<worn as a badge> a masterly crafted obsidian badge (illuminating) [84%]
<worn on head> the shadowy crown of damnation (magic) [77%]
<worn on eyes> a sapphire encrusted eye (invis)
<worn in ear> a tiny sapphire earring [poor] (glowing)
<worn in ear> a strip of Tiamat's flesh (magic) (glowing) [71%]
<worn on face> mask of battles past [superior]
<worn around neck> a psionicist locket of power [superior] (magic) (glowing)
<worn around neck> an angelic dragonscale collar
<worn on body> a spiked suit of fluted dragonscale [poor] (magic)
<worn about body> a shimmering green cloak (magic)
<worn on back> a large leather backpack [88%]
<worn as quiver> a faded dragonscale quiver (magic)
<worn about waist> a waistband of rock and stone [poor] (magic) [89%]
<worn on belt buckle>an emerald nose ring [poor] (magic)
<worn on arms> some vambraces of holy might [superior] (magic)
<held as shield> a legendary gem shield
<worn around wrist> a blackened bluestone bracer (glowing)
<worn around wrist> a bracelet of living water [superior] (invis) (magic)
<worn on hands> some humming platinum mitts
<worn on finger> a tiny seashell [poor] (invis) (magic)
<worn on finger> a dark platinum band from Plane of Air
<held> a gem of reflection [superior] (magic) [77%]
<worn on legs> a pair of aboleth leggings (magic) [62%]
<worn on feet> some humming dragonscale moccasins
An undead behemoth who is in the distance to your north.
A behemoth rider watcher who is in the distance to your north.
An elite wight guardian who is in the distance to your north.
An undead behemoth who is in the distance to your north.
A behemoth rider watcher who is in the distance to your north.
A moaning zombie who is close by to your west.
< 632h/632H 152v/160V Pos: standing >
You follow Werii.
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -E -S -W
Werii (Halfling)(small) stands in mid-air here.
A recently captured undead behemoth gets pulled along.
A skeleton pulls the chains of an undead behemoth's harness, leading him through the cavern.
Aveathor enters from the south.
< 632h/632H 150v/160V Pos: standing >
You follow Werii.
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -E -W
Werii (Halfling)(small) stands in mid-air here.
A recently slain roper has taken on a new undead life.
Aveathor enters from the west.
< 632h/632H 148v/160V Pos: standing >
You follow Werii.
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -W
Werii (Halfling)(small) stands in mid-air here.
A moaning and thoughtless zombie stumbles through the cave.
A roper, once dead, has returned to life.
Aveathor enters from the west.
< 632h/632H 147v/160V Pos: standing >
You quickly scan the area.
An large undead roper who is close by to your west.
A captured undead behemoth who is not far off to your west.
A skeletal herder who is not far off to your west.
A pale ghoul who is a brief walk away to your west.
A huge grey cave wyrm who is a brief walk away to your west.
A groaning zombie who is rather far off to your west.
< 632h/632H 148v/160V Pos: standing >
An undead roper suddenly attacks Aveathor!
You follow Werii.
An Enormous Cavern Known as Shizmaah
Obvious exits: -E -S -W
Werii (Halfling)(small) stands in mid-air here.
You quickly scan the area.
Aveathor who is close by to your south.
A groaning zombie who is close by to your south.
An undead roper who is close by to your south.
An large undead roper who is not far off to your west.
A groaning zombie who is a brief walk away to your west.
A huge grey cave wyrm who is a brief walk away to your west.
A pale ghoul who is a brief walk away to your west.
The shade of a nereid who is rather far off to your west.
< 632h/632H 147v/160V Pos: standing >
You follow Werii.
A Twisting Tunnel
Obvious exits: -N -W
Werii (Halfling)(small) stands in mid-air here.
You quickly scan the area.
An large undead roper who is a brief walk away to your west.
A groaning zombie who is rather far off to your west.
A huge grey cave wyrm who is rather far off to your west.
A pale ghoul who is rather far off to your west.
The shade of a nereid who is in the distance to your west.
< 632h/632H 145v/160V Pos: standing >
You follow Werii.
An Enormous Cavern Known as Shizmaah
Obvious exits: -E -S -W
Werii (Halfling)(small) stands in mid-air here.
An Enormous Cavern Known as Shizmaah
Obvious exits: -E -S -W
Werii (Halfling)(small) stands in mid-air here.
< 632h/632H 145v/160V Pos: standing >
You follow Werii.
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -E -S -W
Werii (Halfling)(small) stands in mid-air here.
< 632h/632H 145v/160V Pos: standing >
You hold a gem of reflection [superior].
< 632h/632H 146v/160V Pos: standing >
You follow Werii.
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -E -W
Werii (Halfling)(small) stands in mid-air here.
A recently slain roper has taken on a new undead life.
< 662h/662H 144v/160V Pos: standing >
Aveathor enters from the east.
< 662h/662H 145v/160V Pos: standing >
You follow Werii.
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -W
Werii (Halfling)(small) stands in mid-air here.
A moaning and thoughtless zombie stumbles through the cave.
A roper, once dead, has returned to life.
Aveathor enters from the west.
< 662h/662H 144v/160V Pos: standing >
An undead roper recognizes Aveathor, and charges to attack!
An undead roper suddenly attacks Aveathor!
Saving Am.
< 662h/662H 144v/160V Pos: standing >
You feel less protected.
< 662h/662H 144v/160V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -W
Aveathor AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here, fighting an undead roper.
Werii (Halfling)(small) stands in mid-air here.
A moaning and thoughtless zombie stumbles through the cave.
An undead roper stands here, fighting Aveathor.
< 662h/662H 145v/160V Pos: standing >
You quickly scan the area.
An large undead roper who is close by to your west.
A captured undead behemoth who is not far off to your west.
A skeletal herder who is not far off to your west.
A pale ghoul who is a brief walk away to your west.
A huge grey cave wyrm who is a brief walk away to your west.
A groaning zombie who is rather far off to your west.
< 662h/662H 145v/160V Pos: standing >
Werii moves in the shadows, suddenly reappearing behind an undead roper!
< 662h/662H 148v/160V Pos: standing >
You start chanting...
You snap into visibility.
< 662h/662H 149v/160V Pos: standing >
Aveathor attacks an undead roper. [0 hits]
< 662h/662H 151v/160V Pos: standing >
You snap into visibility.
You complete your spell...
an undead roper briefly reveals a red aura!
< 662h/662H 151v/160V Pos: standing >
An undead roper almost sweeps Aveathor off of his feet with a well placed leg sweep.
An undead roper attacks Aveathor. [0 hits]
< 662h/662H 151v/160V Pos: standing >
A groaning zombie leaves north.
Werii attacks an undead roper. [6 hits]
< 662h/662H 154v/160V Pos: standing >
You sit down and relax.
< 662h/662H 154v/160V Pos: sitting >
You have memorized the following spells:
(10th circle) 3 - full harm
( 9th circle) 2 - word of recall
3 - plane shift
( 8th circle) 3 - dispel magic
1 - mass heal
1 - virtue
( 7th circle) 6 - full heal
( 6th circle) 1 - curse
5 - flame strike
( 5th circle) 3 - heal
1 - vitality
3 - destroy undead
1 - soulshield
( 4th circle) 1 - protection from evil
7 - invigorate
( 3rd circle) 1 - cure blind
2 - earthquake
1 - remove poison
1 - sense life
4 - cause critical
( 2nd circle) 10 - blindness
( 1st circle) 4 - armor
4 - bless
1 - detect evil
1 - detect magic
1 - cause light
And you are currently praying for the following spells:
2 seconds: ( 6th) curse
You can pray no more spells.
You continue your praying.
< 662h/662H 154v/160V Pos: sitting >
Aveathor starts casting an offensive spell.
< 662h/662H 159v/160V Pos: sitting >
You have finished praying for curse.
Your prayers are complete.
< 662h/662H 160v/160V Pos: sitting >
Werii attacks an undead roper. [4 hits]
You clamber to your feet.
< 662h/662H 160v/160V Pos: standing >
An undead roper attacks Aveathor. [2 hits]
< 662h/662H 160v/160V Pos: standing >
Aveathor completes his spell...
Aveathor utters the words 'warhunso gsfal'
Aveathor points at an undead roper.
A blast of molten spray sent by Aveathor coats an undead roper with searing agony.
< 662h/662H 160v/160V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -W
Aveathor AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here, fighting an undead roper.
Werii (Halfling)(small) stands in mid-air here, fighting an undead roper.
An undead roper stands here, fighting Aveathor.
< 662h/662H 160v/160V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -W
Aveathor AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here, fighting an undead roper.
Werii (Halfling)(small) stands in mid-air here, fighting an undead roper.
An undead roper stands here, fighting Aveathor.
< 662h/662H 160v/160V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -W
Aveathor AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here, fighting an undead roper.
Werii (Halfling)(small) stands in mid-air here, fighting an undead roper.
An undead roper stands here, fighting Aveathor.
< 662h/662H 160v/160V Pos: standing >
Aveathor starts casting an offensive spell.
< 662h/662H 160v/160V Pos: standing >
You quickly scan the area.
A groaning zombie who is close by to your north.
An large undead roper who is close by to your west.
A captured undead behemoth who is not far off to your west.
A skeletal herder who is not far off to your west.
A moaning zombie who is a brief walk away to your west.
A pale ghoul who is a brief walk away to your west.
A huge grey cave wyrm who is a brief walk away to your west.
A groaning zombie who is rather far off to your west.
< 662h/662H 160v/160V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -W
Aveathor AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here, fighting an undead roper. (casting)
Werii (Halfling)(small) stands in mid-air here, fighting an undead roper.
An undead roper stands here, fighting Aveathor.
< 662h/662H 160v/160V Pos: standing >
Werii attacks an undead roper. [4 hits]
< 662h/662H 160v/160V Pos: standing >
Aveathor completes his spell...
Aveathor utters the words 'warhunso gsfal'
Aveathor points at an undead roper.
A blast of molten spray sent by Aveathor coats an undead roper with searing agony.
< 662h/662H 160v/160V Pos: standing >
An undead roper attacks Aveathor. [1 hits]
< 662h/662H 160v/160V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -W
Aveathor AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here, fighting an undead roper.
Werii (Halfling)(small) stands in mid-air here, fighting an undead roper.
An undead roper stands here, fighting Aveathor.
< 662h/662H 160v/160V Pos: standing >
You quickly scan the area.
A groaning zombie who is close by to your north.
An large undead roper who is close by to your west.
A captured undead behemoth who is not far off to your west.
A skeletal herder who is not far off to your west.
A moaning zombie who is a brief walk away to your west.
A huge grey cave wyrm who is a brief walk away to your west.
A groaning zombie who is rather far off to your west.
< 662h/662H 160v/160V Pos: standing >
Aveathor starts casting an offensive spell.
< 662h/662H 160v/160V Pos: standing >
Werii attacks an undead roper. [3 hits]
< 662h/662H 160v/160V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -W
Aveathor AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here, fighting an undead roper. (casting)
Werii (Halfling)(small) stands in mid-air here, fighting an undead roper.
An undead roper stands here, fighting Aveathor.
< 662h/662H 160v/160V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -W
Aveathor AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here, fighting an undead roper. (casting)
Werii (Halfling)(small) stands in mid-air here, fighting an undead roper.
An undead roper stands here, fighting Aveathor.
< 662h/662H 160v/160V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -W
Aveathor AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here, fighting an undead roper. (casting)
Werii (Halfling)(small) stands in mid-air here, fighting an undead roper.
An undead roper stands here, fighting Aveathor.
< 662h/662H 160v/160V Pos: standing >
Aveathor completes his spell...
Aveathor utters the words 'warhunso gsfal'
Aveathor points at an undead roper.
A blast of molten spray sent by Aveathor coats an undead roper with searing agony.
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -W
Aveathor AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here, fighting an undead roper.
Werii (Halfling)(small) stands in mid-air here, fighting an undead roper.
An undead roper stands here, fighting Aveathor.
< 662h/662H 160v/160V Pos: standing >
Aveathor attacks an undead roper. [0 hits]
< 662h/662H 160v/160V Pos: standing >
You start chanting...
< 662h/662H 160v/160V Pos: standing >
Aveathor starts casting an offensive spell.
< 662h/662H 160v/160V Pos: standing >
Werii attacks an undead roper. [4 hits]
An undead roper hits Aveathor with a mighty kick to his chest.
An undead roper attacks Aveathor. [1 hits]
< 662h/662H 160v/160V Pos: standing >
Casting: destroy undead
< 662h/662H 160v/160V Pos: standing >
You complete your spell...
An undead roper wavers in agony, as the positive energies purge his undead essence!
[Damage: 172 ] An undead roper wavers under your deity's power!
< 662h/662H 160v/160V Pos: standing >
Aveathor completes his spell...
Aveathor utters the words 'warhunso gsfal'
Aveathor points at an undead roper.
A burst of molten spray sent from Aveathor's fingertips melts an undead roper into a puddle of mush.
An undead roper is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as an undead roper dies in agony.
An undead roper crumbles to dust.
< 662h/662H 160v/160V Pos: standing >
Saving Am.
< 662h/662H 160v/160V Pos: standing >
You failed.
< 662h/662H 160v/160V Pos: standing >
You quickly scan the area.
A groaning zombie who is close by to your north.
An large undead roper who is close by to your west.
A huge grey cave wyrm who is not far off to your west.
A captured undead behemoth who is not far off to your west.
A skeletal herder who is not far off to your west.
A moaning zombie who is a brief walk away to your west.
A huge grey cave wyrm who is a brief walk away to your west.
A groaning zombie who is rather far off to your west.
< 662h/662H 160v/160V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -N -W
Aveathor AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.
Werii (Halfling)(small) stands in mid-air here.
< 662h/662H 160v/160V Pos: standing >
You follow Werii.
An Enormous Cavern Known as Shizmaah
Obvious exits: -E -S -W
Werii (Halfling)(small) stands in mid-air here.
A moaning and thoughtless zombie stumbles through the cave.
Aveathor enters from the south.
< 662h/662H 158v/160V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -E -S -W
Aveathor AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.
Werii (Halfling)(small) stands in mid-air here.
A moaning and thoughtless zombie stumbles through the cave.
< 662h/662H 158v/160V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -E -S -W
Aveathor AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.
Werii (Halfling)(small) stands in mid-air here.
A moaning and thoughtless zombie stumbles through the cave.
< 662h/662H 158v/160V Pos: standing >
You follow Werii.
A Twisting Tunnel
Obvious exits: -N -W
Werii (Halfling)(small) stands in mid-air here.
Aveathor enters from the west.
A Twisting Tunnel
Obvious exits: -N -W
Aveathor AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.
Werii (Halfling)(small) stands in mid-air here.
< 662h/662H 156v/160V Pos: standing >
You follow Werii.
A Twisting Tunnel
Obvious exits: -N -S
Werii (Halfling)(small) stands in mid-air here.
Aveathor enters from the south.
< 662h/662H 156v/160V Pos: standing >
You follow Werii.
Tunnel Splits North and South
Obvious exits: -N -E -S
Werii (Halfling)(small) stands in mid-air here.
Aveathor enters from the south.
< 662h/662H 157v/160V Pos: standing >
You follow Werii.
Bottum of a Bone-Reinforced Shaft
Obvious exits: -S -W -U -NE
The bloody head of a human has been skewered onto a pike, warning of death.
Werii (Halfling)(small) stands in mid-air here.
Aveathor enters from the west.
< 662h/662H 155v/160V Pos: standing >
You quickly scan the area.
An undead behemoth who is rather far off above you.
A behemoth rider enforcer who is rather far off above you.
A minotaur slave who is rather far off above you.
A barbarian slave who is rather far off above you.
< 662h/662H 158v/160V Pos: standing >
You quickly scan the area.
An undead behemoth who is rather far off above you.
A behemoth rider enforcer who is rather far off above you.
A minotaur slave who is rather far off above you.
A barbarian slave who is rather far off above you.
< 662h/662H 159v/160V Pos: standing >
You follow Werii.
A Tunnel Before a Landing
Obvious exits: -N -D
a fragment of a soul lies here. (humming) (illuminating)
Werii (Halfling)(small) stands in mid-air here.
Aveathor enters from the north.
< 662h/662H 158v/160V Pos: standing >
You follow Werii.
Landing Before Symmetrical Gates
Obvious exits: -E# -S# -W# -U
Werii (Halfling)(small) stands in mid-air here.
Aveathor enters from above.
You quickly scan the area.
You see nothing.
< 662h/662H 158v/160V Pos: standing >
You quickly scan the area.
You see nothing.
< 662h/662H 158v/160V Pos: standing >
You quickly scan the area.
You see nothing.
< 662h/662H 158v/160V Pos: standing >
You quickly scan the area.
You see nothing.
< 662h/662H 158v/160V Pos: standing >
Werii opens the gates.
You quickly scan the area.
A fire elemental who is close by to your east.
An air elemental who is close by to your east.
An Orc who is close by to your east.
< 662h/662H 158v/160V Pos: standing >
You follow Werii.
Before the Prisoner-Slave Center
Obvious exits: -W -D
Werii (Halfling)(small) stands in mid-air here.
A fire elemental is here blazing with heat! (minion)
*An air elemental is here looking like a small living tornado. (minion)
An Orc (medium) sits resting.
Aveathor enters from the west.
You quickly scan the area.
You see nothing.
< 662h/662H 156v/160V Pos: standing >
Before the Prisoner-Slave Center
Obvious exits: -W -D
Aveathor AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.
Werii (Halfling)(small) stands in mid-air here.
A fire elemental is here blazing with heat! (minion)
*An air elemental is here looking like a small living tornado. (minion)
An Orc (medium) sits resting.
< 662h/662H 156v/160V Pos: standing >
You quickly scan the area.
You see nothing.
< 662h/662H 156v/160V Pos: standing >
Aveathor suddenly attacks an Orc!
An Orc is disrupted from meditation.
An Orc, looking very frustrated, packs up his book.
Werii closes the gates.
You start chanting...
You snap into visibility.
< 662h/662H 157v/160V Pos: standing >
You complete your spell...
[Damage: 36 ] You call down the FULL wrath of your god on an Orc!
< 662h/662H 159v/160V Pos: standing >
An Orc clambers to his feet.
You start chanting...
You snap into visibility.
< 662h/662H 160v/160V Pos: standing >
A fire elemental suddenly attacks Aveathor!
< 662h/662H 160v/160V Pos: standing >
An Orc attempts to flee.
An Orc floats down.
An air elemental leaves down.
< 662h/662H 160v/160V Pos: standing >
You abort your prayer before it's done!
< 662h/662H 160v/160V Pos: standing >
You follow Werii.
Junction of Tunnels in the Prisoner-Slave Center
Obvious exits: -N -E -S -U
Werii (Halfling)(small) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion)
An Orc (medium) stands, floating here.
< 662h/662H 158v/160V Pos: standing >
Werii attempts to stab an Orc in the back, but an Orc's stone skin quickly absorbs the impact before fading away!
Werii places a green bladed dagger named 'Sepsis' in the back of an Orc, resulting in some strange noises and some blood.
< 662h/662H 158v/160V Pos: standing >
Werii attacks an Orc. [2 hits]
< 662h/662H 158v/160V Pos: standing >
You snap into visibility.
< 662h/662H 158v/160V Pos: standing >
< T: Werii TP: sta TC:excellent E: An Orc sta EP: few scratches >
An Orc attempts to flee.
An Orc leaves south.
An air elemental leaves south.
< 662h/662H 158v/160V Pos: standing >
Aveathor enters from above.
Aveathor leaves south.
< 662h/662H 158v/160V Pos: standing >
Slay whom?
< 662h/662H 158v/160V Pos: standing >
The Central Tunnel Through the Compound
Obvious exits: -N -S
Aveathor AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here. (casting)
Werii (Halfling)(small) stands in mid-air here, fighting an Orc.
*An air elemental is here looking like a small living tornado. (minion)
An Orc (medium) is lying, floating here, fighting Werii.
< 662h/662H 156v/160V Pos: standing >
The Central Tunnel Through the Compound
Obvious exits: -N -S
< 662h/662H 154v/160V Pos: standing >
The Central Tunnel Through the Compound
Obvious exits: -N -S
Shattered bits of ice are scattered about the area.
Aveathor AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.
Werii (Halfling)(small) stands in mid-air here, fighting an Orc.
*An air elemental is here looking like a small living tornado. (minion)
An Orc (medium) is lying, floating here, fighting Werii.
< 662h/662H 153v/160V Pos: standing >
An Orc attacks Werii. [0 hits]
Werii attacks an Orc. [4 hits]
Aveathor starts casting an offensive spell.
< 662h/662H 154v/160V Pos: standing >
The Central Tunnel Through the Compound
Obvious exits: -N -S
Shattered bits of ice are scattered about the area.
Aveathor AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here. (casting)
Werii (Halfling)(small) stands in mid-air here, fighting an Orc.
*An air elemental is here looking like a small living tornado. (minion)
An Orc (medium) is lying, floating here, fighting Werii.
< 662h/662H 155v/160V Pos: standing >
You start chanting...
< 662h/662H 157v/160V Pos: standing >
Aveathor completes his spell...
Aveathor utters the words 'abrauztg gpahhzfuio uqzbarr'
Aveathor points at an Orc.
Aveathor's iceball shatters upon impacting an Orc, rending flesh and sending blood flying.
< 662h/662H 157v/160V Pos: standing >
You complete your spell...
[Damage: 13 ] [Damage: 14 ] You call down a roaring flamestrike which hits an Orc dead on!
< 662h/662H 158v/160V Pos: standing >
Aveathor starts casting an offensive spell.
Looking panicked, an Orc scrambles madly to his feet!
< 662h/662H 159v/160V Pos: standing >
Werii attacks an Orc. [4 hits]
An Orc attempts to flee.
An Orc tries to flee, but can't make it out of here!
You start chanting...
You snap into visibility.
< 662h/662H 160v/160V Pos: standing >
An air elemental suddenly attacks Werii!
An air elemental snaps into visibility.
< 662h/662H 160v/160V Pos: standing >
An Orc starts casting a spell.
< 662h/662H 160v/160V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 14 ] [Damage: 15 ] You call down a roaring flamestrike which hits an Orc dead on!
< 662h/662H 160v/160V Pos: standing >
Aveathor completes his spell...
Aveathor utters the words 'abrauztg gpahhzfuio uqzbarr'
Aveathor points at an Orc.
Aveathor's iceball shatters upon impacting an Orc, rending flesh and sending blood flying.
< 662h/662H 160v/160V Pos: standing >
You start chanting...
You snap into visibility.
< 662h/662H 160v/160V Pos: standing >
An Orc completes his spell...
An Orc utters the words 'ghaiz gtui'
An Orc's flesh melds with conjured rocks, turning it to stone.
< 662h/662H 160v/160V Pos: standing >
Aveathor starts casting an offensive spell.
< 662h/662H 160v/160V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 14 ] [Damage: 15 ] You call down a roaring flamestrike which hits an Orc dead on!
An Orc is not nimble enough and gets bitten in a particularly bad way!
From nowhere, a python bites an Orc in the leg, causing him to promptly die.
An Orc's light dragonscale crown from the Surface Realm of Duris was completely destroyed by the massive blow!
An Orc's shimmering scarf was completely destroyed by the massive blow!
An Orc's sapphire ring was completely destroyed by the massive blow!
An Orc's burnt marble quiver from the Behemoth Herders was completely destroyed by the massive blow!
An Orc makes a magical gesture, sending an air elemental back to the nether plane.
An air elemental stops following an Orc.
An Orc makes a magical gesture, sending a fire elemental back to the nether plane.
An Orc is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!