The death of [46 Channeler] Flud (Orc)

in The Central Tunnel Through the Compound

from the perspective of [48 Thief] Werii (Halfling)

<worn as a badge>    a royal badge of Arcium [superior]
<worn on head>       the adamantium crown of Krethik Keep of strength
<worn on eyes>       a worn pair of sandstorm goggles
<worn in ear>        a mithril and gold earring of constitution
<worn in ear>        a flaming earring [34%]             
<worn on face>       a white hot mask of living flame [poor] (glowing)
<worn around neck>   a necklace of halfling ears
<worn around neck>   a necklace of dancing shadows [68%]             
<worn on body>       the chameleon suit of transformation of regeneration
<worn about body>    the silvery mantle of giants power of health
<worn as quiver>     a glowing stone of precision (glowing)
<worn about waist>   the enchanted adamantium belt of vitality (glowing) [88%]             
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<attached to belt>   a chipped soulstone dagger of regeneration
<attached to belt>   a disguise kit
<worn around wrist>  some polished endurium bracers [76%]             
<worn on hands>      a pair of silverish githyanki gauntlets [31%]             
<worn on finger>     a glowing faerie ring of endurance
<worn on finger>     a ring of invisibility [poor]
<primary weapon>     a green bladed dagger named 'Sepsis' (humming) [89%]             
<secondary weapon>   a bright silver dagger [poor]
<worn on legs>       some unicorn leggings [80%]             
<worn on feet>       a pair of black, buffalo hide shoes [poor]

  ,,,,M       M   
 M,MM,,,      MM  
 ,,M  ,,M    MMM  
 ,MM   ,@^   MMM  
 ,M  M,,,M   MMM  
 ,,,,,MM,D,,MMM   
  ,MM  MM,,,MMM   
   ,MM  MMM^MM    
The Tepid Tunnels of the Upper Strata of the Underdark
Obvious exits: -North -East -South -West
Aveathor AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 618h/618H 187v/203V Pos: standing >
A Tunnel Opening
   This massive tunnel opens up and curves here sharps, leading
towards the massive cavern known as Shizmaah.  This cave and tunnel
network is dark and quite rank, filled with the horrid scent
of rotting flesh.  Dark groans and unholy screams can be heard
into the distance of Shizmaah.
Obvious exits: -East -West
Aveathor enters from the west.

< 618h/618H 187v/203V Pos: standing >
A Sharp Turn in the Tunnel
   This massive tunnel opens up and curves here sharps, leading
towards the massive cavern known as Shizmaah.  This cave and tunnel
network is dark and quite rank, filled with the horrid scent
of rotting flesh.  Dark groans and unholy screams can be heard
into the distance of Shizmaah.
Obvious exits: -North -West
Aveathor enters from the west.

< 618h/618H 186v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 618h/618H 186v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 618h/618H 187v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 618h/618H 187v/203V Pos: standing >
Backstab who?

< 618h/618H 188v/203V Pos: standing >
A Massive, Extended Tunnel
   This massive tunnel opens up and curves here sharps, leading
towards the massive cavern known as Shizmaah.  This cave and tunnel
network is dark and quite rank, filled with the horrid scent
of rotting flesh.  Dark groans and unholy screams can be heard
into the distance of Shizmaah.
Obvious exits: -North -South
Aveathor enters from the south.

< 618h/618H 187v/203V Pos: standing >
An Enormous Cavern Known as Shizmaah
   This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah.  The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness.  This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah.  Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -North -South -West
Aveathor enters from the south.

< 618h/618H 185v/203V Pos: standing >
An Enormous Cavern Known as Shizmaah
   This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah.  The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness.  This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah.  Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -North -East -South -West
A recently captured undead behemoth gets pulled along.
A skeleton pulls the chains of an undead behemoth's harness, leading him through the cavern.
Aveathor enters from the south.

< 618h/618H 184v/203V Pos: standing >
An Enormous Cavern Known as Shizmaah
   This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah.  The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness.  This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah.  Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -North -East -West
A recently slain roper has taken on a new undead life.
Aveathor enters from the west.

< 618h/618H 182v/203V Pos: standing >
An Enormous Cavern Known as Shizmaah
   This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah.  The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness.  This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah.  Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -North -West
A moaning and thoughtless zombie stumbles through the cave.
A roper, once dead, has returned to life.
Aveathor enters from the west.

< 618h/618H 181v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 618h/618H 182v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 618h/618H 183v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 618h/618H 183v/203V Pos: standing >
An undead roper suddenly attacks Aveathor!
An undead roper's weak punch wounds Aveathor.
An Enormous Cavern Known as Shizmaah
   This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah.  The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness.  This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah.  Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -East -South -West

< 618h/618H 182v/203V Pos: standing >
A Twisting Tunnel
   This tunnel is twisting like an intestine in a stomach.  The tunnel
gets wider and wider, however, as it eventually opens up to a great
beyond.  Loud screams can be heard in the distance, all very low in
pitch and extremely visceral.
This area seems to be exceptionally narrow!
Obvious exits: -North -West

< 618h/618H 180v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 618h/618H 181v/203V Pos: standing >
A Twisting Tunnel
Obvious exits: -North -West
Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 618h/618H 182v/203V Pos: standing >
An Enormous Cavern Known as Shizmaah
   This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah.  The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness.  This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah.  Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -East -South -West

< 618h/618H 181v/203V Pos: standing >
An Enormous Cavern Known as Shizmaah
   This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah.  The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness.  This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah.  Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -North -East -South -West

< 618h/618H 181v/203V Pos: standing >
Am grabs a gem of reflection [superior].

< 618h/618H 182v/203V Pos: standing >
An Enormous Cavern Known as Shizmaah
   This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah.  The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness.  This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah.  Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -North -East -West
A recently slain roper has taken on a new undead life.

< 618h/618H 180v/203V Pos: standing >
Aveathor enters from the east.

< 618h/618H 181v/203V Pos: standing >
An Enormous Cavern Known as Shizmaah
   This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah.  The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness.  This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah.  Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -North -West
A moaning and thoughtless zombie stumbles through the cave.
A roper, once dead, has returned to life.
Aveathor enters from the west.

< 618h/618H 180v/203V Pos: standing >
An undead roper recognizes Aveathor, and charges to attack!
An undead roper suddenly attacks Aveathor!
An undead roper's crude punch wounds Aveathor.

< 618h/618H 180v/203V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -North -West
Aveathor AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here, fighting an undead roper.(Gold Aura)
*Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A moaning and thoughtless zombie stumbles through the cave.
An undead roper stands here, fighting Aveathor.

< 618h/618H 182v/203V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -North -West
Aveathor AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here, fighting an undead roper.(Gold Aura)
*Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A moaning and thoughtless zombie stumbles through the cave.
An undead roper stands here, fighting Aveathor.

< 618h/618H 183v/203V Pos: standing >
You stealthily position yourself behind an undead roper, circling it.

< 618h/618H 184v/203V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: excellent >
 Am starts casting an offensive spell.
Am snaps into visibility.

< 618h/618H 185v/203V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: excellent >
 An undead roper dodges Aveathor's attack.

< 618h/618H 185v/203V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: excellent >
 Am snaps into visibility.
Am completes his spell...
Am utters the word 'judifgz'
an undead roper briefly reveals a red aura!

< 618h/618H 185v/203V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: excellent >
 Aveathor dodges an undead roper's attack.
An undead roper almost sweeps Aveathor off of his feet with a well placed leg sweep.

< 618h/618H 185v/203V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: excellent >
 A groaning zombie leaves north.
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
[Damage: 58 ] An undead roper screams in pain as your pierce tears into its flesh
[Damage: 11 ] An undead roper screams in pain as your pierce tears into its flesh
[Damage: 11 ] An undead roper screams in pain as your pierce tears into its flesh
You score a CRITICAL HIT!!!!!
[Damage: 47 ] An undead roper screams in pain as your pierce tears into its flesh
[Damage: 12 ] An undead roper screams in pain as your pierce tears into its flesh
[Damage: 22 ] An undead roper screams in pain as your pierce tears into its flesh

< 618h/618H 185v/203V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP:  small wounds >
 Am sits down in a comfortable spot.

< 618h/618H 185v/203V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP:  small wounds >
 Am takes out his holy symbol and begins praying intently.

< 618h/618H 185v/203V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP:  small wounds >
 An Enormous Cavern Known as Shizmaah
Obvious exits: -North -West
Aveathor AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here, fighting an undead roper.(Gold Aura)
Am AnGEr Of The Honoured (Grey Elf)(medium) sits resting.(Gold Aura)
An undead roper stands here, fighting Aveathor.

< 618h/618H 185v/203V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP:  small wounds >
 Aveathor starts casting an offensive spell.

< 618h/618H 185v/203V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP:  small wounds >
 Am raises his holy symbol and smiles broadly.

< 618h/618H 185v/203V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 16 ] An undead roper screams in pain as your pierce tears into its flesh
[Damage: 16 ] An undead roper screams in pain as your pierce tears into its flesh
[Damage:  9 ] An undead roper screams in pain as your pierce tears into its flesh
[Damage: 22 ] An undead roper screams in pain as your pierce tears into its flesh
Am clambers to his feet.

< 618h/618H 185v/203V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP:  few wounds >
 An undead roper's crude punch wounds Aveathor.
An undead roper's decent punch wounds Aveathor.

< 618h/618H 185v/203V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP:  small wounds >
 Aveathor completes his spell...
Aveathor utters the words 'warhunso gsfal'
Aveathor points at an undead roper.
A blast of molten spray sent by Aveathor coats an undead roper with searing agony.

< 618h/618H 185v/203V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP:  few wounds >
 An Enormous Cavern Known as Shizmaah
Obvious exits: -North -West
Aveathor AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here, fighting an undead roper.(Gold Aura)
Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An undead roper stands here, fighting Aveathor.

< 618h/618H 185v/203V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP:  few wounds >
 Aveathor starts casting an offensive spell.

< 618h/618H 185v/203V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage:  7 ] An undead roper screams in pain as your pierce tears into its flesh
[Damage: 18 ] An undead roper screams in pain as your pierce tears into its flesh
[Damage: 16 ] An undead roper screams in pain as your pierce tears into its flesh
[Damage: 18 ] An undead roper screams in pain as your pierce tears into its flesh

< 618h/618H 185v/203V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP:  few wounds >
 An Enormous Cavern Known as Shizmaah
Obvious exits: -North -West
Aveathor AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here, fighting an undead roper. (casting) (Gold Aura)
Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An undead roper stands here, fighting Aveathor.

< 618h/618H 185v/203V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP:  few wounds >
 Aveathor completes his spell...
Aveathor utters the words 'warhunso gsfal'
Aveathor points at an undead roper.
A blast of molten spray sent by Aveathor coats an undead roper with searing agony.

< 618h/618H 185v/203V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP:  nasty wounds >
 An undead roper's crude punch wounds Aveathor.
Aveathor dodges an undead roper's attack.

< 618h/618H 185v/203V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP:  nasty wounds >
 Aveathor starts casting an offensive spell.

< 618h/618H 185v/203V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
[Damage:  9 ] Your fine pierce wounds an undead roper.
[Damage:  8 ] Your fine pierce wounds an undead roper.
[Damage:  5 ] Your decent pierce wounds an undead roper.

< 618h/618H 185v/203V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP:  nasty wounds >
 Aveathor completes his spell...
Aveathor utters the words 'warhunso gsfal'
Aveathor points at an undead roper.
A blast of molten spray sent by Aveathor coats an undead roper with searing agony.

< 618h/618H 185v/203V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP:  nasty wounds >
 Aveathor misses an undead roper.

< 618h/618H 185v/203V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP:  nasty wounds >
 An Enormous Cavern Known as Shizmaah
Obvious exits: -North -West
Aveathor AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here, fighting an undead roper.(Gold Aura)
Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An undead roper stands here, fighting Aveathor.

< 618h/618H 185v/203V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP:  nasty wounds >
 Am starts casting an offensive spell.

< 618h/618H 185v/203V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP:  nasty wounds >
 Aveathor starts casting an offensive spell.

< 618h/618H 185v/203V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
An undead roper dodges your futile attack.
[Damage:  8 ] Your fine pierce wounds an undead roper.
[Damage: 10 ] Your fine pierce strikes an undead roper.
[Damage:  9 ] Your fine pierce strikes an undead roper.
[Damage:  7 ] Your fine pierce wounds an undead roper.
An undead roper's punch wounds Aveathor.
Aveathor dodges an undead roper's attack.
An undead roper hits Aveathor with a mighty kick to his chest.

< 618h/618H 185v/203V Pos: standing >
< T: Aveathor TP: sta TC: small wounds E: undead sta EP: pretty hurt >
 Am completes his spell...
Am utters the words 'oculoghfal jioculoae'
An undead roper wavers in agony, as the positive energies sent by Am purge his essence!
An undead roper wavers under the onslaught caused by Am's deity's power!

< 618h/618H 185v/203V Pos: standing >
< T: Aveathor TP: sta TC: small wounds E: undead sta EP:  awful >
 An Enormous Cavern Known as Shizmaah
Obvious exits: -North -West
Aveathor AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here, fighting an undead roper. (casting) (Gold Aura)
Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An undead roper stands here, fighting Aveathor.

< 618h/618H 185v/203V Pos: standing >
< T: Aveathor TP: sta TC: small wounds E: undead sta EP:  awful >
 Aveathor completes his spell...
Aveathor utters the words 'warhunso gsfal'
Aveathor points at an undead roper.
A burst of molten spray sent from Aveathor's fingertips melts an undead roper into a puddle of mush.
An undead roper is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as an undead roper dies in agony.
An undead roper crumbles to dust.

< 618h/618H 185v/203V Pos: standing >
You do not see or have the corpse.

< 618h/618H 185v/203V Pos: standing >
Into what?

< 618h/618H 185v/203V Pos: standing >
Addicted to Blood - EXP and Plat Bonus
Kill 30 mobs within 30 minutes
You are 3% complete.
You have 30:43 left.

Bloodlust - Damage Bonus(vs mob only)
Current lust: 10%
You have 5:43 left.

< 618h/618H 185v/203V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -North -West
Aveathor AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 618h/618H 186v/203V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -North -West
Aveathor AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 618h/618H 188v/203V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -North -West
Aveathor AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 618h/618H 189v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 618h/618H 190v/203V Pos: standing >
An Enormous Cavern Known as Shizmaah
   This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah.  The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness.  This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah.  Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -East -South -West
A moaning and thoughtless zombie stumbles through the cave.
Aveathor enters from the south.

< 618h/618H 189v/203V Pos: standing >
A Twisting Tunnel
   This tunnel is twisting like an intestine in a stomach.  The tunnel
gets wider and wider, however, as it eventually opens up to a great
beyond.  Loud screams can be heard in the distance, all very low in
pitch and extremely visceral.
This area seems to be exceptionally narrow!
Obvious exits: -North -West
Aveathor enters from the west.

< 618h/618H 188v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 618h/618H 189v/203V Pos: standing >
A Twisting Tunnel
   This tunnel is twisting like an intestine in a stomach.  The tunnel
gets wider and wider, however, as it eventually opens up to a great
beyond.  Loud screams can be heard in the distance, all very low in
pitch and extremely visceral.
This area seems to be exceptionally narrow!
Obvious exits: -North -South
Aveathor enters from the south.

< 618h/618H 189v/203V Pos: standing >
A Twisting Tunnel
Obvious exits: -North -South
Aveathor AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 618h/618H 190v/203V Pos: standing >
Tunnel Splits North and South
   This tunnel is twisting like an intestine in a stomach.  The tunnel
gets wider and wider, however, as it eventually opens up to a great
beyond.  Loud screams can be heard in the distance, all very low in
pitch and extremely visceral.
This area seems to be exceptionally narrow!
Obvious exits: -North -East -South
Aveathor enters from the south.

< 618h/618H 189v/203V Pos: standing >
Bottum of a Bone-Reinforced Shaft
   This shaft is reinforced with huge, pale bones of slaughtered
men and animals from across the lands.  The shaft is dug deep into
the ground with the same burn marks that were apparent throughout
the whole place.  Blood splatters are on the wall, and the stench
of decay is naueseating to say the least.
Obvious exits: -South -West -Up -Northeast
The bloody head of a human has been skewered onto a pike, warning of death.
Aveathor enters from the west.

< 618h/618H 187v/203V Pos: standing >
A Tunnel Before a Landing
   This small north-south tunnel connects the bottom of the
bone reinforced shaft to a small landing.  The landing just
below of here has two large gates opposite eachother that
are quite large and thus visable from this perspective.
The tunnel is quite filthy but wide enough to travel safely
and comfortably.  The air is dark and carries a rank scent of
the dead.
This area seems to be exceptionally narrow!
Obvious exits: -North -Down
a fragment of a soul lies here. (humming) (illuminating)
Aveathor enters from the north.

< 618h/618H 190v/203V Pos: standing >
Landing Before Symmetrical Gates
   This landing here is a simple foyer between two
large black gates facing eachother.  The gates tower
high and are visably taken up the whole cavern.  The
gates are black and resemble those at the very beginning
of this wretched place from which the rock has been
carved out in the mountains.
Obvious exits: -East# -South# -West# -Up
Aveathor enters from above.

< 618h/618H 189v/203V Pos: standing >
The gates seems to be closed.

< 618h/618H 190v/203V Pos: standing >
Ok.

< 618h/618H 192v/203V Pos: standing >
Before the Prisoner-Slave Center
   Past the gates west of here, this cavern opens up to serve
as the area for the prisoners and slaves.  Minds of captured
prisoners from the surface and the underdark alike are molded
and controlled by the warlocks to force them to act out the
rest of their lives as slaves to the Undead.
Obvious exits: -West -Down
A fire elemental is here blazing with heat! (minion) 
*An air elemental is here looking like a small living tornado. (minion) 
An Orc (medium) sits resting.
Aveathor enters from the west.

< 618h/618H 190v/203V Pos: standing >
Aveathor suddenly attacks an Orc!
An Orc is disrupted from meditation.
An Orc, looking very frustrated, packs up his book.
Aveathor misses an Orc.
Ok.
Am starts casting an offensive spell.
Am snaps into visibility.

< 618h/618H 192v/203V Pos: standing >
Am completes his spell...
Am utters the words 'yjrr pabraw'
A beam of pure holy wrath is called down on an Orc by Am!
[Damage:  1 ] Your pierce grazes an Orc.

< 618h/618H 194v/203V Pos: standing >
< T: Aveathor TP: sta TC: small wounds E: An Orc sit EP: few scratches >
 An Orc clambers to his feet.
Am starts casting an offensive spell.
Am snaps into visibility.

< 618h/618H 194v/203V Pos: standing >
< T: Aveathor TP: sta TC: small wounds E: An Orc sta EP: few scratches >
 A fire elemental suddenly attacks Aveathor!
A fire elemental's weak crush grazes Aveathor.

< 618h/618H 194v/203V Pos: standing >
< T: Aveathor TP: sta TC: small wounds E: An Orc sta EP: few scratches >
 An Orc attempts to flee.
An Orc floats down.
An air elemental leaves down.

< 618h/618H 194v/203V Pos: standing >
Am stops chanting abruptly!

< 618h/618H 194v/203V Pos: standing >
Trip who?

< 618h/618H 194v/203V Pos: standing >
Backstab who?

< 618h/618H 194v/203V Pos: standing >
Junction of Tunnels in the Prisoner-Slave Center
    This central tunnel connects all parts of the prisoner-slave
compound.  Several prisoner cell blocks are located throughout
this area in which recently captured creatures from the surface
and the underdark are held until their minds are correctly molded
to the will of the undead, at which point they are brought to the
slave area until further needed.
Obvious exits: -North -East -South -Up
*An air elemental is here looking like a small living tornado. (minion) 
An Orc (medium) stands, floating here.

< 618h/618H 193v/203V Pos: standing >
You attempt to stab an Orc in the back, but their stone skin quickly absorbs the impact before fading away!
[Damage:  1 ] An Orc makes a strange sound as you place a green bladed dagger named 'Sepsis' in his back.

< 618h/618H 194v/203V Pos: standing >
< T: Werii TP: sta TC:excellent E: An Orc sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
You miss an Orc.
[Damage:  4 ] Your pierce grazes an Orc.
[Damage:  2 ] Your weak pierce grazes an Orc.

< 618h/618H 194v/203V Pos: standing >
< T: Werii TP: sta TC:excellent E: An Orc sta EP: few scratches >
 Am suddenly attacks an Orc!
Am snaps into visibility.
Am misses an Orc.

< 618h/618H 194v/203V Pos: standing >
< T: Werii TP: sta TC:excellent E: An Orc sta EP: few scratches >
 An Orc attempts to flee.
An Orc leaves south.
An air elemental leaves south.

< 618h/618H 194v/203V Pos: standing >
Trip who?

< 618h/618H 194v/203V Pos: standing >
Trip who?

< 618h/618H 195v/203V Pos: standing >
Aveathor enters from above.
The Central Tunnel Through the Compound
    This central tunnel connects all parts of the prisoner-slave
compound.  Several prisoner cell blocks are located throughout
this area in which recently captured creatures from the surface
and the underdark are held until their minds are correctly molded
to the will of the undead, at which point they are brought to the
slave area until further needed.
Obvious exits: -North -South
*An air elemental is here looking like a small living tornado. (minion) 
An Orc (medium) stands, floating here.
Aveathor enters from the north.

< 618h/618H 194v/203V Pos: standing >
You do an amazing maneuver, tripping an Orc.

< 618h/618H 194v/203V Pos: standing >
< T: Werii TP: sta TC:excellent E: An Orc ass EP: few scratches >
 You parry an Orc's lunge at you.

< 618h/618H 194v/203V Pos: standing >
< T: Werii TP: sta TC:excellent E: An Orc ass EP: few scratches >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage:  3 ] Your weak pierce grazes an Orc.
[Damage:  6 ] Your decent pierce wounds an Orc.
[Damage:  6 ] Your decent pierce wounds an Orc.
[Damage: 11 ] Your fine pierce wounds an Orc.
[Damage:  9 ] Your fine pierce wounds an Orc.

< 618h/618H 194v/203V Pos: standing >
< T: Werii TP: sta TC:excellent E: An Orc ass EP:  small wounds >
 Aveathor starts casting an offensive spell.

< 618h/618H 194v/203V Pos: standing >
< T: Werii TP: sta TC:excellent E: An Orc ass EP:  small wounds >
 Am enters from the north.

< 618h/618H 194v/203V Pos: standing >
< T: Werii TP: sta TC:excellent E: An Orc ass EP:  small wounds >
 Am leaves south.

< 618h/618H 194v/203V Pos: standing >
< T: Werii TP: sta TC:excellent E: An Orc ass EP:  small wounds >
 Aveathor completes his spell...
Aveathor utters the words 'abrauztg gpahhzfuio uqzbarr'
Aveathor points at an Orc.
Aveathor's iceball shatters upon impacting an Orc, rending flesh and sending blood flying.

< 618h/618H 194v/203V Pos: standing >
< T: Werii TP: sta TC:excellent E: An Orc ass EP:  few wounds >
 Am enters from the south.

< 618h/618H 194v/203V Pos: standing >
< T: Werii TP: sta TC:excellent E: An Orc ass EP:  few wounds >
 You dodge an Orc's vicious attack.
Your improved dexterity grants you an additional attack!
[Damage:  5 ] Your pierce wounds an Orc.
[Damage:  8 ] Your fine pierce wounds an Orc.
[Damage:  5 ] Your pierce wounds an Orc.
[Damage:  3 ] Your weak pierce grazes an Orc.
Aveathor starts casting an offensive spell.

< 618h/618H 194v/203V Pos: standing >
< T: Werii TP: sta TC:excellent E: An Orc ass EP:  few wounds >
 Am starts casting a spell.

< 618h/618H 194v/203V Pos: standing >
< T: Werii TP: sta TC:excellent E: An Orc ass EP:  few wounds >
 Aveathor completes his spell...
Aveathor utters the words 'abrauztg gpahhzfuio uqzbarr'
Aveathor points at an Orc.
Aveathor's iceball shatters upon impacting an Orc, rending flesh and sending blood flying.

< 618h/618H 194v/203V Pos: standing >
< T: Werii TP: sta TC:excellent E: An Orc ass EP:  nasty wounds >
 Am completes his spell...
Am utters the words 'yrawz ghfutz'
Am calls down a roaring flamestrike at an Orc who starts to melt!

< 618h/618H 194v/203V Pos: standing >
< T: Werii TP: sta TC:excellent E: An Orc ass EP:  nasty wounds >
 Aveathor starts casting a spell.
Looking panicked, an Orc scrambles madly to his feet!

< 618h/618H 194v/203V Pos: standing >
< T: Werii TP: sta TC:excellent E: An Orc sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage:  3 ] Your weak pierce wounds an Orc.
[Damage:  3 ] Your pierce wounds an Orc.
[Damage:  5 ] Your decent pierce wounds an Orc.
An Orc dodges your futile attack.
[Damage:  7 ] Your fine pierce wounds an Orc.
An Orc attempts to flee.
An Orc tries to flee, but can't make it out of here!
Am starts casting an offensive spell.
Am snaps into visibility.

< 618h/618H 194v/203V Pos: standing >
< T: Werii TP: sta TC:excellent E: An Orc sta EP:  nasty wounds >
 An air elemental suddenly attacks YOU!
An air elemental snaps into visibility.
An air elemental's crush grazes you.

< 617h/618H 194v/203V Pos: standing >
< T: Werii TP: sta TC:few scratches E: An Orc sta EP:  nasty wounds >
 An Orc starts casting a spell.

< 617h/618H 194v/203V Pos: standing >
< T: Werii TP: sta TC:few scratches E: An Orc sta EP:  nasty wounds >
 Am snaps into visibility.
Am completes his spell...
Am utters the words 'yrawz ghfutz'
Am calls down a roaring flamestrike at an Orc who starts to melt!

< 617h/618H 194v/203V Pos: standing >
< T: Werii TP: sta TC:few scratches E: An Orc sta EP:  nasty wounds >
 Aveathor completes his spell...
Aveathor utters the words 'abrauztg gpahhzfuio uqzbarr'
Aveathor points at an Orc.
Aveathor's iceball shatters upon impacting an Orc, rending flesh and sending blood flying.

< 617h/618H 194v/203V Pos: standing >
< T: Werii TP: sta TC:few scratches E: An Orc sta EP:  awful >
 Am starts casting an offensive spell.
Am snaps into visibility.

< 617h/618H 194v/203V Pos: standing >
< T: Werii TP: sta TC:few scratches E: An Orc sta EP:  awful >
 An Orc completes his spell...
An Orc utters the words 'ghaiz gtui'
An Orc's flesh melds with conjured rocks, turning it to stone.

< 617h/618H 194v/203V Pos: standing >
< T: Werii TP: sta TC:few scratches E: An Orc sta EP:  awful >
 Aveathor starts casting an offensive spell.

< 617h/618H 194v/203V Pos: standing >
< T: Werii TP: sta TC:few scratches E: An Orc sta EP:  awful >
 Am snaps into visibility.
Am completes his spell...
Am utters the words 'yrawz ghfutz'
Am calls down a roaring flamestrike at an Orc who starts to melt!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage:  1 ] Your feeble pierce wounds an Orc.
An Orc is not nimble enough and gets bitten in a particularly bad way!
[Damage: 81 ] From nowhere, your python bites an Orc in the leg.  an Orc promptly dies.
An Orc's light dragonscale crown from the Surface Realm of Duris was completely destroyed by the massive blow!
An Orc's shimmering scarf was completely destroyed by the massive blow!
An Orc's sapphire ring was completely destroyed by the massive blow!
An Orc's burnt marble quiver from the Behemoth Herders was completely destroyed by the massive blow!
An Orc makes a magical gesture, sending an air elemental back to the nether plane.
An air elemental stops following an Orc.
An Orc makes a magical gesture, sending a fire elemental back to the nether plane.
An Orc is dead! R.I.P.
You receive your share of experience.
You raise a level!
The smell of fresh blood enters your body, infusing you with power!