<floating about head>a mirrored ioun stone[239h 58m 10s]
<worn as a badge> a spherical chunk of the swamp fane runestone (magic) [77%]
<worn on head> the shadowy crown of damnation of acid defense [poor] made by Naz (magic) [71%]
<worn on eyes> the bloody battle goggles [68%]
<worn in ear> an efreeti earring of tenflames (magic) [62%]
<worn in ear> a wispy astral-twined mindstone ring[239h 58m 10s]
<worn on face> the mask of stone form bearing the soul of Laz (humming)
<worn around neck> the holy symbol of sanctity [superior] (magic) (glowing) (humming)
<worn around neck> the medallion of kossuth [superior] (magic) [81%]
<worn on body> the breastplate of preservation
<worn about body> the cloak of woven time (magic) (glowing) [79%]
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* made by Daweava (magic) (glowing) [62%]
<worn about waist> a belt of linked bones (magic)
<worn on belt buckle>a tome of immeasurable knowledge of endurance (magic) (glowing) (humming)
<worn on arms> some stitched sleeves of the Knights of the Raven of lesser defense [superior] made by Gimran (magic) [77%]
<held as shield> the spiked shield of a MaDMaN [88%]
<worn around wrist> the ancestral bracelet of Sevenoaks (magic) [72%]
<worn around wrist> a wisp of total and utter blackness (magic) (glowing)
<worn on hands> the sacred stone claws of Aan of negativity [superior] made by Dahamma (magic)
<worn on finger> a band of parting prevented [poor] (magic) (glowing) [89%]
<worn on finger> a band of parting prevented [superior] (magic) (glowing) [87%]
<primary weapon> the holy mace of the efreeti (magic) (glowing)[239h 58m 10s]
<worn on legs> some stitched leggings of the Knights of the Raven of Invisibility [superior] made by Dahamma (magic) [77%]
<worn on feet> a pair of stone boots [poor] (glowing)
( Head) 1370/1370 hit, 230/230 move Laz
(Front) 1276/1276 hit, 428/428 move Javok
(Front) 1076/1076 hit, 265/265 move Znar
(Front) 923/923 hit, 359/359 move Lurt
(Front) 1449/1449 hit, 370/370 move Zukus
(Front) 1179/1179 hit, 220/220 move Zijr
(Front) 1507/1465 hit, 242/242 move Nazz
(Front) 807/807 hit, 354/354 move Goli
(Front) 1067/1067 hit, 261/261 move Jov
(Front) 950/912 hit, 327/327 move Cerif
(Front) 1826/1826 hit, 305/305 move Tiu
(Front) 1570/1303 hit, 247/247 move Nib
< 1370h/1370H 230v/230V Pos: standing >
You start chanting...
You snap into visibility.
< 1370h/1370H 230v/230V Pos: standing >
Tiu sneaks north.
< 1370h/1370H 230v/230V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1370h/1370H 230v/230V Pos: standing >
Znar gets a bunch of stuff from a portable hole.
< 1370h/1370H 230v/230V Pos: standing >
Znar puts a bunch of stuff into a rugged adventurers satchel.
< 1370h/1370H 230v/230V Pos: standing >
Casting: sandstorm *
Znar gets a portable hole from his rugged adventurers satchel.
< 1370h/1370H 230v/230V Pos: standing >
A half-elf bard sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of a half-elf bard's soothing song!
< 1370h/1370H 230v/230V Pos: standing >
Casting: sandstorm
< 1370h/1370H 230v/230V Pos: standing >
You complete your spell...
Your eyes roll back into your head as you begin to summon the fury of the sands!
< 1370h/1370H 230v/230V Pos: standing >
Znar gets a bunch of stuff from a portable hole.
< 1370h/1370H 230v/230V Pos: standing >
Znar puts a bunch of stuff into a rugged adventurers satchel.
< 1370h/1370H 230v/230V Pos: standing >
Znar gets a portable hole from his rugged adventurers satchel.
< 1370h/1370H 230v/230V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by Cerif.
< 1370h/1370H 230v/230V Pos: standing >
A faint hum can be heard from Sunblade, longsword of Justice carried by Znar.
< 1370h/1370H 230v/230V Pos: standing >
Znar gets a bunch of stuff from a portable hole.
< 1370h/1370H 230v/230V Pos: standing >
Znar puts a bunch of stuff into a rugged adventurers satchel.
< 1370h/1370H 230v/230V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Znar gets a portable hole from his rugged adventurers satchel.
< 1370h/1370H 230v/230V Pos: standing >
Your group consists of (12/30):
( Head) 1370/1370 hit, 230/230 move Laz
(Front) 1276/1276 hit, 428/428 move Javok
(Front) 1076/1076 hit, 265/265 move Znar
(Front) 923/923 hit, 359/359 move Lurt
(Front) 1449/1449 hit, 370/370 move Zukus
(Front) 1179/1179 hit, 220/220 move Zijr
(Front) 1506/1465 hit, 242/242 move Nazz
(Front) 807/807 hit, 354/354 move Goli
(Front) 1067/1067 hit, 261/261 move Jov
(Front) 950/912 hit, 327/327 move Cerif
(Front) 1826/1826 hit, 305/305 move Tiu
(Front) 1567/1303 hit, 247/247 move Nib
< 1370h/1370H 230v/230V Pos: standing >
A half-elf bard sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of a half-elf bard's soothing song!
You draw a 12th circle of energy from your surroundings.
Your consumption of nature's energy is complete.
< 1370h/1370H 230v/230V Pos: standing >
You start chanting...
You snap into visibility.
< 1370h/1370H 230v/230V Pos: standing >
< 1370h/1370H 230v/230V Pos: standing >
< 1370h/1370H 230v/230V Pos: standing >
A Human enters from the south.
< 1370h/1370H 230v/230V Pos: standing >
Casting: sandstorm *
A Human leaves north.
< 1370h/1370H 230v/230V Pos: standing >
< 1370h/1370H 230v/230V Pos: standing >
You snap into visibility.
Casting: sandstorm
< 1370h/1370H 230v/230V Pos: standing >
< 1370h/1370H 230v/230V Pos: standing >
You complete your spell...
Your eyes roll back into your head as you begin to summon the fury of the sands!
< 1370h/1370H 230v/230V Pos: standing >
Znar puts some stuff into a portable hole.
< 1370h/1370H 230v/230V Pos: standing >
You quickly scan the area.
A Human who is not far off to your north.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A militia guard who is not far off to your south.
< 1370h/1370H 230v/230V Pos: standing >
A half-elf bard sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of a half-elf bard's soothing song!
< 1370h/1370H 230v/230V Pos: standing >
The Road Leadings Away From Tharnadia
Obvious exits: -N -S
The corpse of A tharnadian illusionist is lying here.
Alarm bells sound, signalling an invasion!
Nib sneaks in from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zukus enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Goli sneaks in from the south.
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Nazz enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
< 1370h/1370H 229v/230V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S
Militia forces muster to bolster the town's defenses against the invaders!!!
Zukus enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Cerif sneaks in from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Goli sneaks in from the south.
Javok sneaks in from the south.
Nazz enters from the south.
Znar sneaks in from the south.
< 1370h/1370H 227v/230V Pos: standing >
You draw a 12th circle of energy from your surroundings.
Your consumption of nature's energy is complete.
Jov snaps his fingers.
< 1370h/1370H 227v/230V Pos: standing >
You failed.
< 1370h/1370H 230v/230V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S
A Human (medium) stands here.
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Zukus enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Goli sneaks in from the south.
Nazz enters from the south.
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
< 1370h/1370H 228v/230V Pos: standing >
Nib snaps into visibility.
A dark shroud encases Nib as he charges into battle.
A Human is knocked to the ground by Nib's mighty bash!
Nib dives at a Human skewering him with his holy flamberge of the efreeti.
A Human is dead! R.I.P.
You receive your share of experience.
The last gasps of a Human cause a sickening chill to run up your spine.
The Road Leading Away From Tharnadia
Obvious exits: -N -S
Zukus enters from the south.
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Nazz enters from the south.
Lurt sneaks in from the south.
Alarm bells sound, signalling an invasion!
< 1370h/1370H 226v/230V Pos: standing >
The blood-red glow surrounding you fades away.
MMMM***..
M^**^*.^^
*******.
*@+**^*
^+++++
*M+*^*.
M^*****
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Zukus enters from elsewhere.
Cerif sneaks in from elsewhere.
Nazz enters from elsewhere.
< 1370h/1370H 224v/230V Pos: standing >
< 1370h/1370H 227v/230V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by Cerif.
< 1370h/1370H 230v/230V Pos: standing >
Outside the Northern Gates
Obvious exits: -N -S
Fresh blood splatters cover the area.
The corpse of a Halfling is lying here.
The corpse of a tharnadian thief-hunter is lying here.
[5] The corpse of an elite guard is lying here.
[3] The corpse of a tharnadian thief-hunter is lying here.
The corpse of a controller is lying here.
The guildhall of AnGEr Of The Honoured is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Alarm bells sound, signalling an invasion!
Zukus enters from elsewhere.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Nazz enters from elsewhere.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Lurt sneaks in from elsewhere.
Alarm bells sound, signalling an invasion!
< 1370h/1370H 229v/230V Pos: standing >
< 1370h/1370H 229v/230V Pos: standing >
Your group consists of (12/30):
( Head) 1370/1370 hit, 229/230 move Laz
(Front) 1276/1276 hit, 427/428 move Javok
(Front) 1076/1076 hit, 264/265 move Znar
(Front) 923/923 hit, 358/359 move Lurt
(Front) 1449/1449 hit, 369/370 move Zukus
(Front) Zijr
(Front) 1505/1465 hit, 241/242 move Nazz
(Front) 807/807 hit, 349/354 move Goli
(Front) 1067/1067 hit, 260/261 move Jov
(Front) 949/912 hit, 326/327 move Cerif
(Front) 1826/1826 hit, 304/305 move Tiu
(Front) Nib
< 1370h/1370H 229v/230V Pos: standing >
The Road Leadings Away From Tharnadia
Obvious exits: -N -S
The corpse of A tharnadian illusionist is lying here.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zukus enters from the south.
Alarm bells sound, signalling an invasion!
Tiu sneaks in from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Nazz enters from the south.
< 1370h/1370H 228v/230V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
Alarm bells sound, signalling an invasion!
Zukus enters from the south.
Tiu sneaks in from the south.
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Nazz enters from the south.
Alarm bells sound, signalling an invasion!
< 1370h/1370H 226v/230V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S
Fresh blood covers everything in the area.
The corpse of a Human is lying here.
*Nib La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
Zukus enters from the south.
Alarm bells sound, signalling an invasion!
Cerif sneaks in from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Javok sneaks in from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Nazz enters from the south.
Znar sneaks in from the south.
Alarm bells sound, signalling an invasion!
< 1370h/1370H 227v/230V Pos: standing >
The first rays of sunlight signal that day is approaching.
< 1370h/1370H 229v/230V Pos: standing >
< 1370h/1370H 230v/230V Pos: standing >
The Road Leading Away From Tharnadia
Obvious exits: -N -S
Militia forces muster to bolster the town's defenses against the invaders!!!
Zukus enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Cerif sneaks in from the north.
Jov sneaks in from the north.
Nazz enters from the north.
Lurt sneaks in from the north.
Alarm bells sound, signalling an invasion!
< 1370h/1370H 228v/230V Pos: standing >
The Road Leadings Away From Tharnadia
Obvious exits: -N -S
The corpse of A tharnadian illusionist is lying here.
Zukus enters from the north.
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Nazz enters from the north.
Lurt sneaks in from the north.
Alarm bells sound, signalling an invasion!
< 1370h/1370H 226v/230V Pos: standing >
Outside the Northern Gates
Obvious exits: -N -S
Fresh blood splatters cover the area.
The corpse of a Halfling is lying here.
The corpse of a tharnadian thief-hunter is lying here.
[5] The corpse of an elite guard is lying here.
[3] The corpse of a tharnadian thief-hunter is lying here.
The corpse of a controller is lying here.
The guildhall of AnGEr Of The Honoured is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Zukus enters from the north.
Alarm bells sound, signalling an invasion!
Tiu sneaks in from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Jov sneaks in from the north.
Alarm bells sound, signalling an invasion!
Goli sneaks in from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Nazz enters from the north.
Alarm bells sound, signalling an invasion!
< 1370h/1370H 224v/230V Pos: standing >
Your group consists of (12/30):
( Head) 1370/1370 hit, 226/230 move Laz
(Front) 1276/1276 hit, 423/428 move Javok
(Front) 1076/1076 hit, 264/265 move Znar
(Front) 923/923 hit, 357/359 move Lurt
(Front) 1449/1449 hit, 365/370 move Zukus
(Front) Zijr
(Front) 1505/1465 hit, 238/242 move Nazz
(Front) 807/807 hit, 345/354 move Goli
(Front) 1067/1067 hit, 256/261 move Jov
(Front) 949/912 hit, 327/327 move Cerif
(Front) 1826/1826 hit, 305/305 move Tiu
(Front) Nib
< 1370h/1370H 226v/230V Pos: standing >
< 1370h/1370H 230v/230V Pos: standing >
Alarm bells sound, signalling an invasion!
< 1370h/1370H 230v/230V Pos: standing >
A half-elf bard starts following you.
< 1370h/1370H 230v/230V Pos: standing >
Alarm bells sound, signalling an invasion!
< 1370h/1370H 230v/230V Pos: standing >
The gate is open.
You extend your sights southward.
Inside the Northern Gates
Obvious exits: -N -S
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 1370h/1370H 230v/230V Pos: standing >
Your group consists of (12/30):
( Head) 1370/1370 hit, 230/230 move Laz
(Front) 1276/1276 hit, 428/428 move Javok
(Front) 1076/1076 hit, 265/265 move Znar
(Front) 923/923 hit, 359/359 move Lurt
(Front) 1449/1449 hit, 370/370 move Zukus
(Front) 1179/1179 hit, 218/220 move Zijr
(Front) 1505/1465 hit, 242/242 move Nazz
(Front) 807/807 hit, 350/354 move Goli
(Front) 1067/1067 hit, 261/261 move Jov
(Front) 949/912 hit, 327/327 move Cerif
(Front) 1826/1826 hit, 305/305 move Tiu
(Front) 1578/1303 hit, 246/247 move Nib
< 1370h/1370H 230v/230V Pos: standing >
You are surrounded by a blood-red glow.
< 1370h/1370H 230v/230V Pos: standing >
A half-elf bard sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of a half-elf bard's soothing song!
Ok.
< 1370h/1370H 230v/230V Pos: standing >
The blood-red glow surrounding you fades away.
Alarm bells sound, signalling an invasion!
Outside the Northern Gates
Obvious exits: -N -S#
Fresh blood splatters cover the area.
The corpse of a Halfling is lying here.
The corpse of a tharnadian thief-hunter is lying here.
[5] The corpse of an elite guard is lying here.
[3] The corpse of a tharnadian thief-hunter is lying here.
The corpse of a controller is lying here.
The guildhall of AnGEr Of The Honoured is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
*Lurt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.
*Znar La Resistance (Revenant)(large) stands in mid-air here.(Red Aura)
*Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nazz's head.
*Javok La Resistance (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Javok's head.
*Goli La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Jov La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Jov's head.
*Cerif La Resistance (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Cerif's head.
*Tiu La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tiu's head.
Zukus La Resistance (Duergar)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Zukus's head.
< 1370h/1370H 230v/230V Pos: standing >
You quickly scan the area.
You see nothing.
< 1370h/1370H 230v/230V Pos: standing >
A faint hum can be heard from the mystical longsword of Volo the Traveler carried by Znar.
< 1370h/1370H 230v/230V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by Cerif.
Your group consists of (12/30):
( Head) 1370/1370 hit, 230/230 move Laz
(Front) 1276/1276 hit, 428/428 move Javok
(Front) 1076/1076 hit, 265/265 move Znar
(Front) 923/923 hit, 359/359 move Lurt
(Front) 1449/1449 hit, 370/370 move Zukus
(Front) 1179/1179 hit, 220/220 move Zijr
(Front) 1505/1465 hit, 242/242 move Nazz
(Front) 807/807 hit, 354/354 move Goli
(Front) 1067/1067 hit, 261/261 move Jov
(Front) 949/912 hit, 327/327 move Cerif
(Front) 1826/1826 hit, 305/305 move Tiu
(Front) Nib
< 1370h/1370H 230v/230V Pos: standing >
You quickly scan the area.
You see nothing.
< 1370h/1370H 230v/230V Pos: standing >
You quickly scan the area.
You see nothing.
< 1370h/1370H 230v/230V Pos: standing >
A half-elf bard sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of a half-elf bard's soothing song!
< 1370h/1370H 230v/230V Pos: standing >
< 1370h/1370H 230v/230V Pos: standing >
< 1370h/1370H 230v/230V Pos: standing >
You quickly scan the area.
You see nothing.
< 1370h/1370H 230v/230V Pos: standing >
Outside the Northern Gates
Obvious exits: -N -S#
The corpse of a Halfling is lying here.
The corpse of a tharnadian thief-hunter is lying here.
[5] The corpse of an elite guard is lying here.
[3] The corpse of a tharnadian thief-hunter is lying here.
The corpse of a controller is lying here.
The guildhall of AnGEr Of The Honoured is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
*Lurt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.
*Znar La Resistance (Revenant)(large) stands in mid-air here.(Red Aura)
*Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nazz's head.
*Javok La Resistance (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Javok's head.
*Goli La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Jov La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Jov's head.
*Cerif La Resistance (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Cerif's head.
*Tiu La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tiu's head.
Zukus La Resistance (Duergar)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Zukus's head.
< 1370h/1370H 230v/230V Pos: standing >
You quickly scan the area.
You see nothing.
< 1370h/1370H 230v/230V Pos: standing >
A faint hum can be heard from the stone mace 'Godsfury' carried by Zukus.
< 1370h/1370H 230v/230V Pos: standing >
You quickly scan the area.
You see nothing.
< 1370h/1370H 230v/230V Pos: standing >
A half-elf bard sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of a half-elf bard's soothing song!
You quickly scan the area.
You see nothing.
< 1370h/1370H 230v/230V Pos: standing >
A Dwarf enters from the south.
< 1370h/1370H 230v/230V Pos: standing >
Outside the Northern Gates
Obvious exits: -N -S
Fresh blood covers everything in the area.
The corpse of a Halfling is lying here.
The corpse of a tharnadian thief-hunter is lying here.
[5] The corpse of an elite guard is lying here.
[3] The corpse of a tharnadian thief-hunter is lying here.
The corpse of a controller is lying here.
The guildhall of AnGEr Of The Honoured is here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A Dwarf (medium) Duifu - AnGEr Of The Honoured stands here.
*a half-elf bard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a half-elf bard's head.
*Lurt La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lurt's head.
*Znar La Resistance (Revenant)(large) stands in mid-air here.(Red Aura)
*Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nazz's head.
*Javok La Resistance (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Javok's head.
*Goli La Resistance (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Jov La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Jov's head.
*Cerif La Resistance (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Cerif's head.
*Tiu La Resistance (Minotaur)(huge) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tiu's head.
Zukus La Resistance (Duergar)(medium) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Zukus's head.
< 1370h/1370H 230v/230V Pos: standing >
Nib sneaks in from the south.
< 1370h/1370H 230v/230V Pos: standing >
You quickly scan the area.
A Gnome who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A militia guard who is not far off to your south.
A militia guard who is not far off to your south.
< 1370h/1370H 230v/230V Pos: standing >
Javok snaps into visibility.
Javok places Tiamat's poison tail stinger in the back of a Dwarf, resulting in some strange noises and some blood.
< 1370h/1370H 230v/230V Pos: standing >
You are surrounded by a blood-red glow.
Cerif snaps into visibility.
Cerif stabs viciously at a Dwarf, whose lifeless body falls to the ground.
A Dwarf is dead! R.I.P.
You receive your share of experience.