front rank.
It seems to be moving much faster than normal..


< 364h/402H 192v/193V Pos: standing >
You start chanting...

< 364h/402H 192v/193V Pos: standing >
You complete your spell...
an air elemental's flesh melds with conjured rocks, turning it to stone.

< 364h/402H 192v/193V Pos: standing >
The Workers Quarters
Obvious exits: -N
The corpse of an exhausted worker is lying here.
[3] The corpse of a naval crewman is lying here.
A warg, trusted pet of the Orcs, sniffs around the district.
A shifty-eyed orc tosses some dice while balancing a dagger.(Red Aura)
An exhausted worker rests here after a long day of labour.
An exhausted worker rests here after a long day of labour.
An exhausted worker rests here after a long day of labour.
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.

< 365h/402H 191v/193V Pos: standing >
Ok.
An air elemental leaves north.
An air elemental leaves north.
An air elemental leaves north.

< 365h/402H 191v/193V Pos: standing >
Thimon appears to be Human and has a few scratches.
He's medium in size.
He is in the front rank.
He seems to be moving much faster than normal..
His body seems to be made of stone!


< 365h/402H 191v/193V Pos: standing >
You start chanting...

< 366h/402H 193v/193V Pos: standing >
Casting: acidimmolate 

< 366h/402H 193v/193V Pos: standing >
You complete your spell...
Your bubbling spray of goo strikes an exhausted worker full on!
[Damage: 76 ] An exhausted worker misses you.
An exhausted worker clambers to his feet.
An exhausted worker's sweep catches you in the side and you almost stumble.

< 365h/402H 193v/193V Pos: standing >
< T: Thimon TP: sta TC:few scratches E: worker sta EP: few scratches >
 You attempt to flee...
The Storm Port District
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
You flee northward!

< 365h/402H 169v/193V Pos: standing >
Ok.

< 365h/402H 170v/193V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Storm Port District
Obvious exits: -N -E -W
A member of the naval crew walks the district.(Red Aura)

< 365h/402H 171v/193V Pos: standing >
[Damage:  1 ] Green slime eats away at an exhausted worker's skin!

< 365h/402H 171v/193V Pos: standing >
Ok.

< 365h/402H 173v/193V Pos: standing >
You start chanting...

< 365h/402H 174v/193V Pos: standing >
Casting: wall of force 

< 365h/402H 175v/193V Pos: standing >
You complete your spell...

< 365h/402H 176v/193V Pos: standing >
[Damage:  1 ] Green slime eats away at an exhausted worker's skin!

< 365h/402H 177v/193V Pos: standing >
Ok.

< 365h/402H 178v/193V Pos: standing >
An exhausted worker enters from the south.

< 365h/402H 178v/193V Pos: standing >
Ok.
An air elemental suddenly attacks an exhausted worker!
An air elemental snaps into visibility.
An air elemental's fine crush grazes an exhausted worker.
An air elemental suddenly attacks an exhausted worker!
An air elemental snaps into visibility.
An air elemental's weak crush grazes an exhausted worker.
An air elemental suddenly attacks an exhausted worker!
An air elemental snaps into visibility.
An air elemental's weak crush grazes an exhausted worker.

< 365h/402H 179v/193V Pos: standing >
[Damage:  1 ] Green slime eats away at an exhausted worker's skin!

< 365h/402H 182v/193V Pos: standing >
An air elemental misses an exhausted worker.
An exhausted worker dodges an air elemental's attack.
An air elemental's decent crush grazes an exhausted worker.
An air elemental's fine crush grazes an exhausted worker.
An air elemental's crude crush grazes an exhausted worker.
An air elemental's weak crush grazes an exhausted worker.
An air elemental's decent crush grazes an exhausted worker.
An air elemental's decent crush grazes an exhausted worker.
An air elemental misses an exhausted worker.
An air elemental's fine crush grazes an exhausted worker.
An exhausted worker dodges an air elemental's attack.

< 365h/402H 183v/193V Pos: standing >
An exhausted worker's crude punch wounds an air elemental.
An exhausted worker's feeble punch grazes an air elemental.

< 365h/402H 184v/193V Pos: standing >
Ok.
An air elemental seems a bit busy at the moment, try later.
An air elemental seems a bit busy at the moment, try later.
An air elemental seems a bit busy at the moment, try later.

< 365h/402H 185v/193V Pos: standing >
You start chanting...

< 365h/402H 185v/193V Pos: standing >
Casting: fireball 

< 366h/402H 187v/193V Pos: standing >
An air elemental's fine crush grazes an exhausted worker.
An air elemental's decent crush grazes an exhausted worker.
An air elemental misses an exhausted worker.
An air elemental misses an exhausted worker.
An air elemental's fine crush grazes an exhausted worker.
An air elemental's fine crush wounds an exhausted worker.
An exhausted worker dodges an air elemental's attack.
An air elemental misses an exhausted worker.
An air elemental misses an exhausted worker.

< 366h/402H 187v/193V Pos: standing >
You complete your spell...
[Damage: 108 ] You throw a fireball at an exhausted worker and have the satisfaction of seeing him enveloped in flames.

< 366h/402H 187v/193V Pos: standing >
[Damage:  1 ] Green slime eats away at an exhausted worker's skin!

< 366h/402H 187v/193V Pos: standing >
An air elemental dodges an exhausted worker's attack.
An exhausted worker's decent punch strikes an air elemental.

< 366h/402H 189v/193V Pos: standing >
You start chanting...

< 366h/402H 189v/193V Pos: standing >
Casting: fireball 

< 366h/402H 190v/193V Pos: standing >
You complete your spell...
[Damage: 110 ] You throw a fireball at an exhausted worker and have the satisfaction of seeing him enveloped in flames.

< 366h/402H 191v/193V Pos: standing >
An air elemental's crush wounds an exhausted worker.
An air elemental's decent crush wounds an exhausted worker.
An air elemental's crush wounds an exhausted worker.
An air elemental's weak crush grazes an exhausted worker.
An air elemental's fine crush wounds an exhausted worker.
An air elemental's crush grazes an exhausted worker.
An air elemental's crush wounds an exhausted worker.
An air elemental's decent crush wounds an exhausted worker.
An air elemental's weak crush grazes an exhausted worker.
A Duergar attempts to stab you in the back, but your stone skin quickly absorbs the impact before fading away!
A Duergar snaps into visibility.
Out of nowhere, a Duergar stabs you in the back.
A Duergar's impressive pierce strikes you.

< 352h/402H 191v/193V Pos: standing >
< T: Thimon TP: sta TC: small wounds E: A Duergar sta EP:  small wounds >
 You start chanting...
A Drow Elf enters from the west.

< 352h/402H 191v/193V Pos: standing >
< T: Thimon TP: sta TC: small wounds E: A Duergar sta EP:  small wounds >
 You are briefly surrounded by a red aura!
You are knocked to the ground by a Drow Elf's mighty bash!

< 351h/402H 191v/193V Pos: sitting >
< T: Thimon TP: sit TC: small wounds E: A Duergar sta EP:  small wounds >
 The mordant substance oozes off of an exhausted worker.

< 351h/402H 191v/193V Pos: sitting >
< T: Thimon TP: sit TC: small wounds E: A Duergar sta EP:  small wounds >
 An air elemental dodges an exhausted worker's attack.
An air elemental dodges an exhausted worker's attack.
A swarm of insects starts casting an offensive spell.
A swarm of insects snaps into visibility.

< 351h/402H 191v/193V Pos: sitting >
< T: Thimon TP: sit TC: small wounds E: A Duergar sta EP:  small wounds >
 You continue preparing your spell from the ground...
Casting: fireball 

< 351h/402H 191v/193V Pos: sitting >
< T: Thimon TP: sit TC: small wounds E: A Duergar sta EP:  small wounds >
 A swarm of insects completes his spell...
A swarm of insects utters the words 'ghjiilla zuguaig'
A swarm of insects causes visions to dance before your eyes, bewildering you!.
The world starts spinning, and your ears are ringing!
You can't do this sitting!
You abort your spell before it's done!

< 351h/402H 191v/193V Pos: sitting >
An air elemental's decent crush wounds an exhausted worker.
An air elemental's decent crush wounds an exhausted worker.
An air elemental's crush grazes an exhausted worker.
An air elemental's impressive crush strikes an exhausted worker.
An air elemental's weak crush grazes an exhausted worker.
An air elemental's fine crush wounds an exhausted worker.
An air elemental's crude crush grazes an exhausted worker.
An air elemental misses an exhausted worker.
An air elemental misses an exhausted worker.
An air elemental's crude crush grazes an exhausted worker.
An air elemental's crude crush grazes an exhausted worker.

< 351h/402H 191v/193V Pos: sitting >
A swarm of insects starts casting an offensive spell.
A swarm of insects snaps into visibility.

< 351h/402H 191v/193V Pos: sitting >
A Duergar snaps into visibility.
A Duergar's fine pierce wounds you.
A Duergar's pierce strikes you.
A Duergar's decent pierce wounds you.
A Duergar's fine pierce wounds you.

< 320h/402H 191v/193V Pos: sitting >
< T: Thimon TP: sit TC: small wounds E: A Duergar sta EP:  small wounds >
 A Kobold enters from the west.

< 320h/402H 191v/193V Pos: sitting >
< T: Thimon TP: sit TC: small wounds E: A Duergar sta EP:  small wounds >
 A swarm of insects snaps into visibility.
A swarm of insects completes his spell...
A swarm of insects utters the word 'pawwzf'
A swarm of insects creates a hammer out of thin air that smashes into you!
OUCH!  That really did HURT!
A Drow Elf's fine slash strikes you.
A Drow Elf's fine slash strikes you.
The green haze encasing a Duergar suddenly turns pitch-black and unleashes twin
tentacles of mist directly at you, which wrap themselves around your chest. A chilling
cold spreads throughout your body, numbing you to the core.  Moments later, you
feel your life's essence being tapped from your body.

< 123h/402H 191v/193V Pos: sitting >
< T: Thimon TP: sit TC: nasty wounds E: A Duergar sta EP:  small wounds >
 A swarm of insects starts casting an offensive spell.
A swarm of insects snaps into visibility.

< 123h/402H 191v/193V Pos: sitting >
< T: Thimon TP: sit TC: nasty wounds E: A Duergar sta EP:  small wounds >
 An air elemental dodges an exhausted worker's attack.
An exhausted worker's decent punch strikes an air elemental.
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.

< 123h/402H 191v/193V Pos: sitting >
< T: Thimon TP: sit TC: nasty wounds E: A Duergar sta EP:  small wounds >
 A swarm of insects snaps into visibility.
A swarm of insects completes his spell...
A swarm of insects utters the word 'pawwzf'
A swarm of insects creates a hammer out of thin air that smashes into you!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< -1h/402H 191v/193V Pos: sitting >
< T: Thimon TP: sit TC: awful E: A Duergar sta EP:  small wounds >
 An air elemental's fine crush wounds an exhausted worker.
An air elemental's decent crush wounds an exhausted worker.
An air elemental's crude crush grazes an exhausted worker.
An air elemental's decent crush wounds an exhausted worker.
An air elemental's weak crush grazes an exhausted worker.
An air elemental's crude crush grazes an exhausted worker.
An air elemental's weak crush grazes an exhausted worker.
An air elemental misses an exhausted worker.
An air elemental misses an exhausted worker.
An air elemental misses an exhausted worker.

< -1h/402H 191v/193V Pos: sitting >
< T: Thimon TP: sit TC: awful E: A Duergar sta EP:  small wounds >
 The world stops spinning.
A Kobold completes his spell...
A Kobold utters the word 'uwwarahz'
A fiery conflagration spews from a Kobold striking you full on!
Your jeweled crystal cloak from Mitashi - Capital City of the Jade Empire melted from the intense heat!
Your ring of celestial wonders melted from the intense heat!
Your flaming stone eyepatch from Bandit Camp melted from the intense heat!
Your exquisite dragonscale earring from Mitashi - Capital City of the Jade Empire melted from the intense heat!
Your masters quiver melted from the intense heat!
Your badge of the cloud giants of strength melted from the intense heat!