<floating about head>a mirrored ioun stone[239h 41m 57s]
<worn as a badge> an insignia of the nomad healers of speed [superior] made by Daweava
<worn on head> the shadowy crown of damnation of lesser defense [superior] made by Dahamma (magic) [79%]
<worn on eyes> an unearthly dragonscale eyepatch from Cloud Giant Kingdom
<worn in ear> the earring of a MaDMaN of evil protection [superior] made by Om (magic) [85%]
<worn in ear> a tiny lightning enshrouded black earring [superior] (magic)
<worn on face> the mask of stone form bearing the soul of Laz (humming)
<worn around neck> a necklace of dangling bones and relics of wisdom (magic) (humming) [86%]
<worn around neck> the amulet named "Flow" (humming)
<worn on body> the platemail of life [superior] (magic)
<worn about body> a cloak of Elvenkind (glowing) (humming)[219h 29m 27s]
<worn as quiver> the quiver of holding of power (magic) [89%]
<worn about waist> the mystical sash of the Netherworld (magic) (glowing) [85%]
<worn on belt buckle>a glowing white pearl (glowing)
<worn on arms> some stitched sleeves of the Knights of the Raven of endurance (magic) [54%]
<held as shield> the holy shield of blessed defense (magic) (glowing) (humming) [82%]
<worn around wrist> a silver charm bracelet of endurance (magic) (glowing) [67%]
<worn around wrist> a wisp of total and utter blackness (magic) (glowing)
<worn on hands> a pair of stone gauntlets [poor] (glowing) [72%]
<worn on finger> the ring of illusions (magic)
<worn on finger> a ring called 'Soulcatcher' (invis) [79%]
<primary weapon> a soul sceptre with a strange black stone (magic) (glowing)
<worn on legs> some stitched leggings of the Knights of the Raven made by Naz (magic) [71%]
<worn on feet> a pair of stone boots of greater charisma (glowing)
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A militia guard who is rather far off to your south.
A stray cat who is rather far off to your south.
< 1352h/1352H 174v/174V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by someone.
You quickly scan the area.
An elite guard who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A militia guard who is rather far off to your south.
A stray cat who is rather far off to your south.
< 1352h/1352H 174v/174V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A militia guard who is rather far off to your south.
A stray cat who is rather far off to your south.
< 1352h/1352H 174v/174V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A stray cat who is rather far off to your south.
< 1352h/1352H 174v/174V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by Nib.
You quickly scan the area.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A militia guard who is rather far off to your south.
A stray cat who is rather far off to your south.
< 1352h/1352H 174v/174V Pos: standing >
Washu clambers to her feet.
You quickly scan the area.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A stray cat who is rather far off to your south.
< 1352h/1352H 174v/174V Pos: standing >
Washu gets a slab of beef from her bottomless bag of the shield dwarves.
< 1352h/1352H 174v/174V Pos: standing >
Washu eats a slab of beef.
You quickly scan the area.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A militia guard who is rather far off to your south.
A stray cat who is rather far off to your south.
< 1352h/1352H 174v/174V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A stray cat who is rather far off to your south.
< 1352h/1352H 174v/174V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
< 1352h/1352H 174v/174V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A stray cat who is rather far off to your south.
< 1352h/1352H 174v/174V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
< 1352h/1352H 174v/174V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
< 1352h/1352H 174v/174V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A stray cat who is rather far off to your south.
< 1352h/1352H 174v/174V Pos: standing >
Kesk gives an order to his followers.
The lich of Omm starts casting a spell.
The lich of a deadly nightmare starts casting a spell.
The lich of Urza starts casting a spell.
The lich of Zzark starts casting a spell.
< 1352h/1352H 174v/174V Pos: standing >
Washu starts casting a spell.
You quickly scan the area.
A human traveller who is not far off to your east.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A stray cat who is rather far off to your south.
< 1352h/1352H 174v/174V Pos: standing >
You quickly scan the area.
A human traveller who is not far off to your east.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A stray cat who is rather far off to your south.
< 1352h/1352H 174v/174V Pos: standing >
The lich of Omm completes its spell...
The lich of Omm utters the words 'xarr ay yafqz'
The lich of Zzark completes its spell...
The lich of Zzark utters the words 'xarr ay yafqz'
< 1352h/1352H 174v/174V Pos: standing >
Washu completes her spell...
Washu utters the words 'pzaruio garzz'
Upon Washu's touch a soft glow flows from her hands and surrounds Kesk.
< 1352h/1352H 174v/174V Pos: standing >
You quickly scan the area.
A human traveller who is not far off to your east.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A stray cat who is rather far off to your south.
< 1352h/1352H 174v/174V Pos: standing >
The lich of a deadly nightmare completes its spell...
The lich of a deadly nightmare utters the words 'xarr ay yafqz'
The lich of Urza completes its spell...
The lich of Urza utters the words 'xarr ay yafqz'
You quickly scan the area.
A human traveller who is not far off to your east.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A stray cat who is rather far off to your south.
< 1352h/1352H 174v/174V Pos: standing >
Washu starts casting a spell.
< 1352h/1352H 174v/174V Pos: standing >
You quickly scan the area.
A Halfling who is close by to your south.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A stray cat who is rather far off to your south.
< 1352h/1352H 174v/174V Pos: standing >
Washu completes her spell...
Washu utters the words 'pzaruio garzz'
Upon Washu's touch a soft glow flows from her hands and surrounds Kesk.
You quickly scan the area.
A human traveller who is not far off to your east.
A Halfling who is close by to your south.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
< 1352h/1352H 174v/174V Pos: standing >
You quickly scan the area.
A human traveller who is not far off to your east.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A stray cat who is rather far off to your south.
< 1352h/1352H 174v/174V Pos: standing >
Washu starts casting a spell.
< 1352h/1352H 174v/174V Pos: standing >
You pass right through a wall of force.
MMM^**^.^
MMMM^***..^
M^**^*.^^.
**D****..
*@+**^**
^M+++++
*M+*^*.*
M^******
MMMM^***^
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
The outline of some wall is here to the north. (invis) (magic)
The corpse of a Drider is lying here.
A Halfling (small) AnGEr Of The Honoured stands in mid-air here. (casting)
< 1352h/1352H 172v/174V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'eugszr waouq'
A wall of force crumbles to dust and blows away.
< 1352h/1352H 172v/174V Pos: standing >
Slay whom?
< 1352h/1352H 172v/174V Pos: standing >
A Halfling sneaks south.
< 1352h/1352H 172v/174V Pos: standing >
Slay whom?
< 1352h/1352H 172v/174V Pos: standing >
Slay whom?
< 1352h/1352H 172v/174V Pos: standing >
MMMM^*..M
MMMM^**^.^M
MMMM^***..^M
M^**^*.^^.
**@*M**..
*++**^**
^M+++++
*M+*^*.
M^*****
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
[2] The corpse of A Town Guardian is lying here.
The outline of some wall is here to the east. (invis) (magic)
A greyish stone wall is here to the west. (magic)
A greyish stone wall is here to the north. (magic)
You sense a lifeform nearby.
*Washu La Resistance (Drow Elf)(small) sits resting.(holy)(Red Aura)
*Hora La Resistance (Minotaur)(large) stands in mid-air here.(Red Aura)
*Znar La Resistance (Drow Elf)(small) stands in mid-air here.(Red Aura)
*Nib La Resistance (Orc)(small) stands in mid-air here.(holy)(Red Aura)
An impenetrable globe of darkness floats near Nib's head.
Rex La Resistance (Orc)(medium) stands in mid-air here.(holy)(Red Aura)
*Nazz La Resistance (Duergar)(medium) stands in mid-air here.(Red Aura)
The lich of Omm stands here. (minion) (casting) (Red Aura)
The lich of a deadly nightmare stands here. (minion) (casting) (Red Aura)
The lich of Urza stands here. (minion) (casting) (Red Aura)
The lich of Zzark stands here. (minion) (casting) (Red Aura)
Kesk La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Kesk's head.
< 1352h/1352H 171v/174V Pos: standing >
The lich of Urza completes its spell...
The lich of Urza utters the words 'xarr ay yafqz'
< 1352h/1352H 174v/174V Pos: standing >
Washu raises her unholy symbol and smiles malevolently.
Your group consists of (13/30):
( Head) 850/850 hit, 171/171 move Washu
(Front) 1652/1652 hit, 171/171 move Hora
(Front) 1893/1306 hit, 212/212 move Nib
(Front) 1352/1352 hit, 174/174 move Laz
(Front) 727/727 hit, 210/210 move Znar
(Front) 1070/1002 hit, 129/129 move Rex
(Front) 1007/1007 hit, 212/212 move Kesk
(Front) 1111/1081 hit, 153/153 move the lich of Zzark
(Front) 1084/1058 hit, 150/150 move the lich of Urza
(Front) 1079/1079 hit, 148/148 move the lich of a deadly nightmare
(Front) 1103/1045 hit, 149/149 move the lich of Omm
(Front) 1436/1436 hit, 166/166 move Nazz
(Front) 1373/1373 hit, 243/243 move Someone
< 1352h/1352H 174v/174V Pos: standing >
The lich of Omm completes its spell...
The lich of Omm utters the words 'xarr ay yafqz'
The lich of a deadly nightmare completes its spell...
The lich of a deadly nightmare utters the words 'xarr ay yafqz'
The lich of Zzark completes its spell...
The lich of Zzark utters the words 'xarr ay yafqz'
< 1352h/1352H 174v/174V Pos: standing >
< 1352h/1352H 174v/174V Pos: standing >
Washu clambers to her feet.
Kesk sits down in a comfortable spot.
< 1352h/1352H 174v/174V Pos: standing >
< 1352h/1352H 174v/174V Pos: standing >
Washu starts casting a spell.
< 1352h/1352H 174v/174V Pos: standing >
You quickly scan the area.
A human traveller who is not far off to your east.
A Halfling who is close by to your south.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A stray cat who is rather far off to your south.
< 1352h/1352H 174v/174V Pos: standing >
Washu completes her spell...
Washu utters the words 'pzaruio garzz'
Upon Washu's touch a soft glow flows from her hands and surrounds Washu.
< 1352h/1352H 174v/174V Pos: standing >
Kesk clambers to his feet.
< 1352h/1352H 174v/174V Pos: standing >
Washu starts casting a spell.
< 1352h/1352H 174v/174V Pos: standing >
Nib passes right through a wall of force.
Nib sneaks south.
< 1352h/1352H 174v/174V Pos: standing >
You quickly scan the area.
A human traveller who is not far off to your east.
Nib who is close by to your south.
A Halfling who is close by to your south.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
A tharnadian illusionist who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A militia guard who is a brief walk away to your south.
A large rat who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A stray cat who is rather far off to your south.
< 1352h/1352H 174v/174V Pos: standing >
Washu completes her spell...
Washu utters the words 'pzaruio garzz'
Upon Washu's touch a soft glow flows from her hands and surrounds Kesk.
Looks like an exit.
You extend your sights southward.
MMMMM^*..M^
MMMMM^**^.^MM
MMMM^***..^M^
M^**^*.^^.M
**@*M**...
*P+**^**.
^M++++++
*M+*^*.*
M^******
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
The outline of some wall is here to the north. (invis) (magic)
The corpse of a Drider is lying here.
*Nib La Resistance (Orc)(small) stands in mid-air here, fighting a Halfling.(holy)(Red Aura)
An impenetrable globe of darkness floats near Nib's head.
*A Halfling (small) AnGEr Of The Honoured sits in mid-air here, fighting Nib.
< 1352h/1352H 174v/174V Pos: standing >
Off in the distance to the south there is a thundering roar and billowing smoke.
< 1352h/1352H 174v/174V Pos: standing >
Washu starts casting a spell.
< 1352h/1352H 174v/174V Pos: standing >
You pass right through a wall of force.
MMMM^**^.^M
MMMM^***..^M
M^**^*.^^.M
**D****...
*@+**^**.
^M++++++
*M+*^*.**
M^******.
MMMM^***^.
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The outline of some wall is here to the north. (invis) (magic)
The corpse of a Drider is lying here.
*Nib La Resistance (Orc)(small) stands in mid-air here, fighting a Halfling.(holy)(Red Aura)
An impenetrable globe of darkness floats near Nib's head.
*A Halfling (small) AnGEr Of The Honoured sits in mid-air here, fighting Nib.
< 1352h/1352H 172v/174V Pos: standing >
< 1352h/1352H 172v/174V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
You snap into visibility.
< 1352h/1352H 172v/174V Pos: standing >
Znar sneaks in from the north.
< 1352h/1352H 172v/174V Pos: standing >
Nib deflects a Halfling's blow and strikes back at him!
Nib snaps into visibility.
A Halfling snaps into visibility.
A Halfling attacks Nib. [0 hits]
< 1352h/1352H 172v/174V Pos: standing >
Casting: horrid wilting
< 1352h/1352H 172v/174V Pos: standing >
A Halfling's skin seems to turn to stone.
You complete your spell...
A Halfling snaps into visibility.
[Damage: 115 ] A Halfling begins to dry and wilt.
< 1352h/1352H 172v/174V Pos: standing >
Nib snaps into visibility.
A Halfling snaps into visibility.
Nib's holy flamberge of the efreeti summons the power of fire and flames at a Halfling.
Billowing clouds of incendiary gases pour from Nib's fingertips!
Nib cackles as his incendiary cloud torches a Halfling.
Nib smirks as his fireball explodes into the face of a Halfling.
Nib attacks a Halfling. [5 hits]
< 1352h/1352H 174v/174V Pos: standing >
Hora enters from the north.
< 1352h/1352H 174v/174V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
You snap into visibility.
Hora charges and ends up on his face!
< 1352h/1352H 174v/174V Pos: standing >
Znar sits down.
< 1352h/1352H 174v/174V Pos: standing >
Znar snaps into visibility.
Znar, in a show of awesome skill, tackles the ground with his head.
< 1352h/1352H 174v/174V Pos: standing >
You snap into visibility.
Casting: horrid wilting
< 1352h/1352H 174v/174V Pos: standing >
You complete your spell...
A Halfling snaps into visibility.
[Damage: 138 ] A Halfling begins to dry and wilt.
< 1352h/1352H 174v/174V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of regeneration carried by a Halfling.
< 1352h/1352H 174v/174V Pos: standing >
A Halfling snaps into visibility.
Nib snaps into visibility.
A Halfling attacks Nib. [0 hits]
< 1352h/1352H 174v/174V Pos: standing >
You start chanting...
You drain power from nature, hastening your incantation.
You snap into visibility.
< 1352h/1352H 174v/174V Pos: standing >
Nib snaps into visibility.
A Halfling snaps into visibility.
Nib surprises a Halfling with a blow to his back, leaving him momentarily confused.
A Halfling snaps into visibility.
Nib attacks a Halfling. [3 hits]
< 1352h/1352H 174v/174V Pos: standing >
You snap into visibility.
Casting: horrid wilting
< 1352h/1352H 174v/174V Pos: standing >
You complete your spell...
A Halfling snaps into visibility.
[Damage: 127 ] A Halfling begins to dry and wilt.
A Halfling's embroidered tunic of the Knights of the Raven made by Naz was corroded by acid.
< 1352h/1352H 174v/174V Pos: standing >
A Halfling clambers to his feet.
< 1352h/1352H 174v/174V Pos: standing >
Kesk sneaks in from the north.
< 1352h/1352H 174v/174V Pos: standing >
A Halfling attempts to flee.
A Halfling leaves west.
You failed.
< 1352h/1352H 174v/174V Pos: standing >
A Halfling enters from the west.
You start chanting...
You drain power from nature, hastening your incantation.
You snap into visibility.
< 1352h/1352H 174v/174V Pos: standing >
Sparkling magic surrounds Kesk as he begins his chant.
Kesk starts casting an offensive spell called 'energy drain'.
< 1352h/1352H 174v/174V Pos: standing >
Kesk completes his spell...
Kesk utters the words 'unsozfol efaui'
A Halfling snaps into visibility.
Kesk drains a Halfling - what a waste of energy!
< 1352h/1352H 174v/174V Pos: standing >
You snap into visibility.
Casting: horrid wilting
< 1352h/1352H 174v/174V Pos: standing >
Faluzure's grace flows down on you refreshing your spell power!
You complete your spell...
A Halfling snaps into visibility.
[Damage: 119 ] You suck all the water from a Halfling.
A Halfling's ring called 'Soulcatcher' of health melted corroded by the acid.
A Halfling's eyepatch of immortality melted corroded by the acid.
A Halfling's tiny endurium earring melted corroded by the acid.
A Halfling's darkmail belt made by Daweava melted corroded by the acid.
A Halfling's golden scabbard encrusted with emeralds and rubies melted corroded by the acid.
A Halfling is dead! R.I.P.
You receive your share of experience.