<worn on head> the helm of light (illuminating)
<worn on eyes> a ruby-encrusted eyepatch
<worn in ear> the earring of Sound Advice [79%]
<worn in ear> a tiny diorite ear stud (magic)
<worn on face> a leafy mask of Silvanos (magic)
<worn around neck> a symbol of domination (magic) (humming)
<worn around neck> a burnt silver collar
<worn on body> a high priest robe of Xlorkortor [superior]
<worn about body> a long shadowy mane [poor] [64%]
<worn about waist> a mysterious blue belt of wisdom (glowing)
<worn on belt buckle>the sacred braid of Lady Sklera (magic) (glowing)
<worn on arms> some sleeves bearing the seal of Verethorn [poor]
<held as shield> a well-polished mithril body shield [superior] (illuminating)
<worn around wrist> a blackened bluestone bracer [poor] (glowing)
<worn around wrist> a bracelet of finger bones [superior]
<worn on hands> a pair of feathered gloves (illuminating) [56%]
<worn on finger> a ring of rainbows (magic) [89%]
<worn on finger> a gold ring with diamonds (illuminating)
<held> a carved femur of a stupid barb (magic) (glowing) (illuminating) [89%]
<worn on legs> a pair of squirrel skin leggings [superior] (magic)
Werii enters from the west.
< 565h/565H 121v/121V Pos: standing >
You start chanting...
< 565h/565H 121v/121V Pos: standing >
Casting: arieks shattering iceball
-=[a shadow attacks you.]=- [0 hits]
< 565h/565H 121v/121V Pos: standing >
You complete your spell...
You point at a shadow.
[Damage: 106 ] Your iceball shatters any hopes a shadow had of living a long and happy life.
A shadow is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a shadow's last actions in this world.
A shadow explodes into all corners of the room, covering it in darkness!
The room goes dark!
< 565h/565H 121v/121V Pos: standing >
The etherportal crumbles to dust and blows away.
You sit down and relax.
< 565h/565H 121v/121V Pos: sitting >
The gods ignore you.
< 565h/565H 121v/121V Pos: sitting >
You have memorized the following spells:
( 9th circle) 2 - arieks shattering iceball
( 8th circle) 4 - scathing wind
1 - spirit jump
( 7th circle) 3 - greater soul disturbance
1 - spirit ward
1 - ravenflight
1 - elemental affinity
( 6th circle) 1 - spirit sight
5 - greater mending
1 - earthen grasp
( 5th circle) 2 - bearstrength
5 - molten spray
( 4th circle) 1 - pantherspeed
1 - summon beast
1 - hawkvision
5 - scorching touch
( 3rd circle) 7 - scalding blast
1 - cold ward
1 - fire ward
( 2nd circle) 10 - flameburst
( 1st circle) 8 - ice missile
3 - spirit armor
And you are currently memorizing the following spells:
3 seconds: (10th) etherportal
7 seconds: ( 9th) arieks shattering iceball
10 seconds: ( 9th) arieks shattering iceball
You can memorize 1 10th circle spell(s).
You continue your study.
< 565h/565H 121v/121V Pos: sitting >
You have no idea how to even begin.
< 565h/565H 121v/121V Pos: sitting >
You start meditating...
< 565h/565H 121v/121V Pos: sitting >
Am sits down in a comfortable spot.
< 565h/565H 121v/121V Pos: sitting >
Am takes out his holy symbol and begins praying intently.
< 565h/565H 121v/121V Pos: sitting >
You have finished memorizing etherportal.
< 565h/565H 121v/121V Pos: sitting >
Werii says in stormgiant 'lets go'
< 565h/565H 121v/121V Pos: sitting >
You have finished memorizing arieks shattering iceball.
< 565h/565H 121v/121V Pos: sitting >
Am raises his holy symbol and smiles broadly.
< 565h/565H 121v/121V Pos: sitting >
You have finished memorizing arieks shattering iceball.
You snap out of your meditative trance, memorization complete.
< 565h/565H 121v/121V Pos: sitting >
You clamber to your feet.
< 565h/565H 121v/121V Pos: standing >
Werii sneaks west.
You follow Werii.
,,M
M ,,^ M
M,,,M M
,,,MM@D,,MM
MM MM,,,MM
,MM MMM^MM
,M,,,,,,M
The Tepid Tunnels of the Upper Strata of the Underdark
Obvious exits: -North -East -South -West
Werii (Halfling)(small) stands in mid-air here.
< 565h/565H 119v/121V Pos: standing >
You follow Werii.
,,M M
,,^ MM
M,,,M MM
,,MM,@,,MMM
M MM,,,MMM
MM MMM^MMM
M,,,,,,MM
The Tepid Tunnels of the Upper Strata of the Underdark
An unnatural darkness fills this area.
Obvious exits: -North -East -South -West
Shattered bits of ice are scattered about the area.
Werii (Halfling)(small) stands in mid-air here.
Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
< 565h/565H 117v/121V Pos: standing >
Werii says in stormgiant 'folc'
< 565h/565H 118v/121V Pos: standing >
You stop following Werii.
You now follow Werii.
Am stops following Werii.
Am now follows Werii.
< 565h/565H 121v/121V Pos: standing >
,,M M
,,^ MM
M,,,M MM
,,MM,@,,MMM
M MM,,,MMM
MM MMM^MMM
M,,,,,,MM
The Tepid Tunnels of the Upper Strata of the Underdark
Obvious exits: -North -East -South -West
Shattered bits of ice are scattered about the area.
Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Werii (Halfling)(small) stands in mid-air here.
< 565h/565H 121v/121V Pos: standing >
Werii sneaks west.
Am sneaks west.
You follow Werii.
,,M
M ,,^ M
M,,,M M
,,,MM@D,,MM
MM MM,,,MM
,MM MMM^MM
,M,,,,,,M
The Tepid Tunnels of the Upper Strata of the Underdark
Obvious exits: -North -East -South -West
Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Werii (Halfling)(small) stands in mid-air here.
< 565h/565H 119v/121V Pos: standing >
Werii sneaks north.
You follow Werii.
M,,,
M ,,M M
M ,,^ M
M,,@M M
,,,MM,D,,MM
MM MM,,,MM
MM MMM^M
The Tepid Tunnels of the Upper Strata of the Underdark
Obvious exits: -North -East -South -West
Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Werii (Halfling)(small) stands in mid-air here.
< 565h/565H 117v/121V Pos: standing >
You follow Werii.
,,M
MM,,,
M ,,M M
M ,@^ M
M,,,M M
,,,MM,D,,MM
M MM,,,M
The Tepid Tunnels of the Upper Strata of the Underdark
Obvious exits: -North -East -South -West
Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Werii (Halfling)(small) stands in mid-air here.
< 565h/565H 115v/121V Pos: standing >
Werii sneaks east.
You follow Werii.
A Tunnel Opening
This massive tunnel opens up and curves here sharps, leading
towards the massive cavern known as Shizmaah. This cave and tunnel
network is dark and quite rank, filled with the horrid scent
of rotting flesh. Dark groans and unholy screams can be heard
into the distance of Shizmaah.
Obvious exits: -East -West
Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Werii (Halfling)(small) stands in mid-air here.
< 565h/565H 114v/121V Pos: standing >
Am sneaks east.
You follow Werii.
A Sharp Turn in the Tunnel
This massive tunnel opens up and curves here sharps, leading
towards the massive cavern known as Shizmaah. This cave and tunnel
network is dark and quite rank, filled with the horrid scent
of rotting flesh. Dark groans and unholy screams can be heard
into the distance of Shizmaah.
Obvious exits: -North -West
Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Werii (Halfling)(small) stands in mid-air here.
< 565h/565H 113v/121V Pos: standing >
Werii sneaks north.
You follow Werii.
A Massive, Extended Tunnel
This massive tunnel opens up and curves here sharps, leading
towards the massive cavern known as Shizmaah. This cave and tunnel
network is dark and quite rank, filled with the horrid scent
of rotting flesh. Dark groans and unholy screams can be heard
into the distance of Shizmaah.
Obvious exits: -North -South
Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Werii (Halfling)(small) stands in mid-air here.
< 565h/565H 112v/121V Pos: standing >
Am sneaks north.
You follow Werii.
An Enormous Cavern Known as Shizmaah
This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah. The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness. This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah. Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -North -South -West
Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Werii (Halfling)(small) stands in mid-air here.
< 565h/565H 111v/121V Pos: standing >
Am sneaks north.
You follow Werii.
An Enormous Cavern Known as Shizmaah
This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah. The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness. This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah. Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -North -East -South -West
Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Werii (Halfling)(small) stands in mid-air here.
A recently captured undead behemoth gets pulled along.(Red Aura)
A skeleton pulls the chains of an undead behemoth's harness, leading him through the cavern.(Red Aura)
< 565h/565H 109v/121V Pos: standing >
Werii sneaks east.
You follow Werii.
An Enormous Cavern Known as Shizmaah
This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah. The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness. This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah. Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -North -East -West
Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Werii (Halfling)(small) stands in mid-air here.
A recently slain roper has taken on a new undead life.(Red Aura)
< 565h/565H 107v/121V Pos: standing >
You follow Werii.
An Enormous Cavern Known as Shizmaah
This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah. The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness. This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah. Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -North -West
Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Werii (Halfling)(small) stands in mid-air here.
A moaning and thoughtless zombie stumbles through the cave.(Red Aura)
A roper, once dead, has returned to life.(Red Aura)
< 565h/565H 105v/121V Pos: standing >
Slay whom?
< 565h/565H 106v/121V Pos: standing >
An undead roper suddenly attacks YOU!
Werii sneaks north.
Am sneaks north.
< 559h/565H 107v/121V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: excellent >
C'mon, you are doing it all the time!
< 559h/565H 107v/121V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: excellent >
An Enormous Cavern Known as Shizmaah
Obvious exits: -North -West
A moaning and thoughtless zombie stumbles through the cave.(Red Aura)
An undead roper stands here, fighting YOU!(Red Aura)
< 559h/565H 107v/121V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: excellent >
You attempt to flee...
An Enormous Cavern Known as Shizmaah
This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah. The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness. This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah. Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -North -East -West
*Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Werii (Halfling)(small) stands in mid-air here.
A recently slain roper has taken on a new undead life.(Red Aura)
You flee westward!
< 559h/565H 81v/121V Pos: standing >
You follow Werii.
An Enormous Cavern Known as Shizmaah
This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah. The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness. This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah. Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -North -West
*Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Werii (Halfling)(small) stands in mid-air here.
A moaning and thoughtless zombie stumbles through the cave.(Red Aura)
A roper, once dead, has returned to life.(Red Aura)
< 559h/565H 79v/121V Pos: standing >
An undead roper recognizes you, and charges to attack!
An undead roper suddenly attacks YOU!
< 550h/565H 79v/121V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: excellent >
An Enormous Cavern Known as Shizmaah
Obvious exits: -North -West
*Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Werii (Halfling)(small) stands in mid-air here.
A moaning and thoughtless zombie stumbles through the cave.(Red Aura)
An undead roper stands here, fighting YOU!(Red Aura)
< 550h/565H 79v/121V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: excellent >
Werii moves in the shadows, suddenly reappearing behind an undead roper!
< 550h/565H 79v/121V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: excellent >
Am starts casting a spell.
Am snaps into visibility.
< 550h/565H 79v/121V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: excellent >
-=[You attack an undead roper.]=- [0 hits]
< 550h/565H 79v/121V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: excellent >
Am snaps into visibility.
Am completes his spell...
Am utters the word 'judifgz'
an undead roper briefly reveals a red aura!
< 550h/565H 79v/121V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: excellent >
An undead roper's sweep catches you in the side and you almost stumble.
-=[an undead roper attacks you.]=- [0 hits]
< 545h/565H 79v/121V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: excellent >
A groaning zombie leaves north.
Werii attacks an undead roper. [6 hits]
< 545h/565H 79v/121V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: small wounds >
Am sits down in a comfortable spot.
< 545h/565H 79v/121V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: small wounds >
Am takes out his holy symbol and begins praying intently.
< 545h/565H 79v/121V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: small wounds >
You start chanting...
< 545h/565H 79v/121V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: small wounds >
Am raises his holy symbol and smiles broadly.
< 545h/565H 79v/121V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: small wounds >
Casting: molten spray *
< 545h/565H 79v/121V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: small wounds >
Werii attacks an undead roper. [4 hits]
Am clambers to his feet.
< 545h/565H 79v/121V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: few wounds >
-=[an undead roper attacks you.]=- [2 hits]
< 523h/565H 79v/121V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: small wounds >
You complete your spell...
You point at an undead roper.
[Damage: 116 ] Your blast of molten spray slams into an undead roper, burning holes into its flesh.
The vile creature burns and sizzles!
< 523h/565H 79v/121V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: few wounds >
You start chanting...
< 523h/565H 79v/121V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: few wounds >
Werii attacks an undead roper. [4 hits]
< 523h/565H 79v/121V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: few wounds >
Casting: molten spray *
< 523h/565H 79v/121V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: few wounds >
You complete your spell...
You point at an undead roper.
[Damage: 90 ] Your blast of molten spray slams into an undead roper, burning holes into its flesh.
The vile creature burns and sizzles!
< 523h/565H 79v/121V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: nasty wounds >
-=[an undead roper attacks you.]=- [1 hits]
< 516h/565H 79v/121V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: nasty wounds >
You start chanting...
< 516h/565H 79v/121V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: nasty wounds >
Werii attacks an undead roper. [3 hits]
< 516h/565H 79v/121V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: nasty wounds >
You complete your spell...
You point at an undead roper.
[Damage: 106 ] Your blast of molten spray slams into an undead roper, burning holes into its flesh.
The vile creature burns and sizzles!
< 516h/565H 79v/121V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: nasty wounds >
-=[You attack an undead roper.]=- [0 hits]
< 516h/565H 79v/121V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: nasty wounds >
Am starts casting a spell.
< 516h/565H 79v/121V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: nasty wounds >
You start chanting...
< 516h/565H 79v/121V Pos: standing >
< T: Aveathor TP: sta TC:few scratches E: undead sta EP: nasty wounds >
Werii attacks an undead roper. [4 hits]
An undead roper's kick crashes into your chest.
-=[an undead roper attacks you.]=- [1 hits]
< 503h/565H 79v/121V Pos: standing >
< T: Aveathor TP: sta TC: small wounds E: undead sta EP: pretty hurt >
Casting: molten spray *
Am completes his spell...
Am utters the words 'oculoghfal jioculoae'
An undead roper wavers in agony, as the positive energies sent by Am purge his essence!
An undead roper wavers under the onslaught caused by Am's deity's power!
< 503h/565H 79v/121V Pos: standing >
< T: Aveathor TP: sta TC: small wounds E: undead sta EP: awful >
You complete your spell...
You point at an undead roper.
[Damage: 96 ] Your molten spray melts what remains of an undead roper into a puddle of liquid flesh.
An undead roper is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as an undead roper dies in agony.
An undead roper crumbles to dust.
< 503h/565H 79v/121V Pos: standing >
An Enormous Cavern Known as Shizmaah
Obvious exits: -North -West
*Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Werii (Halfling)(small) stands in mid-air here.
< 503h/565H 80v/121V Pos: standing >
You follow Werii.
An Enormous Cavern Known as Shizmaah
This is one of the many sections of cavern floor within the enormous
cavern known to Duris as Shizmaah. The cavern walls look like walls of
huge buildings as they erect for hundreds of feet into the air, covered
with darkness. This is one of the few natural caverns in this plot of
land as the rock formations take shape looking like huge spears and
daggers within Shizmaah. Any noise spoken in but one room of this
enormous cavern will echo for miles in all directions.
Obvious exits: -East -South -West
*Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Werii (Halfling)(small) stands in mid-air here.
A moaning and thoughtless zombie stumbles through the cave.(Red Aura)
< 503h/565H 82v/121V Pos: standing >
Am sneaks east.
You follow Werii.
A Twisting Tunnel
This tunnel is twisting like an intestine in a stomach. The tunnel
gets wider and wider, however, as it eventually opens up to a great
beyond. Loud screams can be heard in the distance, all very low in
pitch and extremely visceral.
This area seems to be exceptionally narrow!
Obvious exits: -North -West
*Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Werii (Halfling)(small) stands in mid-air here.
< 504h/565H 80v/121V Pos: standing >
Am sneaks north.
You follow Werii.
A Twisting Tunnel
This tunnel is twisting like an intestine in a stomach. The tunnel
gets wider and wider, however, as it eventually opens up to a great
beyond. Loud screams can be heard in the distance, all very low in
pitch and extremely visceral.
This area seems to be exceptionally narrow!
Obvious exits: -North -South
*Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Werii (Halfling)(small) stands in mid-air here.
< 504h/565H 80v/121V Pos: standing >
Am sneaks north.
You follow Werii.
Tunnel Splits North and South
This tunnel is twisting like an intestine in a stomach. The tunnel
gets wider and wider, however, as it eventually opens up to a great
beyond. Loud screams can be heard in the distance, all very low in
pitch and extremely visceral.
This area seems to be exceptionally narrow!
Obvious exits: -North -East -South
*Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Werii (Halfling)(small) stands in mid-air here.
< 504h/565H 80v/121V Pos: standing >
Werii sneaks east.
Am sneaks east.
You follow Werii.
Bottum of a Bone-Reinforced Shaft
This shaft is reinforced with huge, pale bones of slaughtered
men and animals from across the lands. The shaft is dug deep into
the ground with the same burn marks that were apparent throughout
the whole place. Blood splatters are on the wall, and the stench
of decay is naueseating to say the least.
Obvious exits: -South -West -Up -Northeast
The bloody head of a human has been skewered onto a pike, warning of death.
*Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Werii (Halfling)(small) stands in mid-air here.
< 504h/565H 78v/121V Pos: standing >
You follow Werii.
A Tunnel Before a Landing
This small north-south tunnel connects the bottom of the
bone reinforced shaft to a small landing. The landing just
below of here has two large gates opposite eachother that
are quite large and thus visable from this perspective.
The tunnel is quite filthy but wide enough to travel safely
and comfortably. The air is dark and carries a rank scent of
the dead.
This area seems to be exceptionally narrow!
Obvious exits: -North -Down
a fragment of a soul lies here. (humming) (illuminating)
*Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Werii (Halfling)(small) stands in mid-air here.
< 505h/565H 80v/121V Pos: standing >
You follow Werii.
Landing Before Symmetrical Gates
This landing here is a simple foyer between two
large black gates facing eachother. The gates tower
high and are visably taken up the whole cavern. The
gates are black and resemble those at the very beginning
of this wretched place from which the rock has been
carved out in the mountains.
Obvious exits: -East# -Up
*Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Werii (Halfling)(small) stands in mid-air here.
< 505h/565H 79v/121V Pos: standing >
Werii opens the gates.
< 505h/565H 81v/121V Pos: standing >
Werii sneaks east.
You follow Werii.
Before the Prisoner-Slave Center
Past the gates west of here, this cavern opens up to serve
as the area for the prisoners and slaves. Minds of captured
prisoners from the surface and the underdark alike are molded
and controlled by the warlocks to force them to act out the
rest of their lives as slaves to the Undead.
Obvious exits: -West -Down
*Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Werii (Halfling)(small) stands in mid-air here.
A fire elemental is here blazing with heat! (minion)
*An air elemental is here looking like a small living tornado. (minion)
An Orc (medium) sits resting.(Red Aura)
< 505h/565H 79v/121V Pos: standing >
An Orc is disrupted from meditation.
An Orc, looking very frustrated, packs up his book.
Werii closes the gates.
Am starts casting an offensive spell.
Am snaps into visibility.
< 506h/565H 81v/121V Pos: standing >
< T: Aveathor TP: sta TC: small wounds E: An Orc sit EP: excellent >
Am completes his spell...
Am utters the words 'yjrr pabraw'
A beam of pure holy wrath is called down on an Orc by Am!
< 506h/565H 81v/121V Pos: standing >
< T: Aveathor TP: sta TC: small wounds E: An Orc sit EP: few scratches >
An Orc clambers to his feet.
Am starts casting an offensive spell.
Am snaps into visibility.
< 506h/565H 81v/121V Pos: standing >
< T: Aveathor TP: sta TC: small wounds E: An Orc sta EP: few scratches >
A fire elemental suddenly attacks YOU!
< 504h/565H 81v/121V Pos: standing >
< T: Aveathor TP: sta TC: small wounds E: An Orc sta EP: few scratches >
An Orc attempts to flee.
An Orc floats down.
An air elemental leaves down.
< 504h/565H 81v/121V Pos: standing >
Am stops chanting abruptly!
< 504h/565H 81v/121V Pos: standing >
Am sneaks down.
< 504h/565H 81v/121V Pos: standing >
You failed.
< 504h/565H 81v/121V Pos: standing >
Slay whom?
< 504h/565H 81v/121V Pos: standing >
Slay whom?
< 504h/565H 81v/121V Pos: standing >
-=[a fire elemental attacks you.]=- [1 hits]
< 501h/565H 81v/121V Pos: standing >
< T: Aveathor TP: sta TC: small wounds E: fire sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 501h/565H 81v/121V Pos: standing >
< T: Aveathor TP: sta TC: small wounds E: fire sta EP: excellent >
-=[You attack a fire elemental.]=- [0 hits]
You attempt to flee...
PANIC! You couldn't escape!
< 501h/565H 81v/121V Pos: standing >
< T: Aveathor TP: sta TC: small wounds E: fire sta EP: excellent >
You attempt to flee...
Junction of Tunnels in the Prisoner-Slave Center
This central tunnel connects all parts of the prisoner-slave
compound. Several prisoner cell blocks are located throughout
this area in which recently captured creatures from the surface
and the underdark are held until their minds are correctly molded
to the will of the undead, at which point they are brought to the
slave area until further needed.
Obvious exits: -North -East -South -Up
Am AnGEr Of The Honoured (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Werii (Halfling)(small) stands in mid-air here.
You flee downward!
You follow Werii.
The Central Tunnel Through the Compound
This central tunnel connects all parts of the prisoner-slave
compound. Several prisoner cell blocks are located throughout
this area in which recently captured creatures from the surface
and the underdark are held until their minds are correctly molded
to the will of the undead, at which point they are brought to the
slave area until further needed.
Obvious exits: -North -South
Werii (Halfling)(small) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion)
An Orc (medium) stands, floating here.(Red Aura)
< 501h/565H 53v/121V Pos: standing >
Werii dances an amazing maneuver in battle, and trips up an Orc!
< 501h/565H 53v/121V Pos: standing >
An Orc attacks Werii. [0 hits]
< 501h/565H 53v/121V Pos: standing >
Werii attacks an Orc. [5 hits]
< 501h/565H 54v/121V Pos: standing >
You start chanting...
< 501h/565H 55v/121V Pos: standing >
Am enters from the north.
< 501h/565H 56v/121V Pos: standing >
Casting: arieks shattering iceball
Am leaves south.
< 501h/565H 56v/121V Pos: standing >
You complete your spell...
You point at an Orc.
[Damage: 130 ] Your iceball shatters upon impacting an Orc, rending flesh and sending blood flying.
< 501h/565H 56v/121V Pos: standing >
Am enters from the south.
< 501h/565H 57v/121V Pos: standing >
An Orc attacks Werii. [0 hits]
Werii attacks an Orc. [4 hits]
You start chanting...
< 502h/565H 58v/121V Pos: standing >
Casting: arieks shattering iceball
Am starts casting an offensive spell.
< 502h/565H 59v/121V Pos: standing >
You complete your spell...
You point at an Orc.
[Damage: 137 ] Your iceball shatters upon impacting an Orc, rending flesh and sending blood flying.
< 502h/565H 59v/121V Pos: standing >
Am completes his spell...
Am utters the words 'yrawz ghfutz'
Am calls down a roaring flamestrike at an Orc who starts to melt!
< 502h/565H 60v/121V Pos: standing >
You start chanting...
Looking panicked, an Orc scrambles madly to his feet!
< 502h/565H 61v/121V Pos: standing >
Werii attacks an Orc. [4 hits]
An Orc attempts to flee.
An Orc tries to flee, but can't make it out of here!
Am starts casting an offensive spell.
Am snaps into visibility.
< 502h/565H 61v/121V Pos: standing >
An air elemental suddenly attacks Werii!
An air elemental snaps into visibility.
< 502h/565H 62v/121V Pos: standing >
An Orc starts casting a spell.
< 502h/565H 62v/121V Pos: standing >
Am snaps into visibility.
Am completes his spell...
Am utters the words 'yrawz ghfutz'
Am calls down a roaring flamestrike at an Orc who starts to melt!
< 502h/565H 62v/121V Pos: standing >
You complete your spell...
You point at an Orc.
[Damage: 116 ] Your iceball shatters upon impacting an Orc, rending flesh and sending blood flying.
< 502h/565H 63v/121V Pos: standing >
Am starts casting an offensive spell.
Am snaps into visibility.
< 503h/565H 64v/121V Pos: standing >
An Orc completes his spell...
An Orc utters the words 'ghaiz gtui'
An Orc's flesh melds with conjured rocks, turning it to stone.
< 503h/565H 64v/121V Pos: standing >
You start chanting...
< 503h/565H 64v/121V Pos: standing >
Am snaps into visibility.
Am completes his spell...
Am utters the words 'yrawz ghfutz'
Am calls down a roaring flamestrike at an Orc who starts to melt!
An Orc is not nimble enough and gets bitten in a particularly bad way!
From nowhere, a python bites an Orc in the leg, causing him to promptly die.
An Orc's light dragonscale crown from the Surface Realm of Duris was completely destroyed by the massive blow!
An Orc's shimmering scarf was completely destroyed by the massive blow!
An Orc's sapphire ring was completely destroyed by the massive blow!
An Orc's burnt marble quiver from the Behemoth Herders was completely destroyed by the massive blow!
An Orc makes a magical gesture, sending an air elemental back to the nether plane.
An air elemental stops following an Orc.
An Orc makes a magical gesture, sending a fire elemental back to the nether plane.
An Orc is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!