The death of [51 Shadowmage] Mara La Resistance (Drider)

in On a Trade Path in a Narrow Ravine

from the perspective of [53 Air Magus] Moxo The Empire (Grey Elf)

<worn as a badge>    a silvery pin with an emblem of a moon and a harp
<worn on head>       the dirty cloth turban
<worn on eyes>       an eyepatch of swirling shadows [superior] (magic) (glowing)
<worn in ear>        a polished scale of Tiamat (magic) (glowing)
<worn in ear>        a small nightshade splinter (magic)
<worn on face>       a white hot mask of living flame (glowing) [86%]             
<worn around neck>   a cloak of dragons (magic) (glowing)
<worn around neck>   a psionicist locket of power [superior] (magic) (glowing)
<worn on body>       the robe of lords of power (glowing)
<worn about body>    the robes of the maelstrom
<worn on back>       a flayed illithid-hide backpack
<worn as quiver>     a well-crafted pouch of spidersilk [83%]             
<worn about waist>   a belt of skulls [superior] (magic)
<worn on belt buckle>a tome of immeasurable knowledge of endurance (magic) (glowing) (humming)
<attached to belt>   a small book bound in red dragon hatchling hide [superior] (magic)
<attached to belt>   the bag of impossibilities
<worn on arms>       some glowing sleeves made of devil skin (magic) (glowing)
<worn around wrist>  a bracelet of finger bones
<worn around wrist>  a bracelet of finger bones
<worn on hands>      the enchanted gloves of oblivion (humming)
<worn on finger>     a ring of the Neogi Lords [superior] (glowing)
<worn on finger>     a two-fingered gold band of focusing [poor] (magic) (glowing)
<primary weapon>     the flaming orb of revenge (magic)
<held>               an artifact of the under-realms (magic)
<worn on legs>       the leggings of insanity (magic) [85%]             
<worn on feet>       some gnomish rocket boots (magic) (humming) [87%]             

An Orc parries Vil's lunge at him.
Vil snaps into visibility.
An Orc snaps into visibility.
A Goblin enters from above.
Orthyn starts casting an offensive spell called 'electrical execution'.
You start chanting...

< 763h/763H 224v/224V Pos: standing >
A Goblin leaves down.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 763h/763H 224v/224V Pos: standing >
[Damage: 10 ] Electrical arcs continue to blacken and pincushion a Goblin.
You abort your spell before it's done!
Orthyn stops invoking abruptly!
Vil clambers to his feet.
Duac leaves up.
Ishta leaves up.
Ishta leaves up.
Ishta leaves up.
Ishta leaves up.

< 763h/763H 224v/224V Pos: standing >
Vil dodges an Orc's attack.
An Orc snaps into visibility.
Vil snaps into visibility.
An Orc's impressive slash hits Vil on the torso making him grimace in pain.
Vil dodges an Orc's attack.
Vil blocks an Orc's lunge at him.
An Orc's slash wounds Vil.
An Orc's powerful slash strikes Vil hard.
An Orc's holy flamberge of the efreeti summons the power of fire and flames at Vil.
Billowing clouds of incendiary gases pour from an Orc's fingertips!
The sphere circling you darts in front of an Orc's assault, absorbing its magic and leaving you unharmed!
The last sphere protecting you disappears.
Om absorbs an Orc's spell!
An Orc cackles as his incendiary cloud torches an air elemental.
An air elemental snaps into visibility.
An Orc cackles as his incendiary cloud torches an air elemental.
An Orc cackles as his incendiary cloud torches an air elemental.
An Orc cackles as his incendiary cloud torches a magnificent heavy warhorse.
An Orc cackles as his incendiary cloud torches Vil.
Vil cries out as an Orc burns him.
An Orc's spell flows around Vil, leaving him unharmed!
An Orc's slash strikes Vil.
An Orc's holy flamberge of the efreeti summons the power of fire and flames at Vil.
Billowing clouds of incendiary gases pour from an Orc's fingertips!
You are enveloped in a cloud of incendiary gases sent by an Orc - OUCH!!
OUCH!  That really did HURT!
An Orc's spell flows around an air elemental, leaving it unharmed!
An Orc cackles as his incendiary cloud torches an air elemental.
The incendiary cloud from an Orc turns an air elemental into a charred corpse.
An air elemental is dead! R.I.P.
The last gasps of an air elemental cause a sickening chill to run up your spine.
An air elemental vanishes into thin air.
An air elemental stops following Orthyn.
An Orc cackles as his incendiary cloud torches a magnificent heavy warhorse.
An Orc cackles as his incendiary cloud torches Vil.
Vil cries out as an Orc burns him.
An Orc smirks as his fireball explodes into the face of Vil.
Vil attempts to flee.
Vil leaves down.

< 669h/763H 224v/224V Pos: standing >
<Org enters from below.

< 669h/763H 224v/224V Pos: standing >
<Duac enters from above.
Ishta enters from above.
Ishta enters from above.
Ishta enters from above.
Ishta enters from above.
Ishta enters from above.

< 669h/763H 224v/224V Pos: standing >
<[Damage: 13 ] Electrical arcs continue to blacken and pincushion a Goblin.
A magnificent heavy warhorse misses an Orc.
An Orc snaps into visibility.
An Orc starts casting an offensive spell.

< 669h/763H 224v/224V Pos: standing >
<[Damage:  8 ] Electrical arcs continue to blacken and pincushion a Goblin.
An Orc deflects your blow and strikes back at YOU!
An Orc snaps into visibility.
You are briefly surrounded by a red aura!
An Orc's fine slash wounds you.
An Orc brings down the holy flamberge of the efreeti in a mighty slash, cleaving a magnificent heavy warhorse from his target!
An Orc heroically rescues an Orc.

< 658h/763H 224v/224V Pos: standing >
< T: Moxo TP: sta TC: small wounds E: An Orc sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 658h/763H 224v/224V Pos: standing >
< T: Moxo TP: sta TC: small wounds E: An Orc sta EP: excellent >
 Orthyn sneaks up.
Om sneaks up.
Duac leaves up.
Ishta leaves up.
Ishta leaves up.
Ishta leaves up.
Ishta leaves up.
You failed.

< 658h/763H 224v/224V Pos: standing >
< T: Moxo TP: sta TC: small wounds E: An Orc sta EP: excellent >
 Org leaves down.
You failed.

< 658h/763H 224v/224V Pos: standing >
< T: Moxo TP: sta TC: small wounds E: An Orc sta EP: excellent >
 [Damage:  9 ] Electrical arcs continue to blacken and pincushion a Goblin.
An Orc dodges an air elemental's attack.
An Orc snaps into visibility.
An air elemental's feeble crush grazes an Orc.
Duac enters from above.
Ishta enters from above.
Ishta enters from above.
Ishta enters from above.
Ishta enters from above.
Ishta enters from above.
You failed.

< 658h/763H 224v/224V Pos: standing >
< T: Moxo TP: sta TC: small wounds E: An Orc sta EP: excellent >
 You are surrounded by a yellow glow.
An air elemental misses an Orc.
An Orc snaps into visibility.
Org enters from below.
You failed.

< 658h/763H 224v/224V Pos: standing >
< T: Moxo TP: sta TC: small wounds E: An Orc sta EP: excellent >
 Yans sneaks down.
Org leaves down.
Pardon?

< 658h/763H 276v/276V Pos: standing >
< T: Moxo TP: sta TC: small wounds E: An Orc sta EP: excellent >
 You failed.

< 658h/763H 276v/276V Pos: standing >
< T: Moxo TP: sta TC: small wounds E: An Orc sta EP: excellent >
 Orthyn snaps into visibility.
Duac leaves up.
Sorry, you aren't allowed to do that in combat.

< 658h/763H 276v/276V Pos: standing >
< T: Moxo TP: sta TC: small wounds E: An Orc sta EP: excellent >
 [Damage: 10 ] Electrical arcs continue to blacken and pincushion a Goblin.
You are already standing.

< 658h/763H 276v/276V Pos: standing >
< T: Moxo TP: sta TC: small wounds E: An Orc sta EP: excellent >
 [Damage:  9 ] Electrical arcs continue to blacken and pincushion a Goblin.
You attempt to flee...
On a Stone Stairway
Obvious exits: -U -D
A few drops of fresh blood are scattered around the area.
Izual Legionary of The Empire (Dwarf)(medium) stands here.
Duac TongJun - AnGEr Of The Honoured (Dwarf)(small) stands in mid-air here.(Gold Aura)
You flee upward!

< 658h/763H 255v/276V Pos: standing >
Izual leaves up.

< 658h/763H 255v/276V Pos: standing >
Duac leaves down.

< 658h/763H 256v/276V Pos: standing >
[Damage:  9 ] Electrical arcs continue to blacken and pincushion a Goblin.

< 658h/763H 257v/276V Pos: standing >
The yellow glow surrounding you fades away.
On a Stone Stairway
Obvious exits: -U -D
Izual Legionary of The Empire (Dwarf)(medium) stands here.

< 658h/763H 205v/224V Pos: standing >
The red aura around you flashes blue and is gone.
Izual leaves down.
On a Stone Stairway
Obvious exits: -U -D

< 658h/763H 205v/224V Pos: standing >
You failed.

< 658h/763H 206v/224V Pos: standing >
[Damage:  9 ] Electrical arcs continue to blacken and pincushion a Goblin.

< 658h/763H 208v/224V Pos: standing >
[Damage:  9 ] Electrical arcs continue to blacken and pincushion a Goblin.
Outside the Woodseer Gates
Obvious exits: -W -D
A halfling guard patrols the streets keeping the peace.(Gold Aura)
A minotaur mercenary stands guard over the halflings. (casting) 
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 658h/763H 208v/224V Pos: standing >
You failed.

< 658h/763H 209v/224V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is not far off to your west.
A halfling woman who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
A young duck who is in the distance to your west.
The small woman who is in the distance to your west.
Duac who is close by below you.
Om who is close by below you.
Org who is close by below you.
Yans who is close by below you.
Orthyn who is close by below you.
Ishta who is rather far off below you.
Ishta who is rather far off below you.
Ishta who is rather far off below you.
Ishta who is rather far off below you.
Ishta who is rather far off below you.
A Drider who is rather far off below you.
An Orc who is rather far off below you.
An Orc who is rather far off below you.
An air elemental who is rather far off below you.
An air elemental who is rather far off below you.

< 658h/763H 210v/224V Pos: standing >
The arcs of electricity surrounding a Goblin ground out!

< 658h/763H 211v/224V Pos: standing >
A minotaur mercenary wizard completes his spell...
A minotaur mercenary wizard utters the words 'wuiaf orabz ay uizjrizfaburuhl'
a minotaur mercenary guard begins to shimmer.

< 658h/763H 213v/224V Pos: standing >
[Damage:  9 ] Electrical arcs continue to blacken and pincushion a Goblin.

< 658h/763H 216v/224V Pos: standing >
The arcs of electricity surrounding a Goblin ground out!

< 658h/763H 217v/224V Pos: standing >

< 658h/763H 218v/224V Pos: standing >
Orthyn sneaks in from below.
Yans sneaks in from below.
Org enters from below.

< 658h/763H 219v/224V Pos: standing >
You failed.

< 659h/763H 220v/224V Pos: standing >
A halfling guard leaves down.

< 659h/763H 221v/224V Pos: standing >
A faint hum can be heard from the crown of Aramus carried by Yans.
The arcs of electricity surrounding a Goblin ground out!

< 659h/763H 224v/224V Pos: standing >
The arcs of electricity surrounding a Goblin ground out!

< 659h/763H 224v/224V Pos: standing >
Yans sits down in a comfortable spot.

< 659h/763H 224v/224V Pos: standing >
Duac enters from below.
You quickly scan the area.
A halfling guard who is not far off to your west.
A fuzzy duckling who is not far off to your west.
A halfling woman who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
A young duck who is in the distance to your west.
The small woman who is in the distance to your west.
A halfling guard who is close by below you.
Izual who is a brief walk away below you.
Ishta who is a brief walk away below you.
A Drider who is rather far off below you.
An Orc who is rather far off below you.
An Orc who is rather far off below you.
A magnificent heavy warhorse who is rather far off below you.

< 659h/763H 224v/224V Pos: standing >
Yans opens an arcane tome of spells made by Om and begins studying it intently.

< 659h/763H 224v/224V Pos: standing >
You failed.

< 659h/763H 224v/224V Pos: standing >
You are surrounded by a yellow glow.

< 659h/763H 224v/224V Pos: standing >
Vil enters from below.

< 659h/763H 276v/276V Pos: standing >
But you aren't fighting anything!

< 659h/763H 276v/276V Pos: standing >
You sit down and relax.

< 659h/763H 276v/276V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - conjure greater elemental
               1 - prismatic cube
               1 - stornogs spheres
(10th circle)  2 - group stone skin
               2 - air form
( 9th circle)  1 - gate
               1 - electrical execution
( 8th circle)  2 - disintegrate
               1 - improved invisibility
               2 - ethereal recharge
( 7th circle)  1 - haste
               1 - dimension door
               4 - cyclone
( 6th circle)  5 - teleport
               2 - stone skin
( 5th circle)  1 - identify
               3 - conjure elemental
               4 - wall of stone
( 4th circle)  3 - lightning bolt
               1 - infravision
               3 - wall of force
               2 - reveal true name
( 3rd circle)  1 - strength
               6 - dispel magic
               2 - acidimmolate
               1 - agility
( 2nd circle)  3 - chill touch
               4 - sleep
               4 - mirror image
( 1st circle)  4 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    1 seconds:  ( 9th) electrical execution
    3 seconds:  ( 9th) electrical execution
    5 seconds:  ( 9th) electrical execution

You can memorize no more spells.
You continue your study.

< 659h/763H 276v/276V Pos: sitting >
You start meditating...

< 659h/763H 276v/276V Pos: sitting >
You have finished memorizing electrical execution.

< 660h/763H 276v/276V Pos: sitting >

< 660h/763H 276v/276V Pos: sitting >
Yans closes his book and smiles broadly.
You have finished memorizing electrical execution.
Org chitters in thrikreen 'do orc'

< 660h/763H 276v/276V Pos: sitting >
Vil starts casting a spell.

< 660h/763H 276v/276V Pos: sitting >
You have finished memorizing electrical execution.
Your studies are complete.
Alarm bells sound, signalling an invasion!

< 660h/763H 276v/276V Pos: sitting >

< 660h/763H 276v/276V Pos: sitting >
Ishta enters from below.
Yans gets a slab of beef from his bottomless bag of the illithids.

< 660h/763H 276v/276V Pos: sitting >
Vil completes his spell...
A warm feeling fills your body.
Yans eats a slab of beef.

< 762h/763H 276v/276V Pos: sitting >
Yans clambers to his feet.

< 762h/763H 276v/276V Pos: sitting >
Ishta sits down in a comfortable spot.

< 763h/763H 276v/276V Pos: sitting >
Vil starts casting a spell.
Ishta opens an arcane tome of spells made by Om and begins studying it intently.

< 763h/763H 276v/276V Pos: sitting >
Izual enters from below.
Maybe you should get on your feet first?

< 763h/763H 276v/276V Pos: sitting >
You clamber to your feet.

< 763h/763H 276v/276V Pos: standing >
You do not seem to have the 'robes'.

< 763h/763H 276v/276V Pos: standing >
You quickly scan the area.
A halfling guard who is not far off to your west.
A fuzzy duckling who is not far off to your west.
A halfling guard who is a brief walk away to your west.
The small woman who is rather far off to your west.
A young duck who is in the distance to your west.
A halfling guard who is close by below you.
A Drider who is rather far off below you.
An Orc who is rather far off below you.
A magnificent heavy warhorse who is rather far off below you.

< 763h/763H 276v/276V Pos: standing >
Vil completes his spell...
Vil utters the words 'wagg pzar'
A warm feeling fills your body.

< 763h/763H 276v/276V Pos: standing >
Ishta closes his book and smiles broadly.

< 763h/763H 276v/276V Pos: standing >
You start chanting...

< 763h/763H 276v/276V Pos: standing >
Orthyn sits down in a comfortable spot.

< 763h/763H 276v/276V Pos: standing >
Orthyn opens a hide-bound spellbook with a glowing Alatorin insignia and begins studying it intently.

< 763h/763H 276v/276V Pos: standing >
Orthyn closes his book and smiles broadly.

< 763h/763H 276v/276V Pos: standing >
You complete your spell...
You feel ethereal power recharge you!

< 763h/763H 276v/276V Pos: standing >
Vil starts casting a spell.

< 763h/763H 276v/276V Pos: standing >

< 763h/763H 276v/276V Pos: standing >
Ishta clambers to his feet.

< 763h/763H 276v/276V Pos: standing >
Alarm bells sound, signalling an invasion!
Pardon?

< 763h/763H 276v/276V Pos: standing >
Org chitters 'go again'
You quickly scan the area.
A halfling guard who is not far off to your west.
A fuzzy duckling who is not far off to your west.
A halfling guard who is a brief walk away to your west.
A young duck who is in the distance to your west.
A halfling guard who is close by below you.
A Drider who is rather far off below you.
A magnificent heavy warhorse who is rather far off below you.

< 763h/763H 276v/276V Pos: standing >

< 763h/763H 276v/276V Pos: standing >

< 763h/763H 276v/276V Pos: standing >
Vil completes his spell...
Vil utters the words 'qaihuijar dies'
The room lights up!
You do not seem to have the 'cloak'.

< 763h/763H 276v/276V Pos: standing >

< 763h/763H 276v/276V Pos: standing >
But you aren't fighting anything!

< 763h/763H 276v/276V Pos: standing >
Orthyn clambers to his feet.
You sit down and relax.

< 763h/763H 276v/276V Pos: sitting >
Vil sits down in a comfortable spot.
You have memorized the following spells:
(11th circle)  1 - conjure greater elemental
               1 - prismatic cube
               1 - stornogs spheres
(10th circle)  2 - group stone skin
               2 - air form
( 9th circle)  1 - gate
               4 - electrical execution
( 8th circle)  2 - disintegrate
               1 - improved invisibility
               1 - ethereal recharge
( 7th circle)  1 - haste
               1 - dimension door
               4 - cyclone
( 6th circle)  5 - teleport
               2 - stone skin
( 5th circle)  1 - identify
               3 - conjure elemental
               4 - wall of stone
( 4th circle)  3 - lightning bolt
               1 - infravision
               3 - wall of force
               2 - reveal true name
( 3rd circle)  1 - strength
               6 - dispel magic
               2 - acidimmolate
               1 - agility
( 2nd circle)  3 - chill touch
               4 - sleep
               4 - mirror image
( 1st circle)  4 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    1 seconds:  ( 8th) ethereal recharge

You can memorize no more spells.
You continue your study.

< 763h/763H 276v/276V Pos: sitting >
Vil takes out his holy symbol and begins praying intently.
You start meditating...

< 763h/763H 276v/276V Pos: sitting >

< 763h/763H 276v/276V Pos: sitting >

< 763h/763H 276v/276V Pos: sitting >
You have finished memorizing ethereal recharge.
Your studies are complete.

< 763h/763H 276v/276V Pos: sitting >

< 763h/763H 276v/276V Pos: sitting >

< 763h/763H 276v/276V Pos: sitting >

< 763h/763H 276v/276V Pos: sitting >
A faint hum can be heard from the crown of Aramus carried by Yans.

< 763h/763H 276v/276V Pos: sitting >

< 763h/763H 276v/276V Pos: sitting >

< 763h/763H 276v/276V Pos: sitting >
Yans sneaks down.
Org leaves down.
Om sneaks down.
Duac leaves down.

< 763h/763H 276v/276V Pos: sitting >
You clamber to your feet.

< 763h/763H 276v/276V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by to your west.
A halfling guard who is not far off to your west.
A halfling guard who is a brief walk away to your west.
Ishta who is close by below you.
Duac who is close by below you.
Om who is close by below you.
Org who is close by below you.
Yans who is close by below you.
Orthyn who is close by below you.
A halfling guard who is close by below you.
A magnificent heavy warhorse who is rather far off below you.
A Drider who is in the distance below you.

< 763h/763H 276v/276V Pos: standing >
The yellow glow surrounding you fades away.
You start chanting...

< 763h/763H 224v/224V Pos: standing >
Casting: conjure elemental **

< 763h/763H 224v/224V Pos: standing >
Casting: conjure elemental *

< 763h/763H 224v/224V Pos: standing >
You complete your spell...
A gust of wind solidifies into an air elemental.
An air elemental sulkily says 'Your wish is my command, master!'
An air elemental starts following you.

< 763h/763H 224v/224V Pos: standing >
Vil raises his holy symbol and smiles broadly.

< 763h/763H 224v/224V Pos: standing >
Vil clambers to his feet.

< 763h/763H 224v/224V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by to your west.
The wandering merchant who is not far off to your west.
A halfling guard who is not far off to your west.
The wealthy merchant who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
A halfling guard who is close by below you.
Ishta who is in the distance below you.
A magnificent heavy warhorse who is in the distance below you.
Duac who is in the distance below you.
Om who is in the distance below you.
Org who is in the distance below you.
Orthyn who is in the distance below you.

< 763h/763H 224v/224V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
A halfling guard patrols the streets keeping the peace.(Gold Aura)
An air elemental enters from above.

< 763h/763H 223v/224V Pos: standing >
Vil enters from above.
You quickly scan the area.
Izual who is close by above you.
A minotaur mercenary wizard who is close by above you.
A minotaur mercenary guard who is close by above you.
A minotaur mercenary guard who is close by above you.
A minotaur mercenary guard who is close by above you.
The burly guardian who is close by above you.
A halfling guard who is close by above you.
Ishta who is rather far off below you.
A magnificent heavy warhorse who is rather far off below you.
Duac who is rather far off below you.
Om who is rather far off below you.
Org who is rather far off below you.
Yans who is rather far off below you.
Orthyn who is rather far off below you.
A Drider who is in the distance below you.

< 763h/763H 223v/224V Pos: standing >
Vil leaves down.

< 763h/763H 223v/224V Pos: standing >
Izual enters from above.

< 763h/763H 223v/224V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
An air elemental enters from above.

< 763h/763H 222v/224V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
The corpse of a swarm of insects is lying here.
A few drops of fresh blood are scattered around the area.
An air elemental enters from above.

< 763h/763H 222v/224V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
Puddles of fresh blood cover the ground.
The corpse of a Mountain Dwarf is lying here.
The corpse of the scarred mage is lying here.
An air elemental enters from above.

< 763h/763H 223v/224V Pos: standing >
An air elemental fades from your mortal viewing...

< 763h/763H 223v/224V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A massive stone wall embedded with eyes is here to the west. (magic)
Puddles of fresh blood cover the ground.
The corpse of the smiling cleric is lying here.
Shattered bits of ice are scattered about the area.
A large wooden sign stands here.
*Vil Protectores Augusti of The Empire (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Ishta Legionary of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A magnificent white warhorse stands here quietly. (minion) (Gold Aura)
Duac TongJun - AnGEr Of The Honoured (Dwarf)(small) stands in mid-air here.(Gold Aura)
Yans Magister Militum of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Orthyn Aids - AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An air elemental enters from above.

< 763h/763H 222v/224V Pos: standing >
Orthyn starts casting a spell.
You quickly scan the area.
Izual who is a brief walk away above you.
A halfling guard who is rather far off above you.
A minotaur mercenary guard who is in the distance above you.
Org who is not far off below you.
Om who is a brief walk away below you.
A Drider who is in the distance below you.

< 763h/763H 222v/224V Pos: standing >
Yans sneaks down.

< 763h/763H 224v/224V Pos: standing >
You are surrounded by a yellow glow.

< 763h/763H 224v/224V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'xarr ay ghaiz'

< 763h/763H 276v/276V Pos: standing >
You quickly scan the area.
Izual who is close by above you.
A halfling guard who is rather far off above you.
A minotaur mercenary wizard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
The burly guardian who is in the distance above you.
A halfling guard who is in the distance above you.
Yans who is in the distance below you.
Org who is in the distance below you.
Om who is in the distance below you.
A Drider who is in the distance below you.

< 763h/763H 276v/276V Pos: standing >
Duac leaves down.
A magnificent heavy warhorse leaves down.

< 763h/763H 276v/276V Pos: standing >
The yellow glow surrounding you fades away.

< 763h/763H 224v/224V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D
An air elemental enters from above.

< 763h/763H 222v/224V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D
An air elemental enters from above.

< 763h/763H 221v/224V Pos: standing >
Ishta enters from above.

< 763h/763H 224v/224V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D
An air elemental enters from above.

< 763h/763H 222v/224V Pos: standing >
Yans sneaks up.
You quickly scan the area.
Vil who is close by above you.
Orthyn who is close by above you.
Izual who is rather far off above you.
Duac who is close by below you.
Org who is not far off below you.

< 763h/763H 222v/224V Pos: standing >
Orthyn sneaks in from above.
Vil sneaks in from above.

< 763h/763H 222v/224V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D
Puddles of fresh blood cover the ground.
*Ishta Legionary of The Empire (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Om Jiangjun - AnGEr Of The Honoured (Grey Elf)(large) stands in mid-air here.(Gold Aura)
A magnificent white warhorse stands here quietly. (minion) (Gold Aura)
Duac TongJun - AnGEr Of The Honoured (Dwarf)(small) stands in mid-air here.(Gold Aura)
An air elemental enters from above.

< 763h/763H 220v/224V Pos: standing >
Orthyn sneaks in from above.
Vil sneaks in from above.
On a Trade Path in a Narrow Ravine
Obvious exits: -N -U
Fresh blood covers everything in the area.
A Drider (huge) La Resistance stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drider's head.
Org spit The Empire (Thri-Kreen)(medium) stands here.(Gold Aura)
An air elemental enters from above.

< 763h/763H 218v/224V Pos: standing >
Ishta enters from above.
Orthyn sneaks in from above.
Vil enters from above.

< 763h/763H 218v/224V Pos: standing >
Ishta suddenly attacks a Drider!
Ishta snaps into visibility.
Ishta misses a Drider.

< 763h/763H 219v/224V Pos: standing >
Om sneaks in from above.

< 763h/763H 220v/224V Pos: standing >
Blood seeps from a Drider's ears as his mind is torn to pieces.
A Drider's ring of citizenship of power shattered in bits as the tortured body spasms and quivers!
A Drider's tiny orb of obsidian shattered in bits as the tortured body spasms and quivers!
A Drider's snakeskin quiver of darkness [poor] made by Om shattered in bits as the tortured body spasms and quivers!
A Drider is dead! R.I.P.
You receive your share of experience.