The death of [50 Enslaver] Gonskr The Empire (Githzerai)

in Second Floor of the Primary Barracks

from the perspective of [56 Assassin] Cerif La Resistance (Goblin)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik
<worn on head>       a crown of burning flames of intelligence (invis) [83%]             
<worn on eyes>       some destruction holo-gogs of dexterity (magic) (glowing)
<worn in ear>        a bone pick [poor] [72%]             
<worn in ear>        a golden scale dangling from a platinum chain of intelligence (magic) [84%]             
<worn on face>       the mask of draconic deviance (glowing) [79%]             
<worn around neck>   the fangs of the balor made by Daweava (magic) [74%]             
<worn around neck>   a necklace of dangling bones and relics of good protection [poor] made by Izji (magic) (humming)
<worn on body>       a suit of wickedly-barbed devil hide bearing the soul of Cerif (magic) (humming)
<worn about body>    a fanged platinum mantle from The City of Winterhaven [66%]             
<worn as quiver>     the quiver of holding of agility (magic) [77%]             
<worn about waist>   the woven entrails of an unfortunate soul of burning [superior] made by Rukkus [80%]             
<worn on belt buckle>the quiver of holding (magic) [34%]             
<worn on arms>       a pair of frost-rimed cold iron vambraces [superior] (magic) [70%]             
<worn around wrist>  the bracer of Uz's alliance of dexterity [77%]             
<worn around wrist>  the power infused bracelet of dark-mithril of regeneration
<worn on hands>      some misshaped dragonscale talons from Alatorin - the Forge City [84%]             
<worn on finger>     the glorious titanium ring of physical resistance of the Illithid [poor] made by Rethax (magic) [56%]             
<worn on finger>     a glowing green ring [superior] (magic) [77%]             
<primary weapon>     the granite dagger 'BloodFeast' (magic)[180h 3m 23s]
<secondary weapon>   a gladius called 'Backstabber' (magic) (glowing)[180h 3m 23s]
<worn on legs>       some superior dragonscale greaves from The Temple of Blibdoolpoolp
<worn on feet>       the boots of speed [superior] (magic) [86%]             


</map>
The Mother Lode
Obvious exits: -E -SB -U
A mighty board stands here held up by great swords reading 'Flame Board.'
A magnificent white warhorse stands here quietly.(Gold Aura)
A brutish bartender serves drinks to his patrons here.(Gold Aura)

< 939h/932H 252v/253V Pos: standing >
Looks like an exit.
You extend your sights upward.
Reception Room
Obvious exits: -D
A gully dwarf wanders around, collecting garbage.
A dwarven commoner is here, shopping around the square.(Gold Aura)
A magnificent white warhorse stands here quietly.(Gold Aura)
An elite dwarven guard of Kimordril is here.(Gold Aura)
An elite dwarven guard of Kimordril is here.(Gold Aura)
An elite dwarven guard of Kimordril is here.(Gold Aura)

< 939h/932H 252v/253V Pos: standing >

<map>
Zone: Kimordril.
Room: Northeast Corner of the Guild Square
</map>

<map>
Zone: Kimordril.
Room: Northeast Corner of the Guild Square
</map>
Northeast Corner of the Guild Square
Obvious exits: -N -E -SB -WB
A gully dwarf wanders around, collecting garbage.
There are some tracks heading north.

< 939h/932H 251v/253V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Kalrin's Kegs
Obvious exits: -W -U
Kalrin is here, waiting to sell a container to you.(Gold Aura)
There are some tracks heading south.
There are some tracks heading north.

< 939h/932H 251v/253V Pos: standing >

<map>
Zone: Kimordril.
Room: Kalrin's Kegs
</map>

<map>
Zone: Kimordril.
Room: Kalrin's Kegs
</map>
Kalrin's Kegs
Obvious exits: -WB -U
Kalrin is here, waiting to sell a container to you.(Gold Aura)
A huge furry ram sneaks in from the west.

< 939h/932H 252v/253V Pos: standing >

< 939h/932H 252v/253V Pos: standing >
Looks like an exit.
You extend your sights upward.
Brewers Guild
Obvious exits: -D
The master brewer is here, stirring some liquid in a vat.(Gold Aura)

< 939h/932H 252v/253V Pos: standing >

<map>
Zone: Kimordril.
Room: Northeast Corner of the Guild Square
</map>

<map>
Zone: Kimordril.
Room: Northeast Corner of the Guild Square
</map>
Northeast Corner of the Guild Square
Obvious exits: -N -E -SB -WB
A gully dwarf wanders around, collecting garbage.
There are some tracks heading south.
There are some tracks heading north.
A huge furry ram sneaks in from the east.

< 939h/932H 251v/253V Pos: standing >

<map>
Zone: Kimordril.
Room: East Side of the Guild Square
</map>

<map>
Zone: Kimordril.
Room: East Side of the Guild Square
</map>
East Side of the Guild Square
Obvious exits: -NB -EB -SB -WB
A dwarven merchant travels through here.(Gold Aura)
A large dog wanders around here, looking for food.

< 939h/932H 250v/253V Pos: standing >

<map>
Zone: Kimordril.
Room: Southeast Corner of the Guild Square
</map>
Southeast Corner of the Guild Square
Obvious exits: -NB -E -S -WB

< 939h/932H 250v/253V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Tanners Guild
Obvious exits: -W -U
A small sign is here, posted on the wall.
A dwarven commoner is here, shopping around the square.(Gold Aura)
(Q)A dirty dwarf is here, working with some animal skins.(Gold Aura)
There are some tracks heading south.

< 939h/932H 251v/253V Pos: standing >
You see nothing special...

< 939h/932H 253v/253V Pos: standing >

<map>
Zone: Kimordril.
Room: Goldsmiths Guild
</map>
Goldsmiths Guild
Obvious exits: -NB -U

< 939h/932H 252v/253V Pos: standing >

< 939h/932H 252v/253V Pos: standing >
Looks like an exit.
You extend your sights upward.
The Bank of Kimordril
Obvious exits: -D
A large wooden counter is here, with a sign posted on it.
A dwarven guard wanders around the area, watching for trouble.(Gold Aura)
Ratroper is here, ready to take your money.(Gold Aura)

< 939h/932H 252v/253V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by above you.
Ratroper who is close by above you.

< 939h/932H 252v/253V Pos: standing >

<map>
Zone: Kimordril.
Room: Southeast Corner of the Guild Square
</map>
Southeast Corner of the Guild Square
Obvious exits: -NB -E -S -WB
There are Kobold tracks going south.
A huge furry ram sneaks in from the south.

< 939h/932H 251v/253V Pos: standing >

<map>
Zone: Kimordril.
Room: Tanners Guild
</map>

<map>
Zone: Kimordril.
Room: Tanners Guild
</map>
Tanners Guild
Obvious exits: -WB -U
A small sign is here, posted on the wall.
A dwarven commoner is here, shopping around the square.(Gold Aura)
(Q)A dirty dwarf is here, working with some animal skins.(Gold Aura)
A huge furry ram sneaks in from the west.

< 939h/932H 250v/253V Pos: standing >
Looks like an exit.
You extend your sights upward.
Tormtukr's Leather Goods
Obvious exits: -D
An elite dwarven guard of Kimordril is here.(Gold Aura)
Tormtukr stands here behind the counter, waiting.(Gold Aura)

< 939h/932H 251v/253V Pos: standing >

<map>
Zone: Kimordril.
Room: Southeast Corner of the Guild Square
</map>
Southeast Corner of the Guild Square
Obvious exits: -NB -E -S -WB
There are some tracks heading north.
There are Kobold tracks going south.

< 939h/932H 252v/253V Pos: standing >

<map>
Zone: Kimordril.
Room: South Side of the Guild Square
</map>
South Side of the Guild Square
Obvious exits: -NB -EB -S# -WB

< 939h/932H 251v/253V Pos: standing >

< 939h/932H 251v/253V Pos: standing >
The doors is closed.
The closed doors blocks your farsight.

< 939h/932H 252v/253V Pos: standing >
You quickly scan the area.
The Kimordril Quartermaster who is close by to your north.
The gully dwarf town crier who is close by to your north.
A dwarven commoner who is not far off to your east.
A dirty dwarf who is not far off to your east.
A dwarven commoner who is not far off to your west.
Kilmoruk who is not far off to your west.

< 939h/932H 253v/253V Pos: standing >

<map>
Zone: Kimordril.
Room: Southwestern Corner of the Guild Square
</map>
Southwestern Corner of the Guild Square
Obvious exits: -NB -EB -S -W
A huge furry ram sneaks in from the east.

< 939h/932H 252v/253V Pos: standing >

< 939h/932H 252v/253V Pos: standing >
You quickly scan the area.
A dwarven commoner who is close by to your north.
A huge rat who is close by to your north.
An old dwarf who is a brief walk away to your north.
A dwarven commoner who is a brief walk away to your east.
A dirty dwarf who is a brief walk away to your east.
Dorfgon who is close by to your south.
A dwarven commoner who is close by to your west.
Kilmoruk who is close by to your west.

< 939h/932H 252v/253V Pos: standing >
Looks like an exit.
You extend your sights southward.
Dorfgon's Traveling Gear
Obvious exits: -N -U
Dorfgon is here, ready to sell you his goods.(Gold Aura)

< 939h/932H 252v/253V Pos: standing >
Looks like an exit.
You extend your sights westward.
Kilmoruk's Clothing Store
Obvious exits: -E -U
A dwarven commoner is here, shopping around the square.(Gold Aura)
Kilmoruk sits here behind the counter, waiting for a customer.
There are Kobold tracks going west.

< 939h/932H 252v/253V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation carried by a huge furry ram.

< 939h/932H 252v/253V Pos: standing >

<map>
Zone: Kimordril.
Room: West Side of the Guild Square
</map>

<map>
Zone: Kimordril.
Room: West Side of the Guild Square
</map>
West Side of the Guild Square
Obvious exits: -NB -EB -SB -WB
A dwarven commoner is here, shopping around the square.(Gold Aura)
A huge rat scurries along here, whiskers wiggling.
There are Githzerai tracks going west.
There are Githzerai tracks going east.
A huge furry ram sneaks in from the south.

< 939h/932H 251v/253V Pos: standing >

<map>
Zone: Kimordril.
Room: Northwest Corner of the Guild Square
</map>
Northwest Corner of the Guild Square
Obvious exits: -N -EB -SB -W
A huge furry ram sneaks in from the south.

< 939h/932H 250v/253V Pos: standing >
You quickly scan the area.
A gully dwarf who is close by to your north.
An old dwarf who is close by to your north.
Kalrin who is a brief walk away to your east.
A dwarven commoner who is close by to your south.
Dorfgon who is a brief walk away to your south.
Zarlir who is close by to your west.

< 939h/932H 251v/253V Pos: standing >

<map>
Zone: Kimordril.
Room: West Side of the Guild Square
</map>

<map>
Zone: Kimordril.
Room: West Side of the Guild Square
</map>
West Side of the Guild Square
Obvious exits: -NB -EB -SB -WB
A dwarven commoner is here, shopping around the square.(Gold Aura)

< 939h/932H 252v/253V Pos: standing >

<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>

<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>
Inclined Pathway
Obvious exits: -EB -WB
A huge rat scurries along here, whiskers wiggling.
There are Githzerai tracks going west.
There are Githzerai tracks going west.
There are Githzerai tracks going east.

< 939h/932H 251v/253V Pos: standing >

<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>

<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>
Inclined Pathway
Obvious exits: -N -EB -WB
A huge rat scurries along here, whiskers wiggling.

< 939h/932H 249v/253V Pos: standing >
You quickly scan the area.
A large dog who is close by to your north.
The Justice Clerk who is close by to your north.
The jailor who is close by to your north.
A jail guard who is close by to your north.
A jail guard who is close by to your north.
A jail guard who is close by to your north.
A huge rat who is close by to your east.

< 939h/932H 250v/253V Pos: standing >
Looks like an exit.
You extend your sights northward.
House of Justice
Obvious exits: -N# -S
A large dog wanders around here, looking for food.
The Justice clerk is here, scribing something in his book.
A large dwarf is here, standing near the cell.(Gold Aura)
A large dwarf is here, keeping an eye on everything.(Gold Aura)
A large dwarf is here, keeping an eye on everything.(Gold Aura)
A large dwarf is here, keeping an eye on everything.(Gold Aura)
A large dwarf is here, keeping an eye on everything.(Gold Aura)

< 939h/932H 253v/253V Pos: standing >

<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>
Inclined Pathway
Obvious exits: -EB -WB
There are some tracks heading west.
There are Githzerai tracks going west.
There are some tracks heading east.

< 939h/932H 251v/253V Pos: standing >
You quickly scan the area.
A huge rat who is close by to your east.
A patrolling guard who is close by to your west.
A large dog who is close by to your west.

< 939h/932H 251v/253V Pos: standing >

<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>

<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>
Inclined Pathway
Obvious exits: -N# -EB -S# -WB
A dwarven guard wanders around the area, watching for trouble.(Gold Aura)
A large dog wanders around here, looking for food.
A huge furry ram sneaks in from the east.

< 939h/932H 249v/253V Pos: standing >

< 939h/932H 249v/253V Pos: standing >
You quickly scan the area.
You see nothing.

< 939h/932H 250v/253V Pos: standing >

<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>
Inclined Pathway
Obvious exits: -EB -UB

< 939h/932H 251v/253V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your east.
A large dog who is close by to your east.
A gully dwarf who is close by above you.

< 939h/932H 251v/253V Pos: standing >
Alas, you cannot go that way. . . .

< 939h/932H 251v/253V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your east.
A large dog who is close by to your east.
A gully dwarf who is close by above you.

< 939h/932H 251v/253V Pos: standing >

<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>

<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>
Inclined Pathway
Obvious exits: -UB -DB
A gully dwarf wanders around, collecting garbage.

< 939h/932H 249v/253V Pos: standing >
You quickly scan the area.
You see nothing.

< 939h/932H 249v/253V Pos: standing >

<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>
Inclined Pathway
Obvious exits: -EB -UB

< 939h/932H 250v/253V Pos: standing >

<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>

<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>
Inclined Pathway
Obvious exits: -N# -EB -S# -WB
A dwarven guard wanders around the area, watching for trouble.(Gold Aura)
A large dog wanders around here, looking for food.
There are some tracks heading west.

< 939h/932H 249v/253V Pos: standing >

<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>
Inclined Pathway
Obvious exits: -EB -WB
There are some tracks heading west.
There are Githzerai tracks going west.
There are some tracks heading west.
There are Githzerai tracks going east.

< 939h/932H 248v/253V Pos: standing >
You quickly scan the area.
A huge rat who is close by to your east.
A patrolling guard who is close by to your west.
A large dog who is close by to your west.

< 939h/932H 249v/253V Pos: standing >
That's impossible, I'm afraid.

< 938h/932H 253v/253V Pos: standing >

<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>

<map>
Zone: Kimordril.
Room: Inclined Pathway
</map>
Inclined Pathway
Obvious exits: -N# -EB -S# -WB
A dwarven guard wanders around the area, watching for trouble.(Gold Aura)
A large dog wanders around here, looking for food.
A huge furry ram sneaks in from the east.

< 938h/932H 251v/253V Pos: standing >

< 938h/932H 251v/253V Pos: standing >
Alas, you cannot go that way. . . .

< 938h/932H 251v/253V Pos: standing >
You quickly scan the area.
You see nothing.

< 938h/932H 251v/253V Pos: standing >

< 938h/932H 251v/253V Pos: standing >
Ok.

< 938h/932H 251v/253V Pos: standing >
The door is open.
That way lies the northern section of the barracks.
You extend your sights northward.
Primary Barracks
Obvious exits: -E -S

< 938h/932H 251v/253V Pos: standing >
You quickly scan the area.
You see nothing.

< 938h/932H 251v/253V Pos: standing >

<map>
Zone: Kimordril.
Room: Primary Barracks
</map>
Primary Barracks
Obvious exits: -E -SB

< 938h/932H 249v/253V Pos: standing >
To the east is the other side of the building.
You extend your sights eastward.
Primary Barracks
Obvious exits: -W -U
A dwarven warrior is here, resting on his break.(Gold Aura)
A dwarven warrior is here, resting on his break.(Gold Aura)

< 938h/932H 249v/253V Pos: standing >

<map>
Zone: Kimordril.
Room: Primary Barracks
</map>

<map>
Zone: Kimordril.
Room: Primary Barracks
</map>
Primary Barracks
Obvious exits: -W -U
A dwarven warrior is here, resting on his break.(Gold Aura)
A dwarven warrior is here, resting on his break.(Gold Aura)

< 938h/932H 252v/253V Pos: standing >

< 938h/932H 252v/253V Pos: standing >
Above is the second floor of the barracks.
You extend your sights upward.
Second Floor of the Primary Barracks
Obvious exits: -S -W -D
A huge rat scurries along here, whiskers wiggling.

< 938h/932H 252v/253V Pos: standing >

<map>
Zone: Kimordril.
Room: Primary Barracks
</map>
Primary Barracks
Obvious exits: -E -SB
A huge furry ram sneaks in from the east.

< 938h/932H 251v/253V Pos: standing >

< 938h/932H 251v/253V Pos: standing >

<map>
Zone: Kimordril.
Room: Primary Barracks
</map>

<map>
Zone: Kimordril.
Room: Primary Barracks
</map>
Primary Barracks
Obvious exits: -W -U
A dwarven warrior is here, resting on his break.(Gold Aura)
A dwarven warrior is here, resting on his break.(Gold Aura)

< 938h/932H 252v/253V Pos: standing >

<map>
Zone: Kimordril.
Room: Second Floor of the Primary Barracks
</map>

<map>
Zone: Kimordril.
Room: Second Floor of the Primary Barracks
</map>
Second Floor of the Primary Barracks
Obvious exits: -S -W -D
A huge rat scurries along here, whiskers wiggling.

< 938h/932H 251v/253V Pos: standing >
You quickly scan the area.
A dwarven sergeant who is close by to your west.
A dwarven warrior who is close by below you.
A dwarven warrior who is close by below you.

< 938h/932H 251v/253V Pos: standing >
To the west is the other side of the building.
You extend your sights westward.
Second Floor of the Primary Barracks
Obvious exits: -E -S
A dwarven sergeant is here, watching over the barracks.(Gold Aura)

< 938h/932H 253v/253V Pos: standing >
The room continues to the south.
You extend your sights southward.
Second Floor of the Primary Barracks
Obvious exits: -N -S -W

< 938h/932H 253v/253V Pos: standing >

<map>
Zone: Kimordril.
Room: Second Floor of the Primary Barracks
</map>
Second Floor of the Primary Barracks
Obvious exits: -N -S -W
A huge furry ram sneaks in from the north.

< 938h/932H 252v/253V Pos: standing >

< 938h/932H 252v/253V Pos: standing >
To the west is the other side of the room.
You extend your sights westward.
Second Floor of the Primary Barracks
Obvious exits: -N -E -S
A fine mithril bracer are here on the ground. (magic)
A large warhammer lies discarded. (magic)
A Githzerai (medium) Puma Murderer The Empire stands here.(Gold Aura)

< 938h/932H 252v/253V Pos: standing >
To the south is a corner of the room.
You extend your sights southward.
Second Floor of the Primary Barracks
Obvious exits: -N -W -D

< 938h/932H 252v/253V Pos: standing >
You quickly scan the area.
A huge rat who is close by to your north.
A Githzerai who is close by to your west.

< 938h/932H 252v/253V Pos: standing >

< 938h/932H 252v/253V Pos: standing >

<map>
Zone: Kimordril.
Room: Second Floor of the Primary Barracks
</map>

<map>
Zone: Kimordril.
Room: Second Floor of the Primary Barracks
</map>
Second Floor of the Primary Barracks
Obvious exits: -N -E -S
A fine mithril bracer are here on the ground. (magic)
A large warhammer lies discarded. (magic)
A Githzerai (medium) Puma Murderer The Empire stands here.(Gold Aura)

< 938h/932H 251v/253V Pos: standing >
You snap into visibility.
[Damage: 128 ] A Githzerai makes a strange sound as you place the granite dagger 'BloodFeast' in his back.
[Damage: 144 ] A Githzerai makes a strange sound as you place a gladius called 'Backstabber' in his back.

< 938h/932H 251v/253V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Githzerai sta EP:  awful >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 10 ] You score a CRITICAL HIT!!!!!
[Damage: 31 ] [Damage:  5 ] A Githzerai is mortally wounded, and will die soon, if not aided.
-=[You attack a Githzerai.]=- [3 hits]
You do not see that item here.

< 938h/932H 252v/253V Pos: standing >
<Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 23 ] Your stab cuts a vital artery and causes a Githzerai to fall before your feet.
A Githzerai's shield of negative energy [superior] was completely destroyed by the massive blow!
A Githzerai's pleated red and green kilt [superior] was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.