<worn as a badge> a ball of crackling energy (magic) (glowing)
<worn on horns> a pair of horns embossed with a red dragon [poor] (magic) (glowing)
<worn on eyes> the visor of divine vision (magic) (glowing)
<worn in ear> a dangling diamond earring of negativity [superior] made by Krey (glowing)
<worn in nose> an emerald nose ring [poor] (magic)
<worn around neck> a glowing necklace (magic) (glowing) (humming)
<worn around neck> a scarf of enhanced stealth of greater dexterity (magic) [76%]
<worn on body> a suit of platinum plate bearing the crest of Pelor [poor] (magic) [77%]
<worn about body> a mithril breastplate with a golden cross of evil protection [poor] made by Daweava (magic) (glowing) [52%]
<worn on tail> a Karthian tail spike (magic)
<worn as quiver> the ancient sheath of *-* Clan BloodLust *-* of evil protection [superior] made by Daweava (magic) (glowing) [71%]
<worn about waist> a utility belt of poisoning agents
<worn on arms> the vambraces named "Ebb" of damage (glowing)
<held as shield> a large gold-rimmed church door (magic)[239h 41m 57s]
<worn around wrist> an unearthly dragonscale wristguard
<worn around wrist> the divine bracer of greater defense (magic) (glowing) (humming)
<worn on hands> the hands of justice (magic) (glowing) [88%]
<worn on finger> a shiny ring of the faeries (magic) (glowing)
<worn on finger> a ring of the valkyries of the soul [poor] made by Rethax (illuminating)
<primary weapon> the unholy avenger named 'Bloodlust' (magic) (glowing)[238h 4m 34s]
<worn on legs> the leggings of a MaDMaN (magic)
You quickly scan the area.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A stray cat who is rather far off to your south.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
Washu raises her unholy symbol and smiles malevolently.
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You quickly scan the area.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by someone.
You quickly scan the area.
A controller who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A stray cat who is rather far off to your south.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by Nib.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
Washu clambers to her feet.
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
Washu gets a slab of beef from her bottomless bag of the shield dwarves.
You quickly scan the area.
A controller who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A stray cat who is rather far off to your south.
< 1652h/1652H 171v/171V Pos: standing >
Washu eats a slab of beef.
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
Kesk gives an order to his followers.
The lich of Omm starts casting a spell.
The lich of a deadly nightmare starts casting a spell.
The lich of Urza starts casting a spell.
The lich of Zzark starts casting a spell.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
Washu starts casting a spell.
You quickly scan the area.
A human traveller who is not far off to your east.
An elite guard who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A large rat who is a brief walk away to your south.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
The lich of Omm completes its spell...
The lich of Omm utters the words 'xarr ay yafqz'
The lich of Zzark completes its spell...
The lich of Zzark utters the words 'xarr ay yafqz'
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
Washu completes her spell...
Washu utters the words 'pzaruio garzz'
Upon Washu's touch a soft glow flows from her hands and surrounds Kesk.
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
The lich of a deadly nightmare completes its spell...
The lich of a deadly nightmare utters the words 'xarr ay yafqz'
The lich of Urza completes its spell...
The lich of Urza utters the words 'xarr ay yafqz'
You quickly scan the area.
A human traveller who is not far off to your east.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
< 1652h/1652H 171v/171V Pos: standing >
Washu starts casting a spell.
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
Washu completes her spell...
Washu utters the words 'pzaruio garzz'
Upon Washu's touch a soft glow flows from her hands and surrounds Kesk.
You quickly scan the area.
A human traveller who is not far off to your east.
A Halfling who is close by to your south.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
Washu starts casting a spell.
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
Laz passes right through a wall of force.
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
Washu completes her spell...
Washu utters the words 'pzaruio garzz'
Upon Washu's touch a soft glow flows from her hands and surrounds Washu.
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You quickly scan the area.
Laz who is close by to your south.
An elite guard who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A stray cat who is rather far off to your south.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
Washu sits down in a comfortable spot.
< 1652h/1652H 171v/171V Pos: standing >
Washu takes out her unholy symbol and begins praying intently.
< 1652h/1652H 171v/171V Pos: standing >
Kesk gives an order to his followers.
The lich of Omm starts casting a spell.
The lich of a deadly nightmare starts casting a spell.
The lich of Urza starts casting a spell.
The lich of Zzark starts casting a spell.
< 1652h/1652H 171v/171V Pos: standing >
^**^*
**@*M
*++*
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
[2] The corpse of A Town Guardian is lying here.
The outline of some wall is here to the east. (invis) (magic)
A greyish stone wall is here to the west. (magic)
A greyish stone wall is here to the north. (magic)
*Laz La Resistance (Orc)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
You sense a lifeform nearby.
*Washu La Resistance (Drow Elf)(small) sits resting.(Red Aura)
*Znar La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
*Nib La Resistance (Orc)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nib's head.
Rex La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
The lich of Omm stands here. (minion) (casting) (Red Aura)
The lich of a deadly nightmare stands here. (minion) (casting) (Red Aura)
The lich of Urza stands here. (minion) (casting) (Red Aura)
The lich of Zzark stands here. (minion) (casting) (Red Aura)
Kesk La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kesk's head.
< 1652h/1652H 171v/171V Pos: standing >
You quickly scan the area.
A human traveller who is not far off to your east.
A Halfling who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A stray cat who is rather far off to your south.
< 1652h/1652H 171v/171V Pos: standing >
The lich of Urza completes its spell...
The lich of Urza utters the words 'xarr ay yafqz'
< 1652h/1652H 171v/171V Pos: standing >
Washu raises her unholy symbol and smiles malevolently.
< 1652h/1652H 171v/171V Pos: standing >
The lich of Omm completes its spell...
The lich of Omm utters the words 'xarr ay yafqz'
The lich of a deadly nightmare completes its spell...
The lich of a deadly nightmare utters the words 'xarr ay yafqz'
The lich of Zzark completes its spell...
The lich of Zzark utters the words 'xarr ay yafqz'
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You quickly scan the area.
A human traveller who is not far off to your east.
An elite guard who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A stray cat who is rather far off to your south.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
Washu clambers to her feet.
Kesk sits down in a comfortable spot.
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
^**^*
**@*M
*++*
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
[2] The corpse of A Town Guardian is lying here.
The outline of some wall is here to the south. (invis) (magic)
The outline of some wall is here to the east. (invis) (magic)
A greyish stone wall is here to the west. (magic)
A greyish stone wall is here to the north. (magic)
*Laz La Resistance (Orc)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
You sense a lifeform nearby.
*Washu La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
*Znar La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
*Nib La Resistance (Orc)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nib's head.
Rex La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
The lich of Omm stands here. (minion) (Red Aura)
The lich of a deadly nightmare stands here. (minion) (Red Aura)
The lich of Urza stands here. (minion) (Red Aura)
The lich of Zzark stands here. (minion) (Red Aura)
Kesk La Resistance (Kobold)(small) sits resting.(Red Aura)
An impenetrable globe of darkness floats near Kesk's head.
< 1652h/1652H 171v/171V Pos: standing >
You quickly scan the area.
A human traveller who is not far off to your east.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
^**^*
**@*M
*P+*
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
[2] The corpse of A Town Guardian is lying here.
The outline of some wall is here to the south. (invis) (magic)
The outline of some wall is here to the east. (invis) (magic)
A greyish stone wall is here to the west. (magic)
A greyish stone wall is here to the north. (magic)
*Laz La Resistance (Orc)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
You sense a lifeform nearby.
*Washu La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
*Znar La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
*Nib La Resistance (Orc)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Nib's head.
Rex La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
The lich of Omm stands here. (minion) (Red Aura)
The lich of a deadly nightmare stands here. (minion) (Red Aura)
The lich of Urza stands here. (minion) (Red Aura)
The lich of Zzark stands here. (minion) (Red Aura)
Kesk La Resistance (Kobold)(small) sits resting.(Red Aura)
An impenetrable globe of darkness floats near Kesk's head.
< 1652h/1652H 171v/171V Pos: standing >
Washu starts casting a spell.
You quickly scan the area.
A human traveller who is not far off to your east.
An elite guard who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
A stray cat who is rather far off to your south.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
Washu completes her spell...
Washu utters the words 'pzaruio garzz'
Upon Washu's touch a soft glow flows from her hands and surrounds Washu.
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
Kesk clambers to his feet.
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
Washu starts casting a spell.
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
Nib passes right through a wall of force.
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
Washu completes her spell...
Washu utters the words 'pzaruio garzz'
Upon Washu's touch a soft glow flows from her hands and surrounds Kesk.
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
You don't see them here.
< 1652h/1652H 171v/171V Pos: standing >
Off in the distance to the south there is a thundering roar and billowing smoke.
< 1652h/1652H 171v/171V Pos: standing >
Washu starts casting a spell.
< 1652h/1652H 171v/171V Pos: standing >
Laz passes right through a wall of force.
< 1652h/1652H 171v/171V Pos: standing >
Washu completes her spell...
Washu utters the words 'pzaruio garzz'
Upon Washu's touch a soft glow flows from her hands and surrounds Kesk.
^**^*
**@M*
*P+*
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
[2] The corpse of A Town Guardian is lying here.
The outline of some wall is here to the south. (invis) (magic)
The outline of some wall is here to the east. (invis) (magic)
A greyish stone wall is here to the west. (magic)
A greyish stone wall is here to the north. (magic)
You sense a lifeform nearby.
*Washu La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
*Znar La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
Rex La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
The lich of Omm stands here. (minion) (Red Aura)
The lich of a deadly nightmare stands here. (minion) (Red Aura)
The lich of Urza stands here. (minion) (Red Aura)
The lich of Zzark stands here. (minion) (Red Aura)
Kesk La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kesk's head.
< 1652h/1652H 171v/171V Pos: standing >
You quickly scan the area.
A human traveller who is close by to your east.
Laz who is close by to your south.
A Halfling who is close by to your south.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
< 1652h/1652H 171v/171V Pos: standing >
Washu sits down in a comfortable spot.
Znar passes right through a wall of force.
< 1652h/1652H 171v/171V Pos: standing >
Washu takes out her unholy symbol and begins praying intently.
< 1652h/1652H 171v/171V Pos: standing >
Off in the distance to the south there is a thundering roar and billowing smoke.
< 1652h/1652H 171v/171V Pos: standing >
Washu raises her unholy symbol and smiles malevolently.
You pass right through a wall of force.
MMMM^**^.^M
MMMM^***..^M
M^**^*.^^.M
**D****...
*@+**^**.
^M++++++
*M+*^*.**
M^******.
MMMM^***^.
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The outline of some wall is here to the north. (invis) (magic)
The corpse of a Drider is lying here.
*Znar La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
*Laz La Resistance (Orc)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Laz's head.
*Nib La Resistance (Orc)(small) stands in mid-air here, fighting a Halfling.(Red Aura)
An impenetrable globe of darkness floats near Nib's head.
*A Halfling (small) AnGEr Of The Honoured sits in mid-air here, fighting Nib.
< 1652h/1652H 169v/171V Pos: standing >
Laz starts casting an offensive spell.
Laz snaps into visibility.
You charge and end up on your face!
< 1652h/1652H 139v/171V Pos: on your ass >
Znar sits down.
< 1652h/1652H 139v/171V Pos: on your ass >
Znar snaps into visibility.
Znar, in a show of awesome skill, tackles the ground with his head.
< 1652h/1652H 139v/171V Pos: on your ass >
Laz snaps into visibility.
< 1652h/1652H 139v/171V Pos: on your ass >
Laz completes his spell...
Laz utters the words 'paffue xurhuio'
A Halfling snaps into visibility.
A Halfling begins to dry and wilt.
< 1652h/1652H 139v/171V Pos: on your ass >
A faint hum can be heard from the shadowy crown of damnation of regeneration carried by a Halfling.
< 1652h/1652H 139v/171V Pos: on your ass >
Nib parries a Halfling's lunge at him.
A Halfling snaps into visibility.
Nib snaps into visibility.
< 1652h/1652H 139v/171V Pos: on your ass >
Laz starts casting an offensive spell.
Laz snaps into visibility.
< 1652h/1652H 139v/171V Pos: on your ass >
A Halfling blocks Nib's lunge at him.
Nib snaps into visibility.
A Halfling snaps into visibility.
Nib's feeble slash grazes a Halfling.
Nib misses a Halfling.
Nib surprises a Halfling with a blow to his back, leaving him momentarily confused.
Nib's slash grazes a Halfling.
A Halfling snaps into visibility.
Nib's feeble slash grazes a Halfling.
< 1652h/1652H 139v/171V Pos: on your ass >
Laz snaps into visibility.
< 1652h/1652H 139v/171V Pos: on your ass >
Laz completes his spell...
Laz utters the words 'paffue xurhuio'
A Halfling snaps into visibility.
A Halfling begins to dry and wilt.
A Halfling's embroidered tunic of the Knights of the Raven made by Naz was corroded by acid.
< 1652h/1652H 139v/171V Pos: on your ass >
A Halfling clambers to his feet.
< 1652h/1652H 139v/171V Pos: on your ass >
A Halfling attempts to flee.
A Halfling leaves west.
< 1652h/1652H 139v/171V Pos: on your ass >
A Halfling enters from the west.
Laz starts casting an offensive spell.
Laz snaps into visibility.
< 1652h/1652H 139v/171V Pos: on your ass >
Sparkling magic surrounds Kesk as he begins his chant.
Kesk starts casting an offensive spell.
< 1652h/1652H 139v/171V Pos: on your ass >
Kesk completes his spell...
Kesk utters the words 'unsozfol efaui'
A Halfling snaps into visibility.
Kesk drains a Halfling - what a waste of energy!
< 1652h/1652H 139v/171V Pos: on your ass >
Laz snaps into visibility.
< 1652h/1652H 139v/171V Pos: on your ass >
Laz completes his spell...
Laz utters the words 'paffue xurhuio'
A Halfling snaps into visibility.
A Halfling dries up completely and crumbles.
A Halfling's ring called 'Soulcatcher' of health melted corroded by the acid.
A Halfling's eyepatch of immortality melted corroded by the acid.
A Halfling's tiny endurium earring melted corroded by the acid.
A Halfling's darkmail belt made by Daweava melted corroded by the acid.
A Halfling's golden scabbard encrusted with emeralds and rubies melted corroded by the acid.
A Halfling is dead! R.I.P.
You receive your share of experience.